AU2017206184A1 - Gaming Machine with Multiple Reel Arrays - Google Patents

Gaming Machine with Multiple Reel Arrays Download PDF

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Publication number
AU2017206184A1
AU2017206184A1 AU2017206184A AU2017206184A AU2017206184A1 AU 2017206184 A1 AU2017206184 A1 AU 2017206184A1 AU 2017206184 A AU2017206184 A AU 2017206184A AU 2017206184 A AU2017206184 A AU 2017206184A AU 2017206184 A1 AU2017206184 A1 AU 2017206184A1
Authority
AU
Australia
Prior art keywords
game
gaming machine
symbols
simulated reels
reels
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
Application number
AU2017206184A
Inventor
Ichiro Tsuchida
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Konami Australia Pty Ltd
Original Assignee
Konami Australia Pty Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Konami Australia Pty Ltd filed Critical Konami Australia Pty Ltd
Priority to AU2017206184A priority Critical patent/AU2017206184A1/en
Publication of AU2017206184A1 publication Critical patent/AU2017206184A1/en
Priority to AU2019226286A priority patent/AU2019226286A1/en
Abandoned legal-status Critical Current

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Classifications

    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/34Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements depending on the stopping of moving members in a mechanical slot machine, e.g. "fruit" machines
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3244Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes

Abstract

- 20 A gaming machine provided with an outcome arrangement of games wherein any play of said machine initiates play of at least two separately displayed games of chance; said 5 at least two games of chance played simultaneously within a single game sequence on said gaming machine; said at least two games of chance separately displayed on a single display screen of said gaming machine, and wherein an outcome of one of said at least two games of chance 10 may be combined with at least an outcome of a second said game of chance to award a bonus feature to a player of said gaming machine. .20 Fig. 2 Fig. 3 Fig. 4 Fig.5 10 FREE GAMES REMAINING] 10 FREE GAME S RE AINING Fig. 6

