GB2432488B - Communication game apparatus,system,method and program - Google Patents

Communication game apparatus,system,method and program

Info

Publication number
GB2432488B
GB2432488B GB0623102A GB0623102A GB2432488B GB 2432488 B GB2432488 B GB 2432488B GB 0623102 A GB0623102 A GB 0623102A GB 0623102 A GB0623102 A GB 0623102A GB 2432488 B GB2432488 B GB 2432488B
Authority
GB
United Kingdom
Prior art keywords
program
game apparatus
communication game
communication
game
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Active
Application number
GB0623102A
Other versions
GB0623102D0 (en
GB2432488A (en
Inventor
Kensuke Nakanishi
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Bandai Namco Entertainment Inc
Original Assignee
Namco Bandai Games Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Namco Bandai Games Inc filed Critical Namco Bandai Games Inc
Publication of GB0623102D0 publication Critical patent/GB0623102D0/en
Publication of GB2432488A publication Critical patent/GB2432488A/en
Application granted granted Critical
Publication of GB2432488B publication Critical patent/GB2432488B/en
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Classifications

    • A63F13/12
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • A63F13/358Adapting the game course according to the network or server load, e.g. for reducing latency due to different connection speeds between clients
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/31Communication aspects specific to video games, e.g. between several handheld game devices at close range
    • H04L29/06
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L9/00Cryptographic mechanisms or cryptographic arrangements for secret or secure communications; Network security protocols
    • H04L9/40Network security protocols
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/402Communication between platforms, i.e. physical link to protocol
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/53Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
    • A63F2300/534Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing for network load management, e.g. bandwidth optimization, latency reduction

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Computer Security & Cryptography (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Signal Processing (AREA)
  • Information Transfer Between Computers (AREA)
GB0623102A 2005-11-21 2006-11-20 Communication game apparatus,system,method and program Active GB2432488B (en)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2005335875A JP5078252B2 (en) 2005-11-21 2005-11-21 Communication game apparatus and system

Publications (3)

Publication Number Publication Date
GB0623102D0 GB0623102D0 (en) 2006-12-27
GB2432488A GB2432488A (en) 2007-05-23
GB2432488B true GB2432488B (en) 2008-03-05

Family

ID=37605585

Family Applications (1)

Application Number Title Priority Date Filing Date
GB0623102A Active GB2432488B (en) 2005-11-21 2006-11-20 Communication game apparatus,system,method and program

Country Status (3)

Country Link
US (1) US20070117632A1 (en)
JP (1) JP5078252B2 (en)
GB (1) GB2432488B (en)

Families Citing this family (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2007215781A (en) * 2006-02-16 2007-08-30 Sega Corp Communication game system, game control program, and storage medium
JP6018145B2 (en) * 2014-09-11 2016-11-02 株式会社スクウェア・エニックス Server apparatus and program
JP5911993B1 (en) * 2015-09-16 2016-04-27 グリー株式会社 GAME PROGRAM, GAME CONTROL METHOD, AND INFORMATION PROCESSING DEVICE
JP6560724B2 (en) * 2017-09-27 2019-08-14 株式会社 ディー・エヌ・エー Information processing system, server, program, and information processing method

Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2003245473A (en) * 2002-02-27 2003-09-02 Namco Ltd Mobile agent information, platform information and information storage medium
WO2004049607A1 (en) * 2002-11-12 2004-06-10 Koninklijke Philips Electronics N.V. Distributing data using a broadcast and wireless network
EP1479423A1 (en) * 2003-05-19 2004-11-24 Samsung Electronics Co., Ltd. Mobile game system and method
US20060189393A1 (en) * 2005-02-22 2006-08-24 Albert Edery Real action network gaming system
WO2006133619A1 (en) * 2005-06-13 2006-12-21 Huawei Technologies Co., Ltd. Method for establishing a connection with game companion

Family Cites Families (16)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
AU2471995A (en) * 1994-05-05 1995-11-29 Catapult Entertainment, Inc. Network architecture for real-time video games
US5618045A (en) * 1995-02-08 1997-04-08 Kagan; Michael Interactive multiple player game system and method of playing a game between at least two players
JPH1062184A (en) * 1996-08-21 1998-03-06 Kenwood Corp On-vehicle navigation system
JP3601743B2 (en) * 1996-09-24 2004-12-15 マツダ株式会社 Navigation device
JP3467773B2 (en) * 1996-10-09 2003-11-17 株式会社セガ GAME DEVICE, GAME PROCESSING METHOD, GAME EXECUTION METHOD, AND GAME SYSTEM
US5971855A (en) * 1997-09-30 1999-10-26 Tiger Electronics, Ltd. Apparatus and method of communicating between electronic games
CN1222902C (en) * 1999-05-10 2005-10-12 艾利森电话股份有限公司 Method and apparatus in a communication network
JP2001044922A (en) * 1999-07-29 2001-02-16 Horiba Ltd Vehicle communication system
US6527641B1 (en) * 1999-09-24 2003-03-04 Nokia Corporation System for profiling mobile station activity in a predictive command wireless game system
JP2001170360A (en) * 1999-12-15 2001-06-26 Dowango:Kk Competition game observation system
US20020122410A1 (en) * 2001-02-13 2002-09-05 Cybiko Inc. Method of wireless data exchange amongst devices of limited range
US6879574B2 (en) * 2002-06-24 2005-04-12 Nokia Corporation Mobile mesh Ad-Hoc networking
US8458028B2 (en) * 2002-10-16 2013-06-04 Barbaro Technologies System and method for integrating business-related content into an electronic game
JP2004275412A (en) * 2003-03-14 2004-10-07 Mitsumi Electric Co Ltd Communication game system, communication system, communication equipment, and method for displaying communication state
US20040266535A1 (en) * 2003-06-19 2004-12-30 Allen Reeves Method for creating a sports league and playing interactive league games
US20060230428A1 (en) * 2005-04-11 2006-10-12 Rob Craig Multi-player video game system

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2003245473A (en) * 2002-02-27 2003-09-02 Namco Ltd Mobile agent information, platform information and information storage medium
WO2004049607A1 (en) * 2002-11-12 2004-06-10 Koninklijke Philips Electronics N.V. Distributing data using a broadcast and wireless network
EP1479423A1 (en) * 2003-05-19 2004-11-24 Samsung Electronics Co., Ltd. Mobile game system and method
US20060189393A1 (en) * 2005-02-22 2006-08-24 Albert Edery Real action network gaming system
WO2006133619A1 (en) * 2005-06-13 2006-12-21 Huawei Technologies Co., Ltd. Method for establishing a connection with game companion

Also Published As

Publication number Publication date
JP2007135977A (en) 2007-06-07
GB0623102D0 (en) 2006-12-27
GB2432488A (en) 2007-05-23
US20070117632A1 (en) 2007-05-24
JP5078252B2 (en) 2012-11-21

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