AU2002225351A1 - Content providing system and method, and relay device - Google Patents
Content providing system and method, and relay deviceInfo
- Publication number
- AU2002225351A1 AU2002225351A1 AU2002225351A AU2535102A AU2002225351A1 AU 2002225351 A1 AU2002225351 A1 AU 2002225351A1 AU 2002225351 A AU2002225351 A AU 2002225351A AU 2535102 A AU2535102 A AU 2535102A AU 2002225351 A1 AU2002225351 A1 AU 2002225351A1
- Authority
- AU
- Australia
- Prior art keywords
- relay device
- providing system
- content providing
- content
- relay
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Abandoned
Links
Classifications
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04W—WIRELESS COMMUNICATION NETWORKS
- H04W4/00—Services specially adapted for wireless communication networks; Facilities therefor
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/77—Game security or game management aspects involving data related to game devices or game servers, e.g. configuration data, software version or amount of memory
-
- A63F13/12—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/33—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
- A63F13/332—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using wireless networks, e.g. cellular phone networks
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/49—Saving the game status; Pausing or ending the game
- A63F13/493—Resuming a game, e.g. after pausing, malfunction or power failure
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Systems or methods specially adapted for specific business sectors, e.g. utilities or tourism
- G06Q50/10—Services
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L61/00—Network arrangements, protocols or services for addressing or naming
- H04L61/45—Network directories; Name-to-address mapping
- H04L61/4557—Directories for hybrid networks, e.g. including telephone numbers
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/50—Network services
- H04L67/56—Provisioning of proxy services
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/50—Network services
- H04L67/56—Provisioning of proxy services
- H04L67/59—Providing operational support to end devices by off-loading in the network or by emulation, e.g. when they are unavailable
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L9/00—Cryptographic mechanisms or cryptographic arrangements for secret or secure communications; Network security protocols
- H04L9/40—Network security protocols
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/33—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
- A63F13/335—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/401—Secure communication, e.g. using encryption or authentication
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/406—Transmission via wireless network, e.g. pager or GSM
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/407—Data transfer via internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/53—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
- A63F2300/532—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing using secure communication, e.g. by encryption, authentication
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/63—Methods for processing data by generating or executing the game program for controlling the execution of the game in time
- A63F2300/636—Methods for processing data by generating or executing the game program for controlling the execution of the game in time involving process of starting or resuming a game
Applications Claiming Priority (5)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2000388810 | 2000-12-21 | ||
JP2000-388810 | 2000-12-21 | ||
JP2001388337A JP3585884B2 (en) | 2000-12-21 | 2001-12-20 | Content providing system and method, relay device, program executed by the relay device, and recording medium recording the program |
JP2001-388337 | 2001-12-20 | ||
PCT/JP2001/011268 WO2002051117A1 (en) | 2000-12-21 | 2001-12-21 | Content providing system and method, and relay device |
Publications (1)
Publication Number | Publication Date |
---|---|
AU2002225351A1 true AU2002225351A1 (en) | 2002-07-01 |
Family
ID=26606272
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
AU2002225351A Abandoned AU2002225351A1 (en) | 2000-12-21 | 2001-12-21 | Content providing system and method, and relay device |
Country Status (8)
Country | Link |
---|---|
US (1) | US7702807B2 (en) |
EP (1) | EP1345401A4 (en) |
JP (1) | JP3585884B2 (en) |
KR (1) | KR100894004B1 (en) |
CN (1) | CN1483276B (en) |
AU (1) | AU2002225351A1 (en) |
TW (1) | TW561378B (en) |
WO (1) | WO2002051117A1 (en) |
Families Citing this family (15)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP3895729B2 (en) * | 2002-03-29 | 2007-03-22 | 株式会社エヌ・ティ・ティ・ドコモ | COMMUNICATION CONTROL METHOD, RELAY DEVICE, AND ACCOUNT MANAGEMENT DEVICE |
EP1408391A1 (en) * | 2002-10-11 | 2004-04-14 | Telefonaktiebolaget LM Ericsson (publ) | Method of associating authentication information of a trusted device to an identifier of a non-trusted device |
US8123616B2 (en) | 2003-03-25 | 2012-02-28 | Igt | Methods and apparatus for limiting access to games using biometric data |
US7828652B2 (en) * | 2004-02-12 | 2010-11-09 | Igt | Player verification method and system for remote gaming terminals |
US7403743B2 (en) * | 2004-12-31 | 2008-07-22 | Sony Ericsson Mobile Communications Ab | System and method to unlock hidden multimedia content |
KR101280970B1 (en) * | 2006-03-21 | 2013-07-02 | 에스케이텔레콤 주식회사 | Media information providing service method for mobile communication network |
