AU2023248198A1 - A gaming system, a method of gaming and a jackpot controller - Google Patents

A gaming system, a method of gaming and a jackpot controller Download PDF

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Publication number
AU2023248198A1
AU2023248198A1 AU2023248198A AU2023248198A AU2023248198A1 AU 2023248198 A1 AU2023248198 A1 AU 2023248198A1 AU 2023248198 A AU2023248198 A AU 2023248198A AU 2023248198 A AU2023248198 A AU 2023248198A AU 2023248198 A1 AU2023248198 A1 AU 2023248198A1
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AU
Australia
Prior art keywords
jackpot
game
amount
credit
controller
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
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AU2023248198A
Inventor
Paul Francis Jason Bramble
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Aristocrat Technologies Australia Pty Ltd
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Aristocrat Technologies Australia Pty Ltd
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Filing date
Publication date
Priority claimed from AU2012261513A external-priority patent/AU2012261513A1/en
Application filed by Aristocrat Technologies Australia Pty Ltd filed Critical Aristocrat Technologies Australia Pty Ltd
Priority to AU2023248198A priority Critical patent/AU2023248198A1/en
Publication of AU2023248198A1 publication Critical patent/AU2023248198A1/en
Pending legal-status Critical Current

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Abstract

A method for providing a jackpot controlled by a computer implemented jackpot controller, the method comprising the 5 steps of: (a) on commencement of the jackpot, the jackpot controller setting a start-up jackpot prize value, the start-up prize value being the sum of a base amount and a predefined average increment amount for the jackpot; (b) incrementing the jackpot prize value by the jackpot 10 controller using contributions from at least one participating gaming device until a jackpot trigger is determined; and (c) in response to the jackpot controller determining the jackpot trigger, awarding the jackpot prize and re-setting the jackpot prize value to the base 15 amount.

Description

A GAMING SYSTEM, A METHOD OF GAMING AND A JACKPOT CONTROLLER
Related Application
This application is a divisional application of Australian
application no. 2021215299, which in turn is a divisional
application of Australian patent application no.
2019203475, which in turn is a divisional application of
Australian patent application no. 2017204621, which, in
turn is a divisional of Australian Patent Application No.
2015203394, which, in turn is a divisional of Australian
Patent Application No. 2012261513, the disclosure of both
of which is incorporated herein by reference. Most of the
disclosure of these applications is also included herein,
however, reference may be made to the specification of
application nos. 2017204621, 2015203394 and 2012261513 as
filed to gain further understanding of the invention
claimed herein.
Field of the Invention
The present invention relates to a gaming system, a method
of gaming and a jackpot controller.
Background of the Invention
It is known to provide a gaming system which comprises a
game controller arranged to randomly display several
symbols from a predetermined set of symbols and to
determine a game outcome such as a game win based on the
displayed symbols. Such gaming systems may commonly be
implemented as a stepping machine provided with reels with each reel carrying several symbols of the set, or a video machine wherein selected symbols are displayed on virtual reels on a graphical display device. Win outcomes can occur based on symbols appearing in one or more horizontal lines, diagonal lines, or any other predetermined way.
It is also known to award high paying prizes, referred to as jackpot prizes, which may be funded from a prize pool. Typically, a portion of a gaming machine's turnover is forwarded to a jackpot controller which maintains the prize pool.
Summary of the Invention
In accordance with a first aspect, the present invention
provides a method for providing a jackpot controlled by a
computer implemented jackpot controller, the method
comprising the steps of:
(a) on initial commencement of the jackpot when the
jackpot controller is first commissioned or a jackpot
recommissioned and no contributions from game devices have
been made to a jackpot prize pool from which prizes are
awarded for the jackpot, the jackpot controller setting a
start-up jackpot prize pool value, the start-up prize pool
value being the sum of a base amount and a predefined
average increment amount for the jackpot;
(b) incrementing the jackpot prize pool value by the
jackpot controller using contributions from at least one
participating gaming device until a jackpot trigger is
determined;
(c) in response to the jackpot controller
determining the jackpot trigger, awarding the jackpot
prize and re-setting the jackpot prize value to the base
amount; and.
(d) repeating steps (b) and (c) for awarding
subsequent jackpots.
In an embodiment the average increment amount is a
predefined percentage of the base amount.
In an embodiment the jackpot is a progressive jackpot such
that each participating gaming device contributes to the
jackpot prize pool at a predefined contribution rate.
In an embodiment the base value is a fixed non-zero
amount.
In an embodiment the method further comprises the jackpot
controller incrementing a hidden meter using a portion of
the contributions in order to fund the base amount, once
the jackpot has been re-set.
In accordance with a second aspect of the present
invention there is provided a jackpot controller arranged
to maintain a jackpot, the jackpot controller comprising:
a configuration module arranged to set a start-up
jackpot prize pool value on initial commencement of the
jackpot when the jackpot controller is first commissioned
or a jackpot recommissioned and no contributions from game
devices have been made to a jackpot prize pool from which
prizes are awarded for the jackpot, the start-up prize
value being the sum of a base amount and a predefined
average increment amount for the jackpot;
an increment processor arranged to increment the
jackpot prize pool value using contributions from at least
one participating gaming device until a jackpot trigger is
determined; and an award handler arranged to award the jackpot prize in response to determining the trigger and instruct the jackpot prize pool value to be reset to the base amount.
In an embodiment the average increment amount is a
predefined percentage of the base amount.
In an embodiment the jackpot is a progressive jackpot such
that each participating gaming device contributes to the
jackpot prize pool at a predefined contribution rate.
In an embodiment the base value is a fixed non-zero
amount.
In an embodiment the increment processor is further
arranged to increment a hidden meter using a portion of
the contributions in order to fund the base amount, once
the jackpot has been re-set.
In an embodiment the trigger is a symbol driven trigger
occurring on the participating gaming machines.
In an embodiment the trigger is a randomly determined
mystery trigger which falls within a range which spans
between the base amount and a predefined maximum trigger
value.
In accordance with a third aspect the present invention provides a gaming system comprising a jackpot controller in accordance with the first aspect; and at least one gaming device operable to contribute to the jackpot prize pool.
In accordance with a fourth aspect the present invention provides a computer program comprising instructions for controlling a jackpot controller in accordance with the second aspect.
In accordance with a fifth aspect the present invention provides a tangible computer readable medium providing a computer program in accordance with the fourth aspect.
