AU2017279839A1 - A projection lamp for simulating a sky effect - Google Patents
A projection lamp for simulating a sky effect Download PDFInfo
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- AU2017279839A1 AU2017279839A1 AU2017279839A AU2017279839A AU2017279839A1 AU 2017279839 A1 AU2017279839 A1 AU 2017279839A1 AU 2017279839 A AU2017279839 A AU 2017279839A AU 2017279839 A AU2017279839 A AU 2017279839A AU 2017279839 A1 AU2017279839 A1 AU 2017279839A1
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- light source
- light
- frosted glass
- projection lamp
- light ray
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- F—MECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
- F21—LIGHTING
- F21V—FUNCTIONAL FEATURES OR DETAILS OF LIGHTING DEVICES OR SYSTEMS THEREOF; STRUCTURAL COMBINATIONS OF LIGHTING DEVICES WITH OTHER ARTICLES, NOT OTHERWISE PROVIDED FOR
- F21V13/00—Producing particular characteristics or distribution of the light emitted by means of a combination of elements specified in two or more of main groups F21V1/00 - F21V11/00
- F21V13/02—Combinations of only two kinds of elements
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- F—MECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
- F21—LIGHTING
- F21S—NON-PORTABLE LIGHTING DEVICES; SYSTEMS THEREOF; VEHICLE LIGHTING DEVICES SPECIALLY ADAPTED FOR VEHICLE EXTERIORS
- F21S10/00—Lighting devices or systems producing a varying lighting effect
-
- F—MECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
- F21—LIGHTING
- F21S—NON-PORTABLE LIGHTING DEVICES; SYSTEMS THEREOF; VEHICLE LIGHTING DEVICES SPECIALLY ADAPTED FOR VEHICLE EXTERIORS
- F21S10/00—Lighting devices or systems producing a varying lighting effect
- F21S10/007—Lighting devices or systems producing a varying lighting effect using rotating transparent or colored disks, e.g. gobo wheels
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- F—MECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
- F21—LIGHTING
- F21V—FUNCTIONAL FEATURES OR DETAILS OF LIGHTING DEVICES OR SYSTEMS THEREOF; STRUCTURAL COMBINATIONS OF LIGHTING DEVICES WITH OTHER ARTICLES, NOT OTHERWISE PROVIDED FOR
- F21V11/00—Screens not covered by groups F21V1/00, F21V3/00, F21V7/00 or F21V9/00
- F21V11/06—Screens not covered by groups F21V1/00, F21V3/00, F21V7/00 or F21V9/00 using crossed laminae or strips, e.g. grid-shaped louvers; using lattices or honeycombs
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- F—MECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
- F21—LIGHTING
- F21V—FUNCTIONAL FEATURES OR DETAILS OF LIGHTING DEVICES OR SYSTEMS THEREOF; STRUCTURAL COMBINATIONS OF LIGHTING DEVICES WITH OTHER ARTICLES, NOT OTHERWISE PROVIDED FOR
- F21V13/00—Producing particular characteristics or distribution of the light emitted by means of a combination of elements specified in two or more of main groups F21V1/00 - F21V11/00
-
- F—MECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
- F21—LIGHTING
- F21V—FUNCTIONAL FEATURES OR DETAILS OF LIGHTING DEVICES OR SYSTEMS THEREOF; STRUCTURAL COMBINATIONS OF LIGHTING DEVICES WITH OTHER ARTICLES, NOT OTHERWISE PROVIDED FOR
- F21V14/00—Controlling the distribution of the light emitted by adjustment of elements
-
- F—MECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
- F21—LIGHTING
- F21V—FUNCTIONAL FEATURES OR DETAILS OF LIGHTING DEVICES OR SYSTEMS THEREOF; STRUCTURAL COMBINATIONS OF LIGHTING DEVICES WITH OTHER ARTICLES, NOT OTHERWISE PROVIDED FOR
- F21V19/00—Fastening of light sources or lamp holders
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- F—MECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
- F21—LIGHTING
- F21V—FUNCTIONAL FEATURES OR DETAILS OF LIGHTING DEVICES OR SYSTEMS THEREOF; STRUCTURAL COMBINATIONS OF LIGHTING DEVICES WITH OTHER ARTICLES, NOT OTHERWISE PROVIDED FOR
- F21V23/00—Arrangement of electric circuit elements in or on lighting devices
- F21V23/003—Arrangement of electric circuit elements in or on lighting devices the elements being electronics drivers or controllers for operating the light source, e.g. for a LED array
