AU722902B2 - Gaming machine - Google Patents

Gaming machine Download PDF

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Publication number
AU722902B2
AU722902B2 AU45403/97A AU4540397A AU722902B2 AU 722902 B2 AU722902 B2 AU 722902B2 AU 45403/97 A AU45403/97 A AU 45403/97A AU 4540397 A AU4540397 A AU 4540397A AU 722902 B2 AU722902 B2 AU 722902B2
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AU
Australia
Prior art keywords
symbols
gaming machine
change
display
game
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Expired
Application number
AU45403/97A
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AU4540397A (en
Inventor
Nicholas Luke Bennett
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Aristocrat Technologies Australia Pty Ltd
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Aristocrat Technologies Australia Pty Ltd
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Publication date
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Priority claimed from AUPO3877A external-priority patent/AUPO387796A0/en
Application filed by Aristocrat Technologies Australia Pty Ltd filed Critical Aristocrat Technologies Australia Pty Ltd
Priority to AU45403/97A priority Critical patent/AU722902B2/en
Publication of AU4540397A publication Critical patent/AU4540397A/en
Application granted granted Critical
Publication of AU722902B2 publication Critical patent/AU722902B2/en
Assigned to ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED reassignment ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED Amend patent request/document other than specification (104) Assignors: ARISTOCRAT LEISURE INDUSTRIES PTY LTD
Priority to AU2004200777A priority patent/AU2004200777C1/en
Anticipated expiration legal-status Critical
Expired legal-status Critical Current

