WO2020048480A1 - Smart mechanical wooden dummy, terminal and method for smart mechanical wooden dummy - Google Patents

Smart mechanical wooden dummy, terminal and method for smart mechanical wooden dummy Download PDF

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Publication number
WO2020048480A1
WO2020048480A1 PCT/CN2019/104353 CN2019104353W WO2020048480A1 WO 2020048480 A1 WO2020048480 A1 WO 2020048480A1 CN 2019104353 W CN2019104353 W CN 2019104353W WO 2020048480 A1 WO2020048480 A1 WO 2020048480A1
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WIPO (PCT)
Prior art keywords
striking
user
data
dummy
spots
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PCT/CN2019/104353
Other languages
French (fr)
Inventor
Lu Eddie Hwang
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Robotic Kufu Master Co. Limited
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Publication of WO2020048480A1 publication Critical patent/WO2020048480A1/en

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B69/00Training appliances or apparatus for special sports
    • A63B69/20Punching balls, e.g. for boxing; Other devices for striking used during training of combat sports, e.g. bags
    • A63B69/32Punching balls, e.g. for boxing; Other devices for striking used during training of combat sports, e.g. bags with indicating devices
    • A63B69/322Punching balls, e.g. for boxing; Other devices for striking used during training of combat sports, e.g. bags with indicating devices to instruct user where to strike
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B69/00Training appliances or apparatus for special sports
    • A63B69/20Punching balls, e.g. for boxing; Other devices for striking used during training of combat sports, e.g. bags
    • A63B69/215Anthropomorphic devices
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B69/00Training appliances or apparatus for special sports
    • A63B69/20Punching balls, e.g. for boxing; Other devices for striking used during training of combat sports, e.g. bags
    • A63B69/22Punching balls, e.g. for boxing; Other devices for striking used during training of combat sports, e.g. bags mounted on, or suspended from, a fixed support
    • AHUMAN NECESSITIES
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    • A63B69/20Punching balls, e.g. for boxing; Other devices for striking used during training of combat sports, e.g. bags
    • A63B69/22Punching balls, e.g. for boxing; Other devices for striking used during training of combat sports, e.g. bags mounted on, or suspended from, a fixed support
    • A63B69/224Punching balls, e.g. for boxing; Other devices for striking used during training of combat sports, e.g. bags mounted on, or suspended from, a fixed support mounted on a resilient foot
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
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    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0619Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
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    • A63B71/0619Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
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    • A63B2220/40Acceleration
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    • A63B2220/00Measuring of physical parameters relating to sporting activity
    • A63B2220/50Force related parameters
    • A63B2220/51Force
    • A63B2220/53Force of an impact, e.g. blow or punch
    • AHUMAN NECESSITIES
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    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
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    • A63B2220/56Pressure
    • AHUMAN NECESSITIES
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    • A63B2220/80Special sensors, transducers or devices therefor
    • A63B2220/803Motion sensors
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    • A63B2220/00Measuring of physical parameters relating to sporting activity
    • A63B2220/80Special sensors, transducers or devices therefor
    • A63B2220/83Special sensors, transducers or devices therefor characterised by the position of the sensor
    • A63B2220/833Sensors arranged on the exercise apparatus or sports implement
    • AHUMAN NECESSITIES
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    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
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    • A63B2225/74Miscellaneous features of sport apparatus, devices or equipment with powered illuminating means, e.g. lights
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    • A63B71/02Games or sports accessories not covered in groups A63B1/00 - A63B69/00 for large-room or outdoor sporting games
    • A63B71/023Supports, e.g. poles

Definitions

  • the present disclosure relates to the field of mechanical wooden dummies, in particular to a smart mechanical wooden dummy, a terminal and a method for the smart mechanical wooden dummy.
  • Chinese martial art is the quintessence of traditional Chinese culture. It embodies the understanding of the Chinese nation on attack and defense, strategies and art of war. With many years of experience, Chinese martial art is edifying and has cultural and philosophical characteristics and significance, thus having a far-reaching impact on the development of Chinese culture.
  • the Chinese patent with the publication number CN201431769Y discloses a wooden dummy game machine; specifically, pressure sensors are installed on arms and a dummy body; when a user hits the wooden dummy, whether the user hits a correct position is determined through the data collected by the pressure sensors, and a corresponding prompt is sent out; further, the hitting strength of the user is calculated through the data collected by the pressure sensors, so that the user can learn about his own force information. However, the user still cannot know whether his moves are correct.
  • the embodiment of the present disclosure is directed to provide a smart mechanical wooden dummy, a terminal and a method for the smart mechanical wooden dummy, which are used for solving or at least partially solving the aforementioned technical problems.
  • the embodiment of the present disclosure provides a smart mechanical wooden dummy, comprising a dummy body; a first arm and a second arm arranged on an upper portion of one side of the dummy body, one or more striking spots being arranged on each of the first arm and the second arm; data acquisition devices installed at all striking spots, each data acquisition device being used for acquiring action data generated when a user hits the striking spot corresponding to the data acquisition device; and a data transmission device used for transmitting the action data and the serial number of the corresponding striking spot to a terminal, wherein each data acquisition device comprises one or more of the following: an impact force acquisition unit used for acquiring impact force data when the user hits the striking spot corresponding to the data acquisition device; a strength acquisition unit used for acquiring strength data when the user hits the striking spot corresponding to the data acquisition device; and a pressure acquisition unit used for acquiring pressure data generated when the user hits the striking spot corresponding to the data acquisition device.
  • the smart mechanical wooden dummy further comprises one or more of the following: a third arm positioned in the middle of one side of the dummy body, one or more striking spots being arranged on the third arm, and data acquisition devices being installed at all striking spots; a leg at the bottom of one side of the dummy body, one or more striking spots being arranged on the leg, and data acquisition devices being installed at all striking spots; a boxing sandbag positioned on the top of the dummy body, one or more striking spots being arranged on the boxing sandbag, and data acquisition devices being arranged at all striking spots; one or more striking pads arranged at intervals on one side of the dummy body, one or more striking spots being arranged on each striking pad, and data acquisition devices being arranged at all striking spots; and an induction floor mat, one or more striking spots being arranged on the induction floor mat, and data acquisition devices being arranged at all striking spots.
  • the smart mechanical wooden dummy further comprises: prompt light panels installed at all striking spots; a data receiving device used for receiving a striking sequence indication from the terminal; and a light panel control device used for controlling the corresponding prompt light panels to be turned on according to the striking sequence indication, so as to prompt the user to hit the corresponding striking spots.
  • the smart mechanical wooden dummy further comprises: grooves formed in all striking spots, the data acquisition devices being installed in the grooves, and each prompt light panel covering an opening of the corresponding groove.
  • the smart mechanical wooden dummy further comprises: one or more arms arranged on the other side of the dummy body and movably linked with the dummy body, one or more striking spots being arranged on each of the one or more arms, and data acquisition devices being arranged at all striking spots.
  • the smart mechanical wooden dummy further comprises: a striking pad wrapping the other side of the dummy body, one or more striking spots being arranged on the striking pad, and data acquisition devices being arranged at all striking spots.
  • the dummy body is fixed to the ground through a spring device.
  • each striking spot is wrapped with a soft material layer, and preferably, each soft material layer comprises sponge rubber and/or leather.
  • the embodiment of the present disclosure also provides a terminal, comprising: a receiving device, used for receiving action data generated by hitting of a user and the serial number of a corresponding striking spot from a smart mechanical wooden dummy, wherein the action data comprise one or more of impact force data, strength data and pressure data; a judging device, used for judging whether the user hits the corresponding striking spot with a correct action type according to the action data and the serial number of the corresponding striking spot; and a prompting device, used for sending a prompt to the user when the user does not hit the corresponding striking spot with the correct action type, wherein the action types include any one of the following: pushing, pulling, seizing, holding, hooking and kicking.
  • the terminal further comprises: a storage device in which one or more kung fu programs are stored, wherein each of the one or more kung fu programs contains a corresponding striking sequence and a kung fu video.
  • the terminal further comprises: a reading device, used for reading the kung fu program selected by the user; a sending device, used for sending the striking sequence corresponding to the kung fu program selected by the user to the smart mechanical wooden dummy; and/or a display device, used for playing the kung fu video corresponding to the kung fu program selected by the user.
  • a reading device used for reading the kung fu program selected by the user
  • a sending device used for sending the striking sequence corresponding to the kung fu program selected by the user to the smart mechanical wooden dummy
  • a display device used for playing the kung fu video corresponding to the kung fu program selected by the user.
  • the prompting device is a voice prompting device, used for sending a voice prompt when the user does not hit the corresponding striking spot with the correct action type.
  • the terminal further comprises: a score calculation device, used for scoring the hitting action of the user according to the action data; and a display device, used for displaying the score.
