CN115314735B - Method, system and equipment for monitoring play flow - Google Patents

Method, system and equipment for monitoring play flow Download PDF

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CN115314735B
CN115314735B CN202210404623.XA CN202210404623A CN115314735B CN 115314735 B CN115314735 B CN 115314735B CN 202210404623 A CN202210404623 A CN 202210404623A CN 115314735 B CN115314735 B CN 115314735B
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monitoring
playing
sdk
code
task
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CN115314735A (en
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邵昌群
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Suzhou Guoshuang Software Co ltd
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/23Processing of content or additional data; Elementary server operations; Server middleware
    • H04N21/24Monitoring of processes or resources, e.g. monitoring of server load, available bandwidth, upstream requests
    • H04N21/2407Monitoring of transmitted content, e.g. distribution time, number of downloads
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/02Marketing; Price estimation or determination; Fundraising
    • G06Q30/0241Advertisements
    • G06Q30/0277Online advertisement
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/442Monitoring of processes or resources, e.g. detecting the failure of a recording device, monitoring the downstream bandwidth, the number of times a movie has been viewed, the storage space available from the internal hard disk
    • H04N21/44204Monitoring of content usage, e.g. the number of times a movie has been viewed, copied or the amount which has been watched
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/80Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
    • H04N21/81Monomedia components thereof
    • H04N21/812Monomedia components thereof involving advertisement data

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Abstract

The invention discloses a method, a system and a device for monitoring a playing flow, wherein a monitoring service application acquires a monitoring item matched with a Software Development Kit (SDK) pre-configured in a playing end, generates a monitoring code according to the monitoring item, and sends the monitoring code to the playing end, wherein the monitoring code comprises a parameter transmission code for indicating information of an object to be played as a playing parameter and a trigger code for triggering operation, so that the playing end plays the parameter transmission code by running the playing application, plays the object to be played, performs operation by running the SDK, acquires a monitoring result according to the operation result, sends the monitoring result to the monitoring service application under the condition that the network environment meets the condition, can preset the SDK, acquires the monitoring result of the playing flow by the SDK, can meet the monitoring requirement because the SDK is configurable, is not limited by the playing frequency, and enriches the monitoring function.

Description

Method, system and equipment for monitoring play flow
The present application claims priority from the national application filed 5-8 of 2021, filed national intellectual property agency, application number 202110499103.7, entitled "method, system, device for monitoring Play Process", the entire contents of which are incorporated herein by reference.
Technical Field
The present invention relates to the field of automatic monitoring, and in particular, to a method, a system, and an apparatus for monitoring a play process.
Background
At present, the playing condition of the advertisement needs to be fed back to the advertisement delivery party, and in the prior art, the playing times of the advertisement are monitored by adopting the following modes: the advertisement is played once at the terminal, the playing terminal sends information once to the monitoring terminal, and the monitoring terminal counts the quantity of the received information to obtain the number of times the advertisement is played.
However, the existing advertisement monitoring method can only monitor the playing times of advertisements, so the monitoring function needs to be improved.
Disclosure of Invention
In view of the above problems, the present invention provides a method, a system and a device for monitoring a play process, which overcome or at least partially solve the above problems.
A monitoring method of play flow is applied to monitoring service application, and the method comprises the following steps:
Acquiring a monitoring item matched with a Software Development Kit (SDK) pre-configured in a playing end;
generating a monitoring code matched with the SDK according to the monitoring item, wherein the monitoring code comprises a parameter transfer code and a trigger code, the parameter transfer code is used for indicating information of an object to be played as a playing parameter, the trigger code is used for triggering operation, and the result of the operation is used for acquiring data of the monitoring item;
Determining whether to pre-establish network communication with the playing end;
if the network communication is not established with the playing end, generating a task and sending the task to a monitoring service client pre-configured by a mobile terminal, wherein the task comprises parameter information for indicating the playing end, and the mobile terminal is used for providing a hotspot of an access network for the playing end;
If the network communication with the playing end is established or a monitoring request instruction is received, the monitoring code is sent to the playing end; the monitoring request instruction is sent by the SDK after the SDK is accessed to a network through the hot spot; the playing end is used for playing the object to be played indicated by the parameter transfer code by running a playing application and executing the operation by running the SDK;
And receiving a monitoring result obtained according to the result of the operation, wherein the monitoring result is sent by the SDK under the condition that the network environment is determined to meet the condition.
Optionally, after determining that network communication is established with the playing end or receiving a monitoring request instruction, sending the monitoring code to the playing end, the method further includes:
Generating the task in response to the fact that the monitoring result is not received within a preset duration threshold;
and sending the task to a monitoring service client pre-configured by the mobile terminal.
Optionally, receiving a monitoring result obtained according to a result of the operation includes:
Receiving single monitoring results sent by the playing end for a plurality of times, wherein each single monitoring result is sent by the playing end according to preset sending time;
the method further comprises the steps of:
And acquiring the monitoring result by summarizing the single monitoring result received for multiple times according to a preset dimension.
Optionally, the monitoring item includes:
at least one item of information, preset content and playing times of the playing equipment of the object to be played;
The trigger code is used for triggering operations, and comprises:
the trigger code is used for triggering and collecting at least one of information of the playing equipment, capturing a playing screen, storing the capturing and counting, and is a ciphertext which cannot be analyzed by the playing application;
The monitoring result comprises at least one of information of the playing device, preset content indicating information obtained according to the screenshot and a counting result, wherein the preset content indicating information indicates that the screenshot contains or does not contain the preset content, and the monitoring result is ciphertext which cannot be analyzed by the playing application.
A monitoring method of play flow is applied to a software development kit SDK preconfigured at a play end, and the method comprises the following steps:
after network communication is not established with a monitoring service application in advance, a task is received after the network is accessed through a hot spot, the task is sent by a monitoring service client configured by a mobile terminal, the hot spot is provided by the mobile terminal, and the task is generated by the monitoring service application and is sent to the monitoring service client; the task comprises parameter information uniquely indicating a playing end to be monitored;
Receiving a monitoring code matched with the SDK, wherein the monitoring code is generated by the monitoring service application and is sent after network communication is established with the playing end or a monitoring request instruction is received, the monitoring code comprises a parameter transfer code and a trigger code, the parameter transfer code is used for indicating information of an object to be played as a playing parameter, the trigger code is used for triggering operation, and the result of the operation is used for acquiring data of a monitoring item matched with the SDK;
executing the operation triggered by the trigger code;
acquiring a monitoring result according to the operation result;
And sending the monitoring result to the monitoring service application under the condition that the network environment meets the condition.
