AU2012100981A4 - Gaming Apparatus and Method having a Game with a Variable Reel Feature Game - Google Patents

Gaming Apparatus and Method having a Game with a Variable Reel Feature Game Download PDF

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Publication number
AU2012100981A4
AU2012100981A4 AU2012100981A AU2012100981A AU2012100981A4 AU 2012100981 A4 AU2012100981 A4 AU 2012100981A4 AU 2012100981 A AU2012100981 A AU 2012100981A AU 2012100981 A AU2012100981 A AU 2012100981A AU 2012100981 A4 AU2012100981 A4 AU 2012100981A4
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game
symbol
reel
symbols
player
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AU2012100981B4 (en
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Edgar Pau
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Aristocrat Technologies Australia Pty Ltd
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Aristocrat Technologies Australia Pty Ltd
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Abstract

Abstract A gaming machine comprising an electronic display and a game controller arranged to depict a plurality of symbol 5 reels, each of which comprises a plurality of game symbols, wherein the symbol reels are used to represent a game outcome on the electronic display, enable a player to make a selection of at least one of a plurality of different wagers that can be placed on the game outcome, 10 the plurality of different wagers comprising at least: a first wager consisting of a first number of credits and a second wager consisting of a second number of credits, wherein the first number of credits is different to the second number of credits, use a first secondary reel in 15 conjunction with at least one of the symbol reels, subsequent to the player placing the first wager on the game outcome, and use a second secondary reel in conjunction with at least one of the symbol reels, subsequent to the player placing the second wager on the 20 game outcome, wherein the first secondary reel and the second secondary reel each comprise at least one special symbol, the first secondary reel and the second secondary reel being arranged to provide different probability attributes in relation to the at least one special symbol 25 appearing in the game outcome. 3475127_1 (GHMatters) P74634 AU 10 28/06/12

Description

AUSTRALIA Patents Act 1990 COMPLETE SPECIFICATION Innovation Patent Applicant: Aristocrat Technologies Australia Pty Limited Invention Title: Gaming Apparatus and Method having a Game with a Variable Reel Feature Game The following statement is a full description of this invention, including the best method for performing it known to me/us: - 2 GAMING APPARATUS AND METHOD HAVING A GAME WITH A VARIABLE REEL FEATURE GAME Related Application 5 This application is a divisional application of Australian Patent Application Number 2011226970, the disclosure of which is incorporated herein by reference. Field of the Invention 10 The present invention relates to gaming apparatus and methods of gaming. Background of the Invention With the increase of gambling at gaming venues has come is increased competition between gaming venues to obtain a larger share of the total gambling spend. Gaming venue operators have therefore continuously looked for new variations and types of games in order to attract both new and return customers to their venues. 20 In response to this need, suppliers of gaming devices and systems have attempted to provide the sought-after variety, while still developing games that comply with the relevant regulations in the jurisdiction of the gaming 25 venue operator. Suppliers of gaming devices are faced with restrictions on the types of games and gaming apparatus that are allowable, both in terms of the prevailing regulations and in terms of providing a return on investment to the gaming venue operators. 30 Summary of the Invention The invention provides a gaming machine comprising: an electronic display; and 35 a game controller arranged to: 3475127_1 (GHManers) P74634 AU 10 28/06/12 - 3 depict a plurality of symbol reels, each of which comprises a plurality of game symbols, wherein the symbol reels are used to represent a game outcome on the electronic display; 5 enable a player to make a selection of at least one of a plurality of different wagers that can be placed on the game outcome, the plurality of different wagers comprising at least: a first wager consisting of a first number of credits; and a second wager consisting of a 10 second number of credits, wherein the first number of credits is different to the second number of credits; use a first secondary reel in conjunction with at least one of the symbol reels, subsequent to the player placing the first wager on the game outcome; and is use a second secondary reel in conjunction with at least one of the symbol reels, subsequent to the player placing the second wager on the game outcome, wherein the first secondary reel and the second secondary reel each comprise at least one special symbol, 20 the first secondary reel and the second secondary reel being arranged to provide different probability attributes in relation to the at least one special symbol appearing in the game outcome. 