  • the embodiment of the present disclosure also provides a method for a smart mechanical wooden dummy, and the method comprises: receiving action data generated by hitting of a user and the serial number of a corresponding striking spot from the smart mechanical wooden dummy, wherein the action data comprise one or more of impact force data, strength data and pressure data; judging whether the user hits the corresponding striking spot with a correct action type according to the action data and the serial number of the corresponding striking spot; and sending a prompt to the user when the user does not hit the corresponding striking spot with the correct action type, wherein the action types include any one of the following: pushing, pulling, seizing, holding, hooking and kicking.
  • the method further comprises: storing, in a storage device, one or more kung fu programs, wherein each of the one or more kung fu programs contains a corresponding striking sequence and a kung fu video.
  • the method further comprises: receiving the kung fu program selected by the user; sending the striking sequence corresponding to the kung fu program selected by the user to the smart mechanical wooden dummy; and/or playing the kung fu video corresponding to the kung fu program selected by the user.
  • the step of sending the prompt to the user comprises: sending a voice prompt when the user does not hit the corresponding striking spot with the correct action type.
  • the method further comprises: scoring the hitting action of the user according to the impact force and the strength; and displaying the score.
  • the embodiment of the present disclosure also provides a machine-readable storage medium, an instruction being stored on the machine-readable storage medium, and the instruction being used for causing a machine to perform the aforementioned method for the smart mechanical wooden dummy.
  • the data acquisition devices are used for acquiring the impact force and strength generated by the user, the acquired impact force and strength and the serial number of the corresponding striking spot are sent to the terminal, and the terminal judges whether the user uses the correct action type according to the impact force, the strength and the serial number of the corresponding striking spot, that is, judging whether the user’s moves are correct or not, and sends out corresponding prompts, so that the user can better practice kung fu after learning whether the moves are correct.
  • Fig. 1 is a structural schematic diagram of a smart mechanical wooden dummy according to an embodiment of the present disclosure
  • Fig. 2 is a structural schematic diagram of a smart mechanical wooden dummy according to another embodiment of the present disclosure
  • Fig. 3a is a structural exploded view of an arm according to an embodiment
  • Fig. 3b is a schematic diagram of the sensing directions of an impact force sensor and a strength sensor
  • Fig. 4 is a structural exploded view of a striking pad on a dummy body according to an embodiment
  • Fig. 5 is a structural schematic diagram of the other side of a smart mechanical wooden dummy according to an embodiment
  • Fig. 6 is a structural schematic diagram of a terminal according to an embodiment
  • Fig. 7 is a schematic diagram that a terminal judges whether a user uses a correct action type according to an embodiment
  • Fig. 8 is a schematic diagram that a terminal judges whether a user uses a correct action type according to an embodiment
  • Fig. 9 is a schematic diagram that a terminal judges whether a user uses a correct action type according to an embodiment
  • Fig. 10 is a schematic diagram of striking spots of a smart mechanical wooden dummy and a terminal according to an embodiment.
  • Fig. 11 is a flow chart of a method for a smart mechanical wooden dummy according to an embodiment.
  • Fig. 1 is a structural schematic diagram of a smart mechanical wooden dummy according to an embodiment of the present disclosure.
  • the embodiment of the present disclosure provides a smart mechanical wooden dummy, and the smart mechanical wooden dummy may comprise a dummy body 10; a first arm 21 and a second arm 22 arranged on the upper portion of one side of the dummy body 10, one or more striking spots (not shown in Fig.
  • each data acquisition device may comprise one or more of the following: an impact force acquisition unit used for acquiring impact force data when the user hits the striking spot corresponding to the data acquisition device; a strength acquisition unit used for acquiring strength data when the user hits the striking spot corresponding to the data acquisition device; and a pressure acquisition unit used for acquiring pressure data generated when the user hits the striking spot corresponding to the data acquisition device.
  • the dummy body 10 may be cylindrical or the like.
  • the impact force acquisition units, the strength acquisition units and the pressure acquisition units may be installed inside the striking spots and are all connected with the data transmission device.
  • the data transmission device may transmit the action data acquired by each data acquisition device and the serial number of the corresponding striking spot to the terminal in a wired or wireless manner.
  • the terminal may judge whether the user uses the correct action type according to the action data and the serial number of the corresponding striking spot, that is, judging whether the user’s moves are correct or not, and sends out corresponding prompts, so that the user can facilitate his/her kung fu practice after learning whether the moves are correct.
  • the impact force acquisition unit may be, for example, an impact sensor or the like
  • the strength acquisition unit may be, for example, a strength sensor or the like
  • the pressure acquisition unit may be a pressure sensor or the like.
  • Fig. 2 is a structural schematic diagram of a smart mechanical wooden dummy according to another embodiment of the present disclosure.
  • the smart mechanical wooden dummy provided by the embodiment of the present disclosure may further comprise a third arm 23, and the third arm 23 is positioned in the middle of one side of the dummy body 10; similarly, one or more striking spots may be arranged on the third arm 23, and data acquisition devices are installed at all striking spots.
  • the data acquisition devices are connected with the data transmission device, and the data acquired by the data acquisition devices is transmitted to the terminal by the data transmission device.
  • the smart mechanical wooden dummy provided by the embodiment of the present disclosure may further comprise a leg 30 positioned at the bottom of one side of the dummy body, one or more striking spots are arranged on the leg 30, and data acquisition devices are arranged at all striking spots.
  • the data acquisition devices are connected with the data transmission device, and the data acquired by the data acquisition devices is transmitted to the terminal by the data transmission device.
  • the smart mechanical wooden dummy provided by the embodiment of the present disclosure may further comprise a boxing sandbag 80 positioned on the top of the dummy body, one or more striking spots are arranged on the boxing sandbag 80, and data acquisition devices are arranged at all striking spots.
  • the data acquisition devices are connected with the data transmission device, and the data acquired by the data acquisition devices is transmitted to the terminal by the data transmission device.
  • the smart mechanical wooden dummy may further comprise one or more striking pads 70 arranged at intervals on one side of the dummy body, one or more striking spots are arranged on each striking pad 70, and data acquisition devices are arranged at all striking spots.
  • the data acquisition devices are connected with the data transmission device, and the data acquired by the data acquisition devices is transmitted to the terminal by the data transmission device.
  • the striking pads 70 may wrap one side of the dummy body, and the first arm 21, the second arm 22, and the third arm 23 may be separately positioned between the adjacent striking pads 70 to be arranged alternately with the striking pads 70.
  • the striking pads 70 may be made of a soft material, and the soft material may be, for example, sponge rubber, leather or a combination of the two, so that the striking pads can be used for the user to strike.
  • the smart mechanical wooden dummy provided by the embodiment of the present disclosure may further comprise an induction floor mat 40 on which the user can stand during practicing, one or more striking spots are arranged on the induction floor mat, and data acquisition devices are arranged at all striking spots.
  • the data acquisition devices are connected with the data transmission device, and the action data acquired by the data acquisition devices is transmitted to the terminal by the data transmission device.
  • the dummy body 10 may be fixed to the ground through a spring device, but the embodiment of the present disclosure is not limited thereto, and the dummy body 10 may be fixed to the ground in any manner as required.
  • Fig. 3a is a structural exploded view of an arm according to an embodiment.
  • one or more striking spots 210 may be arranged on the arm, data acquisition devices are installed at the striking spots 210, and each data acquisition device comprises an impact sensor 220, a strength sensor 230 and a pressure sensor.
  • a groove 250 may be formed in each striking spot 210, and the corresponding impact sensor 220 and the corresponding strength sensor 230 are embedded in the groove 250, wherein the strength sensor 230 is closer to an opening of the groove 250 than the impact sensor 220.
  • a prompt light panel 240 may further be installed at each striking spot, one or more LED lights 241 are optionally installed on the prompt light panel 240, and the prompt light panel 240 may cover the opening of the corresponding groove 250, for example, may cover the opening of the groove 250 in the same shape.
  • Each pressure sensor (not shown in the figure) may be installed on the inner side of the corresponding prompt light panel 240, for example, one pressure sensor may be correspondingly installed on the inner side of each LED light.
  • a connector 260 may be arranged on one side of the arm, and the connector 260 is embedded in the dummy body so that the arm is fixed to the dummy body.
  • the LED lights arranged on the prompt light panels can emit multiple colors to prompt the user to perform different actions, for example, two colors can be emitted to prompt the user to hit forward, or hit or draw backward respectively.
  • the impact force data measured by the impact sensors 220 may include the magnitude and direction of the impact force.
  • the strength data measured by the strength sensors 230 may include the magnitude and direction of the strength.
