WO2020093243A1 - Game loading method and related product - Google Patents

Game loading method and related product Download PDF

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Publication number
WO2020093243A1
WO2020093243A1 PCT/CN2018/114189 CN2018114189W WO2020093243A1 WO 2020093243 A1 WO2020093243 A1 WO 2020093243A1 CN 2018114189 W CN2018114189 W CN 2018114189W WO 2020093243 A1 WO2020093243 A1 WO 2020093243A1
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WO
WIPO (PCT)
Prior art keywords
application engine
fast application
applications
mobile communication
communication network
Prior art date
Application number
PCT/CN2018/114189
Other languages
French (fr)
Chinese (zh)
Inventor
魏濛
Original Assignee
深圳市欢太科技有限公司
Oppo广东移动通信有限公司
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 深圳市欢太科技有限公司, Oppo广东移动通信有限公司 filed Critical 深圳市欢太科技有限公司
Priority to CN201880097926.3A priority Critical patent/CN112740177B/en
Priority to PCT/CN2018/114189 priority patent/WO2020093243A1/en
Publication of WO2020093243A1 publication Critical patent/WO2020093243A1/en

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F9/00Arrangements for program control, e.g. control units
    • G06F9/06Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
    • G06F9/44Arrangements for executing specific programs
    • G06F9/445Program loading or initiating

Definitions

  • Embodiments of the present invention relate to the technical field of terminals, and in particular, to a game loading method and related products.
  • the invention provides a game loading method and related products, so as to realize the loading of games in a game platform, increase the speed of platform games, and improve the user experience.
  • an embodiment of the present invention provides a game loading method, including:
  • the electronic device collects the touch operation, and determines the state of the fast application engine corresponding to the game platform when determining to start the game platform according to the touch operation;
  • the method further includes:
  • the version number of the fast application engine determines the version number of the fast application engine, if the version number is not the latest version, download the upgrade package of the fast application engine, install the upgrade package when the game platform is waiting to load, after the upgrade is completed, Use the fast application engine to run the game platform.
  • the installing and running the fast application engine specifically includes:
  • the method further includes:
  • match invitation If a match invitation is received, check whether the fast application engine is installed, and if it is not installed, set the match invitation to a non-accepted state.
  • the method further includes:
  • a match invitation For example, if a match invitation is sent, check whether the fast application engine is installed. If it is not installed, a match invitation will be sent after a set time delay.
  • downloading the fast application engine specifically includes:
  • the pop-up window first displays whether to download the fast application engine. If it is determined as yes, the mobile communication network is started to download the fast application engine.
  • downloading the fast application engine specifically includes:
  • the determining the traffic sensitivity of the mobile communication network according to the category of the first group of applications and the category of the second group of applications specifically includes:
  • the x is an integer greater than or equal to 1.
  • the determining the traffic sensitivity of the mobile communication network according to the category of the first group of applications and the category of the second group of applications specifically includes:
  • the determining the traffic sensitivity of the mobile communication network according to the category of the first group of applications and the category of the second group of applications specifically includes:
  • the determining the traffic sensitivity of the mobile communication network according to the category of the first group of applications and the category of the second group of applications specifically includes:
  • an electronic device in a second aspect, includes:
  • Collection unit used to collect touch operations
  • the processing unit is configured to detect the state of the fast application engine corresponding to the game platform when determining to start the game platform according to the touch operation;
  • the communication unit is used to download the fast application engine when the game platform is waiting for loading if the status is empty;
  • the processing unit is also used to install and run the fast application engine after the download is completed, and run the game platform through the fast application engine.
  • a mobile terminal including a memory, a processor, and a computer program stored on the memory and executable on the processor.
  • the processor implements the computer program to implement the following steps:
  • Collect the touch operation and according to the touch operation, determine the state of the fast application engine corresponding to the game platform when starting the game platform; if the state is empty, download the fast application engine while the game platform is waiting to load; download After completion, install and run the fast application engine, and run the game platform through the fast application engine.
  • a computer-readable storage medium that stores a computer program for electronic data exchange, wherein the computer program causes a computer to perform the method provided in the first aspect.
  • a computer program product comprising a non-transitory computer-readable storage medium storing a computer program, the computer program being operable to cause a computer to perform the method provided in the first aspect.
  • the technical solution provided by this application determines whether the game platform has a corresponding fast application engine when determining to start the game platform, if there is no fast application engine, download the fast application engine, then load the fast application engine, and pass the fast application
  • the engine realizes the operation of the game platform, because the game platform relies on the fast application engine installed locally, and the engine call does not need to be limited by the network, which increases the speed of operation, makes the game run smoother, and improves the user experience degree.
  • FIG. 1 is a schematic structural diagram of an electronic device according to an embodiment of the present invention.
  • FIG. 2 is a schematic flowchart of a game page switching method according to an embodiment of the present invention.
  • FIG. 3 is a schematic structural diagram of a game page switching device according to an embodiment of the present invention.
  • FIG. 4 is a schematic structural diagram of a mobile terminal according to an embodiment of the present invention.
  • FIG. 5 is a schematic structural diagram of a mobile terminal according to an embodiment of the present invention.
  • the electronic devices involved in the embodiments of the present application may include various handheld devices with wireless communication functions (such as smart phones), in-vehicle devices, wearable devices, computing devices, or other processing devices connected to a wireless modem, and various forms User equipment (UE), mobile station (MS), terminal device, R & D / test platform, server, etc.
  • UE User equipment
  • MS mobile station
  • terminal device R & D / test platform, server, etc.
  • FIG. 1 is a schematic structural diagram of an electronic device provided by an embodiment of the present application.
  • the electronic device includes a control circuit and an input-output circuit, and the input-output circuit is connected to the control circuit.
  • the control circuit may include a storage and processing circuit.
  • the storage circuit in the storage and processing circuit may be a memory, such as a hard disk drive memory, a non-volatile memory (such as flash memory or other electronic programmable read-only memory used to form a solid-state drive, etc.), a volatile memory (such as static Or dynamic random access memory, etc.), the embodiments of the present application are not limited.
  • the processing circuit in the storage and processing circuit can be used to control the operation of the electronic device.
  • the processing circuit may be implemented based on one or more microprocessors, microcontrollers, digital signal processors, baseband processors, power management units, audio codec chips, application specific integrated circuits, display driver integrated circuits, and the like.
  • Storage and processing circuits can be used to run software in electronic devices, such as playing incoming call alert ringing applications, playing short message alert ringing applications, playing alarm alert ringing applications, playing media file applications, voice over internet protocol (voice over internet protocol (VOIP) phone call application, operating system functions, etc.
  • These software can be used to perform some control operations, for example, play incoming call alert ringing, play short message alert ringing, play alarm alert ringing, play media files, make voice phone calls, and other functions in electronic devices, etc., this application
  • the embodiment is not limited.
  • the input-output circuit can be used to enable the electronic device to input and output data, that is, to allow the electronic device to receive data from the external device and to allow the electronic device to output data from the electronic device to the external device.
  • the input-output circuit may further include a sensor.
  • the sensor may include an ambient light sensor, an infrared proximity sensor based on light and capacitance, an ultrasonic sensor, a touch sensor (for example, a light-based touch sensor and / or a capacitive touch sensor, where the touch sensor may be part of a touch display screen, or Can be used independently as a touch sensor structure), acceleration sensor, gravity sensor, and other sensors.
  • the input-output circuit may further include an audio component, and the audio component may be used to provide audio input and output functions for the electronic device. Audio components may also include tone generators and other components for generating and detecting sound.
  • the input-output circuit may also include one or more display screens.
  • the display screen may include a liquid crystal display screen, an organic light-emitting diode display screen, an electronic ink display screen, a plasma display screen, and one or a combination of several display screens using other display technologies.
  • the display screen may include a touch sensor array (ie, the display screen may be a touch display screen).
  • the touch sensor may be a capacitive touch sensor formed by an array of transparent touch sensor electrodes (such as indium tin oxide (ITO) electrodes), or may be a touch sensor formed using other touch technologies, such as sonic touch, pressure sensitive touch, resistance Touch, optical touch, etc. are not limited in the embodiments of the present application.
  • the input-output circuit may further include a communication circuit that can be used to provide an electronic device with the ability to communicate with an external device.
  • the communication circuit may include analog and digital input-output interface circuits, and wireless communication circuits based on radio frequency signals and / or optical signals.
  • the wireless communication circuit in the communication circuit may include a radio frequency transceiver circuit, a power amplifier circuit, a low noise amplifier, a switch, a filter, and an antenna.
  • the wireless communication circuit in the communication circuit may include a circuit for supporting near field communication (NFC) by transmitting and receiving near-field coupled electromagnetic signals.
  • the communication circuit may include a near field communication antenna and a near field communication transceiver.
  • the communication circuit may also include a cellular phone transceiver and antenna, a wireless local area network transceiver circuit and antenna, and so on.
  • the input-output circuit may further include other input-output units.
  • the input-output unit may include buttons, joysticks, click wheels, scroll wheels, touch pad, keypad, keyboard, camera, light emitting diodes, and other status indicators.
  • the electronic device may further include a battery (not shown), the battery is used to provide electrical energy to the electronic device.
  • FIG. 2 provides a method for loading a game.
  • the method is executed by an electronic device.
  • the electronic device may specifically be the electronic device shown in FIG. 1.
  • it may also be some other devices.
  • the method is shown in Figure 2, including the following steps:
  • Step S201 Collect a touch operation, and when the game platform is determined to be started according to the touch operation, detect the state of the fast application engine corresponding to the game platform;
  • the manner of collecting the touch operation in the above steps can be completed through the touch display screen.
  • the method for determining that the touch operation determines the start of the game platform may be determining whether the position of the touch operation is the position of the game platform icon, such as the position of the game platform icon, and determining the position of the touch operation as starting the game platform, if not Make sure not to start the game platform.
  • Step S202 if the status is empty, download the fast application engine while the game platform is waiting for loading;
  • the above status is empty, indicating that the fast application engine does not exist, and the above-mentioned empty can be expressed in various ways, for example, by a status bit, 0 means empty, 1 means non-empty, of course, in practical applications, you can also use other To identify whether the fast application engine exists. For example, a set number of 1s indicates that the status is not empty, and a set number of 0s indicates that the status is empty.
  • the above loading waiting time may specifically be the loading time. Setting the downloading time of the fast application engine to the loading time can prevent the user from being in a waiting state multiple times, improve the user's feeling, and increase the user's experience.
  • the above-mentioned method of downloading the fast application engine may be as follows, for example, the fast reference engine is downloaded through a short-range communication module, such as wifi or Bluetooth, etc. Of course, in practical applications, it can also be Download by other means, such as a mobile communication network, which includes but is not limited to: 2G, 3G, 4G, 5G mobile networks. Of course, in practical applications, the above-mentioned fast application engine can also be downloaded in other ways. This application does not limit the specific implementation manner of the above-mentioned fast application engine.
  • Step S203 After the download is completed, install and run the fast application engine, and run the game platform through the fast application engine.
