AU2021104722A4 - Machine learning and artificial intelligence based intelligent betting system for sports prediction - Google Patents

Machine learning and artificial intelligence based intelligent betting system for sports prediction Download PDF

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Publication number
AU2021104722A4
AU2021104722A4 AU2021104722A AU2021104722A AU2021104722A4 AU 2021104722 A4 AU2021104722 A4 AU 2021104722A4 AU 2021104722 A AU2021104722 A AU 2021104722A AU 2021104722 A AU2021104722 A AU 2021104722A AU 2021104722 A4 AU2021104722 A4 AU 2021104722A4
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Prior art keywords
betting
sports
points
machine learning
game
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AU2021104722A
Inventor
Mohammed AZAM
Vishal Dattana
S. Deepajothi
Dinesha H. A.
Manju Jose
Jitendranath Mungara
Yashwanth N.
Shwetha Pai
Karuna Pandit
K. E. Prakash
Muthukumar S.
Priyanka Sharma
Sonia V. Soans
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    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements

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  • General Physics & Mathematics (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

MACHINE LEARNING AND ARTIFICIAL INTELLIGENCE BASED INTELLIGENT BETTING SYSTEM FOR SPORTS PREDICTION ABSTRACT The present invention is related to machine learning and artificial intelligence based intelligent betting system for sports prediction. The objective of present invention is to solve the abnormalities presented in the prior art techniques related to machine learning based online betting on fantasy sports. 27 DRAWINGS Real S5port ResulIt Sport Data Terrmnal PROCESSING UNIT Machine learning based weightage FIGURE 1 28

Description

DRAWINGS
Real S5port ResulIt Sport Data Terrmnal
PROCESSING UNIT
Machine learning based weightage
FIGURE 1
MACHINE LEARNING AND ARTIFICIAL INTELLIGENCE BASED INTELLIGENT BETTING SYSTEM FOR SPORTS PREDICTION FIELD OF INVENTION
[001]. The present invention relates to the technical field of machine
learning based prediction system.
[002]. The present invention relates to the field of artificial intelligence
based computer implemented method for online betting for sports.
[003]. Particularly, the present invention relates to the field of for
sports prediction.
[004]. More particularly, the present invention is related to machine
learning and artificial intelligence based intelligent betting
system for sports prediction.
BACKGROUND & PRIOR ART
[005]. The subject matter discussed in the background section should
not be assumed to be prior art merely as a result of its mention in the
background section. Similarly, a problem mentioned in the
background section or associated with the subject matter of the
background section should not be assumed to have been previously
recognized in the prior art. The subject matter in the background
section merely represents different approaches, which in-and-of
themselves may also be inventions.
[006]. Some of the work listed herewith:
[007]. 5775697BETTING AND WAGERING GAME BOARD US - 07.07.
19981nt.Class A63F 3/00Appl.No 8836393Applicant Quanto ASInventor
Snarly Roger Stem A game consists of a playing board (1) divided into a
central section (2) and several playing sections (3), one for each player.
The playing sections have a series of marker rings (4), preferentially
figures and symbols, as well as colors, and devices to enable each player to
make his move by means of counters (17, 18) and which move is hidden
from the other players. For this purpose, each playing section (3) includes a
part (5) which can be raised to give access to a service area (6). This
contains spaces (15, 16) for holding the counters balls, and for openings (9,
20, 21) to a central space (8) and adjoining service area (6), respectively,
which are used when making the desired moves.
[008]. .3824980METHOD FOR CONDUCTING SPORTS BETTING
GAMES EP - 26.05. 2021Int.Class 63F 3/06Appl.No 19838864Applicant
SARKISYAN ARMEN MERUZHANOVICHInventor SARKISYAN
ARMEN MERUZHANOVICH The invention belongs to the field of mass
entertainment, technical means of bookmaking; namely, the methods of
holding games of chance and betting. The technical result of the proposed
method of holding games of chance with bets in regard to a sports game is
an increased stability of its result against willful actions of interested
parties aimed at gaining an unfair advantage in a game of chance. In the
event that the betting condition and, respectively, the betting parameter, is
assumed as the speed of the game item or game subject under a certain
number in a certain moment of game time, and the comparison is made
during the game time, the sequence of actions shall be as follows. The
game chronometry is started; during the game time, video or photo
recording of game objects is performed within the game zone boundary.