25 In an embodiment, the first secondary reel and the second secondary reel comprise a different number of instances of the special symbol. In an embodiment, the first secondary reel and the second 30 secondary reel comprise different reel strip lengths. In an embodiment, the game controller is arranged to award the player an award subsequent to the special symbol appearing in the game outcome. 35 In an embodiment, the award is one of a plurality of different jackpot prizes. 3475127_1 (GhManers) P74634.AU. 10 28/06/12 -4 Brief description of the drawings Embodiments of the invention are described below with reference to the Figures, in which: 5 Figure 1 shows schematically a view of a gaming machine suitable for implementing the present invention; Figure 2 shows a block diagram of gaming apparatus 10 suitable for implementing the present invention; Figure 3 shows a block diagram of components of the memory of the gaming apparatus represented in Figure 2; 15 Figure 4 shows schematically a network gaming system suitable for implementing the present invention; Figure 5 is a flow diagram of a method of providing a game in which a number of specified symbols replace symbols on 20 a spinning reel displayed on a gaming apparatus; and Figure 6 shows an example of a winning outcome in the game of Figure 5. 25 Description of the invention The arrangements described herein relate to a game in which a number of symbols are replaced with specified symbols in order to vary the probability of a winning 30 outcome occurring in the game. Operating environment In Figure 1 of the accompanying drawings, one example of a 35 gaming machine suitable for implementing the present invention is generally referenced by arrow 10. 3475127_1 (GHMatters) P74634.AU.10 28/06/12 - 5 The gaming machine 10 includes a console 12 having a display 14 on which is displayed representations of a game 16 that can be played by a player. A mid-trim 20 of the gaming machine 10 houses a bank of buttons 22 for enabling 5 a player to play the game 16. The mid-trim 20 also houses a credit input mechanism 24 including a coin input chute 24A and a bill collector 24B. A top box 26 may carry artwork 28, including for example, pay tables and details of bonus awards and other information or images relating 10 to the game. Further artwork and/or information may be provided on the front panel 29 of the console 12. A coin tray 30 is mounted beneath the console 12 for cash payouts from the gaming machine 10. 15 The display 14 shown in Figure 1 is in the form of a video display unit, particularly a cathode ray tube screen device. Alternatively, the display 14 may be a liquid crystal display, plasma screen, any other suitable video display unit, or the visible portion of an 20 electromechanical device. The top box 26 may also include a display, for example a video display unit, which may be of the same type as the display 14, or a different type of display. 25 Figure 2 shows a block diagram of a gaming apparatus, generally referenced by arrow 100, suitable for implementing the present invention. The gaming apparatus 100 may, for example, operate as a standalone gaming machine of the type shown in Figure 1. However, the 30 gaming apparatus 100 may alternatively operate as a networked gaming machine, communicating with other network devices, such as one or more servers or other gaming machines. The gaming apparatus 100 may also have distributed hardware and software components that 35 communicate with each other directly or through a network. Accordingly, different reference numerals have been used in Figure 2 and Figure 1 for components that may be 3475127_I (GHMaters) P74634.AU 10 28106/12 -6 equivalent. The gaming apparatus 100 includes a game controller 101, which in the illustrated example includes a 5 microprocessor, microcontroller, programmable logic device or other computational device 102. Instructions and data to control operation of the computational device 102 are stored in a memory 103, which is in data communication with the computational device 102. Typically, the gaming 10 apparatus 100 will include both volatile and non-volatile memory and more than one of each type of memory, with such memories being collectively represented by the memory 103. The instructions to cause the game controller 101 to implement the present invention are stored in the memory 15 103. The gaming apparatus may include hardware meters 104 for the purposes of regulatory compliance and also include an input/output (I/0) interface 105 for communicating with 20 the peripheral devices of the gaming apparatus 100. The input/output interface 105 and/or the peripheral devices may be intelligent devices with their own memory for instructions and data. 25 In the example shown in Figure 2, the peripheral devices that communicate with the controller are one or more displays 106, user interfaces 107, a card and/or ticket reader 108, a printer 109, a bill acceptor and/or coin input mechanism 110 and a coin output mechanism 111. One 30 or more of the displays 106 may include a touch screen 106A, forming part of the user interface 107. Additional devices may be included as part of the gaming apparatus 100, or devices omitted as required for the specific implementation. 