CN106310678A - Intelligent building block system and control method thereof - Google Patents
Intelligent building block system and control method thereof Download PDFInfo
- Publication number
- CN106310678A CN106310678A CN201610762068.2A CN201610762068A CN106310678A CN 106310678 A CN106310678 A CN 106310678A CN 201610762068 A CN201610762068 A CN 201610762068A CN 106310678 A CN106310678 A CN 106310678A
- Authority
- CN
- China
- Prior art keywords
- game
- building block
- identification code
- optical identification
- modular system
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H33/00—Other toys
- A63H33/04—Building blocks, strips, or similar building parts
- A63H33/06—Building blocks, strips, or similar building parts to be assembled without the use of additional elements
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/214—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
- A63F13/2145—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/54—Controlling the output signals based on the game progress involving acoustic signals, e.g. for simulating revolutions per minute [RPM] dependent engine sounds in a driving game or reverberation against a virtual wall
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H33/00—Other toys
- A63H33/26—Magnetic or electric toys
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Physics & Mathematics (AREA)
- Acoustics & Sound (AREA)
- Toys (AREA)
Abstract
The invention provides an intelligent building block system and a control method thereof. The intelligent building block system comprises a plurality of building blocks with optical identification code reading modules. Each building block reads an optical identification code preset at the position of the building block through the corresponding optical identification code reading module and recognizes the position information corresponding to the optical identification code. Each building block is further provided with a game response device. The game response device is used for outputting game feedback signals or game prompting signals to a user using the intelligent building block system according to the position information. The intelligent building block system has the shape, material and other elements of traditional building blocks; meanwhile, the electronic technology is combined with colorful color, pattern, digital, character, music, voice and other multimedia elements, a basis is provided for achieving different game modes, and the game interest of the user is improved.
Description
Technical field
The present invention relates to intelligent toy, particularly relate to intelligence modular system and control method thereof.
Background technology
Building blocks are the most outstanding a kind of traditional toy, and it is by for shape, color, material, pattern, numeral, character
Deng the integrated use of multiple element, allow child can grasp the cognition for the world in gaming, improve manipulative ability, and allow
Child gives full play to the imaginative power of oneself and creates one's own block world, can be with the intelligence of effective exploitation child and creativity.
Along with epoch and the progress of science and technology, electronic toy and electronic game etc. start traditional toy is produced huge rushing
Hit.Owing to the playing method of tradition building blocks is relatively fixed, after feeling of freshness disappears in the early stage, child is easy to produce taediumvitae, makes to amass
Wood cannot produce captivation to child again, and then a large amount of building blocks are the most idle after being all the shortest a period of time, generation
Huge waste.
Electronic game on mobile terminal and computer has lively picture and graceful audio, easy for attention
For scattered child, there is bigger captivation, but, child on long-term is indulged in wherein, dig-ins screen and guarantor the most for a long time
Hold same posture, cause vision decline, endanger healthy, and all operations is all virtual on screen carries out, be unfavorable for forging
The manipulative ability of refining child.
Summary of the invention
It is an object of the present invention to provide intelligent modular system and the control thereof that a kind of playability is good, improve interest in game play
Method processed.
The present invention one further objective is that and to make intelligence modular system favorable expandability, it is achieved multiple playing method.
Especially, the invention provides a kind of intelligence modular system, it includes that polylith is provided with optical identification code and reads mould
The building block of block, wherein, every piece of building block is configured with optical identification code read module and reads and join in advance at its position
The optical identification code put, and identify the positional information that optical identification code is corresponding;Every piece of building block is additionally provided with game response dress
Put, and responding device of playing is configured to export game feedback signal according to positional information to the user using intelligence modular system
Or game presentation signal.
Alternatively, above-mentioned intelligence modular system also includes master control set, and building block is configured to send out to master control set
Send positional information;Master control set is configured to match game progress according to positional information, and sends game progress pair to building block
The game response data answered, for building block game responding device according to game response data output game feedback signal or
Game presentation signal.
Alternatively, one piece of inside that master control set is integrated in polylith building block, or be arranged at and be printed with optical identification
Inside the cribbage-board of code.
Alternatively, building block also includes: 3-axis acceleration sensor, be configured to detect building block kinestate and/or
Spatial attitude;And optical identification code read module be configured to the kinestate that detects at 3-axis acceleration sensor and/
Or spatial attitude meet the trigger condition of setting after start, perform to read the step of optical identification code.
Alternatively, game responding device includes following any one or more: display screen, is configured to export game feedback figure
Picture or game presentation image;Audio-frequency module, is configured to export game feedback sound or game presentation sound;Vibration module,
It is configured to output game tactile feedback or game tactile cues.
Additionally provide the control method of a kind of intelligence modular system, intelligence modular system according to another aspect of the present invention
It is provided with the building block of optical identification code read module including polylith, and control method includes: utilize optical identification code to read
Module reads the optical identification code being pre-configured with at building block position;Identify the positional information that optical identification code is corresponding;
Game feedback signal or game presentation signal is exported to the user using intelligence modular system according to positional information.
Alternatively, game feedback signal is exported or game carries according to positional information to the user using intelligence modular system
Show that the step of signal includes: the master control set to intelligence modular system sends states positional information, for master control set according to position
Information matches goes out game progress;Receive the game response data corresponding with game progress that master control set provides, and according to output
Game feedback signal or game presentation signal.
Alternatively, the control method of above-mentioned intelligence modular system also includes: after building block starts, determine the game carried out
Pattern, and export the initial signal corresponding with game mode.
Alternatively, the control method of above-mentioned intelligence modular system also includes: utilize the 3-axis acceleration arranged in building block
The kinestate of sensor detection building block and/or spatial attitude;And the motion shape detected at 3-axis acceleration sensor
State and/or spatial attitude start after meeting the trigger condition of setting, perform to read the step of optical identification code.