The game item or game subject bearing a certain number is recognized
among all game objects within the game zone boundary; the speed of the
game object is computed on the basis of the results of the video or photo
recording using the object recognition and spatial coordinate computation unit, taking into the account the data of the chronometry unit. Next, the betting parameter (computed speed of the game object in a certain moment of time) is compared to the betting condition (speed of the game object in the same specific moment of time) from each bet. Based on the result of the comparison, bets are selected for which the betting condition matches the betting parameter, taking into account the measurement error or another specified interval. Afterwards, the winning bet information (details of the betting person, bet size) are saved in the winning bet information storage unit. The game chronometry is finished upon expiry of the period specified in the rules for the certain game.
[009]. .2476600PREDICTION GAME GB - 11.05.2011Int.Class G07F
17/32Appl.No 201105262Applicant VEITCH COLIN Inventor VEITCH
COLIN A gaming apparatus and system comprising a player-operable
game machine (10) arranged to present to the player a plurality of arms
(32, 34, 36) extending radially from a cannon point (38), said arms being
rotatable about said common point, and a plurality of marks (40)
circumferentially spaced about said common point (38), the machine
comprising a controller arranged to control rotation of the arms (32, 34, 36)
and to prompt the player to select one or more marks (40), wherein the
controller ceases rotation of said arms after determining selection of one or
more marks by the player such that each arm points towards a randomly selected mark. The controller may be arranged to compare the one or more marks selected by the user against the one or more marks aligned with the arms once at rest to determine whether a win condition has occurred.
[0010]. 3072115IN-GAME SPORTS PREDICTION BETTING SYSTEM EP
- 28.09.2016 Int.Class G07F 17/32Appl.No 14863334Applicant SYNCED
APPS TECH LTDInventor ARBEL ITAI This invention is intended to be
used as a betting game during live sports events, when it's users compete
on who is better at predicting occurrences that happen during the event
(such as the scoring of a goal in a soccer match). In this invention users are
awarded if they are in the betting zone when a predefined occurrence
happens. In order to play they buy credits, which constantly decrease while
they are in the betting zone. When a user enters the betting zone a counter
with his round points starts to increase. When an incident happens, the
users that are in the betting zone and hold the highest amount of round
points win. Thus, users are encouraged to try and foresee the upcoming
occurrence as early as possible, and enter the betting zone once they
believe it is about to take place, so as to gain as many round points as
possible. On the other hand, since staying in the betting zone results in the
loss of credits, users are encouraged to use their credits wisely and enter
the betting zone only when they are believing that the occurrence is about
to take place. This tension gives the game a sense of immediacy, and so users are encouraged to make the best use of their alertness, their intuition and their understanding and knowledge of the specific sport game which is being played (including the specific teams and players on the court, etc.).
The result is exciting and fun, and users find themselves deeply engaged in
the betting game, and highly involved in the sports event.
[0011]. 1018061320000*COMMUNICATION TERMINAL HAVING
SPORTS BETTING GAME PROGRAM AND SPORTS BETTING GAME PROGRAM RECORDED IN COMPUTER READABLE MEDIA, AND MANAGEMENT SYSTEM OF SPORTS BETTING GAME
PROGRAM KR - 10.01.2018Int.Class G06Q 50/34Appl.No
1020170092351Applicant ±4A-1IOI 0|01 1&1_ElInventor E, WANG SU
The present invention relates to a communication terminal having a sports
betting game program and the sports betting game program for the
communication terminal, and a management system of the sports betting
game program. The purpose of the present invention is to allow general
users to participate in betting games provided by various clubs, and thus
the users can experience various types of match-prediction games, thereby
allowing the users to have experiences in betting and improve their betting
skills. The present invention provides the communication terminal. The
communication terminal comprises: a display unit displaying information
related to actual sport games to be betted; an input interface receiving input information of the users; a communication unit receiving and transmitting information related to the actual sport games from and to the outside; and a control unit providing information related to the sport games and opportunities to make a betting, displaying a dividend rate, providing dividend points or virtual game money (G money) to members who participated in the betting according to the displayed dividend rate, and displaying the dividend points or the virtual game money (G money) that are to be provided or have provided by a betting managing member to the users.