  • the above methods for installing and running the fast application engine may specifically include:
  • the technical solution provided by this application determines whether the game platform has a corresponding fast application engine when determining to start the game platform, if there is no fast application engine, download the fast application engine, then load the fast application engine, and pass the fast application
  • the engine realizes the operation of the game platform, because the game platform relies on the fast application engine installed locally, and the engine call does not need to be limited by the network, which increases the speed of operation, makes the game run smoother, and improves the user experience degree.
  • steps S202 and S203 can be replaced by the following methods, specifically,
  • the version number of the fast application engine determines the version number of the fast application engine, if the version number is not the latest version, download the upgrade package of the fast application engine, install the upgrade package when the game platform is waiting to load, after the upgrade is completed, Use the fast application engine to run the game platform.
  • This technical solution realizes automatic update of the version when the fast application engine is not the latest version, so as to keep the fast application engine always up to date, accelerate the running speed and smoothness of the game platform, and improve the user experience.
  • the above method may further include after step S203:
  • match invitation If a match invitation is received, check whether the fast application engine is installed, and if it is not installed, set the match invitation to a non-accepted state.
  • This solution is to avoid accepting the invitation and failing to run the fast application engine without affecting the smoothness of the game when the fast application engine is not installed.
  • the above method may further include after step S203:
  • a match invitation For example, if a match invitation is sent, check whether the fast application engine is installed. If it is not installed, a match invitation will be sent after a set time delay.
  • This solution is to avoid that when the fast application engine is not installed, sending a game invitation cannot run the fast application engine and affect the smoothness of the game.
  • downloading the fast application engine may specifically include:
  • the pop-up window first displays whether to download the fast application engine. If it is determined as yes, the mobile communication network is started to download the fast application engine.
  • the first category that is, all applications are closed mobile communication networks, such users are very Less, because most users will use the mobile communication network to use instant messaging software.
  • the second category that is, some applications are closed to the mobile network, and some applications allow the mobile network, such users account for the vast majority.
  • Such users are generally Mobile traffic is limited traffic
  • the third category that is, all applications allow mobile communication networks, this type of user is mainly mobile traffic without restrictions or mobile traffic is relatively large.
  • the analysis of the above three categories of users does not make any sense for the first type of users, so in any case, it is not allowed to download the fast application engine through the mobile network, so it is meaningless for the third type of users.
  • it does not care whether to use the mobile network, it can also be considered as agreed by default, merged in the processing of the second type of users, for the majority of the second type of users, they may or may not agree, how There are two directions to judge the user's intention.
  • the first direction is to directly extract the remaining traffic of the user's corresponding package from the mobile communication operator. If the remaining traffic is large, the user is considered to agree, otherwise it is considered The user disagrees.
  • the second direction is to extract local data and discover through big data statistics that for local data, that is, the data allowed by the network in the application management and the categories of application management, the mobile communication network package corresponding to the user can also be preliminary Prediction, for example, for user A, if it allows video applications to use a mobile communication network, its sensitivity to traffic on the mobile communication network is low, and for user B, if it does not allow navigation applications to use mobile communication Network, then it is highly sensitive to the traffic of the mobile communication network. Based on the research of this big data, this application provides the following solutions.
  • downloading the fast application engine may specifically include:
  • the above determination of the traffic sensitivity of the mobile communication network according to the category of the first group of applications and the category of the second group of applications may specifically include:
  • the above determination of the traffic sensitivity of the mobile communication network according to the category of the first group of applications and the category of the second group of applications may specifically include:
  • the above determination of the traffic sensitivity of the mobile communication network according to the category of the first group of applications and the category of the second group of applications may specifically include:
  • the above determination of the traffic sensitivity of the mobile communication network according to the categories of the first group of applications and the categories of the second group of applications may specifically include:
  • FIG. 3 is a game loading method provided by the present application. The method is executed by an electronic device. The method is shown in FIG. 3 and includes the following steps:
  • Step S301 The electronic device collects the touch operation, and when the game platform is determined to be started according to the touch operation, detects the state of the fast application engine corresponding to the game platform;
  • Step S302 When the electronic device determines that the state of the express application engine is not empty, extract the version number of the express application, determine that the version number is not the latest version number, and determine whether it is a mobile communication network connection;
  • Step S303 When the electronic device determines that the mobile communication network is connected, extract the first group of applications allowed to use the mobile communication network and the second group of applications not allowed to use the mobile communication network in the application management;
  • Step S304 The electronic device extracts x applications in the first group of applications with a frequency greater than the frequency threshold, and calculates the average mobile network traffic of the x applications in a set time period. If the average traffic is greater than the traffic threshold, determine the The flow sensitivity is low, use the mobile communication network to download the upgrade package of the fast application engine;
  • Step S305 After loading the upgrade package, the electronic device runs the game platform through the fast application engine.
  • the technical solution provided by this application determines whether the game platform has a corresponding fast application engine when determining to start the game platform, if there is no fast application engine, download the fast application engine, then load the fast application engine, and pass the fast application
  • the engine realizes the operation of the game platform, because the game platform relies on the fast application engine installed locally, and the engine call does not need to be limited by the network, which increases the speed of operation, makes the game run smoother, and improves the user experience degree.
  • FIG. 4 provides a mobile terminal, including a memory, a communication interface, a processor, and a computer program stored on the memory and executable on the processor.
  • the processor executes the computer program, the following steps are implemented:
  • Collect the touch operation and according to the touch operation, determine the state of the fast application engine corresponding to the game platform when starting the game platform; if the state is empty, download the fast application engine while the game platform is waiting to load; download After completion, install and run the fast application engine, and run the game platform through the fast application engine.
  • the technical solution provided by this application determines whether the game platform has a corresponding fast application engine when determining to start the game platform, if there is no fast application engine, download the fast application engine, then load the fast application engine, and pass the fast application
  • the engine realizes the operation of the game platform, because the game platform relies on the fast application engine installed locally, and the engine call does not need to be limited by the network, which increases the speed of operation, makes the game run smoother, and improves the user experience degree.
  • the above computer program may also implement the following steps:
  • the version number of the fast application engine determines the version number of the fast application engine, if the version number is not the latest version, download the upgrade package of the fast application engine, install the upgrade package when the game platform is waiting to load, after the upgrade is completed, Use the fast application engine to run the game platform.
  • the above computer program may also implement the following steps:
  • the installation and operation of the fast application engine specifically include:
  • the above computer program may also implement the following steps:
  • match invitation If a match invitation is received, check whether the fast application engine is installed, and if it is not installed, set the match invitation to a non-accepted state.
  • the above computer program may also implement the following steps:
  • a match invitation For example, if a match invitation is sent, check whether the fast application engine is installed. If it is not installed, a match invitation will be sent after a set time delay.
  • the above computer program may further implement the following steps: if the electronic device is currently connected to a mobile communication network, downloading the fast application engine specifically includes:
  • the pop-up window first displays whether to download the fast application engine. If it is determined as yes, the mobile communication network is started to download the fast application engine.
  • the above computer program may further implement the following steps: if the electronic device is currently connected to a mobile communication network, downloading the fast application engine specifically includes:
  • the above computer program may further implement the following steps: the determining the traffic sensitivity of the mobile communication network according to the category of the first group of applications and the category of the second group of applications specifically includes:
  • the x is an integer greater than or equal to 1.
  • the computer program may further implement the following steps: the determining the traffic sensitivity of the mobile communication network according to the category of the first group of applications and the category of the second group of applications specifically includes:
  • the computer program may further implement the following steps: the determining the traffic sensitivity of the mobile communication network according to the category of the first group of applications and the category of the second group of applications specifically includes:
  • the computer program may further implement the following steps: the determining the traffic sensitivity of the mobile communication network according to the category of the first group of applications and the category of the second group of applications specifically includes:
  • FIG. 5 provides an electronic device.
  • the electronic device includes:
  • the collection unit 501 is used to collect touch operations
  • the processing unit 502 is configured to detect the state of the fast application engine corresponding to the game platform when determining to start the game platform according to the touch operation;
  • the communication unit 503 is used to download the fast application engine when the game platform is waiting for loading if the status is empty;
  • the processing unit 502 is also used to install and run the fast application engine after the download is completed, and run the game platform through the fast application engine.
  • the technical solution provided by this application determines whether the game platform has a corresponding fast application engine when determining to start the game platform, if there is no fast application engine, download the fast application engine, then load the fast application engine, and pass the fast application
  • the engine realizes the operation of the game platform, because the game platform relies on the fast application engine installed locally, and the engine call does not need to be limited by the network, which increases the speed of operation, makes the game run smoother, and improves the user experience degree.
  • the processing unit is also used to determine the version number of the fast application engine if the status is not empty, and download the upgrade package of the fast application engine and load it on the game platform if the version number is not the latest version While waiting, install the upgrade package. After the upgrade is complete, use the fast application engine to run the game platform.
  • the processing unit is specifically configured to install and load the rpg package to implement the installation of the fast application engine.
  • the processing unit is further configured to detect whether the quick application engine is installed if a match invitation is received, and set the match invitation to a non-accepted state if not installed.
  • the processing unit is further configured to send a battle invitation, for example, to detect whether the fast application engine is installed, and if not, install the battle invitation after a set time delay.
  • the communication unit is specifically configured to first display whether to download the fast application engine through a pop-up window, and if it is determined to be true, start the mobile communication network to download the fast application engine .
  • the present application also provides a computer-readable storage medium that stores a computer program for electronic data exchange, wherein the computer program causes the computer to execute the method and the detailed solution shown in FIG. 2.
  • the present application also relates to a computer program product including a non-transitory computer-readable storage medium storing a computer program, the computer program being operable to cause the computer to execute the method shown in FIG. 2 and a detailed solution .
  • the disclosed device may be implemented in other ways.
  • the device embodiments described above are only schematic.
  • the division of the unit is only a logical function division.
  • there may be another division manner for example, multiple units or components may be combined or may Integration into another system, or some features can be ignored, or not implemented.
  • the displayed or discussed mutual couplings or direct couplings or communication connections may be indirect couplings or communication connections through some interfaces, devices or units, and may be in electrical or other forms.
  • the units described as separate components may or may not be physically separated, and the components displayed as units may or may not be physical units, that is, they may be located in one place, or may be distributed on multiple network units. Some or all of the units may be selected according to actual needs to achieve the purpose of the solution of this embodiment.
  • each functional unit in each embodiment of the present application may be integrated into one processing unit, or each unit may exist alone physically, or two or more units may be integrated into one unit.
  • the above integrated unit can be implemented in the form of hardware or software program modules.
  • the integrated unit is implemented in the form of a software program module and sold or used as an independent product, it may be stored in a computer-readable memory.
  • the technical solution of the present application essentially or part of the contribution to the existing technology or all or part of the technical solution can be embodied in the form of a software product, the computer software product is stored in a memory, Several instructions are included to enable a computer device (which may be a personal computer, server, network device, etc.) to perform all or part of the steps of the methods described in the embodiments of the present application.
  • the foregoing memory includes: U disk, read-only memory (ROM), random access memory (RAM), mobile hard disk, magnetic disk, or optical disk and other media that can store program codes.