  • Fig. 3b is a schematic diagram of the sensing directions of an impact force sensor and a strength sensor; as shown in Fig. 3b, both the impact sensors 220 and the strength sensors 230 can sense direction parameters in three-dimensional space.
  • triaxial acceleration sensors or triaxial accelerometers or triaxial gyroscopes or the like may be adopted as the impact sensors 220 to sense data in three directions (x, y, z as shown in Fig. 3b) .
  • the strength sensors 230 may be triaxial force sensors or the like to sense data in three directions (x, y, z as shown in Fig. 3b) .
  • each striking spot may be wrapped with a soft material layer.
  • the soft material layer may include sponge rubber and/or leather, for example, the striking spot may be preferably wrapped with sponge rubber and leather in sequence from inside to outside, so as to effectively reduce the damage to the body of the user caused by hitting the arm.
  • the arm here may be any one of the first arm 21, the second arm 22 and the third arm 23.
  • the structure of the leg 30 is similar to that of the arms 21, 22, 23, and will not be described here again.
  • Fig. 4 is a structural exploded view of a striking pad 70 on a dummy body according to an embodiment.
  • the striking pad 70 may wrap the dummy body 10 one or more striking spots may be arranged on the striking pad 70, data acquisition devices are installed at the striking spots, each data acquisition device comprises an impact sensor 220, a strength sensor 230 and a pressure sensor.
  • a groove 250 may be formed in each striking spot, and the corresponding impact sensor 220 and the corresponding strength sensor 230 are embedded in the groove 250, wherein the strength sensor 230 is closer to the opening of the corresponding groove 250 than the impact sensor 220.
  • a prompt light panel 240 may further be installed at each striking spot, one or more LED lights 241 are optionally installed on the prompt light panel 240, and the prompt light panel 240 may cover the opening of the corresponding groove 250, for example, may cover the opening of the groove 250 in the same shape; and each pressure sensor (not shown in the figure) may be installed on the inner side of the corresponding prompt light panel 240, for example, one pressure sensor may be correspondingly installed on the inner side of each LED light.
  • the specific positions of the striking spots are reasonably set, so that whether the action type of the user is correct or not can be judged from the hitting of the user on a specific striking spot.
  • the LED lights arranged on the prompt light panels can emit multiple colors to prompt the user to perform different actions, for example, two colors can be emitted to prompt the user to hit forward, or hit or draw backward respectively.
  • the smart mechanical wooden dummy provided by the embodiment of the present disclosure may further comprise a data receiving device, and the data receiving device is used for receiving the striking sequence indication sent by the terminal.
  • the terminal can generate the corresponding striking sequence indication according to the kung fu program selected by the user.
  • the light panel control device controls the prompt light panels to be turned on or turned off according to the striking sequence indication, so that the user can hit the corresponding striking spots according to the turn-on sequence of the prompt light panels.
  • the turn-on time of each prompt light panel can be fixed, or different turn-on time can be set according to different action types.
  • Fig. 5 is a structural schematic diagram of the other side of a smart mechanical wooden dummy according to an embodiment.
  • the smart mechanical wooden dummy provided by the embodiment of the present disclosure may further comprise a striking pad 71 wrapping the other side of the dummy body 10, one or more striking spots are arranged on the striking pad, and data acquisition devices are arranged at all striking spots.
  • the data acquisition devices are connected with the data transmission device, and the data acquired by the data acquisition devices is transmitted to the terminal by the data transmission device.
  • the other side of the dummy body can be considered as the back of the smart mechanical wooden dummy.
  • the user can practice kung fu on the front of the smart mechanical wooden dummy and do strength exercise on the back.
  • the user can practice spinning kick in the lower section of the striking pad 71, and the corresponding data acquisition device in the striking pad 71 can test the force generated by spinning kick of the user and send the data to the terminal, which can display the kicking force of the user, so that the user can learn about his own force information.
  • the smart mechanical wooden dummy may further comprise one or more arms 27 arranged on the other side of the dummy body 10 and movably linked with the dummy body, one or more striking spots are arranged on each of the one or more arms 27, and data acquisition devices are arranged at all striking spots.
  • the data acquisition devices are connected with the data transmission device, and the action data acquired by the data acquisition devices is transmitted to the terminal by the data transmission device.
  • the arms 27 can be movably linked with the dummy body 10 through an artificial smart hydraulic device.
  • the arms 27 are movably linked with the dummy body 10, so that the arms 27 can make movements corresponding to the force applied by the user. For example, when the user pushes the arms 27, the arms 27 will push the user back with equal force.
  • the data acquisition devices can acquire the force of the user, and the transmission device can transmit the acquired force to the terminal.
  • the terminal judges that the force applied by the user to the arms 27 is incorrect, the terminal can send out a corresponding prompt to the user and remind the user the correct action to be used, and the user corrects his own action according to the prompt.
  • the arms 27 enable the user to practice pushing hands and sticking hands in Chinese martial art.
  • Fig. 6 is a structural schematic diagram of a terminal according to an embodiment.
  • the embodiment of the present disclosure also provides a terminal, and the terminal may comprise a receiving device 61, used for receiving action data generated by hitting of a user and the serial number of a corresponding striking spot from a smart mechanical wooden dummy, wherein the action data comprise one or more of impact force data, strength data and pressure data; a judging device 62, used for judging whether the user hits the corresponding striking spot with a correct action type according to the action data and the serial number of the corresponding striking spot; and a prompting device 63, used for sending a prompt to the user when the user does not hit the corresponding striking spot with the correct action type.
  • the action types may include any one of the following: attacking, pushing, pulling, seizing, holding, hooking and kicking.
  • the prompting device may comprise a voice prompting device and/or a display device. If the action type of the user is incorrect, the user is warned that the action is incorrect, and is reminded of the correct action, for example, by playing a video of the correct action through the display device, so that the user can correct his own action.
  • a prompt indicating that the action is qualified can be sent to the user.
  • the terminal can be configured to prompt the user whether the action is correct in real time, thus enabling the user to do action exercise efficiently.
  • the terminal may further comprise a storage device in which one or more kung fu programs are stored, wherein each of the one or more kung fu programs contains a corresponding striking sequence and a kung fu video.
  • the one or more kung fu programs can also be stored on a server, and after the user selects a kung fu program, the terminal can read or download the kung fu program selected by the user from the server.
  • the terminal may further comprise a reading device and a sending device.
  • the terminal may be provided with a touch display screen through which the user can select the kung fu program to be practiced. Or optionally, the user can select the kung fu program to be practiced through a remote controller or the like.
  • the reading device can read the kung fu program selected by the user.
  • the sending device can send a striking sequence corresponding to the kung fu program selected by the user to the smart mechanical wooden dummy. According to the striking sequence, the mechanical wooden dummy controls the prompt light panels to be turned on or turned off, and the user hits the corresponding striking spots according to the turn-on sequence of the prompt light panels, so as to complete the practice of the selected kung fu program.
  • the terminal can also play the kung fu video corresponding to the kung fu program selected by the user through the display device, and the user can refer to the kung fu video displayed by the display device during practicing.
  • the user can hit the corresponding striking spots according to the turn-on sequence of the prompt light panels and the kung fu video displayed by the display device, the impact force acquisition unit and the strength acquisition unit at the striking spot can acquire the generated action data, and the data transmission device transmits the action data and the serial number of the corresponding striking spot to the terminal.
  • the judging device of the terminal judges whether the user hits the corresponding striking spot with a correct action type according to the action data and the serial number of the corresponding striking spot. Whether the user hits the correct striking spot can be judged according to the serial number of the striking spot, and whether the action type of the user is correct can be judged according to the action data.
  • the voice prompting device such as a loudspeaker
  • the terminal can also record the hitting strength of each action of the user in real time, the strength can be acquired by the strength acquisition units, and the display device can display the hitting strength of the user in real time, so that the user can learn about his own strength information in real time.
  • one or more corresponding data acquisition devices can acquire the action data of the user, and the terminal can use the data acquired by the one or more data acquisition devices to judge whether the action of the user is correct.
  • Fig. 7 is a schematic diagram that a terminal judges whether a user uses a correct action type according to an embodiment. As shown in Fig. 7, action 71 and action 72 hit the same spot. Action 71: dispersing hand on the right and protecting palm on the left. Action 72: rightward horse stance, press with left hand, and punch straight with right hand. When the user practices the two actions, the terminal can judge whether the action type of the user is correct or not according to the serial number of each striking spot and the different acceleration directions sensed by the impact sensors in the corresponding striking spots.
  • Fig. 8 is a schematic diagram that a terminal judges whether a user uses a correct action type according to an embodiment.
  • action 73 and action 74 hit the same spot.
  • Action 73 left foot tilted back, standard horse stance, press with left hand, hooking hand arm on the right.