In accordance with another aspect there is provided a
method for providing a jackpot on a gaming system
including at least one gaming machine and a jackpot server
in data communication with each gaming machine, the
jackpot controlled by a jackpot server-implemented jackpot
controller including a processor, and each gaming machine
comprising a display; a credit input mechanism operable to
establish credits on the gaming machine, the credit input
mechanism including at least one of a coin input chute, a
bill collector, a card reader and a ticket reader; meters
configured for monitoring credits established via the
credit input mechanism and changes to the established
credits due to play of the gaming machine, the meters
including a credit meter to which credit input via the
credit input mechanism is added; a random number
generator; a game play mechanism including a plurality of
buttons configured for operation by a player to input a
wager from the established credits and to initiate a play
of a game; and a game controller comprising a processor
and memory storing (i) game program code, and (ii) symbol
data defining reels, and wherein the game controller is
operable to assign prize values to combinations of symbols
as required during play of the game, the game controller
executing the game program code stored in the memory and
responsive to initiation of the play of the game with the game play mechanism to: select a plurality of symbols from a first set of reels defined by the symbol data using the random number generator; control the display to display the selected symbols in a plurality of columns of display positions during play of a game; and make an award of credits to the credit meter based on a total of prize values assigned to combinations of symbols displayed, the method comprising the steps of: for a plurality of plays of a wagering game occurring prior to a commencement of the gaming system: receiving by the jackpot controller, data indicating an amount of credit wagered for each play of the at least one gaming machine; applying, by the jackpot controller, a contribution rate to the amount of credit wagered for each play to contribute to a progressive jackpot prize value; computing, by the jackpot controller, an average accumulated turnover between a plurality of successive awards of a jackpot prize of the jackpot; and computing, by the jackpot controller, an average jackpot return of the jackpot; based upon the average accumulated turnover and the contribution rate of the amount of credit wagered, determining, by the jackpot controller, an average increment amount for the jackpot, wherein the average increment amount represents an average amount by which the jackpot prize value is incremented before the jackpot prize is awarded; upon commencement of the gaming system, setting, by the jackpot controller, a start-up jackpot prize value, the start-up prize value being the sum of a base amount and the average increment amount, such that the start-up jackpot prize value is no less than the average jackpot return; incrementing the jackpot prize value by the jackpot controller by the contributed amount of credit wagered from at least one participating gaming machine until a jackpot trigger is detected; and in response to the jackpot controller detecting the jackpot trigger, awarding the jackpot prize via the game controller of the gaming machine triggering the jackpot prize, by an award of credits in accordance with the jackpot prize to the credit meter of the gaming machine; and re-setting the jackpot prize pool value to at most the base amount.
In accordance with another aspect there is provided
jackpot controller for a gaming system including at least
one gaming machine and a jackpot server in data
communication with each gaming machine, each gaming
machine comprising a display; a credit input mechanism
operable to establish credits on the gaming machine, the
credit input mechanism including at least one of a coin
input chute, a bill collector, a card reader and a ticket
reader; meters configured for monitoring credits
established via the credit input mechanism and changes to
the established credits due to play of the gaming machine,
the meters including a credit meter to which credit input
via the credit input mechanism is added; a random number
generator; a game play mechanism including a plurality of
buttons configured for operation by a player to input a
wager from the established credits and to initiate a play
of a game; and a game controller comprising a processor
and memory storing (i) game program code, and (ii) symbol
data defining reels, and wherein the game controller is
operable to assign prize values to combinations of symbols
as required during play of the game, the game controller
executing the game program code stored in the memory and
responsive to initiation of the play of the game with the
game play mechanism to: select a plurality of symbols from
a first set of reels defined by the symbol data using the random number generator; control the display to display the selected symbols in a plurality of columns of display positions during play of a game; and make an award of credits to the credit meter based on a total of prize values assigned to combinations of symbols displayed, the jackpot controller configured to maintain a jackpot for the gaming system, the jackpot controller comprising: a memory; and a processor configured to implement at least a configuration module, an increment processor, and an award handler; the increment processor configured to, for a plurality of plays of a wagering game occurring prior to a commencement of the gaming system: receive data indicating an amount of credit wagered for each play; apply a contribution rate to the amount of credit wagered for each play to contribute to a progressive jackpot prize value; compute an average accumulated turnover between a plurality of successive awards of a jackpot prize of the jackpot; and compute an average jackpot return of the jackpot; the increment processor further configured to determine, based upon the average accumulated turnover and the contribution rate of the amount of credit wagered, an average increment amount for the jackpot, wherein the average increment amount represents an average amount by which the jackpot prize value is incremented before the jackpot prize is awarded; the configuration module configured to set a start-up jackpot prize value upon the commencement of the jackpot, the start-up prize pool value being the sum of a base amount and the average increment amount, such that the start-up jackpot prize value is no less than an average jackpot return; the increment processor further configured to increment the jackpot prize value by the contributed amount of credit wagered from at least one participating gaming machine until a jackpot trigger is detected; and the award handler configured to (a) award the jackpot prize in response to the increment processor detecting the trigger, via the game controller of the gaming machine triggering the jackpot prize, by an award of credits in accordance with the jackpot prize to the credit meter of the gaming machine, and (b) instruct the jackpot prize value to be reset to at most the base amount.
In accordance with another aspect there is provided a gaming system comprising: at least one gaming machine and a jackpot server in data communication with each gaming machine, each of the at least one gaming machines comprising: a display; a credit input mechanism operable to establish credits on the gaming machine, the credit input mechanism including at least one of a coin input chute, a bill collector, a card reader and a ticket reader; meters configured for monitoring credits established via the credit input mechanism and changes to the established credits due to play of the gaming machine, the meters including a credit meter to which credit input via the credit input mechanism is added; a random number generator; a game play mechanism including a plurality of buttons configured for operation by a player to input a wager from the established credits and to initiate a play of a game; and a game controller comprising a processor and memory storing (i) game program code, and (ii) symbol data defining reels, and wherein the game controller is operable to assign prize values to combinations of symbols as required during play of the game, the game controller executing the game program code stored in the memory and responsive to initiation of the play of the game with the game play mechanism to: select a plurality of symbols from a first set of reels defined by the symbol data using the random number generator; control the display to display the selected symbols in a plurality of columns of display positions during play of a game; and make an award of credits to the credit meter based on a total of prize values assigned to combinations of symbols displayed; the jackpot server comprising a jackpot controller configured to maintain a jackpot, said jackpot controller comprising: a memory; and a processor configured to implement at least a configuration module, an increment processor, and an award handler; the increment processor configured to, for a plurality of plays of a wagering game occurring prior to a commencement of the gaming system: receive data indicating an amount of credit wagered for each play from a respective game controller of each at least one gaming device; apply a contribution rate to the amount of credit wagered for each play to contribute to a progressive jackpot prize value; compute an average accumulated turnover between a plurality of successive awards of a jackpot prize of the jackpot; and compute an average jackpot return of the jackpot; the increment processor further configured to determine, based upon the average accumulated turnover and the contribution rate of the amount of credit wagered, an average increment amount for the jackpot, wherein the average increment amount represents an average amount by which the jackpot prize value is incremented before the jackpot prize is awarded; the configuration module configured to set a start-up jackpot prize value upon the commencement of the jackpot, the start-up jackpot prize value being the sum of a base amount and the average increment amount, such that the start-up jackpot prize value is no less than an average jackpot return; the increment processor configured to increment the progressive jackpot prize value by the contributed amount of credit wagered from at least one participating gaming device until a jackpot trigger is detected; and the award handler configured to, in response to said increment processor detecting the trigger, (a) award the jackpot prize via the game controller of the gaming machine triggering the jackpot prize, by an award of credits in accordance with the jackpot prize to the credit meter of the gaming machine, and (b) instruct the jackpot prize value to be reset to at most the base amount.
