WO2021169811A1 - Method, apparatus, system and device for generating special effects, and storage medium - Google Patents

Method, apparatus, system and device for generating special effects, and storage medium Download PDF

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Publication number
WO2021169811A1
WO2021169811A1 PCT/CN2021/076350 CN2021076350W WO2021169811A1 WO 2021169811 A1 WO2021169811 A1 WO 2021169811A1 CN 2021076350 W CN2021076350 W CN 2021076350W WO 2021169811 A1 WO2021169811 A1 WO 2021169811A1
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Prior art keywords
special effect
model
client
target
server
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PCT/CN2021/076350
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French (fr)
Chinese (zh)
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周亮
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百果园技术(新加坡)有限公司
周亮
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Publication of WO2021169811A1 publication Critical patent/WO2021169811A1/en

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F8/00Arrangements for software engineering
    • G06F8/30Creation or generation of source code
    • G06F8/34Graphical or visual programming
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F8/00Arrangements for software engineering
    • G06F8/70Software maintenance or management
    • G06F8/71Version control; Configuration management
    • YGENERAL TAGGING OF NEW TECHNOLOGICAL DEVELOPMENTS; GENERAL TAGGING OF CROSS-SECTIONAL TECHNOLOGIES SPANNING OVER SEVERAL SECTIONS OF THE IPC; TECHNICAL SUBJECTS COVERED BY FORMER USPC CROSS-REFERENCE ART COLLECTIONS [XRACs] AND DIGESTS
    • Y02TECHNOLOGIES OR APPLICATIONS FOR MITIGATION OR ADAPTATION AGAINST CLIMATE CHANGE
    • Y02PCLIMATE CHANGE MITIGATION TECHNOLOGIES IN THE PRODUCTION OR PROCESSING OF GOODS
    • Y02P90/00Enabling technologies with a potential contribution to greenhouse gas [GHG] emissions mitigation
    • Y02P90/30Computing systems specially adapted for manufacturing

Definitions

  • This application relates to the field of communication technology, for example, to special effect generation methods, devices, systems, equipment, and storage media.
  • the present application provides a special effect generation method, device, system, device and storage medium to solve the problem that the same special effect has multiple special effect IDs due to different client versions.
  • a special effect generation method applied to the server, including:
  • the target special effect model and the material resource are sent to the client, so that the client generates the special effect according to the target special effect model and the material resource.
  • the special effect request including the special effect ID of the special effect
  • the special effect request is sent to the server, so that the server obtains the special effect type of the special effect and the required material resources according to the special effect ID, and according to the version information of the client, is included in the multiple special effect models included in the special effect type Determine the target special effects model;
  • the material resources are input into the target special effect model to generate the special effect.
  • a special effect generation device is also provided, which is applied to a server, and includes:
  • a special effect request receiving module configured to receive a special effect request sent by a client, the special effect request including a special effect ID of the special effect;
  • the special effect type and material resource acquisition module configured to acquire the special effect type of the special effect and the required material resources according to the special effect ID;
  • the version information obtaining module is configured to obtain the version information of the client
  • a target special effect model determining module configured to determine a target special effect model from a plurality of special effect models included in the special effect type according to the version information
  • the special effect sending module is configured to send the target special effect model and the material resource to the client, so that the client generates the special effect according to the target special effect model and the material resource.
  • a special effect generation device is also provided, which is applied to the client, and includes:
  • a special effect request generation module configured to generate a special effect request in response to a special effect generation instruction, the special effect request including a special effect ID of the special effect;
  • the special effect request sending module is configured to send the special effect request to the server, so that the server obtains the special effect type and required material resources of the special effect according to the special effect ID, and stores the special effect type in the special effect type according to the version information of the client.
  • the target special effect model is determined from the multiple special effect models included;
  • the target special effect model and the material resource receiving module are configured to receive the target special effect model and the material resource sent by the server;
  • the special effect generation module is configured to input the material resources into the target special effect model to generate the special effect.
  • a special effect generation system including a server and a client, the server is configured to execute the special effect generation method provided in the embodiment of the present application, and the client is configured to execute the special effect generation method provided in the embodiment of the present application.
  • a device is also provided, and the device includes:
  • One or more processors are One or more processors;
  • Storage device configured to store one or more programs
  • the one or more processors When the one or more programs are executed by the one or more processors, the one or more processors implement the special effect generation method described in any embodiment of the present application
  • a computer-readable storage medium which stores a computer program, and when the computer program is executed by a processor, it implements the special effect generation method described in any embodiment of the present application.
  • Figure 1 is a schematic diagram of special effects generation in related technologies
  • FIG. 2 is a flow chart of the steps of a method for generating special effects according to Embodiment 1 of the present application;
  • FIG. 3A is a flow chart of the steps of a special effect generation method provided in the second embodiment of the present application.
  • Fig. 3B is a schematic diagram of a special effect model in an embodiment of the present application.
  • FIG. 3C is a schematic diagram of special effect generation in an embodiment of the present application.
  • FIG. 3D is a flowchart of special effects generation in an embodiment of the present application.
  • FIG. 4 is a flow chart of the steps of a special effect generation method provided in the third embodiment of the present application.
  • FIG. 5 is a flow chart of the steps of a special effect generation method provided by the fourth embodiment of the present application.
  • FIG. 6 is a structural block diagram of a special effect generation device provided by Embodiment 5 of the present application.
  • FIG. 7 is a structural block diagram of a special effect generation device provided by Embodiment 6 of the present application.
  • FIG. 8 is a structural block diagram of a special effect generation system provided by Embodiment 7 of the present application.
  • FIG. 9 is a structural block diagram of a device provided in Embodiment 8 of the present application.
  • Figure 2 is a flow chart of the steps of a special effect generation method provided by Embodiment 1 of this application.
  • the embodiment of this application is applicable to a situation where a server responds to a special effect request of a client.
  • the method can be executed by a special effect generation device, which can The method is implemented in software and/or hardware, and is integrated in a server that executes the method.
  • the special effect generation method of the embodiment of the present application may include the following steps.
  • S201 Receive a special effect request sent by a client, where the special effect request includes a special effect ID of the special effect.
  • special effects may refer to special visual effects used in camera.
  • special effects may be magical special effects such as stickers or filters, or live broadcast
  • the beauty special effects in the APP can also be the various skill special effects in the game APP.
  • the client can be a variety of apps that require special effects, such as a live broadcast app.
  • a client may have multiple versions due to different regions or version update factors.
  • special effects of the same effect have the same special effect ID (identification), for example, in client A
  • the same special effect ID is used in version 1, version 2 and version 3 of client A.
  • the special effect ID can be an identifier for distinguishing special effects, and the special effect ID can be a number, Letters or combinations of numbers and letters, etc.
  • the client when the client needs to generate a special effect in response to a user's operation or detects a preset event, the client determines the special effect ID and generates a special effect request containing the special effect ID and sends it to the server, and the server can receive the special effect request.
  • S202 Acquire the special effect type and required material resources of the special effect according to the special effect ID.
  • special effects can be classified in advance on the server, and the special effect ID of each special effect is classified under the special effect type to which the special effect belongs.
  • special effects of the same function are classified into the same special effect type.
  • the special effect IDs of all special effects with the face-lifting function are classified as the same special effect type
  • the special effect IDs of all special effects with the matting function are classified as the same special effect type
  • the special effect IDs of all special effects with the body recognition function are classified
  • the special effect IDs are all classified into the same special effect type, and the special effects can be classified according to the function of the special effect or in other ways.
  • the embodiment of the present application does not limit the way of the special effect classification.
  • a special effect ID-special effect type list and a special effect ID-material resource list are established.
  • the server parses the special effect ID from the special effect request, the special effect type corresponding to the special effect ID can be obtained from the special effect ID-special effect Type list.
  • the material resources required to generate the special effect corresponding to the special effect ID are obtained, and the material resource may be the material image or other configuration information of the generated material.
  • the version information can be the version number of the client.
  • the server receives the special effect request, it can obtain the version number of the client as the version information through the client application programming interface (API).
  • the client can include the version information in the special effect request
  • the server parses the special effect request to obtain the version information of the client.
  • the embodiment of the present application does not impose restrictions on obtaining the version information of the client.
  • S204 Determine a target special effect model from the multiple special effect models included in the special effect type according to the version information.
  • each special effect type contains multiple special effect models, and each special effect model corresponds to an applicable client version. After determining the special effect type to which the special effect ID belongs, the special effect can be displayed in the special effect according to the version information of the client. Among the multiple special effect models included in the type, a special effect model that matches the client version information is found as the target special effect model.
  • S205 Send the target special effect model and the material resource to the client, where the client is configured to generate the special effect according to the target special effect model and the material resource.
  • the special effect model and material resources can be stored in the storage server, the download address of the target special effect model and the download address of the material resource can be obtained, and the download address of the target special effect model and the download address of the material resource can be sent to the client.
  • the client downloads the target special effect model and material resources according to the download address, and generates special effects based on the target special effect model and material resources.
  • the server can also directly send the locally stored target special effect model and material resources to the client, and pass the target special effect on the client. Model and material resources generate special effects.
  • the server of the embodiment of the present application determines the special effect type of the special effect according to the special effect ID, determines the target special effect model from the special effect models contained in the special effect type according to the client version information, and sends the target special effect model and material resources to the client, so that The client can generate special effects according to the target special effect model and material resources. Since the special effect ID corresponds to the special effect type, all special effects are classified according to the special effect type on the server, so that the same special effect can use the same special effect ID in different versions of the client. ID has nothing to do with the special effect model ID and client version. On the one hand, the special effect ID of the same special effect in different versions of the client is the same and can be interoperable. On the other hand, the special effect ID of the same effect special effect is the same, and only one special effect is required. ID operation, the operation of this special effect is simple.
  • FIG. 3A is a step flow chart of a special effect generation method provided by Embodiment 2 of this application.
  • the embodiment of this application is described on the basis of the foregoing Embodiment 1.
  • the special effect generation method of the embodiment of this application can be Including the following steps.
  • S301 Receive a special effect request sent by the client, where the special effect request includes a special effect ID of the special effect.
  • a client may have multiple versions due to different regions or version update factors.
  • special effects of the same effect have the same special effect ID.
  • the client determines the special effect ID and generates a special effect request containing the special effect ID and sends it to the server, and the server can receive the special effect request.
  • a special effect ID-special effect type (Type) list can be pre-configured in the server.
  • the special effect ID-special effect Type list multiple special effect IDs correspond to one special effect Type.
  • the special effect Type can be divided according to the function of the special effect, such as body recognition.
  • the special effect IDs of all special effects of the function belong to the same special effect category, and the special effect IDs of all special effects of the eye map function belong to the same special effect category.
  • the server After the server obtains the special effect ID from the special effect request of the client, it can find the special effect type matching the special effect ID from the pre-configured special effect ID-special effect Type list.
  • the special effect ID-material resource list may be preset in the server, and the list contains the material resources required to generate the special effect corresponding to the special effect ID.
  • the material resource may be a media resource file and a basic configuration file, such as a sticker PNG. And JSON configuration files, etc.
  • the server provides an API to the client, and the client can request the server to provide a variety of service servers through the API.
  • the server can identify the version number of the client as version information through the API.
  • the client may also include the client version number in the special effect request, and the server obtains the version number of the client as the version information after parsing the special effect request.
  • a special effect model ID-client version list can be set for each special effect type, and the list contains the correspondence between the special effect model IDs of the multiple special effects contained in the special effect type and the multiple versions of the client relation.
  • S306 Search for a target special effect model ID matching the version information in the special effect model ID-client version list.
  • the version number is used to match in the special effect model ID-client version list, so as to obtain the special effect model ID matching the version number.
  • the special effect model corresponding to the special effect model ID is the special effect model used by the client of a version number to generate the special effect.
  • S307 Determine the latest version number among the multiple version numbers under the target special effect model ID, where the version number expresses the version of the special effect model corresponding to the target special effect model ID.