Description

2 2017206184 18Jul2017
GAMING MACHINE WITH MULTIPLE REEL ARRAYS FIELD OF THE INVENTION
The present invention relates to gaming machines and,
5 more particularly, to gaming machines in which special symbols are arranged to persist in at least one reel spin subsequent to a reel spin in which they first appear. BACKGROUND
Gaming, or poker machines, have become a major source 10 of amusement and diversion in such places as clubs, hotels and casinos in many parts of the world.
Traditionally such machines were mechanical devices where a number of reels marked with a plurality of numbers or symbols could be made to spin randomly by the 15 application of some mechanical input. If the subsequent patterns of numbers or symbols displayed on the reels, when these returned to a rest state, corresponded to predetermined patterns, the machine would provide a prize or payout. Generally such gaming machines have come to be 20 regulated by government authorities as to their number and in the manner in which the machines must return a percentage of the monetary turnover to the players.
The introduction of electronics, computers and electronic graphical displays, has allowed a continual 25 increase in the complexity and variations of gaming 3 2017206184 18 Μ 2017 machines, games and displays while maintaining the basic concept of the traditional machine.
Machines and games that offer novel and stimulating variations on the basic game theme and environment are 5 eagerly sought by the gaming industry and there is consequently intense competition between machine manufacturers to innovate.
Nevertheless the repetitive playing of even modern gaming machines can lead to boredom of the players with a 10 consequent under-utilization of machines and increase in player dissatisfaction.
It is an object of the present invention to address or at least ameliorate some of the above disadvantages. 15 Notes 1. The term "comprising" (and grammatical variations thereof) is used in this specification in the inclusive sense of "having" or "including", and not in the exclusive sense of "consisting only of". 20 2. The above discussion of the prior art in the Background of the invention, is not an admission that any information discussed therein is citable prior art or part of the of the common general knowledge of persons skilled in the art in any country. 25 4 2017206184 18 Μ 2017
BRIEF DESCRIPTION OF INVENTION
Accordingly in one broad form of the invention there is provided a gaming machine provided with an outcome arrangement of games wherein any play of said machine 5 initiates play of at least two separately displayed games of chance; said at least two games of chance played within a single game sequence on said gaming machine; said at least two games of chance separately displayed on a single display screen of said gaming machine, and wherein an 10 outcome of one of said at least two games of chance may be combined with at least an outcome of a second said game of chance to award a bonus feature to a player of said gaming machine.
Preferably said at least two games comprise a first game 15 and a second game displayed side by side on said single display screen.
Preferably each of said first game and said second game includes an array of simulated reels; displayed portions of said reels forming a matrix of symbol containing elements 20 when said reels are at rest.
Preferably symbols of said array of simulated reels of each said first game and said second game form separate and substantially distinct sets of symbols. 5 2017206184 18 Jul 2017
Preferably symbols of said array of simulated reels of each of said first game and said second game form a common set of symbols.
Preferably at least some symbols of said array of symbols 5 of each of said first game and said second game are common to each of said games.
Preferably at least one of said symbols common to each of said first game and said second game is a scatter symbol.
Preferably said first game and said second game played side 10 by side on said single display screen, are played simultaneously; said simultaneous play forming a said game sequence.
Preferably said first game and said second game displayed side by side on said single display screen, are played 15 sequentially; spinning of said simulated reels of a said second game being initiated after said simulated reels of a said first game have come to rest.
Preferably spinning of said simulated reels of said second game is initiated after initiation of spinning of said 20 simulated reels of said first game; said simulated reels of said second game coming to rest after said simulated reels of said first game have come to rest. 6 2017206184 18 Μ 2017
Preferably each of said simulated reels of said first game and of said second game comes to rest sequentially.
Preferably a win outcome of a said sequence of play is determined by at least one predefined pattern of said 5 symbols displayed coincident with a predefined pay line of a said matrix of symbols of at least one of said arrays of simulated reels.
Preferably a win outcome of a said sequence of play is determined by a predefined pattern of said symbols 10 displayed coincident with a predefined pay line of each said matrix of symbols of each of said arrays of simulated reels .
Preferably a said bonus feature is won when at least one said scatter symbol appears among said symbols displayed in 15 each of said first game and said second game, when said simulated reels have been brought to rest at an end of a said game sequence.
Preferably a said bonus feature is won when at least three said scatter symbols appear among symbols displayed in said 20 first game and said second game, when said simulated reels are at rest at an end of a said game sequence.
Preferably said bonus feature includes an award to a player of a number of free said game sequences. 2017206184 18 Jul 2017 7
Preferably probability of a said predefined pattern of symbols appearing coincident on a said predetermined pay line of said first game and said second game, is different.
Preferably said bonus feature is won, an image of a banner 5 is shown extending from over at least a portion of said matrix of said first game, to over at least a portion of said matrix of said second game when said game sequence is completed; said banner indicating to a player of said game sequence that said bonus feature has been won. 10 Preferably said matrix formed by displayed said symbol containing elements of said first game and said matrix formed by displayed said symbol containing elements of said second game are horizontally aligned on said single display screen. 15 Preferably said matrix of said first game and of said second game are horizontally separated one from another on said single display screen.
In yet a further broad form of the invention there is provided a method of awarding a bonus feature in a game 20 sequence played on a gaming machine; said method including the steps of: 2017206184 18 Jul2017 5 8 (a) displaying a first game and a second game side by side on a single display screen of said gaming machine, (b) spinning simulated reels of said first game and of said second game during said game sequence, (c) awarding said bonus feature if at least one scatter feature appears among displayed symbols of said simulated reels of each of said first game and of said second game, when said reels have come to rest after completion of said game sequence.