Optionally, the method further comprises:
Receiving a task sent by a monitoring service client after the network environment is determined to be not satisfied with the condition, and generating and verifying whether the parameter information of the playing end to be monitored indicated by the task is consistent with the parameter information of the playing end;
If yes, the monitoring result is sent to the monitoring service application after being accessed to the network through the hot spot.
Optionally, the tasks further include: configuration information; after the monitoring result is sent to the monitoring service application after being accessed to the network through the hot spot, the method further comprises the following steps:
And updating the configuration according to the configuration information.
A monitoring method of a play flow is applied to a monitoring service client pre-configured by a mobile terminal, and the method comprises the following steps:
receiving a task, wherein the task is generated and sent by a monitoring service application and comprises parameter information uniquely indicating a playing end;
And sending the task to a Software Development Kit (SDK) pre-configured by the playing end, so that the playing end receives the task after accessing a network through a hot spot, wherein the hot spot is provided by the mobile terminal.
An electronic device includes a memory and a processor; the memory is used for storing a program, and the processor is used for running the program so as to realize the monitoring method of the playing flow.
A storage medium having a program stored thereon, the program being implemented when executed by a processor, to implement the above-described method of monitoring a playback flow.
A monitoring system for a play process, comprising:
Monitoring service application, playing service application and mobile service application;
the monitoring service application is used for executing the method for executing the monitoring service application;
The play service application is preconfigured with an SDK, and the SDK is used for executing the method executed by the SDK.
The mobile service application is preconfigured with a monitoring service client, and the monitoring service client is used for executing the method executed by the monitoring service client.
By means of the technical scheme, the monitoring method, the system and the equipment for the playing flow, provided by the invention, the monitoring service application obtains the monitoring item matched with the software development kit SDK pre-configured in the playing end, generates the monitoring code according to the monitoring item, and sends the monitoring code to the playing end, and because the monitoring code comprises the parameter transmission code for indicating the information of the object to be played as the playing parameter and the trigger code for triggering the operation, the playing end plays the object to be played by running the playing application playing parameter transmission code, and performs the operation by running the SDK, obtains the monitoring result according to the operation result, sends the monitoring result to the monitoring service application under the condition that the network environment meets the condition is determined, and can preset the SDK, obtain the monitoring result of the playing flow by the SDK. And because before the monitoring code is sent to the playing end, whether network communication is established with the playing end in advance is determined, if no network communication is established with the playing end, a task is generated and sent to a monitoring service client side preconfigured by the mobile terminal, the task comprises parameter information for indicating the playing end, and the mobile terminal is used for providing a hotspot of an access network for the playing end. If the network communication with the playing end is established or a monitoring request instruction is received, the monitoring code is sent to the playing end. And the monitoring request instruction is sent by the SDK after the SDK accesses the network through the hot spot. Therefore, when the monitoring service application determines that the playing end is not connected with the network, a task is issued to the monitoring service client operated in the mobile terminal, and because the task comprises parameter information which uniquely indicates the playing end, the function of assisting in searching the playing end is provided, the difficulty of searching the client by a periodical person is reduced to the maximum extent, and the efficiency is improved.
The foregoing description is only an overview of the present invention, and is intended to be implemented in accordance with the teachings of the present invention in order that the same may be more clearly understood and to make the same and other objects, features and advantages of the present invention more readily apparent.
Drawings
Various other advantages and benefits will become apparent to those of ordinary skill in the art upon reading the following detailed description of the preferred embodiments. The drawings are only for purposes of illustrating the preferred embodiments and are not to be construed as limiting the invention. Also, like reference numerals are used to designate like parts throughout the figures. In the drawings:
Fig. 1 is a schematic structural diagram of a monitoring system for a play process according to an embodiment of the present application;
Fig. 2 is a flowchart of a method for monitoring a play process according to an embodiment of the present application;
FIG. 3 is a flowchart of a method for monitoring a playback procedure according to an embodiment of the present application;
FIG. 4 is a flowchart of a method for monitoring a playback procedure according to an embodiment of the present application;
FIG. 5 illustrates a schematic diagram of a monitoring service application disclosed in an embodiment of the present application;
fig. 6 is a schematic structural diagram of a playing service application according to an embodiment of the present application;
FIG. 7 illustrates a schematic diagram of a mobile service application disclosed in an embodiment of the present application;
Fig. 8 shows a schematic structural diagram of an electronic device according to an embodiment of the present application.
Detailed Description
Exemplary embodiments of the present disclosure will be described in more detail below with reference to the accompanying drawings. While exemplary embodiments of the present disclosure are shown in the drawings, it should be understood that the present disclosure may be embodied in various forms and should not be limited to the embodiments set forth herein. Rather, these embodiments are provided so that this disclosure will be thorough and complete, and will fully convey the scope of the disclosure to those skilled in the art.
Fig. 1 is a schematic diagram of a monitoring system for a playing process according to an embodiment of the present application, where the monitoring system includes a monitoring end, a playing end and a mobile terminal, the monitoring end is running a monitoring service application, the playing end is running a playing service application and a playing application, the mobile terminal is running a mobile service application, and the mobile terminal is used for providing a hotspot of an access network. Specifically, the mobile terminal is configured to provide a hotspot of the playing end accessing the network. It should be noted that the playing application may be an existing playing application. The play service application may be a preconfigured software development kit (Software Development Kit, SDK), the monitoring service application invokes the SDK to implement the monitoring function through information matching the SDK, and the mobile service application preconfigures the monitoring service client.
The monitoring system shown in fig. 1 is applied to, but not limited to, a monitoring process of a playing flow of a monitoring service application running at a playing end, and a flow of monitoring an advertisement playing in the open air is taken as an example to further illustrate functions of the system shown in fig. 1.
Fig. 2 is a method for monitoring a play process according to an embodiment of the present application, including the following steps:
s21, the monitoring service application acquires a monitoring item matched with the preconfigured SDK in the playing end.
In this embodiment, the specific content of the monitoring item is not limited, since monitoring is implemented by the preconfigured SDK, and the monitoring item may be any monitoring item as long as the function that can be implemented by the SDK, that is, a monitoring item that matches the function of the preconfigured SDK.
Optionally, the monitoring service application may display a user interaction interface, and acquire the monitoring item based on information input by the user at the user interaction interface. For example, preconfigured monitoring item options are displayed in the user interaction interface, and the option selected by the user is determined to be the monitoring item.