  • a special effect model has a unique special effect model ID, but the special effect model can have multiple versions, and the latest version of the special effect model can be obtained.
  • the server may delete the old version of the special effect model in time when updating the special effect model, so that the special effect model in the server is the latest version of the special effect model.
  • the method further includes: updating the target special effect model and deleting the old version of the target special effect model.
  • the special effect models of the same effect are classified into the same model category.
  • different client versions have different special effect model IDs.
  • the same special effect model ID supports the upgrade of special effect models, which supports the same model.
  • the expansion of the special effect model ID according to the client version, and the upgrade of the special effect model version under the same special effect model ID which improves the scalability of the special effect model.
  • the special effect model and material resources can be stored in the local storage of the server, or can be stored in a dedicated storage server, the download address of the special effect model and material resources in the local storage of the server can be obtained, or the storage server can be obtained The download address of the special effects model and material resources.
  • S309. Send the model download address and the material resource download address to the client, and the client is configured to use the model download address and the material resource download address to download the target special effect model and the Material resources, and using the target special effect model and the material resources to generate the special effect.
  • the model download address of the target special effect model and the download address of the material resource are sent to the client.
  • the client downloads the target special effect model and material resources according to the download address, and generates special effects based on the target special effect model and material resources.
  • the server can also directly send the locally stored target special effect model and material resources to the client, and generate special effects through the target special effect model and material resources on the client.
  • Figure 3B shows an example of the special effect model in the server.
  • the server all models of the same functional type are classified as one Type.
  • Type1 is taken as an example in Figure 3B.
  • the version of the client is different.
  • the special effect model ID corresponding to client version 1 is ID-1
  • the special effect model ID corresponding to client version 2 is ID-2
  • the client version 3 The corresponding special effect model ID is ID-3.
  • the model under special effect model ID1 has two versions: v-1 and v-2.
  • both client version 1 and client version 2 can use the same special effect ID.
  • Both in client version 1 and client version 2 are special effect 1.
  • the server configures material resource 1 and special effect Type1 for this special effect 1.
  • the special effect Type1 includes special effect model 1 used by client version 1 to generate special effect 1.
  • the flow chart of special effects generation includes the following steps.
  • the client sends a special effect request containing the special effect ID to the server through the API.
  • the special effect issuing background of the server sends the special effect ID to the special effect background.
  • the special effect background is a module for configuring the material resources for generating the special effect, determining the special effect type to which the special effect ID belongs, and the special effect model ID list under the special effect type.
  • the special effect background returns the list of special effect model IDs under the special effect Type corresponding to the material resource and the special effect ID.
  • the special effect background determines the special effect type and material resources according to the special effect ID, and obtains a list of all special effect model IDs contained under the special effect type, and returns the list of material resources and special effect model IDs to the special effect issuing background.
  • the special effect issuing background sends the client version information to the special effect model background.
  • the special effect issuing background obtains the version information of the client according to the API and sends the version information to the special effect model background.
  • the special effect model background can realize the matching of the version information with the special effect model ID and the version management of the special effect model.
  • the special effect model backend returns the special effect model ID matching the version information.
  • the special effect issuing background returns the download address of the material resource and the special effect model corresponding to the special effect model ID to the client, and the client uses the download address to download the material resource and the special effect model to generate the special effect.
  • the server of the embodiment of the present application After receiving the special effect request containing the special effect ID, the server of the embodiment of the present application searches the pre-stored special effect ID-special effect type list based on the special effect ID to find the special effect type to which the special effect ID belongs, and the preset special effect ID-material resource Find the material resources needed to generate the special effect ID in the list, and obtain the version information of the client from the client's API. According to the version information, find the target special effect model ID that matches the version information in the special effect model ID-client version list.
  • the special effect ID corresponds to the special effect type, configure the special effect ID-special effect type list on the server so that the same special effect can use the same special effect ID in different versions of the client.
  • the special effect ID has nothing to do with the special effect model ID and client version. On the one hand, it is different.
  • the special effect ID of the same special effect in the client version is the same, which can be interoperable.
  • the special effect ID of the same special effect is the same. Only one special effect ID needs to be operated, and the operation of the special effect is simple.
  • different client versions under the same model category have different special effect model IDs.
  • the upgrade of special effect models is supported, which supports different special effect model IDs under the same model type according to the client version. It also supports the upgrade of the special effect model version under the same special effect model ID, which improves the scalability of the special effect model.
  • the material used is the same, so that the material does not need to be distributed according to the client version, and when the client is upgraded, the special effect ID does not change, and there is no need to download the material again.
  • the special effect ID does not change, and there is no need to download the material again.
  • Fig. 4 is a flow chart of the steps of a special effect generation method provided in the third embodiment of the application.
  • the embodiment of this application is applicable to the situation where special effects are generated on the client side. And/or hardware is implemented and integrated in the client that executes the method.
  • the special effect generation method of the embodiment of the present application may include the following steps.
  • special effects can refer to special visual effects used in camera.
  • the client can be a variety of applications or terminals installed with applications that can realize special effects.
  • a client can be different due to different regions or version update factors.
  • the special effect of the same effect has the same special effect ID (identification).
  • the special effect ID can be an identifier that distinguishes the special effect, which can be numbers, letters, or a combination of numbers and letters Wait.
  • the client terminal determines the special effect ID and generates a special effect request containing the special effect ID.
  • S402. Send the special effect request to a server, where the server is used to obtain the special effect type of the special effect and the required material resources according to the special effect ID, and the multiple special effects contained in the special effect type according to the version information of the client
  • the target special effect model is determined in the model.
  • the special effect request may be sent to the server through the API provided by the server, so that the server can receive the special effect request from the API, obtain the special effect ID after analyzing the special effect request, and obtain the special effect type and required effect according to the special effect ID.
  • the target special effect model is determined from the multiple special effect models included in the special effect type, and the target special effect model and the material resources are sent to the client.
  • S403 Receive the target special effect model and the material resource sent by the server.
  • the server can directly send the target special effect model and material resources, and the client can directly receive the target special effect model and material resources.
  • the server sends the target special effect model.
  • the download address of the material resource the client can receive the download address of the target special effect model and material resource.
  • the client receives the target special effect model and material resources, it can input the material resources into the target special effect model to generate special effects and display the special effects. If the client receives the download address of the target special effect model and material resources, it can be downloaded Address to download the target special effect model and material resources, and input the downloaded material resources into the target special effect model to generate special effects.
  • the client of the embodiment of the present application generates a special effect request including a special effect ID in response to the special effect generation instruction and sends the special effect request to the server, so that the server can obtain the special effect type and required material resources of the special effect according to the special effect ID, and according to the version of the client
  • the information determines the target special effect model from the multiple special effect models included in the special effect type and sends it to the client, so that the client can generate special effects based on the target special effect model and material resources. Since the special effect ID corresponds to the special effect type, the server will all The special effects are classified according to the special effect type, so that the same special effect can use the same special effect ID in different versions of the client.
  • the special effect ID has nothing to do with the special effect model ID and the client version.
  • the special effect ID of the same special effect in different versions of the client is the same , Can be interoperable.
  • the special effect ID of the same special effect is the same, only one special effect ID needs to be operated, and the operation of the special effect is simple.
  • FIG. 5 is a step flow chart of a special effect generation method provided in the fourth embodiment of the application.
  • the embodiment of the present application is described on the basis of the foregoing embodiment 3.
  • the special effect generation method of the embodiment of the present application can be Including the following steps.
  • S501 Receive a user's special effect generation operation to determine a special effect ID of the special effect.
  • the client provides an interactive interface in which the subject image attached to the special effect is displayed, for example, a live screen is provided, and the face image taken by the host in real time is displayed in the live screen, and provides A variety of special effect controls, such as special effect controls for beauty, background, voice, etc.
  • special effect controls such as special effect controls for beauty, background, voice, etc.
  • it can also be a detection Determine the special effect ID of the special effect when it comes to the preset event, for example, determine the corresponding special effect ID when the keywords such as "happy birthday” and “like” in the chat history are detected, or capture the body movement of the host and recognize it as a preset Determine the corresponding special effect ID during the action.
  • S502 Generate a special effect request including the special effect ID.
  • a request message containing a special effect ID may be generated.
  • the server opens a room to the client API, and the client can send a special effect request to the server with the API, so that the server can receive the special effect request from the API, obtain the special effect ID after analyzing the special effect request, and obtain the special effect according to the special effect ID
  • the target special effect model is determined from the multiple special effect models contained in the special effect type, and the target special effect model and material resources are sent to the client.
  • S504 Receive the model download address of the target special effect model and the material resource download address of the material resource.
  • the server sends the download address of the target special effect model and material resource
  • the client can receive the download address of the target special effect model and material resource.
  • the download address can be the target special effect model and material resource.
  • the storage address stored on the storage server.
  • the client downloads the target special effect model from the storage server after establishing a connection with the storage server through the model download address, and downloads the material resources from the storage server after establishing a connection with the storage server through the material resource download address.
  • S506 Input the material resources into the target special effect model to generate the special effect.
  • the client of the embodiment of the present application determines the special effect ID of the special effect when receiving the special effect generation operation of the user, generates a special effect request containing the special effect ID and sends it to the server, so that the server can obtain the special effect type of the special effect and the required material resources according to the special effect ID , And determine the target special effect model from the multiple special effect models included in the special effect type according to the version information of the client and send it to the client.
  • the client downloads after receiving the model download address of the target special effect model and the material resource download address of the material resource
  • the target special effect model and material resources enable the client to generate special effects based on the target special effect model and material resources.
  • the special effect ID corresponds to the special effect type
  • all special effects are classified on the server according to the special effect type, so that the same special effect can be used in different versions of the client
  • the same special effect ID can be used, and the special effect ID has nothing to do with the special effect model ID and the client version.
  • the special effect ID of the same special effect in different versions of the client is the same and can be interoperable.
  • the special effect of the same effect special effect The ID is the same, only one special effect ID needs to be operated, and the operation of the special effect is simple.
  • FIG. 6 is a structural block diagram of a special effect generating apparatus provided by Embodiment 5 of the present application. As shown in FIG. 6, the special effect generating apparatus of an embodiment of the present application may include the following modules.
  • the special effect request receiving module 601 is configured to receive a special effect request sent by the client, where the special effect request includes the special effect ID of the special effect;
  • the special effect type and material resource obtaining module 602 is configured to obtain the special effect type and required material resources of the special effect according to the special effect ID;
  • the version information obtaining module 603 is configured to obtain the version information of the client terminal
  • the target special effect model determining module 604 is configured to determine a target special effect model from a plurality of special effect models included in the special effect type according to the version information;
  • the special effect sending module 605 is configured to send the target special effect model and the material resource to the client, and the client is configured to generate the special effect according to the target special effect model and the material resource.
  • the special effect generation device provided in the embodiment of the present application can execute the special effect generation method provided in the first and second embodiments of the present application, and has the functional modules and effects corresponding to the execution method.
  • FIG. 7 is a structural block diagram of a special effect generating apparatus provided by Embodiment 6 of the present application. As shown in FIG. 7, the special effect generating apparatus of an embodiment of the present application may include the following modules.
  • the special effect request generation module 701 is configured to generate a special effect request in response to a special effect generation instruction, the special effect request including a special effect ID of the special effect;
  • the special effect request sending module 702 is configured to send the special effect request to a server, and the server is configured to obtain the special effect type of the special effect and the required material resources according to the special effect ID, and display the special effect type according to the version information of the client.
  • the target special effect model is determined from the multiple special effect models included;
  • the target special effect model and material resource receiving module 703 is configured to receive the target special effect model and the material resource sent by the server;
  • the special effect generation module 704 is configured to input the material resources into the target special effect model to generate the special effect.
  • the special effect generation device provided in the embodiment of the present application can execute the special effect generation method provided in the third and fourth embodiments of the present application, and has the functional modules and effects corresponding to the execution method.
