ATE393439T1 - Grafik-pipeline zur wiedergabe von grafiken - Google Patents

Grafik-pipeline zur wiedergabe von grafiken

Info

Publication number
ATE393439T1
ATE393439T1 AT05731766T AT05731766T ATE393439T1 AT E393439 T1 ATE393439 T1 AT E393439T1 AT 05731766 T AT05731766 T AT 05731766T AT 05731766 T AT05731766 T AT 05731766T AT E393439 T1 ATE393439 T1 AT E393439T1
Authority
AT
Austria
Prior art keywords
texture
texels
graphics
input
output
Prior art date
Application number
AT05731766T
Other languages
English (en)
Inventor
Bart Barenbrug
Original Assignee
Nxp Bv
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Family has litigation
First worldwide family litigation filed litigation Critical https://patents.darts-ip.com/?family=34966273&utm_source=google_patent&utm_medium=platform_link&utm_campaign=public_patent_search&patent=ATE393439(T1) "Global patent litigation dataset” by Darts-ip is licensed under a Creative Commons Attribution 4.0 International License.
Application filed by Nxp Bv filed Critical Nxp Bv
Application granted granted Critical
Publication of ATE393439T1 publication Critical patent/ATE393439T1/de

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/10Geometric effects
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/04Texture mapping
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T1/00General purpose image data processing
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T1/00General purpose image data processing
    • G06T1/20Processor architectures; Processor configuration, e.g. pipelining

Landscapes

  • Engineering & Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Computer Graphics (AREA)
  • Geometry (AREA)
  • Image Generation (AREA)
  • Digital Computer Display Output (AREA)
AT05731766T 2004-05-03 2005-04-29 Grafik-pipeline zur wiedergabe von grafiken ATE393439T1 (de)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
EP04101890 2004-05-03

Publications (1)

Publication Number Publication Date
ATE393439T1 true ATE393439T1 (de) 2008-05-15

Family

ID=34966273

Family Applications (1)

Application Number Title Priority Date Filing Date
AT05731766T ATE393439T1 (de) 2004-05-03 2005-04-29 Grafik-pipeline zur wiedergabe von grafiken

Country Status (8)

Country Link
US (1) US8059133B2 (de)
EP (1) EP1745440B1 (de)
JP (1) JP2007536668A (de)
KR (1) KR20070008707A (de)
CN (1) CN1981306B (de)
AT (1) ATE393439T1 (de)
DE (1) DE602005006264T2 (de)
WO (1) WO2005106798A1 (de)

Families Citing this family (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20090278845A1 (en) * 2005-10-03 2009-11-12 Ssd Company Limited Image generating device, texture mapping device, image processing device, and texture storing method
WO2011155766A2 (ko) * 2010-06-08 2011-12-15 엘지전자 주식회사 영상 처리 방법 및 그에 따른 영상 표시 장치
US9401046B2 (en) * 2011-02-07 2016-07-26 Intel Corporation Micropolygon splatting
EP2973423B1 (de) * 2013-03-15 2020-08-19 Robert Bosch GmbH Vorrichtung und verfahren zur anzeige einer sich wiederholenden, in einem texturatlas gespeicherten, textur
KR102465969B1 (ko) * 2015-06-23 2022-11-10 삼성전자주식회사 그래픽스 파이프라인을 수행하는 방법 및 장치
CN107464274B (zh) * 2017-08-07 2020-07-07 苏州速显微电子科技有限公司 一种基于四边形纹理单元的快速光栅化硬件实现方法
CN112819939B (zh) * 2021-03-08 2023-07-07 网易(杭州)网络有限公司 矫正uv坐标的方法、装置、设备和计算机可读存储介质