[0012]. 20100167810SUSPENDING WAGERING GAME PLAY ON
WAGERING GAME MACHINES US - 01.07.2010 Int.Class A63F 13/12
Appl.No 12280139 Applicant WMS Gaming Inc. Inventor Fitzsimons
Matthew R. Systems and methods for suspending wagering game play on
wagering game machines are described herein. In one embodiment, the
method includes receiving a content signal associated with regulated
operations. The method can also include determining whether an enable
signal is detected. Additionally, if the enable signal is not detected, the
method can call for prohibiting performance of the regulated operations.
[0013]. WO/2007/100725SUSPENDING WAGERING GAME PLAY
ON WAGERING GAME MACHINES WO - 07.09.2007 Int.Class
A63F 9/24Appl.No PCT/US2007/004838Applicant WMS GAMING
INC.nventor FITZSIMONS, Matthew, R. Systems and methods for
suspending wagering game play on wagering game machines are
described herein. In one embodiment, the method includes receiving
a content signal associated with regulated operations. The method
can also include determining whether an enable signal is detected.
Additionally, if the enable signal is not detected, the method can call
for prohibiting performance of the regulated operations.
[0014]. 20130281189USING NON-WAGERING-GAME STATE FOR
WAGERING GAMES US - 24.10.2013 Int.Class G07F
17/32Appl.No 13826034Applicant WMS Gaming, Inc.Inventor
Mark B. GagnerA agering game system and its operations are
described herein. In some embodiments, the operations can include
initiating a wagering game session and accessing a non-wagering
game (e.g., a simulation social network game) during the wagering
game session.
[0015]. The non-wagering game and wagering game can be associated
with the same user. The operations can further include detecting a
state (e.g., one or more virtual assets) of the non-wagering game.
The operations can further include presenting the wagering game
based on the state of the non-wagering game. For instance, the
operations can select a type of wagering game content to present or
modify a volatility of the wagering game based on the state of the
non-wagering game.
[0016]. .WO/2012/071585BACCARAT GAME WITH ASSOCIATED
WAGERING GAME WO - 31.05.2012 nt.Class A63F 1/00
Appl.No PCT/US2011/062245Applicant DEQ SYSTEMS
CORP.Inventor OWELL, Robin Systems and methods for providing
wagering games associated with an underlying game of baccarat
which are configured for receiving a wager relating to the associated
wagering game; conducting the underlying game of baccarat until a
baccarat outcome is achieved according to the rules of the baccarat
game, wherein the baccarat outcome includes data relating to a
player hand score,
[0017]. a banker hand score, the number of cards in the player hand, and
the number of cards in the banker hand; comparing the baccarat
outcome data with preset criteria, wherein the preset criteria includes
at least a number of playing cards for at least one of the respective
player and banker hands, a numerical score for at least one of the
respective player or banker hands, and a relationship between the
player and banker hands; and providing a payout if the preset criteria
is satisfied by the baccarat outcome data.