  • Action 74 left foot stepping backwards, side kick with right foot.
  • the terminal can judge the shift of the gravity center of the user according to the action data sensed from the striking spots on the induction floor mat, and then judge whether the action type of the user is correct according to the shift of the gravity center.
  • Fig. 9 is a schematic diagram that a terminal judges whether a user uses a correct action type according to an embodiment.
  • action 75 and action 76 hit the same spot.
  • Action 75 right foot tilted back, standard horse stance, press with right hand, underneath palm on the left.
  • Action 76 left foot moved to center, transform to slicing hand.
  • action 75 is grabbing the arm, and action 76 is striking with slicing hand. Therefore, it can be judged that the user has used different action types according to the serial number of the striking spots and different pressures sensed by the pressure sensors in the corresponding striking spots.
  • Fig. 10 is a schematic diagram of striking spots of a smart mechanical wooden dummy and a terminal according to one embodiment.
  • a specific kung fu program will be used below for explanation.
  • the user selects a specific kung fu program at the terminal 60, and the terminal 60 sends the striking sequence indication corresponding to the specific kung fu program to the mechanical wooden dummy, which controls the turn-on sequence of the prompt light panels according to the striking sequence indication.
  • the prompt light panel at the striking spot 261 is turned on, the user touches the striking spot 261 with right dispersing hand, and then hits the striking spot 161 with shovel palm.
  • the prompt light panel at the striking spot 262 When the prompt light panel at the striking spot 262 is turned on, the user presses the striking spot with left hand and then hits the striking spot 162 with hooking hand arm.
  • the prompt light panels at the striking spots 261 and 263 are turned on at the same time, the user hits the two striking spots at the same time with right slicing hand, and then hits the striking spot 12 with left foot by spin kicking.
  • the prompt light panel at the striking spot 461 on the ground is turned on, the user steps on and hits the striking spot 361 with right foot by front kicking, and so on.
  • the display device 61 of the terminal 60 plays the kung fu video corresponding to the specific kung fu program selected by the user for practicing reference.
  • the terminal 60 may also show the user how to perform corresponding actions, for example, what action should be adopted to hit a certain spot.
  • the terminal 60 may receive the action data generated by hitting the corresponding striking spot, such as attack force data, strength data and/or pressure data, and analyze whether the action of the user is qualified or not. If the action of the user is not qualified, the loudspeaker 61 can remind the user about what needs to be improved.
  • the terminal may further comprise a score calculation device for obtaining the score of the trainer according to the action data acquired by the data acquisition devices.
  • a score calculation device for obtaining the score of the trainer according to the action data acquired by the data acquisition devices.
  • the score can be calculated according to the user action data acquired by the data acquisition devices and the qualification data of the action.
  • the display device 61 displays the training score this time and historical training scores of the user, so that the user can know whether there is any improvement in his training.
  • the score calculation device may also calculate the scores of the speed and strength of the user, and the faster the speed is and the greater the strength is, the higher the scores are, wherein the speed may be calculated based on the data acquired by the impact sensors.
  • the display device may also display the scores of the speed and strength, for example, the scores of the speed and strength of a plurality of users can be displayed simultaneously, so that a competition effect can be realized by comparing the scores.
  • the smart mechanical wooden dummy provided by the embodiment of the present disclosure may also be used as an entertainment device, and the prompt light panels can be controlled to emit light irregularly.
  • the score calculation device may obtain the score of the trainer according to the data acquired by the impact force acquisition units (e.g., impact sensors) and the strength acquisition units (e.g., strength sensors) and the serial number of the corresponding striking spots, and the display device can display the score.
  • the reaction speed of the user can be determined by the calculated score.
  • the terminal is arranged independent of the smart mechanical wooden dummy. It can be understood that the terminal may also be integrated on the smart mechanical wooden dummy when technical feasibility is established. Or optionally, the terminal is not limited to that shown in Fig. 10, and the terminal may also be, for example, a mobile phone, a tablet computer, or the like. Relevant kung fu programs, training records and scores can be output through screens and speakers of mobile phones or tablet computers.
  • Fig. 11 is a flow chart of a method for a smart mechanical wooden dummy according to an embodiment.
  • the embodiment of the present disclosure also provides a method for a smart mechanical wooden dummy, and the method may comprise: step S81, receiving action data generated by hitting of a user and the serial number of a corresponding striking spot from the smart mechanical wooden dummy, wherein the action data comprise one or more of impact force data, strength data and pressure data; step S82, judging whether the user hits the corresponding striking spot with a correct action type according to the action data and the serial number of the corresponding striking spot; and step S83, sending a prompt to the user when the user does not hit the corresponding striking spot with the correct action type, wherein the action types include any one of the following: attacking, pushing, pulling, seizing, holding, hooking and kicking.
  • a prompt indicating that the action is qualified can be sent to the user.
  • the user uses the correct action type to hit the corresponding striking spot that is, whether the user’s moves are correct or not, is judged according to the impact force, strength and the serial number of the corresponding striking spot, and corresponding prompts are sent, so that the user can better practice kung fu after learning whether the moves are correct.
  • the embodiment of the present disclosure also provides a machine-readable storage medium, an instruction is stored on the machine-readable storage medium, and the instruction is used for causing a machine to perform the aforementioned method for the smart mechanical wooden dummy.
  • the foregoing storage medium includes a USB flash disk, a mobile hard disk, a read-only memory (ROM) , a random access memory (RAM) , a magnetic disk, an optical disk and various other media which can store program codes.

Abstract

The embodiment of the present disclosure provides a smart mechanical wooden dummy, a terminal and a method for the smart mechanical wooden dummy, and belongs to the field of mechanical wooden dummies. The smart mechanical wooden dummy comprises a dummy body; a first arm and a second arm arranged on the upper portion of one side of the dummy body, one or more striking spots being arranged on each of the first arm and the second arm; data acquisition devices installed at all striking spots, each data acquisition device being used for acquiring action data generated when a user hits the striking spot corresponding to the data acquisition device; and a data transmission device used for transmitting the action data and a serial number of the corresponding striking spot to the terminal. The smart mechanical wooden dummy can assist users in practicing kung fu.

Description

SMART MECHANICAL WOODEN DUMMY, TERMINAL AND METHOD FOR SMART MECHANICAL WOODEN DUMMY Field of the Invention
The present disclosure relates to the field of mechanical wooden dummies, in particular to a smart mechanical wooden dummy, a terminal and a method for the smart mechanical wooden dummy.
Background of the Invention
Chinese martial art is the quintessence of traditional Chinese culture. It embodies the understanding of the Chinese nation on attack and defense, strategies and art of war. With many years of experience, Chinese martial art is edifying and has cultural and philosophical characteristics and significance, thus having a far-reaching impact on the development of Chinese culture.
No matter which style, traditional kung fu mastery requires long-term learning from teachers. Besides, for the reason of confidentiality, kung fu masters only teach their most trusted disciples their lifelong skills. Students can improve only by constantly taking advice from their teachers in terms of the way of practice, which is not conducive to the promotion of Chinese martial art to the whole world.
Although a wooden dummy can be used as a training instrument for repeated hitting according to a fixed routine, traditional wooden dummies do not have any electronic instruments, but are simply formed by inserting three arms and one leg in a dummy body. As a result, during individual training, it is difficult to know whether force exertion is correct or not, so one cannot know his actual level. Moreover, the traditional wooden dummies are unable to make users know whether their moves are correct.
In order to overcome the shortcomings of the traditional wooden dummies, the Chinese patent with the publication number CN201431769Y discloses a wooden dummy game machine; specifically, pressure sensors are installed on arms and a dummy body; when a user hits the wooden dummy, whether the user hits a correct position is determined through the data collected by the pressure sensors, and a corresponding prompt is sent out; further, the hitting strength of the user is calculated through the data collected by the pressure sensors, so that the user can learn about his own force information. However, the user still cannot know whether his moves are correct.
Summary of the Invention
The embodiment of the present disclosure is directed to provide a smart mechanical wooden dummy, a terminal and a method for the smart mechanical wooden dummy, which are used for solving or at least partially solving the aforementioned technical problems.
In order to achieve the above purpose, the embodiment of the present disclosure provides a smart mechanical wooden dummy, comprising a dummy body; a first arm and a second arm arranged on an upper portion of one side of the dummy body, one or more striking spots being arranged on each of the first arm and the second arm; data acquisition devices installed at all striking spots, each data acquisition device being used for acquiring action data generated when a user hits the striking spot corresponding to the data  acquisition device; and a data transmission device used for transmitting the action data and the serial number of the corresponding striking spot to a terminal, wherein each data acquisition device comprises one or more of the following: an impact force acquisition unit used for acquiring impact force data when the user hits the striking spot corresponding to the data acquisition device; a strength acquisition unit used for acquiring strength data when the user hits the striking spot corresponding to the data acquisition device; and a pressure acquisition unit used for acquiring pressure data generated when the user hits the striking spot corresponding to the data acquisition device.
