AU8682498A - Systems and methods for software control through analysis and interpretation of video information - Google Patents

Systems and methods for software control through analysis and interpretation of video information

Info

Publication number
AU8682498A
AU8682498A AU86824/98A AU8682498A AU8682498A AU 8682498 A AU8682498 A AU 8682498A AU 86824/98 A AU86824/98 A AU 86824/98A AU 8682498 A AU8682498 A AU 8682498A AU 8682498 A AU8682498 A AU 8682498A
Authority
AU
Australia
Prior art keywords
interpretation
analysis
systems
methods
video information
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
Application number
AU86824/98A
Inventor
Barry Spencer
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
REALITY FUSION Inc
Original Assignee
REALITY FUSION Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by REALITY FUSION Inc filed Critical REALITY FUSION Inc
Publication of AU8682498A publication Critical patent/AU8682498A/en
Abandoned legal-status Critical Current

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T7/00Image analysis
    • G06T7/20Analysis of motion
    • G06T7/254Analysis of motion involving subtraction of images
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V40/00Recognition of biometric, human-related or animal-related patterns in image or video data
    • G06V40/20Movements or behaviour, e.g. gesture recognition
    • G06V40/28Recognition of hand or arm movements, e.g. recognition of deaf sign language
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N7/00Television systems
    • H04N7/18Closed-circuit television [CCTV] systems, i.e. systems in which the video signal is not broadcast
    • H04N7/188Capturing isolated or intermittent images triggered by the occurrence of a predetermined event, e.g. an object reaching a predetermined position
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1087Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
    • A63F2300/1093Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera using visible light
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/69Involving elements of the real world in the game world, e.g. measurement in live races, real video

Landscapes

  • Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Multimedia (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Human Computer Interaction (AREA)
  • General Engineering & Computer Science (AREA)
  • Computer Vision & Pattern Recognition (AREA)
  • Signal Processing (AREA)
  • Health & Medical Sciences (AREA)
  • General Health & Medical Sciences (AREA)
  • Psychiatry (AREA)
  • Social Psychology (AREA)
  • User Interface Of Digital Computer (AREA)
AU86824/98A 1997-07-31 1998-07-31 Systems and methods for software control through analysis and interpretation of video information Abandoned AU8682498A (en)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
US5449897P 1997-07-31 1997-07-31
US60054498 1997-07-31
PCT/US1998/016046 WO1999007153A1 (en) 1997-07-31 1998-07-31 Systems and methods for software control through analysis and interpretation of video information

Publications (1)

Publication Number Publication Date
AU8682498A true AU8682498A (en) 1999-02-22

Family

ID=21991516

Family Applications (1)

Application Number Title Priority Date Filing Date
AU86824/98A Abandoned AU8682498A (en) 1997-07-31 1998-07-31 Systems and methods for software control through analysis and interpretation of video information

Country Status (2)

Country Link
AU (1) AU8682498A (en)
WO (1) WO1999007153A1 (en)

Families Citing this family (20)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6749432B2 (en) 1999-10-20 2004-06-15 Impulse Technology Ltd Education system challenging a subject's physiologic and kinesthetic systems to synergistically enhance cognitive function
FR2824926B1 (en) * 2001-05-15 2003-08-15 Martin Lefebure METHOD FOR CONTROLLING A CURSOR, COMPUTER PROGRAM FOR IMPLEMENTING SAME, AND SYSTEM FOR CONTROLLING A CURSOR
US20030043271A1 (en) * 2001-09-04 2003-03-06 Koninklijke Philips Electronics N.V. Computer interface system and method
GB2398690B (en) 2003-02-21 2006-05-10 Sony Comp Entertainment Europe Control of data processing
GB2398691B (en) * 2003-02-21 2006-05-31 Sony Comp Entertainment Europe Control of data processing
US8684839B2 (en) 2004-06-18 2014-04-01 Igt Control of wager-based game using gesture recognition
US7942744B2 (en) 2004-08-19 2011-05-17 Igt Virtual input system
EP1645944B1 (en) 2004-10-05 2012-08-15 Sony France S.A. A content-management interface
KR100987248B1 (en) 2005-08-11 2010-10-12 삼성전자주식회사 User input method and apparatus in mobile communication terminal
US8702430B2 (en) 2007-08-17 2014-04-22 Adidas International Marketing B.V. Sports electronic training system, and applications thereof
US8360904B2 (en) 2007-08-17 2013-01-29 Adidas International Marketing Bv Sports electronic training system with sport ball, and applications thereof
US8221290B2 (en) 2007-08-17 2012-07-17 Adidas International Marketing B.V. Sports electronic training system with electronic gaming features, and applications thereof
AT506618B1 (en) * 2008-01-25 2013-02-15 Stumpfl Reinhold INTERACTIVE MULTIMEDIA PRESENTATION DEVICE
GB2463312A (en) * 2008-09-09 2010-03-17 Skype Ltd Games system with bi-directional video communication
FR2972544B1 (en) * 2011-03-10 2013-12-20 Intui Sense ROBUST IMAGE ACQUISITION AND PROCESSING SYSTEM FOR INTERACTIVE FACADE, FACADE AND INTERACTIVE DEVICE THEREFOR
ITMI20112115A1 (en) 2011-11-21 2013-05-22 Pirelli METHOD FOR CHECKING THE HANDLING OF PNEUMATIC PACKAGING ORGANS IN A PROCESS OF REALIZING TIRES FOR VEHICLE WHEELS
CN103076884B (en) * 2013-02-07 2015-03-25 泽普互动(天津)科技有限公司 Data acquisition method and data acquisition device for motion recognition, and motion recognition system
GB2583848B (en) * 2014-05-21 2021-03-24 Tangible Play Inc Virtualization of tangible interface objects
EP3321844B1 (en) * 2016-11-14 2021-04-14 Axis AB Action recognition in a video sequence
US10210391B1 (en) * 2017-08-07 2019-02-19 Mitsubishi Electric Research Laboratories, Inc. Method and system for detecting actions in videos using contour sequences

Family Cites Families (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4843568A (en) * 1986-04-11 1989-06-27 Krueger Myron W Real time perception of and response to the actions of an unencumbered participant/user
US5534917A (en) * 1991-05-09 1996-07-09 Very Vivid, Inc. Video image based control system
US5297061A (en) * 1993-05-19 1994-03-22 University Of Maryland Three dimensional pointing device monitored by computer vision
US5423554A (en) * 1993-09-24 1995-06-13 Metamedia Ventures, Inc. Virtual reality game method and apparatus
JP2552427B2 (en) * 1993-12-28 1996-11-13 コナミ株式会社 Tv play system
US5528263A (en) * 1994-06-15 1996-06-18 Daniel M. Platzker Interactive projected video image display system
US5795228A (en) * 1996-07-03 1998-08-18 Ridefilm Corporation Interactive computer-based entertainment system

Also Published As

Publication number Publication date
WO1999007153A1 (en) 1999-02-11

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Legal Events

Date Code Title Description
MK6 Application lapsed section 142(2)(f)/reg. 8.3(3) - pct applic. not entering national phase