[0018]. WO/2019/017718COMMUNICATION TERMINAL IN
WHICH SPORTS BETTING GAME PROGRAM IS INCLUDED, SPORTS BETTING GAME PROGRAM RECORDED IN COMPUTER READABLE RECORDING MEDIUM, AND SPORTS BETTING GAME MANAGEMENT SYSTEM WO
4.01.2019 Int.Class G06Q 50/34 Appl.No PCT/KR2018/008192
Applicant IVENTORY CO., LTD. Inventor LEE, Kwang Su The
present invention relates to a communication terminal in which a
sports betting game program is included, a sports betting game
program for a communication terminal, and a sports betting game
management system and, specifically,
[0019]. predicts, in advance, the result of an actual sports match so as to
perform betting games and gathers betting game participation
members so as to allow a user to become a betting management
member capable of managing betting games, thereby enabling
various betting games to be provided. To this end, the present
invention provides a communication terminal, game software for the
terminal and a system including the terminal, the communication
terminal comprising a display unit for displaying information related
to an actual sports match on which a bet is to be placed, an input
interface for receiving input information of a user,
[0020]. a communication unit for transmitting/receiving, to/from the
outside, the information related to the actual sports match, and a
control unit for processing information matched with a selected
member category and displaying the processed information on the
display unit when a user selects, from member categories, a betting
participation member who sets prediction values and places bets on
the result of the actual sports match,
[0021]. or a betting management member for providing information,
which is related to a specific actual sports match in which a betting
participation member can participate, and an opportunity to place
bets, and for posting dividend rates for the result of the specific
actual sports match, wherein the betting management member
provides dividend points or virtual game money (G money) to the
betting participation member according to the dividend rates posted
according to the result of the actual sports match on which the
betting participation member places bets, or receives the points or
the virtual game money (G money) bet by the betting participation
member.
[0022]. WO/2009/026320ASSOCIATING PORTABLE WAGERING
GAME MACHINES WITH A STATIONARY WAGERING
GAME MACHINE WO - 26.02.2009 Int.Class A63F 9/24 Appl.No
CT/US2008/073645 Applicant WMS GAMING, INC. Inventor
DURHAM, Timothy J. Embodiments of a portable wagering game
machine and a stationary wagering game machine are described
herein. In one embodiment,
[0023]. a plurality of portable wagering game machines are associated
with a stationary wagering game machine. Group wagering game
data is displayed on the stationary wagering game machine. The
group wagering game data includes wagering game content for
viewing by multiple players. At each of the plurality of portable
wagering game machines, individual wagering game data is
displayed. The individual wagering game data and the group
wagering game data relate to a wagering game.
[0024]. 20100292000WAGERING GAME THEME RATING
MECHANISM FOR WAGERING GAME SYSTEMS US
18.11.2010Int.Class A63F 9/24Appl.No 12778758Applicant WMS
Gaming, Inc.nventor Hornik Jeremy M. A wagering game system
and its operations are described herein. In some embodiments, the
operations can include determining player activity data, associated
with a player, for each of a plurality of game themes associated with
a plurality of wagering games played by the player on one or more
wagering game machines of the wagering game system.
[0025]. The operations can also include determining a game theme
rating profile for the player based on the player activity data
associated with the plurality of game themes. The operations can
further include determining when a wagering game session
associated with the player is initiated, comparing the game theme
rating profile associated with the player to a plurality of game theme
rating profiles associated with a plurality of additional players of the
wagering game system, and suggesting, during the wagering game
session, one or more wagering games to the player based on the
comparison results..
[0026]. .Groupings of alternative elements or embodiments of the
invention disclosed herein are not to be construed as limitations.
Each group member can be referred to and claimed individually or in
any combination with other members of the group or other elements
found herein. One or more members of a group can be included in,
[0027]. or deleted from, a group for reasons of convenience and/or
patentability. When any such inclusion or deletion occurs, the
specification is herein deemed to contain the group as modified thus
fulfilling the written description of all Markus groups used in the
appended claims.
[0028]. As used in the description herein and throughout the claims that
follow, the meaning of "a," "an," and "the" includes plural reference
unless the context clearly dictates otherwise. Also, as used in the
description herein, the meaning of "in" includes "in" and "on" unless
the context clearly dictates otherwise.
[0029]. The recitation of ranges of values herein is merely intended to
serve as a shorthand method of referring individually to each separate
value falling within the range. Unless otherwise indicated herein, each
individual value is incorporated into the specification as if it were
individually recited herein. All methods described herein can be
performed in any suitable order unless otherwise indicated herein or
otherwise clearly contradicted by context.