  • Fig. 8 is a structural block diagram of a special effect generation system provided by the seventh embodiment of the present application.
  • the special effect generation system of the embodiment of the present application includes a server 801 and a client 802, wherein the server 801 is configured to execute the present application
  • the client 802 is configured to execute the special effect generation method provided in the third or fourth embodiment of the present application.
  • the special effect generation system provided by the embodiment of the present application can execute the special effect generation method provided in the first embodiment to the fourth embodiment of the present application, and has the functional modules and effects corresponding to the execution method.
  • the device may include: a processor 90, a memory 91, a display screen 92 with a touch function, an input device 93, an output device 94, and a communication device 95.
  • the number of processors 90 in the device may be one or more.
  • One processor 90 is taken as an example in FIG. 9.
  • the number of memories 91 in the device may be one or more.
  • one memory 91 is taken as an example.
  • the processor 90, the memory 91, the display screen 92, the input device 93, the output device 94, and the communication device 95 of the device may be connected by a bus or other methods. In FIG. 9, the connection by a bus is taken as an example.
  • the memory 91 can be configured to store software programs, computer-executable programs, and modules, such as the program instructions/modules corresponding to the special effect generation method described in Embodiment 1 to Embodiment 2 of the present application, or Program instructions/modules corresponding to the special effect generation methods described in Embodiment 3 to Embodiment 4 of the present application.
  • the processor 90 executes various functional applications and data processing of the device by running the software programs, instructions, and modules stored in the memory 91, that is, realizes the above-mentioned special effect generation method.
  • the special effect generation method provided in the embodiment of the present application can be implemented.
  • the embodiment of the present application also provides a computer-readable storage medium.
  • the instructions in the storage medium are executed by the processor of the device, the device can execute the special effect generation method described in the above method embodiment.
  • This application can be implemented by means of software and necessary general-purpose hardware, or can be implemented by hardware.
  • the technical solution of this application can be embodied in the form of a software product.
  • the computer software product can be stored in a computer-readable storage medium, such as a computer floppy disk, read-only memory (ROM), and random access memory ( Random Access Memory (RAM), flash memory (FLASH), hard disk or optical disk, etc., including multiple instructions to make a computer device (which can be a robot, a personal computer, a server, or a network device, etc.) execute any of the embodiments described in this application The special effect generation method described.
  • the multiple units and modules included are only divided according to the functional logic, but are not limited to the above-mentioned division, as long as the corresponding functions can be realized; in addition, the names of the multiple functional units are only In order to facilitate mutual distinction, it is not used to limit the protection scope of this application.

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Abstract

A method, apparatus, system and device for generating special effects, and a storage medium. The method for generating special effects comprises: receiving a special effects request that is sent by a client and contains a special effects ID (S201); according to the special effects ID, acquiring the special effects category and necessary material resources for a special effect (S202); acquiring version information of the client (S203); according to the version information, determining a target special effects model from multiple special effects models contained in the special effects category (S204); and sending the target special effects model and material resources to the client to generate the special effect (S205).

Description

特效生成方法、装置、系统、设备和存储介质Special effect generation method, device, system, equipment and storage medium
本申请要求在2020年02月26日提交中国专利局、申请号为202010120093.7的中国专利申请的优先权,该申请的全部内容通过引用结合在本申请中。This application claims the priority of a Chinese patent application filed with the Chinese Patent Office with an application number of 202010120093.7 on February 26, 2020, and the entire content of this application is incorporated into this application by reference.
技术领域Technical field
本申请涉及通信技术领域,例如涉及特效生成方法、装置、系统、设备和存储介质。This application relates to the field of communication technology, for example, to special effect generation methods, devices, systems, equipment, and storage media.
背景技术Background technique
随着计算机技术的发展,智能终端的应用范围得到了广泛的扩展,在采用智能终端进行拍照和拍视频或者编辑照片和视频时,不仅可以使用出厂时内置功能实现传统功能的拍照和视频效果,还可以通过从网络端下载应用程序(Application,APP)来实现附加特效。With the development of computer technology, the application range of smart terminals has been extensively expanded. When smart terminals are used to take photos and videos or edit photos and videos, not only can the factory built-in functions be used to achieve traditional functions of the camera and video effects, Additional special effects can also be achieved by downloading applications (APP) from the network.
如图1所示,在特效生成方法中,对于同一种效果的特效,不同版本的客户端赋予不同的特效标识(Identifier,ID),不同特效ID对应的特效通过同一个特效素材结合不同的特效模型来实现,如图1中,客户端有版本1和版本2,两个版本对应的特效ID分别为特效1和特效2,特效1和特效2分别通过模型1和模型2采用素材A来生成。As shown in Figure 1, in the special effect generation method, for special effects of the same effect, different versions of clients are assigned different special effect identifiers (Identifier, ID), and special effects corresponding to different special effect IDs are combined with different special effects through the same special effect material. The model is implemented, as shown in Figure 1, the client has version 1 and version 2. The special effect IDs corresponding to the two versions are special effect 1 and special effect 2, respectively. Special effect 1 and special effect 2 are generated by model 1 and model 2 using material A. .
特效生成方法存在如下问题:The special effect generation method has the following problems:
1)对于同一款特效,不同版本的客户端需要配置不同的特效ID,配置成本高,不同版本的客户端之间同一款特效由于特效ID不同,不能互通。1) For the same special effect, different versions of the client need to configure different special effect IDs, which is costly. The same special effect between different versions of the client cannot communicate with each other due to different special effect IDs.
2)同一种效果的特效,相同的素材结合不同的版本的特效模型会有不同的特效ID,针对该特效的操作会比较复杂。2) Special effects of the same effect, the same material combined with different versions of special effect models will have different special effect IDs, and the operation of this special effect will be more complicated.
发明内容Summary of the invention
本申请提供一种特效生成方法、装置、系统、设备和存储介质,以解决同一特效由于客户端版本不同具有多个特效ID所造成的问题。The present application provides a special effect generation method, device, system, device and storage medium to solve the problem that the same special effect has multiple special effect IDs due to different client versions.
提供了一种特效生成方法,应用于服务器,包括:Provides a special effect generation method, applied to the server, including:
接收客户端发送的特效请求,所述特效请求包括特效的特效ID;Receiving a special effect request sent by the client, where the special effect request includes a special effect ID of the special effect;
根据所述特效ID获取所述特效的特效类型和所需的素材资源;Obtaining the special effect type and required material resources of the special effect according to the special effect ID;
获取所述客户端的版本信息;Obtaining version information of the client;
根据所述版本信息在所述特效类型所包含的多个特效模型中确定出目标特效模型;Determining a target special effect model from the multiple special effect models included in the special effect type according to the version information;
将所述目标特效模型和所述素材资源发送至所述客户端,以使所述客户端根据所述目标特效模型和所述素材资源生成所述特效。The target special effect model and the material resource are sent to the client, so that the client generates the special effect according to the target special effect model and the material resource.
还提供了一种特效生成方法,应用于客户端,包括:It also provides a special effect generation method, which is applied to the client, including:
响应于特效生成指令生成特效请求,所述特效请求包括特效的特效ID;Generating a special effect request in response to the special effect generating instruction, the special effect request including the special effect ID of the special effect;
将所述特效请求发送至服务器,以使所述服务器根据所述特效ID获取特效的特效类型和所需的素材资源,并根据客户端的版本信息在所述特效类型所包含的多个特效模型中确定出目标特效模型;The special effect request is sent to the server, so that the server obtains the special effect type of the special effect and the required material resources according to the special effect ID, and according to the version information of the client, is included in the multiple special effect models included in the special effect type Determine the target special effects model;
接收所述服务器发送的目标特效模型和所述素材资源;Receiving the target special effect model and the material resources sent by the server;
将所述素材资源输入所述目标特效模型中生成所述特效。The material resources are input into the target special effect model to generate the special effect.
还提供了一种特效生成装置,应用于服务器,包括:A special effect generation device is also provided, which is applied to a server, and includes:
特效请求接收模块,配置为接收客户端发送的特效请求,所述特效请求包括特效的特效ID;A special effect request receiving module configured to receive a special effect request sent by a client, the special effect request including a special effect ID of the special effect;
特效类型和素材资源获取模块,配置为根据所述特效ID获取所述特效的特效类型和所需的素材资源;The special effect type and material resource acquisition module, configured to acquire the special effect type of the special effect and the required material resources according to the special effect ID;
版本信息获取模块,配置为获取所述客户端的版本信息;The version information obtaining module is configured to obtain the version information of the client;
目标特效模型确定模块,配置为根据所述版本信息在所述特效类型所包含的多个特效模型中确定出目标特效模型;A target special effect model determining module, configured to determine a target special effect model from a plurality of special effect models included in the special effect type according to the version information;
特效发送模块,配置为将所述目标特效模型和所述素材资源发送至所述客户端,以使所述客户端根据所述目标特效模型和所述素材资源生成所述特效。The special effect sending module is configured to send the target special effect model and the material resource to the client, so that the client generates the special effect according to the target special effect model and the material resource.
还提供了一种特效生成装置,应用于客户端,包括:A special effect generation device is also provided, which is applied to the client, and includes:
特效请求生成模块,配置为响应于特效生成指令生成特效请求,所述特效请求包括特效的特效ID;A special effect request generation module, configured to generate a special effect request in response to a special effect generation instruction, the special effect request including a special effect ID of the special effect;
特效请求发送模块,配置为将所述特效请求发送至服务器,以使所述服务器根据所述特效ID获取特效的特效类型和所需的素材资源,并根据客户端的版本信息在所述特效类型所包含的多个特效模型中确定出目标特效模型;The special effect request sending module is configured to send the special effect request to the server, so that the server obtains the special effect type and required material resources of the special effect according to the special effect ID, and stores the special effect type in the special effect type according to the version information of the client. The target special effect model is determined from the multiple special effect models included;
目标特效模型和素材资源接收模块,配置为接收所述服务器发送的目标特效模型和所述素材资源;The target special effect model and the material resource receiving module are configured to receive the target special effect model and the material resource sent by the server;
特效生成模块,配置为将所述素材资源输入所述目标特效模型中生成所述特效。The special effect generation module is configured to input the material resources into the target special effect model to generate the special effect.
还提供了一种特效生成系统,包括服务器和客户端,所述服务器配置为执行本申请实施例提供的特效生成方法,所述客户端配置为执行本申请实施例提供的特效生成方法。A special effect generation system is also provided, including a server and a client, the server is configured to execute the special effect generation method provided in the embodiment of the present application, and the client is configured to execute the special effect generation method provided in the embodiment of the present application.
还提供了一种设备,所述设备包括:A device is also provided, and the device includes:
一个或多个处理器;One or more processors;
存储装置,配置为存储一个或多个程序,Storage device, configured to store one or more programs,
当所述一个或多个程序被所述一个或多个处理器执行,使得所述一个或多个处理器实现本申请任一实施例所述的特效生成方法When the one or more programs are executed by the one or more processors, the one or more processors implement the special effect generation method described in any embodiment of the present application
还提供了一种计算机可读存储介质,存储有计算机程序,该计算机程序被处理器执行时实现本申请任一实施例所述的特效生成方法。A computer-readable storage medium is also provided, which stores a computer program, and when the computer program is executed by a processor, it implements the special effect generation method described in any embodiment of the present application.