Alternatively, output game feedback signal or game presentation signal include following any number of mode: utilize display screen
Output game feedback image or game presentation image;Utilize audio-frequency module output game feedback sound or game presentation sound
Sound;Utilize vibration module output game tactile feedback or game tactile cues.
The intelligent modular system of the present invention and control method thereof, arrange optical identification code read module in building block, logical
Cross and read matched optical identification code, determine the position at building block place, such that it is able to utilize modular system to complete table
Face game and chess game, the elements such as playability is more preferable, the shape of this intelligence modular system existing tradition building blocks, material, simultaneously
The multimedia elements such as colourful color, pattern, numeral, character, music, voice are combined, for realizing not by electronic technology
Same game mode provides the foundation, and improves the interest in game play of user.
Further, the intelligent modular system of the present invention and control method thereof, it is also possible to pass through wireless communication technology, it is achieved
Building block and the data communication of master control set, transmission location data and game response data.Building block has abundant sensor,
Oneself state can be carried out perception, utilize master control set to complete the analyzing and processing of data.
Further, the intelligent modular system of the present invention and control method thereof, interactive by force, both can as toy,
Can also use as teaching aid, the intellectual development for child has further facilitation, game mode and controlling party
Formula meets the human-subject test of child, beneficially child's left-hand seat game.
According to below in conjunction with the accompanying drawing detailed description to the specific embodiment of the invention, those skilled in the art will be brighter
Above-mentioned and other purposes, advantage and the feature of the present invention.
Accompanying drawing explanation
Describe some specific embodiments of the present invention the most by way of example, and not by way of limitation in detail.
Reference identical in accompanying drawing denotes same or similar parts or part.It should be appreciated by those skilled in the art that these
Accompanying drawing is not necessarily drawn to scale.In accompanying drawing:
Fig. 1 is the schematic block diagram of intelligence modular system according to an embodiment of the invention;
Fig. 2 is the schematic block diagram of intelligence modular system according to another embodiment of the present invention;
Fig. 3 is the schematic diagram that in intelligent according to an embodiment of the invention modular system, building block is positioned on base;
Fig. 4 is the Function-layer Model figure of building block in intelligent according to an embodiment of the invention modular system;
Fig. 5 is the schematic diagram of the control method of intelligence modular system according to an embodiment of the invention;
Fig. 6 be intelligence modular system according to an embodiment of the invention control method in kernel control module concrete
Process chart;
Fig. 7 is that the control method of intelligence modular system according to an embodiment of the invention realizes the stream of desktop game function
Cheng Tu;And
Fig. 8 is that the control method of intelligence modular system according to an embodiment of the invention realizes the stream of combined game function
Cheng Tu.
Detailed description of the invention
Fig. 1 is the schematic block diagram of intelligence modular system 10 according to an embodiment of the invention.This intelligence modular system
10 include polylith building block 100, can be provided with optical identification code read module 110 and game responding device in building block 100
120。
Building block 100 can according to game mode configuration shape and quantity, such as building block 100 is configured to cuboid,
Cylinder, spheroid or other shapes, in a set of intelligence modular system 10, can configure various shape identical or not simultaneously
Same building block 100.The quantity of building block 100 could be arranged to more than 2.The intelligent modular system 10 of the present embodiment realizes respectively
Plant the game of the building block 100 of shape and various quantity.
Optical identification code read module 110 is configured to read from the optical identification being pre-configured with at building block 100 position
Code, optical identification code can be pre-printed on heelpiece or the base plate of building block 100, at building block 100 at heelpiece or the end
When moving on plate, according to optical identification code read module 110, optical identification code can be identified, determine building block 100
Positional information.
Optical identification code (Optical Identification, be called for short OID) can hide in leaflet numerical data and
Capturing and hide numerical data, optical identification code coded graphics is usually and is made up of many trickle information points, these information points
It is distributed in two-dimensional optical identification code in the block carrying information, for indicating the value of place block corresponding bit.In this reality
Executing in example, optical identification code can serve to indicate that building block 100 is in base plate or the position of heelpiece.Optical identification code is utilized to read
The optics of module 110 and image processing technique, just can be taken off stowed position information data in advance.
It is anti-that game responding device 120 is configured to export game according to positional information to the user using intelligence modular system 10
Feedback signal or game presentation signal.Game responding device 120 can include display screen 122, audio-frequency module 124, vibration module
The multiple output blocks such as 126, thus realize game feedback or the game presentation of the various ways such as image, sound, sense of touch.Wherein,
Display screen 122 can export game feedback image or game presentation image;Audio-frequency module 124 can export game feedback sound
Or game presentation sound;Vibration module 126 can export game tactile feedback or game tactile cues.
Fig. 2 is the schematic block diagram of intelligence modular system 10 according to another embodiment of the present invention.This intelligence modular system
10 are additionally provided with master control set 200, and master control set 200 has certain data-handling capacity, for the number in game process
According to being analyzed process.Building block 100 is configured to send positional information to master control set 200;Master control set 200 is configured to root
Match game progress according to positional information, and send, to building block 100, the game response data that game progress is corresponding, for building blocks
The game responding device 120 of block 100 is according to game response data output game feedback signal or game presentation signal.Building block
Wireless communication mode is used to carry out data transmission between 100 and master control set 200.Master control set 200 can be integrated in polylith and amass
One piece of inside in wooden unit 100, or be arranged at and be printed with inside the cribbage-board of optical identification code.Arrange at master control set 200
When building block 100 is internal, can using master control set 200 is set building block 100 as master control building block, be responsible for intelligence building blocks
The overall operation of system 10, other building blocks 100 utilize sensor and game responding device 120 to provide data to master control building block
And perform game response.