  • the program may be stored in a computer-readable memory, and the memory may include: a flash disk , ROM, RAM, magnetic disk or optical disk, etc.

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Abstract

Disclosed by the embodiments of the present invention is a game loading method, comprising: an electronic device collecting a trigger operation and detecting the status of a fast application engine corresponding to a game platform when determining to launch the game platform according to the trigger operation; if the status is null, downloading said fast application engine while waiting for the game platform to load; and when downloading is complete, installing and running the fast application engine, and running the game platform by means of the fast application engine. The method provided by the present application has the advantage of a good user experience.

Description

一种游戏的加载方法及相关产品Game loading method and related products 技术领域Technical field
本发明实施例涉及终端技术领域,尤其涉及一种游戏的加载方法及相关产品。Embodiments of the present invention relate to the technical field of terminals, and in particular, to a game loading method and related products.
背景技术Background technique
随着电子设备(如手机、平板电脑等)的大量普及应用,电子设备能够支持的应用越来越多,功能越来越强大,电子设备向着多样化、个性化的方向发展,成为用户生活中不可缺少的电子用品。With the widespread application of electronic devices (such as mobile phones, tablet computers, etc.), more and more applications can be supported by electronic devices, and their functions are becoming more and more powerful. Electronic devices are developing in a diversified and personalized direction. Indispensable electronic supplies.
尤其是游戏,在电子设备中得到广泛应用,现有的游戏基于平台游戏,对于平台游戏,现有的平台游戏速度不畅快,导致用户体验度差。Especially games are widely used in electronic devices. Existing games are based on platform games. For platform games, the speed of existing platform games is not smooth, resulting in poor user experience.
发明内容Summary of the invention
本发明提供一种游戏的加载方法及相关产品,以实现在游戏平台中游戏的加载,提高平台游戏的速度,提高了用户体验度。The invention provides a game loading method and related products, so as to realize the loading of games in a game platform, increase the speed of platform games, and improve the user experience.
第一方面,本发明实施例提供了一种游戏的加载方法,包括:In a first aspect, an embodiment of the present invention provides a game loading method, including:
电子装置采集触控操作,依据该触控操作确定启动游戏平台时,检测该游戏平台对应的快应用引擎的状态;The electronic device collects the touch operation, and determines the state of the fast application engine corresponding to the game platform when determining to start the game platform according to the touch operation;
如该状态为空,在该游戏平台加载等待时,下载该快应用引擎;If the status is empty, download the fast application engine while the game platform is loading and waiting;
在下载完毕后,安装并运行该快应用引擎,通过该快应用引擎运行该游戏平台。After the download is complete, install and run the fast application engine, and run the game platform through the fast application engine.
可选的,所述方法还包括:Optionally, the method further includes:
如该状态为非空,确定该快应用引擎的版本号,如该版本号为非最新版本,下载该快应用引擎的升级包,在游戏平台加载等待时,安装该升级包,升级完成以后,使用该快应用引擎实现对游戏平台的运行。If the status is not empty, determine the version number of the fast application engine, if the version number is not the latest version, download the upgrade package of the fast application engine, install the upgrade package when the game platform is waiting to load, after the upgrade is completed, Use the fast application engine to run the game platform.
可选的,所述安装并运行该快应用引擎具体包括:Optionally, the installing and running the fast application engine specifically includes:
安装并加载rpg包体实现对快应用引擎的安装。Install and load the rpg package to install the fast application engine.
可选的,所述方法还包括:Optionally, the method further includes:
如接收到对战邀请,检测该快应用引擎是否安装完毕,如未安装完毕,将该对战邀请设置成非接受状态。If a match invitation is received, check whether the fast application engine is installed, and if it is not installed, set the match invitation to a non-accepted state.
可选的,所述方法还包括:Optionally, the method further includes:
如发送对战邀约,检测该快应用引擎是否安装完毕,如未安装完毕,延时一设定时间后发送对战邀约。For example, if a match invitation is sent, check whether the fast application engine is installed. If it is not installed, a match invitation will be sent after a set time delay.
可选的,如电子装置当前连接为移动通信网络,所述下载该快应用引擎具体包括:Optionally, if the electronic device is currently connected to a mobile communication network, downloading the fast application engine specifically includes:
通过弹窗先显示是否进行快应用引擎的下载,如确定为是时,启动移动通信网络下载该快应用引擎。The pop-up window first displays whether to download the fast application engine. If it is determined as yes, the mobile communication network is started to download the fast application engine.
可选的,如电子装置当前连接为移动通信网络,所述下载该快应用引擎具体包括:Optionally, if the electronic device is currently connected to a mobile communication network, downloading the fast application engine specifically includes:
提取电子装置中应用管理内允许使用移动通信网络的第一组应用以及不允许使用移动通信网络的第二组应用,依据该第一组应用的类别和第二组应用的类别确定移动通信网络的流量敏感度,如该移动通信网络的流量敏感度较低,允许启动移动通信网络下载该快应用引擎。Extract the first group of applications allowed to use the mobile communication network and the second group of applications not allowed to use the mobile communication network in the application management in the electronic device, and determine the mobile communication network's Traffic sensitivity, if the mobile communication network has a low traffic sensitivity, it allows the mobile communication network to be started to download the fast application engine.
可选的,所述依据该第一组应用的类别和第二组应用的类别确定移动通信网络的流量敏感度具体包括:Optionally, the determining the traffic sensitivity of the mobile communication network according to the category of the first group of applications and the category of the second group of applications specifically includes:
提取第一组应用中使用频率大于频率阈值的x个应用,计算x个应用在设定时间段的移动网络平均流量,如该平均流量大于流量阈值,确定该移动通信网络的流量敏感度较低;所述x为大于等于1的整数。Extract the x applications in the first set of applications whose frequency is greater than the frequency threshold, and calculate the average mobile network traffic of the x applications in the set time period. If the average traffic is greater than the traffic threshold, determine that the mobile communication network has low traffic sensitivity ; The x is an integer greater than or equal to 1.
可选的,所述依据该第一组应用的类别和第二组应用的类别确定移动通信网络的流量敏感度具体包括:Optionally, the determining the traffic sensitivity of the mobile communication network according to the category of the first group of applications and the category of the second group of applications specifically includes:
提取第二组应用中使用频率大于频率阈值的y个应用,如y大于数量阈值,确定该移动通信网络的流量敏感度较高,所述y为大于等于1的整数。Extract y applications whose usage frequency is greater than the frequency threshold in the second group of applications. If y is greater than the quantity threshold, determine that the mobile communication network has high traffic sensitivity, and y is an integer greater than or equal to 1.
可选的,所述依据该第一组应用的类别和第二组应用的类别确定移动通信网络的流量敏感度具体包括:Optionally, the determining the traffic sensitivity of the mobile communication network according to the category of the first group of applications and the category of the second group of applications specifically includes:
提取第二组应用中每个应用的类别,如该类别中包含导航类应用或银行类 应用,确定该移动通信网络的流量敏感度较高。Extract the category of each application in the second group of applications. If the category contains navigation applications or banking applications, determine that the mobile communication network has high traffic sensitivity.
可选的,所述依据该第一组应用的类别和第二组应用的类别确定移动通信网络的流量敏感度具体包括:Optionally, the determining the traffic sensitivity of the mobile communication network according to the category of the first group of applications and the category of the second group of applications specifically includes:
提取第一组应用中每个应用的类别,如该类别中包含视频类应用,确定该移动通信网络的流量敏感度较低。Extract the category of each application in the first group of applications. If the category contains video applications, determine that the traffic sensitivity of the mobile communication network is low.
第二方面,提供一种电子装置,所述电子装置包括:In a second aspect, an electronic device is provided. The electronic device includes:
采集单元,用于采集触控操作;Collection unit, used to collect touch operations;
处理单元,用于依据该触控操作确定启动游戏平台时,检测该游戏平台对应的快应用引擎的状态;The processing unit is configured to detect the state of the fast application engine corresponding to the game platform when determining to start the game platform according to the touch operation;
通信单元,用于如该状态为空,在该游戏平台加载等待时,下载该快应用引擎;The communication unit is used to download the fast application engine when the game platform is waiting for loading if the status is empty;
处理单元,还用于在下载完毕后,安装并运行该快应用引擎,通过该快应用引擎运行该游戏平台。The processing unit is also used to install and run the fast application engine after the download is completed, and run the game platform through the fast application engine.
第三方面,提供一种移动终端,包括存储器、处理器及存储在存储器上并可在处理器上运行的计算机程序,所述处理器执行所述计算机程序时实现以下步骤:In a third aspect, a mobile terminal is provided, including a memory, a processor, and a computer program stored on the memory and executable on the processor. The processor implements the computer program to implement the following steps:
采集触控操作,依据该触控操作确定启动游戏平台时,检测该游戏平台对应的快应用引擎的状态;如该状态为空,在该游戏平台加载等待时,下载该快应用引擎;在下载完毕后,安装并运行该快应用引擎,通过该快应用引擎运行该游戏平台。Collect the touch operation, and according to the touch operation, determine the state of the fast application engine corresponding to the game platform when starting the game platform; if the state is empty, download the fast application engine while the game platform is waiting to load; download After completion, install and run the fast application engine, and run the game platform through the fast application engine.
第四方面,提供一种计算机可读存储介质,其存储用于电子数据交换的计算机程序,其中,所述计算机程序使得计算机执行第一方面提供的方法。According to a fourth aspect, there is provided a computer-readable storage medium that stores a computer program for electronic data exchange, wherein the computer program causes a computer to perform the method provided in the first aspect.
第五方面,提供一种计算机程序产品,所述计算机程序产品包括存储了计算机程序的非瞬时性计算机可读存储介质,所述计算机程序可操作来使计算机执行第一方面提供的方法。In a fifth aspect, a computer program product is provided, the computer program product comprising a non-transitory computer-readable storage medium storing a computer program, the computer program being operable to cause a computer to perform the method provided in the first aspect.
本申请提供的技术方案在确定启动游戏平台时,确定该游戏平台是否具有对应的快应用引擎,如没有快应用引擎时,下载该快应用引擎,然后加载该快应用引擎,并通过该快应用引擎实现对游戏平台的运行,因为游戏平台依赖于本地安装的快应用引擎运行,在引擎调用上无需受限于网络,这样提高了运行 的速度,使得游戏的运行时比较流畅,提高了用户体验度。The technical solution provided by this application determines whether the game platform has a corresponding fast application engine when determining to start the game platform, if there is no fast application engine, download the fast application engine, then load the fast application engine, and pass the fast application The engine realizes the operation of the game platform, because the game platform relies on the fast application engine installed locally, and the engine call does not need to be limited by the network, which increases the speed of operation, makes the game run smoother, and improves the user experience degree.
附图说明BRIEF DESCRIPTION
为了更清楚地说明本发明实施例中的技术方案,下面将对实施例中所需要使用的附图作简单地介绍,显而易见地,下面描述中的附图是本发明的一些实施例,对于本领域普通技术人员来讲,在不付出创造性劳动的前提下,还可以根据这些附图获得其他的附图。In order to more clearly explain the technical solutions in the embodiments of the present invention, the drawings required in the embodiments will be briefly introduced below. Obviously, the drawings in the following description are some embodiments of the present invention. Those of ordinary skill in the art can obtain other drawings based on these drawings without creative work.