35 In addition, the gaming apparatus 100 may include a communications interface, for example a network card 112. 3475127_1 (GHManers) P74634 AU 10 28/0612 - 7 The network card, may for example, send status information, accounting information or other information to a central controller, server or database and receive data or commands from a the central controller, server or s database. The game controller 101 may also include a random number generator 113, which generates a series of random numbers that determine the outcome of a series of random game events played as part of a game on the gaming apparatus 100. As explained in more detail in relation to 10 Figure 4, the computational device 102 may include two or more controllers or processors, which may be local or remote from each other and the displays 106. Figure 3 shows an exemplary block diagram of the main 15 components of the memory 103. The RAM 103A typically temporarily holds program files for execution by the computational controller 102 and related data. The EPROM 103B may be a boot ROM device and/or may contain some system or game related code. The mass storage device 103C 20 is typically used to store game programs, the integrity of which may be verified and/or authenticated by the computational device 102 using protected code from the EPROM 103B or elsewhere. 25 Figure 4 shows a gaming system 200. The gaming system 200 includes a network 201, which for example may be an Ethernet network. Gaming devices 202, shown arranged in three banks 203 of two gaming devices 202 in Figure 4, are connected to the network 201. The gaming devices 202 may 30 be gaming machines 10, as shown in Figure 1, or form part or all of another gaming apparatus 100. Single gaming device 202 and banks 203 containing three or more gaming devices 202 may also be connected to the network 201. 35 One or more displays 204 may also be connected to the network 201. The displays 204 may, for example, be associated with a bank 203 of gaming devices. The 3475127_ (GHManctrs)P74634.AU0 28I06/12 - 8 displays 204 may be used to display representations associated with game play on the gaming devices 202, and/or used to display other representations, for example promotional or informational material. 5 Servers may also be connected to the network 201. For example, a game server 205 may generate game outcomes for games played on the gaming devices 202, a database management server 206 may manage the storage of game 10 programs and associated data for downloading or access by the gaming devices 202 in a database 206A, and a jackpot server 207 may control one or more jackpots associated with the gaming devices 202. 15 Further servers may be provided to assist in the administration of the gaming system 200, including for example a gaming floor management server 208, and a licensing server 209 to monitor the use of licenses to particular games. An administrator terminal 201 is 20 provided to allow an administrator to run the network 201 and the devices connected to the network. The gaming system 200 may communicate through a firewall 211 with other gaming systems, other local networks, for 25 example a corporate network, and/or a wide area network such as the internet. Fixed prize games 30 In some types of game played in the operating environment described above, a prize may be offered to a player that is independent of the amount wagered by the player. For example, a feature game may be offered in which the prize is a car. In this example the prize has a fixed value 35 that clearly does not vary with the player's bet. Another example of a prize that is substantially 3475127_ I (GHMatters)P74634.AU.10 28106/12 - 9 independent of the amount bet is a progressive prize that accumulates until won by a player. In this case the quantum of the prize may vary with time. However, a winning player is awarded the prize regardless of the 5 amount he or she has wagered. The value of the jackpot generally increases for every game played, and thus the prize may not be entirely independent of the amount wagered. Multiple machines may be linked together to form a large progressive jackpot. Accordingly the percentage io change in the jackpot due to any individual wager may be very small. For convenience, the present specification uses the term 'fixed prize' to refer to a prize having a quantum that 15 cannot be multiplied dependent on