In accordance with another aspect there is provided a
gaming system comprising:
at least one gaming machine and a jackpot controller in data communication with each gaming machine, each of the at least one gaming machines comprising: a display; a credit input mechanism operable to receive a credit input from a player of said at least one gaming device and establish credits on the gaming machine, the credit input mechanism including at least one of a coin input chute, a bill collector, a card reader and a ticket reader; meters configured for monitoring credits established via the credit input mechanism and changes to the established credits due to play of the gaming machine, the meters including a credit meter to which credit input via the credit input mechanism is added; a random number generator; a game play mechanism including a plurality of buttons configured for operation by a player to input a wager from the established credits and to initiate a play of a game; and a game controller comprising a processor and memory storing (i) game program code, and (ii) symbol data defining reels, and wherein the game controller is operable to assign prize values to combinations of symbols as required during play of the game, the game controller executing the game program code stored in the memory and responsive to initiation of the play of the game with the game play mechanism to: select a plurality of symbols from a first set of reels defined by the symbol data using the random number generator; control the display to display the selected symbols in a plurality of columns of display positions during play of a game; and make an award of credits to the credit meter based on a total of prize values assigned to combinations of symbols displayed; the jackpot controller comprising a jackpot controller configured to maintain a jackpot for said gaming system, said jackpot controller comprising: a memory; and a processor configured to implement at least a configuration module, an increment processor, and an award handler, the increment processor configured to, for a plurality of plays of a wagering game occurring prior to a commencement of the gaming system: determine an amount of credit wagered for each play; apply a contribution rate to the amount of credit wagered for each play to contribute to a progressive jackpot prize value; compute an average accumulated turnover between a plurality of successive awards of a jackpot prize of the jackpot; and compute an average jackpot return of the jackpot; determine, based upon the average accumulated turnover and the contribution rate of the amount of credit wagered, an average increment amount for the jackpot, wherein the average increment amount represents an average amount by which the jackpot prize value is incremented before the jackpot prize is awarded; and detect a jackpot trigger; the configuration module configured to set a start-up jackpot prize value upon the commencement of the jackpot, the start-up jackpot prize value being the sum of a base amount and the average increment amount, and is an amount equal to no less than an average jackpot return; and the award handler configured to award the jackpot prize via the game controller of the gaming machine triggering the jackpot prize, by an award of credits in accordance with the jackpot prize to the credit meter of the gaming machine, in response to said increment processor detecting the trigger, wherein any time the jackpot prize is awarded, the jackpot prize value is reset to an amount equal to at most the base amount.
In accordance with a further aspect there is provided a
method for conducting a game on a gaming system including
at least one gaming machine and a jackpot controller in
data communication with each gaming machine, each gaming
machine comprising a display; a credit input mechanism
operable to receive a credit input from a player of said
at least one gaming device and establish credits on the
gaming machine, the credit input mechanism including at
least one of a coin input chute, a bill collector, a card
reader and a ticket reader; meters configured for
monitoring credits established via the credit input
mechanism and changes to the established credits due to
play of the gaming machine, the meters including a credit
meter to which credit input via the credit input mechanism
is added; a random number generator; a game play mechanism
including a plurality of buttons configured for operation
by a player to input a wager from the established credits
and to initiate a play of a game; and a game controller
comprising a processor and memory storing (i) game program
code, and (ii) symbol data defining reels, and wherein the
game controller is operable to assign prize values to
combinations of symbols as required during play of the
game, the game controller executing the game program code
stored in the memory and responsive to initiation of the
play of the game with the game play mechanism to: select a
plurality of symbols from a first set of reels defined by the symbol data using the random number generator; control the display to display the selected symbols in a plurality of columns of display positions during play of a game; and make an award of credits to the credit meter based on a total of prize values assigned to combinations of symbols displayed, the method comprising: receiving a wager from a player using a credit input mechanism; receiving by the jackpot controller, data indicating an amount of credit wagered for each play of the at least one gaming machine; establishing by the game controller a credit balance based on the credit input; applying, by the jackpot controller, a contribution rate to the amount of credit wagered for each play to contribute to a progressive jackpot prize value; computing, by the jackpot controller, an average accumulated turnover between a plurality of successive awards of a jackpot prize of the jackpot; and computing, by the jackpot controller, based upon the average accumulated turnover and the contribution rate of the amount of credit wagered, an average increment amount, wherein the average increment amount represents an average amount by which the jackpot prize value is incremented before the jackpot prize is awarded; incrementing, by the jackpot controller, the progressive jackpot prize value by the computed contribution rate of the amount of credit wagered; establishing a start-up jackpot prize value upon the commencement of the jackpot, wherein the start-up prize value is the sum of a base amount and the average increment amount, and is an amount equal to no less than the average jackpot return; detecting a jackpot trigger; evaluating, by the game controller of the gaming machine triggering the jackpot prize, the game outcome to determine if the player at the gaming machine is entitled to an award based on the wager; awarding, by game controller of the gaming machine triggering the jackpot prize, the jackpot prize by an award of credits in accordance with the jackpot prize to the credit meter of the gaming machine, in response to detecting the jackpot trigger; and resetting the jackpot prize value to an amount equal to at most the base amount.