Building block 100 is also provided with 3-axis acceleration sensor 130, is configured to detect the motion shape of building block 100
State and/or spatial attitude;And optical identification code read module 110 is configured to detect at 3-axis acceleration sensor 130
Kinestate and/or spatial attitude meet the trigger condition of setting after start, perform to read the step of optical identification code.
Building block 100 can configure display screen 122, audio-frequency module 124, vibration module 126 simultaneously.Thus utilize multiple
Mode carries out the output of signal, the abundant interactive means with user.Display screen 122 can export game feedback image or game
Prompting image;Audio-frequency module 124 can export game feedback sound or game presentation sound;Vibration module 126 can export
Game tactile feedback or game tactile cues.
Fig. 3 is that in intelligent according to an embodiment of the invention modular system 10, building block 100 is positioned on base 300
Schematic diagram, the upper surface of base 300 can be printed with the pattern and character for game, such as, form chessboard.Pattern and character is permissible
It is concealed with optical identification code, or optical identification code can print in specific layer specially.Multiple building blocks 100 can be positioned over
On base 300, obtained the image of optical identification code by optical identification code read module 110, and further determine that optical identification
The positional information that code is corresponding.
Building block 100 can be according to game mode configuration shape and quantity.Such as building block 100 can be by M face group
The polyhedron become, the quantity of M is more than or equal to 4, and one of them face or multiple can be with display modules, in figure 3
The building block 100 illustrated is regular hexahedron, and the function of the building block 100 of remaining shape is similar with structure, square building block
One face can have display function.
Display screen 122 may be used for exporting various interface or pattern, provides the user the information such as interface.One
In a little alternative embodiments, display screen 122 can select to use touch screen, carries out touch control operation for user.Building block 100 interior
The electric components such as battery, processor, wireless transport module, various sensors can be disposed with in portion's cavity.
Fig. 4 is the Function-layer Model figure of building block 100 in intelligent according to an embodiment of the invention modular system 10.
Building block 100 can be divided into many levels according to allomeric function: hardware layer 440, drives layer 430, core layer 420, application layer
410。
Hardware layer 440 can include the master controller within building block 100, random access memory, nonvolatile memory, show
The hardware devices such as display screen 122, acceleration transducer, gyroscope, proximity transducer, wireless communication module, audio-frequency module 124.Firmly
Part layer 440 is mainly used in realizing the various hardware capabilitys of building blocks, is provided the various running statuses of building blocks by sensor, and carries out
The process of data and game command export and response.
Layer 430 is driven to include the bottom software directly operating hardware, empty especially by each peripheral hardware being abstracted into address
Between, by the data access to address space, obtain the output data of each sensor, and peripheral hardware devices operated,
Realize the data exchange between software and hardware.In order to store the random storage to building blocks running status, in hardware layer 440 of acquisition
Opening up one piece of region in device specially as status register, this storage space is by driving layer 430 write state data, core layer
420 obtain status data from which.
Core layer 420 is each basic function for realizing building block 100, specifically by operating system and kernel control module
Composition.Operating system is the operation platform of whole software system, passes downwardly through driving layer 430 and accesses each hardware resource, is upwards
Application layer 410 provides infrastructure service.Kernel control module is the control core realizing whole building blocks function, and its offer is a series of
Application programming interfaces call for application layer 410.Kernel control module can use the event handling knot based on circulation
Structure, the priority between each event is identical, by driving layer 430, event is responsible for that event is sent into entry event after triggering and is processed team
Row, kernel control module is according to first in first out sequential processing.In kernel control module, it is additionally provided with event processing filter,
It is really one and judges structure, can be arranged by program and ignore certain types of events, to improve the process effect of event structure
Rate.
Application layer 410 is for carrying out using combination to the basic function of building blocks, it is achieved relative complex the amassing such as user is mutual
Wood function.
Function gradation structure model based on above building block 100, building block 100 can realize following basic function: aobvious
Show the detection of function, spatial attitude, kinestate (rocking state-detection), identify building block 100 position, sensing around other
Building block 100, radio communication, audio frequency are play, vibration.
When showing, drive layer 430 open in the random access memory of hardware layer 440 one piece of memory space for
Storage video data, referred to as display buffer, this space is configured to matrix form, the element correspondence display screen 122 in matrix
Picture element.Layer 430 is driven to read the data of display buffer, the virtual physical address of write display screen 122 interface, display screen
Screen is refreshed after getting data by the hardware circuit of 122.
Core layer 420 opens one piece of memory space for processing video data equally at hardware layer 440, and this space is drawn
Being divided into multiple matrix, each matrix, for one show layers of storage, when picture needs to update to a certain figure layer, will it be write
Enter in corresponding matrix.When video data updates, by each figure layer matrix same position element according to priority from high to low
Order is read out, and during reading, as long as the data non-NULL read, i.e. writes the data into the corresponding position of display buffer
Put, move in circles with this process, until display buffer all elements updates complete.This procedure ensures that high priority figure layer is right
Low priority figure layer covers, and shortens the figure lamination time also simultaneously.
When carrying out spatial attitude detection, building block 100 relies primarily on and calls 3-axis acceleration sensor 130 and realize,
3-axis acceleration sensor 130 output valve is along X, Y, the accekeration (wherein comprising acceleration of gravity) of Z-direction.Work as building blocks
When block 100 is in static state, acceleration transducer only senses acceleration of gravity.When building blocks are in level, gravity direction
Parallel with Z axis, and when building block 100 is in heeling condition, acceleration of gravity and X, Y, Z axis respectively constitutes certain angle.According to
X, Y, on Z axis, the gravitational acceleration component of distribution, counter can release acceleration of gravity and X, Y, the angle of Z axis, thus be amassed
The spatial attitude of wooden unit 100.