图1是本发明实施例提供的一种电子设备的结构示意图;1 is a schematic structural diagram of an electronic device according to an embodiment of the present invention;
图2是本发明实施例提供的一种游戏页面的切换方法的流程示意图;2 is a schematic flowchart of a game page switching method according to an embodiment of the present invention;
图3是本发明实施例提供一种游戏页面的切换装置的结构示意图;3 is a schematic structural diagram of a game page switching device according to an embodiment of the present invention;
图4是本发明实施例提供的一种移动终端的结构示意图。4 is a schematic structural diagram of a mobile terminal according to an embodiment of the present invention.
图5是本发明实施例提供的一种移动终端的结构示意图。FIG. 5 is a schematic structural diagram of a mobile terminal according to an embodiment of the present invention.
具体实施方式detailed description
下面结合附图和实施例对本发明作进一步的详细说明。可以理解的是,此处所描述的具体实施例仅仅用于解释本发明,而非对本发明的限定。另外还需要说明的是,为了便于描述,附图中仅示出了与本发明相关的部分而非全部结构。The present invention will be further described in detail below with reference to the drawings and embodiments. It can be understood that the specific embodiments described herein are only used to explain the present invention, rather than to limit the present invention. In addition, it should be noted that, in order to facilitate description, the drawings only show parts but not all structures related to the present invention.
本申请实施例所涉及到的电子设备可以包括各种具有无线通信功能的手持设备(如智能手机)、车载设备、可穿戴设备、计算设备或连接到无线调制解调器的其他处理设备,以及各种形式的用户设备(user equipment,UE),移动台(mobile station,MS),终端设备(terminal device)、研发/测试平台、服务器等等。为方便描述,上面提到的设备统称为电子设备。The electronic devices involved in the embodiments of the present application may include various handheld devices with wireless communication functions (such as smart phones), in-vehicle devices, wearable devices, computing devices, or other processing devices connected to a wireless modem, and various forms User equipment (UE), mobile station (MS), terminal device, R & D / test platform, server, etc. For convenience of description, the devices mentioned above are collectively referred to as electronic devices.
请参阅图1,图1是本申请实施例提供了一种电子设备的结构示意图,电子设备包括控制电路和输入-输出电路,输入输出电路与控制电路连接。Please refer to FIG. 1. FIG. 1 is a schematic structural diagram of an electronic device provided by an embodiment of the present application. The electronic device includes a control circuit and an input-output circuit, and the input-output circuit is connected to the control circuit.
其中,控制电路可以包括存储和处理电路。该存储和处理电路中的存储电路可以是存储器,例如硬盘驱动存储器,非易失性存储器(例如闪存或用于形成固态驱动器的其它电子可编程只读存储器等),易失性存储器(例如静态或 动态随机存取存储器等)等,本申请实施例不作限制。存储和处理电路中的处理电路可以用于控制电子设备的运转。该处理电路可以基于一个或多个微处理器,微控制器,数字信号处理器,基带处理器,功率管理单元,音频编解码器芯片,专用集成电路,显示驱动器集成电路等来实现。Among them, the control circuit may include a storage and processing circuit. The storage circuit in the storage and processing circuit may be a memory, such as a hard disk drive memory, a non-volatile memory (such as flash memory or other electronic programmable read-only memory used to form a solid-state drive, etc.), a volatile memory (such as static Or dynamic random access memory, etc.), the embodiments of the present application are not limited. The processing circuit in the storage and processing circuit can be used to control the operation of the electronic device. The processing circuit may be implemented based on one or more microprocessors, microcontrollers, digital signal processors, baseband processors, power management units, audio codec chips, application specific integrated circuits, display driver integrated circuits, and the like.
存储和处理电路可用于运行电子设备中的软件,例如播放来电提示响铃应用程序、播放短消息提示响铃应用程序、播放闹钟提示响铃应用程序、播放媒体文件应用程序、互联网协议语音(voice over internet protocol,VOIP)电话呼叫应用程序、操作系统功能等。这些软件可以用于执行一些控制操作,例如,播放来电提示响铃、播放短消息提示响铃、播放闹钟提示响铃、播放媒体文件、进行语音电话呼叫以及电子设备中的其它功能等,本申请实施例不作限制。Storage and processing circuits can be used to run software in electronic devices, such as playing incoming call alert ringing applications, playing short message alert ringing applications, playing alarm alert ringing applications, playing media file applications, voice over internet protocol (voice over internet protocol (VOIP) phone call application, operating system functions, etc. These software can be used to perform some control operations, for example, play incoming call alert ringing, play short message alert ringing, play alarm alert ringing, play media files, make voice phone calls, and other functions in electronic devices, etc., this application The embodiment is not limited.
其中,输入-输出电路可用于使电子设备实现数据的输入和输出,即允许电子设备从外部设备接收数据和允许电子设备将数据从电子设备输出至外部设备。Among them, the input-output circuit can be used to enable the electronic device to input and output data, that is, to allow the electronic device to receive data from the external device and to allow the electronic device to output data from the electronic device to the external device.
输入-输出电路可以进一步包括传感器。传感器可以包括环境光传感器,基于光和电容的红外接近传感器,超声波传感器,触摸传感器(例如,基于光触摸传感器和/或电容式触摸传感器,其中,触摸传感器可以是触控显示屏的一部分,也可以作为一个触摸传感器结构独立使用),加速度传感器,重力传感器,和其它传感器等。输入-输出电路还可以进一步包括音频组件,音频组件可以用于为电子设备提供音频输入和输出功能。音频组件还可以包括音调发生器以及其它用于产生和检测声音的组件。The input-output circuit may further include a sensor. The sensor may include an ambient light sensor, an infrared proximity sensor based on light and capacitance, an ultrasonic sensor, a touch sensor (for example, a light-based touch sensor and / or a capacitive touch sensor, where the touch sensor may be part of a touch display screen, or Can be used independently as a touch sensor structure), acceleration sensor, gravity sensor, and other sensors. The input-output circuit may further include an audio component, and the audio component may be used to provide audio input and output functions for the electronic device. Audio components may also include tone generators and other components for generating and detecting sound.
输入-输出电路还可以包括一个或多个显示屏。显示屏可以包括液晶显示屏,有机发光二极管显示屏,电子墨水显示屏,等离子显示屏,使用其它显示技术的显示屏中一种或者几种的组合。显示屏可以包括触摸传感器阵列(即,显示屏可以是触控显示屏)。触摸传感器可以是由透明的触摸传感器电极(例如氧化铟锡(ITO)电极)阵列形成的电容式触摸传感器,或者可以是使用其它触摸技术形成的触摸传感器,例如音波触控,压敏触摸,电阻触摸,光学触摸等,本申请实施例不作限制。The input-output circuit may also include one or more display screens. The display screen may include a liquid crystal display screen, an organic light-emitting diode display screen, an electronic ink display screen, a plasma display screen, and one or a combination of several display screens using other display technologies. The display screen may include a touch sensor array (ie, the display screen may be a touch display screen). The touch sensor may be a capacitive touch sensor formed by an array of transparent touch sensor electrodes (such as indium tin oxide (ITO) electrodes), or may be a touch sensor formed using other touch technologies, such as sonic touch, pressure sensitive touch, resistance Touch, optical touch, etc. are not limited in the embodiments of the present application.
输入-输出电路还可以进一步包括通信电路可以用于为电子设备提供与外 部设备通信的能力。通信电路可以包括模拟和数字输入-输出接口电路,和基于射频信号和/或光信号的无线通信电路。通信电路中的无线通信电路可以包括射频收发器电路、功率放大器电路、低噪声放大器、开关、滤波器和天线。举例来说,通信电路中的无线通信电路可以包括用于通过发射和接收近场耦合电磁信号来支持近场通信(near field communication,NFC)的电路。例如,通信电路可以包括近场通信天线和近场通信收发器。通信电路还可以包括蜂窝电话收发器和天线,无线局域网收发器电路和天线等。The input-output circuit may further include a communication circuit that can be used to provide an electronic device with the ability to communicate with an external device. The communication circuit may include analog and digital input-output interface circuits, and wireless communication circuits based on radio frequency signals and / or optical signals. The wireless communication circuit in the communication circuit may include a radio frequency transceiver circuit, a power amplifier circuit, a low noise amplifier, a switch, a filter, and an antenna. For example, the wireless communication circuit in the communication circuit may include a circuit for supporting near field communication (NFC) by transmitting and receiving near-field coupled electromagnetic signals. For example, the communication circuit may include a near field communication antenna and a near field communication transceiver. The communication circuit may also include a cellular phone transceiver and antenna, a wireless local area network transceiver circuit and antenna, and so on.
输入-输出电路还可以进一步包括其它输入-输出单元。输入-输出单元可以包括按钮,操纵杆,点击轮,滚动轮,触摸板,小键盘,键盘,照相机,发光二极管和其它状态指示器等。The input-output circuit may further include other input-output units. The input-output unit may include buttons, joysticks, click wheels, scroll wheels, touch pad, keypad, keyboard, camera, light emitting diodes, and other status indicators.
其中,电子设备还可以进一步包括电池(未图示),电池用于给电子设备提供电能。Among them, the electronic device may further include a battery (not shown), the battery is used to provide electrical energy to the electronic device.
参阅图2,图2提供了一种游戏的加载方法,该方法由电子装置执行,该电子装置具体可以为如图1所示的电子设备,当然在实际应用中,还可以为其他的一些装置,例如智能手机、平板电脑等等具有游戏功能的装置,该方法如图2所示,包括如下步骤:Referring to FIG. 2, FIG. 2 provides a method for loading a game. The method is executed by an electronic device. The electronic device may specifically be the electronic device shown in FIG. 1. Of course, in actual applications, it may also be some other devices. , Such as smart phones, tablet computers and other devices with game functions, the method is shown in Figure 2, including the following steps:
步骤S201、采集触控操作,依据该触控操作确定启动游戏平台时,检测该游戏平台对应的快应用引擎的状态;Step S201: Collect a touch operation, and when the game platform is determined to be started according to the touch operation, detect the state of the fast application engine corresponding to the game platform;
上述步骤中的采集触控操作的方式可以通过触控显示屏来完成。确定该触控操作确定启动游戏平台的方式可以为确定该触控操作的位置是否为游戏平台图标位置,如是游戏平台图标位置,确定该触控操作为启动游戏平台,如不是游戏平台图标位置,确定不启动游戏平台。The manner of collecting the touch operation in the above steps can be completed through the touch display screen. The method for determining that the touch operation determines the start of the game platform may be determining whether the position of the touch operation is the position of the game platform icon, such as the position of the game platform icon, and determining the position of the touch operation as starting the game platform, if not Make sure not to start the game platform.