In accordance with still another aspect there is provided a gaming system comprising: at least one gaming machine and a jackpot controller in data communication with each gaming machine, each of the at least one gaming machines comprising: a player interface comprising a display for displaying game outcomes; a credit input mechanism operable to receive wagers by receiving a credit input from a player of said at least one gaming device and establishing credits on the gaming machine, the credit input mechanism including at least one of a coin input chute, a bill collector, a card reader and a ticket reader; meters configured for monitoring credits established via the credit input mechanism and changes to the established credits due to play of the gaming machine, the meters including a credit meter to which credit input via the credit input mechanism is added; a random number generator; a game play mechanism including a plurality of buttons configured for operation by a player to input a wager from the established credits and to initiate a play of a game; and a game controller comprising a processor and memory storing (i) game program code, and (ii) symbol data defining reels, and wherein the game controller is operable to assign prize values to combinations of symbols as required during play of the game, the game controller executing the game program code stored in the memory and responsive to initiation of the play of the game with the game play mechanism to: select a plurality of symbols from a first set of reels defined by the symbol data using the random number generator; control the display to display the selected symbols in a plurality of columns of display positions during play of a game; and make an award of credits to the credit meter based on a total of prize values assigned to combinations of symbols displayed; the processor of the game controller or a processor of a jackpot controller be configured to, for a plurality of plays of a wagering game occurring prior to a commencement of the gaming system, maintain a jackpot for said gaming system by: determining an amount of credit wagered for each play; applying a contribution rate to the amount of credit wagered for each play to contribute to a progressive jackpot prize value; computing an average accumulated turnover between a plurality of successive awards of a jackpot prize of the jackpot; and determining, based upon the average accumulated turnover and the contribution rate of the amount of credit wagered, an average increment amount for the jackpot; increasing the jackpot value by the determined average amount before the jackpot prize is awarded; establishing a start-up jackpot prize value upon commencement of the jackpot prize; and awarding the jackpot prize via the game controller of the gaming machine triggering the jackpot prize, by an award of credits in accordance with the jackpot prize to the credit meter of the gaming machine, in response detecting a jackpot trigger, wherein any time the jackpot prize is awarded, the jackpot prize value is reset.
Brief Description of Drawings
An exemplary embodiment of the invention will now be
described with reference to the accompanying drawings in
which:
Figure 1 is a block diagram of a gaming system with a
jackpot controller;
Figure 2 is a block diagram of the core components of a
gaming system;
Figure 3 is a perspective view of a stand alone gaming
machine;
Figure 4 is a block diagram of the functional components
of a gaming machine;
Figure 5 is a schematic diagram of the functional
components of a memory;
Figure 6 is a schematic diagram of a network gaming
system;
Figure 7 is a block diagram of an embodiment of a jackpot
controller connected to a central display;
Figure 8 is a block diagram of an embodiment of a jackpot controller; and
Figure 9 is a flow chart of an embodiment;
Detailed Description
An embodiment of the invention comprises a method for providing a jackpot. The method comprises, on commencement of the jackpot, setting a start-up jackpot prize value, the start-up prize value being the sum of a base amount and a predefined average increment amount for the jackpot. The jackpot prize value is subsequently incremented using contributions from at least one participating gaming device until a jackpot trigger is determined. In response to determining the jackpot trigger, the jackpot prize is awarded and the jackpot prize value reset to the base amount.
It will be understood by persons skilled in the art that the invention may be implemented in a number of forms, for example in a stand alone form on the at least one gaming device (e.g. such as an electronic gaming machine), or in a jackpot controller connected to the at least one gaming device such that any one of the gaming devices can win the progressive jackpot prize(s).
Overview of exemplary gaming system with a jackpot controller
Figure 1 shows an exemplary gaming system 1 where a jackpot controller 150 is in data communication over a network 2, such as an Ethernet, with a bank of five gaming devices in the form of standalone gaming machines 10. The jackpot controller 150 is arranged to communicate with the gaming devices to determine how many devices are participating. The jackpot controller 150 implements a game where participating ones of the plurality of gaming devices 10 are entitled to share in any awards from the game and the manner in which the game is evaluated depends on the number of participating gaming devices 10.
Gaming devices
Gaming devices capable of participating in the method of
gaming of the embodiment can take a number of different
forms. In a first form, a stand alone gaming machine is
provided wherein all or most components required for
implementing the game are present in a player operable
gaming machine.
In a second form, a distributed architecture is provided
wherein some of the components required for implementing
the game are present in a player operable gaming machine
and some of the components required for implementing the
game are located remotely relative to the gaming machine.
For example, a "thick client" architecture may be used
wherein part of the game is executed on a player operable
gaming machine and part of the game is executed remotely,
such as by a gaming server; or a "thin client"
architecture may be used wherein most of the game is
executed remotely such as by a gaming server and a player
operable gaming machine is used only to display audible
and/or visible gaming information to the player and
receive gaming inputs from the player.
However, it will be understood that other arrangements are
envisaged. For example, an architecture may be provided wherein a gaming machine is networked to a gaming server and the respective functions of the gaming machine and the gaming server are selectively modifiable. For example, the gaming system may operate in stand alone gaming machine mode, "thick client" mode or "thin client" mode depending on the game being played, operating conditions, and so on. Other variations will be apparent to persons skilled in the art.
Irrespective of the form, the gaming system has several
core components. At the broadest level, the core
components are a player interface 50 and a game controller
60 as illustrated in Figure 2. The player interface is
arranged to enable manual interaction between a player and
the gaming system and for this purpose includes the
input/output components required for the player to enter
instructions to play the game and observe the game
outcomes.
Components of the player interface may vary from
embodiment to embodiment but will typically include a
credit mechanism 52 to enable a player to input credits
and receive payouts, one or more displays 54, a game play
mechanism 56 including one or more input devices that
enable a player to input game play instructions (e.g. to
place a wager), and one or more speakers 58.
The game controller 60 is in data communication with the
player interface and typically includes a processor 62
that processes the game play instructions in accordance
with game play rules and outputs game play outcomes to the
display. Typically, the game play rules are stored as
program code in a memory 64 but can also be hardwired.
Herein the term "processor" is used to refer generically
to any device that can process game play instructions in
accordance with game play rules and may include: a
microprocessor, microcontroller, programmable logic device
or other computational device, a general purpose computer
(e.g. a PC) or a server. That is a processor may be
provided by any suitable logic circuitry for receiving
inputs, processing them in accordance with instructions
stored in memory and generating outputs (for example on
the display). Such processors are sometimes also referred
to as central processing units (CPUs). Most processors are
general purpose units, however, it is also know to provide
a specific purpose processor using an application specific
integrated circuit (ASIC) or a field programmable gate
array (FPGA).
A gaming device in the form of a stand alone gaming
machine 10 is illustrated in Figure 3. The gaming machine
10 includes a console 12 having a display 14 on which are
displayed representations of a game 16 that can be played
by a player. A mid-trim 20 of the gaming machine 10
houses a bank of buttons 22 for enabling a player to
interact with the gaming machine, in particular during
game play. The mid-trim 20 also houses a credit input
mechanism 24 which in this example includes a coin input
chute 24A and a bill collector 24B. Other credit input
mechanisms may also be employed, for example, a card
reader for reading a smart card, debit card or credit
card. Other gaming machines may be configured for ticket
in that they have a ticket reader for reading tickets
having a value and crediting the player based on the face
value of the ticker. A player marketing module (not
shown) having a reading device may also be provided for the purpose of reading a player tracking device, for example as part of a loyalty program. The player tracking device may be in the form of a card, flash drive or any other portable storage medium capable of being read by the reading device. In some embodiments, the player marketing module may provide an additional credit mechanism, either by transferring credits to the gaming machine from credits stored on the player tracking device or by transferring credits from a player account in data communication with the player marketing module.