附图说明Description of the drawings
图1是相关技术中特效生成的示意图;Figure 1 is a schematic diagram of special effects generation in related technologies;
图2是本申请实施例一提供的一种特效生成方法的步骤流程图;FIG. 2 is a flow chart of the steps of a method for generating special effects according to Embodiment 1 of the present application;
图3A是本申请实施例二提供的一种特效生成方法的步骤流程图;FIG. 3A is a flow chart of the steps of a special effect generation method provided in the second embodiment of the present application;
图3B是本申请实施例中特效模型的示意图;Fig. 3B is a schematic diagram of a special effect model in an embodiment of the present application;
图3C是本申请实施例中特效生成的示意图;FIG. 3C is a schematic diagram of special effect generation in an embodiment of the present application;
图3D是本申请实施例中特效生成的流程图;FIG. 3D is a flowchart of special effects generation in an embodiment of the present application;
图4是本申请实施例三提供的一种特效生成方法的步骤流程图;FIG. 4 is a flow chart of the steps of a special effect generation method provided in the third embodiment of the present application;
图5是本申请实施例四提供的一种特效生成方法的步骤流程图;FIG. 5 is a flow chart of the steps of a special effect generation method provided by the fourth embodiment of the present application;
图6是本申请实施例五提供的一种特效生成装置的结构框图;FIG. 6 is a structural block diagram of a special effect generation device provided by Embodiment 5 of the present application;
图7是本申请实施例六提供的一种特效生成装置的结构框图;FIG. 7 is a structural block diagram of a special effect generation device provided by Embodiment 6 of the present application;
图8是本申请实施例七提供的一种特效生成系统的结构框图;FIG. 8 is a structural block diagram of a special effect generation system provided by Embodiment 7 of the present application;
图9是本申请实施例八提供的一种设备的结构框图。FIG. 9 is a structural block diagram of a device provided in Embodiment 8 of the present application.
具体实施方式Detailed ways
下面结合附图和实施例对本申请进行说明。此处所描述的实施例仅仅用于解释本申请,而非对本申请的限定。为了便于描述,附图中仅示出了与本申请 相关的部分而非全部结构。The application will be described below with reference to the drawings and embodiments. The embodiments described here are only used to explain the application, but not to limit the application. For ease of description, the drawings only show a part of the structure related to the present application instead of all of the structure.
实施例一Example one
图2为本申请实施例一提供的一种特效生成方法的步骤流程图,本申请实施例可适用于服务器响应客户端的特效请求的情况,该方法可以由特效生成装置来执行,该装置可以通过软件和/或硬件的方式来实现,并集成在执行本方法的服务器中,如图2所示,本申请实施例的特效生成方法可以包括如下步骤。Figure 2 is a flow chart of the steps of a special effect generation method provided by Embodiment 1 of this application. The embodiment of this application is applicable to a situation where a server responds to a special effect request of a client. The method can be executed by a special effect generation device, which can The method is implemented in software and/or hardware, and is integrated in a server that executes the method. As shown in FIG. 2, the special effect generation method of the embodiment of the present application may include the following steps.
S201、接收客户端发送的特效请求,所述特效请求包括特效的特效ID。S201: Receive a special effect request sent by a client, where the special effect request includes a special effect ID of the special effect.
在本申请实施例中,特效可以是指摄像中所使用的特殊视觉效果,例如,在视频工具类的APP(如短视频编辑)中,特效可以为贴纸或滤镜等魔法特效,或者是直播APP中美颜特效,还可以是游戏APP中的多种技能特效等。客户端可以是多种需要使用特效的APP,例如直播APP。在本申请实施中,一个客户端由于地域不同或者版本更新因素可以具有多个版本,在不同版本的客户端中,同一种效果的特效具有相同的特效ID(identification),例如,在客户端A中,对于美颜特效B,客户端A的版本1、版本2和版本3中美颜特效B使用相同的特效ID,其中,特效ID可以为对特效进行区分的标识,特效ID可以是数字、字母或者数字与字母的组合等。In the embodiments of this application, special effects may refer to special visual effects used in camera. For example, in video tool APPs (such as short video editing), special effects may be magical special effects such as stickers or filters, or live broadcast The beauty special effects in the APP can also be the various skill special effects in the game APP. The client can be a variety of apps that require special effects, such as a live broadcast app. In the implementation of this application, a client may have multiple versions due to different regions or version update factors. In different versions of clients, special effects of the same effect have the same special effect ID (identification), for example, in client A For beauty special effect B, the same special effect ID is used in version 1, version 2 and version 3 of client A. The special effect ID can be an identifier for distinguishing special effects, and the special effect ID can be a number, Letters or combinations of numbers and letters, etc.
在实际应用中,当客户端响应用户的操作或者检测到预设事件需要生成特效时,客户端确定特效ID并生成包含该特效ID的特效请求发送至服务器,服务器可以接收到该特效请求。In practical applications, when the client needs to generate a special effect in response to a user's operation or detects a preset event, the client determines the special effect ID and generates a special effect request containing the special effect ID and sends it to the server, and the server can receive the special effect request.
S202、根据所述特效ID获取所述特效的特效类型和所需的素材资源。S202: Acquire the special effect type and required material resources of the special effect according to the special effect ID.
在本申请实施例中,可以在服务器预先对特效进行分类,将每个特效的特效ID归类到该特效所属的特效类型下,例如,将同一功能的特效归类为同一特效类型,示例性地,具有瘦脸功能的所有特效的特效ID均归类为同一个特效类型、将具有抠图功能的所有特效的特效ID均归类为同一个特效类型、或者将具有肢体识别功能的所有特效的特效ID均归类为同一个特效类型,可以根据特效的功能或者其他方式将特效进行分类,本申请实施例对特效分类的方式不加以限制。In the embodiment of the present application, special effects can be classified in advance on the server, and the special effect ID of each special effect is classified under the special effect type to which the special effect belongs. For example, special effects of the same function are classified into the same special effect type. In particular, the special effect IDs of all special effects with the face-lifting function are classified as the same special effect type, the special effect IDs of all special effects with the matting function are classified as the same special effect type, or the special effect IDs of all special effects with the body recognition function are classified The special effect IDs are all classified into the same special effect type, and the special effects can be classified according to the function of the special effect or in other ways. The embodiment of the present application does not limit the way of the special effect classification.
在一实施例中,建立特效ID-特效Type列表,特效ID-素材资源列表,当服务器从特效请求中解析出特效ID后,可以通过特效ID-特效Type列表中获得特效ID对应的特效类型,以及通过特效ID-素材资源列表获得生成特效ID对应的特效所需要的素材资源,该素材资源可以为生成素材的素材图像或者其他配置信息。In one embodiment, a special effect ID-special effect type list and a special effect ID-material resource list are established. After the server parses the special effect ID from the special effect request, the special effect type corresponding to the special effect ID can be obtained from the special effect ID-special effect Type list. And through the special effect ID-material resource list, the material resources required to generate the special effect corresponding to the special effect ID are obtained, and the material resource may be the material image or other configuration information of the generated material.
S203、获取所述客户端的版本信息。S203. Obtain version information of the client.
版本信息可以为客户端的版本号,服务器接收到特效请求时,可以通过客户端应用程序接口(Application Programming Interface,API)获得客户端的版本号作为版本信息,客户端可以将版本信息包含在特效请求中,服务器在接收到特效请求时,对该特效请求解析获得客户端的版本信息,本申请实施例对获取客户端的版本信息不加以限制。The version information can be the version number of the client. When the server receives the special effect request, it can obtain the version number of the client as the version information through the client application programming interface (API). The client can include the version information in the special effect request When the server receives the special effect request, it parses the special effect request to obtain the version information of the client. The embodiment of the present application does not impose restrictions on obtaining the version information of the client.
S204、根据所述版本信息在所述特效类型所包含的多个特效模型中确定出目标特效模型。S204: Determine a target special effect model from the multiple special effect models included in the special effect type according to the version information.
在一实施例中,每种特效类型下均包含多个特效模型,每个特效模型都对应有适用的客户端版本,在确定特效ID所属的特效类型后,可以根据客户端的版本信息在该特效类型所包含的多个特效模型中查找出与客户端版本信息匹配的特效模型作为目标特效模型。In one embodiment, each special effect type contains multiple special effect models, and each special effect model corresponds to an applicable client version. After determining the special effect type to which the special effect ID belongs, the special effect can be displayed in the special effect according to the version information of the client. Among the multiple special effect models included in the type, a special effect model that matches the client version information is found as the target special effect model.
S205、将所述目标特效模型和所述素材资源发送至所述客户端,所述客户端用于根据所述目标特效模型和所述素材资源生成所述特效。S205. Send the target special effect model and the material resource to the client, where the client is configured to generate the special effect according to the target special effect model and the material resource.
可选地,特效模型和素材资源可以存储在存储服务器中,可以获取目标特效模型的下载地址和素材资源的下载地址,将目标特效模型的下载地址和素材资源的下载地址发送至客户端,客户端根据下载地址下载目标特效模型和素材资源,并将根据目标特效模型和素材资源生成特效,服务器也可以直接将本地存储的目标特效模型和素材资源发送至客户端,在客户端上通过目标特效模型和素材资源生成特效。Optionally, the special effect model and material resources can be stored in the storage server, the download address of the target special effect model and the download address of the material resource can be obtained, and the download address of the target special effect model and the download address of the material resource can be sent to the client. The client downloads the target special effect model and material resources according to the download address, and generates special effects based on the target special effect model and material resources. The server can also directly send the locally stored target special effect model and material resources to the client, and pass the target special effect on the client. Model and material resources generate special effects.
本申请实施例的服务器根据特效ID确定特效的特效类型,根据客户端版本信息在该特效类型下所包含的特效模型中确定出目标特效模型,将目标特效模型和素材资源发送至客户端,使得客户端能够根据目标特效模型和素材资源生成特效,由于是特效ID对应到特效类型,在服务器将所有的特效按照特效类型分类,使得同一特效在不同版本的客户端可以使用相同的特效ID,特效ID与特效模型ID、客户端版本无关,一方面,不同版本的客户端中同一特效的特效ID相同,可以互通互用,另一方面,同一种效果特效的特效ID相同,只需要对一个特效ID操作,对该特效的操作简单。The server of the embodiment of the present application determines the special effect type of the special effect according to the special effect ID, determines the target special effect model from the special effect models contained in the special effect type according to the client version information, and sends the target special effect model and material resources to the client, so that The client can generate special effects according to the target special effect model and material resources. Since the special effect ID corresponds to the special effect type, all special effects are classified according to the special effect type on the server, so that the same special effect can use the same special effect ID in different versions of the client. ID has nothing to do with the special effect model ID and client version. On the one hand, the special effect ID of the same special effect in different versions of the client is the same and can be interoperable. On the other hand, the special effect ID of the same effect special effect is the same, and only one special effect is required. ID operation, the operation of this special effect is simple.
实施例二Example two
图3A为本申请实施例二提供的一种特效生成方法的步骤流程图,本申请实施例在前述实施例一的基础上进行说明,如图3所示,本申请实施例的特效生成方法可以包括如下步骤。FIG. 3A is a step flow chart of a special effect generation method provided by Embodiment 2 of this application. The embodiment of this application is described on the basis of the foregoing Embodiment 1. As shown in FIG. 3, the special effect generation method of the embodiment of this application can be Including the following steps.
S301、接收客户端发送的特效请求,所述特效请求包括特效的特效ID。S301. Receive a special effect request sent by the client, where the special effect request includes a special effect ID of the special effect.
在一实施例中,一个客户端由于地域不同或者版本更新因素可以具有多个 版本,在不同版本的客户端中,同一种效果的特效具有相同的特效ID。当客户端响应用户操作或检测到预设事件生成特效时,客户端确定特效ID并生成包含该特效ID的特效请求发送至服务器,服务器可以接收到该特效请求。In an embodiment, a client may have multiple versions due to different regions or version update factors. Among clients of different versions, special effects of the same effect have the same special effect ID. When the client generates a special effect in response to a user operation or detects a preset event, the client determines the special effect ID and generates a special effect request containing the special effect ID and sends it to the server, and the server can receive the special effect request.
S302、基于所述特效ID在预先存储的特效ID-特效类型列表中查找出所述特效ID所属的特效类型。S302: Based on the special effect ID, search for the special effect type to which the special effect ID belongs in a pre-stored special effect ID-special effect type list.