S22, the monitoring service application generates a monitoring code matched with the SDK.
The monitoring code comprises a parameter transfer code and a trigger code. The parameter transfer code is used for indicating information of an object to be played as a playing parameter, and the trigger code is used for triggering operation. The result of the operation is used to obtain data of the monitoring item.
In this embodiment, the object to be played takes the advertisement material as an example, and the information of the object to be played may be a URL of a storage space for storing the advertisement material. In this step, the parameter delivery code may be the URL, and the trigger code is a code written after the URL for triggering an operation.
It can be understood that the monitoring code template can be configured in the monitoring system in advance, and after the monitoring item is acquired, the monitoring item is written into the corresponding position in the template to form the monitoring code.
Of course, other information, such as information of the advertisement delivery party, and information of the advertisement playing time period, city, etc., can be written in the monitoring code, so long as the information matches with the SDK, i.e. the information conforms to the protocol of the SDK, etc. The advertisement space indicates a playing time at the playing end, and the advertisement space indication information is used for indicating the playing time of the object to be played in the playing end, for example, playing at the time of starting up, shutting down and the like of the playing end.
S23, the monitoring service application determines whether to establish network communication with the playing end, if not, S24 is executed, and if yes, S210 is executed.
It should be noted that, the method for determining whether to establish network communication with the playing end by the monitoring service application refers to the prior art, for example, whether to include the playing point is searched from a network connection configuration table, where the network connection configuration table includes information of each playing end that establishes network communication with the monitoring service application.
S24, the monitoring service application generates a task.
In this embodiment, the task includes parameter information that uniquely indicates the playing end to be monitored, for example, information such as a geographic position of the playing end to be monitored, a playing duration of an object to be played, a physical parameter of a playing screen, and the like, and further includes configuration information, for example, information such as parameter adjustment information, monitoring result operation information, and reset operation information.
And S25, the monitoring service application sends the task to the monitoring service client.
S26, the monitoring service client sends the task to the SDK after accessing the network through the hot spot.
In this embodiment, the hotspot is provided by the mobile terminal. After the mobile terminal opens the hot spot, the SDK accesses the network through the hot spot. It should be noted that, the person on the survey can learn the address position of the playing end according to the parameter information and carry the mobile terminal to the accessory area of the playing end, and when the mobile terminal approaches the playing end, the hotspot is opened automatically or manually, wherein the method for opening the hotspot refers to the prior art.
And S27, receiving a task by the SDK after the SDK is accessed to the network through the hot spot, and verifying whether the parameter information of the playing end to be monitored is consistent with the parameter information of the playing end running the SDK.
Specifically, the parameter information of the playing end running the SDK is pre-configured in the SDK, or the SDK obtains the parameter information of the playing end running the SDK in real time according to the task. For example, it is verified whether the physical parameters of the play screen included in the task are consistent with the physical parameters of the play screen configured by the play end running the SDK.
It should be noted that the SDK is configured to automatically access the network through the hotspot when the hotspot is monitored.
And S28, if the SDK determines that the parameter information of the playing end to be monitored is consistent with the parameter information of the playing end running the SDK, sending a monitoring request instruction to the monitoring service application.
In this embodiment, the monitor request instruction is used to request the monitor code.
It can be understood that when the parameter information of the playing end to be monitored is consistent with the parameter information of the playing end running the SDK, the playing end to be monitored indicating the task indication is the playing end running the SDK, so that the safety of data transmission is improved, and the error of the monitoring flow caused by the error of instruction sending is avoided.
S29, the monitoring service application receives the monitoring request instruction and executes S210.
S210, the monitoring service application sends the monitoring code to a playing service application and a playing application of the playing end.
Optionally, the monitoring service application may encrypt the trigger code in the monitoring code to form a ciphertext, and then send the ciphertext to the playing service application and the playing application. Wherein the ciphertext may be parsed by the SDK in the playback service application, but not by the playback application. That is, the playback application can only parse the parameter delivery code, but cannot parse the trigger code.
S211, the playing application plays the object to be played by running a parameter transfer code in the monitoring code, and the SDK executes the operation triggered by the trigger code in the monitoring code.
S212, the SDK acquires a monitoring result according to the operation result.
It should be noted that, under the condition that the monitoring service application and the playing end establish network communication, the playing application and the SDK running on the playing end receive the monitoring code through the network communication. And under the condition that the monitoring service application and the playing end do not establish network communication, the playing application and the SDK running on the playing end receive the monitoring codes through the network hot spot.
S213, the SDK judges whether the network environment meets the condition, if yes, S214 is executed, and if no, S215 is executed.
Specifically, whether the network environment meets the condition can be polled in real time, and whether the network environment meets the condition can be periodically judged.
The specific implementation manner of the SDK to determine whether the network environment meets the condition may refer to the prior art, and will not be described herein.
And S214, the SDK sends the monitoring result to the monitoring service application.
Alternatively, the SDK may encrypt the monitoring result to form a ciphertext, and the ciphertext may not be parsed by the playback application. And then the ciphertext of the monitoring result is sent to the monitoring service application.
S215, the SDK locally stores the monitoring result, and returns to execute S213.
The SDK can send the monitoring result to the monitoring service application when the network satisfies the condition, but there is a case where the network continuously fails to satisfy the condition, in which case the monitoring service application cannot receive the monitoring result, so the embodiment provides a monitoring method when the network fails to satisfy the condition, which specifically includes the following steps.
And S216, the monitoring service application sends a task to the monitoring service client in response to the fact that the monitoring result is not received within the duration threshold.
Specifically, the monitoring service application starts a timer after S210, and after the time duration of the timer exceeds the preset time duration threshold, the monitoring result is still not received, and it is determined that the playing end is off-line.
S217, the monitoring service client sends the task to the SDK after accessing the network through the hot spot.
S218, after the SDK is accessed to the network through the hot spot, the task is received, and whether the parameter information of the playing end to be monitored indicated by the task is consistent with the parameter information of the playing end running the SDK is verified.
The specific implementation process of S216 to S218 is described in steps S24 to S27.
S219, if the SDK determines that the parameter information of the playing end to be monitored is consistent with the parameter information of the playing end running the SDK, the monitoring result is sent to the monitoring service application after the network is accessed through the hot spot.
It should be noted that, if the SDK determines that the parameter information of the playing end to be monitored is inconsistent with the parameter information of the playing end running the SDK, the step returns to S213.
S220, updating the configuration by the SDK according to the configuration information.