A top box 26 may carry artwork 28, including for example
pay tables and details of bonus awards and other
information or images relating to the game. Further
artwork and/or information may be provided on a front
panel 29 of the console 12. A coin tray 30 is mounted
beneath the front panel 29 for dispensing cash payouts
from the gaming machine 10.
The display 14 shown in Figure 3 is in the form of a video
display unit, particularly a cathode ray tube screen
device. Alternatively, the display 14 may be a liquid
crystal display, plasma screen, any other suitable video
display unit, or the visible portion of an
electromechanical device. The top box 26 may also include
a display, for example a video display unit, which may be
of the same type as the display 14, or of a different
type.
Figure 4 shows a block diagram of operative components of
a typical gaming machine which may be the same as or
different to the gaming machine of Figure 3.
The gaming machine 100 includes a game controller 101
having a processor 102 mounted on a circuit board.
Instructions and data to control operation of the
processor 102 are stored in a memory 103, which is in data
communication with the processor 102. Typically, the
gaming machine 100 will include both volatile and non
volatile memory and more than one of each type of memory,
with such memories being collectively represented by the
memory 103.
The gaming machine has hardware meters 104 for purposes
including ensuring regulatory compliance and monitoring
player credit, an input/output (I/0) interface 105 for
communicating with peripheral devices of the gaming
machine 100. The input/output interface 105 and/or the
peripheral devices may be intelligent devices with their
own memory for storing associated instructions and data
for use with the input/output interface or the peripheral
devices. A random number generator module 113 generates
random numbers for use by the processor 102. Persons
skilled in the art will appreciate that the reference to
random numbers includes pseudo-random numbers.
In the example shown in Figure 4, a player interface 120
includes peripheral devices that communicate with the game
controller 101 including one or more displays 106, a touch
screen and/or buttons 107 (which provide a game play
mechanism), a card and/or ticket reader 108, a printer
109, a bill acceptor and/or coin input mechanism 110 and a
coin output mechanism 111. Additional hardware may be
included as part of the gaming machine 100, or hardware
may be omitted as required for the specific
implementation. For example, while buttons or touch screens are typically used in gaming machines to allow a player to place a wager and initiate a play of a game any input device that enables the player to input game play instructions may be used. For example, in some gaming machines a mechanical handle is used to initiate a play of the game. Persons skilled in the art will also appreciate that a touch screen can be used to emulate other input devices, for example, a touch screen can display virtual buttons which a player can "press" by touching the screen where they are displayed.
In addition, the gaming machine 100 may include a
communications interface, for example a network card 112.
The network card may, for example, send status
information, accounting information or other information
to a bonus controller, central controller, server or
database and receive data or commands from the bonus
controller, central controller, server or database. In
embodiments employing a player marketing module,
communications over a network may be via player marketing
module - i.e. the player marketing module may be in data
communication with one or more of the above devices and
communicate with it on behalf of the gaming machine.
Figure 5 shows a block diagram of the main components of
an exemplary memory 103. The memory 103 includes RAM
103A, EPROM 103B and a mass storage device 103C. The RAM
103A typically temporarily holds program files for
execution by the processor 102 and related data. The
EPROM 103B may be a boot ROM device and/or may contain
some system or game related code. The mass storage device
103C is typically used to store game programs, the
integrity of which may be verified and/or authenticated by the processor 102 using protected code from the EPROM 103B or elsewhere.
It is also possible for the operative components of the
gaming machine 100 to be distributed, for example
input/output devices 106,107,108,109,110,111 to be
provided remotely from the game controller 101.
Figure 6 shows a gaming system 200 in accordance with an
alternative embodiment. The gaming system 200 includes a
network 201, which for example may be an Ethernet network.
Gaming machines 202, shown arranged in three banks 203 of
two gaming machines 202 in Figure 6, are connected to the
network 201. The gaming machines 202 provide a player
operable interface and may be the same as the gaming
machines 10,100 shown in Figures 3 and 4, or may have
simplified functionality depending on the requirements for
implementing game play. While banks 203 of two gaming
machines are illustrated in Figure 6, banks of one, three
or more gaming machines are also envisaged.
One or more displays 204 may also be connected to the
network 201. For example, the displays 204 may be
associated with one or more banks 203 of gaming machines.
The displays 204 may be used to display representations
associated with game play on the gaming machines 202,
and/or used to display other representations, for example
promotional or informational material.
In a thick client embodiment, game server 205 implements
part of the game played by a player using a gaming machine
202 and the gaming machine 202 implements part of the
game. With this embodiment, as both the game server and the gaming device implement part of the game, they collectively provide a game controller. A database management server 206 may manage storage of game programs and associated data for downloading or access by the gaming devices 202 in a database 206A. Typically, if the gaming system enables players to participate in a Jackpot game, a Jackpot server 207 will be provided to perform accounting functions for the Jackpot game. A loyalty program server 212 may also be provided.
In a thin client embodiment, game server 205 implements
most or all of the game played by a player using a gaming
machine 202 and the gaming machine 202 essentially
provides only the player interface. With this embodiment,
the game server 205 provides the game controller. The
gaming machine will receive player instructions, pass
these to the game server which will process them and
return game play outcomes to the gaming machine for
display. In a thin client embodiment, the gaming machines
could be computer terminals, e.g. PCs running software
that provides a player interface operable using standard
computer input and output components. Other client/server
configurations are possible, and further details of a
client/server gaming architecture can be found in WO
2006/052213 and PCT/SE2006/000559, the disclosures of
which are incorporated herein by reference. In such an
embodiment, a jackpot controller can be provided, for
example, by a dedicated server in data communication with
the game server.
In an embodiment, a jackpot controller can be provided for
a bank of machines as illustrated in Figure 1.
The jackpot controller can be provided within such a
network 200 by jackpot server 207, such that the jackpot
game server may implement a jackpot game for a plurality
of different banks of gaming machines rather than a
specific jackpot controller being provided for each bank
of gaming machines. Alternatively, there may be a single
jackpot for the network managed by the jackpot server.
Servers are also typically provided to assist in the
administration of the gaming network 200, including for
example a gaming floor management server 208, and a
licensing server 209 to monitor the use of licenses
relating to particular games. An administrator terminal
210 is provided to allow an administrator to run the
network 201 and the devices connected to the network.