Preferably said simulated reels of said first game and said second game are spun simultaneously within a said game sequence. 15 Preferably said simulated reels of said first game and said second game are spun sequentially within a said game sequence.
Preferably said method further includes displaying a banner spanning at least across a portion of each of said first 20 game and said second game. 9 2017206184 18 Jul 2017
BRIEF DESCRIPTION OF DRAWINGS
Embodiments of the present invention will now be described with reference to the accompanying drawings wherein: 5 Figure 1 is a perspective view of a gaming machine of the present invention showing two game arrangements displayed on a single display screen of the gaming machine,
Figure 2 to 6 are representations of the two game arrangements of Figure 1 at various stages of play on the 10 gaming machine,
Figure 7 is a schematic representation of the main electronic components of the gaming machine of Figure 1.
DETAILED DESCRIPTION OF PREFERRED EMBODIMENTS 15 With reference to Figure 1, a gaming machine 10 is provided with a primary display 12. Primary display 12 is an electronic display unit, such as for example a cathode ray tube, plasma screen, liquid crystal display, or any other electronic medium which is capable of displaying 20 video imagery.
In the present invention, display 12 shows at least two video games 14 and 16 side by side, each of which comprises an array of simulated reels 18 and 19 respectively. Reels 18 and 19 are each divided into a 25 number of symbol containing elements 20, of which a subset 10 2017206184 18 Μ 2017 is visible in the respective displayed portions of the reels 18 and 19 at any one time.
Thus preferably, in this instance as shown in Figures 2 to 6, each of the two side by side games 14 and 16, are 5 displayed as a matrix in which the visible portions of the reels 18 and 19 form the columns, and the symbol containing elements, when aligned, form the rows 22 and 23 respectively. Preferably, as can be seen in Figures 2 to 6, the matrices comprising both the first game 14 and the 10 second game 16 are of equal size, horizontally aligned and separated one from the other by a gap 15. Preferably, each of the two games includes five simulated reels 18 of which three symbol containing elements 20 of each reel are displayed when the reels are at rest, thus forming two side 15 by side matrices of five columns and three rows.
Both the first game 14 and the second game 16 are associated with a predetermined pay line 24 and 25 respectively, as shown in Figure 2 and 3, to indicate possible winning outcomes of the patterns of symbols 20 coincident with these pay lines. Each pay line may be a fixed pay line under the rules of the game, or in at least one preferred embodiment, the pay line for both or at least one of the two games may be a matter of choice for selection by a player. 25 The symbols populating each set of reels of the first game and those of the second game may comprise two 11 2017206184 18 Μ 2017 substantially distinct sets of symbols. In at least one preferred form of the invention however, at least some of the symbols are common to both the first game and the second game. In either case, the symbols of each set of 5 symbols include at least one scatter symbol 2 6 which may determine the conferring of a bonus feature as explained in more detail below. The scatter symbol 26 most preferably is common to both the first game and the second game.
Play of a Game Sequence 10 It is a feature of the present invention that the two side by side games 14 and 16 are always both played during any game sequence of a wager played on the gaming machine 10. A winning outcome of a game sequence may be determined by a predefined pattern of symbols appearing coincident 15 with a pay line of one or both of the games as shown in Figure 3.
In one preferred form, spinning of the simulated reels 18 of both the first game 14 and the reels 19 of the second game 16 is initiated at the same instance and the reels 20 brought to rest substantially at the same time also. Reels of each game may all be brought to rest simultaneously or sequentially as illustrated in Figure 4.
In another preferred form, spinning of the reels 19 of the second game 16 is initiated after initiation of 25 spinning of the reels 18 first game 14. In one instance, the initiation of the spinning of the second game reels 19 12 2017206184 18 Jul2017 commences prior to the reels 18 of the first game 14 coming to rest, but in at least one other possible variation, the reels 18 of the first game 14 have been brought to rest before the spinning of the second game reels is initiated. 5 In this latter arrangement, the player's anticipation of receiving a benefit may be heightened in that, being aware of some potentially favourable outcome from the pattern of symbols already displayed in the first game 14 matrix, the player eagerly awaits the results of the second 10 game 16.
It is another feature of the present invention, that the conferring of a bonus feature on a player of the game is a function of a distribution of scatter symbols 26 distributed over both games 14 and 16 when the reels of 15 both games have been brought to rest. Thus preferably a minimum of one scatter symbol 2 6 must appear at some location in each of the matrices displayed as the outcomes ( of games 14 and 16. More preferably, a minimum of three scatter symbols distributed between the two games will 20 trigger the bonus feature.
When such a distribution of scatter figures occurs at the end of a game sequence, a banner 28 is displayed to indicate that the bonus feature has been won. Banner 28 is displayed as covering at least a portion of each of the 25 displays of games 14 and 16 and across the gap 15 between them. 13 2017206184 18 Jul2017 A triggering of the bonus feature may provided the player with a number of free games, playable on both sets of reels of the first and second games as indicated in Figure 6. 5 Game Implementation
Any of the above described embodiments may be implemented on any gaming machine or group of gaming machine provided with a control module. As shown in Fig. 7, a control module 60 is provided with a microprocessor 62 10 and working random access memory (RAM) 64. The program code driving any of the described embodiments may be introduced into the control module 60 by connection of a data storage device 66. The device may take any of a number of forms, such as read only memory (ROM) , erasable read only memory 15 (EPROM), Compact Flash Card, PCMCIA card and the like.
Alternatively, control module 60 may incorporate a hard disc drive to which the code may be written via a suitable ( * input device.
Control module 60 acts to implement appropriate 20 elements of the program code according to inputs from a user keyboard 68 and outputs video imagery to at least a main display module 70.
The above describes only some embodiments of the present invention and modifications, obvious to those 25 skilled in the art, can be made thereto without departing from the scope and spirit of the present invention.