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- F—MECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
- F21—LIGHTING
- F21V—FUNCTIONAL FEATURES OR DETAILS OF LIGHTING DEVICES OR SYSTEMS THEREOF; STRUCTURAL COMBINATIONS OF LIGHTING DEVICES WITH OTHER ARTICLES, NOT OTHERWISE PROVIDED FOR
- F21V23/00—Arrangement of electric circuit elements in or on lighting devices
- F21V23/04—Arrangement of electric circuit elements in or on lighting devices the elements being switches
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- F—MECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
- F21—LIGHTING
- F21V—FUNCTIONAL FEATURES OR DETAILS OF LIGHTING DEVICES OR SYSTEMS THEREOF; STRUCTURAL COMBINATIONS OF LIGHTING DEVICES WITH OTHER ARTICLES, NOT OTHERWISE PROVIDED FOR
- F21V5/00—Refractors for light sources
- F21V5/04—Refractors for light sources of lens shape
-
- F—MECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
- F21—LIGHTING
- F21V—FUNCTIONAL FEATURES OR DETAILS OF LIGHTING DEVICES OR SYSTEMS THEREOF; STRUCTURAL COMBINATIONS OF LIGHTING DEVICES WITH OTHER ARTICLES, NOT OTHERWISE PROVIDED FOR
- F21V5/00—Refractors for light sources
- F21V5/04—Refractors for light sources of lens shape
- F21V5/048—Refractors for light sources of lens shape the lens being a simple lens adapted to cooperate with a point-like source for emitting mainly in one direction and having an axis coincident with the main light transmission direction, e.g. convergent or divergent lenses, plano-concave or plano-convex lenses
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- F—MECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
- F21—LIGHTING
- F21V—FUNCTIONAL FEATURES OR DETAILS OF LIGHTING DEVICES OR SYSTEMS THEREOF; STRUCTURAL COMBINATIONS OF LIGHTING DEVICES WITH OTHER ARTICLES, NOT OTHERWISE PROVIDED FOR
- F21V9/00—Elements for modifying spectral properties, polarisation or intensity of the light emitted, e.g. filters
- F21V9/02—Elements for modifying spectral properties, polarisation or intensity of the light emitted, e.g. filters for simulating daylight
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- F—MECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
- F21—LIGHTING
- F21W—INDEXING SCHEME ASSOCIATED WITH SUBCLASSES F21K, F21L, F21S and F21V, RELATING TO USES OR APPLICATIONS OF LIGHTING DEVICES OR SYSTEMS
- F21W2121/00—Use or application of lighting devices or systems for decorative purposes, not provided for in codes F21W2102/00 – F21W2107/00
- F21W2121/008—Use or application of lighting devices or systems for decorative purposes, not provided for in codes F21W2102/00 – F21W2107/00 for simulation of a starry sky or firmament
Landscapes
- Engineering & Computer Science (AREA)
- General Engineering & Computer Science (AREA)
- Microelectronics & Electronic Packaging (AREA)
- Physics & Mathematics (AREA)
- Spectroscopy & Molecular Physics (AREA)
- Instructional Devices (AREA)
- Illuminated Signs And Luminous Advertising (AREA)
Abstract
The patent relates to the field of projection lamps and discloses a projection lamp for simulating a sky effect, comprising a first light-emitting component, wherein the first 5 light-emitting component comprises a first light source for generating a first light ray, a first frosted glass arranged on an optical path of the first light ray and a convex lens, which are sequentially arranged. The first light ray emitted by the first light source is projected onto one surface through the first frosted glass and the convex lens to exhibit a cloud effect. The patent provides a first frosted glass between a first light source and a convex lens. The first light ray 0 emitted by the first light source exhibits a cloud effect shaped like cotton on one surface after passing through the first frosted glass and the convex lens so as to achieve the purpose of creating a sky effect indoors. Figures - 230
Description
A PROJECTION LAMP FOR SIMULATING A SKY EFFECT
2017279839 29 Dec 2017
TECHNICAL FIELD [0001] The present invention relates to the field of projection lamps, and specifically to a projection lamp for simulating a sky effect.