The gaming network 200 may communicate with other gaming
systems, other local networks, for example a corporate
network, and/or a wide area network such as the Internet,
for example through a firewall 211.
Persons skilled in the art will appreciate that in
accordance with known techniques, functionality at the
server side of the network may be distributed over a
plurality of different computers. For example, elements
may be run as a single "engine" on one server or a
separate server may be provided. For example, the game
server 205 could run a random generator engine.
Alternatively, a separate random number generator server
could be provided.
Further Detail of Jackpot controller
Referring to Figure 7 there is shown further detail of the
jackpot controller 150, according to an embodiment of the
present invention. From Figure 7 it will be apparent that
jackpot controller 150 is in data communication with a
communal display 160 on which a current value of the
jackpot prize or prizes can be displayed to the players
playing the bank of gaming machines 10 shown in Figure 1.
In other embodiments, the gaming outcomes could be
displayed on a top box of the individual gaming machines
10, rather than being displayed on a communal display, or
in addition to such a display.
The jackpot controller 150 implements the jackpot in
accordance with program code stored in memory 152 and
includes a display driver 154 for driving the display 160,
to show jackpot information. It will be noted that the
jackpot controller 150 also includes a communication
interface 153 which is designed to enable the
processor 151 to communicate with each of the gaming
devices 10 to receive jackpot increments and in relation
to any prize award.
Persons skilled in the art will appreciate the above
components are the core components for implementing a
jackpot but other components may be present in a jackpot
controller.
Jackpot prizes can be funded from a prize pool which is
contributed to from the credit wagered to play gaming
devices 10 participating in the jackpot and so as to be
eligible for the award of a jackpot prize. The jackpot may be for a single game device 10 or a plurality of linked gaming devices. Contributions to the jackpot pool are typically a portion of the amount wagered to play the games of the gaming devices 10. Thus as the gaming devices 10 are played the value of the jackpot pool is correspondingly incremented based on the credit wagered.
The jackpot prize pool will often start at a non-zero
value, which can assist in attracting players to the
gaming device(s) and once a jackpot is awarded the prize
pool can be reset to the non-zero reset value.
The jackpot controller 150 is configured to communicate
with the gaming devices 10 to receive jackpot increments.
For example the jackpot controller can receive data
indicating the amount of credit wagered for each game play
and increment a prize pool with an amount proportional to
the wagered amount, for example a percentage of the
wagered amount. Alternatively the jackpot controller may
receive data indicating each time a game is played on the
gaming device and update a prize pool with a fixed credit
amount for each play where the credit wager for the game
is fixed. It should be appreciated that any alternative
is contemplated within the scope of the present invention.
The jackpot controller 150 is configured to award a
jackpot prize on average once for every predetermined
amount of credit has been wagered.
One common type of jackpot is the progressive jackpot
whereby a jackpot prize is awarded when a randomly
determined jackpot prize pool trigger value is reached.
Progressive jackpots are designed to be awarded, on
average, once for every predefined amount of credits wagered by the gaming machines which contribute to the prize pool at some predefined contribution rate. For example, the progressive jackpot may be configured to be awarded once for every $10,000 of accumulated turnover, with a 1% contribution rate set for each gaming machine.
Thus on average $100 will be contributed to the jackpot
prize pool between each award of the jackpot prize, this
is also known as the average increment amount. The prize
pool may have a reset value of $1000 or 10% of the
accumulated turnover for each award. According to such a
configuration the average jackpot rate of return to the
player would be $1,100 or 11% of the accumulated turnover.
It should appreciate that the accumulated turnover,
contribution rates and reset values will vary between
embodiments.
Embodiments of the present invention take account of the
realisation that, according to conventional awarding
techniques, the jackpot prize may offer less than the
average jackpot return when first installed due to the
start-up value for the jackpot being identical to the
reset value (i.e. the value at which the jackpot is re-set
to after each subsequent awarding of the jackpot prize),
thereafter it accumulates and oscillates about a higher
increment. On initialisation of the jackpot the jackpot
prize pool so the amount available to a player is set to
the start-up value which is less than the designed average
return to player. Supposing the jackpot is disabled at
some later stage, there may be a discrepancy between the
amount accumulated and the average return (i.e. due to the
jackpot being started at a lower value than the average
award), which is unfair to players participating in the
jackpot.
The jackpot controller 150 according to embodiments
described herein is configured such that it is started
with a value which is the sum of a base amount plus the
average increment amount (i.e. the average amount by which
the jackpot prize value increments before being awarded).
Thereafter, the jackpot prize value is re-set to the base
amount after each trigger. Thus, irrespective of when the
jackpot is disabled, a jackpot configured in accordance
with the present invention will provide a return which may
not fall below the average jackpot return, thus providing
a jackpot which is fairer to players.
With reference to Figure 8 there is shown a functional
block diagram of the jackpot controller 150 arranged to
implement the above functionality. The jackpot controller
150 comprises a processor 151 which implements a number of
modules, namely an increment processor 703, jackpot
display controller 704, configuration module 705 and award
handler 706, based on program code stored in memory 152.
In more detail, the configuration module 705 is arranged
to configure the jackpot based on configuration parameters
711 stored in memory 162. According to embodiments
described herein, the configuration parameters specify a
start-up value which is to be applied upon commencement of
the jackpot. As previously mentioned, the start-up value
applied herein is defined as the sum of some non-zero base
amount and an average increment amount for the jackpot
prize. The average increment amount is the average amount
by which the jackpot prize value will increment before
being awarded and may typically be some predefined
percentage of the base amount. A reset value (to which the jackpot is reset after awarding each jackpot) is also stored in memory and according to embodiment described herein is set to correspond with the base amount.
The increment processor 703 is arranged to receive jackpot
contributions (hereafter "increments") for incrementing a
soft meter 712 which keeps an absolute value of the
jackpot prize stored in memory 152. The increments are
received at some predefined contribution rate from the
gaming devices 10. The jackpot display controller 704
determines from the absolute values what actual value of
the prize is to be displayed on display 160. In an
embodiment, the increment processor 703 may also implement
a hidden meter (hidden in the sense that the amount of the
meter may not be displayed to players), such that a
portion of the increments are added to the hidden meter
and used to fund the reset value for future jackpots.
Again a soft meter 712 may be configured for handling the
hidden increments.
Figure 8 shows that the jackpot controller includes an
award handler 706 which awards the jackpot prize in
response to a jackpot trigger being determined. In an
embodiment, the jackpot may be a mystery progressive
jackpot such that a jackpot prize trigger value is
randomly set between a minimum amount (which may be the
base value) and some maximum amount. The randomly
determined prize trigger value may be stored as a
configuration parameter 711 and evaluated by the increment
processor 703; such that once it is reached a signal is
sent to the award handler 706 which triggers the awarding
of the prize. The awards handler 706 then communicates
the amount won to the relevant gaming device by a data communication interface 153 and starts a new soft meter for the jackpot (i.e. having a reset value corresponding to the base amount).
