AU2002223296A1 - Modeling object interactions and facial expressions - Google Patents

Modeling object interactions and facial expressions

Info

Publication number
AU2002223296A1
AU2002223296A1 AU2002223296A AU2329602A AU2002223296A1 AU 2002223296 A1 AU2002223296 A1 AU 2002223296A1 AU 2002223296 A AU2002223296 A AU 2002223296A AU 2329602 A AU2329602 A AU 2329602A AU 2002223296 A1 AU2002223296 A1 AU 2002223296A1
Authority
AU
Australia
Prior art keywords
facial expressions
modeling object
object interactions
interactions
modeling
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
Application number
AU2002223296A
Inventor
Ding Huang
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority claimed from AUPR1696A external-priority patent/AUPR169600A0/en
Priority claimed from AUPR1890A external-priority patent/AUPR189000A0/en
Priority claimed from AUPR2332A external-priority patent/AUPR233200A0/en
Priority claimed from AUPR5599A external-priority patent/AUPR559901A0/en
Application filed by Individual filed Critical Individual
Publication of AU2002223296A1 publication Critical patent/AU2002223296A1/en
Abandoned legal-status Critical Current

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T13/00Animation
    • G06T13/203D [Three Dimensional] animation
    • G06T13/403D [Three Dimensional] animation of characters, e.g. humans, animals or virtual beings
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T17/00Three dimensional [3D] modelling, e.g. data description of 3D objects
    • G06T17/005Tree description, e.g. octree, quadtree
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T17/00Three dimensional [3D] modelling, e.g. data description of 3D objects
    • G06T17/10Constructive solid geometry [CSG] using solid primitives, e.g. cylinders, cubes
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating 3D models or images for computer graphics

Landscapes

  • Physics & Mathematics (AREA)
  • Engineering & Computer Science (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Computer Graphics (AREA)
  • Software Systems (AREA)
  • Geometry (AREA)
  • Computer Hardware Design (AREA)
  • General Engineering & Computer Science (AREA)
  • Processing Or Creating Images (AREA)
AU2002223296A 2000-11-27 2001-11-27 Modeling object interactions and facial expressions Abandoned AU2002223296A1 (en)

Applications Claiming Priority (11)

Application Number Priority Date Filing Date Title
AUPR1696 2000-11-27
AUPR1696A AUPR169600A0 (en) 2000-11-27 2000-11-27 Semi-automatic context-based skeletal tree generation and its application in animation and visualization
AUPR1890A AUPR189000A0 (en) 2000-12-04 2000-12-04 Semi-automatic content-based skeletal tree generation and its application in animation and visualization
AUPR1890 2000-12-04
AUPR2332A AUPR233200A0 (en) 2000-12-28 2000-12-28 Method for context-based skeletal tree generation and its application in modelling object interactions
AUPR2332 2000-12-28
AUPR5599 2001-06-08
AUPR5599A AUPR559901A0 (en) 2001-06-08 2001-06-08 Realistically modeling facial expressions using nurbs curves
AUPR759201 2001-09-11
AUPR7592 2001-09-11
PCT/AU2001/001539 WO2002043006A1 (en) 2000-11-27 2001-11-27 Modeling object interactions and facial expressions

Publications (1)

Publication Number Publication Date
AU2002223296A1 true AU2002223296A1 (en) 2002-06-03

Family

ID=27507499

Family Applications (1)

Application Number Title Priority Date Filing Date
AU2002223296A Abandoned AU2002223296A1 (en) 2000-11-27 2001-11-27 Modeling object interactions and facial expressions

Country Status (3)

Country Link
US (1) US8988419B2 (en)
AU (1) AU2002223296A1 (en)
WO (1) WO2002043006A1 (en)