BACKGROUND [0002] Any discussion of the prior art throughout the specification should in no way be considered as an admission that such prior art is widely known or forms part of common general knowledge in the field.
[0003] Lamp lighting is an important means to decorate and beautify the environment and create artistic atmosphere. It is very important to use decorative lamps to decorate the interior space, increase the space level, and render the atmosphere. In the environmental design of the modem home architecture, theater buildings, commercial buildings and entertainment buildings, lamp lighting even becomes a part of the entirety of the design. Lamps not only play a role in ensuring lighting, their shape, material, color, proportion, and scale are also attached much importance to. Lamps have become an indispensable decoration of the interior space. In order to add rich and colorful fun to the living environment of the people, lighting designers give full play to the role of the shine and color of lighting by the means of rhythmically controlling the lighting and shade, looming, rising and falling, strength and weakness of the light, and use the transmission, reflection and refraction of the light and other means to create a warm and soft, quiet and elegant, romantic, brilliant, magnificent, happy, fast-paced, mysterious, confusing and other artistic atmosphere [0004] In addition, in order to enrich the means of the lighting design, there are pattern projection lamps in the prior art. Projecting the previously designed patterns onto the surface of the object through lighting is often used as an advertising means in some occasions, in addition to playing role of a decoration. Projecting the propaganda object as a pattern onto the surface of the object through a pattern projection lamp achieves the purpose of advertising at the same time, in addition to decorative effects. However, the stripe or pattern projected by the existing pattern projection lamp is usually inflexible. Natural phenomena, such as the sky, cannot be simulated and reproduced indoors vividly through a pattern projection lamp, which is a great pity for the general public without a panorama room of 360°.
SUMMARY [0005] In view of the above, in order to overcome at least one of the above deficiencies
2017279839 29 Dec 2017 described in the prior art, the preferred embodiments of theinvention provide a projection lamp for simulating a sky effect with a simple structure and realistic effect.
[0006] In order to solve the above technical problems, the preferred embodiments of the invention use one or more of the following technical solutions:
[0007] A projection lamp for simulating a sky effect, comprising a first light-emitting component, wherein the first light-emitting component comprises a first light source for generating a first light ray, a first frosted glass arranged on an optical path of the first light ray and a convex lens, which are sequentially arranged, and the first light ray emitted by the first light source is projected onto a surface through the first frosted glass and the convex lens to exhibit a cloud effect.
[0008] In an embodiment a first frosted glass is set between the first light source and the convex lens. The first light ray emitted by the first light source exhibits a cloud effect shaped like cotton on one surface after passing through the first frosted glass and the convex lens so as to achieve the purpose of creating a sky effect indoors. At least one surface of the first frosted glass is naturally corrugated, so that the pattern projected after being refracted by the first frosted glass and then re-converged by the convex lens is more natural and more vivid. The convex lens re-converges the first light ray refracted through the first frosted glass to prevent the first light ray from being too scattered to be imaged in a relatively short distance. In diagram of the imaging effect, the degree of the curvature of the surface of the convex lens facing the first light source is preferably smaller than that of the other surface away from the first light source. It’s widely believed that the sky is blue. Thus, in order to improve the degree of vividness, the blue light may be used as the first light source.