In an alternative embodiment the prize trigger is a symbol driven trigger occurring on the participating gaming devices. In this embodiment the jackpot controller can include a trigger monitor configured to identify when the symbol trigger occurs on one of the participating gaming devices and send a signal to the award handler 706 to trigger awarding of the prize. For example, the trigger monitor may receive game outcome data from each gaming device and identify the symbol trigger occurring from the game outcome data. Alternatively the trigger monitor may receive an indication of a symbol trigger occurring in a game outcome of a gaming device, for example a special trigger symbol or combination of symbols occurring in a game outcome causes the gaming device to send a trigger signal to the trigger monitor.
The method 800 of the embodiment is summarised in Figure 9 and involves, on commencement of the jackpot, setting (802) a start-up jackpot prize value, the start-up prize value being the sum of a base amount and a predefined average increment amount for the jackpot. The jackpot prize value is incremented (804) using contributions from at least one participating gaming device until a jackpot trigger is determined. In response to determining (806) the jackpot trigger, the jackpot prize is awarded (808) and the jackpot prize value reset (810) to the base amount.
In some embodiments the base amount and average increment may be able to be defined by a casino operator on initial set up of the jackpot game when the jackpot game is put into commission. In some embodiments the ratio of average increment to base amount may be fixed, for example to comply with regulated return to player percentages, so that setting of any one of the increment, average increment or base amount causes a corresponding adjustment of the remaining configuration parameters. In alternative embodiments the configuration parameters may be defined independently in accordance with rules, stored in memory
152, to ensure regulatory compliance. Once the base
amount, increment and average increment have been defined
and the jackpot game commissioned these cannot be changed.
The jackpot game will start with a start-up value equal to
the sum of the base and average increment and after award
of a jackpot will be reset to the base amount. If the
jackpot game is taken out of commission and recommissioned
at a later date the configuration parameters may be
adjusted before recommissioning, in accordance with
relevant regulations. For example if the jackpot game is
removed for a time to enable a different jackpot game to
be offered, then the jackpot configuration parameters may
be set differently when the jackpot game is offered again.
If the casino operator chooses to change the value of the
jackpot offered, then this may also be done by taking the
jackpot game out of commission, adjusting the
configuration parameters and recommissioning the jackpot
game, in accordance with the relevant regulations. On
recommissioning the jackpot will have a start-up value
that is the sum of the redefined base amount and average
increment and be reset to the base amount after being
awarded.
Further aspects of the method will be apparent from the above description of the gaming system. It will be appreciated that at least part of the method will be implemented electronically, for example, digitally by a processor executing program code such as in the above description of a game controller. In this respect, in the above description certain steps are described as being carried out by a processor of a gaming system, it will be appreciated that such steps will often require a number of sub-steps to be carried out for the steps to be implemented electronically, for example due to hardware or programming limitations. For example, to carry out a step such as evaluating, determining or selecting, a processor may need to compute several values and compare those values.
As indicated above, the method may be embodied in program code. The program code could be supplied in a number of ways, for example on a tangible computer readable storage medium, such as a disc or a memory device, e.g. an EEPROM, (for example, that could replace part of memory 103) or as a data signal (for example, by transmitting it from a server). Further different parts of the program code can be executed by different devices, for example in a client server relationship. Persons skilled in the art, will appreciate that program code provides a series of instructions executable by the processor.
It will be understood to persons skilled in the art of the invention that many modifications may be made without departing from the spirit and scope of the invention, in particular it will be apparent that certain features of embodiments of the invention can be employed to form further embodiments.
For example, the jackpot controller 150 is shown in Figure 1 as a separate entity to the gaming devices 10. In an alternative embodiment, it could be provided by one of the gaming devices incorporating a server module arranged to implement the jackpot controller in the manner described in Australian patent application 2008205413 filed 13 August 2008.
It is to be understood that, if any prior art is referred to herein, such reference does not constitute an admission that the prior art forms a part of the common general knowledge in the art in any country.
In the claims which follow and in the preceding description of the invention, except where the context requires otherwise due to express language or necessary implication, the word "comprise" or variations such as "comprises" or "comprising" is used in an inclusive sense, i.e. to specify the presence of the stated features but not to preclude the presence or addition of further features in various embodiments of the invention.

Claims (13)

THE CLAIMS DEFINING THE INVENTION ARE AS FOLLOWS:
1. A gaming system comprising: at least one gaming machine and a jackpot controller in data communication with each gaming machine, each of the at least one gaming machines comprising: a display; a credit input mechanism operable to receive a credit input from a player of said at least one gaming device and establish credits on the gaming machine, the credit input mechanism including at least one of a coin input chute, a bill collector, a card reader and a ticket reader; hardware meters configured for monitoring credits established via the credit input mechanism and changes to the established credits due to play of the gaming machine, the meters including a credit meter to which credit input via the credit input mechanism is added; a random number generator; a game play mechanism including a plurality of buttons configured for operation by a player to input a wager from the established credits and to initiate a play of a game; and a game controller comprising a processor and memory storing (i) game program code, and (ii) symbol data defining reels, and wherein the game controller is operable to assign prize values to combinations of symbols as required during play of the game, the game controller executing the game program code stored in the memory and responsive to initiation of the play of the game with the game play mechanism to: select a plurality of symbols from a first set of reels defined by the symbol data using the random number generator; control the display to display the selected symbols in a plurality of columns of display positions during play of a game; and make an award of credits to the credit meter based on a total of prize values assigned to combinations of symbols displayed; the jackpot controller comprising a jackpot controller configured to maintain a jackpot for said gaming system, said jackpot controller comprising: a memory; and a processor configured to implement at least a configuration module, an increment processor, and an award handler, the increment processor configured to, for a plurality of plays of a wagering game occurring prior to a commencement of the gaming system: determine an amount of credit wagered for each play; apply a contribution rate to the amount of credit wagered for each play to contribute to a progressive jackpot prize value; compute an average accumulated turnover between a plurality of successive awards of a jackpot prize of the jackpot; and compute an average jackpot return of the jackpot; determine, based upon the average accumulated turnover and the contribution rate of the amount of credit wagered, an average increment amount for the jackpot, wherein the average increment amount represents an average amount by which the jackpot prize value is incremented before the jackpot prize is awarded; and detect a jackpot trigger; the configuration module configured to set a start-up jackpot prize value upon the commencement of the jackpot, the start-up jackpot prize value being the sum of a base amount and the average increment amount, and is an amount equal to no less than an average jackpot return; and the award handler configured to award the jackpot prize via the game controller of the gaming machine triggering the jackpot prize, by an award of credits in accordance with the jackpot prize to the credit meter of the gaming machine, in response to said increment processor detecting the trigger, wherein any time the jackpot prize is awarded, the jackpot prize value is reset to an amount equal to at most the base amount.