the amount wagered by a player. Description of method 20 Described herein is a game having a fixed prize, wherein the probability of a player winning the fixed prize is varied dependent on an amount wagered by the player. In one embodiment the described method is used in a 25 spinning reel game. However, the method may also be used in other games, for example keno, bingo and poker. In these games, symbols are displayed dependent on a random input, for example from random number generator 113. A player becomes entitled to a prize when a specified 30 combination of symbols is displayed. In the preferred embodiment the probability of a specified combination of symbols occurring is altered as a function of to the number of credits wagered per game. For example 35 in the spinning reel game, the probability is altered by adding specified symbols to the reels. 3475127_1 (GHMatters) P74634.AU. 10 28/06/12 - 10 In a spinning reel game a number of spinning reels are displayed on a gaming apparatus. Traditionally physical reels were used, but increasingly the spinning reels are graphic objects defined in software and rendered to 5 displays 106. Each of the reels has a defined strip length that determines the number of symbols that are present on the reel. For example, a reel may have a strip length of thirty symbols. 10 In a game play, the reels are spun and come to rest at a randomly selected position. Where the reels are defined in the software, the reels are not physically spun, but graphic objects are animated to give the appearance of spinning reels. The displays 106 show a predefined number 15 of symbols from each reel. In one configuration there are five reels and three symbols are displayed from each reel. Thus, after a game play, a 5x3 array of symbols is displayed. 20 The player may bet credits on some or all of a number of defined 'lines' traversing the displayed array of symbols. A line may be a row of the array. Other lines may be defined such as a line consisting of symbols from alternate rows, eg [(1,1) (2,2) (1,3) (2,4) (1,5)] where 25 the first number of each pair defines a displayed row and the second number defines a reel. The player may select how many multiples k of credit units to wager on each pay line. 30 A prize is paid if a specified combination of symbols occurs on a line for which the player has placed a bet. The probability of a specified combination occurring is varied by adding specified symbols to one or more of the reels. When a specified symbol is added, the reel strip 35 length does not change. Instead, a specified symbol replaces the symbol previously present on the reel. 3475127 1 (GHMaters) P74634 AU.10 28/06/12 - 11 As the player bets more credit units per line, controlling software running for example on computational device 102 changes one or more of the reel strips to increase the number of specified symbols on the reel. The number of s symbols replaced on reel strips is a function of the number of credit units wagered per line. The specified symbols may be all the same symbol, such as a wild symbol, or a plurality of specified symbols, such as a wild symbol, a double pay symbol and a triple pay symbol. 10 In a software implementation, the spinning reels are defined by data structures that define the set of symbols on each reel and the position of the symbols on the reel. The controlling software changes the data in the data is structure to replace symbols on the reels with specified symbols. In an alternative mechanical embodiment, the symbols may be added by using one or more overlay reels which are 20 transparent in positions where no symbol is to be replaced and bear the specified symbol in a position where the regular reel symbol is to be replaced. The overlay reel having the required number of replacement symbols is selected an overlaid on the regular reel such that it 25 spins in concert with the regular reel. Thus the displayed outcome can show regular and overlay reel symbols. Various types of symbols may be used as a specified 30 symbol. The specified symbol may, for example be a wild symbol that stands in for a range of other symbols. Alternatively the specified symbol can be a double or multiplying symbol. In another embodiment the specified symbol can be a regular symbol which is included in the 35 base set that can contribute to one or more predetermined prize winning symbol combinations. 