Specifically, the preset parameters of the SDK are updated according to the parameter adjustment information, operations such as instant deletion, encryption storage, delay deletion and the like are performed on the monitoring result according to the operation information of the monitoring result, and the SDK is reset according to the reset operation information.
S221, the monitoring service application sends the monitoring result to a preset server.
The preset server may be a providing end of the object to be played, for example, a server of the advertiser, and specifically, for example, an apparatus for sending advertisement materials by the advertiser. And sending the monitoring result to the providing end of the object to be played, so that the provider of the object to be played can conveniently check the monitoring result. Or the preset server may be a preconfigured other device that is not related to delivering advertising material, such as a server that monitors the operation of the service application.
As can be seen from the above flow, the flow shown in fig. 5 has the following advantages:
1. The SDK is pre-configured at the playing end, and interaction between the monitoring service application and the playing service application can be triggered to monitor the playing flow of the object to be played by the SDK, and the monitoring result is obtained. Compared with the prior art that only the playing times can be obtained, the SDK is preconfigured, so that the possibility of obtaining monitoring results with more angles is provided, and the monitoring functions are more abundant. In the case where the network environment does not satisfy the condition, the monitoring result can be stored locally, so that the possibility of loss of the monitoring result due to the poor network environment can be reduced.
2. Under the condition that the trigger code and the monitoring result in the monitoring code are both ciphertext, the playing application is not known to the data monitored by the monitoring service application except for ensuring the safety of the data, so that the objectivity and the credibility of the monitoring result can be improved.
3. The mode flexibility of the SDK is high, and the initiative of a monitoring party is high.
4. When the monitoring service application determines that the playing end is not networked, the task is issued to the monitoring service client operated in the mobile terminal, and the task comprises the parameter information which uniquely indicates the playing end, so that the function of assisting in searching the playing end is provided, for example, the parameter information comprises the geographic position information of the playing end, which is equivalent to providing a map addressing function, the difficulty of searching the client by the periodical personnel is reduced to the maximum extent, and the efficiency is improved.
5. The broadcasting terminal carries out information interaction with the monitoring service application through the network hot spot, and realizes the broadcasting flow monitoring of the broadcasting terminal which is not connected with the network or disconnected with the network due to reasons.
6. After the SDK determines that the task is consistent with the information of the playing end running the SDK, the monitoring and broadcasting result is sent to the monitoring service application, so that data sending errors are avoided, and the safety of the data is improved.
In summary, the real-time monitoring and broadcasting problem of the non-real-time networking broadcasting terminal is well solved, the monitoring range of the broadcasting flow is enlarged, and further, the mobile terminal belongs to the real-time networking terminal, so that the mobile terminal can acquire real-time monitoring and broadcasting data and upload the real-time monitoring and broadcasting data to the monitoring terminal, for example, a real-time broadcasting image of a screen of the broadcasting terminal or a real-time monitoring and broadcasting diary input by a periodical person is uploaded, and the monitoring flexibility is further improved.
The function of the above system will be further illustrated by taking the process of monitoring the outdoor advertisement broadcasting as an example.
The playback application in the monitoring system of the playback flow shown in fig. 1 is set outdoors. In combination with outdoor scenes, in this embodiment, the monitoring item includes information of the playing device of the object to be played, preset content, and playing times are taken as an example.
Thus, in the present embodiment, the SDK is preconfigured with operations and functions for acquiring data of the monitoring item.
Fig. 3 is a schematic diagram of a method for monitoring a playing process according to an embodiment of the present application, including the following steps:
S31, the monitoring service application acquires a monitoring item matched with the preconfigured SDK in the playing end.
Specifically, the monitoring service application receives a monitored schedule of advertiser inputs. The monitoring schedule includes monitoring items, which may optionally include, but are not limited to: information of an advertiser, an advertisement playing time period, an advertisement playing city and the like. It will be appreciated that the monitoring item list in the monitoring schedule may be preconfigured, the monitoring items in the configured monitoring item list are matched with the SDK, that is, the SDK may implement monitoring, and the advertiser may select a monitoring item from the preconfigured monitoring item list.
And S32, the monitoring service application generates a monitoring code matched with the SDK according to the monitoring item.
Specifically, the monitoring service application writes the information in the monitoring schedule into a monitoring code template, and encapsulates the monitoring code to form a monitoring code including a parameter delivery code and a trigger code in compliance with an SDK-matched protocol.
In this embodiment, the monitoring code may include, in addition to the parameter delivery code and the trigger code, other codes, for example, a code indicating a specific operation manner of the operation, and further, the specific operation manner includes: interval duration of the screenshot, storage path of the screenshot, etc.
And S33, the monitoring service application sends a monitoring code to the playing end.
It should be noted that, the method for the monitoring service application to send the monitoring code to the playing end in both the networking state and the non-networking state is described in the above embodiment.
S34, the playing application transmits codes according to the parameters to play the advertisement materials.
Specifically, after the playing application obtains the URL in the parameter transfer code, the playing application obtains the advertisement material (such as advertisement video or advertisement picture) by accessing the URL, and plays the advertisement material.
S35, the SDK triggers the acquisition of information of the playing equipment by acquiring a trigger code in the monitoring code, plays the screen capture, saves the screen capture and counts the playing times.
It will be appreciated that the SDK may invoke an interface of the playback application to capture a screenshot and save the captured image under a path indicated by the SDK pre-configuration or monitoring code.
S36, the SDK obtains preset content indication information by processing the screenshot.
The preset content indication information indicates that preset content is contained or not contained in the screenshot. The specific way of identifying whether the screenshot contains preset content can be seen in the prior art.
And S37, the SDK sends the monitoring result (namely a single monitoring result) of each advertisement material playing flow to the monitoring service application according to the preset sending time.
The sending time can be determined according to the exposure time of the advertisement material after the advertisement material is played, for example, within a preset time length after the first exposure time point of the advertisement material. Specifically, the service application may be preconfigured to the playing service application according to the actual scene where the playing end is located and the requirement.
It can be understood that sending a single monitoring result after the end of playing an advertisement material is beneficial to ensuring that the advertisement material is completely played.
The single monitoring result comprises the following steps: information of a playing device (such as a device identifier) adopted by the secondary playing, preset content indicating information of the secondary playing, and a count value of the secondary playing (the value is used for indicating the number of times the secondary playing is performed).
Specifically, the SDK identifies a replaceable macro field in the monitoring code, replaces a corresponding macro field with a monitoring result, and sends the replaced monitoring code to the monitoring service application.
