AU704107B3 - Multiple hand card game - Google Patents
Multiple hand card game Download PDFInfo
- Publication number
- AU704107B3 AU704107B3 AU59536/98A AU5953698A AU704107B3 AU 704107 B3 AU704107 B3 AU 704107B3 AU 59536/98 A AU59536/98 A AU 59536/98A AU 5953698 A AU5953698 A AU 5953698A AU 704107 B3 AU704107 B3 AU 704107B3
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Description
Multiple hand card game Technical Field The present invention relates to gaming machines of the type generally referred to as card machines, slot machines, fruit machines or poker machines, and in particular the invention provides an improvement to a game played on such a machine.
Players who regularly play gaming machines quickly tire of particular games and therefore it is necessary for manufacturers of these machines to come up with innovative game features that add interest to the games provided on such machines in order to keep the players amused and therefore willing to continue playing the game.
Description of the Prior Art Gaming or poker machines have been well known in the state of New South Wales for many years and have more recently gained considerable 15 popularity throughout Australia, with quite substantial amounts of money wagered on these machines. There is a growing tendency for State governments to legalise the use of gaming machines by licensing operators, with resulting revenue gains through licence fees and taxation of monies invested. The licensed operation of gaming machines is the subject of State 20 legislation and regulation. This regulation most always dictates a minimum percentage payout for a gaming machine. For example, a minimum of 85% of monies invested must be returned as winnings, and manufacturers of gaming •machines therefore must design their machines around these regulatory controls.
25 With the growth that has occurred in the gaming machine market there is intense competition between manufacturers to supply the various existing and new venues. When selecting a supplier of gaming machines, the operator of a venue will often pay close attention to the popularity of various games with their patrons.
Therefore, gaming machine manufacturers are keen to devise games which are popular with players, as a mechanism for improving sales.
Many various strategies have been tried in the past to make games more enticing to players, and these strategies are often aimed at either increasing the maximum prize payable on a machine or creating at least the perception of more winning opportunities. The present invention falls into f the latter category. For quite a few years, it has been possible to bet on more than one pay line of a slot machine simultaneously. However this feature has been restricted to slot machines of the spinning reel type and video simulations of such machines. Gaming machines of the type which deal a single hand of a card game such as poker (usually referred to as card machines or more specifically draw poker machines) have not previously provided multiple line games, for a variety of reasons, but primarily because of the difficulties associated with odds calculation when dealing multi hand games.
Summary of the Invention According to a first aspect the present invention provides a gaming machine including display means arranged to display a game being played on the machine, game initiating means to initiate a game on the machine and game control means responsive to the initiating means to control the playing of the game, the game played being a card game in which a single hand is .i 15 randomly chosen from a deck of cards the chosen hand being displayed on r the display means and compared with predetermined winning hands to i: "determine if the game is a winning game, the machine being characterised in that the display means is arranged to simultaneously display a plurality of hands each randomly chosen from a deck of cards and each hand being 20 compared with the predetermined winning hands to determine if a game is a winning game.
S.In one embodiment of the invention each hand is a player hand, however, in a second embodiment one hand is a house hand with which the remaining player hands are compared and a bonus prize awarded in the 25 event that predetermined relationships exist between any player hand and the house hand. In one preferred embodiment the hands are poker hands 0 and a bonus prize is awarded if the player hand beats the house hand.
Preferably, also a bonus is awarded if the house hand is a predetermined combination.
Embodiments'of the invention may either use a single deck of cards from which all hands are dealt or alternatively each hand may be dealt from its own separate deck. In the event that separate decks are used for each hand embodiments will often also include a draw feature in which the player may select the cards which he wishes to keep in each hand, discarding the rest, and the machine will deal new cards to replace the discards. The draw feature may also be incorporated in machines that deal each hand from a -t (v0,) single deck, however, it can be difficult to combine the draw feature with some of the other features which may be included in such games.
In embodiments which draw all hands from one deck, it is possible to set up more pay lines than there are hands. For example, if three hands are dealt, it is possible to have more than three pay lines.