[0009] In addition to the daytime sky and the cloudy night sky, a viewer may often see the shadow of stars in the sky. For this purpose, the projection lamp for simulating a sky effect further comprises a second light-emitting component, wherein the second light-emitting component comprises a second light source for generating a second light ray and a grating plate arranged on an optical path of the second light ray, and the second light ray emitted by the second light source is projected onto a surface through the grating plate to exhibit a star effect. The second light ray exhibits a star-like pattern on one surface through the grating plate so as to exhibit a vivid starry sky indoors.
[0010] Due to the effect of the air flow, irregular motion and irregular shape changes usually occur in the clouds. For this purpose, the projection lamp for simulating a sky effect further comprises a driving device, wherein the first frosted glass and/or the grating plate are in driving connection with the driving device, respectively, and when the first frosted glass and/or the
2017279839 29 Dec 2017 grating plate move under the control of the driving device, the first light ray emitted by the first light source is projected onto one surface through the first frosted glass and the convex lens to exhibit a changing cloud effect, and/or the second light ray emitted by the second light source is projected onto one surface through the grating plate to exhibit a moving star effect. The first frosted glass is driven by the driving device to rotate. Due to the irregularity of the wrinkle of the surface of the first frosted glass, the cloud effect produced by the first light ray projected onto one surface through the first frosted glass exhibits irregular motion and irregular shape changes, further improving the vividness of simulating the sky effect.
[0011] In addition to changing the motion of the clouds, the movement of the air flow may also cause the clouds to become thinner or thicker, simultaneously the stars may also dim or disappear as the clouds become thicker or may also become brighter as the clouds become thinner or even disappear. Therefore, the projection lamp for simulating a sky effect further comprises a controlling device and a switching device electrically connected with the controlling device, wherein the controlling device controls the first light source to be in an operating state of being normally on or off or a circle of being gradually on or gradually off, and/or controls the second light source to be in an operating state of being normally on or off or a circle of being gradually on or gradually off or flashing, and/or controls the driving device to be in an operating state of operating or stopping, and the switching device switches the operating state of the first light source and/or of the second light source and/or of the driving device through the controlling device. The preferred embodiments can keep the thickness of the clouds substantially constant by controlling the first light source to be normally on, or make the clouds disappear by controlling the first light source to be off, or make the clouds appear sometimes or disappear sometimes or thin sometimes or thick sometimes by controlling the first light source to be in a circle of being gradually on or gradually off. The preferred embodiments can keep the brightness of the stars substantially constant by controlling the second light source to be normally on, or make the stars disappear by controlling the second light source to be off, or make the stars appear sometimes or disappear sometimes or thin sometimes or thick sometimes by controlling the second light source to be in a circle of being gradually on or gradually off, or achieve rapid changes in the brightness of the stars by controlling the second light source to be flashing. The relative motion and relative rest of the clouds and/or stars are achieved by controlling the driving device to operate or stop.
[0012] The projection lamp for simulating a sky effect according to the preferred embodiments may freely switch between different scenes in the following two ways.
[0013] In a first way, the projection lamp comprises a plurality of display modes, each of
2017279839 29 Dec 2017 which is a free combination of the operation states of the first light source, the second light source and the driving device, and switching between the different display modes is enabled by the switching device and the controlling device. In this way, the manufacturer will consider a combination of different states between the first light source, the second light source and the driving device at the beginning of the design, like an automatic mode of a camera, which is convenient for the user and saves the debugging time.
[0014] In a second way, the switching device comprises two or more buttons, each of which separately controls the operation states of the first light source or the second light source or the driving device. The first light source, the second light source and the driving device are equipped with separate buttons, respectively, for debugging the respective states of the respective devices. In this way, the flexibility for use is higher, and the user may match the operating states of the respective devices according to his/her own preference.
