WO2019127571A1 - Prop recognition method and system based on projector - Google Patents

Prop recognition method and system based on projector Download PDF

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Publication number
WO2019127571A1
WO2019127571A1 PCT/CN2017/120397 CN2017120397W WO2019127571A1 WO 2019127571 A1 WO2019127571 A1 WO 2019127571A1 CN 2017120397 W CN2017120397 W CN 2017120397W WO 2019127571 A1 WO2019127571 A1 WO 2019127571A1
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WO
WIPO (PCT)
Prior art keywords
projection
picture
display surface
unit
complex
Prior art date
Application number
PCT/CN2017/120397
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French (fr)
Chinese (zh)
Inventor
那庆林
麦浩晃
黄彦
Original Assignee
神画科技(深圳)有限公司
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
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Publication date
Application filed by 神画科技(深圳)有限公司 filed Critical 神画科技(深圳)有限公司
Priority to PCT/CN2017/120397 priority Critical patent/WO2019127571A1/en
Publication of WO2019127571A1 publication Critical patent/WO2019127571A1/en

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating 3D models or images for computer graphics
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/30Image reproducers
    • H04N13/363Image reproducers using image projection screens
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/30Image reproducers
    • H04N13/398Synchronisation thereof; Control thereof
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N9/00Details of colour television systems
    • H04N9/12Picture reproducers
    • H04N9/31Projection devices for colour picture display, e.g. using electronic spatial light modulators [ESLM]

Definitions

  • the invention relates to the field of AR interactive projectors, and in particular relates to a projector-based prop identification method and system.
  • Augmented Reality is a technology that calculates the position and angle of camera images in real time and adds corresponding images, videos, and 3D models.
  • the goal of this technology is to put the virtual world on the screen. The real world and interact. This technique was proposed in 1990. As the computing power of portable electronic products increases, it is expected that the use of augmented reality will become wider and wider.
  • AR interactive game In the AR interactive game, the market demand is very large, but the supply side is slightly insufficient, especially the enterprises with core intellectual property rights and excellent technology.
  • the AR interactive games in the industry are mostly mobile platforms. Previously, most of the AR interactive games were played in two ways:
  • the content captured by the camera includes physical objects into the game scene, controls the game logic, and guides the game flow.
  • AR Auggmented Reality
  • the technical problem to be solved by the present invention is to provide a physical object recognition system based on a projector for solving the above-mentioned defects of the prior art, and solving the problem that the physical item identification is very difficult under the complicated background of the mixed virtual scene.
  • the technical solution adopted by the present invention to solve the technical problem thereof is to provide a props recognition method based on a projector, the prop identification method comprising the steps of: placing a physical prop on a projection display surface; and projecting a complex image on a projection display surface
  • the projected complex picture is switched to a simple picture, or the projection light source is turned off, and the image data of the projection display surface at this time is acquired; the simple picture of the projection is switched back to the complex picture again, or the projection light source is turned on; and, through the image data Identify physical items.
  • the simple screen includes a solid color picture, a brightness reduction picture, or a contrast reduction picture.
  • the item identification method further includes the steps of: preset switching conditions; triggering a switching condition in the process of projecting a complex picture on the projection display surface, switching the projected complex picture to a simple picture or turning off the projection light source. And acquiring the image data of the projection display surface at this time; switching the simple screen of the projection back to the complex image or turning on the projection light source again; and identifying the physical item through the image data.
  • the projection screen includes a virtual switch.
  • the virtual switch is clicked, and the projection unit switches the projected complex image into a simple screen, and acquires the time. Project image data of the display surface.
  • the AR interactive projector includes a switching circuit.
  • the switching circuit is controlled by a physical switch or a remote controller to switch the complex image of the projection into Simple screen or turn off the projection light source and obtain the image data of the projection display surface at this time.
  • the switching condition includes: the time in the demonstration process reaches the time point of the demonstration process; wherein, in the process of projecting the complex image on the projection display surface, the time in the demonstration process reaches the presentation process time point, and the projection is performed.
  • the complicated picture is switched to a simple picture, or the projection light source is turned off, and the image data of the projection display surface at this time is acquired.
  • the demo process time point includes when the script presentation is completed, or when the countdown countdown is completed.
  • a projection area is disposed on the projection screen; wherein, in the process of projecting the complex image on the projection display surface, the corresponding physical object is placed in the placement area of the projection display surface; After projecting the picture and identifying the physical item, perform a logical judgment. If the selected physical item is correct and placed in the correct position, the process is advanced.
  • the projector is an AR interactive projector.
  • the technical solution adopted by the present invention to solve the technical problem thereof is to provide a projector-based physical item identification system, the physical item identification system comprising a projection unit, a monitoring unit, an identification unit and a processing unit, wherein the processing unit respectively The projection unit, the monitoring unit and the identification unit are electrically connected, and the identification unit is electrically connected to the monitoring unit; wherein the projection unit projects the image onto the projection display surface, and the physical display object is placed on the projection display surface;
  • the processing unit controls the projection unit to switch the projected complex picture to a simple picture or close the projection light source, and controls the monitoring unit to acquire image data of the projection display surface at this time; and the processing The unit again controls the projection unit to switch the projected simple picture back to the complex picture, or turns on the projection light source;
  • the recognition unit acquires the image data of the monitoring unit and recognizes the physical item, and sends the information of the physical item to the processing unit.
  • the invention has the beneficial effects that the present invention switches the complex image of the projection into a simple image and recognizes the physical object in the process of projecting the complex image on the projection display surface, without directly recognizing the mixing complexity, compared with the prior art.
  • the virtual scene of the game's physical props thus simplifying complex problems; and, improving the stability and accuracy of recognition, and reducing recognition time, greatly enrich the experience of interactive games.
  • Embodiment 1 is a schematic flow chart of Embodiment 1 of an item identification method according to the present invention.
  • Embodiment 2 is a schematic flow chart of Embodiment 2 of the props identification method of the present invention.
  • FIG. 3 is a schematic structural view of a physical prop identification system of the present invention.
  • step 1 of the prop identification method of the present invention is a schematic structural diagram of step 1 of the prop identification method of the present invention.
  • step 2 of the prop identification method of the present invention is a schematic structural diagram of step 2 of the prop identification method of the present invention.
  • step 3 of the prop identification method of the present invention is a schematic structural diagram of step 3 of the prop identification method of the present invention.
  • step 4 of the prop identification method of the present invention is a schematic structural diagram of step 4 of the prop identification method of the present invention.
  • FIG. 8 is a schematic flowchart of Embodiment 1 of an item identification method based on a preset switching condition according to the present invention.
  • FIG. 9 is a schematic flowchart of Embodiment 2 of a method for identifying a prop based on a preset switching condition according to the present invention.