According to a second aspect the present invention provides a gaming machine including display means arranged to display a game being played on the machine, game initiating means to initiate a game on the machine and game control means responsive to the initiating means to control the playing of the game, the game played being a card game in which a single hand is randomly chosen from a deck of cards the chosen hand being displayed on the display means and compared with predetermined winning hands to determine if the game is a winning game, the machine being characterised in that the display means is arranged to simultaneously display a plurality of hands, one hand being a house hand and the remaining hands being player hands, each player hand being compared with the house hand and a bonus prize awarded if a predetermined relationship exists between the house and player hands.
In a further embodiment of the invention, one or more cards from the 20 house hand may be used in the player hands to produce a winning .combination.
According to a third aspect the present invention provides a gaming machine including display means arranged to display a game being played on S the machine, game initiating means to initiate a game on the machine and 25 game control means responsive to the initiating means to control the playing of the game, the game played being a card game in which a single hand is randomly chosen from a deck of cards the chosen hand being displayed on the display means and compared with predetermined winning hands to 0 9determine if the game is a winning game, the machine being characterised in that the display means is arranged to display one or more player hands and an additional card associated with each player hand, the additional card providing bonus options or additional winning options when compared with the respective player hand.
In one embodiment of the invention the additional card changes from game to game and indicates a particular card (eg. Ace of Hearts) or card value (eg. Ace of any suit) to be considered wild for that game.
In another embodiment the extra card may be used in place of any card in the associated player hand to enhance the hand.
In yet another embodiment the extra card may be used to indicate a suit for which a flush will pay a bonus prize over and above the prize normally paid for a flush.
In games employing the extra card the extra card may be drawn from the same deck as the player hand or from a separate deck depending on the function performed by the extra card.
Preferably, the machine provides a player operable selection means arranged to select the number of hands on which the player will bet.
Preferably, also prior to the selection of the hands, the player may make multiple bets on each hand being a winning hand.
In one embodiment of the invention the game played on the machine is draw poker.
In the preferred embodiment the game is played on a machine having a touch sensitive screen and the player controls the player operable selections by touching predetermined regions on the touch screen. The game i: "initiator means also preferably includes a touch sensitive region of the screen the touching of which initiates a game.
In one embodiment of the machine a player may purchase an option to swap cards between hands to create a winning hand.
Brief Description of the Drawings Embodiments of the present invention will now be described by way of example with reference to the accompanying drawings in which: S 25 Figure 1 illustrates a touch screen gaming machine incorporating the present invention; Figures 2, 3, 6, 7 and 8 illustrate screen layouts for five embodiments of the invention; Figure 4 is a flow chart showing operation of the game described with reference to Figures 2, 3 and 6; and Figure 5 is a schematic diagram of a gaming machine control circuit.
Detailed Description of the Preferred Embodiments In the following detailed description, the methodology of the embodiments will be described and it is to be understood that it is within the capabilities of the non-inventive worker in the art to introduce the P 0 methodology on any standard microprocessor based gaming machine by means of appropriate programming.
In slot machines of the spinning reel type, and video machines which simulate spinning reels, it is known to provide multi line displays with the possibility of players wagering on the outcome of one or more lines of the display. However, such arrangements have not previously been provided on card machines such as draw poker machines which typically "deal" the player a single poker hand in each game.
Embodiments of the present invention provide novel arrangements for simultaneous wagering on several hands dealt in one game played on a gaming machine. This is achieved according to the present invention by dealing each of several hands in a single game from one or more full decks, such that each hand has identical outcome probabilities independently of each other hand.
Referring to Figure 1, the illustrated embodiment of the invention is housed in a conventional slot machine cabinet 10 including a prize display 12, a coin entry slot 13, a payout tray 14 and internally mounted game control processor circuits (refer to Figure Preferably, the game display means 11 comprises a video display screen 11 controlled to display images of the cards dealt in each hand. The o video screen is preferably of the touch sensitive variety, having an array of touch sensitive areas located on its display surface. Player controls are implemented by displaying images corresponding to controls on the screen such that when the control images are touched, the associated function is caused to be performed.