[0015] In order to further improve the vividness of a cloud effect, the first light-emitting component further comprises a second frosted glass arranged on the optical path of the light ray emitted by the first light source which is arranged between the first frosted glass and the convex lens or between the first frosted glass and the first light source. The projected cloud is more complicated in texture, diverse in changes when rotated, and more vivid in effect through the superposition and cooperation of the second frosted glass and the first frosted glass. The second frosted glass may be fixedly mounted in the projection lamp or may be rotatably mounted in the projection lamp. If the latter is adopted, the projection lamp preferably rotates relative to the first frosted glass in opposite directions.
[0016] In order to further improve the vividness of a cloud effect, the first light source is provided with a biconvex lens member located on the optical path of the light ray emitted by the first light source, so that the projected cloud is softer and more vivid in effect. Further, the degree of the curvature of the surface of the biconvex lens element facing the first light source is greater than that of the other surface away from the first light source, so that the first light ray emitted from the first light source converges within a short distance and there is a sufficient distance between the biconvex lens element and the convex lens to accommodate the first frosted glass and the second frosted glass.
[0017] Compared with the prior art, the preferred embodiments of the invention have the following beneficial effects:
[0018] 1. A first frosted glass is arranged between the first light source and the convex lens.
The first light ray emitted by the first light source exhibits a cloud effect shaped like cotton on a surface after passing through the first frosted glass and the convex lens so as to achieve the
2017279839 29 Dec 2017 purpose of creating a vivid sky effect indoors.
[0019] 2. The projection lamp further comprises a second light-emitting element. The second light ray exhibits a star-like pattern on a surface through the grating plate so as to exhibit a vivid starry sky indoors and further improve the vividness of the simulation effect.
[0020] 3. The patent also simulates a dynamic changing sky effect through the driving device, so that the projection effect is more natural.
[0021] 4. The combination of the controlling device and the switching device provides the user with more choices of the projection effect.
[0022] Unless the context clearly requires otherwise, throughout the description and the claims, the words “comprise”, “comprising”, and the like are to be construed in an inclusive sense as opposed to an exclusive or exhaustive sense; that is to say, in the sense of “including, but not limited to”.
BRIEF DESCRIPTION OF THE DRAWINGS [0023] Detailed embodiments of the invention will now be described, by way of example only, with reference to the accompanying drawings in which:
[0024] FIG. 1 is a schematic diagram of the structure of a projection lamp for simulating a sky effect according to embodiment 1;
[0025] FIG. 2 is a schematic diagram of the structure of a projection lamp for simulating a sky effect according to embodiment 2;
[0026] FIG. 3 is a schematic diagram of the structure of a projection lamp for simulating a sky effect according to embodiment 3;
[0027] FIG. 4 is a schematic diagram of the structure of a projection lamp for simulating a sky effect according to embodiment 4;
[0028] FIG. 5 is a schematic diagram of the structure of a projection lamp for simulating a sky effect according to embodiment 5;
[0029] FIG. 6 is a schematic diagram of the structure of a projection lamp for simulating a sky effect according to embodiment 6;
[0030] FIG. 7 is another schematic diagram of the structure of a projection lamp for simulating a sky effect according to embodiment 6;
[0031] FIG. 8 is a cross-sectional diagram of a biconvex lens member.
[0032] Description of reference signs: shell 100, first light-emitting component 200, first light
2017279839 29 Dec 2017 source 210, biconvex lens member 211, first frosted glass 220, convex lens 230, second frosted glass 240, second light-emitting component 300, second light source 310, grating plate 320, driving device 400, controlling device 500, and switching device 600.
DESCRIPTION OF THE EMBODIMENTS [0033] The accompanying drawings are only intended for illustration purposes only and should not be construed as limiting the patent; in order to better describe the present embodiment, some components in the accompanying drawings may be omitted, enlarged or reduced, which will not represent the actual product dimensions; it is to be understood by one of ordinary skill in the art that some of the well-known structures and their descriptions may be omitted in the accompanying drawings; and the description of the positional relationships in the accompanying drawings is for illustrative purposes only and should not be construed as limiting the patent. The patent is described below in conjunction with specific embodiments in further detail.