Drive layer 430 timing to read the hardware address of the 3-axis acceleration sensor 130 in hardware layer 440, obtain and accelerate
Degrees of data, and immediately by calculating the acceleration of gravity and X obtaining building blocks, Y, the angle information of Z axis, when wherein certain angle surpasses
When crossing setting threshold value, the change of this state is updated to status register.When the heeling condition in status register changes, will
Triggering dipping event is asked, and core layer 420 can arrange decision response according to Event switch or ignore this event request, if response
This request, then according to the thing processing routine of application layer 410 definition, operate accordingly.
Building block 100 can determine, by detection kinestate, the state that building block 100 is shaken, and this function needs equally
3-axis acceleration sensor 130 to be called realizes, and mainly detects the dynamical state of building block 100.When building block 100 is in
When rocking state, its acceleration necessarily presents periodically variable feature, the most such as observes X, Y, the accekeration of Z axis, wherein
Necessarily having one or more value is cyclically-varying.By gathering acceleration information, and data are carried out fast Fourier transform,
The frequency information rocked can be obtained.According to slosh frequency, the degree of rocking can be divided into multiple grade make a distinction.Meanwhile, also may be used
With the meaning different according to the direction definition rocked, as rocked along X or Y-direction, belong to double swerve, be similar to shake the head, can determine
Justice is negative, rocks along Z-direction, belongs to and teetertotter, be similar to nod, can be defined as determining.
Drive layer 430 timing to read the hardware address of the 3-axis acceleration sensor 130 in hardware layer 440, obtain and accelerate
Degrees of data, and data are stored in random access memory according to X, Y, Z axis classification.Data in random access memory are done soon by timing
Speed Fourier transformation, takes peak to transformation results, obtains slosh frequency, when this frequency exceedes setting threshold value, to core layer
420 send event request, trigger and rock event.After the request of core layer 420 response events, according to the event of application layer 410 definition
Processing routine, operates accordingly.
Identify that building block 100 position needs to have coordinated with the base being printed with optical identification code or heelpiece, drive
Dynamic layer 430 calls the optical identification code read module 110 in hardware layer 440, obtains the optical identification code information of current location, core
This information is compared by central layer 420 with the look-up table being stored in random access memory, can obtain building blocks currently at heelpiece
Or position on base.
The function of sensing other building blocks 100 around is realized by proximity transducer, and this sensor is according to electromagnetic induction line
The faradic current change obtained in circle determines whether metal approach.Building block 100 can be provided with multiple in multiple directions
Proximity transducer, therefore can sense multiple directions building blocks presence or absence.Now, layer 430 timing is driven to read in hardware layer 440
The output port of proximity transducer, it is thus achieved that all directions building blocks close to situation, and store data in status register.One
In a little alternative embodiments, building block 100 can also use near-field communication module, works in ad hoc mode, to amass with adjacent
Wooden unit 100 exchanges identity coding information, to determine the identity information of certain the most adjacent building block 100 of building block 100.
The radio communication function of building block 100 accesses the virtual terminal of wireless communication module in hardware layer 440 by driving layer 430
Mouth realizes.The communication protocol of bottom is built in wireless communication module, and for reducing power consumption, wireless communication module is only in communication
Period wakes up up, by dormancy during non-communicating.
The wireless communication module of building block 100 can set up into establishment distributed network, completes the transmission of game data.Long-pending
Wooden unit 100 wireless communication module can carry out data transmission to use the mode such as Zigbee, bluetooth.
When building block 100 carries out audio frequency broadcasting, core layer 420 voice data is read in random access memory, subsequently by driving
Dynamic layer 430 writes data into the audio-frequency module 124 in hardware layer 440, to be carried out voice output by audio-frequency module 124.
Building block 100, when carrying out vibrational feedback, drives layer 430 to call the vibrating motor in hardware layer 440, can be by defeated
Go out the pulse signal of different duty and frequency, it is achieved varying strength and the vibrating effect of rhythm.
The embodiment of the present invention additionally provides the control method of a kind of intelligence modular system 10, and this control method can be to above-mentioned
The intelligent modular system 10 of embodiment is controlled, and utilizes the function gradation structure model realization of the building block 100 of above-mentioned introduction
Multiple game.Fig. 5 is the schematic diagram of the control method of intelligence modular system 10 according to an embodiment of the invention.This intelligence is amassed
The control method of wood system 10 may comprise steps of in general manner:
Step S502, utilizes optical identification code read module 110 to read the light being pre-configured with at building block 100 position
Learn identification code;
Step S504, identifies the positional information that optical identification code is corresponding;
Step S506, exports game feedback signal or trip according to positional information to the user using intelligence modular system 10
Play cue.
In the case of game is processed by master control set 200, step S506 may include that to intelligence modular system 10
Master control set 200 send state positional information, match game progress for master control set 200 according to positional information;Receive main
The game response data corresponding with game progress that control device 200 provides, and carry according to output game feedback signal or game
Show signal.
After building block 100 starts, can first determine the game mode carried out, and export corresponding with game mode at the beginning of
Beginning signal, such as, show and initially set image, and plays the initial sound set.
After completing to initialize, it is also possible to utilize the 3-axis acceleration sensor 130 arranged in building block 100 to detect building blocks
The kinestate of block 100 and/or spatial attitude;And the kinestate that detects at 3-axis acceleration sensor 130 and/or sky
Between attitude meet the trigger condition of setting after start, perform to read the step of optical identification code.Such as building block 100 determine by
After user moves, step S502 can be performed.
Output game feedback signal or game presentation signal include following any number of mode: utilize display screen 122 to export
Game feedback image or game presentation image;Audio-frequency module 124 is utilized to export game feedback sound or game presentation sound;
Utilize vibration module 126 output game tactile feedback or game tactile cues.
In the control method of the intelligent modular system 10 of the present embodiment, kernel control module is specifically based on circulation
Event handling structure, the priority between each event is identical, and event is responsible for sending into event entering thing by driving layer 430 after triggering
Part processes queue, and kernel control module is according to first in first out sequential processing.In kernel control module, it is additionally provided with event handling
Filter, it is really one and judges structure, can be arranged by program and ignore certain types of events, to improve event structure
Treatment effeciency.