One such player control is a gamble button 23, which when touched causes a game to be initiated.
Referring to Figure 2, a screen layout is illustrated for a first embodiment of the invention. In this embodiment, buttons 15, 16 and 17 allow selection by the player of corresponding hands upon which a wager is to be placed. Additionally, buttons 18, 19, 20, 21 and 22 enable bets of credits to be placed on each hand. Once the player has selected his bet and the number of hands to be played, he touches the gamble button 23 which causes the selected number of hands to be dealt.
In the illustrated embodiment up to three hands may be played simultaneously however, in other embodiments 5, 7 or 9 hands (or indeed any other number of hands) may be offered for simultaneous playing.
When the gamble button 23 is touched the dealt cards of each hand are displayed on the screen 11 in locations 24 a,b,c,d, and e, 25 a,b,c,d and e and 26 a,b,c,d, and e.
In one extended embodiment, cards may be held, at the player's discretion, during a second draw to improve the dealt hand. In this case, cards to be held are touched by the player to indicate to the controller the identity of the cards to be held.
Referring to Figure 3, in another extended embodiment, the player may purchase the right to swap cards between two hands by wagering additional credits prior to the hands being dealt. The screen layout for this further embodiment is illustrated in Figure 3. This embodiment is essentially identical to the first embodiment except that a draw button 28 is provided which enables the player to control the second draw.
Referring to Figure 4, a flow diagram is illustrated to show the logic 20 of a control program which controls the operation of the game. From this diagram it will noted that after starting the machine awaits selection of the number of hands to be played and the wager per hand. The control program then causes the selection of one or more hands from their respective decks, upon touching the gamble button 28 by the player.
25 After selecting each hand, it is displayed and a counter incremented .0 and tested to determine if the required number of hands has been dealt. In the event that the count has not reached the required number, control returns to the point where a further hand is dealt from its respective deck. Once the required number of hands have been dealt the program compares the drawn hands with the predetermined prize winning hands and arranges payment of a prize.
While the flow chart of Figure 4 makes reference to 5 card hands, it will be recognised that this sequence is readily modified to draw 6 card hands or to draw a 5 card hands from one set of decks and an extra card for each hand from additional decks. Alternatively, it is a simple matter to draw all of the hands from a single deck.
The program to implement the sequence of figure 4 runs on a standard gaming machine control processor 31 as illustrated schematically in Figure 5. This processor forms part of a controller 30 which drives the display screen 11 and receives touch input signals from touch sensors 32 as well as receiving coin input pulses from a coin chute mechanism 33 and driving a coin payout mechanism 34.
Referring to figure 6, a game screen is illustrated for a further embodiment in which the first line of cards 40 a,b,c,d and e is dealt as a house hand and the second and third lines 24 a,b,c,d,e and 26 a,b,c,d, and e are dealt as player hands. Again, each hand is preferably dealt from a separate deck although it is also possible, particularly in the case where there is only one player hand, that the house and player hands are dealt from the same deck. In this game, bonus prizes are awarded if one of the player hands 24 or 26 beats the house hand 50 or in the event that the house is dealt a particular predetermined hand. In some embodiments it is also possible to substitute cards from the house hand for cards in one of the player hands to improve the respective player hand.
Turning now to figure 7, a screen for yet another embodiment is illustrated in which associated with each 5 card hand 24 a,b,c,d,e, a,b,c,d,e and 26 a,b,c,d, and e is a sixth card, 24f, 25f and 26f respectively.
For each hand 24, 25 and 26 the sixth card may provide one or more of the following functions: defines a card to be treated as a wild card or joker for that hand; (ii) may be substituted for a card in the respective player hand to 25 improve the hand; and (iii) may define a suit for which a flush in the respective hand will pay a bonus.