本申请实施例在服务器中可以预先配置特效ID-特效类型(Type)列表,在特效ID-特效Type列表中多个特效ID对应一个特效Type,特效Type可以按照特效的功能进行划分,例如肢体识别功能的所有特效的特效ID属于同一个特效分类,眼部贴图功能的所有特效的特效ID属于同一个特效分类等。In the embodiment of the application, a special effect ID-special effect type (Type) list can be pre-configured in the server. In the special effect ID-special effect Type list, multiple special effect IDs correspond to one special effect Type. The special effect Type can be divided according to the function of the special effect, such as body recognition. The special effect IDs of all special effects of the function belong to the same special effect category, and the special effect IDs of all special effects of the eye map function belong to the same special effect category.
当服务器从客户端的特效请求中获得特效ID后,可以从预先配置的特效ID-特效Type列表中查找出与该特效ID匹配的特效Type。After the server obtains the special effect ID from the special effect request of the client, it can find the special effect type matching the special effect ID from the pre-configured special effect ID-special effect Type list.
S303、基于所述特效ID在预先设置的特效ID-素材资源列表中查找出生成所述特效ID所需要的素材资源。S303: Based on the special effect ID, search for material resources required for generating the special effect ID in a preset special effect ID-material resource list.
在一实施例中,服务器中可以预先设置特效ID-素材资源列表,该列表包含了生成特效ID对应的特效所需要的素材资源,该素材资源可以是媒体资源文件和基本配置文件,如贴图PNG和JSON配置文件等。当服务器从客户端的特效请求中获得特效ID后,可以从预先配置的特效ID-素材资源列表中查找出与该特效ID匹配的素材资源。In one embodiment, the special effect ID-material resource list may be preset in the server, and the list contains the material resources required to generate the special effect corresponding to the special effect ID. The material resource may be a media resource file and a basic configuration file, such as a sticker PNG. And JSON configuration files, etc. After the server obtains the special effect ID from the special effect request of the client, it can find the material resource matching the special effect ID from the pre-configured special effect ID-material resource list.
S304、基于所述客户端的API获取所述客户端的版本信息。S304. Obtain version information of the client based on the API of the client.
服务器向客户端提供API,客户端通过该API可以请求服务器提供多种业务服务器,服务器在接收到客户端的特效请求时,可以通过该API识别客户端的版本号作为版本信息。在实际应用中也可以由客户端将客户端版本号包含在特效请求中,服务器解析特效请求后获得客户端的版本号作为版本信息。The server provides an API to the client, and the client can request the server to provide a variety of service servers through the API. When the server receives a special effect request from the client, the server can identify the version number of the client as version information through the API. In practical applications, the client may also include the client version number in the special effect request, and the server obtains the version number of the client as the version information after parsing the special effect request.
S305、获取所述特效类型的特效模型ID-客户端版本列表。S305. Obtain a special effect model ID-client version list of the special effect type.
在本申请实施例的服务器中,可以为每种特效类型设置特效模型ID-客户端版本列表,该列表包含了该特效类型所包含的多个特效的特效模型ID与客户端的多个版本的对应关系。当确定特效请求中特效ID所属的特效Type后,可以从服务器的存储器中读取该特效Type下的特效模型ID-客户端版本列表。In the server of the embodiment of the present application, a special effect model ID-client version list can be set for each special effect type, and the list contains the correspondence between the special effect model IDs of the multiple special effects contained in the special effect type and the multiple versions of the client relation. After determining the special effect Type to which the special effect ID in the special effect request belongs, the special effect model ID-client version list under the special effect Type can be read from the memory of the server.
S306、在所述特效模型ID-客户端版本列表中查找出与所述版本信息匹配的目标特效模型ID。S306: Search for a target special effect model ID matching the version information in the special effect model ID-client version list.
在一实施例中,在确定客户端的版本信息后,如确定客户端的版本号后,通过该版本号在特效模型ID-客户端版本列表中进行匹配,从而获得与该版本号 匹配的特效模型ID,该特效模型ID对应的特效模型即为一个版本号的客户端生成特效所使用的特效模型。In one embodiment, after the version information of the client is determined, for example, after the version number of the client is determined, the version number is used to match in the special effect model ID-client version list, so as to obtain the special effect model ID matching the version number. , The special effect model corresponding to the special effect model ID is the special effect model used by the client of a version number to generate the special effect.
S307、确定所述目标特效模型ID下的多个版本号中的最新版本号,所述版本号表达了所述目标特效模型ID对应的特效模型的版本。S307: Determine the latest version number among the multiple version numbers under the target special effect model ID, where the version number expresses the version of the special effect model corresponding to the target special effect model ID.
在本申请的可选实施例中,一个特效模型具有唯一的特效模型ID,但是该特效模型可以具有多个版本,可以获取该特效模型的最新版本。可选地,服务器可以在更新特效模型时及时删除旧版本的特效模型,使得服务器中的特效模型为最新版本的特效模型。In an optional embodiment of the present application, a special effect model has a unique special effect model ID, but the special effect model can have multiple versions, and the latest version of the special effect model can be obtained. Optionally, the server may delete the old version of the special effect model in time when updating the special effect model, so that the special effect model in the server is the latest version of the special effect model.
在一实施例中,所述方法还包括:更新所述目标特效模型,以及删除旧版本的目标特效模型。In an embodiment, the method further includes: updating the target special effect model and deleting the old version of the target special effect model.
本申请实施例中同一种效果的特效模型归类为同一个模型分类,在该模型分类下不同的客户端版本具有不同的特效模型ID,同一特效模型ID下支持特效模型的升级,既支持相同模型类型下根据客户端版本不同特效模型ID的拓展,又支持同一特效模型ID下特效模型版本的升级,提高了特效模型的可拓展性。In the embodiments of this application, the special effect models of the same effect are classified into the same model category. Under this model category, different client versions have different special effect model IDs. The same special effect model ID supports the upgrade of special effect models, which supports the same model. Under the model type, the expansion of the special effect model ID according to the client version, and the upgrade of the special effect model version under the same special effect model ID, which improves the scalability of the special effect model.
S308、获取所述最新版本号的特效模型的模型下载地址和所述素材资源的素材资源下载地址。S308: Obtain the model download address of the special effect model of the latest version number and the material resource download address of the material resource.
在一实施例中,特效模型和素材资源可以存储在服务器本地的存储器中,也可以存储在专用的存储服务器中,可以获取服务器本地的存储器中特效模型和素材资源的下载地址,或者获取存储服务器中特效模型和素材资源的下载地址。In an embodiment, the special effect model and material resources can be stored in the local storage of the server, or can be stored in a dedicated storage server, the download address of the special effect model and material resources in the local storage of the server can be obtained, or the storage server can be obtained The download address of the special effects model and material resources.
S309、将所述模型下载地址和所述素材资源下载地址发送至所述客户端,所述客户端用于采用所述模型下载地址和所述素材资源下载地址下载所述目标特效模型和所述素材资源,以及采用所述目标特效模型和所述素材资源来生成所述特效。S309. Send the model download address and the material resource download address to the client, and the client is configured to use the model download address and the material resource download address to download the target special effect model and the Material resources, and using the target special effect model and the material resources to generate the special effect.
在一实施例中,将目标特效模型的模型下载地址和素材资源的下载地址发送至客户端,客户端根据下载地址下载目标特效模型和素材资源,并将根据目标特效模型和素材资源生成特效,服务器也可以直接将本地存储的目标特效模型和素材资源发送至客户端,在客户端上通过目标特效模型和素材资源生成特效。In one embodiment, the model download address of the target special effect model and the download address of the material resource are sent to the client. The client downloads the target special effect model and material resources according to the download address, and generates special effects based on the target special effect model and material resources. The server can also directly send the locally stored target special effect model and material resources to the client, and generate special effects through the target special effect model and material resources on the client.
为了理解本申请实施例的特效生成过程,以下结合图3B-图3D对特效生成过程进行说明。In order to understand the special effect generation process of the embodiment of the present application, the special effect generation process will be described below with reference to FIGS. 3B-3D.
如图3B所示为服务器中特效模型的示例图,在服务器中,将同一功能类型的所有模型归类为一个Type,对于每个Type的特效模型,在图3B中以Type1 为示例,根据客户端的版本不同,为每个客户端的版本配置相应的特效模型ID,例如,客户端版本1对应的特效模型ID是ID-1,客户端版本2对应的特效模型ID是ID-2,客户端版本3对应的特效模型ID是ID-3,对于每个特效模型,可以具有多个不同的模型版本,如图3B中,特效模型ID1下的模型有v-1和v-2两个版本。Figure 3B shows an example of the special effect model in the server. In the server, all models of the same functional type are classified as one Type. For the special effect model of each Type, Type1 is taken as an example in Figure 3B. According to the customer The version of the client is different. Configure the corresponding special effect model ID for each client version. For example, the special effect model ID corresponding to client version 1 is ID-1, the special effect model ID corresponding to client version 2 is ID-2, and the client version 3 The corresponding special effect model ID is ID-3. For each special effect model, there can be multiple different model versions. As shown in Figure 3B, the model under special effect model ID1 has two versions: v-1 and v-2.
基于图3B中服务器上特效模型的示例图,如图3C所示,对于同一款特效,客户端版本1和客户端版本2可以使用同一个特效ID的特效,如图3C中,对于同一款特效,在客户端版本1和客户端版本2中均为特效1,服务器对该特效1配置素材资源1和特效Type1,在特效Type1下包含了客户端版本1生成特效1所使用的特效模型1,以及客户端版本2生成特效2所使用的特效模型2。Based on the example diagram of the special effect model on the server in Figure 3B, as shown in Figure 3C, for the same special effect, both client version 1 and client version 2 can use the same special effect ID. In Figure 3C, for the same special effect , Both in client version 1 and client version 2 are special effect 1. The server configures material resource 1 and special effect Type1 for this special effect 1. The special effect Type1 includes special effect model 1 used by client version 1 to generate special effect 1. And the special effect model 2 used by the client version 2 to generate the special effect 2.
如图3D所示为特效生成的流程图,包括如下步骤。As shown in Figure 3D, the flow chart of special effects generation includes the following steps.
S1、客户端通过API发送包含特效ID的特效请求到服务器。S1. The client sends a special effect request containing the special effect ID to the server through the API.
S2、服务器的特效下发后台将特效ID发送至特效后台。S2. The special effect issuing background of the server sends the special effect ID to the special effect background.
特效后台为配置生成特效的素材资源、确定特效ID所属的特效Type以及该特效Type下具有的特效模型ID列表的模块。The special effect background is a module for configuring the material resources for generating the special effect, determining the special effect type to which the special effect ID belongs, and the special effect model ID list under the special effect type.
S3、特效后台返回素材资源和特效ID对应的特效Type下的特效模型ID列表。S3. The special effect background returns the list of special effect model IDs under the special effect Type corresponding to the material resource and the special effect ID.
特效后台根据特效ID确定特效Type和确定素材资源,并获得特效Type下包含的所有特效模型ID的列表,并将素材资源和特效模型ID列表返回特效下发后台。The special effect background determines the special effect type and material resources according to the special effect ID, and obtains a list of all special effect model IDs contained under the special effect type, and returns the list of material resources and special effect model IDs to the special effect issuing background.
S4、特效下发后台将客户端版本信息发送至特效模型后台。S4. The special effect issuing background sends the client version information to the special effect model background.
特效下发后台根据API获得客户端的版本信息并将版本信息发送至特效模型后台,该特效模型后台可以实现版本信息与特效模型ID的匹配和特效模型的版本管理等。The special effect issuing background obtains the version information of the client according to the API and sends the version information to the special effect model background. The special effect model background can realize the matching of the version information with the special effect model ID and the version management of the special effect model.
S5、特效模型后台返回与版本信息匹配的特效模型ID。S5. The special effect model backend returns the special effect model ID matching the version information.
S6、特效下发后台返回素材资源和特效模型ID到客户端。S6. Special effect issuance. The background returns the material resources and special effect model ID to the client.