  • FIG. 10 is a schematic structural diagram of FIG. 8 or FIG. 9 based on virtual switch trigger switching identification
  • FIG. 11 is a schematic structural diagram of FIG. 8 or FIG. 9 based on a switch circuit triggering switching identification
  • FIG. 12 is a schematic structural diagram of FIG. 8 or FIG. 9 based on a countdown trigger switching identification
  • FIG. 13 is a schematic structural diagram of FIG. 8 or FIG. 9 based on step 1 of the game process
  • step 2 of FIG. 8 or FIG. 9 triggering handover identification based on a game process
  • Figure 15 is a flow chart showing the identification of image data of the present invention.
  • the present invention provides a preferred embodiment of a prop identification method.
  • a real object props recognition method based on a projector, and referring to FIG. 3, the physical object identification method includes the following steps:
  • step S10 a complex image is projected on the projection display surface 20 and a physical object 30 is placed on the projection display surface 20.
  • step S201 the projection unit 11 switches the projected complex screen to a simple screen.
  • step S30 the monitoring unit 12 acquires the image data of the projection display surface 20 at this time.
  • step S401 the projection unit 11 switches the projected simple screen back to the complex screen again.
  • Step S50 and the recognition unit 13 identifies the physical item 30 by the image data.
  • step S10 a complex image is projected on the projection display surface 20 and a physical object 30 is placed on the projection display surface 20.
  • Step S202 the projection unit 11 turns off the projection light source.
  • step S30 the monitoring unit 12 acquires the image data of the projection display surface 20 at this time.
  • Step S402 the projection unit 11 turns on the projection light source.
  • Step S50 and the recognition unit 13 identifies the physical item 30 by the image data.
  • Step S401 and step S50 are performed independently, and there is no context; step S402 and step S50 are performed independently, and there is no context.
  • a projector-based physical item 30 identification system includes a projection unit 11, a monitoring unit 12, an identification unit 13, and a processing unit 14, and the processing The unit 14 is electrically connected to the projection unit 11, the monitoring unit 12 and the identification unit 13, respectively, and the identification unit 13 is electrically connected to the monitoring unit 12.
  • the projection unit 11 projects a complex image onto the projection display surface 20, and the physical object 30 is placed on the projection display surface 20; and the processing unit 14 controls the projection unit 11 during the projection of the complex image by the projection unit 11 Switching the projected complex picture to a simple picture, or turning off the projection, and the control monitoring unit 12 acquires the image data of the projected display surface 20 at this time; and the processing unit 14 again controls the projection unit 11 to switch the projected simple picture back to the complex The screen, or the projection is turned on; the recognition unit 13 acquires the image data of the monitoring unit 12 and recognizes the physical item 30, and transmits the information of the physical item 30 to the processing unit 14.
  • the projector is an AR interactive projector.
  • AR projection uses key technologies such as image recognition, 3D reconstruction and automatic 3D mapping to identify the carrier in real time through the camera, and map the preset content to the carrier by means of the powerful computing power of the host.
  • the physical props 30 include components of different colors, different shapes, and different patterns, and the physical props 30 further include an identification card, that is, an AR card, and the AR card is an AR technology.
  • Application product which is used with super-dimensional software.
  • the front of the AR card is the character map, and the back is the FM code map.
  • the software scans the FM code, there will be a 3D stereo image of the positive character.
  • the stereo character has actions, language, special effects, and Interaction.
  • the simple picture includes a solid color picture, which facilitates the difficulty of image data processing after obtaining image data, and improves the accuracy of identifying the physical item 30.
  • step S30 the acquired image data is based on a simple screen, and the physical object 30 is on the projection display surface 20.
  • the acquired image data is based on a simple screen, and the physical object 30 is on the projection display surface 20.
  • at least one or more pictures are collected as a basis for subsequent image data processing.
  • step S401 the projected complex picture is switched to a simple picture, and the projected simple picture is switched back to the complex picture again, and the interval required is very short.
  • the monitoring unit acquires the image data.
  • the simple picture includes a solid color picture, a brightness reduction picture or a contrast reduction picture; the solid color picture is a single color picture, the brightness reduction picture is a picture after the brightness of the complex picture is lowered, or other low brightness pictures, the contrast is low
  • the screen is a screen with a low contrast of a complicated screen, or another screen with a low contrast.
  • step S50 the specific content of the physical item 30 is identified as: the type, shape and size of the physical item 30, the pattern and color of the physical item 30, and the position and direction of the physical item 30.
  • a projection area 201 is disposed on the projection screen; wherein, in the process of projecting a complex image on the projection display surface 20 , the corresponding physical prop 30 is placed in the placement area of the projection display surface 20 . 201.
  • the physical object 30 is placed on the projection area 201 projected on the projection display surface 20; and the projected complex picture is switched to a simple picture, and the projected simple picture is switched back to the complex picture again; the monitoring unit 12 acquires the switching.
  • the image data of the shadow display surface is displayed on the simple screen; further, after the projection screen is switched and the physical object 30 is recognized, a logical determination is made, and if the selected physical object 30 is correct and the position is placed correctly, the flow is advanced.
  • the present invention provides a preferred embodiment of a prop identification method based on preset switching conditions.
  • the physical item 30 identification method further includes the steps of:
  • the monitoring unit 12 acquires image data of the projection display surface 20 at this time.
  • the projection unit 11 again switches the projected simple screen back to the complex screen.
  • the recognition unit 13 recognizes the physical item 30 by the image data.
  • the projection unit 11 turns off the projection light source.
  • the monitoring unit 12 acquires image data of the projection display surface 20 at this time.
  • the projection unit 11 turns on the projection light source.
  • the recognition unit 13 recognizes the physical item 30 by the image data.
  • the switching recognition function is activated by triggering various switching conditions, including active triggering and passive triggering.
  • the active trigger includes a virtual switch 21 trigger or a physical switch trigger; and the passive trigger includes triggering different trigger points according to a preset process of the program, and each time the trigger point is triggered, the switch recognition function is started.
  • the present invention provides a preferred embodiment of virtual switch trigger switching identification.
  • the projection screen includes a virtual switch 21; wherein, in the process of projecting a complex image on the projection display surface 20, the virtual switch 21 is clicked, the projected complex image is switched to a simple screen, or the projection light source is turned off, and the projection is obtained.
  • the image data of the face 20 is displayed.
  • a game interaction scheme is provided.
  • a complex virtual scene is projected to the projection display surface 20, and the player places a real physical item 30 in the placement area 201 according to the situation of the virtual scene (such as a character path finding or attack state); the physical item 30
  • the present invention provides a preferred embodiment of a switching circuit.
  • the AR interactive projector includes a switching circuit.
  • the switching circuit In the process of projecting a complex image on the projection display surface 20, the switching circuit is controlled to be turned on by the physical switch or the remote controller 40, and the complicated screen of the projection is switched to a simple screen and monitored.