Fig. 6 be intelligence modular system 10 according to an embodiment of the invention control method in the tool of kernel control module
Body process chart.This handling process comprises the following steps:
Step S602, initializes, and initializes mainly flush events queue, and arranges event filter, shields some class
The event of type, event filter can shield the event unrelated with going game.
Step S604, checks event handling queue;
Step S606, it is judged that whether event handling queue is empty, if queue not empty, then explanation has event pending, suitable
Sequence performs step S608;If queue is empty, execution can be circulated and check event handling queue;
Step S608, extracts event from queue;
Step S610, it is judged that whether event is filter event, if then ignoring this event to return execution inspection event handling
The step of queue;
Step S612, if the event that event non-required filter, responds this event, calls the process journey of the type event
Sequence;
Step S614, after event handling, checks again for event handling queue, moves in circles with this.
The control method of the intelligent modular system 10 of this enforcement, it is possible to achieve multiple game function, such as, realize desktop trip
Play function, when as a example by flight chess, introduction carries out desktop game below, the control flow of intelligence modular system 10.
Fig. 7 is that the control method of intelligence modular system 10 according to an embodiment of the invention realizes desktop game function
Flow chart, this flow process is applicable to the intelligent modular system 10 of the present embodiment and completes all kinds of desktop game and chess game, below with
It is introduced as a example by flight chess,.Hereinafter describe enforcement the example being only this patent, be not intended that the restriction to this patent.At this
In example, intelligence modular system 10 includes a main building block being provided with master control set 200, and two from building block, Yi Jiyin
The chessboard being brushed with optical identification code is constituted.Main building block storage inside has the coordinate of chessboard to be distributed.
When playing, the flow process of execution is as follows:
Step S702, initializes, and main building block and two initialize respectively from building block, and initialization procedure is once
Property process, can be carried out after the power-up.Initialized groundwork includes: startup self-detection, whether checks each peripheral hardware devices
Working properly;Init state memorizer, event queue, event filter, the software data structure such as display buffer;Unlatching must
The peripheral sensor equipment wanted and communication module, such as optical identification code module, 3-axis acceleration sensor 130 and radio communication mold
Block, sets it and enters standby or duty;Initial screen shows;Play start-up prompting sound frequency etc..
After goodbye completes, first is registered to main building block by radio communication from building block respectively from building block and second,
After treating that main building block judges that all building blocks are registered, send instruction to from building block, show initial element image.
Step S704, simulates the decision displacement that shakes the elbows,
User can simulate shake the elbows by rocking main building block.When user pick up main building blocks rock time, main building block will
Event is rocked in triggering, and in this Game Setting, the processing routine of the event of rocking of main building block is to play one section of die-rolls to move
Draw, produce a random number, the dice picture that final display random number is corresponding simultaneously, read and play corresponding audio prompt literary composition
Part.
Step S706, first from the game process of building block;User is placed into appointment by first from building block according to prompting
Position, first from the optical identification code of building block identification present position, after finding that change occurs in position, is sat this position
Mark sends to main building block, and main building block is distributed according to the chessboard coordinate of storage inside and judges whether first be just in from building block
Really position (meeting preset rules), if malposition, then play cuing picture and prompting audio frequency (game presentation signal), carry
The user that wakes up is placed into, by first, the position specified from building block;If position is correct, then triggering plot, main building block indicates
Playing, from first, the plot animation and prompt tone (game feedback signal) specified from building block, user needs to refer to according to prompting
Determine action, if mobile building blocks are to specifying position, enjoying certain award or accept certain punishment, specifically arrange here and game rule
Relevant, not the present embodiment is limited.
Step S708, second from the game process of building block, and another user repeats said process.Owing to game is both sides couple
Play chess, now rocked main building block by another user, be simulated shaking the elbows, and move to specify position from building block by second,
This process is identical with above-mentioned steps S706 process, and here is omitted.
When the intelligent modular system 10 specifically utilizing the present embodiment carries out desktop game, use the quantity of building block 100
And concrete game rule can configure flexibly, those skilled in the art can arrange various according to above-mentioned technical thought
Different desktop games.
The control method of the intelligent modular system 10 of this enforcement, it is also possible to building blocks combined game function.
When the intelligent modular system 10 specifically utilizing the present embodiment is combined game, use the quantity of building block 100
And concrete game rule can configure flexibly, those skilled in the art can arrange various according to above-mentioned technical thought
Different combined games.For the ease of describing the specific works flow process of intelligence modular system 10, it is assumed that modular system is by a master
Building block, two from building block structure.
The basic ideas of composite class game are respectively to be shown an element from building block and second from building block by first, should
Element can be radical, phonetic alphabet, English alphabet, numeral, and image etc. has matching relationship between two elements, such as,
Two radical combinations can become a Chinese character, and two pinyin combinations can become a Chinese character pronunciation, two parts English alphabet
Can form English word etc., user can be by rocking building blocks to change on building blocks the element of display, then by two
Building block 100 is close, if the Match of elemental composition success on two building blocks 100, then shows the knot that the match is successful on building block 100
Really, if it fails to match, then point out.
Fig. 8 is that the control method of intelligence modular system 10 according to an embodiment of the invention realizes combined game function
Flow chart, when specifically playing, can carry out following steps:
Step S802, initializes, and initializes and typically carries out after the power-up.Initialized groundwork includes: startup self-detection,
Check that each peripheral hardware devices is the most working properly;Init state memorizer, event queue, event filter, display buffer
The software data structures such as district;Open necessary peripheral sensor equipment and communication module, such as 3-axis acceleration sensor 130 and nothing
Line communication module, sets it and enters standby or duty;Initial screen shows;Play start-up prompting sound frequency etc..