在一实施例中,特效下发后台将素材资源和特效模型ID对应的特效模型的下载地址返回客户端,客户端采用下载地址下载素材资源和特效模型来生成特效。In one embodiment, the special effect issuing background returns the download address of the material resource and the special effect model corresponding to the special effect model ID to the client, and the client uses the download address to download the material resource and the special effect model to generate the special effect.
本申请实施例的服务器在接收到包含特效ID的特效请求后,基于特效ID在预先存储的特效ID-特效类型列表中查找出特效ID所属的特效类型,以及在预先设置的特效ID-素材资源列表中查找出生成特效ID所需要的素材资源,并 从客户端的API中获得客户端的版本信息,根据版本信息在特效模型ID-客户端版本列表中查找出与版本信息匹配的目标特效模型ID,并获取目标特效模型ID下最新版本号的特效模型的模型下载地址和素材资源的素材资源下载地址发送至客户端,使得客户端能够采用模型下载地址和素材资源下载地址下载目标特效模型和所述素材资源,以及采用目标特效模型和素材资源来生成特效。由于特效ID对应到特效类型,在服务器配置特效ID-特效类型列表,使得同一特效在不同版本的客户端可以使用相同的特效ID,特效ID与特效模型ID、客户端版本无关,一方面,不同版本的客户端中同一特效的特效ID相同,可以互通互用,另一方面,同一种效果特效的特效ID相同,只需要对一个特效ID操作,对该特效的操作简单。After receiving the special effect request containing the special effect ID, the server of the embodiment of the present application searches the pre-stored special effect ID-special effect type list based on the special effect ID to find the special effect type to which the special effect ID belongs, and the preset special effect ID-material resource Find the material resources needed to generate the special effect ID in the list, and obtain the version information of the client from the client's API. According to the version information, find the target special effect model ID that matches the version information in the special effect model ID-client version list. And get the model download address of the special effect model of the latest version number under the target special effect model ID and the material resource download address of the material resource and send it to the client, so that the client can use the model download address and material resource download address to download the target special effect model and the said Material resources, and use the target special effect model and material resources to generate special effects. Since the special effect ID corresponds to the special effect type, configure the special effect ID-special effect type list on the server so that the same special effect can use the same special effect ID in different versions of the client. The special effect ID has nothing to do with the special effect model ID and client version. On the one hand, it is different. The special effect ID of the same special effect in the client version is the same, which can be interoperable. On the other hand, the special effect ID of the same special effect is the same. Only one special effect ID needs to be operated, and the operation of the special effect is simple.
在一实施例中,在同一个模型分类下不同的客户端版本具有不同的特效模型ID,同一特效模型ID下支持特效模型的升级,既支持相同模型类型下根据客户端版本不同特效模型ID的拓展,又支持同一特效模型ID下特效模型版本的升级,提高了特效模型的可拓展性。In one embodiment, different client versions under the same model category have different special effect model IDs. Under the same special effect model ID, the upgrade of special effect models is supported, which supports different special effect model IDs under the same model type according to the client version. It also supports the upgrade of the special effect model version under the same special effect model ID, which improves the scalability of the special effect model.
在一实施例中,对于同一个特效,由于特效ID相同,采用的素材相同,使得素材无需按照客户端版本下发,并且在客户端升级时,特效ID不变,无需再次下载素材,仅需下载相应版本的特效模型即可,对素材的管理方便简单。In one embodiment, for the same special effect, since the special effect ID is the same, the material used is the same, so that the material does not need to be distributed according to the client version, and when the client is upgraded, the special effect ID does not change, and there is no need to download the material again. Just download the corresponding version of the special effects model, and the management of the material is convenient and simple.
实施例三Example three
图4为本申请实施例三提供的一种特效生成方法的步骤流程图,本申请实施例可适用于在客户端生成特效的情况,该方法可以由特效生成装置来执行,该装置可以通过软件和/或硬件的方式来实现,并集成在执行本方法的客户端中,如图4所示,本申请实施例的特效生成方法可以包括如下步骤。Fig. 4 is a flow chart of the steps of a special effect generation method provided in the third embodiment of the application. The embodiment of this application is applicable to the situation where special effects are generated on the client side. And/or hardware is implemented and integrated in the client that executes the method. As shown in FIG. 4, the special effect generation method of the embodiment of the present application may include the following steps.
S401、响应于特效生成指令生成特效请求,所述特效请求包括特效的特效ID。S401. Generate a special effect request in response to a special effect generation instruction, where the special effect request includes a special effect ID of the special effect.
在本申请实施中,特效可以是指摄像中所使用的特殊视觉效果,客户端可以是多种应用程序或者安装了能够实现特效的应用程序的终端,一个客户端由于地域不同或者版本更新因素可以具有多个版本,在不同版本的客户端中,同一种效果的特效具有相同的特效ID(identification),特效ID可以为对特效进行区分的标识,其可以是数字、字母或者数字与字母的组合等。In the implementation of this application, special effects can refer to special visual effects used in camera. The client can be a variety of applications or terminals installed with applications that can realize special effects. A client can be different due to different regions or version update factors. There are multiple versions. In different versions of the client, the special effect of the same effect has the same special effect ID (identification). The special effect ID can be an identifier that distinguishes the special effect, which can be numbers, letters, or a combination of numbers and letters Wait.
在实际应用中,当客户端响应用户的操作或者检测到预设事件需要生成特效时,客户端确定特效ID并生成包含该特效ID的特效请求。In practical applications, when the client terminal needs to generate a special effect in response to a user's operation or detects a preset event, the client terminal determines the special effect ID and generates a special effect request containing the special effect ID.
S402、将所述特效请求发送至服务器,所述服务器用于根据所述特效ID获取特效的特效类型和所需的素材资源,并根据客户端的版本信息在所述特效类 型所包含的多个特效模型中确定出目标特效模型。S402. Send the special effect request to a server, where the server is used to obtain the special effect type of the special effect and the required material resources according to the special effect ID, and the multiple special effects contained in the special effect type according to the version information of the client The target special effect model is determined in the model.
在一实施例中,可以将特效请求通过服务器提供的API发送至服务器,使得服务器能够从API接收到特效请求,对该特效请求解析后获得特效ID,根据特效ID获取特效的特效类型和所需的素材资源,并根据客户端的版本信息在特效类型所包含的多个特效模型中确定出目标特效模型,并将目标特效模型和素材资源发送到客户端。In one embodiment, the special effect request may be sent to the server through the API provided by the server, so that the server can receive the special effect request from the API, obtain the special effect ID after analyzing the special effect request, and obtain the special effect type and required effect according to the special effect ID. According to the version information of the client, the target special effect model is determined from the multiple special effect models included in the special effect type, and the target special effect model and the material resources are sent to the client.
S403、接收所述服务器发送的目标特效模型和所述素材资源。S403: Receive the target special effect model and the material resource sent by the server.
在本申请的可选实施例中,服务器可以直接发送目标特效模型和素材资源,客户端可以直接接收到目标特效模型和素材资源,在另一可选实施例中,服务器发送的是目标特效模型和素材资源的下载地址,客户端可接收到目标特效模型和素材资源的下载地址。In an optional embodiment of the present application, the server can directly send the target special effect model and material resources, and the client can directly receive the target special effect model and material resources. In another optional embodiment, the server sends the target special effect model. And the download address of the material resource, the client can receive the download address of the target special effect model and material resource.
S404、将所述素材资源输入所述目标特效模型中生成所述特效。S404: Input the material resources into the target special effect model to generate the special effect.
如果客户端接收到的是目标特效模型和素材资源,则可以将素材资源输入目标特效模型中生成特效并展示特效,如果客户端接收到的是目标特效模型和素材资源的下载地址,则通过下载地址来下载目标特效模型和素材资源,将下载的素材资源输入目标特效模型中生成特效。If the client receives the target special effect model and material resources, it can input the material resources into the target special effect model to generate special effects and display the special effects. If the client receives the download address of the target special effect model and material resources, it can be downloaded Address to download the target special effect model and material resources, and input the downloaded material resources into the target special effect model to generate special effects.
本申请实施例的客户端响应于特效生成指令生成包含特效ID的特效请求并将特效请求发送至服务器,使得服务器能够根据特效ID获取特效的特效类型和所需的素材资源,并根据客户端的版本信息在特效类型所包含的多个特效模型中确定出目标特效模型下发至客户端,使得客户端能够根据目标特效模型和素材资源生成特效,由于是特效ID对应到特效类型,在服务器将所有的特效按照特效类型分类,使得同一特效在不同版本的客户端可以使用相同的特效ID,特效ID与特效模型ID、客户端版本无关,一方面,不同版本的客户端中同一特效的特效ID相同,可以互通互用,另一方面,同一种效果特效的特效ID相同,只需要对一个特效ID操作,对该特效的操作简单。The client of the embodiment of the present application generates a special effect request including a special effect ID in response to the special effect generation instruction and sends the special effect request to the server, so that the server can obtain the special effect type and required material resources of the special effect according to the special effect ID, and according to the version of the client The information determines the target special effect model from the multiple special effect models included in the special effect type and sends it to the client, so that the client can generate special effects based on the target special effect model and material resources. Since the special effect ID corresponds to the special effect type, the server will all The special effects are classified according to the special effect type, so that the same special effect can use the same special effect ID in different versions of the client. The special effect ID has nothing to do with the special effect model ID and the client version. On the one hand, the special effect ID of the same special effect in different versions of the client is the same , Can be interoperable. On the other hand, the special effect ID of the same special effect is the same, only one special effect ID needs to be operated, and the operation of the special effect is simple.
实施例四Example four
图5为本申请实施例四提供的一种特效生成方法的步骤流程图,本申请实施例在前述实施例三的基础上进行说明,如图5所示,本申请实施例的特效生成方法可以包括如下步骤。FIG. 5 is a step flow chart of a special effect generation method provided in the fourth embodiment of the application. The embodiment of the present application is described on the basis of the foregoing embodiment 3. As shown in FIG. 5, the special effect generation method of the embodiment of the present application can be Including the following steps.
S501、接收用户的特效生成操作确定特效的特效ID。S501: Receive a user's special effect generation operation to determine a special effect ID of the special effect.
在本申请实施例中,客户端提供一交互界面,在该交互界面中显示特效所附加的主体图像,例如,提供一直播画面,在该直播画面中显示主播实时拍摄的脸部图像,并提供多种特效控件,例如提供针对美颜、背景、语音等方面的 特效控件,当客户端检测到用户针对特效控件的操作时,确定特效控件对应的特效ID,在实际应用中,也可以是检测到预设事件时确定特效的特效ID,例如,检测到聊天记录中有“生日快乐”、“赞”等关键字时确定对应的特效ID,或者是捕获到主播的肢体动作并识别为预设动作时确定对应的特效ID。In the embodiment of the present application, the client provides an interactive interface in which the subject image attached to the special effect is displayed, for example, a live screen is provided, and the face image taken by the host in real time is displayed in the live screen, and provides A variety of special effect controls, such as special effect controls for beauty, background, voice, etc. When the client detects the user's operation on the special effect control, the special effect ID corresponding to the special effect control is determined. In actual applications, it can also be a detection Determine the special effect ID of the special effect when it comes to the preset event, for example, determine the corresponding special effect ID when the keywords such as "happy birthday" and "like" in the chat history are detected, or capture the body movement of the host and recognize it as a preset Determine the corresponding special effect ID during the action.
S502、生成包含所述特效ID的特效请求。S502: Generate a special effect request including the special effect ID.
在一实施例中,可以生成包含特效ID的请求消息。In an embodiment, a request message containing a special effect ID may be generated.
S503、将所述特效请求发送至服务器,所述服务器用于根据所述特效ID获取特效的特效类型和所需的素材资源,并根据客户端的版本信息在所述特效类型所包含的多个特效模型中确定出目标特效模型。S503. Send the special effect request to a server, where the server is used to obtain the special effect type of the special effect and the required material resources according to the special effect ID, and according to the version information of the client, the multiple special effects contained in the special effect type The target special effect model is determined in the model.