步骤S202、如该状态为空,在该游戏平台加载等待时,下载该快应用引擎;Step S202, if the status is empty, download the fast application engine while the game platform is waiting for loading;
上述状态为空标识该快应用引擎不存在,上述空的表示方式可以有多种,例如通过一个状态比特位来表示,0表示空,1表示非空,当然在实际应用中,还可以通过其他的方式来标识该快应用引擎是否存在,例如通过设定数量个1表示该状态为非空,用设定数量个0表示该状态为空。The above status is empty, indicating that the fast application engine does not exist, and the above-mentioned empty can be expressed in various ways, for example, by a status bit, 0 means empty, 1 means non-empty, of course, in practical applications, you can also use other To identify whether the fast application engine exists. For example, a set number of 1s indicates that the status is not empty, and a set number of 0s indicates that the status is empty.
上述加载等待具体可以为loading时刻,将下载该快应用引擎的时间设定 为loading时刻能够避免用户多次处于等待状态,提高用户的感受,增加用户的体验度。The above loading waiting time may specifically be the loading time. Setting the downloading time of the fast application engine to the loading time can prevent the user from being in a waiting state multiple times, improve the user's feeling, and increase the user's experience.
可选的,上述下载该快应用引擎的方式可以为如下几种方式,例如,通过短距离通信模块实现对该快引用引擎的下载,例如wifi或蓝牙等等,当然在实际应用中,还可以通过其他的方式来下载,例如移动通信网路来下载,该移动通信网络包括但不限于:2G、3G、4G、5G移动网络。当然在实际应用中,还可以通过其他的方式来下载上述快应用引擎,本申请并不局限上述快应用引擎的具体实现方式。Optionally, the above-mentioned method of downloading the fast application engine may be as follows, for example, the fast reference engine is downloaded through a short-range communication module, such as wifi or Bluetooth, etc. Of course, in practical applications, it can also be Download by other means, such as a mobile communication network, which includes but is not limited to: 2G, 3G, 4G, 5G mobile networks. Of course, in practical applications, the above-mentioned fast application engine can also be downloaded in other ways. This application does not limit the specific implementation manner of the above-mentioned fast application engine.
步骤S203、在下载完毕后,安装并运行该快应用引擎,通过该快应用引擎运行该游戏平台。Step S203: After the download is completed, install and run the fast application engine, and run the game platform through the fast application engine.
上述安装并运行该快应用引擎的方式具体可以包括:The above methods for installing and running the fast application engine may specifically include:
安装并加载升级(rpg)包体实现对快应用引擎的安装。Install and load the upgrade (rpg) package to install the fast application engine.
本申请提供的技术方案在确定启动游戏平台时,确定该游戏平台是否具有对应的快应用引擎,如没有快应用引擎时,下载该快应用引擎,然后加载该快应用引擎,并通过该快应用引擎实现对游戏平台的运行,因为游戏平台依赖于本地安装的快应用引擎运行,在引擎调用上无需受限于网络,这样提高了运行的速度,使得游戏的运行时比较流畅,提高了用户体验度。The technical solution provided by this application determines whether the game platform has a corresponding fast application engine when determining to start the game platform, if there is no fast application engine, download the fast application engine, then load the fast application engine, and pass the fast application The engine realizes the operation of the game platform, because the game platform relies on the fast application engine installed locally, and the engine call does not need to be limited by the network, which increases the speed of operation, makes the game run smoother, and improves the user experience degree.
可选的,上述步骤S202和步骤S203可以通过下述方法来替换,具体的,Optionally, the above steps S202 and S203 can be replaced by the following methods, specifically,
如该状态为非空,确定该快应用引擎的版本号,如该版本号为非最新版本,下载该快应用引擎的升级包,在游戏平台加载等待时,安装该升级包,升级完成以后,使用该快应用引擎实现对游戏平台的运行。If the status is not empty, determine the version number of the fast application engine, if the version number is not the latest version, download the upgrade package of the fast application engine, install the upgrade package when the game platform is waiting to load, after the upgrade is completed, Use the fast application engine to run the game platform.
此技术方案在该快应用引擎为非最新版本时,实现对版本的自动更新,从而实现让快应用引擎始终处于最新状态,加快游戏平台的运行速度和流畅度,提高用户体验度。This technical solution realizes automatic update of the version when the fast application engine is not the latest version, so as to keep the fast application engine always up to date, accelerate the running speed and smoothness of the game platform, and improve the user experience.
可选的,上述方法在步骤S203之后还可以包括:Optionally, the above method may further include after step S203:
如接收到对战邀请,检测该快应用引擎是否安装完毕,如未安装完毕,将该对战邀请设置成非接受状态。If a match invitation is received, check whether the fast application engine is installed, and if it is not installed, set the match invitation to a non-accepted state.
此方案是为了避免在快应用引擎未安装完毕时,接受邀请无法运行快应用引擎影响游戏的流畅度。This solution is to avoid accepting the invitation and failing to run the fast application engine without affecting the smoothness of the game when the fast application engine is not installed.
可选的,上述方法在步骤S203之后还可以包括:Optionally, the above method may further include after step S203:
如发送对战邀约,检测该快应用引擎是否安装完毕,如未安装完毕,延时一设定时间后发送对战邀约。For example, if a match invitation is sent, check whether the fast application engine is installed. If it is not installed, a match invitation will be sent after a set time delay.
此方案是为了避免在快应用引擎未安装完毕时,发送对战邀请无法运行快应用引擎影响游戏的流畅度。This solution is to avoid that when the fast application engine is not installed, sending a game invitation cannot run the fast application engine and affect the smoothness of the game.
可选的,如电子装置当前连接为移动通信网络,下载该快应用引擎具体可以包括:Optionally, if the electronic device is currently connected to a mobile communication network, downloading the fast application engine may specifically include:
通过弹窗先显示是否进行快应用引擎的下载,如确定为是时,启动移动通信网络下载该快应用引擎。The pop-up window first displays whether to download the fast application engine. If it is determined as yes, the mobile communication network is started to download the fast application engine.
此种方式是因为对于移动通信网络,用户可能会有额外的费用,那么通过弹窗显示的方式即能够确定用户是否允许移动通信网络下载该快应用引擎。但是对于此种方案,会影响用户的体验度,因为对于loading时间通过弹窗显示会让用户感觉比较奇怪,为了解决上述问题,通过下述方案来解决该问题。This method is because for the mobile communication network, the user may have additional costs, so the method of pop-up display can determine whether the user allows the mobile communication network to download the fast application engine. But for this kind of solution, it will affect the user's experience, because the loading time will make the user feel strange through the pop-up window display. In order to solve the above problem, the following solution is used to solve the problem.
通过本申请人对于用户移动通信网络使用的大数据的分析,对于用户来说,其分为3大类,第一大类,即所有的应用均是封闭移动通信网络的,此种用户非常的少,因为对于大部分用户均会使用移动通信网络使用即时通信软件,第二大类,即部分应用封闭移动网络的,部分应用允许移动网络,此种用户占绝大多数,这类用户一般的移动流量为有限的流量,第三大类,即所有应用均允许移动通信网络,此种用户主要为移动流量没有限制或移动流量比较大。According to the applicant's analysis of the big data used by the user's mobile communication network, for users, it is divided into three categories, the first category, that is, all applications are closed mobile communication networks, such users are very Less, because most users will use the mobile communication network to use instant messaging software. The second category, that is, some applications are closed to the mobile network, and some applications allow the mobile network, such users account for the vast majority. Such users are generally Mobile traffic is limited traffic, the third category, that is, all applications allow mobile communication networks, this type of user is mainly mobile traffic without restrictions or mobile traffic is relatively large.
对于上面3个大类的用户的分析,对于第一种用户是没有任何意义的,因此无论什么情况下,其均不允许通过移动网络来下载快应用引擎,因此没有意义,对于第三类用户,由于其不在意是否使用移动网络,因此也可以认为其是默认同意的,合并在第二类用户的处理,对于第二类用户,占绝大多数,其可能同意也可能不同意,如何来对用户的意图来进行判断,有如下两个方向,第一方向,为直接向移动通信运行商提取该用户对应的套餐的剩余流量,如该剩余流量较大时,即认为用户同意,否则认为用户不同意,此种方向有一个最大的问题是,对于移动通信运行商,其用户的套餐数据属于保密信息,其不会无偿提供给第三方使用,因此第一个方向虽然可以使用,但是应用的场景不大, 并且通过移动网络向移动运行商请求也有一定的响应延时,这样延时一般都在5s以上,这对于游戏用户来说是无法忍受的。第二个方向,即提取本地的数据,通过大数据的统计发现,对于本地的数据,即应用管理内的网络允许的数据与应用管理的类别来也能够对用户对应的移动通信网络套餐进行初步的预测,例如,对于用户A来说,如果其允许视频应用使用移动通信网络,那么其对移动通信网络的流量敏感度即较低,对于用户B来说,如果其不允许导航应用使用移动通信网络,那么其对移动通信网络的流量敏感度较高。基于该大数据的研究,本申请提供了如下的方案。The analysis of the above three categories of users does not make any sense for the first type of users, so in any case, it is not allowed to download the fast application engine through the mobile network, so it is meaningless for the third type of users. , Because it does not care whether to use the mobile network, it can also be considered as agreed by default, merged in the processing of the second type of users, for the majority of the second type of users, they may or may not agree, how There are two directions to judge the user's intention. The first direction is to directly extract the remaining traffic of the user's corresponding package from the mobile communication operator. If the remaining traffic is large, the user is considered to agree, otherwise it is considered The user disagrees. One of the biggest problems in this direction is that for mobile communication operators, their user package data is confidential information, and it will not be provided to third parties for free. Therefore, although the first direction can be used, the application The scenario is not big, and the request to the mobile operator through the mobile network also has a certain response delay. Generally in more than 5s, which for game users is intolerable. The second direction is to extract local data and discover through big data statistics that for local data, that is, the data allowed by the network in the application management and the categories of application management, the mobile communication network package corresponding to the user can also be preliminary Prediction, for example, for user A, if it allows video applications to use a mobile communication network, its sensitivity to traffic on the mobile communication network is low, and for user B, if it does not allow navigation applications to use mobile communication Network, then it is highly sensitive to the traffic of the mobile communication network. Based on the research of this big data, this application provides the following solutions.
可选的,如电子装置当前连接为移动通信网络,下载该快应用引擎具体可以包括:Optionally, if the electronic device is currently connected to a mobile communication network, downloading the fast application engine may specifically include:
提取电子装置中应用管理内允许使用移动通信网络的第一组应用以及不允许使用移动通信网络的第二组应用,依据该第一组应用的类别和第二组应用的类别确定移动通信网络的流量敏感度,如该移动通信网络的流量敏感度较高,禁止启动移动通信网络下载该快应用引擎;如该移动通信网络的流量敏感度较低,允许启动移动通信网络下载该快应用引擎。Extract the first group of applications allowed to use the mobile communication network and the second group of applications not allowed to use the mobile communication network in the application management in the electronic device, and determine the mobile communication network's Traffic sensitivity, if the traffic sensitivity of the mobile communication network is high, it is forbidden to start the mobile communication network to download the fast application engine; if the traffic sensitivity of the mobile communication network is low, it is allowed to start the mobile communication network to download the fast application engine.