  • the unit 12 acquires image data of the projection display surface 20 at this time.
  • the remote controller 40 is provided with a changeover switch 41.
  • the present invention provides a preferred embodiment for triggering handover identification at a point in time during a demonstration process.
  • the switching condition includes the time of the demonstration process reaching the presentation process time point; wherein, in the process of projecting the complex image on the projection display surface 20, the time during the demonstration process reaches the presentation process time point, and the projected complex image is switched to the simple picture. Or the projection light source is turned off, and the monitoring unit 12 acquires the image data of the projection display surface 20 at this time.
  • the demo process time point includes the countdown 22 when the countdown is completed. Specifically, when the projection screen enters a scene or when the scene completes a certain process, the countdown is entered. At this time, the user needs to place the physical prop 30 in the designated placement area 201, waiting for the countdown 22 to end, of course, the countdown 22 It can be terminated by initiative; and the switch recognition function is activated after the end.
  • the demonstration process time point includes when the script presentation is completed, preferably when the game script is completed.
  • a trigger position 202 is set, and when the projected person 23 "walks" to the trigger position 202 through the projected route 24, the start switch recognition function is turned on; and, in the process, the user needs to be in the placement area.
  • the physical props 30 are prevented, as shown in the rectangular bridge of FIG. 12 to the two sides of the "river".
  • the next scene is entered, and the projected character 23 walks along the rectangular bridge to the opposite side of the "river”.
  • the present invention provides a preferred embodiment for identifying a physical item by image data.
  • the image data includes the type, shape, size, direction, outline, and position coordinate data of the item.
  • the monitoring unit 12 captures the image data of the projection display surface 20, and the recognition unit 13 processes the image data, such as image segmentation, extracting image edge contours, position coordinates, feature point coordinates, and the like, and identifying the shape and size of the props.
  • Characteristics such as categories. For example, a circle indicates a turret, a rectangle indicates a bridge, a triangle indicates a knife, and the like.
  • Identifying the physical item through the image data also includes the steps:
  • the monitoring unit 12 captures image data of the projection display surface 20.
  • the recognition unit 13 preprocesses the image data: image denoising and image segmentation.
  • the recognition unit 13 extracts information such as an image contour edge, a position coordinate, and a feature point coordinate.
  • the recognition unit 13 recognizes features such as the shape, size, and type of the item.

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  • Signal Processing (AREA)
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Abstract

The present invention relates to the field of AR interactive projectors, and particularly relates to a prop recognition method and system based on a projector. The prop recognition method comprises the steps of: placing a physical prop on a projection display surface; in the process of projecting a complex picture onto the projection display surface, switching a complex picture of the projection to a simple picture, and acquiring image data of the projection display surface at this time; switching the simple picture of the projection back to the complex picture again; and recognizing the physical prop by means of the image data. The physical prop recognition system comprises a projection unit, a monitoring unit, a recognition unit and a processing unit, wherein the processing unit is respectively connected to the projection unit, the monitoring unit and the recognition unit; and the recognition unit is connected to the monitoring unit. In the present invention, there is no need to directly recognize a physical game prop of a mixed complex virtual scene so as to simplify a complex problem; the stability and accuracy of recognition is improved; a recognition time is reduced; and the interactive game experience is greatly enriched.

Description

一种基于投影仪的道具识别方法及系统Projector-based prop identification method and system 技术领域Technical field
本发明涉及AR互动投影仪领域,具体涉及一种基于投影仪的道具识别方法及系统。The invention relates to the field of AR interactive projectors, and in particular relates to a projector-based prop identification method and system.
背景技术Background technique
增强现实技术(Augmented Reality,简称 AR),是一种实时地计算摄影机影像的位置及角度并加上相应图像、视频、3D模型的技术,这种技术的目标是在屏幕上把虚拟世界套在现实世界并进行互动。这种技术1990年提出。随着随身电子产品CPU运算能力的提升,预期增强现实的用途将会越来越广。Augmented Reality (AR) is a technology that calculates the position and angle of camera images in real time and adds corresponding images, videos, and 3D models. The goal of this technology is to put the virtual world on the screen. The real world and interact. This technique was proposed in 1990. As the computing power of portable electronic products increases, it is expected that the use of augmented reality will become wider and wider.
而AR互动游戏,市场需求是很大的,而供应方面却略显不足,尤其是拥有核心知识产权,技术过硬的企业并不多。行业内AR互动游戏多为手机平台。此前AR互动游戏大多数的玩法都是这两种:In the AR interactive game, the market demand is very large, but the supply side is slightly insufficient, especially the enterprises with core intellectual property rights and excellent technology. The AR interactive games in the industry are mostly mobile platforms. Previously, most of the AR interactive games were played in two ways:
1、在桌面上摆放识别卡,识别卡片后通过手机屏幕与识别出来的内容进行交互。1. Place an identification card on the desktop, and identify the card and interact with the recognized content through the screen of the mobile phone.
2、通过利用“AR技术”(增强现实技术),将摄像头拍摄到的内容以另外一种形式出现在屏幕内。2. By using "AR technology" (augmented reality technology), the content captured by the camera appears in another form in the screen.
但是,在投影机中,将摄像头拍摄到的内容包括实物道具融入游戏场景,控制游戏逻辑,引导游戏流程。混合虚拟场景的复杂背景下,特别在AR互动投影机中,AR(增强现实)游戏实物道具识别非常困难。 However, in the projector, the content captured by the camera includes physical objects into the game scene, controls the game logic, and guides the game flow. In the complex background of mixed virtual scenes, especially in AR interactive projectors, AR (Augmented Reality) game real object recognition is very difficult.
技术问题technical problem
本发明要解决的技术问题在于,针对现有技术的上述缺陷,提供一种基于投影仪的实物道具识别系统,解决混合虚拟场景的复杂背景下,实物道具识别非常困难的问题。The technical problem to be solved by the present invention is to provide a physical object recognition system based on a projector for solving the above-mentioned defects of the prior art, and solving the problem that the physical item identification is very difficult under the complicated background of the mixed virtual scene.
技术解决方案Technical solution
本发明解决其技术问题所采用的技术方案是:提供一种基于投影仪的道具识别方法,所述道具识别方法包括步骤:投影显示面上放置有实物道具;在投影显示面上投影复杂画面的过程中,将投影的复杂画面切换成简单画面,或者关闭投影光源,并获取此时投影显示面的图像数据;再次将投影的简单画面切换回复杂画面,或者开启投影光源;以及,通过图像数据识别出实物道具。The technical solution adopted by the present invention to solve the technical problem thereof is to provide a props recognition method based on a projector, the prop identification method comprising the steps of: placing a physical prop on a projection display surface; and projecting a complex image on a projection display surface In the process, the projected complex picture is switched to a simple picture, or the projection light source is turned off, and the image data of the projection display surface at this time is acquired; the simple picture of the projection is switched back to the complex picture again, or the projection light source is turned on; and, through the image data Identify physical items.