After initialization terminates, first registered to main frame by radio communication from building block from building block and second by first, treat
After main frame judges that building blocks are registered, send instruction to building blocks, show initial element image.
Step S804, changes element.User can change the element of display on building blocks by rocking building blocks.When user picks up
When building block rocks, from building block, triggering being rocked event, in this Game Setting, the processing routine rocking event is from unit
Element image library reads another element image, and is passed on screen show, read the corresponding audio frequency of element simultaneously
Prompting file, and play.Alternatively, vibrating motor can be called and provide the user with a vibration as feedback.
Step S806, close to and judge coupling.User such as thinks that two elements from building block wood may be matched
Time, can be close to each other from building block by two, require the mutual distance of two one of them planes from building block not herein
Exceed certain numerical value.Now, two all will sense the existence of the other side, thus trigger close to thing from the proximity transducer of building block
Part, in this Game Setting, the processing routine close to event is to be sent by the element number currently displayed from building block to main long-pending
Wooden unit.After building block 100 receives numbering, it is judged that whether the match is successful for the element of two numberings, if it succeeds, send instruction
Allow and show the prompting that the match is successful, and play cuing audio frequency from building block, otherwise, then show the prompting that it fails to match, and play
Prompting audio frequency.So far, the game over of a wheel, now user can proceed next round game by rocking from building block.
Above two game mode so that motility and the interest of building blocks are greatly increased, at whole game process, to
There are image, sound in family, and the various cooperations of action stimulate, the exercise of the beneficially intelligent development of user, and manipulative ability.And
Utilize a set of modular system can develop miscellaneous game rule, maintain user's feeling of freshness to building blocks, improve
In the service life of building blocks, reduce the financial burden of user simultaneously.
Tradition building blocks are combined by this intelligence modular system 10 with the advantage of hyundai electronics toy and game, both can allow use
The enjoyment of electronic game is enjoyed at family, turn avoid the long-term vision injury brought in the face of display screen 122 acts.
So far, although those skilled in the art will appreciate that the multiple of the most detailed present invention of illustrate and describing show
Example embodiment, but, without departing from the spirit and scope of the present invention, still can be direct according to present disclosure
Determine or derive other variations or modifications of many meeting the principle of the invention.Therefore, the scope of the present invention is it is understood that and recognize
It is set to and covers other variations or modifications all these.
Claims (10)
1. an intelligent modular system, is provided with the building block of optical identification code read module including polylith, wherein,
Every piece of described building block is configured with described optical identification code read module and reads and be pre-configured with at its position
Optical identification code, and identify the positional information that described optical identification code is corresponding;
Every piece of described building block is additionally provided with game responding device, and described game responding device is configured to according to described position
Information exports game feedback signal or game presentation signal to the user using described intelligence modular system.
Intelligence modular system the most according to claim 1, also includes master control set, and
Described building block is configured to send described positional information to described master control set;
Described master control set is configured to match game progress according to described positional information, and sends described trip to described building block
The game response data that play progress is corresponding, the game responding device for described building block exports according to described game response data
Described game feedback signal or described game presentation signal.
Intelligence modular system the most according to claim 2, wherein,
Described master control set is integrated in one piece of inside in described polylith building block, or is arranged at and is printed with described optical identification
Inside the cribbage-board of code.
Intelligence modular system the most according to claim 1, wherein said building block also includes:
3-axis acceleration sensor, is configured to detect kinestate and/or the spatial attitude of described building block;And
Described optical identification code read module be configured to the kinestate that detects at described 3-axis acceleration sensor and/or
Spatial attitude starts after meeting the trigger condition of setting, performs to read the step of optical identification code.
The most according to claim 1 intelligence modular system, wherein said game responding device include following any one or
Multiple:
Display screen, is configured to export game feedback image or game presentation image;
Audio-frequency module, is configured to export game feedback sound or game presentation sound;
Vibration module, is configured to output game tactile feedback or game tactile cues.
6. a control method for intelligent modular system, described intelligence modular system includes that polylith is provided with optical identification code and reads
The building block of module, and described control method includes:
Described optical identification code read module is utilized to read the optical identification code being pre-configured with at described building block position;
Identify the positional information that described optical identification code is corresponding;
Game feedback signal or game presentation is exported to the user using described intelligence modular system according to described positional information
Signal.
Control method the most according to claim 6, wherein, according to described positional information to using described intelligence modular system
User export the step of game feedback signal or game presentation signal and include:
Master control set to described intelligence modular system sends described positional information, for described master control set according to described position
Information matches goes out game progress;
Receive the game response data corresponding with described game progress that described master control set provides, and according to described in described output
Game feedback signal or described game presentation signal.
Control method the most according to claim 7, also includes:
After described building block starts, determine the game mode carried out, and export the initial signal corresponding with game mode.
Control method the most according to claim 6, also includes:
The 3-axis acceleration sensor arranged in described building block is utilized to detect kinestate and/or the space appearance of described building block
State;And
The kinestate detected at described 3-axis acceleration sensor and/or spatial attitude open after meeting the trigger condition of setting
Dynamic, perform to read the step of optical identification code.
