CN105653020A - Time traveling method and apparatus and glasses or helmet using same - Google Patents

Time traveling method and apparatus and glasses or helmet using same Download PDF

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Publication number
CN105653020A
CN105653020A CN201510439794.6A CN201510439794A CN105653020A CN 105653020 A CN105653020 A CN 105653020A CN 201510439794 A CN201510439794 A CN 201510439794A CN 105653020 A CN105653020 A CN 105653020A
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main frame
real world
virtual
virtual body
user
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CN201510439794.6A
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朱金彪
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Abstract

The invention discloses a time traveling method. The method comprises steps of pre-storing EEG signals produced by human feelings recorded by EEG in a host (1), generating a virtual body in 3D space, acquiring reality body image information via a laser and a camera (4) to transmit the information to the host (1), controlling the virtual body via VR and motion sensing game software of the host (1), analyzing according to virtual body actions by the host (1), and transmitting EEG signals corresponding to feelings to a brain stimulating module (3) to stimulate a user brain sensing area to produce touch, smell and taste feelings. The virtual body is formed via 3D human body scanning. The invention further discloses a time-traveling apparatus comprising a pair of glasses or a helmet, the host (1) (can be a cell-phone system, a CPU, a GPU, a ROM, a hard disk, an external memory, a Bluetooth, a wireless connection and a battery, etc.), a loudspeaker (2), the brain stimulating module (3), the laser and camera (4), a projector or a display screen (5) and a microphone (6).