Claims (26)

1. A gaming machine provided with an outcome arrangement of games wherein any play of said machine initiates play of at least two separately displayed games of chance; said at least two games of chance played simultaneously within a single game sequence on said gaming machine; said at least two games of chance separately displayed on a single display screen of said gaming machine, and wherein an outcome of one of said at least two games of chance may be combined with at least an outcome of a second said game of chance to award a bonus feature to a player of said gaming machine.
2. The gaming machine of claim 1 wherein said at least two games comprise a first game and a second game displayed side by side on said single display screen.
3. The gaming machine of claim 1 or 2 wherein each of said first game and said second game includes an array of simulated reels; displayed portions of said reels forming a matrix of symbol containing elements when said reels are at rest.
4. The gaming machine of claim 3 wherein symbols of said array of simulated reels of each said first game and said second game form separate and substantially distinct sets of symbols.
5. The gaming machine of claim 3 wherein symbols of said array of simulated reels of each of said first game and said second game form a common set of symbols.
6. The gaming machine of claim 5 wherein at least some symbols of said array of symbols of each of said first game and said second game are common to each of said games .
7. The gaming machine of claim 6 wherein at least one of said symbols common to each of said first game and said second game is a scatter symbol.
8. The gaming machine of any one of claims 1 to 7 wherein said first game and said second game played side by side on said single display screen, are played simultaneously; said simultaneous play forming a said game sequence.
9. The gaming machine of any one of claims 1 to 7 wherein said first game and said second game displayed side by side on said single display screen, are played sequentially; spinning of said simulated reels of a said second game being initiated after said simulated reels of a said first game have come to rest.
10. The gaming machine of any one of claims 1 to 7 wherein spinning of said simulated reels of said second game is initiated after initiation of spinning of said simulated reels of said first game; said simulated reels of said second game coming to rest after said simulated reels of said first game have come to rest.
11. The gaming machine of any one of claims 2 to 10 wherein each of said simulated reels of said first game and of said second game comes to rest sequentially.
12. The gaming machine of any one of claims 1 to 11 wherein a win outcome of a said sequence of play is determined by at least one predefined pattern of said symbols displayed coincident with a predefined pay line of a said matrix of symbols of at least one of said arrays of simulated reels.
13. The gaming machine of any one of claims 1 to 11 wherein a win outcome of a said sequence of play is determined by a predefined pattern of said symbols displayed coincident with a predefined pay line of each said matrix of symbols of each of said arrays of simulated reels.
14. The gaming machine of any one of claims 7 to 13 wherein a said bonus feature is won when at least one said scatter symbol appears among said symbols displayed in each of said first game and said second game, when said simulated reels have been brought to rest at an end of a said game sequence.
15. The gaming machine of any one of claims 7 to 13 wherein a said bonus feature is won when at least three said scatter symbols appear among symbols displayed in said first game and said second game, when said simulated reels are at rest at an end of a said game sequence.
16. The gaming machine of any one of claims 1 to 15 wherein said bonus feature includes an award to a player of a number of free said game sequences.
17. The gaming machine of any one of claims 12 to 17 wherein, probability of a said predefined pattern of symbols appearing coincident on a said predetermined pay line of said first game and said second game, is different.
18. The gaming machine of any one of claims 3 to 17 wherein, when said bonus feature is won, an image of a banner is shown extending from over at least a portion of said matrix of said first game, to over at least a portion of said matrix of said second game when said game sequence is completed; said banner indicating to a player of said game sequence that said bonus feature has been won.
19. The gaming machine of any one of claims 3 to 18 wherein said matrix formed by displayed said symbol containing elements of said first game and said matrix formed by displayed said symbol containing elements of said second game are horizontally aligned on said single display screen.
20. The gaming machine of any one of claims 3 to 19 wherein said matrix of said first game and of said second game are horizontally separated one from another on said single display screen.
21. A method of awarding a bonus feature in a game sequence played on a gaming machine; said method including the steps of: a) displaying a first game and a second game side by side on a single display screen of said gaming machine, b) spinning simulated reels of said first game and of said second game during said game sequence, c) awarding said bonus feature if at least one scatter feature appears among displayed symbols of said simulated reels of each of said first game and of said second game, when said reels have come to rest after completion of said game sequence.
22. The method of claim 20 wherein said simulated reels of said first game and said second game are spun simultaneously within a said game sequence.
23. The method of claim 20 wherein said simulated reels of said first game and said second game are spun sequentially within a said game sequence.
24. The method of claim 20, said method further including displaying a banner spanning at least across a portion of each of said first game and said second game.
25. A gaming machine as claimed in claim 1 and as hereinbefore particularly described with reference to what is shown in the accompanying drawings.
26. The method of claim 21 as hereinbefore particularly described with reference to what is shown in the accompanying drawings.
AU2017206184A 2009-01-08 2017-07-18 Gaming Machine with Multiple Reel Arrays Abandoned AU2017206184A1 (en)