[0030]. The use of any and all examples, or exemplary language (e.g.
"such as") provided with respect to certain embodiments herein is
intended merely to better illuminate the invention and does not pose a
limitation on the scope of the invention otherwise claimed. No
language in the specification should be construed as indicating any
non-claimed element essential to the practice of the invention.
[0031]. The above information disclosed in this Background section is
only for enhancement of understanding of the background of the
invention and therefore it may contain information that does not form
the prior art that is already known in this country to a person of
ordinary skill in the art.
SUMMARY
[0032]. The present invention mainly cures and solves the technical
problems existing in the prior art. In response to these problems, the
present invention provides machine learning and artificial intelligence
based intelligent betting system for sports prediction.
[0033]. As one aspect of the present invention relates to a system of
machine learning and artificial intelligence based intelligent betting
module for sports, wherein the system comprising: a betting
interface for applying a betting when playing a sports,
the betting interface comprising a representation panel screen for
displaying at least a part of the sports being played and a control
module which is repositionable along a control module path which is
orientated to extend from a part of the representation panel to an second part of the representation panel, wherein the control module path comprises a plurality of points distributed the wallet of the online users, the control module being attracted to a location of a grained points disposed proximate thereto, such that the control module is required to overcome a level attraction to the location of the proximate grained points in order to move along the path to a location of an adjacent grained points, wherein the betting applied when playing the sports is dependent on the position of the control module along the path, wherein the control module performs the method of steps: providing a central sports site accessible to a plurality of online users over an electronic platform; initiating a round of black jack among the plurality of online users and a dealer, wherein the round of gaming rules comprises playing a predetermined number of prediction try of gaming rules; dealing the predetermined number of prediction try of gaming rules to the plurality of online users and the dealer from a limited set of points values representing points; and declaring one or more winners after the predetermined number of prediction try have been played.
OBJECTIVE OF THE INVENTION
[0034]. The principle objective of the present invention is to provide
machine learning and artificial intelligence based intelligent betting
system for sports prediction.
BRIEF DESCRIPTION OF DRAWINGS
[0035]. Further clarify various aspects of some example embodiments of
the present invention, a more particular description of the invention
will be rendered by reference to specific embodiments thereof which
are illustrated in the appended drawings. It is appreciated that these
drawings depict only illustrated embodiments of the invention and are
therefore not to be considered limiting of its scope. The invention will
be described and explained with additional specificity and detail
through the use of the accompanying drawings.
[0036]. In order that the advantages of the present invention will be
easily understood, a detailed description of the invention is discussed
below in conjunction with the appended drawings, which, however,
should not be considered to limit the scope of the invention to the
accompanying drawings, in which:
[0037]. Figure 1 shows an exemplary representation of machine learning
and artificial intelligence based intelligent betting system for sports
prediction, according to the present invention.
DETAIL DESCRIPTION
[0038]. The present invention discloses machine learning and artificial
intelligence based intelligent betting system for sports prediction.
[0039]. Figure 1 shows the exemplary representation of machine
learning and artificial intelligence based intelligent betting system for
sports prediction, according to the present invention.
[0040]. Although the present disclosure has been described with the
purpose of two smart frameworks for providing privacy and protection
in block chain based private transactions using cloud computing
approach, it should be appreciated that the same has been done merely
to illustrate the invention in an exemplary manner and to highlight any
other purpose or function for which explained structures or
configurations could be used and is covered within the scope of the
present disclosure.
[0041]. A machine learning and artificial intelligence based
intelligent betting system for sports prediction is disclosed.
[0042]. A system of machine learning and artificial intelligence based
intelligent betting module for sports, the system comprising a betting
interface for applying a betting when playing a sports.
[0043]. The betting interface comprising a representation panel screen
for displaying at least a part of the sports being played.