其中,较佳方案是:所述简单画面包括纯色画面、亮度降低画面或对比度降低画面。Preferably, the simple screen includes a solid color picture, a brightness reduction picture, or a contrast reduction picture.
其中,较佳方案是,所述道具识别方法还包括步骤:预设切换条件;在投影显示面上投影复杂画面的过程中,触发切换条件,将投影的复杂画面切换成简单画面或者关闭投影光源,并获取此时投影显示面的图像数据;再次将投影的简单画面切换回复杂画面或者开启投影光源;以及,通过图像数据识别出实物道具。Preferably, the item identification method further includes the steps of: preset switching conditions; triggering a switching condition in the process of projecting a complex picture on the projection display surface, switching the projected complex picture to a simple picture or turning off the projection light source. And acquiring the image data of the projection display surface at this time; switching the simple screen of the projection back to the complex image or turning on the projection light source again; and identifying the physical item through the image data.
其中,较佳方案是:所述投影画面包括一虚拟开关;其中,在投影显示面上投影复杂画面的过程中,点击虚拟开关,投影单元将投影的复杂画面切换成简单画面,并获取此时投影显示面的图像数据。Preferably, the projection screen includes a virtual switch. In the process of projecting a complex image on the projection display surface, the virtual switch is clicked, and the projection unit switches the projected complex image into a simple screen, and acquires the time. Project image data of the display surface.
其中,较佳方案是:所述AR互动投影仪包括一切换电路;其中,在投影显示面上投影复杂画面的过程中,通过实体开关或遥控器控制切换电路开启,将投影的复杂画面切换成简单画面或者关闭投影光源,并获取此时投影显示面的图像数据。Preferably, the AR interactive projector includes a switching circuit. In the process of projecting a complex image on the projection display surface, the switching circuit is controlled by a physical switch or a remote controller to switch the complex image of the projection into Simple screen or turn off the projection light source and obtain the image data of the projection display surface at this time.
其中,较佳方案是:所述切换条件包括演示过程中的时间达到演示进程时间点;其中,在投影显示面上投影复杂画面的过程中,演示过程中的时间达到演示进程时间点,将投影的复杂画面切换成简单画面,或者关闭投影光源,并获取此时投影显示面的图像数据。Preferably, the switching condition includes: the time in the demonstration process reaches the time point of the demonstration process; wherein, in the process of projecting the complex image on the projection display surface, the time in the demonstration process reaches the presentation process time point, and the projection is performed. The complicated picture is switched to a simple picture, or the projection light source is turned off, and the image data of the projection display surface at this time is acquired.
其中,较佳方案是:所述演示进程时间点包括剧本演示完毕时,或倒计时倒数完毕时。Preferably, the demo process time point includes when the script presentation is completed, or when the countdown countdown is completed.
其中,较佳方案是:所述投影画面上设置一摆放区;其中,在投影显示面上投影复杂画面的过程中,将对应的实物道具放置在投影显示面的摆放区中;在切换投影画面并识别所述实物道具后,进行逻辑判断,若选择的实物道具正确且摆放的位置正确,推进流程。Preferably, a projection area is disposed on the projection screen; wherein, in the process of projecting the complex image on the projection display surface, the corresponding physical object is placed in the placement area of the projection display surface; After projecting the picture and identifying the physical item, perform a logical judgment. If the selected physical item is correct and placed in the correct position, the process is advanced.
其中,较佳方案是:所述投影仪为AR互动投影仪。Preferably, the projector is an AR interactive projector.
本发明解决其技术问题所采用的技术方案是:提供一种基于投影仪的实物道具识别系统,所述实物道具识别系统包括投影单元、监控单元、识别单元和处理单元,所述处理单元分别与投影单元、监控单元和识别单元电性连接,所述识别单元与监控单元电性连接;其中,所述投影单元投影画面至投影显示面上,且投影显示面上放置有实物道具;以及,所述处理单元在投影单元投影复杂画面的过程中,控制投影单元将投影的复杂画面切换成简单画面,或者关闭投影光源,并且控制监控单元获取此时投影显示面的图像数据;以及,所述处理单元再次控制投影单元将投影的简单画面切换回复杂画面,或者开启投影光源;所述识别单元获取监控单元的图像数据并识别出实物道具,将所述实物道具的信息发送至处理单元中。The technical solution adopted by the present invention to solve the technical problem thereof is to provide a projector-based physical item identification system, the physical item identification system comprising a projection unit, a monitoring unit, an identification unit and a processing unit, wherein the processing unit respectively The projection unit, the monitoring unit and the identification unit are electrically connected, and the identification unit is electrically connected to the monitoring unit; wherein the projection unit projects the image onto the projection display surface, and the physical display object is placed on the projection display surface; The processing unit controls the projection unit to switch the projected complex picture to a simple picture or close the projection light source, and controls the monitoring unit to acquire image data of the projection display surface at this time; and the processing The unit again controls the projection unit to switch the projected simple picture back to the complex picture, or turns on the projection light source; the recognition unit acquires the image data of the monitoring unit and recognizes the physical item, and sends the information of the physical item to the processing unit.
有益效果Beneficial effect
本发明的有益效果在于,与现有技术相比,本发明通过在投影显示面上投影复杂画面的过程中,将投影的复杂画面切换成简单画面,并识别出实物道具,无需直接识别混合复杂虚拟场景的游戏实物道具,从而使复杂的问题简单化;以及,提高识别的稳定性及准确性,以及降低识别时间,极大的丰富了互动游戏的体验。The invention has the beneficial effects that the present invention switches the complex image of the projection into a simple image and recognizes the physical object in the process of projecting the complex image on the projection display surface, without directly recognizing the mixing complexity, compared with the prior art. The virtual scene of the game's physical props, thus simplifying complex problems; and, improving the stability and accuracy of recognition, and reducing recognition time, greatly enrich the experience of interactive games.
附图说明DRAWINGS
下面将结合附图及实施例对本发明作进一步说明,附图中:The present invention will be further described below in conjunction with the accompanying drawings and embodiments, in which:
图1是本发明道具识别方法实施方式一的流程示意图;1 is a schematic flow chart of Embodiment 1 of an item identification method according to the present invention;
图2是本发明道具识别方法实施方式二的流程示意图;2 is a schematic flow chart of Embodiment 2 of the props identification method of the present invention;
图3是本发明实物道具识别系统的结构示意图;3 is a schematic structural view of a physical prop identification system of the present invention;
图4是本发明道具识别方法步骤一的结构示意图;4 is a schematic structural diagram of step 1 of the prop identification method of the present invention;
图5是本发明道具识别方法步骤二的结构示意图;5 is a schematic structural diagram of step 2 of the prop identification method of the present invention;
图6是本发明道具识别方法步骤三的结构示意图;6 is a schematic structural diagram of step 3 of the prop identification method of the present invention;
图7是本发明道具识别方法步骤四的结构示意图;7 is a schematic structural diagram of step 4 of the prop identification method of the present invention;
图8是本发明基于预设切换条件的道具识别方法实施方式一的流程示意图;FIG. 8 is a schematic flowchart of Embodiment 1 of an item identification method based on a preset switching condition according to the present invention; FIG.