在本申请实施例中,服务器向客户端开房API,客户端可以同API向服务器发送特效请求,使得服务器能够从API接收到特效请求,对该特效请求解析后获得特效ID,根据特效ID获取特效的特效类型和所需的素材资源,并根据客户端的版本信息在特效类型所包含的多个特效模型中确定出目标特效模型,并将目标特效模型和素材资源发送到客户端。In this embodiment of the application, the server opens a room to the client API, and the client can send a special effect request to the server with the API, so that the server can receive the special effect request from the API, obtain the special effect ID after analyzing the special effect request, and obtain the special effect according to the special effect ID According to the version information of the client, the target special effect model is determined from the multiple special effect models contained in the special effect type, and the target special effect model and material resources are sent to the client.
S504、接收所述目标特效模型的模型下载地址和所述素材资源的素材资源下载地址。S504: Receive the model download address of the target special effect model and the material resource download address of the material resource.
在本申请的可选实施例中,服务器发送的是目标特效模型和素材资源的下载地址,客户端可接收到目标特效模型和素材资源的下载地址,该下载地址可以为目标特效模型和素材资源存储在存储服务器上的存储地址。In an optional embodiment of the present application, the server sends the download address of the target special effect model and material resource, and the client can receive the download address of the target special effect model and material resource. The download address can be the target special effect model and material resource. The storage address stored on the storage server.
S505、采用所述模型下载地址下载目标特效模型以及采用所述素材资源下载地址下载所述素材资源。S505. Use the model download address to download the target special effect model and use the material resource download address to download the material resource.
在一实施例中,客户端通过模型下载地址与存储服务器建立连接后从存储服务器下载目标特效模型,以及通过素材资源下载地址与存储服务器建立连接后从存储服务器下载素材资源。In one embodiment, the client downloads the target special effect model from the storage server after establishing a connection with the storage server through the model download address, and downloads the material resources from the storage server after establishing a connection with the storage server through the material resource download address.
S506、将所述素材资源输入所述目标特效模型中生成所述特效。S506: Input the material resources into the target special effect model to generate the special effect.
本申请实施例的客户端在接收到用户的特效生成操作时确定特效的特效ID并生成包含特效ID的特效请求发送至服务器,使得服务器能够根据特效ID获取特效的特效类型和所需的素材资源,并根据客户端的版本信息在特效类型所包含的多个特效模型中确定出目标特效模型下发至客户端,客户端在接收目标特效模型的模型下载地址和素材资源的素材资源下载地址后下载目标特效模型和素材资源,使得客户端能够根据目标特效模型和素材资源生成特效,由于是特效ID对应到特效类型,在服务器将所有的特效按照特效类型分类,使得同一特效在不同版本的客户端可以使用相同的特效ID,特效ID与特效模型ID、客 户端版本无关,一方面,不同版本的客户端中同一特效的特效ID相同,可以互通互用,另一方面,同一种效果特效的特效ID相同,只需要对一个特效ID操作,对该特效的操作简单。The client of the embodiment of the present application determines the special effect ID of the special effect when receiving the special effect generation operation of the user, generates a special effect request containing the special effect ID and sends it to the server, so that the server can obtain the special effect type of the special effect and the required material resources according to the special effect ID , And determine the target special effect model from the multiple special effect models included in the special effect type according to the version information of the client and send it to the client. The client downloads after receiving the model download address of the target special effect model and the material resource download address of the material resource The target special effect model and material resources enable the client to generate special effects based on the target special effect model and material resources. Since the special effect ID corresponds to the special effect type, all special effects are classified on the server according to the special effect type, so that the same special effect can be used in different versions of the client The same special effect ID can be used, and the special effect ID has nothing to do with the special effect model ID and the client version. On the one hand, the special effect ID of the same special effect in different versions of the client is the same and can be interoperable. On the other hand, the special effect of the same effect special effect The ID is the same, only one special effect ID needs to be operated, and the operation of the special effect is simple.
实施例五Example five
图6是本申请实施例五提供的一种特效生成装置的结构框图,如图6所示,本申请实施例的特效生成装置可以包括如下模块。FIG. 6 is a structural block diagram of a special effect generating apparatus provided by Embodiment 5 of the present application. As shown in FIG. 6, the special effect generating apparatus of an embodiment of the present application may include the following modules.
特效请求接收模块601,配置为接收客户端发送的特效请求,所述特效请求包括特效的特效ID;The special effect request receiving module 601 is configured to receive a special effect request sent by the client, where the special effect request includes the special effect ID of the special effect;
特效类型和素材资源获取模块602,配置为根据所述特效ID获取所述特效的特效类型和所需的素材资源;The special effect type and material resource obtaining module 602 is configured to obtain the special effect type and required material resources of the special effect according to the special effect ID;
版本信息获取模块603,配置为获取所述客户端的版本信息;The version information obtaining module 603 is configured to obtain the version information of the client terminal;
目标特效模型确定模块604,配置为根据所述版本信息在所述特效类型所包含的多个特效模型中确定出目标特效模型;The target special effect model determining module 604 is configured to determine a target special effect model from a plurality of special effect models included in the special effect type according to the version information;
特效发送模块605,配置为将所述目标特效模型和所述素材资源发送至所述客户端,所述客户端用于根据所述目标特效模型和所述素材资源生成所述特效。The special effect sending module 605 is configured to send the target special effect model and the material resource to the client, and the client is configured to generate the special effect according to the target special effect model and the material resource.
本申请实施例所提供的特效生成装置可执行本申请实施例一和实施例二所提供的特效生成方法,具备执行方法相应的功能模块和效果。The special effect generation device provided in the embodiment of the present application can execute the special effect generation method provided in the first and second embodiments of the present application, and has the functional modules and effects corresponding to the execution method.
实施例六Example Six
图7是本申请实施例六提供的一种特效生成装置的结构框图,如图7所示,本申请实施例的特效生成装置可以包括如下模块。FIG. 7 is a structural block diagram of a special effect generating apparatus provided by Embodiment 6 of the present application. As shown in FIG. 7, the special effect generating apparatus of an embodiment of the present application may include the following modules.
特效请求生成模块701,配置为响应于特效生成指令生成特效请求,所述特效请求包括特效的特效ID;The special effect request generation module 701 is configured to generate a special effect request in response to a special effect generation instruction, the special effect request including a special effect ID of the special effect;
特效请求发送模块702,配置为将所述特效请求发送至服务器,所述服务器用于根据所述特效ID获取特效的特效类型和所需的素材资源,并根据客户端的版本信息在所述特效类型所包含的多个特效模型中确定出目标特效模型;The special effect request sending module 702 is configured to send the special effect request to a server, and the server is configured to obtain the special effect type of the special effect and the required material resources according to the special effect ID, and display the special effect type according to the version information of the client. The target special effect model is determined from the multiple special effect models included;
目标特效模型和素材资源接收模块703,配置为接收所述服务器发送的目标特效模型和所述素材资源;The target special effect model and material resource receiving module 703 is configured to receive the target special effect model and the material resource sent by the server;
特效生成模块704,配置为将所述素材资源输入所述目标特效模型中生成所述特效。The special effect generation module 704 is configured to input the material resources into the target special effect model to generate the special effect.
本申请实施例所提供的特效生成装置可执行本申请实施例三和实施例四所提供的特效生成方法,具备执行方法相应的功能模块和效果。The special effect generation device provided in the embodiment of the present application can execute the special effect generation method provided in the third and fourth embodiments of the present application, and has the functional modules and effects corresponding to the execution method.
实施例七Example Seven
图8是本申请实施例七提供的一种特效生成系统的结构框图,如图8所示,本申请实施例的特效生成系统包括服务器801和客户端802,其中,服务器801配置为执行本申请实施例一或实施例二所提供的特效生成方法,客户端802配置为执行本申请实施例三或实施例四所提供的特效生成方法。Fig. 8 is a structural block diagram of a special effect generation system provided by the seventh embodiment of the present application. As shown in Fig. 8, the special effect generation system of the embodiment of the present application includes a server 801 and a client 802, wherein the server 801 is configured to execute the present application In the special effect generation method provided in the first embodiment or the second embodiment, the client 802 is configured to execute the special effect generation method provided in the third or fourth embodiment of the present application.
本申请实施例所提供的特效生成系统可执行本申请实施例一到实施例四所提供的特效生成方法,具备执行方法相应的功能模块和效果。The special effect generation system provided by the embodiment of the present application can execute the special effect generation method provided in the first embodiment to the fourth embodiment of the present application, and has the functional modules and effects corresponding to the execution method.
实施例八Example eight
参照图9,示出了本申请一个示例中的一种设备的结构示意图。如图9所示,该设备可以包括:处理器90、存储器91、具有触摸功能的显示屏92、输入装置93、输出装置94以及通信装置95。该设备中处理器90的数量可以是一个或者多个,图9中以一个处理器90为例。该设备中存储器91的数量可以是一个或者多个,图9中以一个存储器91为例。该设备的处理器90、存储器91、显示屏92、输入装置93、输出装置94以及通信装置95可以通过总线或者其他方式连接,图9中以通过总线连接为例。Referring to FIG. 9, there is shown a schematic structural diagram of a device in an example of the present application. As shown in FIG. 9, the device may include: a processor 90, a memory 91, a display screen 92 with a touch function, an input device 93, an output device 94, and a communication device 95. The number of processors 90 in the device may be one or more. One processor 90 is taken as an example in FIG. 9. The number of memories 91 in the device may be one or more. In FIG. 9, one memory 91 is taken as an example. The processor 90, the memory 91, the display screen 92, the input device 93, the output device 94, and the communication device 95 of the device may be connected by a bus or other methods. In FIG. 9, the connection by a bus is taken as an example.
存储器91作为一种计算机可读存储介质,可配置为存储软件程序、计算机可执行程序以及模块,如本申请实施例一到实施例二所述的特效生成方法对应的程序指令/模块,或如本申请实施例三到实施例四所述的特效生成方法对应的程序指令/模块。As a computer-readable storage medium, the memory 91 can be configured to store software programs, computer-executable programs, and modules, such as the program instructions/modules corresponding to the special effect generation method described in Embodiment 1 to Embodiment 2 of the present application, or Program instructions/modules corresponding to the special effect generation methods described in Embodiment 3 to Embodiment 4 of the present application.
处理器90通过运行存储在存储器91中的软件程序、指令以及模块,从而执行设备的多种功能应用以及数据处理,即实现上述特效生成方法。The processor 90 executes various functional applications and data processing of the device by running the software programs, instructions, and modules stored in the memory 91, that is, realizes the above-mentioned special effect generation method.
在实施例中,处理器90执行存储器91中存储的一个或多个程序时,可实现本申请实施例提供的特效生成方法。In an embodiment, when the processor 90 executes one or more programs stored in the memory 91, the special effect generation method provided in the embodiment of the present application can be implemented.
本申请实施例还提供一种计算机可读存储介质,所述存储介质中的指令由设备的处理器执行时,使得设备能够执行如上述方法实施例所述的特效生成方法。The embodiment of the present application also provides a computer-readable storage medium. When the instructions in the storage medium are executed by the processor of the device, the device can execute the special effect generation method described in the above method embodiment.
对于装置、系统、设备、存储介质实施例而言,由于其与方法实施例基本相似,所以描述的比较简单,相关之处参见方法实施例的部分说明即可。With regard to the device, system, equipment, and storage medium embodiments, since they are basically similar to the method embodiments, the description is relatively simple, and for related parts, please refer to the part of the description of the method embodiments.