Priority Applications (2)

Application Number Priority Date Filing Date Title
AU2017206184A AU2017206184A1 (en) 2009-01-08 2017-07-18 Gaming Machine with Multiple Reel Arrays
AU2019226286A AU2019226286A1 (en) 2009-01-08 2019-09-09 Gaming Machine with Multiple Reel Arrays

Applications Claiming Priority (4)

Application Number Priority Date Filing Date Title
AU2009200082 2009-01-08
AU2009200082A AU2009200082A1 (en) 2009-01-08 2009-01-08 Gaming Machine with Multiple Reel Arrays
AU2015238833A AU2015238833A1 (en) 2009-01-08 2015-10-07 Gaming Machine with Multiple Reel Arrays
AU2017206184A AU2017206184A1 (en) 2009-01-08 2017-07-18 Gaming Machine with Multiple Reel Arrays

Related Parent Applications (1)

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AU2015238833A Division AU2015238833A1 (en) 2009-01-08 2015-10-07 Gaming Machine with Multiple Reel Arrays

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AU2019226286A Division AU2019226286A1 (en) 2009-01-08 2019-09-09 Gaming Machine with Multiple Reel Arrays

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AU2017206184A1 true AU2017206184A1 (en) 2017-08-03

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AU2009200082A Abandoned AU2009200082A1 (en) 2009-01-08 2009-01-08 Gaming Machine with Multiple Reel Arrays
AU2015238833A Abandoned AU2015238833A1 (en) 2009-01-08 2015-10-07 Gaming Machine with Multiple Reel Arrays
AU2017206184A Abandoned AU2017206184A1 (en) 2009-01-08 2017-07-18 Gaming Machine with Multiple Reel Arrays
AU2019226286A Abandoned AU2019226286A1 (en) 2009-01-08 2019-09-09 Gaming Machine with Multiple Reel Arrays

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AU2015238833A Abandoned AU2015238833A1 (en) 2009-01-08 2015-10-07 Gaming Machine with Multiple Reel Arrays

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US (1) US20100173694A1 (en)
AU (4) AU2009200082A1 (en)

Families Citing this family (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US8608544B2 (en) * 2010-11-12 2013-12-17 Wms Gaming Inc. Wagering game including multiple arrays of reel symbols
USD771193S1 (en) 2011-11-11 2016-11-08 Bally Gaming, Inc. Game display screen with multiple arrays of reels
US20130165203A1 (en) * 2011-12-22 2013-06-27 Incredible Technologies, Inc. Method and apparatus for playing a game with multiple fields with scatter replacement feature
US9390588B2 (en) 2012-07-06 2016-07-12 Gamesys, Ltd. Systems and methods for determining and outputting outcomes for an event instance of a game
US9811982B2 (en) * 2012-11-20 2017-11-07 Ainsworth Game Technology Limited Electronic gaming machine and gaming method
US10410476B2 (en) 2014-10-29 2019-09-10 King Show Games, Inc. Gaming device utilizing multiple symbol replacement
AU2016228227A1 (en) * 2015-09-25 2017-04-13 Aristocrat Technologies Australia Pty Limited Gaming system and a method of gaming

Family Cites Families (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20020045474A1 (en) * 2000-08-29 2002-04-18 Anthony Singer Method and apparatus for operating a gaming device
US6652378B2 (en) * 2001-06-01 2003-11-25 Igt Gaming machines and systems offering simultaneous play of multiple games and methods of gaming
US6832957B2 (en) * 2001-09-26 2004-12-21 Igt Gaming device having multiple identical sets of simultaneously activated reels
AU2002950716A0 (en) * 2002-08-12 2002-09-12 Aristocrat Technologies Australia Pty Ltd A gaming machine with bonus feature

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US20100173694A1 (en) 2010-07-08
AU2019226286A1 (en) 2019-09-26
AU2009200082A1 (en) 2010-07-22
AU2015238833A1 (en) 2015-10-29

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