Description

The method and apparatus gone through the veil of time and the glasses using it or the helmet
Technical field
The present invention relates to mobile equipment and technology, electronic information technology and field of computer technology, particularly relate to a kind of method and apparatus gone through the veil of time and use its glasses or the helmet.
Technical background
Along with mobile technology, electronic technology, computer technology development, only it is used for glasses and the helmet worn in the past, present function gets more and more, as being connected with the Internet by smart mobile phone or home network, it may be achieved search, note, take pictures, image, the function such as social activity is shared, virtual reality
Current intelligent glasses and the helmet are functionally perfect not enough, such as utilize intelligent glasses or the helmet people thousands of miles away cannot be allowed to occur in whenever and wherever possible in oneself environment at one's side and be dissolved in people and the thing of real world.
Summary of the invention
In view of this, the present invention proposes a kind of method and apparatus gone through the veil of time and uses its glasses or the helmet, to solve the problems referred to above.
For reaching above-mentioned purpose, the technical scheme of embodiments of the invention is achieved in that
A kind of method gone through the veil of time, it is characterized in that, the a certain individual of the eeg recording EEG that prestores in main frame 1 record makes the EEG signals that brain sensation region produces because of the various sensation of health, these EEG signals are configured for the activity of virtual world, eye is carried out three dimensional display by projector or display screen 5 by the three dimensions generated according to real world, virtual body is generated at three dimensions, this virtual body can be that 3D anthropometric scanning generates, it is transferred to main frame 1 with picking up as a 4 acquisition real world body image information by laser, by virtual reality in main frame 1, somatic sensation television game software processes, virtual body is controlled by real world health, including:
A1, read data by main frame 1, eye is carried out three dimensional display to projector or display screen 5 by video signal transmission, virtual body is generated at the three dimensions generated according to real world, obtain real world body image information by laser and photographic head 4 and be transferred to main frame 1, by virtual reality, somatic sensation television game software processes in main frame 1, control virtual body; Such as read the 3-D view of any scenic spot, world streetscape shooting by main frame 1, eye is carried out three dimensional display, generates the virtual body that user is carried out 3-D scanning generation at this three dimensions, many people can carry out interaction by network.
A2, the action made for the people in the three dimensions generated or thing according to virtual body, it is analyzed by main frame 1, and main frame 1 prestored produce the EEG signals of correspondence sensation for this action and be transferred to stimulation brain module 3, brain is felt that region stimulates, thus producing corresponding sensation.
A3, user A and the B of different location, user A how is allowed to occur in the real world of user B, the omnibearing 3-D view of real world user's B laser and photographic head 4 shot by network is transferred to user A, the main frame 1 of B, main frame 1 is had to generate three dimensions, the virtual body that user A and user B is carried out 3D anthropometric scanning generation is generated at this three dimensions, real world body image information is obtained by laser and photographic head 4, by virtual reality in main frame 1, somatic sensation television game software processes, respective virtual body is controlled by real world health, eye is carried out three dimensional display to projector or display screen 5 by video signal transmission, EEG signals after being analyzed and processed by main frame 1 is transferred to stimulation brain module 3 and brain being felt, region stimulates, produce sense of touch, olfactory sensation, the sense of taste, many people are also such.
A4, by preserving laser and certain real world 3-D view of certain time of photographic head 4 shooting, oneself or other people can be allowed in the future to enter this section of space-time whenever and wherever possible.
The eyeglass of different printing opacity degree exchanged into by eyeglass, projector 5 is adjusted to eyeglass is projected, the light of projection reflection covers all visual angles of eyes, the light of the virtual world reflection of projector 5 projection enters eyes with real world together with the light of eyeglass, when virtual world only shows some and thing, it is not necessary to environment is modeled just can realizing the function of augmented reality.
The embodiment of the invention also discloses a kind of device gone through the veil of time, it is characterized in that, eye is carried out three dimensional display by projector or display screen 5 by the three dimensions generated according to real world, the virtual body generated according to 3D anthropometric scanning is generated at this three dimensions, real world body image information is obtained by laser and photographic head 4, it is transferred to main frame 1, by virtual reality in main frame 1, somatic sensation television game software processes, control virtual body, and by the main frame 1 action according to virtual body, the corresponding EEG signals prestored is transferred to stimulation brain module 3 human brain is felt that region stimulates, thus sensigenous, and the broadcasting that speaker 2 is to audio signal, thus realizing going through the veil of time.
Described device has a phone, search, note, take pictures, image, social activity is shared, virtual reality, somatic sensation television game, the function such as go through the veil of time.
Accompanying drawing explanation
Below in conjunction with accompanying drawing, the present invention will be further described in detail.
Fig. 1 is the structural representation of the present invention;
In figure: 1 is main frame (cell phone system, CPU, GPU, ROM, RAM, hard disk, external memory storage, bluetooth, wireless connections, gyroscope, sensor, battery etc.), 2 is speaker, 3 for stimulating brain module, 4 is laser and photographic head, 5 is projector or display screen, and 6 is Mike.
Specific embodiments
As shown in Figure 1, described device includes: glasses or the helmet, 1 is main frame (cell phone system, CPU, GPU, ROM, RAM, hard disk, external memory storage, bluetooth, wireless connections, sensor, battery etc.), 2 is speaker, 3 for stimulating brain module, 4 is laser and photographic head, and 5 is projector or display screen, and 6 is Mike.
The method gone through the veil of time, it is characterized in that, the a certain individual of the eeg recording EEG that prestores in main frame 1 record makes the EEG signals that brain sensation region produces because of the various sensation of health, these EEG signals are configured for the activity of virtual world, eye is carried out three dimensional display by projector or display screen 5 by the three dimensions generated according to real world, virtual body is generated at three dimensions, this virtual body can be that 3D anthropometric scanning generates, obtained real world body image information by laser and photographic head 4 and be transferred to main frame 1, by virtual reality in main frame 1, somatic sensation television game software processes, virtual body is controlled by real world health, including:
A1, read data by main frame 1, eye is carried out three dimensional display to projector or display screen 5 by video signal transmission, virtual body is generated at the three dimensions generated according to real world, obtain real world body image information by laser and photographic head 4 and be transferred to main frame 1, by virtual reality, somatic sensation television game software processes in main frame 1, control virtual body; Such as read the 3-D view of any scenic spot, world streetscape shooting by main frame 1, eye is carried out three dimensional display, generates the virtual body that user is carried out 3-D scanning generation at this three dimensions, many people can carry out interaction by network.
A2, the action made for the people in the three dimensions generated or thing according to virtual body, it is analyzed by main frame 1, and main frame 1 prestored produce the EEG signals of correspondence sensation for this action and be transferred to stimulation brain module 3, brain is felt that region stimulates, thus producing corresponding sensation.
A3, user A and the B of different location, user A how is allowed to occur in the real world of user B, the omnibearing 3-D view of real world user's B laser and photographic head 4 shot by network is transferred to user A, the main frame 1 of B, main frame 1 is had to generate three dimensions, the virtual body that user A and user B is carried out 3D anthropometric scanning generation is generated at this three dimensions, real world body image information is obtained by laser and photographic head 4, by virtual reality in main frame 1, somatic sensation television game software processes, respective virtual body is controlled by real world health, eye is carried out three dimensional display to projector or display screen 5 by video signal transmission, EEG signals after being analyzed and processed by main frame 1 is transferred to stimulation brain module 3 and brain being felt, region stimulates, produce sense of touch, olfactory sensation, the sense of taste, many people are also such.
A4, by preserving laser and certain real world 3-D view of certain time of photographic head 4 shooting, oneself or other people can be allowed in the future to enter this section of space-time whenever and wherever possible.
Eyeglass can exchange into the eyeglass of different printing opacity degree, projector 5 is adjusted to eyeglass is projected, the light of projection reflection covers all visual angles of eyes, the light of the virtual world reflection of projector 5 projection enters eyes with real world together with the light of eyeglass, when virtual world only shows some and thing, it is not necessary to environment is modeled just can realizing the function of augmented reality. The function of augmented reality can be realized.