图9是本发明基于预设切换条件的道具识别方法实施方式二的流程示意图;FIG. 9 is a schematic flowchart of Embodiment 2 of a method for identifying a prop based on a preset switching condition according to the present invention;
图10是图8或图9基于虚拟开关触发切换识别的结构示意图;10 is a schematic structural diagram of FIG. 8 or FIG. 9 based on virtual switch trigger switching identification;
图11是图8或图9基于开关电路触发切换识别的结构示意图;11 is a schematic structural diagram of FIG. 8 or FIG. 9 based on a switch circuit triggering switching identification;
图12是图8或图9基于倒计时触发切换识别的结构示意图;12 is a schematic structural diagram of FIG. 8 or FIG. 9 based on a countdown trigger switching identification;
图13是图8或图9基于游戏进程步骤一的结构示意图;13 is a schematic structural diagram of FIG. 8 or FIG. 9 based on step 1 of the game process;
图14是图8或图9基于游戏进程触发切换识别步骤二的结构示意图;14 is a schematic structural diagram of step 2 of FIG. 8 or FIG. 9 triggering handover identification based on a game process;
图15是本发明识别图像数据的流程示意图。Figure 15 is a flow chart showing the identification of image data of the present invention.
本发明的最佳实施方式BEST MODE FOR CARRYING OUT THE INVENTION
现结合附图,对本发明的较佳实施例作详细说明。DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS A preferred embodiment of the present invention will now be described in detail with reference to the accompanying drawings.
如图1至图7所示,本发明提供一种道具识别方法的优选实施例。  As shown in Figures 1 to 7, the present invention provides a preferred embodiment of a prop identification method.
一种基于投影仪的实物道具识别方法,并参考图3,所述实物道具识别方法包括步骤:A real object props recognition method based on a projector, and referring to FIG. 3, the physical object identification method includes the following steps:
步骤S10、投影显示面20上投影复杂画面以及投影显示面20上放置有实物道具30。In step S10, a complex image is projected on the projection display surface 20 and a physical object 30 is placed on the projection display surface 20.
步骤S201、投影单元11将投影的复杂画面切换成简单画面。In step S201, the projection unit 11 switches the projected complex screen to a simple screen.
步骤S30、监控单元12获取此时投影显示面20的图像数据。In step S30, the monitoring unit 12 acquires the image data of the projection display surface 20 at this time.
步骤S401、投影单元11再次将投影的简单画面切换回复杂画面。In step S401, the projection unit 11 switches the projected simple screen back to the complex screen again.
步骤S50、以及识别单元13通过图像数据识别出实物道具30。Step S50, and the recognition unit 13 identifies the physical item 30 by the image data.
或者,or,
步骤S10、投影显示面20上投影复杂画面以及投影显示面20上放置有实物道具30。In step S10, a complex image is projected on the projection display surface 20 and a physical object 30 is placed on the projection display surface 20.
步骤S202、投影单元11关闭投影光源。Step S202, the projection unit 11 turns off the projection light source.
步骤S30、监控单元12获取此时投影显示面20的图像数据。In step S30, the monitoring unit 12 acquires the image data of the projection display surface 20 at this time.
步骤S402、投影单元11开启投影光源。Step S402, the projection unit 11 turns on the projection light source.
步骤S50、以及识别单元13通过图像数据识别出实物道具30。Step S50, and the recognition unit 13 identifies the physical item 30 by the image data.
其中,步骤S401和步骤S50分别独立进行,没有前后关系;步骤S402和步骤S50分别独立进行,没有前后关系。Step S401 and step S50 are performed independently, and there is no context; step S402 and step S50 are performed independently, and there is no context.
在本实施例中,并参考图3,一种基于投影仪的实物道具30识别系统,所述实物道具30识别系统包括投影单元11、监控单元12、识别单元13和处理单元14,所述处理单元14分别与投影单元11、监控单元12和识别单元13电性连接,所述识别单元13与监控单元12电性连接。其中,所述投影单元11投影复杂画面至投影显示面20上,投影显示面20上放置有实物道具30;以及,所述处理单元14在投影单元11投影复杂画面的过程中,控制投影单元11将投影的复杂画面切换成简单画面,或者关闭投影,并且控制监控单元12获取此时投影显示面20的图像数据;以及,所述处理单元14再次控制投影单元11将投影的简单画面切换回复杂画面,或者开启投影;所述识别单元13获取监控单元12的图像数据并识别出实物道具30,将所述实物道具30的信息发送至处理单元14中。In the present embodiment, and referring to FIG. 3, a projector-based physical item 30 identification system includes a projection unit 11, a monitoring unit 12, an identification unit 13, and a processing unit 14, and the processing The unit 14 is electrically connected to the projection unit 11, the monitoring unit 12 and the identification unit 13, respectively, and the identification unit 13 is electrically connected to the monitoring unit 12. The projection unit 11 projects a complex image onto the projection display surface 20, and the physical object 30 is placed on the projection display surface 20; and the processing unit 14 controls the projection unit 11 during the projection of the complex image by the projection unit 11 Switching the projected complex picture to a simple picture, or turning off the projection, and the control monitoring unit 12 acquires the image data of the projected display surface 20 at this time; and the processing unit 14 again controls the projection unit 11 to switch the projected simple picture back to the complex The screen, or the projection is turned on; the recognition unit 13 acquires the image data of the monitoring unit 12 and recognizes the physical item 30, and transmits the information of the physical item 30 to the processing unit 14.
优选地,所述投影仪为AR互动投影仪。AR投影,采用图像识别,3D重构和自动三维映射等关键技术,通过摄像头实时识别载体,借助主机强大的计算能力把预置的内容映射到载体上。Preferably, the projector is an AR interactive projector. AR projection uses key technologies such as image recognition, 3D reconstruction and automatic 3D mapping to identify the carrier in real time through the camera, and map the preset content to the carrier by means of the powerful computing power of the host.