可选的,上述依据该第一组应用的类别和第二组应用的类别确定移动通信网络的流量敏感度具体可以包括:Optionally, the above determination of the traffic sensitivity of the mobile communication network according to the category of the first group of applications and the category of the second group of applications may specifically include:
提取第一组应用中使用频率大于频率阈值的x个应用,计算x个应用在设定时间段的移动网络平均流量,如该平均流量大于流量阈值,确定该移动通信网络的流量敏感度较低。Extract the x applications in the first set of applications whose frequency is greater than the frequency threshold, and calculate the average mobile network traffic of the x applications in the set time period. If the average traffic is greater than the traffic threshold, determine that the mobile communication network has low traffic sensitivity .
可选的,上述依据该第一组应用的类别和第二组应用的类别确定移动通信网络的流量敏感度具体可以包括:Optionally, the above determination of the traffic sensitivity of the mobile communication network according to the category of the first group of applications and the category of the second group of applications may specifically include:
提取第二组应用中使用频率大于频率阈值的y个应用,如y大于数量阈值,确定该移动通信网络的流量敏感度较高。Extract y applications whose usage frequency is greater than the frequency threshold in the second group of applications. If y is greater than the number threshold, determine that the mobile communication network has a high sensitivity to traffic.
可选的,上述依据该第一组应用的类别和第二组应用的类别确定移动通信网络的流量敏感度具体可以包括:Optionally, the above determination of the traffic sensitivity of the mobile communication network according to the category of the first group of applications and the category of the second group of applications may specifically include:
提取第二组应用中每个应用的类别,如该类别中包含导航类应用或银行类应用,确定该移动通信网络的流量敏感度较高。Extract the category of each application in the second group of applications. If the category includes navigation applications or banking applications, determine that the mobile communication network has high traffic sensitivity.
可选的,上述依据该第一组应用的类别和第二组应用的类别确定移动通信 网络的流量敏感度具体可以包括:Optionally, the above determination of the traffic sensitivity of the mobile communication network according to the categories of the first group of applications and the categories of the second group of applications may specifically include:
提取第一组应用中每个应用的类别,如该类别中包含视频类应用,确定该移动通信网络的流量敏感度较低。Extract the category of each application in the first group of applications. If the category contains video applications, determine that the traffic sensitivity of the mobile communication network is low.
参阅图3,图3为本申请提供的一种游戏的加载的方法,该方法由电子装置执行,该方法如图3所示,包括如下步骤:Referring to FIG. 3, FIG. 3 is a game loading method provided by the present application. The method is executed by an electronic device. The method is shown in FIG. 3 and includes the following steps:
步骤S301、电子装置采集触控操作,依据该触控操作确定启动游戏平台时,检测该游戏平台对应的快应用引擎的状态;Step S301: The electronic device collects the touch operation, and when the game platform is determined to be started according to the touch operation, detects the state of the fast application engine corresponding to the game platform;
步骤S302、电子装置确定该快应用引擎的状态为非空时,提取该快应用的版本号,确定该版本号为非最新版本号,确定是否为移动通信网络连接;Step S302: When the electronic device determines that the state of the express application engine is not empty, extract the version number of the express application, determine that the version number is not the latest version number, and determine whether it is a mobile communication network connection;
步骤S303、电子装置确定为移动通信网路连接时,提取应用管理内允许使用移动通信网络的第一组应用以及不允许使用移动通信网络的第二组应用;Step S303: When the electronic device determines that the mobile communication network is connected, extract the first group of applications allowed to use the mobile communication network and the second group of applications not allowed to use the mobile communication network in the application management;
步骤S304、电子装置提取第一组应用中使用频率大于频率阈值的x个应用,计算x个应用在设定时间段的移动网络平均流量,如该平均流量大于流量阈值,确定该移动通信网络的流量敏感度较低,使用移动通信网络下载该快应用引擎的升级包;Step S304: The electronic device extracts x applications in the first group of applications with a frequency greater than the frequency threshold, and calculates the average mobile network traffic of the x applications in a set time period. If the average traffic is greater than the traffic threshold, determine the The flow sensitivity is low, use the mobile communication network to download the upgrade package of the fast application engine;
步骤S305、电子装置将该升级包加载后,通过该快应用引擎运行该游戏平台。Step S305: After loading the upgrade package, the electronic device runs the game platform through the fast application engine.
本申请提供的技术方案在确定启动游戏平台时,确定该游戏平台是否具有对应的快应用引擎,如没有快应用引擎时,下载该快应用引擎,然后加载该快应用引擎,并通过该快应用引擎实现对游戏平台的运行,因为游戏平台依赖于本地安装的快应用引擎运行,在引擎调用上无需受限于网络,这样提高了运行的速度,使得游戏的运行时比较流畅,提高了用户体验度。The technical solution provided by this application determines whether the game platform has a corresponding fast application engine when determining to start the game platform, if there is no fast application engine, download the fast application engine, then load the fast application engine, and pass the fast application The engine realizes the operation of the game platform, because the game platform relies on the fast application engine installed locally, and the engine call does not need to be limited by the network, which increases the speed of operation, makes the game run smoother, and improves the user experience degree.
参阅图4,图4提供一种移动终端,包括存储器、通信接口、处理器及存储在存储器上并可在处理器上运行的计算机程序,所述处理器执行所述计算机程序时实现以下步骤:Referring to FIG. 4, FIG. 4 provides a mobile terminal, including a memory, a communication interface, a processor, and a computer program stored on the memory and executable on the processor. When the processor executes the computer program, the following steps are implemented:
采集触控操作,依据该触控操作确定启动游戏平台时,检测该游戏平台对应的快应用引擎的状态;如该状态为空,在该游戏平台加载等待时,下载该快应用引擎;在下载完毕后,安装并运行该快应用引擎,通过该快应用引擎运行该游戏平台。Collect the touch operation, and according to the touch operation, determine the state of the fast application engine corresponding to the game platform when starting the game platform; if the state is empty, download the fast application engine while the game platform is waiting to load; download After completion, install and run the fast application engine, and run the game platform through the fast application engine.
本申请提供的技术方案在确定启动游戏平台时,确定该游戏平台是否具有对应的快应用引擎,如没有快应用引擎时,下载该快应用引擎,然后加载该快应用引擎,并通过该快应用引擎实现对游戏平台的运行,因为游戏平台依赖于本地安装的快应用引擎运行,在引擎调用上无需受限于网络,这样提高了运行的速度,使得游戏的运行时比较流畅,提高了用户体验度。The technical solution provided by this application determines whether the game platform has a corresponding fast application engine when determining to start the game platform, if there is no fast application engine, download the fast application engine, then load the fast application engine, and pass the fast application The engine realizes the operation of the game platform, because the game platform relies on the fast application engine installed locally, and the engine call does not need to be limited by the network, which increases the speed of operation, makes the game run smoother, and improves the user experience degree.
在一种可选的方案中,上述计算机程序还可以实现如下步骤:In an optional solution, the above computer program may also implement the following steps:
如该状态为非空,确定该快应用引擎的版本号,如该版本号为非最新版本,下载该快应用引擎的升级包,在游戏平台加载等待时,安装该升级包,升级完成以后,使用该快应用引擎实现对游戏平台的运行。If the status is not empty, determine the version number of the fast application engine, if the version number is not the latest version, download the upgrade package of the fast application engine, install the upgrade package when the game platform is waiting to load, after the upgrade is completed, Use the fast application engine to run the game platform.
在一种可选的方案中,上述计算机程序还可以实现如下步骤:In an optional solution, the above computer program may also implement the following steps:
所述安装并运行该快应用引擎具体包括:The installation and operation of the fast application engine specifically include:
安装并加载rpg包体实现对快应用引擎的安装。Install and load the rpg package to install the fast application engine.
在一种可选的方案中,上述计算机程序还可以实现如下步骤:In an optional solution, the above computer program may also implement the following steps:
如接收到对战邀请,检测该快应用引擎是否安装完毕,如未安装完毕,将该对战邀请设置成非接受状态。If a match invitation is received, check whether the fast application engine is installed, and if it is not installed, set the match invitation to a non-accepted state.
在一种可选的方案中,上述计算机程序还可以实现如下步骤:In an optional solution, the above computer program may also implement the following steps:
如发送对战邀约,检测该快应用引擎是否安装完毕,如未安装完毕,延时一设定时间后发送对战邀约。For example, if a match invitation is sent, check whether the fast application engine is installed. If it is not installed, a match invitation will be sent after a set time delay.
在一种可选的方案中,上述计算机程序还可以实现如下步骤:如电子装置当前连接为移动通信网络,所述下载该快应用引擎具体包括:In an optional solution, the above computer program may further implement the following steps: if the electronic device is currently connected to a mobile communication network, downloading the fast application engine specifically includes:
通过弹窗先显示是否进行快应用引擎的下载,如确定为是时,启动移动通信网络下载该快应用引擎。The pop-up window first displays whether to download the fast application engine. If it is determined as yes, the mobile communication network is started to download the fast application engine.
在一种可选的方案中,上述计算机程序还可以实现如下步骤:如电子装置当前连接为移动通信网络,所述下载该快应用引擎具体包括:In an optional solution, the above computer program may further implement the following steps: if the electronic device is currently connected to a mobile communication network, downloading the fast application engine specifically includes:
提取电子装置中应用管理内允许使用移动通信网络的第一组应用以及不允许使用移动通信网络的第二组应用,依据该第一组应用的类别和第二组应用的类别确定移动通信网络的流量敏感度,如该移动通信网络的流量敏感度较低,允许启动移动通信网络下载该快应用引擎。Extract the first group of applications allowed to use the mobile communication network and the second group of applications not allowed to use the mobile communication network in the application management in the electronic device, and determine the mobile communication network's Traffic sensitivity, if the mobile communication network has a low traffic sensitivity, it allows the mobile communication network to be started to download the fast application engine.
在一种可选的方案中,上述计算机程序还可以实现如下步骤:所述依据该 第一组应用的类别和第二组应用的类别确定移动通信网络的流量敏感度具体包括:In an optional solution, the above computer program may further implement the following steps: the determining the traffic sensitivity of the mobile communication network according to the category of the first group of applications and the category of the second group of applications specifically includes:
提取第一组应用中使用频率大于频率阈值的x个应用,计算x个应用在设定时间段的移动网络平均流量,如该平均流量大于流量阈值,确定该移动通信网络的流量敏感度较低;所述x为大于等于1的整数。Extract the x applications in the first set of applications whose frequency is greater than the frequency threshold, and calculate the average mobile network traffic of the x applications in the set time period. If the average traffic is greater than the traffic threshold, determine that the mobile communication network has low traffic sensitivity ; The x is an integer greater than or equal to 1.
在一种可选的方案中,上述计算机程序还可以实现如下步骤:所述依据该第一组应用的类别和第二组应用的类别确定移动通信网络的流量敏感度具体包括:In an optional solution, the computer program may further implement the following steps: the determining the traffic sensitivity of the mobile communication network according to the category of the first group of applications and the category of the second group of applications specifically includes:
提取第二组应用中使用频率大于频率阈值的y个应用,如y大于数量阈值,确定该移动通信网络的流量敏感度较高,所述y为大于等于1的整数。Extract y applications whose usage frequency is greater than the frequency threshold in the second group of applications. If y is greater than the quantity threshold, determine that the mobile communication network has high traffic sensitivity, and y is an integer greater than or equal to 1.
