AU2479701A - Gaming machine with re-trigger bonus - Google Patents
Gaming machine with re-trigger bonus Download PDFInfo
- Publication number
- AU2479701A AU2479701A AU24797/01A AU2479701A AU2479701A AU 2479701 A AU2479701 A AU 2479701A AU 24797/01 A AU24797/01 A AU 24797/01A AU 2479701 A AU2479701 A AU 2479701A AU 2479701 A AU2479701 A AU 2479701A
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- AU
- Australia
- Prior art keywords
- series
- free games
- games
- bonus feature
- initial
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
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- 230000001960 triggered effect Effects 0.000 claims description 4
- 238000005516 engineering process Methods 0.000 claims description 2
- 240000007594 Oryza sativa Species 0.000 claims 1
- 235000007164 Oryza sativa Nutrition 0.000 claims 1
- 235000009566 rice Nutrition 0.000 claims 1
- 230000007246 mechanism Effects 0.000 description 5
- 238000009987 spinning Methods 0.000 description 3
- 230000008901 benefit Effects 0.000 description 1
- 238000010586 diagram Methods 0.000 description 1
- 230000006872 improvement Effects 0.000 description 1
- 238000000034 method Methods 0.000 description 1
- 230000004048 modification Effects 0.000 description 1
- 238000012986 modification Methods 0.000 description 1
- 238000010200 validation analysis Methods 0.000 description 1
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- Slot Machines And Peripheral Devices (AREA)
Description
AUSTRALIA
Patents Act 1990 Aristocrat Technologies Australia Pty Ltd
ORIGINAL
COMPLETE SPECIFICATION STANDARD PATENT Invention Title: Gaming machine with re-trigger bonus The following statement is a full description of this invention including the best method of performing it known to us:- Gaming machine with re-trigger bonus Field of the Invention This invention relates to a gaming machine. More particularly, the invention relates to a gaming machine and to an improvement to a game played on such a gamning machine.
Background to the Invention Players who regularly play gaming machines quickly tire of particular gamnes and therefore it is necessary for manufacturers of these machines to develop innovative game features which add interest to the gaines. In so doing, it is hoped to keep players amused and therefore willing to continue playing the game as well as to attract new players. Also, with the growth that has occurred in the gaming machine market, there is intense competition between manufacturers to supply various existing and new venues. When selecting a supplier of gaining machines, the operator of a venue will often pay close attention to the popularity of various games with their patrons.
Therefore, gaming machine manufacturers are keen to devise games which are popular with the players as a mechanism for improving sales, retaining customers and attracting new customers.
20 Summary of the Invention o• According to the invention, there is provided a gaming machine having a display means and a game control means arranged to control images displayed on the display means, the game control means being arranged to play a game wherein random events are caused to be displayed on the display 25 means and, if a predefined winning event results, the machine awards a prize, the gaming machine being characterised in that if the predefined result includes a trigger condition which results in an initial series of free games awarded to a player and, during the initial series of free games, another trigger condition arises, a subsequent series of free games, including a bonus feature, is awarded and implemented immediately during the existence of the initial series of free games with the bonus feature applicable to said subsequent series of free games being applied to the remaining games of the initial series of free games as well as to the gaines of the subsequent series of free games.
3 In a preferred embodiment of the invention, the game includes an initial bonus feature awarded during the initial series of free games. Then, when the subsequent series of free games occurs, the bonus feature of the subsequent series of free games supersedes the initial bonus feature applicable in respect of the remainder of the games of the initial series so that the bonus feature applicable to the subsequent series of free games applies to all the remaining free games.
It will be appreciated that, in the subsequent series of free games, if the trigger condition again arises to trigger a further series of free games, the further series of free games has a further bonus feature associated with it.
The further bonus feature may supersede the bonus feature of the remaining games of the subsequent series of free games as well as any remaining games of the initial series of free games.