在步骤S201或步骤202中,并参考图4,实物道具30包括颜色各异、形状各异、图案各异的部件,以及实物道具30还包括识别卡,即AR卡,AR卡是AR技术的应用产品,它配合超次元软件使用,AR卡正面为角色图,背面为FM码图,使用软件扫描FM码则会出现正面角色的3D立体形象,该立体角色有动作、语言、特效,能与之互动。以及,所述简单画面包括纯色画面,便于获取图像数据后,简化图像数据处理的难度,提高识别实物道具30的准确率。In step S201 or step 202, and referring to FIG. 4, the physical props 30 include components of different colors, different shapes, and different patterns, and the physical props 30 further include an identification card, that is, an AR card, and the AR card is an AR technology. Application product, which is used with super-dimensional software. The front of the AR card is the character map, and the back is the FM code map. When the software scans the FM code, there will be a 3D stereo image of the positive character. The stereo character has actions, language, special effects, and Interaction. Moreover, the simple picture includes a solid color picture, which facilitates the difficulty of image data processing after obtaining image data, and improves the accuracy of identifying the physical item 30.
在步骤S30中,获取的图像数据是以简单画面为基础,实物道具30在投影显示面20的图片。一般而言,至少采集一张以上的图片,作为后续图像数据处理的基础。In step S30, the acquired image data is based on a simple screen, and the physical object 30 is on the projection display surface 20. In general, at least one or more pictures are collected as a basis for subsequent image data processing.
在步骤S401中,将投影的复杂画面切换成简单画面,再次将投影的简单画面切换回复杂画面,其间隔所需时间非常短,在切换间隔时间段,监控单元获取图像数据。其中,所述简单画面包括纯色画面、亮度降低画面或对比度降低画面;纯色画面为颜色单一的画面,亮度降低画面为将复杂画面的亮度变低后的画面,或者其他亮度低的画面,对比度低画面为将复杂画面的对比度变低后的画面,或者其他对比度低的画面。In step S401, the projected complex picture is switched to a simple picture, and the projected simple picture is switched back to the complex picture again, and the interval required is very short. During the switching interval period, the monitoring unit acquires the image data. The simple picture includes a solid color picture, a brightness reduction picture or a contrast reduction picture; the solid color picture is a single color picture, the brightness reduction picture is a picture after the brightness of the complex picture is lowered, or other low brightness pictures, the contrast is low The screen is a screen with a low contrast of a complicated screen, or another screen with a low contrast.
在步骤S50中,识别出实物道具30的具体内容是:获取实物道具30的种类、形状及大小,以及实物道具30的图案及色彩,以及实物道具30的位置、方向等信息。In step S50, the specific content of the physical item 30 is identified as: the type, shape and size of the physical item 30, the pattern and color of the physical item 30, and the position and direction of the physical item 30.
参考图4至图7,所述投影画面上设置一摆放区201;其中,在投影显示面20上投影复杂画面的过程中,将对应的实物道具30放置在投影显示面20的摆放区201中。具体地,将实物道具30放置在投影显示面20上投影出来的摆放区201;以及,将投影的复杂画面切换成简单画面,再次将投影的简单画面切换回复杂画面;监控单元12获取切换至简单画面时影显示面的图像数据;进一步地,在切换投影画面并识别所述实物道具30后,进行逻辑判断,若选择的实物道具30正确且摆放的位置正确,推进流程。Referring to FIG. 4 to FIG. 7 , a projection area 201 is disposed on the projection screen; wherein, in the process of projecting a complex image on the projection display surface 20 , the corresponding physical prop 30 is placed in the placement area of the projection display surface 20 . 201. Specifically, the physical object 30 is placed on the projection area 201 projected on the projection display surface 20; and the projected complex picture is switched to a simple picture, and the projected simple picture is switched back to the complex picture again; the monitoring unit 12 acquires the switching. Further, the image data of the shadow display surface is displayed on the simple screen; further, after the projection screen is switched and the physical object 30 is recognized, a logical determination is made, and if the selected physical object 30 is correct and the position is placed correctly, the flow is advanced.
如图8和图9所示,本发明提供一种基于预设切换条件的道具识别方法的较佳实施例。As shown in FIG. 8 and FIG. 9, the present invention provides a preferred embodiment of a prop identification method based on preset switching conditions.
所述实物道具30识别方法还包括步骤:The physical item 30 identification method further includes the steps of:
S11、预设切换条件。S11. Preset switching conditions.
S12、在投影显示面20上投影复杂画面的过程中,触发切换条件。S12. In the process of projecting a complex picture on the projection display surface 20, a switching condition is triggered.
S201、将投影的复杂画面切换成简单画面。S201. Switch the complicated screen of the projection to a simple screen.
S30、并监控单元12获取此时投影显示面20的图像数据。S30. The monitoring unit 12 acquires image data of the projection display surface 20 at this time.
S401、投影单元11再次将投影的简单画面切换回复杂画面。S401. The projection unit 11 again switches the projected simple screen back to the complex screen.
S50、以及识别单元13通过图像数据识别出实物道具30。S50, and the recognition unit 13 recognizes the physical item 30 by the image data.
或者,S11、预设切换条件。Or, S11, preset switching conditions.
S12、在投影显示面20上投影复杂画面的过程中,触发切换条件。S12. In the process of projecting a complex picture on the projection display surface 20, a switching condition is triggered.
S201、投影单元11关闭投影光源。S201. The projection unit 11 turns off the projection light source.
S30、并监控单元12获取此时投影显示面20的图像数据。S30. The monitoring unit 12 acquires image data of the projection display surface 20 at this time.
S401、投影单元11开启投影光源。S401. The projection unit 11 turns on the projection light source.
S50、以及识别单元13通过图像数据识别出实物道具30。S50, and the recognition unit 13 recognizes the physical item 30 by the image data.
在步骤S11和S12中,通过触发各种切换条件,包括主动触发和被动触发,启动切换识别功能。In steps S11 and S12, the switching recognition function is activated by triggering various switching conditions, including active triggering and passive triggering.
其中,主动触发包括虚拟开关21触发或实体开关触发;而被动触发包括根据程序预设流程触发不同的触发点,每一次触发点被触发后启动切换识别功能。The active trigger includes a virtual switch 21 trigger or a physical switch trigger; and the passive trigger includes triggering different trigger points according to a preset process of the program, and each time the trigger point is triggered, the switch recognition function is started.
如图10所示,本发明提供一种虚拟开关触发切换识别的较佳实施例。As shown in FIG. 10, the present invention provides a preferred embodiment of virtual switch trigger switching identification.
所述投影画面包括一虚拟开关21;其中,在投影显示面20上投影复杂画面的过程中,点击虚拟开关21,将投影的复杂画面切换成简单画面,或者关闭投影光源,并获取此时投影显示面20的图像数据。The projection screen includes a virtual switch 21; wherein, in the process of projecting a complex image on the projection display surface 20, the virtual switch 21 is clicked, the projected complex image is switched to a simple screen, or the projection light source is turned off, and the projection is obtained. The image data of the face 20 is displayed.