[0034] Embodiment 1 [0035] As shown in FIG. 1, a projection lamp for simulating a sky effect comprises a shellshell 100 and a first light-emitting component 200 arranged in the shell 100. The first light-emitting component 200 comprises a first light source 210 generating a first light ray, a first frosted glass 220 arranged on an optical path of the first light ray, and a convex lens 230, which are sequentially arranged in the shell 100. The first light ray emitted by the first light source 210 is projected onto one surface through the first frosted glass 220 and the convex lens 230 to exhibit a cloud effect.
[0036] Embodiment 2 [0037] The difference between the present embodiment and Embodiment 1 lies in that, as shown in FIG. 2, the projection lamp for simulating a sky effect further comprises a driving device 400, the first frosted glass 220 is in driving connection with the driving device 400, and when the first frosted glass 220 is moving under the control of the driving device 400, the first light ray emitted by the first light source 210 is projected onto one surface through the first frosted glass 220 and the convex lens 230 to exhibit a changing cloud effect. The first frosted glass 220 is driven by the driving device 400 to rotate. Due to the irregularity of the wrinkle of the surface of the first frosted glass 220, the cloud effect in which the first light ray is projected onto one surface through the first frosted glass 220 exhibits irregular motion and irregular shape changes, further improving the vividness of simulating the sky effect.
[0038] Embodiment 3
2017279839 29 Dec 2017 [0039] The difference between the present embodiment and Embodiment 1 lies in that, as shown in FIG. 3, the projection lamp for simulating a sky effect further comprises a second light-emitting component 300, wherein the second light-emitting component 300 comprises a second light source 310 for generating a second light ray and a grating plate 320 arranged on an optical path of the second light ray, and the second light ray emitted by the second light source 310 is projected onto one surface through the grating plate 320 to exhibit a star effect. The second light ray exhibits a star-like pattern on one surface through the grating plate 320 so as to exhibit a vivid starry sky indoors.
[0040] Embodiment 4 [0041] The difference between the present embodiment and Embodiment 3 lies in that, as shown in FIG. 4, the projection lamp for simulating a sky effect further comprises a driving device 400, wherein the first frosted glass 220 and the grating plate 320 are in driving connection with the driving device 400, respectively, and when the first frosted glass 220 and the grating plate 320 are moving under the control of the driving device 400, the first light ray emitted by the first light source 210 is projected onto one surface through the first frosted glass 220 and the convex lens 230 to exhibit a changing cloud effect, and the second light ray emitted by the second light source 310 is projected onto one surface through the grating plate 320 to exhibit a moving star effect. The first frosted glass 220 is driven by the driving device 400 to rotate. Due to the irregularity of the wrinkle of the surface of the first frosted glass 220, the cloud effect produced by the first light ray projected onto one surface through the first frosted glass 220 exhibits irregular motion and irregular shape changes, further improving the vividness of simulating the sky effect.
[0042] The driving device 400 of the present embodiment is consisted of a motor. The first frosted glass 220 and the grating plate 320 are in driving connection with the motor, respectively, and are driven by the motor to simultaneously rotate. In addition, the driving device 400 of the present embodiment may be further consisted of two motors. The first frosted glass 220 and the grating plate 320 are in driving connection with different motors, respectively, and the rotation of the first frosted glass 220 and the grating plate 320 and the rotation speed thereof may be controlled, respectively. Therefore, more results may be achieved.