3475127_1 (GHMatters) P74634 AU.O 28/06/12 - 12 There may be several specified symbols such as multiple, function and wild symbols. For example, a first wild symbol may substitute for a first picture on the reels and a second wild may substitute for a second picture. The s quantity of both the first and second wilds may be increased on the reels dependent on the player's wager. If the specified symbol acts as a wild symbol, the specified symbol may substitute for any other symbol 10 specified in the rules of the game to form a winning combination. A wild symbol can also contribute to more than one winning symbol combination. Where symbol combinations appear on different lines, a single wild symbol may take on a different character in each winning 15 combination. For example a wild may substitute for a dog in a horizontal line of three dogs for one combination and the same wild substitute for a cat in a diagonal line of three cats for another winning combination. Increasing the number of wild symbols on a reel enables the chance of 20 a winning combination to vary in proportion to the bet. For example, if 1 credit buys 1 chance of winning the combination, then 10 credits may buy 10 chances of winning the same combination. 25 A wild symbol may be substituted for other symbols on one or more reels. The replaced symbols or replacement symbol positions may be predetermined or selected based on the game rules. Where the replacement symbol positions or symbols are selected, these may be selected when the wager 30 is placed based on the output of a random number generator or game rules. The rules of the game, including the function of the specified symbol, may be displayed on the gaming device, 35 for example on displays 106. The displayed rules explain to the player that increasing the bet increases the occurrence of the specified symbols. The player is thus 3475127_1 (GHMatters) P74634.AU. 10 28/6/12 - 13 aware that the specified symbol contributes to a win. Figure 5 illustrates a method 500 for providing the game on a gaming machine 10, gaming apparatus 100 or gaming 5 system 200. The game may be a base game or a feature game offered in the course of a base game. An event in the base game may trigger a feature game, which may include one or more free games. 10 In an initial step 502 the fixed prize is defined. The fixed prize may, for example, be a car or a progressive prize that accumulates over time until the prize is won. The prize may be associated with a particular gaming device, or it may be associated with a gaming system 200. 15 Information about a progressive prize may, for example, be displayed on display 204. More than one prize may be offered. For example, the game may involve three different jackpots each associated with a different combination of symbols, and the specified symbol may 20 contribute to all combinations by standing in for a different symbol in each combination. In step 504 the player places a wager using, for example, the coin or bill acceptor 110. Then, in step 506 25 controlling software running, for example on computational device 102 replaces a number of symbols on one or more reels with specified symbols. The number of specified symbols added is dependent on the wager placed by the player. If the game is a free game offered as part of a 30 feature game, the number of specified symbols may be added dependent on a wager placed by the player in the base game. The number of symbols added may also be dependent on the 35 number of specified symbols included in a base set of symbols. For example a base set may include one specified symbol and this may be the number of specified symbols to 3475127_1 (GHMatters) P74634.AU.10 28/06/12 - 14 include in the set for the game play where a minimum wager is placed. If more than the minimum wager is placed then the appropriate number of specified symbols, determined based on the wager, will be added to the base set by s replacing symbols in the set to provide the set for game play including the appropriate number of specified symbols. In step 508 the controlling software plays a game and io determines an outcome that depends on one or more random events using, for example, random numbers from random number generator 113. The outcome of the game is represented as a group of graphic objects rendered, for example, to displays 106. 15 In step 510 the controlling software checks the game outcome for winning combinations of symbols. If a winning combination has occurred according to the rules of the game, a prize is awarded to the player. The winning 20 combination may include one or more specified symbols. The specified symbol may be a copy of a symbol included in a regular reel set. For example a regular reel set may include a single wild symbol and replacing symbols adds 25 further wild symbols to the reel to increase the chances. of a prize winning combination occurring. Example 30 In one example, the player plays a spinning reel game having 5 reels each revealing 3 symbols in the display window when the reels stop spinning. The player may bet on up to 20 lines and may choose to bet 1, 2, 3, 5 or 10 credits per line. 35 The game has three jackpot symbols, namely a frog, an elephant and a dog. In addition, the game has a wild 3475127 I (GHMatters) P74634.AU.10 28/06/12 - 15 symbol. If 4 frogs plus a wild symbol appear on a payline, a major jackpot is won. If 4 elephants plus a wild symbol appear on a payline, a minor jackpot is won. If 4 dogs plus a wild symbol appear on a payline, a mini s jackpot is won. It should be appreciated therefore that a wild symbol may complete a combination of frogs, dogs or elephants depending on the neighbouring symbols on the payline. 