FR2960793B1 - MATERIAL FIGURINE INTERACTIVE ASSEMBLY / ELECTRONIC PLAYING PLATE MULTI PLAYER WITH AUTOMATIC FIGURINE AUTHENTICATION - Google Patents
MATERIAL FIGURINE INTERACTIVE ASSEMBLY / ELECTRONIC PLAYING PLATE MULTI PLAYER WITH AUTOMATIC FIGURINE AUTHENTICATIONInfo
- Publication number
- FR2960793B1 FR2960793B1 FR1002334A FR1002334A FR2960793B1 FR 2960793 B1 FR2960793 B1 FR 2960793B1 FR 1002334 A FR1002334 A FR 1002334A FR 1002334 A FR1002334 A FR 1002334A FR 2960793 B1 FR2960793 B1 FR 2960793B1
- Authority
- FR
- France
- Prior art keywords
- figurine
- authentication
- automatic
- plate multi
- electronic playing
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Active
Links
Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/214—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
- A63F13/2145—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
- G06F3/039—Accessories therefor, e.g. mouse pads
- G06F3/0393—Accessories for touch pads or touch screens, e.g. mechanical guides added to touch screens for drawing straight lines, hard keys overlaying touch screens or touch pads
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
- A63F13/28—Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/73—Authorising game programs or game devices, e.g. checking authenticity
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/98—Accessories, i.e. detachable arrangements optional for the use of the video game device, e.g. grip supports of game controllers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00643—Electric board games; Electric features of board games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00643—Electric board games; Electric features of board games
- A63F2003/00646—Electric board games; Electric features of board games with illumination of playing field or playing piece
- A63F2003/00659—LCD's
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
- A63F2009/2448—Output devices
- A63F2009/245—Output devices visual
- A63F2009/2457—Display screens, e.g. monitors, video displays
- A63F2009/2458—LCD's
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1068—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad
- A63F2300/1075—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad using a touch screen
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/204—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the platform being a handheld device
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
- A63F2300/302—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device specially adapted for receiving control signals not targeted to a display device or game input means, e.g. vibrating driver's seat, scent dispenser
Priority Applications (6)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
FR1002334A FR2960793B1 (en) | 2010-06-02 | 2010-06-02 | MATERIAL FIGURINE INTERACTIVE ASSEMBLY / ELECTRONIC PLAYING PLATE MULTI PLAYER WITH AUTOMATIC FIGURINE AUTHENTICATION |
EP11705004.7A EP2575987B1 (en) | 2010-06-02 | 2011-01-12 | Multi-player material figurine/electronic game pad interactive assembly with automatic figurine authentication |
ES11705004T ES2765015T3 (en) | 2010-06-02 | 2011-01-12 | Interactive figurine material / multi-player electronic game board set with automatic figurine authentication |
PCT/FR2011/000013 WO2011151531A1 (en) | 2010-06-02 | 2011-01-12 | Multi-player material figurine/electronic game pad interactive assembly with automatic figurine authentication |
US13/261,388 US8702512B2 (en) | 2010-06-02 | 2011-01-12 | Multi player material figure/electronic games board interactive assembly with automatic figure authentification |
JP2013512958A JP2013535046A (en) | 2010-06-02 | 2011-01-12 | Multi-player interactive set figure hardware / electronic game board that automatically authenticates figures |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
FR1002334A FR2960793B1 (en) | 2010-06-02 | 2010-06-02 | MATERIAL FIGURINE INTERACTIVE ASSEMBLY / ELECTRONIC PLAYING PLATE MULTI PLAYER WITH AUTOMATIC FIGURINE AUTHENTICATION |
Publications (2)
Publication Number | Publication Date |
---|---|
FR2960793A1 FR2960793A1 (en) | 2011-12-09 |
FR2960793B1 true FR2960793B1 (en) | 2013-04-19 |
Family
ID=43383430
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
FR1002334A Active FR2960793B1 (en) | 2010-06-02 | 2010-06-02 | MATERIAL FIGURINE INTERACTIVE ASSEMBLY / ELECTRONIC PLAYING PLATE MULTI PLAYER WITH AUTOMATIC FIGURINE AUTHENTICATION |
Country Status (1)
Country | Link |
---|---|
FR (1) | FR2960793B1 (en) |
Family Cites Families (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5088928A (en) * | 1988-11-15 | 1992-02-18 | Chan James K | Educational/board game apparatus |
US5488571A (en) * | 1993-11-22 | 1996-01-30 | Timex Corporation | Method and apparatus for downloading information from a controllable light source to a portable information device |
AU2003900861A0 (en) * | 2003-02-26 | 2003-03-13 | Silverbrook Research Pty Ltd | Methods,systems and apparatus (NPS042) |
US20040248650A1 (en) * | 2003-03-25 | 2004-12-09 | Colbert Savalas O. | Programmable electronic game apparatus |
-
2010
- 2010-06-02 FR FR1002334A patent/FR2960793B1/en active Active
Also Published As
Publication number | Publication date |
---|---|
FR2960793A1 (en) | 2011-12-09 |
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Legal Events
Date | Code | Title | Description |
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PLFP | Fee payment |
Year of fee payment: 7 |
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PLFP | Fee payment |
Year of fee payment: 8 |
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PLFP | Fee payment |
Year of fee payment: 9 |
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PLFP | Fee payment |
Year of fee payment: 10 |
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CL | Concession to grant licences |
Name of requester: LES EDITIONS VOLUMIQUES, FR Effective date: 20190830 |
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AU | Other action affecting the ownership or exploitation of an industrial property right |
Effective date: 20190902 |
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PLFP | Fee payment |
Year of fee payment: 11 |
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PLFP | Fee payment |
Year of fee payment: 12 |
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PLFP | Fee payment |
Year of fee payment: 13 |
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PLFP | Fee payment |
Year of fee payment: 14 |