Optionally, the smart mechanical wooden dummy further comprises one or more of the following: a third arm positioned in the middle of one side of the dummy body, one or more striking spots being arranged on the third arm, and data acquisition devices being installed at all striking spots; a leg at the bottom of one side of the dummy body, one or more striking spots being arranged on the leg, and data acquisition devices being installed at all striking spots; a boxing sandbag positioned on the top of the dummy body, one or more striking spots being arranged on the boxing sandbag, and data acquisition devices being arranged at all striking spots; one or more striking pads arranged at intervals on one side of the dummy body, one or more striking spots being arranged on each striking pad, and data acquisition devices being arranged at all striking spots; and an induction floor mat, one or more striking spots being arranged on the induction floor mat, and data acquisition devices being arranged at all striking spots.
Optionally, the smart mechanical wooden dummy further comprises: prompt light panels installed at all striking spots; a data receiving device used for receiving a striking sequence indication from the terminal; and a light panel control device used for controlling the corresponding prompt light panels to be turned on according to the striking sequence indication, so as to prompt the user to hit the corresponding striking spots.
Optionally, the smart mechanical wooden dummy further comprises: grooves formed in all striking spots, the data acquisition devices being installed in the grooves, and each prompt light panel covering an opening of the corresponding groove.
Optionally, the smart mechanical wooden dummy further comprises: one or more arms arranged on the other side of the dummy body and movably linked with the dummy body, one or more striking spots being arranged on each of the one or more arms, and data acquisition devices being arranged at all striking spots.
Optionally, the smart mechanical wooden dummy further comprises: a striking pad wrapping the other side of the dummy body, one or more striking spots being arranged on the striking pad, and data acquisition devices being arranged at all striking spots.
Optionally, the dummy body is fixed to the ground through a spring device.
Optionally, each striking spot is wrapped with a soft material layer, and preferably, each soft material layer comprises sponge rubber and/or leather.
Correspondingly, the embodiment of the present disclosure also provides a terminal, comprising: a receiving device, used for receiving action data generated by hitting of a user and the serial number of a corresponding striking spot from a smart mechanical wooden dummy, wherein the action data comprise one  or more of impact force data, strength data and pressure data; a judging device, used for judging whether the user hits the corresponding striking spot with a correct action type according to the action data and the serial number of the corresponding striking spot; and a prompting device, used for sending a prompt to the user when the user does not hit the corresponding striking spot with the correct action type, wherein the action types include any one of the following: pushing, pulling, seizing, holding, hooking and kicking.
Optionally, the terminal further comprises: a storage device in which one or more kung fu programs are stored, wherein each of the one or more kung fu programs contains a corresponding striking sequence and a kung fu video.
Optionally, the terminal further comprises: a reading device, used for reading the kung fu program selected by the user; a sending device, used for sending the striking sequence corresponding to the kung fu program selected by the user to the smart mechanical wooden dummy; and/or a display device, used for playing the kung fu video corresponding to the kung fu program selected by the user.
Optionally, the prompting device is a voice prompting device, used for sending a voice prompt when the user does not hit the corresponding striking spot with the correct action type.
Optionally, the terminal further comprises: a score calculation device, used for scoring the hitting action of the user according to the action data; and a display device, used for displaying the score.
Correspondingly, the embodiment of the present disclosure also provides a method for a smart mechanical wooden dummy, and the method comprises: receiving action data generated by hitting of a user and the serial number of a corresponding striking spot from the smart mechanical wooden dummy, wherein the action data comprise one or more of impact force data, strength data and pressure data; judging whether the user hits the corresponding striking spot with a correct action type according to the action data and the serial number of the corresponding striking spot; and sending a prompt to the user when the user does not hit the corresponding striking spot with the correct action type, wherein the action types include any one of the following: pushing, pulling, seizing, holding, hooking and kicking.
Optionally, the method further comprises: storing, in a storage device, one or more kung fu programs, wherein each of the one or more kung fu programs contains a corresponding striking sequence and a kung fu video.
Optionally, the method further comprises: receiving the kung fu program selected by the user; sending the striking sequence corresponding to the kung fu program selected by the user to the smart mechanical wooden dummy; and/or playing the kung fu video corresponding to the kung fu program selected by the user.
Optionally, the step of sending the prompt to the user comprises: sending a voice prompt when the user does not hit the corresponding striking spot with the correct action type.
Optionally, the method further comprises: scoring the hitting action of the user according to the impact force and the strength; and displaying the score.
Correspondingly, the embodiment of the present disclosure also provides a machine-readable storage medium, an instruction being stored on the machine-readable storage medium, and the instruction being used for causing a machine to perform the aforementioned method for the smart mechanical wooden  dummy.
According to the technical solution, when the user hits the striking spots, the data acquisition devices are used for acquiring the impact force and strength generated by the user, the acquired impact force and strength and the serial number of the corresponding striking spot are sent to the terminal, and the terminal judges whether the user uses the correct action type according to the impact force, the strength and the serial number of the corresponding striking spot, that is, judging whether the user’s moves are correct or not, and sends out corresponding prompts, so that the user can better practice kung fu after learning whether the moves are correct.
Other features and advantages of the embodiment of the present disclosure will be described in detail in the detailed description section that follows.
Brief Description of Drawings
The accompanied drawings are intended to provide a further understanding of the embodiment of the present disclosure and form a part of the specification. Together with the following detailed description, they are used to explain the embodiments of the present disclosure, but are not intended to limit the embodiments of the present disclosure. In the drawings:
Fig. 1 is a structural schematic diagram of a smart mechanical wooden dummy according to an embodiment of the present disclosure;
Fig. 2 is a structural schematic diagram of a smart mechanical wooden dummy according to another embodiment of the present disclosure;
Fig. 3a is a structural exploded view of an arm according to an embodiment;
Fig. 3b is a schematic diagram of the sensing directions of an impact force sensor and a strength sensor;
Fig. 4 is a structural exploded view of a striking pad on a dummy body according to an embodiment;
Fig. 5 is a structural schematic diagram of the other side of a smart mechanical wooden dummy according to an embodiment;
Fig. 6 is a structural schematic diagram of a terminal according to an embodiment;
Fig. 7 is a schematic diagram that a terminal judges whether a user uses a correct action type according to an embodiment;
Fig. 8 is a schematic diagram that a terminal judges whether a user uses a correct action type according to an embodiment;
Fig. 9 is a schematic diagram that a terminal judges whether a user uses a correct action type according to an embodiment;
Fig. 10 is a schematic diagram of striking spots of a smart mechanical wooden dummy and a terminal according to an embodiment; and
Fig. 11 is a flow chart of a method for a smart mechanical wooden dummy according to an embodiment.
Detailed Description of the Embodiments
The specific embodiments of the present disclosure will be described in detail below in conjunction with the accompanying drawings. It should be understood that the detailed description herein is only for illustration and explanation of the embodiments of the present disclosure and is not intended to limit the embodiments of the present disclosure.
Fig. 1 is a structural schematic diagram of a smart mechanical wooden dummy according to an embodiment of the present disclosure. As shown in Fig. 1, the embodiment of the present disclosure provides a smart mechanical wooden dummy, and the smart mechanical wooden dummy may comprise a dummy body 10; a first arm 21 and a second arm 22 arranged on the upper portion of one side of the dummy body 10, one or more striking spots (not shown in Fig. 1) being arranged on each of the first arm 21 and the second arm 22; data acquisition devices installed at all striking spots, each data acquisition device being used for acquiring action data generated when a user hits the striking spot corresponding to the data acquisition device; and a data transmission device used for transmitting the action data and the serial number of the corresponding striking spot to a terminal, wherein each data acquisition device may comprise one or more of the following: an impact force acquisition unit used for acquiring impact force data when the user hits the striking spot corresponding to the data acquisition device; a strength acquisition unit used for acquiring strength data when the user hits the striking spot corresponding to the data acquisition device; and a pressure acquisition unit used for acquiring pressure data generated when the user hits the striking spot corresponding to the data acquisition device. The dummy body 10 may be cylindrical or the like. The impact force acquisition units, the strength acquisition units and the pressure acquisition units may be installed inside the striking spots and are all connected with the data transmission device. The data transmission device may transmit the action data acquired by each data acquisition device and the serial number of the corresponding striking spot to the terminal in a wired or wireless manner. The terminal may judge whether the user uses the correct action type according to the action data and the serial number of the corresponding striking spot, that is, judging whether the user’s moves are correct or not, and sends out corresponding prompts, so that the user can facilitate his/her kung fu practice after learning whether the moves are correct.
