AU2002225351A1 - Content providing system and method, and relay device - Google Patents

Content providing system and method, and relay device

Info

Publication number
AU2002225351A1
AU2002225351A1 AU2002225351A AU2535102A AU2002225351A1 AU 2002225351 A1 AU2002225351 A1 AU 2002225351A1 AU 2002225351 A AU2002225351 A AU 2002225351A AU 2535102 A AU2535102 A AU 2535102A AU 2002225351 A1 AU2002225351 A1 AU 2002225351A1
Authority
AU
Australia
Prior art keywords
relay device
providing system
content providing
content
relay
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
Application number
AU2002225351A
Inventor
Toru Morita
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Sony Interactive Entertainment Inc
Original Assignee
Sony Computer Entertainment Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Sony Computer Entertainment Inc filed Critical Sony Computer Entertainment Inc
Publication of AU2002225351A1 publication Critical patent/AU2002225351A1/en
Abandoned legal-status Critical Current

Links

Classifications

    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04WWIRELESS COMMUNICATION NETWORKS
    • H04W4/00Services specially adapted for wireless communication networks; Facilities therefor
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/77Game security or game management aspects involving data related to game devices or game servers, e.g. configuration data, software version or amount of memory
    • A63F13/12
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • A63F13/332Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using wireless networks, e.g. cellular phone networks
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/49Saving the game status; Pausing or ending the game
    • A63F13/493Resuming a game, e.g. after pausing, malfunction or power failure
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Systems or methods specially adapted for specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L61/00Network arrangements, protocols or services for addressing or naming
    • H04L61/45Network directories; Name-to-address mapping
    • H04L61/4557Directories for hybrid networks, e.g. including telephone numbers
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/50Network services
    • H04L67/56Provisioning of proxy services
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/50Network services
    • H04L67/56Provisioning of proxy services
    • H04L67/59Providing operational support to end devices by off-loading in the network or by emulation, e.g. when they are unavailable
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L9/00Cryptographic mechanisms or cryptographic arrangements for secret or secure communications; Network security protocols
    • H04L9/40Network security protocols
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • A63F13/335Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/401Secure communication, e.g. using encryption or authentication
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/406Transmission via wireless network, e.g. pager or GSM
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/407Data transfer via internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/53Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
    • A63F2300/532Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing using secure communication, e.g. by encryption, authentication
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/63Methods for processing data by generating or executing the game program for controlling the execution of the game in time
    • A63F2300/636Methods for processing data by generating or executing the game program for controlling the execution of the game in time involving process of starting or resuming a game
AU2002225351A 2000-12-21 2001-12-21 Content providing system and method, and relay device Abandoned AU2002225351A1 (en)

Applications Claiming Priority (5)

Application Number Priority Date Filing Date Title
JP2000388810 2000-12-21
JP2000-388810 2000-12-21
JP2001388337A JP3585884B2 (en) 2000-12-21 2001-12-20 Content providing system and method, relay device, program executed by the relay device, and recording medium recording the program
JP2001-388337 2001-12-20
PCT/JP2001/011268 WO2002051117A1 (en) 2000-12-21 2001-12-21 Content providing system and method, and relay device

Publications (1)

Publication Number Publication Date
AU2002225351A1 true AU2002225351A1 (en) 2002-07-01

Family

ID=26606272

Family Applications (1)

Application Number Title Priority Date Filing Date
AU2002225351A Abandoned AU2002225351A1 (en) 2000-12-21 2001-12-21 Content providing system and method, and relay device

Country Status (8)

Country Link
US (1) US7702807B2 (en)
EP (1) EP1345401A4 (en)
JP (1) JP3585884B2 (en)
KR (1) KR100894004B1 (en)
CN (1) CN1483276B (en)
AU (1) AU2002225351A1 (en)
TW (1) TW561378B (en)
WO (1) WO2002051117A1 (en)