Family Cites Families (19)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5903270A (en) * 1997-04-15 1999-05-11 Modacad, Inc. Method and apparatus for mapping a two-dimensional texture onto a three-dimensional surface
US5831640A (en) * 1996-12-20 1998-11-03 Cirrus Logic, Inc. Enhanced texture map data fetching circuit and method
US5905500A (en) 1997-02-19 1999-05-18 Seiko Epson Corporation Method and apparatus for adaptive nonlinear projective rendering
GB9716251D0 (en) 1997-08-01 1997-10-08 Philips Electronics Nv Attribute interpolation in 3d graphics
EP1114400A4 (de) 1998-07-16 2006-06-14 Univ New York State Res Found Verfahren und vorrchtung zur echtzeitvolumenbearbeitung und universaler 3d darstellung
US6452595B1 (en) 1999-12-06 2002-09-17 Nvidia Corporation Integrated graphics processing unit with antialiasing
JP4581261B2 (ja) * 2001-02-14 2010-11-17 ソニー株式会社 演算装置、演算処理方法及び画像処理装置
WO2002103633A1 (en) 2001-06-19 2002-12-27 Nvidia Corporation System, method and computer program product for a programmable pixel processing model with instruction set
US7158141B2 (en) * 2002-01-17 2007-01-02 University Of Washington Programmable 3D graphics pipeline for multimedia applications
WO2003065308A2 (en) 2002-02-01 2003-08-07 Koninklijke Philips Electronics N.V. Stepless 3d texture mapping in computer graphics
US20050128209A1 (en) * 2002-02-01 2005-06-16 Kornelius Meinds Using texture filtering for edge anti-aliasing
US6747649B1 (en) 2002-03-19 2004-06-08 Aechelon Technology, Inc. Terrain rendering in a three-dimensional environment
US7038676B2 (en) 2002-06-11 2006-05-02 Sony Computer Entertainmant Inc. System and method for data compression
US7324116B2 (en) 2002-06-20 2008-01-29 Microsoft Corporation Systems and methods for providing controllable texture sampling
US7215340B2 (en) * 2002-07-19 2007-05-08 Mitsubishi Electric Research Laboratories, Inc. Object space EWA splatting of point-based 3D models
US7656416B2 (en) * 2002-11-27 2010-02-02 Ati Technologies, Inc. Apparatus for generating anti-aliased and stippled 3d lines, points and surfaces using multi-dimensional procedural texture coordinates
US7030884B2 (en) * 2003-02-13 2006-04-18 Hewlett-Packard Development Company, L.P. System and method for resampling texture maps
WO2004109651A1 (en) * 2003-05-30 2004-12-16 Dreamworks Shading computer-generated objects using generalized shading regions
US6989838B2 (en) * 2003-06-26 2006-01-24 Intel Corporation Methods, systems, and data structures for generating a rasterizer

Also Published As

Publication number Publication date
EP1745440B1 (de) 2008-04-23
US8059133B2 (en) 2011-11-15
WO2005106798A1 (en) 2005-11-10
CN1981306B (zh) 2010-12-08
US20090167776A1 (en) 2009-07-02
CN1981306A (zh) 2007-06-13
JP2007536668A (ja) 2007-12-13
EP1745440A1 (de) 2007-01-24
KR20070008707A (ko) 2007-01-17
DE602005006264T2 (de) 2008-08-14
DE602005006264D1 (de) 2008-06-05

Similar Documents

Publication Publication Date Title
US10685152B2 (en) Systems and methods for fast simulation and visualization of sparse fluids
ATE393439T1 (de) Grafik-pipeline zur wiedergabe von grafiken
KR101868200B1 (ko) 타일 기반 렌더링에서의 테셀레이션
CN102016928B (zh) 用于提高的图形性能的方法、设备
WO2016200479A1 (en) Rendering using ray tracing to generate a visibility stream
Kryachko Using vertex texture displacement for realistic water rendering
US9558586B2 (en) Method for estimating the opacity level in a scene and corresponding device
US7843463B1 (en) System and method for bump mapping setup
EP1189173A3 (de) Achromatische Beleuchtung in einem Graphiksystem und Methode
TW200634663A (en) 2D/3D line rendering using 3D rasterization algorithms
US10096147B2 (en) Visibility information modification
US20140071124A1 (en) Image processing apparatus
RU2422902C2 (ru) Двумерная/трехмерная комбинированная визуализация
KR20170031479A (ko) 경로 스트로크를 수행하는 방법 및 장치
DE602006007113D1 (de) Wiedergabe von 3d-computergraphik unter verwendung von 2d-computergraphik-fähigkeiten
US9607435B2 (en) Method for rendering an image synthesis and corresponding device
Nijasure et al. Real-time global illumination on gpus
CN103440684B (zh) 一种将球谐光照技术应用于面绘制的方法
DE60009486D1 (de) Verfahren und anordnung zur auswahl eines mip-map-niveaus
Öztürk et al. Semi-dynamic light maps
Gavane et al. Eye-Based Point Rendering for Dynamic Multiview Effects
KR20030083962A (ko) 3차원 렌더링 이미지에 쉐이딩 효과를 적용하는 방법 및이를 구현한 프로그램을 저장한 정보저장매체
Lum et al. Calculating hierarchical radiosity form factors using programmable graphics hardware
JP4554834B2 (ja) 画像処理装置及び方法並びにそのプログラム
Roettger et al. The terrain rendering pipeline

Legal Events

Date Code Title Description
RER Ceased as to paragraph 5 lit. 3 law introducing patent treaties