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Description

1
AUSTRALIA
Patents Act 1990 ARISTOCRAT LEISURE INDUSTRIES PTY LTD
ORIGINAL
COMPLETE SPECIFICATION STANDARD PATENT Invention Title: Gaming machine The following statement is a full description of this invention including the best method of performing it known to us:oeeo °ooo* oo oo oO*o *oo o oo oooo ft *ft 2 Gaming machine Background of the Invention The present invention relates to slot machines also known as fruit machines and poker machines and which will be referred to hereinafter by the generic term "gaming machines". In particular the invention provides an improvement to a game played on such a gamning machine.
Description of the Prior Art Gamning or poker machines have been well known in the state of New South Wales for many years and have more recently gained considerable popularity throughout Australia with quite substantial amounts of money wagered on these machines.
Traditional slot machines have made use of spinning reels, usually controlled by stepper motors, to provide a display function with symbols carried on the reels being aligned to produce a game result which may, or may not be, a winning combination. Traditionally, such machines paid a prize only on a centre row combination, however,. over the years more complex pay arrangements have been developed in which winning.
combinations could appear on horizontal lines above and below the centre row line.
Players who regularly play gaining machines, quickly tire of particular games and it is therefore necessary for manufacturers of gaming machines to come up with either innovative game features that add interest to the games provided on such machines, or provide new games in order to keep the players amrused and willing to continue playing gaming machines.
Recently, the gamning machine market has experienced considerable growth and there is intense competition between manufacturers of gaming ~*.machines to supply the various existing and new venues. Clearly the revenue raised by an operator of a particular venue depends on the amount of money wagered. The amount of money wagered on a particular machine is related to the popularity of the machine. Thus, when selecting a supply of game machines. the operator of a venue often paid close attention to the popularity of the various gamnes with their patrons.
With a ganming machine having spinning reels controlled by stepper motors, because the machine is essentially electro-mechanical, there is a physical limit to the amount of additional interest and game features which GO -:35 can be added to the gaining machine.
3 A further limitation on such gamning machines is the size of the jackpot. The jackpot available on a particular gaming machine depends on the probability of a particular winning line occurring which in turn depends on the size of the reels and the number of symbols on the reels. By way of example, for a gaining machine having the traditional three reels, if each reel carried only ten symbols, and a particular winning symbol appeared once only on each reel, the probability of the reels aligning the three particular winning symbols onl the pay line would be one in a thousand. Thus on a machine which merely broke even, and only paid a jackpot for the combination of those three winning symbols, a jackpot of 1000 credits could be offered for a one credit wager. Of course, usually, other combinations of symbols also pay prizes and on average gaming machines retain a proportion of monies wagered. Hence, on such a machine the jackpot prize payable would be much smaller than 1000 credits. One solution to this problem is to increase either the number of reels, or the size of the reels and the number of symbols on a particular reel. However, there is obviously a physical limit to the size and number of reels which can be provided, governed by the size of the standard gamning machine cabinet, the costs involved in making oversize machines, and the reluctance of gaming machine operators to have oversized gaming machines in their venues. Consequently there is a tendency for the use of video displays simulating spinning reels since this allows, inter alia, the use of virtual reels which can be of almost infinite size,' and also enables the provision of animation and other innovative game features 'provided by suitable control of the video display means,. to increase player interest.
However, many players of gamning machines prefer the traditional spinning style gaining machines where they can see a physical reel spinning and believe that such machines are inherently miore trustworthy and honest.
M~any players have a distrust of video simulations of gaining machines and **:believe that they have a poor chance of winning on such machines and they may also believe that there is more scope for winning on the traditional style machines by the exercise of their skill and experience in playing such gaming *7~machines.
Thus it is an object of the present invention to alleviate the disadvantages of the prior art discussed above and to provide an improved game for a gaining machine.
Summary of the Invention The present invention consists in a gaining machine having a display means, and a game control means arranged to control images displayed on the display means, the game control means being arranged to play a game wherein a plurality of symbols are randomly selected and displayed on the display means and, if a winning combination results, the machine pays a prize, the game being characterised in that the gaining machine is arranged so that on the occurrence of a particular combination of symbols on display during a play of the gamne, a further random change takes place to those symbols the change being randomly selected from a number of possible changes and if a particular change to the symbols occurs, a jackpot prize is then paid on the same play of the game.
The present invention is most suitable for gaming machines of the traditional poker machine style in which the display means comprises a set of rotatable reels, each reel carrying a plurality of symbols. Once three matching symbols have occurred on the stepper reel, for example, three grey 7s, the symbols are caused to change colour. When a very particular colour change '"takes place a jackpot prize is paid.
For example, the 7s on display may change to either three red 7s, three o 20 blue 7s, three white 7s or three 7s of mixed colour. If, and only if, the 7s change to red 7s, the jackpot prize is paid.