And S38, according to the preset dimension, the monitoring service application gathers a plurality of single monitoring results to obtain the monitoring results.
In this embodiment, the preset dimensions may include, but are not limited to: advertisers and cities in which advertisements are played. As previously described, the dimension information may be from a watch-dog schedule. That is, the monitoring service application in this embodiment gathers the monitoring results of an advertiser playing an advertisement in a city.
Optionally, in this embodiment, the monitoring result may further include a screenshot. I.e. the screenshot obtained above, also serves as one of the monitoring results. Specifically, the screenshot obtained by the single monitoring may be sent to the monitoring service application in the single monitoring result, or the screenshot obtained by each single monitoring may be sent to the monitoring service application together, and summarized by the monitoring service application (for example, a correspondence relationship with the single monitoring result is established).
The aim of adding the screenshot in the monitoring result is to increase the credibility of the monitoring result, namely, the screenshot is taken as the basis of the monitoring result, so that the monitoring result can be verified, and the monitoring result can be verified by inquiring the screenshot later.
And S39, the monitoring service application establishes a corresponding relation between the monitoring result and the object to be played.
And S310, the monitoring service application sends the monitoring result and the corresponding relation to a preset server.
The specific form of the preset server is as described above, and will not be described here again.
S311, after the SDK confirms that the monitoring result is successfully sent, deleting the monitoring result.
The purpose of S311 is to free up storage space. The specific implementation manner of confirming that the monitoring result is successfully sent can be referred to the prior art, and will not be described herein.
The flow shown in fig. 3 has the following beneficial effects:
1. the advertisement playing process can monitor the playing equipment used in the advertisement playing process, the advertisement playing times and whether the advertisement plays the preset content, so that the monitored items are richer. Therefore, the method has guiding significance for advertisement delivery and evaluation of value, and is beneficial to quantifying advertisement delivery effect. The method can also prevent the counterfeiting of the playing end, and is beneficial to standardizing the advertisement putting behavior.
2. The split design of the monitoring service application and the playing end enables the deployment of the playing end to be more flexible, and is suitable for various scenes.
It should be noted that the foregoing embodiment only illustrates an optional implementation procedure provided by the embodiment of the present application, and the present application further includes other implementation procedures, for example, S27 to S28 or S216 to S219 are optional execution steps, and for example, a specific method for executing S211 by the SDK includes a plurality of specific methods, and may be specifically referred to in the prior art. For another example, the specific content of the monitoring item may be configured or updated according to a preset monitoring requirement.
In summary, the method for monitoring a play flow disclosed in the embodiment of the present application is summarized as a flow shown in fig. 5, and the method for monitoring a play flow illustrated in fig. 5 is applied to a monitoring system provided in the embodiment of the present application. The playing service application is preconfigured with a Software Development Kit (SDK), and the mobile service application is preconfigured with a monitoring service client.
The following describes the function of the monitoring system of the playing process based on fig. 5, and as shown in fig. 5, the method includes:
S41, the monitoring service application acquires a monitoring item matched with the preconfigured SDK in the playing end.
S42, the monitoring service application generates a monitoring code matched with the SDK.
The monitoring code comprises a parameter transfer code and a trigger code. The parameter transfer code is used for indicating information of an object to be played as a playing parameter, and the trigger code is used for triggering operation. The result of the operation is used to obtain data of the monitoring item.
S43, the monitoring service application determines whether to establish network communication with the playing end.
And S44, if the monitoring service application determines that the network communication is not established with the playing end, generating a task and sending the task to the monitoring service client.
In this embodiment, the task includes parameter information for indicating a playing end, and the mobile terminal is configured to provide a hotspot of the access network for the playing end.
S45, after the SDK is accessed to the network through the hot spot, a task is received, and a monitoring request instruction is sent.
In this embodiment, the hotspot is provided by the mobile terminal. After the mobile terminal opens the hot spot, the SDK accesses the network through the hot spot and receives the task sent by the monitoring service client.
It should be noted that, after the SDK determines that network communication is not established with the monitoring service application in advance, whether there is a hotspot that can access the network is automatically detected.
And S46, if the monitoring service application determines to establish network communication with the playing end or receives a monitoring request instruction, sending a monitoring code to the playing end.
S47, the SDK receives the monitoring code matched with the SDK, and the operation triggered by the triggering code in the monitoring code is executed.
S48, the SDK acquires a monitoring result according to the operation result.
It should be noted that, under the condition that the monitoring service application and the playing end establish network communication, the playing application and the SDK running on the playing end receive the monitoring code through the network communication. And under the condition that the monitoring service application and the playing end do not establish network communication, the playing application and the SDK running on the playing end receive the monitoring codes through the network hot spot.
And S49, under the condition that the network environment meets the condition, the SDK sends the monitoring result to the monitoring service application.
S410, the monitoring service application receives the monitoring result.
According to the method, the system and the equipment for monitoring the playing flow, the monitoring service application obtains the monitoring item matched with the software development kit SDK pre-configured in the playing end, generates the monitoring code according to the monitoring item, and sends the monitoring code to the playing end, and because the monitoring code comprises the parameter transmission code for indicating the information of the object to be played as the playing parameter and the trigger code for triggering the operation, the playing end plays the object to be played by running the playing application playing parameter transmission code, and performs the operation by running the SDK, obtains the monitoring result according to the operation result, sends the monitoring result to the monitoring service application under the condition that the network environment meets the condition is determined, and can preset the SDK, and obtain the monitoring result of the playing flow by the SDK. And because before the monitoring code is sent to the playing end, whether network communication is established with the playing end in advance is determined, if no network communication is established with the playing end, a task is generated and sent to a monitoring service client side preconfigured by the mobile terminal, the task comprises parameter information for indicating the playing end, and the mobile terminal is used for providing a hotspot of an access network for the playing end. If the network communication with the playing end is established or a monitoring request instruction is received, the monitoring code is sent to the playing end. And the monitoring request instruction is sent by the SDK after the SDK accesses the network through the hot spot. Therefore, when the monitoring service application determines that the playing end is not connected with the network, a task is issued to the monitoring service client operated in the mobile terminal, and because the task comprises parameter information which uniquely indicates the playing end, the function of assisting in searching the playing end is provided, the difficulty of searching the client by a periodical person is reduced to the maximum extent, and the efficiency is improved.
Fig. 5 is a schematic diagram of a monitoring service application according to an embodiment of the present application, including: the system comprises an acquisition module, a generation module, a task module, a sending module and a receiving module.