在一种可选的方案中,上述计算机程序还可以实现如下步骤:所述依据该第一组应用的类别和第二组应用的类别确定移动通信网络的流量敏感度具体包括:In an optional solution, the computer program may further implement the following steps: the determining the traffic sensitivity of the mobile communication network according to the category of the first group of applications and the category of the second group of applications specifically includes:
提取第二组应用中每个应用的类别,如该类别中包含导航类应用或银行类应用,确定该移动通信网络的流量敏感度较高。Extract the category of each application in the second group of applications. If the category includes navigation applications or banking applications, determine that the mobile communication network has high traffic sensitivity.
在一种可选的方案中,上述计算机程序还可以实现如下步骤:所述依据该第一组应用的类别和第二组应用的类别确定移动通信网络的流量敏感度具体包括:In an optional solution, the computer program may further implement the following steps: the determining the traffic sensitivity of the mobile communication network according to the category of the first group of applications and the category of the second group of applications specifically includes:
提取第一组应用中每个应用的类别,如该类别中包含视频类应用,确定该移动通信网络的流量敏感度较低。Extract the category of each application in the first group of applications. If the category contains video applications, determine that the traffic sensitivity of the mobile communication network is low.
参阅图5,图5提供一种电子装置,所述电子装置包括:Referring to FIG. 5, FIG. 5 provides an electronic device. The electronic device includes:
采集单元501,用于采集触控操作;The collection unit 501 is used to collect touch operations;
处理单元502,用于依据该触控操作确定启动游戏平台时,检测该游戏平台对应的快应用引擎的状态;The processing unit 502 is configured to detect the state of the fast application engine corresponding to the game platform when determining to start the game platform according to the touch operation;
通信单元503,用于如该状态为空,在该游戏平台加载等待时,下载该快应用引擎;The communication unit 503 is used to download the fast application engine when the game platform is waiting for loading if the status is empty;
处理单元502,还用于在下载完毕后,安装并运行该快应用引擎,通过该快应用引擎运行该游戏平台。The processing unit 502 is also used to install and run the fast application engine after the download is completed, and run the game platform through the fast application engine.
本申请提供的技术方案在确定启动游戏平台时,确定该游戏平台是否具有 对应的快应用引擎,如没有快应用引擎时,下载该快应用引擎,然后加载该快应用引擎,并通过该快应用引擎实现对游戏平台的运行,因为游戏平台依赖于本地安装的快应用引擎运行,在引擎调用上无需受限于网络,这样提高了运行的速度,使得游戏的运行时比较流畅,提高了用户体验度。The technical solution provided by this application determines whether the game platform has a corresponding fast application engine when determining to start the game platform, if there is no fast application engine, download the fast application engine, then load the fast application engine, and pass the fast application The engine realizes the operation of the game platform, because the game platform relies on the fast application engine installed locally, and the engine call does not need to be limited by the network, which increases the speed of operation, makes the game run smoother, and improves the user experience degree.
可选的,所述处理单元,还用于如该状态为非空,确定该快应用引擎的版本号,如该版本号为非最新版本,下载该快应用引擎的升级包,在游戏平台加载等待时,安装该升级包,升级完成以后,使用该快应用引擎实现对游戏平台的运行。Optionally, the processing unit is also used to determine the version number of the fast application engine if the status is not empty, and download the upgrade package of the fast application engine and load it on the game platform if the version number is not the latest version While waiting, install the upgrade package. After the upgrade is complete, use the fast application engine to run the game platform.
可选的,所述处理单元,具体用于安装并加载rpg包体实现对快应用引擎的安装。Optionally, the processing unit is specifically configured to install and load the rpg package to implement the installation of the fast application engine.
可选的,所述处理单元,还用于如接收到对战邀请,检测该快应用引擎是否安装完毕,如未安装完毕,将该对战邀请设置成非接受状态。Optionally, the processing unit is further configured to detect whether the quick application engine is installed if a match invitation is received, and set the match invitation to a non-accepted state if not installed.
可选的,所述处理单元,还用于如发送对战邀约,检测该快应用引擎是否安装完毕,如未安装完毕,延时一设定时间后发送对战邀约。Optionally, the processing unit is further configured to send a battle invitation, for example, to detect whether the fast application engine is installed, and if not, install the battle invitation after a set time delay.
可选的,如电子装置当前连接为移动通信网络,所述通信单元,具体用于通过弹窗先显示是否进行快应用引擎的下载,如确定为是时,启动移动通信网络下载该快应用引擎。Optionally, if the electronic device is currently connected to a mobile communication network, the communication unit is specifically configured to first display whether to download the fast application engine through a pop-up window, and if it is determined to be true, start the mobile communication network to download the fast application engine .
本申请还提供一种计算机可读存储介质,其存储用于电子数据交换的计算机程序,其中,所述计算机程序使得计算机执行如图2所示的方法以及细化方案。The present application also provides a computer-readable storage medium that stores a computer program for electronic data exchange, wherein the computer program causes the computer to execute the method and the detailed solution shown in FIG. 2.
本申请还一种计算机程序产品,所述计算机程序产品包括存储了计算机程序的非瞬时性计算机可读存储介质,所述计算机程序可操作来使计算机执行如图2所示的方法以及细化方案。The present application also relates to a computer program product including a non-transitory computer-readable storage medium storing a computer program, the computer program being operable to cause the computer to execute the method shown in FIG. 2 and a detailed solution .
需要说明的是,对于前述的各方法实施例,为了简单描述,故将其都表述为一系列的动作组合,但是本领域技术人员应该知悉,本申请并不受所描述的动作顺序的限制,因为依据本申请,某些步骤可以采用其他顺序或者同时进行。其次,本领域技术人员也应该知悉,说明书中所描述的实施例均属于优选实施例,所涉及的动作和模块并不一定是本申请所必须的。It should be noted that, for the sake of simple description, the foregoing method embodiments are all expressed as a series of action combinations, but those skilled in the art should know that this application is not limited by the described action sequence, Because according to the present application, certain steps can be performed in other orders or simultaneously. Secondly, those skilled in the art should also know that the embodiments described in the specification are all preferred embodiments, and the involved actions and modules are not necessarily required by this application.
在上述实施例中,对各个实施例的描述都各有侧重,某个实施例中没有详 述的部分,可以参见其他实施例的相关描述。In the above embodiments, the description of each embodiment has its own emphasis. For a part of an embodiment that is not described in detail, you can refer to the related descriptions of other embodiments.
在本申请所提供的几个实施例中,应该理解到,所揭露的装置,可通过其它的方式实现。例如,以上所描述的装置实施例仅仅是示意性的,例如所述单元的划分,仅仅为一种逻辑功能划分,实际实现时可以有另外的划分方式,例如多个单元或组件可以结合或者可以集成到另一个系统,或一些特征可以忽略,或不执行。另一点,所显示或讨论的相互之间的耦合或直接耦合或通信连接可以是通过一些接口,装置或单元的间接耦合或通信连接,可以是电性或其它的形式。In the several embodiments provided in this application, it should be understood that the disclosed device may be implemented in other ways. For example, the device embodiments described above are only schematic. For example, the division of the unit is only a logical function division. In actual implementation, there may be another division manner, for example, multiple units or components may be combined or may Integration into another system, or some features can be ignored, or not implemented. In addition, the displayed or discussed mutual couplings or direct couplings or communication connections may be indirect couplings or communication connections through some interfaces, devices or units, and may be in electrical or other forms.
所述作为分离部件说明的单元可以是或者也可以不是物理上分开的,作为单元显示的部件可以是或者也可以不是物理单元,即可以位于一个地方,或者也可以分布到多个网络单元上。可以根据实际的需要选择其中的部分或者全部单元来实现本实施例方案的目的。The units described as separate components may or may not be physically separated, and the components displayed as units may or may not be physical units, that is, they may be located in one place, or may be distributed on multiple network units. Some or all of the units may be selected according to actual needs to achieve the purpose of the solution of this embodiment.
另外,在本申请各个实施例中的各功能单元可以集成在一个处理单元中,也可以是各个单元单独物理存在,也可以两个或两个以上单元集成在一个单元中。上述集成的单元既可以采用硬件的形式实现,也可以采用软件程序模块的形式实现。In addition, each functional unit in each embodiment of the present application may be integrated into one processing unit, or each unit may exist alone physically, or two or more units may be integrated into one unit. The above integrated unit can be implemented in the form of hardware or software program modules.
所述集成的单元如果以软件程序模块的形式实现并作为独立的产品销售或使用时,可以存储在一个计算机可读取存储器中。基于这样的理解,本申请的技术方案本质上或者说对现有技术做出贡献的部分或者该技术方案的全部或部分可以以软件产品的形式体现出来,该计算机软件产品存储在一个存储器中,包括若干指令用以使得一台计算机设备(可为个人计算机、服务器或者网络设备等)执行本申请各个实施例所述方法的全部或部分步骤。而前述的存储器包括:U盘、只读存储器(read-only memory,ROM)、随机存取存储器(random access memory,RAM)、移动硬盘、磁碟或者光盘等各种可以存储程序代码的介质。If the integrated unit is implemented in the form of a software program module and sold or used as an independent product, it may be stored in a computer-readable memory. Based on this understanding, the technical solution of the present application essentially or part of the contribution to the existing technology or all or part of the technical solution can be embodied in the form of a software product, the computer software product is stored in a memory, Several instructions are included to enable a computer device (which may be a personal computer, server, network device, etc.) to perform all or part of the steps of the methods described in the embodiments of the present application. The foregoing memory includes: U disk, read-only memory (ROM), random access memory (RAM), mobile hard disk, magnetic disk, or optical disk and other media that can store program codes.
本领域普通技术人员可以理解上述实施例的各种方法中的全部或部分步骤是可以通过程序来指令相关的硬件来完成,该程序可以存储于一计算机可读存储器中,存储器可以包括:闪存盘、ROM、RAM、磁盘或光盘等。A person of ordinary skill in the art may understand that all or part of the steps in the various methods of the above embodiments may be completed by a program instructing relevant hardware. The program may be stored in a computer-readable memory, and the memory may include: a flash disk , ROM, RAM, magnetic disk or optical disk, etc.
以上对本申请实施例进行了详细介绍,本文中应用了具体个例对本申请的原理及实施方式进行了阐述,以上实施例的说明只是用于帮助理解本申请的方法及其核心思想;同时,对于本领域的一般技术人员,依据本申请的思想,在具体实施方式及应用范围上均会有改变之处,综上所述,本说明书内容不应理解为对本申请的限制。The embodiments of the present application are described in detail above, and specific examples are used to explain the principle and implementation of the present application. The descriptions of the above embodiments are only used to help understand the method and core idea of the present application; at the same time, Those of ordinary skill in the art, according to the ideas of the present application, may have changes in specific implementations and application scopes. In summary, the content of this specification should not be construed as limiting the present application.