The symbols are preferably illuminated by back-lighting for example the portion of the reel where the 7s are located may be clear plastic and an array of 25 coloured light bulbs may be provided behind the symbol with the lighting of 25 an appropriate bulb colouring the background to the symbol. Alternatively the symbols may have a white background and be coloured with incident light.
o*o Alternatively, the gaming machine may have an LED or dot matrix display with three 7's on constant display. Once three 7's occur as a result of the spinning reels, the display changes colour.
The invention is also applicable to traditional poker machine style gaming machines in which the spinning reels are simulated on a video screen.
In the case of a video simulation clearly no back or instant lighting would be required since the colour of the symbols or even the appearance of the symbols can be changed by the game control means. The feature may also be applied other games such as card games, keno and bingo type games.
A specific embodiment, of the invention will now be described by way of example only and with reference to the accompanying drawings in which:- Figure 1 illustrates a first embodiment of the present invention implemented on a traditional spinning reel type of poker machine; and Figure 2 illustrates an embodiment of the present invention implemented on a gaming machine having a video display simulating a spinning reel; and Figure 3 is a schematic diagram of a game control means for the embodiment shown in Figure 2.
Detailed Description of the Preferred Embodiments In the following detailed description, the methodology of the embodiments will be described, and it is to be understood that it is within the capabilities of the non-inventive worker in the art to introduce the 15 methodology on any standard microprocessor-based gamning machine by means of appropriate programming.
Referring to Figure 1 of the drawings. the first embodiment of the invention is illustrated in which a slot nmachine, generally indicated at 10 of the type having a plurality (in this case three) of rotatable reels 12 carrying symbols 14 is arranged to pay a variable prize on the occurrence of a predetermined symbol or combination of symbols on a win line.
In the slot machine 10 illustrated in Figure 1, the game is initiated by a pull handle 16, however. it will be recognised by persons skilled in the art ~*..that this operating mechanism might be replaced by a push button actuator 25 of a different initiation device in other embodiments of the invention.
The top box 18 on top of the slot machine 10 includes a display which illustrates the various winning combinations for which a price is paid.
In the illustrated embodiment the payment or not of a jackpot prize is 30 determined by the occurrence of three 7s on the win line as shown in Figure 1. The 7s are against a clear background and when three 7s appear on the display the display colour may change to three red 7s.. three blue 7s, three white 7s or three 7s of mixed colour. If the three 7s all change to a red *colour,. the jackpot prize is paid otherwise a lesser prize associated with three 7s of that particular colour or colour mix is paid. The colouring of the 7 .35 occurs by backlighting the 7s in the reels by nieans of coloured light bulbs or similar mneans.
In an alternative embodiment the 7s inay be drawn on a white background and the reel coloured with incident light.
Alternatively, the gaming macline may have an LED or dot matrix display with three 7's on constant display. Once three 7's occur as a result of the spinning reels, the display chaniges colour. This display is shown at 22 on Figure 1.
The presence of the above feature onl a gaming machine allows that gaming machine to pay a jackpot which is several times greater than would normally be paid. For example if each 7 has an equal chance of becoming white,' blue or red, then the chance of all three reels turning red is 1 in 27 and therefore a jackpot prize of approximately 27 times greater than an identical gaming machine without the feature of the present invention can be paid.
Thus the present invention increases the attractiveness of a gaming machine to a player.
15 Turning to Figure 2, a video versioni of the enmbodimnent of Figure 1 is illustrated, in which a slot machine 50 is provided with a video screen 52 on which five spinning reels 54 are simulated. each of the spinning reels having a plurality of symbols 56 similar to the physical symbols in the embodiment of Figure 1. Gamnes on this machine are initiated by operation of a button 58 below the video screen.
The top box 60 again carries information prize winning conmbinations.
The present invention is equally applicable to gamning machines having more than one pay line and any numiber of reels although a typical traditional style poker machine will have three or four reels only.
:In the embodimient shown in Figure 2 because the symbols themselves can change when the requisite iinber of 7s appears in the winl line which, as the embodiment of Figure 2 allows five reels, could be five or V0009 fewer. instead of the background of the symibols changing colour. the 7 30 symbols themselves may change to a different symbol altogether. and depending on what they change to,. a jackpot prize may or may not be paid.
The program to implement the game runs onl a standard gamning machine control processor 31 as illustrated schematically in Figure 3. This processor forms part of a controller 30 which drives the display screen 11 and receives touch input signals from touch senisors 32 as well as receiving coin 7 input pulses from a coin chute mechanism 33 and driving a coin payout mechanism 34.
The machine shown in Figure 2 may also be configured to run a keno, bingo or card game, in which on the occurrence of particular combinations of symbols, a colour change to the symbols (or their background) occurs and depending on the change an additional prize may be paid.
It will be appreciated by persons skilled in the art that numerous variations and/or modifications may be made to the invention as shown in the specific embodiments without departing from the spirit or scope of the invention as broadly described. The present embodiments are, therefore, to be considered in all respects as illustrative and not restrictive.