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JP3895729B2 (en) * 2002-03-29 2007-03-22 株式会社エヌ・ティ・ティ・ドコモ COMMUNICATION CONTROL METHOD, RELAY DEVICE, AND ACCOUNT MANAGEMENT DEVICE
EP1408391A1 (en) * 2002-10-11 2004-04-14 Telefonaktiebolaget LM Ericsson (publ) Method of associating authentication information of a trusted device to an identifier of a non-trusted device
US8123616B2 (en) 2003-03-25 2012-02-28 Igt Methods and apparatus for limiting access to games using biometric data
US7828652B2 (en) * 2004-02-12 2010-11-09 Igt Player verification method and system for remote gaming terminals
US7403743B2 (en) * 2004-12-31 2008-07-22 Sony Ericsson Mobile Communications Ab System and method to unlock hidden multimedia content
KR101280970B1 (en) * 2006-03-21 2013-07-02 에스케이텔레콤 주식회사 Media information providing service method for mobile communication network
US7590596B2 (en) * 2006-04-12 2009-09-15 Nokia Corporation Charging system and method for handling services within this system and entities thereof
JP5045983B2 (en) * 2006-06-30 2012-10-10 ソニー株式会社 Information processing apparatus, information processing method, and program
US20080300982A1 (en) * 2007-05-31 2008-12-04 Friendlyfavor, Inc. Method for enabling the exchange of online favors
JP2010009554A (en) * 2008-06-30 2010-01-14 Toshiba Corp Mobile terminal
JP4976470B2 (en) * 2009-09-09 2012-07-18 株式会社エヌ・ティ・ティ・ドコモ Authentication server, authentication system, and authentication method
US9621620B2 (en) * 2012-09-14 2017-04-11 Electronics And Telecommunications Research Institute Apparatus and method for providing content with a distributed architecture, and system for providing content with the said apparatus
US10404649B2 (en) 2016-09-30 2019-09-03 DISH Technologies L.L.C. Content delivery optimization using adaptive and dynamic DNS
CA3182235A1 (en) * 2020-07-02 2022-01-06 Gregory T. Kavounas Online service platform (osp) generating and transmitting on behalf of primary entity to third party proposal of the primary entity while maintaining the primary entity anonymous
CN115212580B (en) * 2022-09-21 2022-11-25 深圳市人马互动科技有限公司 Method and related device for updating game data based on telephone interaction

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JPH04127762A (en) 1990-09-19 1992-04-28 Fujitsu Ltd Terminal equipment for communication
US7690043B2 (en) * 1994-12-19 2010-03-30 Legal Igaming, Inc. System and method for connecting gaming devices to a network for remote play
US6264560B1 (en) * 1996-01-19 2001-07-24 Sheldon F. Goldberg Method and system for playing games on a network
FI105135B (en) * 1997-04-30 2000-06-15 Nokia Mobile Phones Ltd A system and method for transmitting a call and a mobile station
JPH10322445A (en) 1997-05-21 1998-12-04 Matsushita Electric Ind Co Ltd Internet telephone system and access point device
JP3324735B2 (en) 1997-07-15 2002-09-17 コナミ株式会社 Game system and computer-readable recording medium on which game program is recorded
JP3889510B2 (en) * 1998-05-21 2007-03-07 アルパイン株式会社 In-vehicle device control system
GB2350520B (en) 1999-02-10 2003-08-06 Celestica Ltd Communications protocol
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US6709330B1 (en) * 1999-08-20 2004-03-23 Ameritrade Holding Corporation Stock simulation engine for an options trading game
US6554707B1 (en) * 1999-09-24 2003-04-29 Nokia Corporation Interactive voice, wireless game system using predictive command input
JP2001144749A (en) 1999-11-11 2001-05-25 Nippon Telegraph & Telephone West Corp Method and system for specifying user concerned and recording medium with user specifying program recorded thereon in network
US7376729B2 (en) * 2000-03-23 2008-05-20 Freebit Co., Ltd. System for internet connections, method for calculating connection fees for network connection services, billing system for network connection services, and system for network connection management
US6694133B1 (en) * 2000-05-30 2004-02-17 Bandai Co., Ltd. Image providing system and method
KR100363222B1 (en) 2000-06-15 2002-11-30 이세민 Method for game between wireless terminal's by using bluetooth chip
US6829654B1 (en) * 2000-06-23 2004-12-07 Cloudshield Technologies, Inc. Apparatus and method for virtual edge placement of web sites
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JP2002064649A (en) 2000-08-16 2002-02-28 Soft Ryutsu Kk Transmission source telephone number-reporting method and system, transmission source terminal id-reporting method and system, and method for monitoring frequency for accessing web site
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Also Published As

Publication number Publication date
EP1345401A4 (en) 2006-05-03
JP3585884B2 (en) 2004-11-04
EP1345401A1 (en) 2003-09-17
US20020116456A1 (en) 2002-08-22
CN1483276A (en) 2004-03-17
KR20030079929A (en) 2003-10-10
WO2002051117A1 (en) 2002-06-27
CN1483276B (en) 2010-05-26
JP2002305607A (en) 2002-10-18
TW561378B (en) 2003-11-11
KR100894004B1 (en) 2009-04-17
US7702807B2 (en) 2010-04-20

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