The awarding of yet further bonus features when additional free games are triggered may occur, optionally, a finite number of times.
Any suitable bonus feature may be applicable. Thus, the bonus feature may include at least one of changes in definitions of symbol functions, for example, to scatters, substitutes, bonus symbols, feature triggers, etc, paytable variations or an increase in the number of free games awarded.
Preferably, the bonus feature for the initial series of free games is a paytable where all wins are doubled in comparison with the paytable applicable to a base game, the bonus feature for the subsequent series of free games is a paytable where all wins are trebled, the bonus feature for the •*"""further series of free games is a paytable where all wins are multiplied by five and the bonus feature for a fourth series is a paytable where wins are multiplied by ten. Any series of free games after the fourth series of free games has the bonus feature of the fourth series of free games applied to them. In other words, no further bonuses are awarded.
The invention may be applicable in respect of any types of base games 30 played on a gamning machine. Thus, although the invention would be particularly applicable in respect of spinning reel-type base games, it could apply also in respect of card games, ball games such as Keno, or the like.
The trigger condition which triggers the subsequent and any further series of free games is the same as the trigger condition which triggered the initial series of free games. For example the trigger condition may be the appearance of three scatter symbols anywhere on the display means.
4 Brief Description of the Drawings The invention is now described by way of example with reference to the accompanying drawings in which: Figure 1 shows a three dimensional view of a gaming machine, in accordance with the invention; Figure 2 shows a schematic block diagram of a control circuit of the gaming machine of Figure 1; and Figure 3 shows a flow chart of a game played on the gaming machine.
Detailed Description of the Drawings In Figure 1, reference numeral 10 generally designates a gaming machine, including a game, in accordance with the invention. The machine includes a console 12 having a video display unit 14 on which a game 16 is played, in use. The game 16 is a spinning reel game which simulates the rotation of a number of spinning reels 18. A midtrim 20 of the machine houses a bank 22 of buttons for enabling a player to play the game 16. The midtrim 20 also houses a credit input mechanism 24 including a coin input chute 24.1 and a bill collector 24.2.
The machine 10 includes a top box 26 on which artwork 28 is carried.
S. The artwork 28 includes paytables, details of bonus awards, etc.
A coin tray 30 is mounted beneath the console 12 for cash payouts from the machine Referring now to Figure 2 of the drawings, a control means or control circuit 40 is illustrated. A program which implements the game and user interface is run on a processor 42 of the control circuit 40. The processor 42 :forms part of a controller 44 which drives the screen of the video display unit 14 and which receives input signals from sensors 46. The sensors 46 include I sensors associated with the bank 22 of buttons and touch sensors mounted in S 30 the screen. The controller 44 also receives input pulses from the mechanism 24 indicating that a player has provided sufficient credit to commence playing. The mechanism 24 may, instead of the coin input chute 24.1 or the bill collector 24.2, or in addition thereto, be a credit card reader (not shown) or any other type of validation device.
Finally, the controller 44 drives a payout mechanism 48 which, for example, may be a coin hopper for feeding coins to the coin tray 30 to make a pay out to a player when the player wishes to redeem his or her credit.
Referring now to Figure 3 of the drawings, a flow chart of a game played on the gaming machine in Figure 1 is illustrated. When a base game is played on the machine 10 and a trigger condition arises an initial series of free games is awarded. For example, ten free games are awarded in the initial series of free games.
A paytable applicable to the free games of the initial series of free games has prizes which are double those of a paytable applicable in respect of the base game.
If, during any one of the free games of the initial series of free games, the same trigger condition arises, a subsequent series of free games is awarded. The subsequent series of free games is applicable immediately and has a different bonus feature associated with it. In the preferred embodiment of the invention, the bonus feature applicable is a paytable where the prizes are treble those of the paytable applicable to the base game.
However, the bonus feature applicable in respect of the subsequent series of free games is applicable not only to the free games associated with 20 the subsequent series of free gaines but also to any free games remaining from the initial series of free games.