Claims (7)

1. the method gone through the veil of time, it is characterized in that, the a certain individual of the eeg recording EEG that prestores in main frame 1 record makes the EEG signals that brain sensation region produces because of the various sensation of health, these EEG signals are configured for the activity of virtual world, eye is carried out three dimensional display by projector or display screen 5 by the three dimensions generated according to real world, virtual body is generated at three dimensions, this virtual body can be that 3D anthropometric scanning generates, obtained real world body image information by laser and photographic head 4 and be transferred to main frame 1, by virtual reality in main frame 1, somatic sensation television game software processes, virtual body is controlled by real world health, main frame 1 processes according to virtual body motion analysis, the EEG signals that correspondence is felt is transferred to stimulation brain module 3 user's brain is felt that region stimulates, thus producing sense of touch, olfactory sensation, the sense of taste, realization goes through the veil of time.
2. the method gone through the veil of time according to claim 1, it is characterized in that, data are read by main frame 1, eye is carried out three dimensional display to projector or display screen 5 by video signal transmission, virtual body is generated at the three dimensions generated according to real world, obtain real world body image information by laser and photographic head 4 and be transferred to main frame 1, by virtual reality in main frame 1, somatic sensation television game software processes, control virtual body, main frame 1 is analyzed processing for the action that the people in the three dimensions generated or thing make according to virtual body, and main frame 1 prestored produce the EEG signals of correspondence sensation for this action and be transferred to stimulation brain module 3, brain is felt that region stimulates, thus producing corresponding sensation, the 3-D view of any scenic spot, world streetscape shooting is such as read by main frame 1, eye is carried out three dimensional display, the virtual body that user is carried out 3-D scanning generation is generated, it is possible to traverse to this scenic spot, many people can also carry out interaction by network at this three dimensions.
3. the method gone through the veil of time according to claim 1, it is characterized in that, user A and the B of different location, user A how is allowed to occur in the real world of user B, the omnibearing 3-D view of real world user's B laser and photographic head 4 shot by network is transferred to user A, the main frame 1 of B, main frame 1 is had to generate three dimensions, the virtual body that user A and user B is carried out 3D anthropometric scanning generation is generated at this three dimensions, real world body image information is obtained by laser and photographic head 4, by virtual reality in main frame 1, somatic sensation television game software processes, respective virtual body is controlled by real world health, eye is carried out three dimensional display to projector or display screen 5 by video signal transmission, EEG signals after being analyzed and processed by main frame 1 is transferred to stimulation brain module 3 and brain being felt, region stimulates, produce sense of touch, olfactory sensation, the sense of taste, many people are also such.
4. the method gone through the veil of time according to claim 1, it is characterised in that by preserving laser and certain real world 3-D view of certain time of photographic head 4 shooting, can allow in the future oneself or other people enter this section of space-time whenever and wherever possible.
5. the method gone through the veil of time according to claim 1, it is characterized in that, the eyeglass of different printing opacity degree exchanged into by eyeglass, projector 5 is adjusted to eyeglass is projected, the light of projection reflection covers all visual angles of eyes, the virtual world of projector 5 projection enters eyes together with the light transmission eyeglass of real world, when virtual world only shows some and thing, it is not necessary to environment is modeled just can realizing the function of augmented reality.
6. the device gone through the veil of time, it is characterized in that, described device includes: glasses or the helmet, 1 is main frame (cell phone system, CPU, GPU, ROM, RAM, hard disk, external memory storage, bluetooth, wireless connections, sensor, battery etc.), 2 is speaker, and 3 for stimulating brain module, and 4 is laser and photographic head, 5 is projector or display screen, and 6 is Mike.
7. the device gone through the veil of time according to claim 6, it is characterized in that, eye is carried out three dimensional display by projector or display screen 5 by the three dimensions generated according to real world, the virtual body generated according to 3D anthropometric scanning is generated at this three dimensions, real world body image information is obtained by laser and photographic head 4, it is transferred to main frame 1, by virtual reality in main frame 1, somatic sensation television game software processes, control virtual body, and by the main frame 1 action according to virtual body, the corresponding EEG signals prestored is transferred to stimulation brain module 3 human brain is felt that region stimulates, thus sensigenous, and the broadcasting that speaker 2 is to audio signal, thus realizing going through the veil of time.
CN201510439794.6A 2015-07-14 2015-07-14 Time traveling method and apparatus and glasses or helmet using same Pending CN105653020A (en)