Optionally, the impact force acquisition unit may be, for example, an impact sensor or the like, the strength acquisition unit may be, for example, a strength sensor or the like, and the pressure acquisition unit may be a pressure sensor or the like.
Fig. 2 is a structural schematic diagram of a smart mechanical wooden dummy according to another embodiment of the present disclosure. As shown in Fig. 2, based on the above embodiment, the smart mechanical wooden dummy provided by the embodiment of the present disclosure may further comprise a third arm 23, and the third arm 23 is positioned in the middle of one side of the dummy body 10; similarly, one or more striking spots may be arranged on the third arm 23, and data acquisition devices are installed at all striking spots. The data acquisition devices are connected with the data transmission device, and the data acquired by the data acquisition devices is transmitted to the terminal by the data transmission device.
Further, as shown in Fig. 2, optionally, in one embodiment, the smart mechanical wooden dummy  provided by the embodiment of the present disclosure may further comprise a leg 30 positioned at the bottom of one side of the dummy body, one or more striking spots are arranged on the leg 30, and data acquisition devices are arranged at all striking spots. The data acquisition devices are connected with the data transmission device, and the data acquired by the data acquisition devices is transmitted to the terminal by the data transmission device.
Further, as shown in Fig. 2, optionally, in one embodiment, the smart mechanical wooden dummy provided by the embodiment of the present disclosure may further comprise a boxing sandbag 80 positioned on the top of the dummy body, one or more striking spots are arranged on the boxing sandbag 80, and data acquisition devices are arranged at all striking spots. The data acquisition devices are connected with the data transmission device, and the data acquired by the data acquisition devices is transmitted to the terminal by the data transmission device.
Further, as shown in Fig. 2, optionally, in one embodiment, the smart mechanical wooden dummy provided by the embodiment of the present disclosure may further comprise one or more striking pads 70 arranged at intervals on one side of the dummy body, one or more striking spots are arranged on each striking pad 70, and data acquisition devices are arranged at all striking spots. The data acquisition devices are connected with the data transmission device, and the data acquired by the data acquisition devices is transmitted to the terminal by the data transmission device. Referring to Fig. 2, the striking pads 70 may wrap one side of the dummy body, and the first arm 21, the second arm 22, and the third arm 23 may be separately positioned between the adjacent striking pads 70 to be arranged alternately with the striking pads 70. The striking pads 70 may be made of a soft material, and the soft material may be, for example, sponge rubber, leather or a combination of the two, so that the striking pads can be used for the user to strike.
Further, as shown in Fig. 2, optionally, in one embodiment, the smart mechanical wooden dummy provided by the embodiment of the present disclosure may further comprise an induction floor mat 40 on which the user can stand during practicing, one or more striking spots are arranged on the induction floor mat, and data acquisition devices are arranged at all striking spots. The data acquisition devices are connected with the data transmission device, and the action data acquired by the data acquisition devices is transmitted to the terminal by the data transmission device.
With further reference to Fig. 2, the dummy body 10 may be fixed to the ground through a spring device, but the embodiment of the present disclosure is not limited thereto, and the dummy body 10 may be fixed to the ground in any manner as required.
Fig. 3a is a structural exploded view of an arm according to an embodiment. As shown in Fig. 3a, one or more striking spots 210 may be arranged on the arm, data acquisition devices are installed at the striking spots 210, and each data acquisition device comprises an impact sensor 220, a strength sensor 230 and a pressure sensor. Optionally, a groove 250 may be formed in each striking spot 210, and the corresponding impact sensor 220 and the corresponding strength sensor 230 are embedded in the groove 250, wherein the strength sensor 230 is closer to an opening of the groove 250 than the impact sensor 220. With further reference to Fig. 3a, a prompt light panel 240 may further be installed at each striking spot, one or more LED lights 241 are optionally installed on the prompt light panel 240, and the prompt light  panel 240 may cover the opening of the corresponding groove 250, for example, may cover the opening of the groove 250 in the same shape. Each pressure sensor (not shown in the figure) may be installed on the inner side of the corresponding prompt light panel 240, for example, one pressure sensor may be correspondingly installed on the inner side of each LED light. In addition, a connector 260 may be arranged on one side of the arm, and the connector 260 is embedded in the dummy body so that the arm is fixed to the dummy body.
Optionally, the LED lights arranged on the prompt light panels can emit multiple colors to prompt the user to perform different actions, for example, two colors can be emitted to prompt the user to hit forward, or hit or draw backward respectively.
The impact force data measured by the impact sensors 220 may include the magnitude and direction of the impact force. The strength data measured by the strength sensors 230 may include the magnitude and direction of the strength. Fig. 3b is a schematic diagram of the sensing directions of an impact force sensor and a strength sensor; as shown in Fig. 3b, both the impact sensors 220 and the strength sensors 230 can sense direction parameters in three-dimensional space. Optionally, triaxial acceleration sensors or triaxial accelerometers or triaxial gyroscopes or the like may be adopted as the impact sensors 220 to sense data in three directions (x, y, z as shown in Fig. 3b) . Optionally, the strength sensors 230 may be triaxial force sensors or the like to sense data in three directions (x, y, z as shown in Fig. 3b) .
Optionally, each striking spot may be wrapped with a soft material layer. Preferably, the soft material layer may include sponge rubber and/or leather, for example, the striking spot may be preferably wrapped with sponge rubber and leather in sequence from inside to outside, so as to effectively reduce the damage to the body of the user caused by hitting the arm.
The arm here may be any one of the first arm 21, the second arm 22 and the third arm 23. The structure of the leg 30 is similar to that of the  arms  21, 22, 23, and will not be described here again.
Fig. 4 is a structural exploded view of a striking pad 70 on a dummy body according to an embodiment. The striking pad 70 may wrap the dummy body 10 one or more striking spots may be arranged on the striking pad 70, data acquisition devices are installed at the striking spots, each data acquisition device comprises an impact sensor 220, a strength sensor 230 and a pressure sensor. Optionally, a groove 250 may be formed in each striking spot, and the corresponding impact sensor 220 and the corresponding strength sensor 230 are embedded in the groove 250, wherein the strength sensor 230 is closer to the opening of the corresponding groove 250 than the impact sensor 220. With further reference to Fig. 4, a prompt light panel 240 may further be installed at each striking spot, one or more LED lights 241 are optionally installed on the prompt light panel 240, and the prompt light panel 240 may cover the opening of the corresponding groove 250, for example, may cover the opening of the groove 250 in the same shape; and each pressure sensor (not shown in the figure) may be installed on the inner side of the corresponding prompt light panel 240, for example, one pressure sensor may be correspondingly installed on the inner side of each LED light. The specific positions of the striking spots are reasonably set, so that whether the action type of the user is correct or not can be judged from the hitting of the user on a specific striking spot.
Optionally, the LED lights arranged on the prompt light panels can emit multiple colors to prompt the user to perform different actions, for example, two colors can be emitted to prompt the user to hit forward, or hit or draw backward respectively.
Optionally, based on the above embodiment, the smart mechanical wooden dummy provided by the embodiment of the present disclosure may further comprise a data receiving device, and the data receiving device is used for receiving the striking sequence indication sent by the terminal. The terminal can generate the corresponding striking sequence indication according to the kung fu program selected by the user. After the data receiving device receives the striking sequence indication, the light panel control device controls the prompt light panels to be turned on or turned off according to the striking sequence indication, so that the user can hit the corresponding striking spots according to the turn-on sequence of the prompt light panels. The turn-on time of each prompt light panel can be fixed, or different turn-on time can be set according to different action types.
Fig. 5 is a structural schematic diagram of the other side of a smart mechanical wooden dummy according to an embodiment. As shown in Fig. 5, the smart mechanical wooden dummy provided by the embodiment of the present disclosure may further comprise a striking pad 71 wrapping the other side of the dummy body 10, one or more striking spots are arranged on the striking pad, and data acquisition devices are arranged at all striking spots. The data acquisition devices are connected with the data transmission device, and the data acquired by the data acquisition devices is transmitted to the terminal by the data transmission device.
Here, the other side of the dummy body can be considered as the back of the smart mechanical wooden dummy. The user can practice kung fu on the front of the smart mechanical wooden dummy and do strength exercise on the back. For example, the user can practice spinning kick in the lower section of the striking pad 71, and the corresponding data acquisition device in the striking pad 71 can test the force generated by spinning kick of the user and send the data to the terminal, which can display the kicking force of the user, so that the user can learn about his own force information.
With further reference to Fig. 5, the smart mechanical wooden dummy may further comprise one or more arms 27 arranged on the other side of the dummy body 10 and movably linked with the dummy body, one or more striking spots are arranged on each of the one or more arms 27, and data acquisition devices are arranged at all striking spots. The data acquisition devices are connected with the data transmission device, and the action data acquired by the data acquisition devices is transmitted to the terminal by the data transmission device.