具体地,在放置好实物道具30后,用鼠标指针或用手或其他遮挡物移动到虚拟开关21上方,点击即可启动虚拟开关21,投影画面会进入下一段预设流程。例如,提供一游戏互动方案,首先投射复杂虚拟场景到投影显示面20,玩家根据虚拟场景的情况(例如角色寻路或攻击状态)在摆放区201摆放真实的实物道具30;实物道具30摆放完成后,玩家在投影显示面20点击虚拟开关21触发场景切换;然后关闭复杂画面,投射简单画面或关闭投影光源;拍摄摆放好实物道具30的简单画面;最识别游戏实物道具30,以及恢复投射复杂画面或开启投影光源;并且,游戏主程序判断游戏逻辑,推进游戏流程。Specifically, after the physical object 30 is placed, the mouse pointer or the hand or other obstruction is moved over the virtual switch 21, and the virtual switch 21 is activated by clicking, and the projection screen enters the next preset process. For example, a game interaction scheme is provided. First, a complex virtual scene is projected to the projection display surface 20, and the player places a real physical item 30 in the placement area 201 according to the situation of the virtual scene (such as a character path finding or attack state); the physical item 30 After the placement is completed, the player clicks the virtual switch 21 on the projection display surface 20 to trigger the scene switching; then closes the complex picture, projects the simple picture or turns off the projection light source; captures a simple picture of the physical object 30; and most recognizes the game physical item 30, And resume the projection of complex images or turn on the projection light source; and, the main game program determines the game logic and advances the game flow.
如图11所示,本发明提供一种切换电路的较佳实施例。As shown in Figure 11, the present invention provides a preferred embodiment of a switching circuit.
所述AR互动投影仪包括一切换电路;其中,在投影显示面20上投影复杂画面的过程中,通过实体开关或遥控器40控制切换电路开启,将投影的复杂画面切换成简单画面,并监控单元12获取此时投影显示面20的图像数据。The AR interactive projector includes a switching circuit. In the process of projecting a complex image on the projection display surface 20, the switching circuit is controlled to be turned on by the physical switch or the remote controller 40, and the complicated screen of the projection is switched to a simple screen and monitored. The unit 12 acquires image data of the projection display surface 20 at this time.
其中,遥控器40设置有切换开关41。The remote controller 40 is provided with a changeover switch 41.
如图12至14所示,本发明提供一种达到演示进程时间点触发切换识别的较佳实施例。As shown in Figures 12 through 14, the present invention provides a preferred embodiment for triggering handover identification at a point in time during a demonstration process.
所述切换条件包括演示过程的时间达到演示进程时间点;其中,在投影显示面20上投影复杂画面的过程中,演示过程中的时间达到演示进程时间点,将投影的复杂画面切换成简单画面或关闭投影光源,并监控单元12获取此时投影显示面20的图像数据。The switching condition includes the time of the demonstration process reaching the presentation process time point; wherein, in the process of projecting the complex image on the projection display surface 20, the time during the demonstration process reaches the presentation process time point, and the projected complex image is switched to the simple picture. Or the projection light source is turned off, and the monitoring unit 12 acquires the image data of the projection display surface 20 at this time.
参考图12,演示进程时间点包括倒计时22倒数完毕时。具体地,当投影画面进入一场景时或者在场景完成某项流程时,进入倒计时,此时用户需要将实物道具30放置在指定的摆放区201中,等待倒计时22结束,当然所述倒计时22可以通过主动结束;并在结束后启动切换识别功能。Referring to Figure 12, the demo process time point includes the countdown 22 when the countdown is completed. Specifically, when the projection screen enters a scene or when the scene completes a certain process, the countdown is entered. At this time, the user needs to place the physical prop 30 in the designated placement area 201, waiting for the countdown 22 to end, of course, the countdown 22 It can be terminated by initiative; and the switch recognition function is activated after the end.
参考图13和图14,演示进程时间点包括剧本演示完毕时,优选为游戏剧本演示完毕时。例如,在进入一场景时,设置一触发位置202,当投影人物23通过投影路线24“走到”触发位置202时,开启启动切换识别功能;并且,在此过程中,用户需要在摆放区201中防止实物道具30,如图12的长方形桥至“河”的两岸,在切换识别后,进入下一个场景,投影人物23沿着长方形桥走到“河”的对岸。Referring to Figures 13 and 14, the demonstration process time point includes when the script presentation is completed, preferably when the game script is completed. For example, when entering a scene, a trigger position 202 is set, and when the projected person 23 "walks" to the trigger position 202 through the projected route 24, the start switch recognition function is turned on; and, in the process, the user needs to be in the placement area. In 201, the physical props 30 are prevented, as shown in the rectangular bridge of FIG. 12 to the two sides of the "river". After the switching is recognized, the next scene is entered, and the projected character 23 walks along the rectangular bridge to the opposite side of the "river".
如图15所示,本发明提供一种通过图像数据识别出实物道具的较佳实施例。As shown in FIG. 15, the present invention provides a preferred embodiment for identifying a physical item by image data.
所述图像数据包括道具的种类、形状、大小、方向、轮廓、位置坐标数据。具体地,监控单元12抓拍到投影显示面20的图像数据,识别单元13对图像数据处理,例如图像分割、提取图像边缘轮廓、位置坐标、特征点坐标等信息,并识别出道具的形状、大小、种类等特征。例如圆形表示炮塔、长方形表示桥、三角形表示刀等等。The image data includes the type, shape, size, direction, outline, and position coordinate data of the item. Specifically, the monitoring unit 12 captures the image data of the projection display surface 20, and the recognition unit 13 processes the image data, such as image segmentation, extracting image edge contours, position coordinates, feature point coordinates, and the like, and identifying the shape and size of the props. Characteristics such as categories. For example, a circle indicates a turret, a rectangle indicates a bridge, a triangle indicates a knife, and the like.
通过图像数据识别出实物道具还包括步骤:Identifying the physical item through the image data also includes the steps:
S10、监控单元12抓拍投影显示面20的图像数据。S10. The monitoring unit 12 captures image data of the projection display surface 20.
S20、识别单元13对图像数据预处理:图像去噪、图像分割。S20. The recognition unit 13 preprocesses the image data: image denoising and image segmentation.
S30、识别单元13提取图像轮廓边缘、位置坐标、特征点坐标等信息。S30. The recognition unit 13 extracts information such as an image contour edge, a position coordinate, and a feature point coordinate.
S40、识别单元13识别出道具的形状、大小、种类等特征。S40. The recognition unit 13 recognizes features such as the shape, size, and type of the item.
 以上所述者,仅为本发明最佳实施例而已,并非用于限制本发明的范围,凡依本发明申请专利范围所作的等效变化或修饰,皆为本发明所涵盖。The above is only the preferred embodiment of the present invention, and is not intended to limit the scope of the present invention, and equivalent changes or modifications made by the scope of the present invention are covered by the present invention.

