AU2001228894A1 - The speech recognition(setting) of on-line-network-game - Google Patents

The speech recognition(setting) of on-line-network-game

Info

Publication number
AU2001228894A1
AU2001228894A1 AU2001228894A AU2889401A AU2001228894A1 AU 2001228894 A1 AU2001228894 A1 AU 2001228894A1 AU 2001228894 A AU2001228894 A AU 2001228894A AU 2889401 A AU2889401 A AU 2889401A AU 2001228894 A1 AU2001228894 A1 AU 2001228894A1
Authority
AU
Australia
Prior art keywords
game
network
setting
line
speech recognition
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
Application number
AU2001228894A
Inventor
Woo Hyub Jung
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Publication of AU2001228894A1 publication Critical patent/AU2001228894A1/en
Abandoned legal-status Critical Current

Links

Classifications

    • A63F13/12
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • A63F13/424Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving acoustic input signals, e.g. by using the results of pitch or rhythm extraction or voice recognition
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10LSPEECH ANALYSIS TECHNIQUES OR SPEECH SYNTHESIS; SPEECH RECOGNITION; SPEECH OR VOICE PROCESSING TECHNIQUES; SPEECH OR AUDIO CODING OR DECODING
    • G10L15/00Speech recognition
    • G10L15/26Speech to text systems
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1081Input via voice recognition
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/807Role playing or strategy games
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/16Sound input; Sound output

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • Acoustics & Sound (AREA)
  • Audiology, Speech & Language Pathology (AREA)
  • Health & Medical Sciences (AREA)
  • Theoretical Computer Science (AREA)
  • Computational Linguistics (AREA)
  • General Health & Medical Sciences (AREA)
  • General Engineering & Computer Science (AREA)
  • General Physics & Mathematics (AREA)
  • Input From Keyboards Or The Like (AREA)
AU2001228894A 2000-01-19 2001-01-18 The speech recognition(setting) of on-line-network-game Abandoned AU2001228894A1 (en)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
KR002509 2000-01-19
KR1020000002509A KR20010073718A (en) 2000-01-19 2000-01-19 Voice recognition operation (regulation operation) of network game
PCT/KR2001/000077 WO2001053927A1 (en) 2000-01-19 2001-01-18 The speech recognition(setting) of on-line-network-game

Publications (1)

Publication Number Publication Date
AU2001228894A1 true AU2001228894A1 (en) 2001-07-31

Family

ID=19639809

Family Applications (1)

Application Number Title Priority Date Filing Date
AU2001228894A Abandoned AU2001228894A1 (en) 2000-01-19 2001-01-18 The speech recognition(setting) of on-line-network-game

Country Status (3)

Country Link
KR (1) KR20010073718A (en)
AU (1) AU2001228894A1 (en)
WO (1) WO2001053927A1 (en)

Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US8734226B2 (en) 2001-12-12 2014-05-27 Bgc Partners, Inc. Systems and methods for assisting in game play and wagering
US7452273B2 (en) 2001-12-12 2008-11-18 Cantor Index, Llc Method and apparatus for providing advice regarding gaming strategies

Family Cites Families (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4704696A (en) * 1984-01-26 1987-11-03 Texas Instruments Incorporated Method and apparatus for voice control of a computer
US6471420B1 (en) * 1994-05-13 2002-10-29 Matsushita Electric Industrial Co., Ltd. Voice selection apparatus voice response apparatus, and game apparatus using word tables from which selected words are output as voice selections
KR0140814B1 (en) * 1994-12-16 1998-07-01 양승택 Information Communication Service Menu Voice Control Method
EP0850673B1 (en) * 1996-07-11 2003-10-01 Sega Enterprises, Ltd. Game input device and game input method with voice recognition
KR19980076309A (en) * 1997-04-09 1998-11-16 유영욱 Speech recognition method and device
KR19990068383A (en) * 1999-05-11 1999-09-06 김상형 Multiply game equipment and method

Also Published As

Publication number Publication date
WO2001053927A1 (en) 2001-07-26
KR20010073718A (en) 2001-08-01

Similar Documents

Publication Publication Date Title
AU1149501A (en) Speech recognition
AU2001291307A1 (en) Structured speech recognition
AU2001275319A1 (en) Load-adjusted speech recognition
AU2001277185A1 (en) Lighting control using speech recognition
AU3165000A (en) Client-server speech recognition
AU2002236034A1 (en) Spoken language interface
AU2002237264A1 (en) Speech bandwidth extension
AU2003295682A1 (en) Multilingual speech recognition
AU2001289002A1 (en) Voice integrated voip system
AU2001267602A1 (en) Speech coding
AU5647899A (en) Speech recognizer
AU1157401A (en) Speech recognition
AU2002219900A1 (en) Minimal identification of features
AU2001243642A1 (en) Transcription factors
AU2002230740A1 (en) Distributed speech recognition system
AU2001228894A1 (en) The speech recognition(setting) of on-line-network-game
AU2458201A (en) Spf1-related transcription factors
AU2001228895A1 (en) The speech recognition (setting) of on-line-game (mud and mug-game)
AU3381299A (en) Multiple stage speech recognizer
AU4418100A (en) Speech recognition
AU2002253313A1 (en) Speech recognition
AU2002338471A1 (en) Speech recognition system
AU3913801A (en) Speech recognition method
AU2002363135A1 (en) Distributed speech recognition system
AU1049601A (en) Small vocabulary speaker dependent speech recognition