In other words, assuming the trigger condition again occurred in the sixth game of the initial series of ten free games, the triple award paytable applies to all ten free games of the subsequent series of free games as well as to the remaining four games of the initial series of free games.
If, in the subsequent series of free games or in any of the remaining free games of the initial series of free games, the trigger condition again occurs, a further series of free games is awarded with a further bonus feature being applicable. In the preferred embodiment, the bonus feature for the further 30 series of free gaines is a paytable where all prizes awarded are five times those of the paytable applicable to the base game. Once again, the bonus feature for the further series of free games is applicable not only to the games of the further series of free games but also to any remaining games from the subsequent series of free games and any remaining games from the initial series of free games.
6 It will be appreciated that the number of times the trigger condition occurs where the bonus feature increases may take place a finite number of times. Thus, as shown in the flow chart, in the preferred embodiment, an increasing bonus feature is applicable in respect of the first four trigger conditions whereafter it is no longer increased.
Thus, should a trigger condition occur for a fourth time, yet a further series of free games is awarded with yet a further bonus feature being applicable. The yet further bonus feature applicable in respect of this fourth series of free games and any games remaining from earlier series of free gaines is a paytable where all prizes awarded are ten times those of the paytable applicable to the base game.
It will also be appreciated that the trigger frequency may decrease for at least some of the series of free games by changing the length or layout of the reel strips. This allows both the return to player percentage for different series of free games and/or the likelihood of getting a trigger condition to be adjusted as necessaryor required.
Hence, it is an advantage of the invention that a gaming machine 10 is provided which includes a game which the applicant believes will enhance player interest.
It will be appreciated by persons skilled in the art that numerous variations and/or modifications may be made to the invention as shown in the specific embodiments without departing from the spirit or scope of the invention as broadly described. The present embodiments are, therefore, to be considered in all respects as illustrative and not restrictive.
,o oo
Claims (10)
1. A gamning machine having a display means and a game control means arranged to control images displayed on the display means, the game control means being arranged to play a game wherein random events are caused to be displayed on the display means and, if a predefined winning event results, the machine awards a prize, the gaming machine being characterised in that if the predefined result includes a trigger condition which results in an initial series of free games awarded to a player and, during the initial series of free games, another trigger condition arises, a subsequent series of free games, including a bonus feature, is awarded and implemented immediately during the existence of the initial series of free games with the bonus feature applicable to said subsequent series of free games being applied to the remaining games of the initial series of free games as well as to the games of the subsequent series of free games.
2. The gamning machine of claim 1 in which the game includes an initial bonus feature awarded during the initial series of free games.
3. The gaming machine of claim2 in which, when the subsequent series of free games occurs, the bonus feature of the subsequent series of free games supersedes the initial bonus feature applicable in respect of the remainder of the games of the initial series so that the bonus feature applicable to the subsequent series of free games applies to all the remaining free games. o
4. The gaming machine of claim 3 in which if, in the subsequent series of 00.:0 free games, the trigger condition again arises to trigger a further series of free games, the further series of free gaines has a further bonus feature associated with it.
The gamning machine of claim 4 in which the further bonus feature supersedes the bonus feature of the remaining games of the subsequent series of free games as well as any remaining games of the initial series of free games.
6. The gaming machine of claim 5 in which the awarding of yet further bonus features when additional free games are triggered occurs a finite number of times.
7. The gaming machine of claim 6 in which the bonus feature includes at least one of changes in definitions of symbol functions, paytable variations or an increase in the number of free games awarded.
8. The gaming machine of claim 7 in which the bonus feature for the initial series of free games is a paytable where all wins are doubled in comparison with the paytable applicable to a base game, the bonus feature for the subsequent series of free games is a paytable where all wins are trebled, the bonus feature for the further series of free games is a paytable where all wins are multiplied by five and the bonus feature for a fourth series is a paytable where wins are multiplied by ten.