[0043] Embodiment 5 [0044] The difference between the present embodiment and Embodiment 4 lies in that, as shown in FIG. 5, the projection lamp for simulating a sky effect further comprises a controlling device 500 and a switching device 600 electrically connected with the controlling device 500, wherein the controlling device 500 controls the first light source 210 to be in an operating state
2017279839 29 Dec 2017 of being normally on or off or a circle of being gradually on or gradually off, controls the second light source 310 to be in an operating state of being normally on or off or a circle of being gradually on or gradually off or flashing, and controls the driving device 400 to be in an operating state of operating or stopping. The switching device 600 switches the operating state of the first light source 210 and/or of the second light source 310 and/or of the driving device 400 through the controlling device 500. The projection lamp comprises a plurality of display modes, each of which is a free combination of the operation states of the first light source 210, the second light source 310 and the driving device 400, such as a combination in which the first light source 210 is in a circle of being gradually on or gradually off, the second light source 310 is in a circle of being gradually off or gradually on, and the driving device 400 is rotated. The switching between the different display modes is enabled by the switching device 600 and the controlling device 500.
[0045] Embodiment 6 [0046] The difference between the present embodiment and Embodiment 5 lies in that, as shown in FIG. 6, the first light-emitting component 200 further comprises a second frosted glass arranged on the optical path of the light ray emitted by the first light source 210, and the second frosted glass is arranged between the first frosted glass 220 and the convex lens 230. Of course, the second frosted glass may also be arranged between the first frosted glass 220 and the first light source 210 (as shown in FIG. 7). The first light source 210 is provided with a biconvex lens member 211, and the biconvex lens member 211 is located on the optical path of the light ray emitted by the first light source 210, so that the projected cloud is softer and more vivid in effect. As shown in FIG. 8, the degree of the curvature of the surface 211a of the biconvex lens element 211 facing the first light source 210 is greater than that of the other surface 211b away from the first light source 210.
[0047] As may be seen from FIG. 6, in the present embodiment, the second frosted glass is arranged in the shell 100 in a manner of fixed connection. In addition to the fixed connection, the second frosted glass may also be arranged in a manner of a flexible connection such as a rotary connection.
[0048] Obviously, the above embodiments of the patent are merely examples for clearly illustrating the patent, and are not intended to limit the implementation of the patent. For those skilled in the art, other different forms of changes or modifications may be made based on the above description. There is no need or no way to be exhaustive of all the implementations. Any modification, equivalent replacement and improvement made within the spirit and principle of the patent shall be comprised in the protection scope of the patent claim.
Claims (9)
- Claims2017279839 29 Dec 20171. A projection lamp for simulating a sky effect, comprising a first light-emitting component, wherein the first light-emitting component comprises a first light source for generating a first light ray, a first frosted glass arranged on an optical path of the first light ray and a convex lens,5 which are sequentially arranged, and the first light ray emitted by the first light source is projected onto one surface through the first frosted glass and the convex lens to exhibit a cloud effect.
- 2. The projection lamp according to claim 1, further comprising a second light-emitting component, wherein the second light-emitting component comprises a second light source for0 generating a second light ray and a grating plate arranged on an optical path of the second light ray, and the second light ray emitted by the second light source is projected onto one surface through the grating plate to exhibit a star effect.
- 3. The projection lamp according to claim 1 or claim 2, further comprising a driving device, wherein the first frosted glass and/or the grating plate are in driving connection with the driving
- 5 device, respectively, and when the first frosted glass and/or the grating plate are/is moving under the control of the driving device, the first light ray emitted by the first light source is projected onto one surface through the first frosted glass and the convex lens to exhibit a changing cloud effect, and/or the second light ray emitted by the second light source is projected onto one surface through the grating plate to exhibit a moving star effect.0 4. The projection lamp according to claim 3, further comprising a controlling device and a switching device electrically connected with the controlling device, wherein the controlling device controls the first light source to be in an operating state of being normally on or off or a circle of being gradually on or gradually off, and/or controls the second light source to be in an operating state of being normally on or off or a circle of being gradually on or gradually off or 25 flashing, and/or controls the driving device to be in an operating state of operating or stopping, and the switching device switches the operating state of the first light source and/or of the second light source and/or of the driving device through the controlling device.5. The projection lamp according to claim 4, wherein the projection lamp comprises a plurality of display modes, each of which is a free combination of the operation states of the first light30 source, the second light source and the driving device, and switching between the different display modes is enabled by the switching device and the controlling device.