US7590596B2 (en) * | 2006-04-12 | 2009-09-15 | Nokia Corporation | Charging system and method for handling services within this system and entities thereof |
JP5045983B2 (en) * | 2006-06-30 | 2012-10-10 | ソニー株式会社 | Information processing apparatus, information processing method, and program |
US20080300982A1 (en) * | 2007-05-31 | 2008-12-04 | Friendlyfavor, Inc. | Method for enabling the exchange of online favors |
JP2010009554A (en) * | 2008-06-30 | 2010-01-14 | Toshiba Corp | Mobile terminal |
JP4976470B2 (en) * | 2009-09-09 | 2012-07-18 | 株式会社エヌ・ティ・ティ・ドコモ | Authentication server, authentication system, and authentication method |
US9621620B2 (en) * | 2012-09-14 | 2017-04-11 | Electronics And Telecommunications Research Institute | Apparatus and method for providing content with a distributed architecture, and system for providing content with the said apparatus |
US10404649B2 (en) | 2016-09-30 | 2019-09-03 | DISH Technologies L.L.C. | Content delivery optimization using adaptive and dynamic DNS |
CA3182235A1 (en) * | 2020-07-02 | 2022-01-06 | Gregory T. Kavounas | Online service platform (osp) generating and transmitting on behalf of primary entity to third party proposal of the primary entity while maintaining the primary entity anonymous |
CN115212580B (en) * | 2022-09-21 | 2022-11-25 | 深圳市人马互动科技有限公司 | Method and related device for updating game data based on telephone interaction |
Family Cites Families (21)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPH04127762A (en) | 1990-09-19 | 1992-04-28 | Fujitsu Ltd | Terminal equipment for communication |
US7690043B2 (en) * | 1994-12-19 | 2010-03-30 | Legal Igaming, Inc. | System and method for connecting gaming devices to a network for remote play |
US6264560B1 (en) * | 1996-01-19 | 2001-07-24 | Sheldon F. Goldberg | Method and system for playing games on a network |
FI105135B (en) * | 1997-04-30 | 2000-06-15 | Nokia Mobile Phones Ltd | A system and method for transmitting a call and a mobile station |
JPH10322445A (en) | 1997-05-21 | 1998-12-04 | Matsushita Electric Ind Co Ltd | Internet telephone system and access point device |
JP3324735B2 (en) | 1997-07-15 | 2002-09-17 | コナミ株式会社 | Game system and computer-readable recording medium on which game program is recorded |
JP3889510B2 (en) * | 1998-05-21 | 2007-03-07 | アルパイン株式会社 | In-vehicle device control system |
GB2350520B (en) | 1999-02-10 | 2003-08-06 | Celestica Ltd | Communications protocol |
DE19911782A1 (en) | 1999-03-17 | 2000-09-28 | Deutsche Telekom Mobil | Procedure for using standardized banking services via mobile radio |
US6709330B1 (en) * | 1999-08-20 | 2004-03-23 | Ameritrade Holding Corporation | Stock simulation engine for an options trading game |
US6554707B1 (en) * | 1999-09-24 | 2003-04-29 | Nokia Corporation | Interactive voice, wireless game system using predictive command input |
JP2001144749A (en) | 1999-11-11 | 2001-05-25 | Nippon Telegraph & Telephone West Corp | Method and system for specifying user concerned and recording medium with user specifying program recorded thereon in network |
US7376729B2 (en) * | 2000-03-23 | 2008-05-20 | Freebit Co., Ltd. | System for internet connections, method for calculating connection fees for network connection services, billing system for network connection services, and system for network connection management |
US6694133B1 (en) * | 2000-05-30 | 2004-02-17 | Bandai Co., Ltd. | Image providing system and method |
KR100363222B1 (en) | 2000-06-15 | 2002-11-30 | 이세민 | Method for game between wireless terminal's by using bluetooth chip |
US6829654B1 (en) * | 2000-06-23 | 2004-12-07 | Cloudshield Technologies, Inc. | Apparatus and method for virtual edge placement of web sites |
WO2002005517A2 (en) * | 2000-07-10 | 2002-01-17 | Viven Ltd. | Broadcast content over cellular telephones |
JP2002064649A (en) | 2000-08-16 | 2002-02-28 | Soft Ryutsu Kk | Transmission source telephone number-reporting method and system, transmission source terminal id-reporting method and system, and method for monitoring frequency for accessing web site |
US20020147790A1 (en) * | 2000-09-29 | 2002-10-10 | Snow Andrew J. | System for presenting designated websites or content to specified users |
KR20020027807A (en) * | 2000-10-05 | 2002-04-15 | 이종석 | internet based telephone service method |
US7125336B2 (en) * | 2001-12-18 | 2006-10-24 | Nokia Corporation | Distributed game over a wireless telecommunications network |
-
2001
- 2001-12-20 US US10/027,561 patent/US7702807B2/en not_active Expired - Lifetime
- 2001-12-20 JP JP2001388337A patent/JP3585884B2/en not_active Expired - Fee Related
- 2001-12-21 TW TW090131840A patent/TW561378B/en not_active IP Right Cessation
- 2001-12-21 EP EP01994987A patent/EP1345401A4/en not_active Withdrawn
- 2001-12-21 WO PCT/JP2001/011268 patent/WO2002051117A1/en active Application Filing
- 2001-12-21 KR KR1020037007241A patent/KR100894004B1/en not_active IP Right Cessation
- 2001-12-21 AU AU2002225351A patent/AU2002225351A1/en not_active Abandoned
- 2001-12-21 CN CN018211828A patent/CN1483276B/en not_active Expired - Fee Related
Also Published As
Publication number | Publication date |
---|---|
EP1345401A4 (en) | 2006-05-03 |
JP3585884B2 (en) | 2004-11-04 |
EP1345401A1 (en) | 2003-09-17 |
US20020116456A1 (en) | 2002-08-22 |
CN1483276A (en) | 2004-03-17 |
KR20030079929A (en) | 2003-10-10 |
WO2002051117A1 (en) | 2002-06-27 |
CN1483276B (en) | 2010-05-26 |
JP2002305607A (en) | 2002-10-18 |
TW561378B (en) | 2003-11-11 |
KR100894004B1 (en) | 2009-04-17 |
US7702807B2 (en) | 2010-04-20 |
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