9. The gaming machine of claim 8 in which, any series of free games after the fourth series of free games has the bonus feature of the fourth series of free games applied to them. S
10. The gaming machine of any one of the preceding claims in which the SC. trigger condition which triggers the subsequent and any further series of free games is the same as the trigger condition which triggered the initial series of free games. Dated this twenty-first day of February 2001 C Aristocrat Technologies Australia Pty Ltd Patent Attorneys for the Applicant: Patent Attorneys for the Applicant: F B RICE CO
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
AU24797/01A AU766211B2 (en) | 2000-03-29 | 2001-03-01 | Gaming machine with re-trigger bonus |
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
AUPQ6564A AUPQ656400A0 (en) | 2000-03-29 | 2000-03-29 | Gaming machine with re-trigger bonus |
AUPQ6564 | 2000-03-29 | ||
AU24797/01A AU766211B2 (en) | 2000-03-29 | 2001-03-01 | Gaming machine with re-trigger bonus |
Publications (2)
Publication Number | Publication Date |
---|---|
AU2479701A true AU2479701A (en) | 2001-10-04 |
AU766211B2 AU766211B2 (en) | 2003-10-09 |
Family
ID=25619426
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
AU24797/01A Expired AU766211B2 (en) | 2000-03-29 | 2001-03-01 | Gaming machine with re-trigger bonus |
Country Status (1)
Country | Link |
---|---|
AU (1) | AU766211B2 (en) |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2005037387A1 (en) * | 2003-10-17 | 2005-04-28 | Dynamite Games Pty Ltd | Gaming apparatus and systems |
AU2010100746B4 (en) * | 2003-10-17 | 2010-09-09 | Dynamite Games Pty Ltd | An electronic gaming machine and associated method and software |
Family Cites Families (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US6059658A (en) * | 1996-11-13 | 2000-05-09 | Mangano; Barbara | Spinning wheel game and device therefor |
US6126542A (en) * | 1997-08-11 | 2000-10-03 | Boyd Gaming Corporation | Gaming device and method offering primary and secondary games |
AU756525B2 (en) * | 1998-03-06 | 2003-01-16 | Igt | Gaming machines with bonusing |
-
2001
- 2001-03-01 AU AU24797/01A patent/AU766211B2/en not_active Expired
Cited By (8)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2005037387A1 (en) * | 2003-10-17 | 2005-04-28 | Dynamite Games Pty Ltd | Gaming apparatus and systems |
AU2004281073B2 (en) * | 2003-10-17 | 2009-10-01 | Dynamite Games Pty Ltd | Gaming apparatus and systems |
AU2010100746B4 (en) * | 2003-10-17 | 2010-09-09 | Dynamite Games Pty Ltd | An electronic gaming machine and associated method and software |
AU2010202479B2 (en) * | 2003-10-17 | 2011-05-12 | Desert I.P. Holdings B.V. | Gaming Apparatus and Systems |
AU2011100194B4 (en) * | 2003-10-17 | 2011-05-26 | Desert I.P. Holdings B.V. | Gaming Apparatus and Systems |
AU2011201832B2 (en) * | 2003-10-17 | 2011-09-15 | Desert I.P. Holdings B.V. | Gaming Apparatus and Systems |
US8465361B2 (en) | 2003-10-17 | 2013-06-18 | Desert Ip Holdings B.V. | Gaming apparatus and systems |
US8608551B2 (en) | 2003-10-17 | 2013-12-17 | Desert Ip Holdings B.V. | Gaming apparatus and systems |
Also Published As
Publication number | Publication date |
---|---|
AU766211B2 (en) | 2003-10-09 |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
CB | Opposition filed |
Opponent name: KONAMI AUSTRALIA PTY LTD |
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FGA | Letters patent sealed or granted (standard patent) | ||
MK14 | Patent ceased section 143(a) (annual fees not paid) or expired |