Optionally, the arms 27 can be movably linked with the dummy body 10 through an artificial smart hydraulic device. The arms 27 are movably linked with the dummy body 10, so that the arms 27 can make movements corresponding to the force applied by the user. For example, when the user pushes the arms 27, the arms 27 will push the user back with equal force. The data acquisition devices can acquire the force of the user, and the transmission device can transmit the acquired force to the terminal. When the terminal judges that the force applied by the user to the arms 27 is incorrect, the terminal can send out a corresponding prompt to the user and remind the user the correct action to be used, and the user corrects his  own action according to the prompt. The arms 27 enable the user to practice pushing hands and sticking hands in Chinese martial art.
Fig. 6 is a structural schematic diagram of a terminal according to an embodiment. As shown in Fig. 6, the embodiment of the present disclosure also provides a terminal, and the terminal may comprise a receiving device 61, used for receiving action data generated by hitting of a user and the serial number of a corresponding striking spot from a smart mechanical wooden dummy, wherein the action data comprise one or more of impact force data, strength data and pressure data; a judging device 62, used for judging whether the user hits the corresponding striking spot with a correct action type according to the action data and the serial number of the corresponding striking spot; and a prompting device 63, used for sending a prompt to the user when the user does not hit the corresponding striking spot with the correct action type. Optionally, the action types may include any one of the following: attacking, pushing, pulling, seizing, holding, hooking and kicking.
Whether the user hits the correct striking spot can be judged according to the serial number of the striking spot, and whether the action type of the user is correct can be judged according to the impact force and strength. The prompting device may comprise a voice prompting device and/or a display device. If the action type of the user is incorrect, the user is warned that the action is incorrect, and is reminded of the correct action, for example, by playing a video of the correct action through the display device, so that the user can correct his own action. Optionally, when the action type of the user is correct, a prompt indicating that the action is qualified can be sent to the user. The terminal can be configured to prompt the user whether the action is correct in real time, thus enabling the user to do action exercise efficiently.
Optionally, the terminal may further comprise a storage device in which one or more kung fu programs are stored, wherein each of the one or more kung fu programs contains a corresponding striking sequence and a kung fu video. Optionally, the one or more kung fu programs can also be stored on a server, and after the user selects a kung fu program, the terminal can read or download the kung fu program selected by the user from the server.
Further, the terminal may further comprise a reading device and a sending device. Optionally, the terminal may be provided with a touch display screen through which the user can select the kung fu program to be practiced. Or optionally, the user can select the kung fu program to be practiced through a remote controller or the like. The reading device can read the kung fu program selected by the user. The sending device can send a striking sequence corresponding to the kung fu program selected by the user to the smart mechanical wooden dummy. According to the striking sequence, the mechanical wooden dummy controls the prompt light panels to be turned on or turned off, and the user hits the corresponding striking spots according to the turn-on sequence of the prompt light panels, so as to complete the practice of the selected kung fu program. Optionally, the terminal can also play the kung fu video corresponding to the kung fu program selected by the user through the display device, and the user can refer to the kung fu video displayed by the display device during practicing.
The user can hit the corresponding striking spots according to the turn-on sequence of the prompt light panels and the kung fu video displayed by the display device, the impact force acquisition unit and the  strength acquisition unit at the striking spot can acquire the generated action data, and the data transmission device transmits the action data and the serial number of the corresponding striking spot to the terminal. The judging device of the terminal judges whether the user hits the corresponding striking spot with a correct action type according to the action data and the serial number of the corresponding striking spot. Whether the user hits the correct striking spot can be judged according to the serial number of the striking spot, and whether the action type of the user is correct can be judged according to the action data. Optionally, when the action type is incorrect, the user can be reminded by the voice prompting device, such as a loudspeaker, about what needs to be improved.
Optionally, during practicing, the terminal can also record the hitting strength of each action of the user in real time, the strength can be acquired by the strength acquisition units, and the display device can display the hitting strength of the user in real time, so that the user can learn about his own strength information in real time.
It can be understood that when the user practices a certain action, one or more corresponding data acquisition devices can acquire the action data of the user, and the terminal can use the data acquired by the one or more data acquisition devices to judge whether the action of the user is correct.
Fig. 7 is a schematic diagram that a terminal judges whether a user uses a correct action type according to an embodiment. As shown in Fig. 7, action 71 and action 72 hit the same spot. Action 71: dispersing hand on the right and protecting palm on the left. Action 72: rightward horse stance, press with left hand, and punch straight with right hand. When the user practices the two actions, the terminal can judge whether the action type of the user is correct or not according to the serial number of each striking spot and the different acceleration directions sensed by the impact sensors in the corresponding striking spots.
Fig. 8 is a schematic diagram that a terminal judges whether a user uses a correct action type according to an embodiment. As shown in Fig. 8, action 73 and action 74 hit the same spot. Action 73: left foot tilted back, standard horse stance, press with left hand, hooking hand arm on the right. Action 74: left foot stepping backwards, side kick with right foot. The terminal can judge the shift of the gravity center of the user according to the action data sensed from the striking spots on the induction floor mat, and then judge whether the action type of the user is correct according to the shift of the gravity center.
Fig. 9 is a schematic diagram that a terminal judges whether a user uses a correct action type according to an embodiment. As shown in Fig. 9, action 75 and action 76 hit the same spot. Action 75: right foot tilted back, standard horse stance, press with right hand, underneath palm on the left. Action 76: left foot moved to center, transform to slicing hand. Specifically, action 75 is grabbing the arm, and action 76 is striking with slicing hand. Therefore, it can be judged that the user has used different action types according to the serial number of the striking spots and different pressures sensed by the pressure sensors in the corresponding striking spots.
Fig. 10 is a schematic diagram of striking spots of a smart mechanical wooden dummy and a terminal according to one embodiment. A specific kung fu program will be used below for explanation. As shown in Fig. 10, the user selects a specific kung fu program at the terminal 60, and the terminal 60 sends  the striking sequence indication corresponding to the specific kung fu program to the mechanical wooden dummy, which controls the turn-on sequence of the prompt light panels according to the striking sequence indication. For example, when the prompt light panel at the striking spot 261 is turned on, the user touches the striking spot 261 with right dispersing hand, and then hits the striking spot 161 with shovel palm. When the prompt light panel at the striking spot 262 is turned on, the user presses the striking spot with left hand and then hits the striking spot 162 with hooking hand arm. When the prompt light panels at the  striking spots  261 and 263 are turned on at the same time, the user hits the two striking spots at the same time with right slicing hand, and then hits the striking spot 12 with left foot by spin kicking. When the prompt light panel at the striking spot 461 on the ground is turned on, the user steps on and hits the striking spot 361 with right foot by front kicking, and so on. At the same time, the display device 61 of the terminal 60 plays the kung fu video corresponding to the specific kung fu program selected by the user for practicing reference. The terminal 60 may also show the user how to perform corresponding actions, for example, what action should be adopted to hit a certain spot. In addition, the terminal 60 may receive the action data generated by hitting the corresponding striking spot, such as attack force data, strength data and/or pressure data, and analyze whether the action of the user is qualified or not. If the action of the user is not qualified, the loudspeaker 61 can remind the user about what needs to be improved.
Obviously, optionally, the terminal may further comprise a score calculation device for obtaining the score of the trainer according to the action data acquired by the data acquisition devices. There are various specific ways to calculate the score. For example, for a certain action, the score can be calculated according to the user action data acquired by the data acquisition devices and the qualification data of the action. The display device 61 displays the training score this time and historical training scores of the user, so that the user can know whether there is any improvement in his training.
Optionally, the score calculation device may also calculate the scores of the speed and strength of the user, and the faster the speed is and the greater the strength is, the higher the scores are, wherein the speed may be calculated based on the data acquired by the impact sensors. The display device may also display the scores of the speed and strength, for example, the scores of the speed and strength of a plurality of users can be displayed simultaneously, so that a competition effect can be realized by comparing the scores.
Optionally, the smart mechanical wooden dummy provided by the embodiment of the present disclosure may also be used as an entertainment device, and the prompt light panels can be controlled to emit light irregularly. Similarly, the score calculation device may obtain the score of the trainer according to the data acquired by the impact force acquisition units (e.g., impact sensors) and the strength acquisition units (e.g., strength sensors) and the serial number of the corresponding striking spots, and the display device can display the score. The reaction speed of the user can be determined by the calculated score.