Claims (20)

  1. 一种游戏的加载方法,其特征在于,包括:A method for loading a game, which includes:
    电子装置采集触控操作,依据该触控操作确定启动游戏平台时,检测该游戏平台对应的快应用引擎的状态;The electronic device collects the touch operation, and determines the state of the fast application engine corresponding to the game platform when determining to start the game platform according to the touch operation;
    如该状态为空,在该游戏平台加载等待时,下载该快应用引擎;If the status is empty, download the fast application engine while the game platform is loading and waiting;
    在下载完毕后,安装并运行该快应用引擎,通过该快应用引擎运行该游戏平台。After the download is complete, install and run the fast application engine, and run the game platform through the fast application engine.
  2. 根据权利要求1所述的方法,其特征在于,所述方法还包括:The method according to claim 1, wherein the method further comprises:
    如该状态为非空,确定该快应用引擎的版本号,如该版本号为非最新版本,下载该快应用引擎的升级包,在游戏平台加载等待时,安装该升级包,升级完成以后,使用该快应用引擎实现对游戏平台的运行。If the status is not empty, determine the version number of the fast application engine, if the version number is not the latest version, download the upgrade package of the fast application engine, install the upgrade package when the game platform is waiting to load, after the upgrade is completed, Use the fast application engine to run the game platform.
  3. 根据权利要求1所述的方法,其特征在于,所述安装并运行该快应用引擎具体包括:The method according to claim 1, wherein the installing and running the fast application engine specifically comprises:
    安装并加载rpg包体实现对快应用引擎的安装。Install and load the rpg package to install the fast application engine.
  4. 根据权利要求1所述的方法,其特征在于,所述方法还包括:The method according to claim 1, wherein the method further comprises:
    如接收到对战邀请,检测该快应用引擎是否安装完毕,如未安装完毕,将该对战邀请设置成非接受状态。If a match invitation is received, check whether the fast application engine is installed, and if it is not installed, set the match invitation to a non-accepted state.
  5. 根据权利要求1所述的方法,其特征在于,所述方法还包括:The method according to claim 1, wherein the method further comprises:
    如发送对战邀约,检测该快应用引擎是否安装完毕,如未安装完毕,延时一设定时间后发送对战邀约。For example, if a match invitation is sent, check whether the fast application engine is installed. If it is not installed, a match invitation will be sent after a set time delay.
  6. 根据权利要求1所述的方法,其特征在于,如电子装置当前连接为移动通信网络,所述下载该快应用引擎具体包括:The method according to claim 1, wherein if the electronic device is currently connected to a mobile communication network, downloading the fast application engine specifically includes:
    通过弹窗先显示是否进行快应用引擎的下载,如确定为是时,启动移动通信网络下载该快应用引擎。The pop-up window first displays whether to download the fast application engine. If it is determined as yes, the mobile communication network is started to download the fast application engine.
  7. 根据权利要求1所述的方法,其特征在于,如电子装置当前连接为移动通信网络,所述下载该快应用引擎具体包括:The method according to claim 1, wherein if the electronic device is currently connected to a mobile communication network, downloading the fast application engine specifically includes:
    提取电子装置中应用管理内允许使用移动通信网络的第一组应用以及不允许使用移动通信网络的第二组应用,依据该第一组应用的类别和第二组应用的类别确定移动通信网络的流量敏感度,如该移动通信网络的流量敏感度较 低,允许启动移动通信网络下载该快应用引擎。Extract the first group of applications allowed to use the mobile communication network and the second group of applications not allowed to use the mobile communication network in the application management in the electronic device, and determine the mobile communication network's Traffic sensitivity, if the mobile communication network has a low traffic sensitivity, it allows the mobile communication network to be started to download the fast application engine.
  8. 根据权利要求7所述的方法,其特征在于,所述依据该第一组应用的类别和第二组应用的类别确定移动通信网络的流量敏感度具体包括:The method according to claim 7, wherein the determining the traffic sensitivity of the mobile communication network according to the category of the first group of applications and the category of the second group of applications specifically includes:
    提取第一组应用中使用频率大于频率阈值的x个应用,计算x个应用在设定时间段的移动网络平均流量,如该平均流量大于流量阈值,确定该移动通信网络的流量敏感度较低;所述x为大于等于1的整数。Extract the x applications in the first set of applications whose frequency is greater than the frequency threshold, and calculate the average mobile network traffic of the x applications in the set time period. If the average traffic is greater than the traffic threshold, determine that the mobile communication network has low traffic sensitivity ; The x is an integer greater than or equal to 1.
  9. 根据权利要求7所述的方法,其特征在于,所述依据该第一组应用的类别和第二组应用的类别确定移动通信网络的流量敏感度具体包括:The method according to claim 7, wherein the determining the traffic sensitivity of the mobile communication network according to the category of the first group of applications and the category of the second group of applications specifically includes:
    提取第二组应用中使用频率大于频率阈值的y个应用,如y大于数量阈值,确定该移动通信网络的流量敏感度较高,所述y为大于等于1的整数。Extract y applications whose usage frequency is greater than the frequency threshold in the second group of applications. If y is greater than the quantity threshold, determine that the mobile communication network has high traffic sensitivity, and y is an integer greater than or equal to 1.
  10. 根据权利要求7所述的方法,其特征在于,所述依据该第一组应用的类别和第二组应用的类别确定移动通信网络的流量敏感度具体包括:The method according to claim 7, wherein the determining the traffic sensitivity of the mobile communication network according to the category of the first group of applications and the category of the second group of applications specifically includes:
    提取第二组应用中每个应用的类别,如该类别中包含导航类应用或银行类应用,确定该移动通信网络的流量敏感度较高。Extract the category of each application in the second group of applications. If the category includes navigation applications or banking applications, determine that the mobile communication network has high traffic sensitivity.
  11. 根据权利要求7所述的方法,其特征在于,所述依据该第一组应用的类别和第二组应用的类别确定移动通信网络的流量敏感度具体包括:The method according to claim 7, wherein the determining the traffic sensitivity of the mobile communication network according to the category of the first group of applications and the category of the second group of applications specifically includes:
    提取第一组应用中每个应用的类别,如该类别中包含视频类应用,确定该移动通信网络的流量敏感度较低。Extract the category of each application in the first group of applications. If the category contains video applications, determine that the traffic sensitivity of the mobile communication network is low.
  12. 一种电子装置,其特征在于,所述电子装置包括:An electronic device, characterized in that the electronic device includes:
    采集单元,用于采集触控操作;Collection unit, used to collect touch operations;
    处理单元,用于依据该触控操作确定启动游戏平台时,检测该游戏平台对应的快应用引擎的状态;The processing unit is configured to detect the state of the fast application engine corresponding to the game platform when determining to start the game platform according to the touch operation;
    通信单元,用于如该状态为空,在该游戏平台加载等待时,下载该快应用引擎;The communication unit is used to download the fast application engine when the game platform is waiting for loading if the status is empty;
    处理单元,还用于在下载完毕后,安装并运行该快应用引擎,通过该快应用引擎运行该游戏平台。The processing unit is also used to install and run the fast application engine after the download is completed, and run the game platform through the fast application engine.
  13. 根据权利要求12所述的电子装置,其特征在于,The electronic device according to claim 12, characterized in that
    所述处理单元,还用于如该状态为非空,确定该快应用引擎的版本号,如该版本号为非最新版本,下载该快应用引擎的升级包,在游戏平台加载等待时, 安装该升级包,升级完成以后,使用该快应用引擎实现对游戏平台的运行。The processing unit is also used to determine the version number of the fast application engine if the status is non-empty, download the upgrade package of the fast application engine if the version number is not the latest version, and install when the game platform is loaded and waiting After the upgrade package is completed, the fast application engine is used to realize the operation of the game platform.
  14. 根据权利要求12所述的电子装置,其特征在于,The electronic device according to claim 12, characterized in that
    所述处理单元,具体用于安装并加载rpg包体实现对快应用引擎的安装。The processing unit is specifically used to install and load the rpg package to install the fast application engine.
  15. 根据权利要求12所述的电子装置,其特征在于,The electronic device according to claim 12, characterized in that
    所述处理单元,还用于如接收到对战邀请,检测该快应用引擎是否安装完毕,如未安装完毕,将该对战邀请设置成非接受状态。The processing unit is also used to detect whether the quick application engine is installed if a match invitation is received, and if the installation is not completed, set the match invitation to a non-accepted state.
  16. 根据权利要求12所述的电子装置,其特征在于,The electronic device according to claim 12, characterized in that
    所述处理单元,还用于如发送对战邀约,检测该快应用引擎是否安装完毕,如未安装完毕,延时一设定时间后发送对战邀约。The processing unit is also used to send a battle invitation, for example, to detect whether the fast application engine is installed, and if it is not completed, send the battle invitation after a set time delay.
  17. 根据权利要求12所述的电子装置,其特征在于,The electronic device according to claim 12, characterized in that
    如电子装置当前连接为移动通信网络,所述通信单元,具体用于通过弹窗先显示是否进行快应用引擎的下载,如确定为是时,启动移动通信网络下载该快应用引擎。If the electronic device is currently connected to a mobile communication network, the communication unit is specifically configured to first display whether to download the fast application engine through a pop-up window, and if it is determined to be true, start the mobile communication network to download the fast application engine.
  18. 一种移动终端,包括存储器、处理器及存储在存储器上并可在处理器上运行的计算机程序,其特征在于,所述处理器执行所述计算机程序时实现以下步骤:A mobile terminal includes a memory, a processor, and a computer program stored on the memory and executable on the processor, characterized in that the processor implements the following steps when executing the computer program:
    采集触控操作,依据该触控操作确定启动游戏平台时,检测该游戏平台对应的快应用引擎的状态;如该状态为空,在该游戏平台加载等待时,下载该快应用引擎;在下载完毕后,安装并运行该快应用引擎,通过该快应用引擎运行该游戏平台。Collect the touch operation, and according to the touch operation, determine the state of the fast application engine corresponding to the game platform when starting the game platform; if the state is empty, download the fast application engine while the game platform is waiting to load; download After completion, install and run the fast application engine, and run the game platform through the fast application engine.
  19. 一种计算机可读存储介质,其特征在于,其存储用于电子数据交换的计算机程序,其中,所述计算机程序使得计算机执行如权利要求1-11任一项所述的方法。A computer-readable storage medium, characterized in that it stores a computer program for electronic data exchange, wherein the computer program causes a computer to execute the method according to any one of claims 1-11.
  20. 一种计算机程序产品,其特征在于,所述计算机程序产品包括存储了计算机程序的非瞬时性计算机可读存储介质,所述计算机程序可操作来使计算机执行如权利要求1-11任一项所述的方法。A computer program product, characterized in that the computer program product includes a non-transitory computer-readable storage medium storing a computer program, the computer program being operable to cause the computer to execute any one of claims 1-11 Described method.
PCT/CN2018/114189 2018-11-06 2018-11-06 Game loading method and related product WO2020093243A1 (en)

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