The acquisition module is used for acquiring monitoring items matched with the software development kit SDK preconfigured in the playing end.
The generation module is used for generating a monitoring code matched with the SDK according to the monitoring item, the monitoring code comprises a parameter transfer code and a trigger code, the parameter transfer code is used for indicating information of an object to be played as a playing parameter, the trigger code is used for triggering operation, and the result of the operation is used for acquiring data of the monitoring item.
The task module is used for determining whether network communication is established with the playing end in advance; if the network communication is not established with the playing end, generating a task and sending the task to a monitoring service client pre-configured by a mobile terminal, wherein the task comprises parameter information for indicating the playing end, and the mobile terminal is used for providing a hotspot of an access network for the playing end;
The sending module is used for sending the monitoring code to the playing end if the network communication with the playing end is determined to be established or a monitoring request instruction is received; the monitoring request instruction is sent by the SDK after the SDK is accessed to a network through the hot spot; the playing end is used for playing the object to be played indicated by the parameter transfer code by running a playing application and executing the operation by running the SDK;
The receiving module is used for receiving a monitoring result obtained according to the operation result, and the monitoring result is sent by the SDK under the condition that the network environment meets the condition. Optionally, the task module is further configured to, after determining that network communication is established with the playing end or receiving a monitoring request instruction, send the monitoring code to the playing end, and then, respond to the fact that the monitoring result is not received within a preset duration threshold, generate the task; and sending the task to a monitoring service client pre-configured by the mobile terminal.
The receiving the monitoring result obtained according to the result of the operation comprises the following steps:
Optionally, the receiving module is configured to receive a single monitoring result sent by the playing end for multiple times, where each single monitoring result is sent by the playing end according to a preset sending opportunity;
The receiving module is used for further: and acquiring the monitoring result by summarizing the single monitoring result received for multiple times according to a preset dimension.
Optionally, the monitoring item includes: at least one item of information, preset content and playing times of the playing equipment of the object to be played;
The trigger code is used for triggering operations, and comprises:
the trigger code is used for triggering and collecting at least one of information of the playing equipment, capturing a playing screen, storing the capturing and counting, and is a ciphertext which cannot be analyzed by the playing application;
The monitoring result comprises at least one of information of the playing device, preset content indicating information obtained according to the screenshot and a counting result, wherein the preset content indicating information indicates that the screenshot contains or does not contain the preset content, and the monitoring result is ciphertext which cannot be analyzed by the playing application.
The specific implementation process of the functions of the above modules can be referred to the above method embodiment.
The monitoring service application of the embodiment can acquire the monitoring data of the richer playing flow.
Fig. 6 is a playback service application disclosed in an embodiment of the present application, where an SDK is preconfigured, and the SDK includes: the system comprises a task module, a receiving module, an executing module, an acquiring module and a sending module.
The task module is used for receiving a task after a network communication is not established with the monitoring service application in advance, the task is transmitted by a monitoring service client configured by the mobile terminal after the task is accessed to the network through a hot spot, the hot spot is provided by the mobile terminal, and the task is generated by the monitoring service application and is transmitted to the monitoring service client; the task comprises parameter information uniquely indicating a playing end to be monitored;
the receiving module is used for receiving a monitoring code matched with the SDK, the monitoring code is generated by the monitoring service application and is sent after network communication is established with the playing end or a monitoring request instruction is received, the monitoring code comprises a parameter transfer code and a trigger code, the parameter transfer code is used for indicating information of an object to be played as a playing parameter, the trigger code is used for triggering operation, and the result of the operation is used for acquiring data of a monitoring item matched with the SDK.
And the execution module is used for executing the operation triggered by the trigger code.
The acquisition module is used for acquiring a monitoring result according to the operation result.
And the sending module is used for sending the monitoring result to the monitoring service application under the condition that the network environment meets the condition.
Optionally, the task module is further configured to:
Receiving a task sent by a monitoring service client after the network environment is determined to be not satisfied with the condition, and generating and verifying whether the parameter information of the playing end to be monitored indicated by the task is consistent with the parameter information of the playing end;
If yes, the monitoring result is sent to the monitoring service application after being accessed to the network through the hot spot.
Optionally, the tasks further include: configuration information;
The SDK also comprises a configuration module which is used for sending the monitoring result to the monitoring service application after the monitoring result is accessed to the network through the hot spot,
And updating the configuration according to the configuration information.
The specific implementation process of the functions of the above modules can be referred to the above method embodiment.
The play service application of the embodiment can respond to the monitoring code of the monitoring service application, collect information and acquire the monitoring result according to the collected information, thereby realizing richer monitoring functions.
Fig. 7 is a mobile service application disclosed in the embodiment of the present application, in which a monitoring service client is preconfigured in the mobile service application, the monitoring service client includes: the task receiving module and the task sending module.
The task receiving module is used for receiving a task, the task is generated and sent by the monitoring service application, and the task comprises parameter information which uniquely indicates a playing end;
the task sending module is used for sending the task to a software development kit SDK pre-configured by the playing end, so that the playing end receives the task after accessing to a network through a hot spot, and the hot spot is provided by the mobile terminal.
The specific implementation process of the functions of the above modules can be referred to the above method embodiment.
The mobile service application described in this embodiment can generate and send tasks, and provide a network for accessing hot spots, which is conducive to implementing a monitoring function in a non-networking state.
The monitoring service application, the playing service application and the monitoring service client running equipment comprise a processor and a memory.
Specifically, the acquisition module, the generation module, the task module, the sending module and the receiving module in the monitoring service application, the task module, the receiving module, the execution module, the acquisition module and the sending module in the playing service application, the task receiving module and the task sending module in the mobile service application and the like are all stored in the memory as program units, and the processor executes the program units stored in the memory to realize corresponding functions.
The processor includes a kernel, and the kernel fetches the corresponding program unit from the memory. The kernel can be provided with one or more than one, and the monitoring of the play flow is realized by adjusting the parameters of the kernel.
The embodiment of the invention provides a storage medium, on which a program is stored, which when executed by a processor, implements the method for monitoring the play flow.
The embodiment of the invention provides a processor which is used for running a program, wherein the program runs to execute the monitoring method of the playing flow.
The embodiment of the invention provides electronic equipment, as shown in fig. 8, which comprises at least one processor, and at least one memory and a bus connected with the processor; the processor and the memory complete communication with each other through a bus; the processor is used for calling the program instructions in the memory to execute the above-mentioned monitoring method of the playing flow. The electronic device herein may be a server, a PC, a PAD, a mobile phone, etc.