本申请可借助软件及必需的通用硬件来实现,也可以通过硬件实现。本申请的技术方案可以以软件产品的形式体现出来,该计算机软件产品可以存储在计算机可读存储介质中,如计算机的软盘、只读存储器(Read-Only Memory,ROM)、随机存取存储器(Random Access Memory,RAM)、闪存(FLASH)、硬盘或光盘等,包括多个指令用以使得一台计算机设备(可以是机器人,个人 计算机,服务器,或者网络设备等)执行本申请任意实施例所述的特效生成方法。This application can be implemented by means of software and necessary general-purpose hardware, or can be implemented by hardware. The technical solution of this application can be embodied in the form of a software product. The computer software product can be stored in a computer-readable storage medium, such as a computer floppy disk, read-only memory (ROM), and random access memory ( Random Access Memory (RAM), flash memory (FLASH), hard disk or optical disk, etc., including multiple instructions to make a computer device (which can be a robot, a personal computer, a server, or a network device, etc.) execute any of the embodiments described in this application The special effect generation method described.
上述特效生成装置中,所包括的多个单元和模块只是按照功能逻辑进行划分的,但并不局限于上述的划分,只要能够实现相应的功能即可;另外,多个功能单元的名称也只是为了便于相互区分,并不用于限制本申请的保护范围。In the above-mentioned special effect generation device, the multiple units and modules included are only divided according to the functional logic, but are not limited to the above-mentioned division, as long as the corresponding functions can be realized; in addition, the names of the multiple functional units are only In order to facilitate mutual distinction, it is not used to limit the protection scope of this application.
在本说明书的描述中,参考术语“一个实施例”、“一些实施例”、“示例”、“具体示例”、或“一些示例”等的描述意指结合该实施例或示例描述的具体特征、结构、材料或者特点包含于本申请的至少一个实施例或示例中。在本说明书中,对上述术语的示意性表述不一定指的是相同的实施例或示例。而且,描述的具体特征、结构、材料或者特点可以在任何的一个或多个实施例或示例中以合适的方式结合。In the description of this specification, descriptions with reference to the terms "one embodiment", "some embodiments", "examples", "specific examples", or "some examples" etc. mean specific features described in conjunction with the embodiment or example , The structure, materials, or characteristics are included in at least one embodiment or example of the present application. In this specification, the schematic representations of the above-mentioned terms do not necessarily refer to the same embodiment or example. Moreover, the described specific features, structures, materials or characteristics can be combined in any one or more embodiments or examples in a suitable manner.

Claims (15)

  1. 一种特效生成方法,应用于服务器,包括:A special effect generation method, applied to the server, including:
    接收客户端发送的特效请求,所述特效请求包括特效的特效标识ID;Receiving a special effect request sent by the client, where the special effect request includes a special effect identification ID of the special effect;
    根据所述特效ID获取所述特效的特效类型和所需的素材资源;Obtaining the special effect type and required material resources of the special effect according to the special effect ID;
    获取所述客户端的版本信息;Obtaining version information of the client;
    根据所述版本信息在所述特效类型所包含的多个特效模型中确定出目标特效模型;Determining a target special effect model from the multiple special effect models included in the special effect type according to the version information;
    将所述目标特效模型和所述素材资源发送至所述客户端,以使所述客户端根据所述目标特效模型和所述素材资源生成所述特效。The target special effect model and the material resource are sent to the client, so that the client generates the special effect according to the target special effect model and the material resource.
  2. 根据权利要求1所述的方法,其中,所述根据所述特效ID获取所述特效的特效类型和所需的素材资源,包括:The method according to claim 1, wherein the obtaining the special effect type and required material resources of the special effect according to the special effect ID comprises:
    基于所述特效ID在预先存储的特效ID-特效类型列表中查找出所述特效ID所属的特效类型,以及Find out the special effect type to which the special effect ID belongs in the pre-stored special effect ID-special effect type list based on the special effect ID, and
    基于所述特效ID在预先设置的特效ID-素材资源列表中查找出生成所述特效ID所需要的素材资源。Based on the special effect ID, the material resources required to generate the special effect ID are searched in a preset special effect ID-material resource list.
  3. 根据权利要求1所述的方法,其中,所述获取所述客户端的版本信息,包括:The method according to claim 1, wherein said obtaining version information of said client terminal comprises:
    基于所述客户端的应用程序接口API获取所述客户端的版本信息;或者Obtain the version information of the client based on the application program interface API of the client; or
    对所述特效请求进行解析以获得所述客户端的版本信息。Parse the special effect request to obtain version information of the client.
  4. 根据权利要求1所述的方法,其中,所述根据所述版本信息在所述特效类型所包含的多个特效模型中确定出目标特效模型,包括:The method according to claim 1, wherein the determining a target special effect model from a plurality of special effect models included in the special effect type according to the version information comprises:
    获取所述特效类型的特效模型ID-客户端版本列表;Acquiring the special effect model ID-client version list of the special effect type;
    在所述特效模型ID-客户端版本列表中查找出与所述版本信息匹配的目标特效模型ID。Find the target special effect model ID matching the version information in the special effect model ID-client version list.
  5. 根据权利要求1-4中任一项所述的方法,其中,所述目标特效模型具有目标特效模型ID,所述将所述目标特效模型和所述素材资源发送至所述客户端,包括:The method according to any one of claims 1 to 4, wherein the target special effect model has a target special effect model ID, and the sending the target special effect model and the material resource to the client includes:
    确定所述目标特效模型ID下的多个版本号中的最新版本号,所述版本号表达了所述目标特效模型ID对应的特效模型的版本;Determining the latest version number among the multiple version numbers under the target special effect model ID, where the version number expresses the version of the special effect model corresponding to the target special effect model ID;
    获取所述最新版本号的特效模型的模型下载地址和所述素材资源的素材资源下载地址;Acquiring the model download address of the special effect model of the latest version number and the material resource download address of the material resource;
    将所述模型下载地址和所述素材资源下载地址发送至所述客户端,以使所述客户端采用所述模型下载地址和所述素材资源下载地址下载所述目标特效模型和所述素材资源,以及采用所述目标特效模型和所述素材资源来生成所述特效。Send the model download address and the material resource download address to the client, so that the client uses the model download address and the material resource download address to download the target special effect model and the material resource , And using the target special effect model and the material resources to generate the special effect.
  6. 根据权利要求1所述的方法,还包括:The method according to claim 1, further comprising:
    更新所述目标特效模型,以及删除旧版本的目标特效模型。Update the target special effect model, and delete the old version of the target special effect model.
  7. 一种特效生成方法,应用于客户端,包括:A special effect generation method, applied to the client, including:
    响应于特效生成指令生成特效请求,所述特效请求包括特效的特效ID;Generating a special effect request in response to the special effect generating instruction, the special effect request including the special effect ID of the special effect;
    将所述特效请求发送至服务器,以使所述服务器根据所述特效ID获取所述特效的特效类型和所需的素材资源,并根据所述客户端的版本信息在所述特效类型所包含的多个特效模型中确定出目标特效模型;The special effect request is sent to the server, so that the server obtains the special effect type of the special effect and the required material resources according to the special effect ID, and according to the version information of the client, the number of information contained in the special effect type Determine the target special effect model from the special effect models;
    接收所述服务器发送的目标特效模型和所述素材资源;Receiving the target special effect model and the material resources sent by the server;
    将所述素材资源输入所述目标特效模型中生成所述特效。The material resources are input into the target special effect model to generate the special effect.
  8. 根据权利要求7所述的方法,其中,所述响应于特效生成指令生成特效请求,包括:8. The method according to claim 7, wherein said generating a special effect request in response to a special effect generating instruction comprises:
    接收用户的特效生成操作确定所述特效的特效ID;Receiving a user's special effect generation operation to determine the special effect ID of the special effect;
    生成包含所述特效ID的特效请求。Generate a special effect request including the special effect ID.
  9. 根据权利要求7所述的方法,其中,所述接收所述服务器发送的目标特效模型和所述素材资源,包括:8. The method according to claim 7, wherein said receiving the target special effects model and the material resources sent by the server comprises:
    接收所述目标特效模型的模型下载地址和所述素材资源的素材资源下载地址。Receive the model download address of the target special effect model and the material resource download address of the material resource.
  10. 根据权利要求9所述的方法,其中,在所述将所述素材资源输入所述目标特效模型中生成所述特效之前,还包括:The method according to claim 9, wherein before said inputting said material resources into said target special effect model to generate said special effect, the method further comprises:
    采用所述模型下载地址下载所述目标特效模型以及采用所述素材资源下载地址下载所述素材资源。Use the model download address to download the target special effect model and use the material resource download address to download the material resource.
  11. 一种特效生成装置,应用于服务器,包括:A special effect generation device applied to a server, including:
    特效请求接收模块,配置为接收客户端发送的特效请求,所述特效请求包括特效的特效标识ID;A special effect request receiving module configured to receive a special effect request sent by a client, the special effect request including a special effect identification ID of the special effect;
    特效类型和素材资源获取模块,配置为根据所述特效ID获取所述特效的特效类型和所需的素材资源;The special effect type and material resource acquisition module, configured to acquire the special effect type of the special effect and the required material resources according to the special effect ID;
    版本信息获取模块,配置为获取所述客户端的版本信息;The version information obtaining module is configured to obtain the version information of the client;
    目标特效模型确定模块,配置为根据所述版本信息在所述特效类型所包含的多个特效模型中确定出目标特效模型;A target special effect model determining module, configured to determine a target special effect model from a plurality of special effect models included in the special effect type according to the version information;
    特效发送模块,配置为将所述目标特效模型和所述素材资源发送至所述客户端,以使所述客户端根据所述目标特效模型和所述素材资源生成所述特效。The special effect sending module is configured to send the target special effect model and the material resource to the client, so that the client generates the special effect according to the target special effect model and the material resource.
  12. 一种特效生成装置,应用于客户端,包括:A special effect generation device, applied to the client, includes:
    特效请求生成模块,配置为响应于特效生成指令生成特效请求,所述特效请求包括特效的特效ID;A special effect request generation module, configured to generate a special effect request in response to a special effect generation instruction, the special effect request including a special effect ID of the special effect;
    特效请求发送模块,配置为将所述特效请求发送至服务器,以使所述服务器根据所述特效ID获取所述特效的特效类型和所需的素材资源,并根据所述客户端的版本信息在所述特效类型所包含的多个特效模型中确定出目标特效模型;The special effect request sending module is configured to send the special effect request to the server, so that the server obtains the special effect type of the special effect and the required material resources according to the special effect ID, and stores the special effect according to the version information of the client. Determine the target special effect model from the multiple special effect models included in the special effect type;
    目标特效模型和素材资源接收模块,配置为接收所述服务器发送的目标特效模型和所述素材资源;The target special effect model and the material resource receiving module are configured to receive the target special effect model and the material resource sent by the server;
    特效生成模块,配置为将所述素材资源输入所述目标特效模型中生成所述特效。The special effect generation module is configured to input the material resources into the target special effect model to generate the special effect.
  13. 一种特效生成系统,包括客户端和服务器,A special effect generation system, including client and server,
    所述服务器配置为执行如权利要求1-6中任一项所述的特效生成方法,所述客户端配置为执行如权利要求7-10中任一项所述的特效生成方法。The server is configured to execute the special effect generation method according to any one of claims 1-6, and the client is configured to execute the special effect generation method according to any one of claims 7-10.
  14. 一种设备,包括:A device that includes:
    一个或多个处理器;One or more processors;
    存储装置,配置为存储一个或多个程序,Storage device, configured to store one or more programs,
    所述一个或多个程序被所述一个或多个处理器执行,使得所述一个或多个处理器实现如权利要求1-10中任一项所述的特效生成方法。The one or more programs are executed by the one or more processors, so that the one or more processors implement the special effect generation method according to any one of claims 1-10.
  15. 一种计算机可读存储介质,存储有计算机程序,所述计算机程序被处理器执行时实现如权利要求1-10中任一项所述的特效生成方法。A computer-readable storage medium that stores a computer program, and when the computer program is executed by a processor, the method for generating special effects according to any one of claims 1-10 is realized.
PCT/CN2021/076350 2020-02-26 2021-02-09 Method, apparatus, system and device for generating special effects, and storage medium WO2021169811A1 (en)

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