Referring to Figure 8, a screen layout is shown for yet another embodiment, in which each of the 5 card hands 24 a,b,c,d,e, 25 a,b,c,d,e and 26 a,b,c,d,e is dealt from a single deck and no hold or draw facility is provided.
In this embodiment the player may bet on any one or more of 9 pay lines 15, 16, 17, 50, 51, 52, 53, 54, 55 although it is also possible for embodiments to provide up to 243 pay lines (35) in which each pay line is provided by a different combination of 5 card positions in which 1 card position is selected from each column of the display.
~--~111 In the illustrated embodiment the nine pay lines are defined by the following symbol positions.
line 1 24a 24b 24c 24d 24e line 2 25a 25n 25c 25d line 3 26a 26b 26c 26d 26e line 4 25a 24b 25c 24d line 5 24a 25b 24c 25d 24e line 6 26a 24b 25c 24d 26e line 7 25a 24b 26c 24d line 8 24a 26b 24c 26d 24e line 9 26a 24b 26c 24d 26e As with earlier embodiments the player selects lines by touching the appropriate line selection box on the left hand side of the screen and selects the bet per line by touching one of the five numbered boxes across the bottom of the screen before touching the gamble box to commence the dealing of the hands.
10 In each case of the games described with reference to figures 2, 3. 6, 7 and 8 the displays are illustrated as displaying three hands simultaneously.
However, it will be recognised that the principles described are equally applicable to games displaying any number of hands that may be physically displayed on the screen 11.
It will be appreciated by persons skilled in the art that numerous variations and/or modifications may be made to the invention as shown in the specific embodiments without departing from the spirit or scope of the invention as broadly described. The present embodiments are, therefore, to be considered in all respects as illustrative and not restrictive.
THE CLAIMS DEFINING THE INVENTION ARE AS FOLLOWS: 1. A gaming machine including display means arranged to display a game being played on the machine, game initiating means to initiate a game on the machine and game control means responsive to the initiating means to control the playing of the game, the game played being a card game in which a hand is randomly chosen from a deck of cards the chosen hand being displayed on the display means and compared with predetermined winning hands to determine if the game is a winning game, the machine being characterised in that the display means is arranged to simultaneously display a plurality of hands each hand comprising a predetermined number of cards randomly chosen without replacement from a deck of cards, such that each hand has identical outcome probabilities independent of each other hand, a plurality of the hands being player hands and each player hand being compared with the predetermined winning hands to determine if a game is a winning game.
2. The gaming machine as claimed in claim 1, wherein each hand is dealt from its own separate deck.
3. The gaming machine as claimed in claim 1, substantially as hereinbefore described with reference to the accompanying drawings.
S Dated this thirteenth day of October 1998.
ARISTOCRAT LEISURE INDUSTRIES PTY LTD Patent Attorneys for the applicant: F B RICE CO
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
AU59536/98A AU704107B3 (en) | 1996-01-25 | 1998-03-25 | Multiple hand card game |
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
AUPN7753 | 1996-01-25 | ||
AU12979/97A AU708901B2 (en) | 1996-01-25 | 1997-01-24 | Multiple hand card game |
AU59536/98A AU704107B3 (en) | 1996-01-25 | 1998-03-25 | Multiple hand card game |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
AU12979/97A Division AU708901B2 (en) | 1996-01-25 | 1997-01-24 | Multiple hand card game |
Publications (2)
Publication Number | Publication Date |
---|---|
AU5953698A AU5953698A (en) | 1998-06-04 |
AU704107B3 true AU704107B3 (en) | 1999-04-15 |
Family
ID=3703375
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
AU59536/98A Revoked AU704107B3 (en) | 1996-01-25 | 1998-03-25 | Multiple hand card game |
Country Status (1)
Country | Link |
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AU (1) | AU704107B3 (en) |
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1998
- 1998-03-25 AU AU59536/98A patent/AU704107B3/en not_active Revoked
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AU5953698A (en) | 1998-06-04 |
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MFS | Surrender and revocation of petty patent |