The application also provides a computer program product adapted to perform, when executed on an electronic device, a program initialized with the method steps of:
A method for monitoring a play process, applied to a monitoring service application, the method comprising:
Acquiring a monitoring item matched with a Software Development Kit (SDK) pre-configured in a playing end;
generating a monitoring code matched with the SDK according to the monitoring item, wherein the monitoring code comprises a parameter transfer code and a trigger code, the parameter transfer code is used for indicating information of an object to be played as a playing parameter, the trigger code is used for triggering operation, and the result of the operation is used for acquiring data of the monitoring item;
Determining whether to pre-establish network communication with the playing end;
if the network communication is not established with the playing end, generating a task and sending the task to a monitoring service client pre-configured by a mobile terminal, wherein the task comprises parameter information for indicating the playing end, and the mobile terminal is used for providing a hotspot of an access network for the playing end;
If the network communication with the playing end is established or a monitoring request instruction is received, the monitoring code is sent to the playing end; the monitoring request instruction is sent by the SDK after the SDK is accessed to a network through the hot spot; the playing end is used for playing the object to be played indicated by the parameter transfer code by running a playing application and executing the operation by running the SDK;
And receiving a monitoring result obtained according to the result of the operation, wherein the monitoring result is sent by the SDK under the condition that the network environment is determined to meet the condition.
Optionally, after determining that network communication is established with the playing end or receiving a monitoring request instruction, sending the monitoring code to the playing end, the method further includes:
Generating the task in response to the fact that the monitoring result is not received within a preset duration threshold;
and sending the task to a monitoring service client pre-configured by the mobile terminal.
Optionally, receiving a monitoring result obtained according to a result of the operation includes:
Receiving single monitoring results sent by the playing end for a plurality of times, wherein each single monitoring result is sent by the playing end according to preset sending time;
the method further comprises the steps of:
And acquiring the monitoring result by summarizing the single monitoring result received for multiple times according to a preset dimension.
Optionally, the monitoring item includes:
at least one item of information, preset content and playing times of the playing equipment of the object to be played;
The trigger code is used for triggering operations, and comprises:
the trigger code is used for triggering and collecting at least one of information of the playing equipment, capturing a playing screen, storing the capturing and counting, and is a ciphertext which cannot be analyzed by the playing application;
The monitoring result comprises at least one of information of the playing device, preset content indicating information obtained according to the screenshot and a counting result, wherein the preset content indicating information indicates that the screenshot contains or does not contain the preset content, and the monitoring result is ciphertext which cannot be analyzed by the playing application.
A monitoring method of a play flow is applied to a preconfigured SDK of a play end, and the method comprises the following steps:
after network communication is not established with a monitoring service application in advance, a task is received after the network is accessed through a hot spot, the task is sent by a monitoring service client configured by a mobile terminal, the hot spot is provided by the mobile terminal, and the task is generated by the monitoring service application and is sent to the monitoring service client; the task comprises parameter information uniquely indicating a playing end to be monitored;
Receiving a monitoring code matched with the SDK, wherein the monitoring code is generated by the monitoring service application and is sent after network communication is established with the playing end or a monitoring request instruction is received, the monitoring code comprises a parameter transfer code and a trigger code, the parameter transfer code is used for indicating information of an object to be played as a playing parameter, the trigger code is used for triggering operation, and the result of the operation is used for acquiring data of a monitoring item matched with the SDK;
executing the operation triggered by the trigger code;
acquiring a monitoring result according to the operation result;
And sending the monitoring result to the monitoring service application under the condition that the network environment meets the condition.
Optionally, the method further comprises:
Receiving a task sent by a monitoring service client after the network environment is determined to be not satisfied with the condition, and generating and verifying whether the parameter information of the playing end to be monitored indicated by the task is consistent with the parameter information of the playing end;
If yes, the monitoring result is sent to the monitoring service application after being accessed to the network through the hot spot.
Optionally, the tasks further include: configuration information; after the monitoring result is sent to the monitoring service application after being accessed to the network through the hot spot, the method further comprises the following steps:
And updating the configuration according to the configuration information.
A monitoring method of a play flow is applied to a monitoring service client pre-configured by a mobile terminal, and the method comprises the following steps:
receiving a task, wherein the task is generated and sent by a monitoring service application and comprises parameter information uniquely indicating a playing end;
And sending the task to a Software Development Kit (SDK) pre-configured by the playing end, so that the playing end receives the task after accessing a network through a hot spot, wherein the hot spot is provided by the mobile terminal.
The present application is described with reference to flowchart illustrations and/or block diagrams of methods, systems, electronic devices (systems), and computer program products according to embodiments of the application. It will be understood that each flow and/or block of the flowchart illustrations and/or block diagrams, and combinations of flows and/or blocks in the flowchart illustrations and/or block diagrams, can be implemented by computer program instructions. These computer program instructions may be provided to a processor of a general purpose computer, special purpose computer, embedded processor, or other programmable apparatus to produce a machine, such that the instructions, which execute via the processor of the computer or other programmable apparatus, create means for implementing the functions specified in the flowchart flow or flows and/or block diagram block or blocks.
In one typical configuration, the electronic device includes one or more processors (CPUs), memory, and a bus. The electronic device may also include input/output interfaces, network interfaces, and the like.
The memory may include volatile memory, random Access Memory (RAM), and/or nonvolatile memory, such as Read Only Memory (ROM) or flash memory (flash RAM), among other forms in computer readable media, the memory including at least one memory chip. Memory is an example of a computer-readable medium.
Computer readable media, including both non-transitory and non-transitory, removable and non-removable media, may implement information storage by any method or technology. The information may be computer readable instructions, data structures, modules of a program, or other data. Examples of storage media for a computer include, but are not limited to, phase change memory (PRAM), static Random Access Memory (SRAM), dynamic Random Access Memory (DRAM), other types of Random Access Memory (RAM), read Only Memory (ROM), electrically Erasable Programmable Read Only Memory (EEPROM), flash memory or other memory technology, compact disc read only memory (CD-ROM), digital Versatile Discs (DVD) or other optical storage, magnetic cassettes, magnetic tape magnetic disk storage or other magnetic storage devices, or any other non-transmission medium, which can be used to store information that can be accessed by a computing device. Computer-readable media, as defined herein, does not include transitory computer-readable media (transmission media), such as modulated data signals and carrier waves.