Claims (9)

1. A gamning machine having a display means, and a game control means arranged to control images displayed on the display means, the game control means being arranged to play a game wherein a plurality of symbols are randomly selected and displayed on the display means and, if a winning combination results, the machine pays a prize, the game being characterised in that the gaming machine is arranged so that on the occurrence of a particular combination of symbols on display during a play of the game, a further random change takes place to those symbols the change being randomly selected from a number of possible changes and if a particular change to the symbols occurs, a jackpot prize is then paid on the same play of the game.
2. A gaming machine as claimed in claim 1, wherein the display means comprises a set of rotatable reels operated by stepper motors, each reel carrying a plurality of symbols and wherein when three particular matching symbols appear on a win line, the symbols are caused to change colour and if a predetermined colour change takes place, a jackpot prize is paid.
3. A gaming machine as claimed in claim 2, wherein the colour change is effected by illuminating the symbols with back-lighting.
4. A gaming machine as claimed in claim 3, wherein the portions of the 20 reel on which the symbols are located are made of a transparent material and an array of coloured lighting means are provided behind the symbol with the operation of an appropriate lighting means colouring the background to the .symbol. 2"
5. A gaming machine as claimed in claim 2, wherein the symbols have a 25 white background and are coloured with incident light.
6. A gaming machine as claimed in claim 2, wherein the particular S* symbols are defined by an LED or dot matrix display provided on the reel with the three particular symbols, for example 7's, on constant display and wherein if three 7's occur on a win line as a result of the reels spinning, the display changes colour.
7. A gaming machine as claimed in claim 2, wherein the symbols are 7s and wherein the 7s on display may change to either three red 7s, three blue 7s, three white 7s or three 7s of mixed colour and wherein, if and only if, the 7s change to red 7s, a jackpot prize is paid.
8. A gaming machine as claimed in claim 1, wherein the spinning reels are simulated on a video screen and the appearance of the symbols on the display are changed by the game control means.
9. A gaming machine as claimed in any preceding claim, wherein the change to the symbols is a colour change. A gaming machine as claimed in any preceding claim and substantially as hereinbefore described with reference to and as shown in Figure 1 or Figures 2 and 3 of the accompanying drawings. Dated this first day of June 2000 ARISTOCRAT LEISURE INDUSTRIES PTY LTD Patent Attorneys for the Applicant: SF.B. RICE CO. *I l o* o
AU45403/97A 1996-11-27 1997-11-26 Gaming machine Expired AU722902B2 (en)

Priority Applications (2)

Application Number Priority Date Filing Date Title
AU45403/97A AU722902B2 (en) 1996-11-27 1997-11-26 Gaming machine
AU2004200777A AU2004200777C1 (en) 1996-11-27 2004-02-27 Gaming machine

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
AUPO3877 1996-11-27
AUPO3877A AUPO387796A0 (en) 1996-11-27 1996-11-27 Gaming machine
AU45403/97A AU722902B2 (en) 1996-11-27 1997-11-26 Gaming machine

Related Child Applications (1)

Application Number Title Priority Date Filing Date
AU2004200777A Division AU2004200777C1 (en) 1996-11-27 2004-02-27 Gaming machine

Publications (2)

Publication Number Publication Date
AU4540397A AU4540397A (en) 1998-06-04
AU722902B2 true AU722902B2 (en) 2000-08-17

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AU45403/97A Expired AU722902B2 (en) 1996-11-27 1997-11-26 Gaming machine
AU2004200777A Expired AU2004200777C1 (en) 1996-11-27 2004-02-27 Gaming machine

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Cited By (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US7666081B2 (en) 2004-08-19 2010-02-23 Igt Gaming system having multiple gaming machines which provide bonus awards
US7780523B2 (en) 2005-09-09 2010-08-24 Igt Server based gaming system having multiple progressive awards
US7905778B2 (en) 2005-09-09 2011-03-15 Igt Server based gaming system having multiple progressive awards
US7942737B2 (en) 2000-09-07 2011-05-17 Igt Gaming device having a game with multiple selections and progressive game incrementation
US7963845B2 (en) 2006-11-08 2011-06-21 Igt Gaming system and method with multiple progressive award levels and a skill based determination of providing one of the progressive award levels
US8128491B2 (en) 2005-09-09 2012-03-06 Igt Server based gaming system having multiple progressive awards
US9836915B2 (en) 2013-07-15 2017-12-05 Ainsworth Game Technology Limited Electronic gaming machine and gaming method

Families Citing this family (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6416408B2 (en) 1998-06-29 2002-07-09 Anchor Gaming Method of playing a group participation game
US6648753B1 (en) 1998-06-29 2003-11-18 Igt Method of playing a group participation game
AUPP518498A0 (en) 1998-08-10 1998-09-03 Aristocrat Leisure Industries Pty Ltd Gaming machine with transparent sprites
US6837788B2 (en) 1999-06-23 2005-01-04 Igt Method of playing a dual wagering game
US8221210B2 (en) 2005-03-08 2012-07-17 Scientific Games International, Inc. Lottery game having secondary game with multiplier and second payout
US9047733B2 (en) 2006-11-08 2015-06-02 Igt Gaming system and method for providing multiple level progressive awards with increased odds of winning higher level progressive awards
US8376836B2 (en) 2008-11-07 2013-02-19 Igt Server based gaming system and method for providing deferral of bonus events

Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5152529A (en) * 1989-07-28 1992-10-06 Kabushiki Kaisha Universal Game machine
US5393061A (en) * 1992-12-16 1995-02-28 Spielo Manufacturing Incorporated Video gaming machine
US5542669A (en) * 1994-09-23 1996-08-06 Universal Distributing Of Nevada, Inc. Method and apparatus for randomly increasing the payback in a video gaming apparatus

Patent Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5152529A (en) * 1989-07-28 1992-10-06 Kabushiki Kaisha Universal Game machine
US5393061A (en) * 1992-12-16 1995-02-28 Spielo Manufacturing Incorporated Video gaming machine
US5542669A (en) * 1994-09-23 1996-08-06 Universal Distributing Of Nevada, Inc. Method and apparatus for randomly increasing the payback in a video gaming apparatus

Cited By (22)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US7942737B2 (en) 2000-09-07 2011-05-17 Igt Gaming device having a game with multiple selections and progressive game incrementation
US8678918B2 (en) 2000-09-07 2014-03-25 Igt Gaming device having a game with multiple selections and progressive award incrementation
US8210937B2 (en) 2000-09-07 2012-07-03 Igt Gaming device having a game with multiple selections and progressive game incrementation
US8216060B2 (en) 2004-08-19 2012-07-10 Igt Gaming system having multiple gaming machines which provide bonus awards
US8444480B2 (en) 2004-08-19 2013-05-21 Igt Gaming system having multiple gaming machines which provide bonus awards
US7854654B2 (en) 2004-08-19 2010-12-21 Igt Gaming system having multiple gaming machines which provide bonus awards
US9852580B2 (en) 2004-08-19 2017-12-26 Igt Gaming system having multiple gaming machines which provide bonus awards
US9224266B2 (en) 2004-08-19 2015-12-29 Igt Gaming system having multiple gaming machines which provide bonus awards
US9005015B2 (en) 2004-08-19 2015-04-14 Igt Gaming system having multiple gaming machines which provide bonus awards
US8876591B2 (en) 2004-08-19 2014-11-04 Igt Gaming system having multiple gaming machines which provide bonus awards
US7666081B2 (en) 2004-08-19 2010-02-23 Igt Gaming system having multiple gaming machines which provide bonus awards
US8235808B2 (en) 2004-08-19 2012-08-07 Igt Gaming system having multiple gaming machines which provide bonus awards
US8727871B2 (en) 2004-08-19 2014-05-20 Igt Gaming system having multiple gaming machines which provide bonus awards
US8137188B2 (en) 2005-09-09 2012-03-20 Igt Server based gaming system having multiple progressive awards
US7780523B2 (en) 2005-09-09 2010-08-24 Igt Server based gaming system having multiple progressive awards
US7841939B2 (en) 2005-09-09 2010-11-30 Igt Server based gaming system having multiple progressive awards
US7905778B2 (en) 2005-09-09 2011-03-15 Igt Server based gaming system having multiple progressive awards
US8128491B2 (en) 2005-09-09 2012-03-06 Igt Server based gaming system having multiple progressive awards
US8328631B2 (en) 2006-11-08 2012-12-11 Igt Gaming system and method with multiple progressive award levels and a skill based determination of providing one of the progressive award levels
US9005014B2 (en) 2006-11-08 2015-04-14 Igt Gaming system and method with multiple progressive award levels and a skill based determination of providing one of the progressive award levels
US7963845B2 (en) 2006-11-08 2011-06-21 Igt Gaming system and method with multiple progressive award levels and a skill based determination of providing one of the progressive award levels
US9836915B2 (en) 2013-07-15 2017-12-05 Ainsworth Game Technology Limited Electronic gaming machine and gaming method

Also Published As

Publication number Publication date
AU2004200777B2 (en) 2005-04-07
AU2004200777A1 (en) 2004-03-18
AU4540397A (en) 1998-06-04
AU2004200777C1 (en) 2006-10-19

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