Claims (10)

  1. 一种基于投影仪的道具识别方法,其特征在于,所述道具识别方法包括步骤:A projector-based prop identification method, characterized in that the prop identification method comprises the steps of:
     投影显示面上放置有实物道具;A physical item is placed on the projection display surface;
     在投影显示面上投影复杂画面的过程中,将投影的复杂画面切换成简单画面,或者关闭投影光源,并获取此时投影显示面的图像数据;In the process of projecting a complex picture on the projection display surface, switching the projected complex picture to a simple picture, or turning off the projection light source, and acquiring image data of the projection display surface at this time;
     再次将投影的简单画面切换回复杂画面,或者开启投影光源;Switch the simple screen of the projection back to the complex screen again, or turn on the projection light source;
    以及,通过图像数据识别出实物道具。And, the physical item is identified by the image data.
  2. 根据权利要求1所述的道具识别方法,其特征在于:所述简单画面包括纯色画面、亮度降低画面或对比度降低画面。The item identifying method according to claim 1, wherein the simple picture comprises a solid color picture, a brightness reduction picture, or a contrast reduction picture.
  3. 根据权利要求1所述的道具识别方法,其特征在于,所述道具识别方法还包括步骤:The item identification method according to claim 1, wherein the item identification method further comprises the steps of:
        预设切换条件;Preset switching conditions;
    在投影显示面上投影复杂画面的过程中,触发切换条件,将投影的复杂画面切换成简单画面,或者关闭投影光源,并获取此时投影显示面的图像数据;In the process of projecting a complex picture on the projection display surface, triggering a switching condition, switching the projected complex picture to a simple picture, or turning off the projection light source, and acquiring image data of the projection display surface at this time;
    再次将投影的简单画面切换回复杂画面,或者开启投影光源;Switch the simple screen of the projection back to the complex screen again, or turn on the projection light source;
    以及,通过图像数据识别出实物道具。And, the physical item is identified by the image data.
  4. 根据权利要求3所述的道具识别方法,其特征在于:所述投影画面包括一虚拟开关;其中,The props recognition method according to claim 3, wherein the projection screen comprises a virtual switch; wherein
    在投影显示面上投影复杂画面的过程中,点击虚拟开关,将投影的复杂画面切换成简单画面,并获取此时投影显示面的图像数据。In the process of projecting a complex picture on the projection display surface, the virtual switch is clicked, the projected complex picture is switched to a simple picture, and the image data of the projection display surface at this time is acquired.
  5. 根据权利要求3所述的道具识别方法,其特征在于:所述AR互动投影仪包括一切换电路;其中,The item identification method according to claim 3, wherein the AR interactive projector comprises a switching circuit;
    在投影显示面上投影复杂画面的过程中,通过实体开关或遥控器控制切换电路开启,将投影的复杂画面切换成简单画面,或者关闭投影光源,并获取此时投影显示面的图像数据。In the process of projecting a complex picture on the projection display surface, the switching circuit is turned on by the physical switch or the remote controller, the complicated picture of the projection is switched to a simple picture, or the projection light source is turned off, and the image data of the projection display surface at this time is acquired.
  6. 根据权利要求3所述的道具识别方法,其特征在于:所述切换条件包括演示过程中的时间达到演示进程时间点;其中,The item identification method according to claim 3, wherein the switching condition comprises a time during the demonstration process reaching a presentation process time point; wherein
    在投影显示面上投影复杂画面的过程中,演示过程中的时间达到演示进程时间点,将投影的复杂画面切换成简单画面,或者关闭投影光源,并获取此时投影显示面的图像数据。In the process of projecting a complex picture on the projection display surface, the time during the demonstration process reaches the presentation process time point, the projected complex picture is switched to a simple picture, or the projection light source is turned off, and the image data of the projection display surface at this time is acquired.
  7. 根据权利要求6所述的道具识别方法,其特征在于:所述演示进程时间点包括剧本演示完毕时,或倒计时倒数完毕时。The item identification method according to claim 6, wherein the presentation process time point includes when the script presentation is completed, or when the countdown countdown is completed.
  8. 根据权利要求1至7任一所述的道具识别方法,其特征在于:所述投影画面上设置一摆放区;其中,The item identification method according to any one of claims 1 to 7, wherein a projection area is disposed on the projection screen;
    在投影显示面上投影复杂画面的过程中,将对应的实物道具放置在投影显示面的摆放区中;In the process of projecting a complex picture on the projection display surface, the corresponding physical item is placed in the placement area of the projection display surface;
    在切换投影画面并识别所述实物道具后,进行逻辑判断,若选择的实物道具正确且摆放的位置正确,推进流程。After switching the projection screen and identifying the physical item, a logical judgment is made, and if the selected physical item is correct and the position is correctly placed, the flow is advanced.
  9. 根据权利要求1所述的道具识别方法,其特征在于:所述投影仪为AR互动投影仪。The prop identification method according to claim 1, wherein the projector is an AR interactive projector.
  10. 一种基于投影仪的实物道具识别系统,其特征在于:所述实物道具识别系统包括投影单元、监控单元、识别单元和处理单元,所述处理单元分别与投影单元、监控单元和识别单元电性连接,所述识别单元与监控单元电性连接;其中,A projector-based physical item identification system, characterized in that: the physical item identification system comprises a projection unit, a monitoring unit, an identification unit and a processing unit, and the processing unit is respectively electrically connected with the projection unit, the monitoring unit and the identification unit Connecting, the identification unit is electrically connected to the monitoring unit; wherein
     所述投影单元投影画面至投影显示面上,且投影显示面上放置有实物道具;以及,所述处理单元在投影单元投影复杂画面的过程中,控制投影单元将投影的复杂画面切换成简单画面,或者关闭投影光源,并且控制监控单元获取此时投影显示面的图像数据;以及,所述处理单元再次控制投影单元将投影的简单画面切换回复杂画面,或者开启投影光源;The projection unit projects a picture onto the projection display surface, and a physical item is placed on the projection display surface; and the processing unit controls the projection unit to switch the projected complex picture to a simple picture in the process of projecting the complex picture by the projection unit. Or turning off the projection light source, and controlling the monitoring unit to acquire the image data of the projection display surface at this time; and, the processing unit again controls the projection unit to switch the projected simple screen back to the complex screen, or turn on the projection light source;
     所述识别单元获取监控单元的图像数据并识别出实物道具,将所述实物道具的信息发送至处理单元中。The identification unit acquires image data of the monitoring unit and identifies the physical item, and sends the information of the physical item to the processing unit.
PCT/CN2017/120397 2017-12-30 2017-12-30 Prop recognition method and system based on projector WO2019127571A1 (en)

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