10 If the player is only playing 1 credit per line, the centre reel includes only 1 wild symbol. If the player is playing 2 credits per line, the number of wild symbols on the centre reel increase to 2. If the player plays 3, 5 or 10 credits per line, the number of wild symbols on the 15 centre reel increase to 3, 5 or 10 respectively. The strip length of the centre reel remains constant. The number of jackpot symbols (i.e. frog, elephant and dog) on reels 1, 2, 4 and 5 remains constant. The chance of spinning up one of the jackpot combinations thus increases 20 in proportion to the credits bet per line. Figure 6 shows an example of a winning combination. The array of symbols 600 displayed when the five reels have come to a halt includes a winning combination on the first 25 row 602. The combination of 4 FROGS and a WILD wins the player the major jackpot. While the foregoing description has been provided by way of example of the preferred embodiments of the present 30 invention as presently contemplated, which utilise gaming apparatus and machines, those skilled in the relevant arts will appreciate that the present invention also may have application to internet gaming and/or have application to gaming over a telecommunications network, where handsets 35 are used to display game outcomes and receive player inputs. The described arrangements broadly relate to methods for varying the probability of winning a prize by 3475127_1 (GHMatters) P74634.AU.10 28/06112 - 16 replacing a number of symbols with specified symbols that contribute to one or more winning combinations. Where in the foregoing description reference has been made 5 to integers having known equivalents, then those equivalents are hereby incorporated herein as if individually set forth. Those skilled in the relevant arts will appreciate that 10 modifications and additions to the embodiments of the present invention may be made without departing from the scope of the present invention. It will be understood that the invention disclosed and is defined in this specification extends to all alternative combinations of two or more of the individual features mentioned or evident from the text or drawings. All of these different combinations constitute various alternative aspects of the invention. 20 It will also be understood that the term "comprises" (or its grammatical variants) as used in this specification is equivalent to the term "includes" and should not be taken as excluding the presence of other elements or features. 25 3475127 _ (GHMatters) P74634 AU.10 28/06112

Claims (5)

1. A gaming machine comprising: an electronic display; and 5 a game controller arranged to: depict a plurality of symbol reels, each of which comprises a plurality of game symbols, wherein the symbol reels are used to represent a game outcome on the electronic display; 10 enable a player to make a selection of at least one of a plurality of different wagers that can be placed on the game outcome, the plurality of different wagers comprising at least: a first wager consisting of a first number of credits; and a second wager consisting of a 15 second number of credits, wherein the first number of credits is different to the second number of credits; use a first secondary reel in conjunction with at least one of the symbol reels, subsequent to the player placing the first wager on the game outcome; and 20 use a second secondary reel in conjunction with at least one of the symbol reels, subsequent to the player placing the second wager on the game outcome, wherein the first secondary reel and the second secondary reel each comprise at least one special symbol, 25 the first secondary reel and the second secondary reel being arranged to provide different probability attributes in relation to the at least one special symbol appearing in the game outcome. 30
2. The gaming machine as claimed in claim 1, wherein the first secondary reel and the second secondary reel comprise a different number of instances of the special symbol. 35
3. The gaming machine as claimed in claim 1 or 2, wherein the first secondary reel and the second secondary reel comprise different reel strip lengths. 3475127_1 (GHMatters) P74634.AU.10 28/06112 - 18
4. The gaming machine as claimed in any one of the preceding claims, wherein the game controller is arranged to award the player an award subsequent to the special 5 symbol appearing in the game outcome.
5. The gaming machine as claimed in claim 4, wherein the award is one of a plurality of different jackpot prizes. 3475127_ 1 (GHMatters) P74634.AU.10 2&06/12
AU2012100981A 2006-11-13 2012-06-28 Gaming Apparatus and Method having a Game with a Variable Reel Feature Game Expired AU2012100981B4 (en)

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