Control method the most according to claim 6, wherein, output game feedback signal or game presentation signal include
The most any number of mode:
Utilize display screen output game feedback image or game presentation image;
Utilize audio-frequency module output game feedback sound or game presentation sound;
Utilize vibration module output game tactile feedback or game tactile cues.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201610762068.2A CN106310678A (en) | 2016-08-29 | 2016-08-29 | Intelligent building block system and control method thereof |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201610762068.2A CN106310678A (en) | 2016-08-29 | 2016-08-29 | Intelligent building block system and control method thereof |
Publications (1)
Publication Number | Publication Date |
---|---|
CN106310678A true CN106310678A (en) | 2017-01-11 |
Family
ID=57789857
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CN201610762068.2A Pending CN106310678A (en) | 2016-08-29 | 2016-08-29 | Intelligent building block system and control method thereof |
Country Status (1)
Country | Link |
---|---|
CN (1) | CN106310678A (en) |
Cited By (11)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN107219954A (en) * | 2017-06-06 | 2017-09-29 | 非凡部落(北京)科技有限公司 | A kind of method and device of touch screen interaction |
CN108115686A (en) * | 2017-12-19 | 2018-06-05 | 北京可以科技有限公司 | The structure reminding method and system of a kind of modular unit |
CN109621414A (en) * | 2018-12-29 | 2019-04-16 | 腾讯科技(深圳)有限公司 | Throwing result presentation method, providing method and the device of virtual dice |
CN110111659A (en) * | 2019-05-22 | 2019-08-09 | 蓝莓极客(武汉)智能科技有限公司 | It is a kind of that system is constructed based on the teaching of electronic building blocks multifunction electronic module |
CN110825378A (en) * | 2019-09-17 | 2020-02-21 | 秦皇岛米格教育科技有限公司 | Programming system and control system based on program building blocks |
CN111147747A (en) * | 2019-12-30 | 2020-05-12 | 深圳市优必选科技股份有限公司 | Method for identifying complementary component and image processing equipment |
CN111242818A (en) * | 2020-01-13 | 2020-06-05 | 深圳研略科技有限公司 | Weiqi teaching system for children |
CN114247159A (en) * | 2021-11-10 | 2022-03-29 | 杭州超乎智能科技有限公司 | Data interaction method based on intelligent building blocks and related equipment |
CN114632335A (en) * | 2022-03-10 | 2022-06-17 | 杭州超乎智能科技有限公司 | Electrical interface signal processing method of intelligent building block and intelligent building block system |
TWI782496B (en) * | 2021-04-21 | 2022-11-01 | 龍華科技大學 | Smart word hedron |
TWI813343B (en) * | 2021-09-28 | 2023-08-21 | 大陸商深圳市眾鑫創展科技有限公司 | Optical recognition control interactive toy and method thereof |
Citations (13)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20030232649A1 (en) * | 2002-06-18 | 2003-12-18 | Gizis Alexander C.M. | Gaming system and method |
US20050043089A1 (en) * | 2003-08-18 | 2005-02-24 | Igt | Tournament game system and method using a tournament game card |
JP2006000547A (en) * | 2004-06-21 | 2006-01-05 | Shigekazu Futamura | Board game |
CN101615259A (en) * | 2008-08-01 | 2009-12-30 | 凌通科技股份有限公司 | A kind of coding method of two-dimensional optical identification code, recognition system and printed matter thereof |
CN102810153A (en) * | 2011-06-03 | 2012-12-05 | 凌通科技股份有限公司 | Equi-grey scale two-dimensional optical identification code device |
JP2013184049A (en) * | 2012-03-08 | 2013-09-19 | Yoshio Niwano | Sugoroku game moving dice using another dice |
CN103440515A (en) * | 2013-08-16 | 2013-12-11 | 步步高教育电子有限公司 | Educational toy using antenna near field induction and identification response method thereof |
CN103566600A (en) * | 2013-11-14 | 2014-02-12 | 步步高教育电子有限公司 | Educational toy and method for achieving man-machine interaction function of same |
CN104096366A (en) * | 2014-07-31 | 2014-10-15 | 深圳市智慧郎数码科技有限公司 | Intelligent toy block system and control method for intelligent toy blocks |
US20150128104A1 (en) * | 2013-06-10 | 2015-05-07 | Pixel Press Technology, LLC | Systems and Methods for Creating a Playable Video Game From A Three-Dimensional Model |
CN105709435A (en) * | 2016-01-29 | 2016-06-29 | 安徽小木文化科技有限公司 | Intelligent interactive building block system and control method thereof |
CN105765512A (en) * | 2014-01-30 | 2016-07-13 | 施政 | System and method for computer programming with physical objects on interactive surface |
CN205461019U (en) * | 2016-01-29 | 2016-08-17 | 安徽小木文化科技有限公司 | Interactive modular system of intelligence |
-
2016
- 2016-08-29 CN CN201610762068.2A patent/CN106310678A/en active Pending
Patent Citations (14)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20030232649A1 (en) * | 2002-06-18 | 2003-12-18 | Gizis Alexander C.M. | Gaming system and method |
US20050043089A1 (en) * | 2003-08-18 | 2005-02-24 | Igt | Tournament game system and method using a tournament game card |
JP2006000547A (en) * | 2004-06-21 | 2006-01-05 | Shigekazu Futamura | Board game |
CN101615259A (en) * | 2008-08-01 | 2009-12-30 | 凌通科技股份有限公司 | A kind of coding method of two-dimensional optical identification code, recognition system and printed matter thereof |
CN102810153A (en) * | 2011-06-03 | 2012-12-05 | 凌通科技股份有限公司 | Equi-grey scale two-dimensional optical identification code device |
JP2013184049A (en) * | 2012-03-08 | 2013-09-19 | Yoshio Niwano | Sugoroku game moving dice using another dice |
US20150128104A1 (en) * | 2013-06-10 | 2015-05-07 | Pixel Press Technology, LLC | Systems and Methods for Creating a Playable Video Game From A Three-Dimensional Model |
CN103440515A (en) * | 2013-08-16 | 2013-12-11 | 步步高教育电子有限公司 | Educational toy using antenna near field induction and identification response method thereof |