It should also be noted that the terms "comprises," "comprising," or any other variation thereof, are intended to cover a non-exclusive inclusion, such that a process, method, article, or apparatus that comprises a list of elements does not include only those elements but may include other elements not expressly listed or inherent to such process, method, article, or apparatus. Without further limitation, an element defined by the phrase "comprising one … …" does not exclude the presence of other like elements in a process, method, article, or apparatus that comprises an element.
It will be appreciated by those skilled in the art that embodiments of the present application may be provided as a method, system, or computer program product. Accordingly, the present application may take the form of an entirely hardware embodiment, an entirely software embodiment or an embodiment combining software and hardware aspects. Furthermore, the present application may take the form of a computer program product embodied on one or more computer-usable storage media (including, but not limited to, disk storage, CD-ROM, optical storage, and the like) having computer-usable program code embodied therein.
The foregoing is merely exemplary of the present application and is not intended to limit the present application. Various modifications and variations of the present application will be apparent to those skilled in the art. Any modification, equivalent replacement, improvement, etc. which come within the spirit and principles of the application are to be included in the scope of the claims of the present application.

Claims (9)

1. A method for monitoring a play process, applied to a monitoring service application, the method comprising:
Acquiring a monitoring item matched with a Software Development Kit (SDK) pre-configured in a playing end;
generating a monitoring code matched with the SDK according to the monitoring item, wherein the monitoring code comprises a parameter transfer code and a trigger code, the parameter transfer code is used for indicating information of an object to be played as a playing parameter, the trigger code is used for triggering operation, and the result of the operation is used for acquiring data of the monitoring item;
Determining whether to pre-establish network communication with the playing end;
If the network communication is not established with the playing end, generating a task and sending the task to a monitoring service client which is preconfigured by the mobile terminal, so that the monitoring service client sends the task to the SDK after the monitoring service client passes through a hot spot access network, the SDK receives the task after passing through the hot spot access network, verifies whether the parameter information of the playing end to be monitored is consistent with the parameter information of the playing end running the SDK, and if the SDK determines that the parameter information of the playing end to be monitored is consistent with the parameter information of the playing end running the SDK, sends a monitoring request instruction to a monitoring service application, wherein the task comprises the parameter information for indicating the playing end, and the mobile terminal is used for providing the hot spot of the access network for the playing end;
If the network communication with the playing end is established or a monitoring request instruction is received, the monitoring code is sent to the playing end; the playing end is used for playing the object to be played indicated by the parameter transfer code by running a playing application, and the SDK executes the operation triggered by the trigger code in the monitoring code;
And receiving a monitoring result obtained according to the result of the operation, wherein the monitoring result is sent by the SDK under the condition that the network environment is determined to meet the condition.
2. The method according to claim 1, further comprising, after determining that network communication is established with the playing end or receiving a monitoring request instruction, sending the monitoring code to the playing end:
Generating the task in response to the fact that the monitoring result is not received within a preset duration threshold;
and sending the task to a monitoring service client pre-configured by the mobile terminal.
3. The method of claim 1, wherein the receiving the monitoring result obtained from the result of the operation comprises:
Receiving single monitoring results sent by the playing end for a plurality of times, wherein each single monitoring result is sent by the playing end according to preset sending time;
the method further comprises the steps of:
And acquiring the monitoring result by summarizing the single monitoring result received for multiple times according to a preset dimension.
4. The method of claim 1, wherein the monitoring term comprises:
at least one item of information, preset content and playing times of the playing equipment of the object to be played;
The trigger code is used for triggering operations, and comprises:
the trigger code is used for triggering and collecting at least one of information of the playing equipment, capturing a playing screen, storing the capturing and counting, and is a ciphertext which cannot be analyzed by the playing application;
The monitoring result comprises at least one of information of the playing device, preset content indicating information obtained according to the screenshot and a counting result, wherein the preset content indicating information indicates that the screenshot contains or does not contain the preset content, and the monitoring result is ciphertext which cannot be analyzed by the playing application.
5. The method for monitoring the play flow is characterized by being applied to a Software Development Kit (SDK) preconfigured at a play end, and comprises the following steps:
After network communication is not established with a monitoring service application in advance, a task is received after the network is accessed through a hot spot, and a monitoring request instruction is sent, wherein the task is sent by a monitoring service client configured by a mobile terminal, the hot spot is provided by the mobile terminal, and the task is generated by the monitoring service application and is sent to the monitoring service client; the task comprises parameter information uniquely indicating a playing end to be monitored;
Receiving a monitoring code matched with the SDK, wherein the monitoring code is generated by the monitoring service application and is sent after network communication is established with the playing end or a monitoring request instruction is received, the monitoring code comprises a parameter transfer code and a trigger code, the parameter transfer code is used for indicating information of an object to be played as a playing parameter, the trigger code is used for triggering operation, and the result of the operation is used for acquiring data of a monitoring item matched with the SDK;
executing the operation triggered by the trigger code;
acquiring a monitoring result according to the operation result;
And sending the monitoring result to the monitoring service application under the condition that the network environment meets the condition.
6. The method as recited in claim 5, further comprising:
Receiving a task sent by a monitoring service client after the network environment is determined to be not satisfied with the condition, and generating and verifying whether the parameter information of the playing end to be monitored indicated by the task is consistent with the parameter information of the playing end;
If yes, the monitoring result is sent to the monitoring service application after being accessed to the network through the hot spot.
7. The method of claim 5, wherein the task further comprises: configuration information;
After the monitoring result is sent to the monitoring service application after being accessed to the network through the hot spot, the method further comprises the following steps:
And updating the configuration according to the configuration information.
8. An electronic device comprising at least one processor, and at least one memory, bus coupled to the processor;
the processor and the memory complete communication with each other through the bus;
The processor is configured to invoke program instructions in the memory to perform the method of monitoring a playback procedure as claimed in any one of claims 1 to 7.
9. A system for monitoring a play process, comprising:
Monitoring service application, playing service application and mobile service application;
The monitoring service application for performing the method of any of claims 1-4;
the playing service application is preconfigured with a Software Development Kit (SDK) for executing the method of any one of claims 5-7;
The mobile service application is preconfigured with a monitoring service client, the monitoring service client is used for executing a receiving task, the task is generated and sent by the monitoring service application, the task comprises parameter information which uniquely indicates a playing end, the task is sent to a Software Development Kit (SDK) preconfigured by the playing end, so that the playing end receives the task after accessing a network through a hot spot, and the hot spot is provided by the mobile terminal.
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