In Fig. 10, the terminal is arranged independent of the smart mechanical wooden dummy. It can be understood that the terminal may also be integrated on the smart mechanical wooden dummy when technical feasibility is established. Or optionally, the terminal is not limited to that shown in Fig. 10, and the terminal may also be, for example, a mobile phone, a tablet computer, or the like. Relevant kung fu programs, training records and scores can be output through screens and speakers of mobile phones or  tablet computers.
Fig. 11 is a flow chart of a method for a smart mechanical wooden dummy according to an embodiment. As shown in Fig. 11, the embodiment of the present disclosure also provides a method for a smart mechanical wooden dummy, and the method may comprise: step S81, receiving action data generated by hitting of a user and the serial number of a corresponding striking spot from the smart mechanical wooden dummy, wherein the action data comprise one or more of impact force data, strength data and pressure data; step S82, judging whether the user hits the corresponding striking spot with a correct action type according to the action data and the serial number of the corresponding striking spot; and step S83, sending a prompt to the user when the user does not hit the corresponding striking spot with the correct action type, wherein the action types include any one of the following: attacking, pushing, pulling, seizing, holding, hooking and kicking. When the action type of the user is correct, whether the next action type is correct or not can be judged, or optionally, when the action type of the user is correct, a prompt indicating that the action is qualified can be sent to the user. Whether the user uses the correct action type to hit the corresponding striking spot, that is, whether the user’s moves are correct or not, is judged according to the impact force, strength and the serial number of the corresponding striking spot, and corresponding prompts are sent, so that the user can better practice kung fu after learning whether the moves are correct.
The specific working principle and benefits of the method for the smart mechanical wooden dummy provided by the embodiment of the present disclosure are similar to those of the terminal provided by the embodiment of the present disclosure, and will not be repeated here.
Correspondingly, the embodiment of the present disclosure also provides a machine-readable storage medium, an instruction is stored on the machine-readable storage medium, and the instruction is used for causing a machine to perform the aforementioned method for the smart mechanical wooden dummy.
The alternative embodiments of the present disclosure have been described in detail above in conjunction with the accompanying drawings. However, the present disclosure is not limited to the specific details in the above embodiments. Within the scope of the technical concept of the present disclosure, many simple modifications can be made to the technical solution of the present disclosure, and these simple modifications all fall within the scope of protection of the present disclosure.
In addition, it should be noted that various specific technical features described in the above-mentioned specific embodiments can be combined in any suitable way without contradiction. In order to avoid unnecessary repetition, various possible combinations will not be described separately herein.
Those skilled in the art can understand that all or part of the steps in the method for implementing the above-mentioned embodiments can be completed by instructing relevant hardware through a program stored in a storage medium, and several instructions are included to cause a single-chip microcomputer, chip or processor to perform all or part of the steps of the method described in various embodiments of the present application. The foregoing storage medium includes a USB flash disk, a mobile hard disk, a read-only memory (ROM) , a random access memory (RAM) , a magnetic disk, an optical disk and various other media which can store program codes.
In addition, any combination can be made between various embodiments of the present disclosure, so long as it does not violate the idea of the present disclosure, and it should also be regarded as the disclosure of the present disclosure.

Claims (19)

  1. A smart mechanical wooden dummy, comprising:
    a dummy body;
    a first arm and a second arm arranged on an upper portion of one side of the dummy body, one or more striking spots being arranged on each of the first arm and the second arm;
    data acquisition devices installed at all striking spots, each data acquisition device being used for acquiring action data generated when a user hits a striking spot corresponding to a data acquisition device; and
    a data transmission device used for transmitting the action data and a serial number of the corresponding striking spot to a terminal,
    wherein each data acquisition device comprises one or more of the following: an impact force acquisition unit used for acquiring impact force data when the user hits the striking spot corresponding to the data acquisition device; a strength acquisition unit used for acquiring strength data when the user hits the striking spot corresponding to the data acquisition device; and a pressure acquisition unit used for acquiring pressure data generated when the user hits the striking spot corresponding to the data acquisition device.
  2. The smart mechanical wooden dummy according to claim 1, further comprising one or more of the following:
    a third arm positioned in the middle of one side of the dummy body, one or more striking spots being arranged on the third arm, and data acquisition devices being installed at all striking spots;
    a leg at a bottom of one side of the dummy body, one or more striking spots being arranged on the leg, and data acquisition devices being installed at all striking spots;
    a boxing sandbag positioned on the top of the dummy body, one or more striking spots being arranged on the boxing sandbag, and data acquisition devices being arranged at all striking spots;
    one or more striking pads arranged at intervals on one side of the dummy body, one or more striking spots being arranged on each striking pad, and data acquisition devices being arranged at all striking spots; and
    an induction floor mat, one or more striking spots being arranged on the induction floor mat, and data acquisition devices being arranged at all striking spots.
  3. The smart mechanical wooden dummy according to claim 1, further comprising:
    prompt light panels installed at all striking spots;
    a data receiving device used for receiving a striking sequence indication from the terminal; and
    a light panel control device used for controlling the corresponding prompt light panels to be turned on according to the striking sequence indication, so as to prompt the user to hit the corresponding striking spots.
  4. The smart mechanical wooden dummy according to claim 3, further comprising:
    grooves formed in all striking spots, the data acquisition devices being installed in the grooves, and  each prompt light panel covering an opening of the corresponding groove.
  5. The smart mechanical wooden dummy according to claim 1, further comprising:
    one or more arms arranged on another side of the dummy body and movably linked with the dummy body, one or more striking spots being arranged on each of the one or more arms, and data acquisition devices being arranged at all striking spots.
  6. The smart mechanical wooden dummy according to claim 1, further comprising:
    a striking pad wrapping another side of the dummy body, one or more striking spots being arranged on the striking pad, and data acquisition devices being arranged at all striking spots.
  7. The smart mechanical wooden dummy according to claim 1, wherein the dummy body is fixed to the ground through a spring device.
  8. The smart mechanical wooden dummy according to claim 1, wherein each striking spot is wrapped with a soft material layer, and preferably, each soft material layer comprises sponge rubber and/or leather.
  9. A terminal, comprising:
    a receiving device, used for receiving action data generated by hitting of a user and a serial number of a corresponding striking spot from a smart mechanical wooden dummy, wherein the action data comprise one or more of impact force data, strength data and pressure data;
    a judging device, used for judging whether the user hits the corresponding striking spot with a correct action type according to the action data and the serial number of the corresponding striking spot; and
    a prompting device, used for sending a prompt to the user when the user does not hit the corresponding striking spot with the correct action type.
  10. The terminal according to claim 9, further comprising:
    a storage device in which one or more kung fu programs are stored, wherein each of the one or more kung fu programs contains a corresponding striking sequence and a kung fu video.
  11. The terminal according to claim 10, further comprising:
    a reading device, used for reading a kung fu program selected by the user;
    a sending device, used for sending a striking sequence corresponding to the kung fu program selected by the user to the smart mechanical wooden dummy; and/or
    a display device, used for playing a kung fu video corresponding to the kung fu program selected by the user.
  12. The terminal according to claim 9, wherein the prompting device is a voice prompting device, used for sending a voice prompt when the user does not hit the corresponding striking spot with the correct action type.
  13. The terminal according to claim 9, further comprising:
    a score calculation device, used for scoring the hitting action of the user according to the action data; and
    a display device, used for displaying the score.
  14. A method for a smart mechanical wooden dummy, wherein the method comprises:
    receiving action data generated by hitting of a user and a serial number of a corresponding striking spot from the smart mechanical wooden dummy, wherein the action data comprise one or more of impact force data, strength data and pressure data;
    judging whether the user hits the corresponding striking spot with a correct action type according to the action data and the serial number of the corresponding striking spot; and
    sending a prompt to the user when the user does not hit the corresponding striking spot with the correct action type.
  15. The method according to claim 14, further comprising:
    storing, in a storage device, one or more kung fu programs, wherein each of the one or more kung fu programs contains a corresponding striking sequence and a kung fu video.
  16. The method according to claim 15, further comprising:
    receiving a kung fu program selected by the user; and
    sending a striking sequence corresponding to the kung fu program selected by the user to the smart mechanical wooden dummy; and/or playing the kung fu video corresponding to the kung fu program selected by the user.
  17. The method according to claim 14, wherein the step of sending the prompt to the user comprises: sending a voice prompt when the user does not hit the corresponding striking spot with the correct action type.
  18. The method according to claim 14, further comprising:
    scoring the hitting action of the user according to the impact force and the strength; and
    displaying the score.
  19. A machine-readable storage medium, an instruction being stored on the machine-readable storage medium, and the instruction being used for causing a machine to perform the method for the smart mechanical wooden dummy according to any one of claims 14-18.
PCT/CN2019/104353 2018-09-04 2019-09-04 Smart mechanical wooden dummy, terminal and method for smart mechanical wooden dummy WO2020048480A1 (en)

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