CN103566600A (en) * | 2013-11-14 | 2014-02-12 | 步步高教育电子有限公司 | Educational toy and method for achieving man-machine interaction function of same |
CN105765512A (en) * | 2014-01-30 | 2016-07-13 | 施政 | System and method for computer programming with physical objects on interactive surface |
US20160210484A1 (en) * | 2014-06-13 | 2016-07-21 | Zheng Shi | System and method for recognizing objects placed together using sensors |
CN104096366A (en) * | 2014-07-31 | 2014-10-15 | 深圳市智慧郎数码科技有限公司 | Intelligent toy block system and control method for intelligent toy blocks |
CN105709435A (en) * | 2016-01-29 | 2016-06-29 | 安徽小木文化科技有限公司 | Intelligent interactive building block system and control method thereof |
CN205461019U (en) * | 2016-01-29 | 2016-08-17 | 安徽小木文化科技有限公司 | Interactive modular system of intelligence |
Cited By (18)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN107219954A (en) * | 2017-06-06 | 2017-09-29 | 非凡部落(北京)科技有限公司 | A kind of method and device of touch screen interaction |
CN108115686A (en) * | 2017-12-19 | 2018-06-05 | 北京可以科技有限公司 | The structure reminding method and system of a kind of modular unit |
CN108115686B (en) * | 2017-12-19 | 2021-02-09 | 北京可以科技有限公司 | Construction prompting method and system of modular device |
CN109621414A (en) * | 2018-12-29 | 2019-04-16 | 腾讯科技(深圳)有限公司 | Throwing result presentation method, providing method and the device of virtual dice |
CN109621414B (en) * | 2018-12-29 | 2021-12-14 | 腾讯科技(深圳)有限公司 | Method and device for displaying and providing throwing result of virtual dice |
CN110111659B (en) * | 2019-05-22 | 2021-01-29 | 蓝莓极客(武汉)智能科技有限公司 | Teaching multifunctional electronic module construction system based on electronic building blocks |
CN110111659A (en) * | 2019-05-22 | 2019-08-09 | 蓝莓极客(武汉)智能科技有限公司 | It is a kind of that system is constructed based on the teaching of electronic building blocks multifunction electronic module |
CN110825378A (en) * | 2019-09-17 | 2020-02-21 | 秦皇岛米格教育科技有限公司 | Programming system and control system based on program building blocks |
CN110825378B (en) * | 2019-09-17 | 2023-07-18 | 秦皇岛米格教育科技有限公司 | Programming system and control system based on program building blocks |
CN111147747B (en) * | 2019-12-30 | 2021-07-27 | 深圳市优必选科技股份有限公司 | Method for identifying complementary component and image processing equipment |
CN111147747A (en) * | 2019-12-30 | 2020-05-12 | 深圳市优必选科技股份有限公司 | Method for identifying complementary component and image processing equipment |
CN111242818A (en) * | 2020-01-13 | 2020-06-05 | 深圳研略科技有限公司 | Weiqi teaching system for children |
CN111242818B (en) * | 2020-01-13 | 2023-04-25 | 深圳研略科技有限公司 | Weiqi teaching system for children |
TWI782496B (en) * | 2021-04-21 | 2022-11-01 | 龍華科技大學 | Smart word hedron |
TWI813343B (en) * | 2021-09-28 | 2023-08-21 | 大陸商深圳市眾鑫創展科技有限公司 | Optical recognition control interactive toy and method thereof |
CN114247159A (en) * | 2021-11-10 | 2022-03-29 | 杭州超乎智能科技有限公司 | Data interaction method based on intelligent building blocks and related equipment |
CN114632335A (en) * | 2022-03-10 | 2022-06-17 | 杭州超乎智能科技有限公司 | Electrical interface signal processing method of intelligent building block and intelligent building block system |
CN114632335B (en) * | 2022-03-10 | 2023-11-17 | 杭州超乎智能科技有限公司 | Electrical interface signal processing method of intelligent building block and intelligent building block system |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
CN106310678A (en) | Intelligent building block system and control method thereof | |
JP6568902B2 (en) | Interactive painting game and associated controller | |
KR102292522B1 (en) | Controlling physical toys using a physics engine | |
Haugeland | What is mind design? | |
EP3200886B1 (en) | Game system | |
US20160151714A1 (en) | System and method for directing a moving object on an interactive surface | |
US6764401B1 (en) | Game system and program | |
CN103446757B (en) | Chess and card and entertainment device | |
Fassone | Every game is an island: Endings and extremities in video games | |
Westin et al. | Advances in Game Accessibility from 2005 to 2010 | |
CN102129343A (en) | Directed performance in motion capture system | |
CN104540563A (en) | Conversion of haptic events into screen events | |
CN112870706A (en) | Teaching content display method, device, equipment and storage medium | |
US20080139300A1 (en) | Materialization system for virtual object and method thereof | |
Schmalzer | Breaking The Stack: Understanding Videogame Animation through Tool-Assisted Speedruns | |
Osipov et al. | Review puzzles and construction sets falling under the category of augmented reality games | |
KR20160147488A (en) | Method for Game Process and Apparatus for Electric Yut-Play connected with Smart Devices | |
CN116883561B (en) | Animation generation method, training method, device and equipment of action controller | |
KR102450665B1 (en) | A system for providing quest solving e-book services using play module | |
Bernardes et al. | Integrating the Wii controller with enJine: 3D interfaces extending the frontiers of a didactic game engine | |
JP2000306115A (en) | Image forming device and information storage medium | |
US20230084443A1 (en) | Interactive Computerized Toy | |
Osipov | Transreality puzzle as new genres of entertainment technology | |
Lebrao et al. | Creating an Audio Game Platform for the Visually Impaired | |
Lee et al. | Memorix: A tangible memory game using iSIG-blocks |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
PB01 | Publication | ||
PB01 | Publication | ||
C10 | Entry into substantive examination | ||
SE01 | Entry into force of request for substantive examination | ||
RJ01 | Rejection of invention patent application after publication | ||
RJ01 | Rejection of invention patent application after publication |
Application publication date: 20170111 |