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Cited By (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN106200957A (en) * 2016-07-07 2016-12-07 北京行云时空科技有限公司 Virtual reality interactive system and method towards motion
CN106303555A (en) * 2016-08-05 2017-01-04 深圳市豆娱科技有限公司 A kind of live broadcasting method based on mixed reality, device and system
CN106774897A (en) * 2016-10-18 2017-05-31 朱金彪 The method and apparatus of virtual robot and use its glasses or the helmet
CN106823373A (en) * 2017-03-27 2017-06-13 广州卓远机械有限公司 A kind of emulation somatic game system and method for gaming for VR game stations
CN106843465A (en) * 2016-10-18 2017-06-13 朱金彪 The operating method and device of Three-dimensional Display and use its glasses or the helmet
CN107320955A (en) * 2017-06-23 2017-11-07 武汉秀宝软件有限公司 A kind of AR venue interface alternation method and system based on multi-client
CN107967064A (en) * 2018-01-22 2018-04-27 南京邮电大学 The intelligent home control system aimed at based on brain-computer interface and laser assisted
CN109478341A (en) * 2016-07-13 2019-03-15 株式会社万代南梦宫娱乐 Simulation system, processing method and information storage medium

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US20110187726A1 (en) * 2010-02-02 2011-08-04 Yasuhiro Suto Image processing device, image processing method, and program
CN102736726A (en) * 2011-04-11 2012-10-17 曾亚东 Stealth technology for keyboard and mouse
CN102854984A (en) * 2012-09-10 2013-01-02 马青川 Small audio-video equipment capable of projecting to both eyes directly on basis of finger action capture control
CN103544346A (en) * 2013-10-16 2014-01-29 徐彦之 Method and system for implementing virtual perception
CN104238738A (en) * 2013-06-07 2014-12-24 索尼电脑娱乐美国公司 Systems and Methods for Generating an Augmented Virtual Reality Scene Within A Head Mounted System

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CN101216951A (en) * 2007-12-27 2008-07-09 电子科技大学 Intelligent group motion simulation method in virtual scenes
US20110187726A1 (en) * 2010-02-02 2011-08-04 Yasuhiro Suto Image processing device, image processing method, and program
CN102736726A (en) * 2011-04-11 2012-10-17 曾亚东 Stealth technology for keyboard and mouse
CN102854984A (en) * 2012-09-10 2013-01-02 马青川 Small audio-video equipment capable of projecting to both eyes directly on basis of finger action capture control
CN104238738A (en) * 2013-06-07 2014-12-24 索尼电脑娱乐美国公司 Systems and Methods for Generating an Augmented Virtual Reality Scene Within A Head Mounted System
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Cited By (9)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN106200957A (en) * 2016-07-07 2016-12-07 北京行云时空科技有限公司 Virtual reality interactive system and method towards motion
CN109478341A (en) * 2016-07-13 2019-03-15 株式会社万代南梦宫娱乐 Simulation system, processing method and information storage medium
CN106303555A (en) * 2016-08-05 2017-01-04 深圳市豆娱科技有限公司 A kind of live broadcasting method based on mixed reality, device and system
CN106303555B (en) * 2016-08-05 2019-12-03 深圳市摩登世纪科技有限公司 A kind of live broadcasting method based on mixed reality, device and system
CN106774897A (en) * 2016-10-18 2017-05-31 朱金彪 The method and apparatus of virtual robot and use its glasses or the helmet
CN106843465A (en) * 2016-10-18 2017-06-13 朱金彪 The operating method and device of Three-dimensional Display and use its glasses or the helmet
CN106823373A (en) * 2017-03-27 2017-06-13 广州卓远机械有限公司 A kind of emulation somatic game system and method for gaming for VR game stations
CN107320955A (en) * 2017-06-23 2017-11-07 武汉秀宝软件有限公司 A kind of AR venue interface alternation method and system based on multi-client
CN107967064A (en) * 2018-01-22 2018-04-27 南京邮电大学 The intelligent home control system aimed at based on brain-computer interface and laser assisted

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