- 6. The projection lamp according to claim 4, wherein the switching device comprises two or more buttons, each of which separately controls the operation states of the first light source or2017279839 29 Dec 2017 the second light source or the driving device.
- 7. The projection lamp according to any one of the preceding claims, wherein the first light-emitting component further comprises a second frosted glass arranged on the optical path of the light ray emitted by the first light source, and the second frosted glass is arranged5 between the first frosted glass and the convex lens or between the first frosted glass and the first light source.
- 8. The projection lamp according to claim any one of the preceding claims, wherein the first light source is provided with a biconvex lens member, and the biconvex lens member is located on the optical path of the light ray emitted by the first light source.0
- 9. The projection lamp according to claim 8, wherein the degree of the curvature of the surface of the biconvex lens element facing the first light source is greater than that of the other surface away from the first light source.
- 10. The projection lamp according to claim 1, wherein the degree of the curvature of the surface of the convex lens facing the first light source is smaller than that of the other surface away 5 from the first light source.
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
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CN201711148044.9A CN107859962A (en) | 2017-11-17 | 2017-11-17 | A kind of projecting lamp for simulating sky effect |
CNCN201711148044.9 | 2017-11-17 |
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AU2017279839A1 true AU2017279839A1 (en) | 2019-06-06 |
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AU2017279839A Abandoned AU2017279839A1 (en) | 2017-11-17 | 2017-12-29 | A projection lamp for simulating a sky effect |
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EP (1) | EP3486552A1 (en) |
CN (1) | CN107859962A (en) |
AU (1) | AU2017279839A1 (en) |
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WO2019192280A1 (en) * | 2018-04-02 | 2019-10-10 | 超视界激光科技(苏州)有限公司 | Night projection lamp |
CN114234130A (en) * | 2021-12-24 | 2022-03-25 | 生迪光电科技股份有限公司 | Atmosphere lamp |
Family Cites Families (8)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
DE10049882A1 (en) * | 2000-10-10 | 2002-04-11 | Saunalux Gmbh Products & Co Kg | Device for displaying moving color and image effects e.g. in sauna, has light emitters from which light falls on rotating transparent disk |
US6971770B2 (en) * | 2001-09-06 | 2005-12-06 | Martin Professional A/S | Lighting apparatus |
TWI263006B (en) * | 2005-10-28 | 2006-10-01 | Chun-Ming Chen | Luminous apparatus |
US7641345B2 (en) * | 2006-06-21 | 2010-01-05 | Bliss Holdings, Llc | Star field projection apparatus |
CN203560817U (en) * | 2013-10-15 | 2014-04-23 | 再兴电子(深圳)有限公司 | Projection lamp with lighting effect of colorful cloud |
US10197244B2 (en) * | 2014-03-12 | 2019-02-05 | Clay Paky S.P.A. | Stage light fixture |
CN107120608A (en) * | 2016-02-19 | 2017-09-01 | 再兴电子(深圳)有限公司 | Projecting lamp |
CN207438455U (en) * | 2017-11-17 | 2018-06-01 | 深圳市龙侨华实业有限公司 | A kind of projecting lamp for simulating sky effect |
-
2017
- 2017-11-17 CN CN201711148044.9A patent/CN107859962A/en active Pending
- 2017-12-28 EP EP17210962.1A patent/EP3486552A1/en not_active Withdrawn
- 2017-12-29 AU AU2017279839A patent/AU2017279839A1/en not_active Abandoned
Also Published As
Publication number | Publication date |
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CN107859962A (en) | 2018-03-30 |
EP3486552A1 (en) | 2019-05-22 |
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