AU440524B2 - Television gaming and training apparatus and method - Google Patents

Television gaming and training apparatus and method

Info

Publication number
AU440524B2
AU440524B2 AU52329/69A AU5232969A AU440524B2 AU 440524 B2 AU440524 B2 AU 440524B2 AU 52329/69 A AU52329/69 A AU 52329/69A AU 5232969 A AU5232969 A AU 5232969A AU 440524 B2 AU440524 B2 AU 440524B2
Authority
AU
Australia
Prior art keywords
training apparatus
television gaming
gaming
television
training
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired
Application number
AU52329/69A
Other versions
AU5232969A (en
Inventor
H. Baer Ralph
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Lockheed Corp
Original Assignee
Sanders Associates Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Sanders Associates Inc filed Critical Sanders Associates Inc
Priority to AU52329/69A priority Critical patent/AU440524B2/en
Publication of AU5232969A publication Critical patent/AU5232969A/en
Application granted granted Critical
Publication of AU440524B2 publication Critical patent/AU440524B2/en
Expired legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N5/00Details of television systems
    • H04N5/44Receiver circuitry for the reception of television signals according to analogue transmission standards
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B7/00Electrically-operated teaching apparatus or devices working with questions and answers
    • G09B7/06Electrically-operated teaching apparatus or devices working with questions and answers of the multiple-choice answer-type, i.e. where a given question is provided with a series of answers and a choice has to be made from the answers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • A63F13/426Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving on-screen location information, e.g. screen coordinates of an area at which the player is aiming with a light gun
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/837Shooting of targets

Landscapes

  • Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
  • Physics & Mathematics (AREA)
  • Educational Administration (AREA)
  • Educational Technology (AREA)
  • General Physics & Mathematics (AREA)
  • Signal Processing (AREA)
AU52329/69A 1969-03-21 1969-03-21 Television gaming and training apparatus and method Expired AU440524B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
AU52329/69A AU440524B2 (en) 1969-03-21 1969-03-21 Television gaming and training apparatus and method

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
AU52329/69A AU440524B2 (en) 1969-03-21 1969-03-21 Television gaming and training apparatus and method

Publications (2)

Publication Number Publication Date
AU5232969A AU5232969A (en) 1970-07-24
AU440524B2 true AU440524B2 (en) 1973-09-17

Family

ID=3738606

Family Applications (1)

Application Number Title Priority Date Filing Date
AU52329/69A Expired AU440524B2 (en) 1969-03-21 1969-03-21 Television gaming and training apparatus and method

Country Status (1)

Country Link
AU (1) AU440524B2 (en)

Also Published As

Publication number Publication date
AU5232969A (en) 1970-07-24

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