[0044]. A control module which is repositionable along a control
module path which is orientated to extend from a part of the
representation panel to a second part of the representation panel.
[0045]. The control module path comprises a plurality of points
distributed the wallet of the online users.
[0046]. The control module is being attracted to a location of a grained
points disposed proximate thereto, such that the control module is
required to overcome a level attraction to the location of the
proximate grained points in order to move along the path to a
location of an adjacent grained points.
[0047]. The betting is applied when playing the sports is dependent on
the position of the control module along the path, wherein the
control module performs the method of steps:
[0048]. A central sport is provided site accessible to a plurality of online
users over an electronic platform;
[0049]. A round of blackjack is initiated among the plurality of online
users and a dealer, wherein the round of gaming rules comprises
playing a predetermined number of prediction try of gaming rules.
[0050]. The predetermined number is got for prediction try of gaming
rules to the plurality of online users and the dealer from a limited set
of points values representing points.
[0051]. One or more winners is declared after the predetermined number
of prediction try have been played.
[0052]. A calculation unit is configured for calculating prediction
amounts as a function of a defined acts in a sport and one or more
predefined time segments with stakes.
[0053]. A betting terminal is configured for online users to enter a bet of
said fixed stake concerning said defined acts occurring at a said
selected predefined time segment.
[0054]. distributing a number of points from a deck of points amongst a
number of online users one of whom is designated as a dealer.
[0055]. The figures and the foregoing description give examples of
embodiments. Those skilled in the art will appreciate that one or
more of the described elements may well be combined into a single
functional element. Alternatively, certain elements may be split into
multiple functional elements. Elements from one embodiment may
be added to another embodiment.
[0056]. For example, order of processes described herein may be
changed and are not limited to the manner described herein.
Moreover, the actions of any block diagram need not be
implemented in the order shown; nor do all of the acts need to be
necessarily performed. Also, those acts that are not dependent on
other acts may be performed in parallel with the other acts. The
scope of embodiments is by no means limited by these specific
examples.
[0057]. Although implementations of the invention have been described
in a language specific to structural features and/or methods, it is to
be understood that the appended claims are not necessarily limited to
the specific features or methods described. Rather, the specific
features and methods are disclosed as examples of implementations
of the invention.

Claims (4)

CLAIMS I/We claim:
1. A system of machine learning and artificial intelligence based
intelligent betting module for sports, wherein the system
comprising:
A betting interface for applying a betting when playing a sports,
the betting interface comprising a representation panel screen
for displaying at least a part of the sports being played and a
control module which is repositionable along a control module
path which is orientated to extend from a part of the
representation panel to an second part of the representation
panel, wherein the control module path comprises a plurality of
points distributed the wallet of the online users, the control
module being attracted to a location of a grained points disposed proximate thereto, such that the control module is required to overcome a level attraction to the location of the proximate grained points in order to move along the path to a location of an adjacent grained points, wherein the betting applied when playing the sports is dependent on the position of the control module along the path, wherein the control module performs the method of steps: providing a central sports site accessible to a plurality of online users over an electronic platform; initiating a round of black jack among the plurality of online users and a dealer, wherein the round of gaming rules comprises playing a predetermined number of prediction try of gaming rules;
Dealing the predetermined number of prediction try of gaming
rules to the plurality of online users and the dealer from a
limited set of points values representing points; and declaring one or more winners after the predetermined number of prediction try have been played.
2. The system of machine learning and artificial intelligence based
intelligent betting module for sports as claimed in claim 1, a
calculation unit is configured for calculating prediction amounts
as a function of a defined acts in a sport and one or more
predefined time segments with stakes.
3. The system of machine learning and artificial intelligence based
intelligent betting module for sports as claimed in claim 1, a
betting terminal is configured for online users to enter a bet of
said fixed stake concerning said defined acts occurring at a said
selected predefined time segment.
4. The system of machine learning and artificial intelligence
based intelligent betting module for sports as claimed in claim 1,
distributing a number of points from a deck of points amongst a
number of online users one of whom is designated as a dealer.
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