2. A gaming system in accordance with claim 1 wherein said processor is further configured to determine the average increment amount based on a predefined percentage of the base amount.
3. A gaming system in accordance with claim 2 wherein the base amount is a fixed amount greater than zero.
4. A gaming system in accordance with any one of claims 1 to 3 wherein after the jackpot prize value is reset, said increment processor is further configured to increment a hidden meter using a portion of the contributed amount of credit wagered in order to fund the base amount.
5. A gaming system in accordance with any one of claims 1 to 4 wherein said award handler is further configured to award a progressive jackpot.
6. A gaming system in accordance with claim 5 wherein said at least one gaming machine comprises at least two gaming machines, said at least two gaming machines each contribute to the progressive jackpot prize at predefined contribution rate.
7. A method for conducting a game on a gaming system including at least one gaming machine and a jackpot controller in data communication with each gaming machine, each gaming machine comprising a display; a credit input mechanism operable to receive a credit input from a player of said at least one gaming device and establish credits on the gaming machine, the credit input mechanism including at least one of a coin input chute, a bill collector, a card reader and a ticket reader; hardware meters configured for monitoring credits established via the credit input mechanism and changes to the established credits due to play of the gaming machine, the meters including a credit meter to which credit input via the credit input mechanism is added; a random number generator; a game play mechanism including a plurality of buttons configured for operation by a player to input a wager from the established credits and to initiate a play of a game; and a game controller comprising a processor and memory storing (i) game program code, and (ii) symbol data defining reels, and wherein the game controller is operable to assign prize values to combinations of symbols as required during play of the game, the game controller executing the game program code stored in the memory and responsive to initiation of the play of the game with the game play mechanism to: select a plurality of symbols from a first set of reels defined by the symbol data using the random number generator; control the display to display the selected symbols in a plurality of columns of display positions during play of a game; and make an award of credits to the credit meter based on a total of prize values assigned to combinations of symbols displayed, the method comprising: receiving a wager from a player using a credit input mechanism; receiving by the jackpot controller, data indicating an amount of credit wagered for each play of the at least one gaming machine; establishing by the game controller a credit balance based on the credit input; applying, by the jackpot controller, a contribution rate to the amount of credit wagered for each play to contribute to a progressive jackpot prize value; computing, by the jackpot controller, an average accumulated turnover between a plurality of successive awards of a jackpot prize of the jackpot; and computing, by the jackpot controller, based upon the average accumulated turnover and the contribution rate of the amount of credit wagered, an average increment amount, wherein the average increment amount represents an average amount by which the jackpot prize value is incremented before the jackpot prize is awarded; incrementing, by the jackpot controller, the progressive jackpot prize value by the computed contribution rate of the amount of credit wagered; establishing a start-up jackpot prize value upon the commencement of the jackpot, wherein the start-up prize value is the sum of a base amount and the average increment amount, and is an amount equal to no less than the average jackpot return; detecting a jackpot trigger; evaluating, by the game controller of the gaming machine triggering the jackpot prize, the game outcome to determine if the player at the gaming machine is entitled to an award based on the wager; awarding, by game controller of the gaming machine triggering the jackpot prize, the jackpot prize by an award of credits in accordance with the jackpot prize to the credit meter of the gaming machine, in response to detecting the jackpot trigger; and resetting the jackpot prize value to an amount equal to at most the base amount.
8. A method as claimed in claim 7, further comprising
repeating said incrementing, by the jackpot controller,
the progressive jackpot prize value until a subsequent
jackpot trigger is detected.
9. A method in accordance with claim 8 wherein said
computing an average increment amount is determined based
on a predefined percentage of the base amount.
10. A method in accordance with claim 9 wherein the base
amount is a fixed amount greater than zero.
11. A method in accordance with claim 8 further comprising
incrementing by the jackpot controller a hidden meter
after the jackpot prize value is reset.
12. A method in accordance with claim 11 wherein said
incrementing of the hidden meter is incremented using a
portion of the contributed amount of credit wagered in
order to fund the base amount.
13. A gaming system comprising: at least one gaming machine and a jackpot controller in data communication with each gaming machine, each of the at least one gaming machines comprising: a player interface comprising a display for displaying game outcomes; a credit input mechanism operable to receive wagers by receiving a credit input from a player of said at least one gaming device and establishing credits on the gaming machine, the credit input mechanism including at least one of a coin input chute, a bill collector, a card reader and a ticket reader; hardware meters configured for monitoring credits established via the credit input mechanism and changes to the established credits due to play of the gaming machine, the meters including a credit meter to which credit input via the credit input mechanism is added; a random number generator; a game play mechanism including a plurality of buttons configured for operation by a player to input a wager from the established credits and to initiate a play of a game; and a game controller comprising a processor and memory storing (i) game program code, and (ii) symbol data defining reels, and wherein the game controller is operable to assign prize values to combinations of symbols as required during play of the game, the game controller executing the game program code stored in the memory and responsive to initiation of the play of the game with the game play mechanism to: select a plurality of symbols from a first set of reels defined by the symbol data using the random number generator; control the display to display the selected symbols in a plurality of columns of display positions during play of a game; and make an award of credits to the credit meter based on a total of prize values assigned to combinations of symbols displayed; the processor of the game controller or a processor of a jackpot controller be configured to, for a plurality of plays of a wagering game occurring prior to a commencement of the gaming system, maintain a jackpot for said gaming system by: determining an amount of credit wagered for each play; applying a contribution rate to the amount of credit wagered for each play to contribute to a progressive jackpot prize value; computing an average accumulated turnover between a plurality of successive awards of a jackpot prize of the jackpot; and determining, based upon the average accumulated turnover and the contribution rate of the amount of credit wagered, an average increment amount for the jackpot; increasing the jackpot value by the determined average amount before the jackpot prize is awarded; establishing a start-up jackpot prize value upon commencement of the jackpot prize; and awarding the jackpot prize via the game controller of the gaming machine triggering the jackpot prize, by an award of credits in accordance with the jackpot prize to the credit meter of the gaming machine, in response detecting a jackpot trigger, wherein any time the jackpot prize is awarded, the jackpot prize value is reset.
150
2 1/8
EGM EGM EGM EGM EGM A 10B 10C 10D 10E
Figure 1
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US8506392B2 (en) * 2010-02-18 2013-08-13 Wms Gaming Inc. Progressive wagering game with personalized reset-value feature for players meeting predetermined criteria

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