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US7646383B1 (en) * 2004-05-28 2010-01-12 Autodesk, Inc. Methods and apparatuses to effect deformation of computer-generated three-dimensional surfaces
US7817817B2 (en) * 2004-09-10 2010-10-19 University Of Maryland Method for concealing data in curves of an image
US7554549B2 (en) * 2004-10-01 2009-06-30 Sony Corporation System and method for tracking facial muscle and eye motion for computer graphics animation
CA2553546A1 (en) * 2005-07-29 2007-01-29 Avid Technology, Inc. Three-dimensional animation of soft tissue of characters using controls associated with a surface mesh
US7496416B2 (en) * 2005-08-01 2009-02-24 Luxology, Llc Input/output curve editor
US8224025B2 (en) * 2005-12-23 2012-07-17 Sony Corporation Group tracking in motion capture
JP2009534774A (en) * 2006-04-24 2009-09-24 ソニー株式会社 Face animation created from acting
JP5109192B2 (en) * 2006-07-28 2012-12-26 ソニー株式会社 FACS (Facial Expression Coding System) Solution in Motion Capture
US8233712B2 (en) * 2006-07-28 2012-07-31 University Of New Brunswick Methods of segmenting a digital image
US7752311B2 (en) * 2007-03-02 2010-07-06 Cisco Technology, Inc. Gracefully changing a node in a distributed computing network
US8400455B2 (en) * 2008-01-11 2013-03-19 Sony Corporation Method and apparatus for efficient offset curve deformation from skeletal animation
US8300052B1 (en) * 2008-09-24 2012-10-30 Autodesk, Inc. Application of bevel curves to splines
US20120026168A1 (en) * 2009-04-03 2012-02-02 Koninklijke Philips Electronics N.V. System and method for interactive live-mesh segmentation
US8860731B1 (en) * 2009-12-21 2014-10-14 Lucasfilm Entertainment Company Ltd. Refining animation
US8531464B1 (en) * 2010-10-07 2013-09-10 Lucasfilm Entertainment Company Ltd. Simulating skin deformation relative to a muscle
KR101221198B1 (en) * 2011-01-06 2013-02-07 이화여자대학교 산학협력단 Method for collision detection on graphics processing units
US9082222B2 (en) * 2011-01-18 2015-07-14 Disney Enterprises, Inc. Physical face cloning
CN102184562B (en) * 2011-05-10 2015-02-04 深圳大学 Method and system for automatically constructing three-dimensional face animation model
US8803885B1 (en) * 2011-09-07 2014-08-12 Infragistics, Inc. Method for evaluating spline parameters for smooth curve sampling
EP2682878A1 (en) * 2012-07-04 2014-01-08 Software AG Method of processing relational queries in a database system and corresponding database system
US9965142B2 (en) 2012-11-29 2018-05-08 Microsoft Technology Licensing, Llc Direct manipulation user interface for smart objects
US9311755B2 (en) * 2012-11-29 2016-04-12 Microsoft Technology Licensing, Llc. Self-disclosing control points
US9804888B2 (en) * 2013-03-15 2017-10-31 Oracle International Corporation System and method for implementing constrained data-driven parallelism
US9626801B2 (en) 2013-12-31 2017-04-18 Daqri, Llc Visualization of physical characteristics in augmented reality
US9558592B2 (en) * 2013-12-31 2017-01-31 Daqri, Llc Visualization of physical interactions in augmented reality
US9361520B2 (en) * 2014-04-10 2016-06-07 Disney Enterprises, Inc. Method and system for tracking objects
US10274935B2 (en) 2016-01-15 2019-04-30 Honeywell Federal Manufacturing & Technologies, Llc System, method, and computer program for creating geometry-compliant lattice structures
JP6805422B2 (en) * 2016-03-08 2020-12-23 株式会社電通 Equipment, programs and information processing methods
CN106846361B (en) * 2016-12-16 2019-12-20 深圳大学 Target tracking method and device based on intuitive fuzzy random forest
CN107134009B (en) * 2016-12-27 2020-05-08 合肥阿巴赛信息科技有限公司 3D modeling method and system based on skeleton ball
US10102671B2 (en) * 2017-02-09 2018-10-16 Wisconsin Alumni Research Foundation Systems for generalizing non-uniform rational B-spline and application of systems
KR101896845B1 (en) * 2017-03-15 2018-09-10 경북대학교 산학협력단 System for processing motion
KR20200089826A (en) 2019-01-18 2020-07-28 (주)모션테크놀로지 Method and system for motion capture
US10970925B2 (en) * 2019-01-31 2021-04-06 Biggie Inc. Method for creating a curved covering from flat material
CN110427653B (en) * 2019-07-08 2023-01-24 中国建筑第八工程局有限公司 BIM-based parameterized collision detection and correction method

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US5818452A (en) * 1995-08-07 1998-10-06 Silicon Graphics Incorporated System and method for deforming objects using delta free-form deformation
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US5892691A (en) * 1996-10-28 1999-04-06 Reel/Frame 8218/0138 Pacific Data Images, Inc. Method, apparatus, and software product for generating weighted deformations for geometric models
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US6031539A (en) * 1997-03-10 2000-02-29 Digital Equipment Corporation Facial image method and apparatus for semi-automatically mapping a face on to a wireframe topology
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US6049341A (en) * 1997-10-20 2000-04-11 Microsoft Corporation Edge cycle collision detection in graphics environment
US6067096A (en) * 1998-03-04 2000-05-23 Nagle; John Method and system for generating realistic collisions in graphical simulations
US6714661B2 (en) * 1998-11-06 2004-03-30 Nevengineering, Inc. Method and system for customizing facial feature tracking using precise landmark finding on a neutral face image
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US6731287B1 (en) * 2000-10-12 2004-05-04 Momentum Bilgisayar, Yazilim, Danismanlik, Ticaret A.S. Method for animating a 3-D model of a face

Also Published As

Publication number Publication date
WO2002043006A1 (en) 2002-05-30
US20040095352A1 (en) 2004-05-20
US8988419B2 (en) 2015-03-24

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Owner name: J.W. NOMINEES INTERNATIONAL PTY. LIMITED

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