WO2018042222A1 - Object based communication - Google Patents
Object based communication Download PDFInfo
- Publication number
- WO2018042222A1 WO2018042222A1 PCT/IB2016/055168 IB2016055168W WO2018042222A1 WO 2018042222 A1 WO2018042222 A1 WO 2018042222A1 IB 2016055168 W IB2016055168 W IB 2016055168W WO 2018042222 A1 WO2018042222 A1 WO 2018042222A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- client
- server
- objects
- attributes
- novel features
- Prior art date
Links
Classifications
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/01—Protocols
- H04L67/10—Protocols in which an application is distributed across nodes in the network
- H04L67/1097—Protocols in which an application is distributed across nodes in the network for distributed storage of data in networks, e.g. transport arrangements for network file system [NFS], storage area networks [SAN] or network attached storage [NAS]
Definitions
- client and server communicate based on the information the client has of the object store at the server side like the object identifier of various objects, attributes for each object type, etc.
- client passes a message to the server either containing the object identifier or a set of attributes satisfying their respective set of conditions.
- client passes a message to the server containing the list of attributes of new object to be created with their respective values.
- attributes not on the list passed by the client but part of object will have their default values which will be used on object creation along with generating of a new object identifier. So in other words client is aware of the fixed set of attributes which might not have default values at server side and their values must be passed to server for object creation.
- Object identifier of the new object is passed to the client by the server on object creation.
- client passes a message to the server either containing the object identifier or a set of attributes satisfying their respective set of conditions for deleting an object or set of objects.
- client passes a message to the server either containing the object identifier or containing the list of attributes satisfying their respective set of
Landscapes
- Engineering & Computer Science (AREA)
- Computer Networks & Wireless Communication (AREA)
- Signal Processing (AREA)
- Computer And Data Communications (AREA)
- Information Retrieval, Db Structures And Fs Structures Therefor (AREA)
Abstract
In this invention client and server communicate based on the information the client has of the object store at the server side like the object identifier of various objects, attributes for each object type, etc. All operations like getting objects, updating objects, creating new objects, deleting objects is performed by the client by passing messages to the server containing metadata about the object or objects on which the task is to be performed based on the information of the server side object store that the client has.
Description
Object Based Communication
In this invention client and server communicate based on the information the client has of the object store at the server side like the object identifier of various objects, attributes for each object type, etc. For getting objects, client passes a message to the server either containing the object identifier or a set of attributes satisfying their respective set of conditions. For creating new objects, client passes a message to the server containing the list of attributes of new object to be created with their respective values. At the server side, attributes not on the list passed by the client but part of object will have their default values which will be used on object creation along with generating of a new object identifier. So in other words client is aware of the fixed set of attributes which might not have default values at server side and their values must be passed to server for object creation. Object identifier of the new object is passed to the client by the server on object creation. For deleting objects, client passes a message to the server either containing the object identifier or a set of attributes satisfying their respective set of conditions for deleting an object or set of objects. For updating objects, client passes a message to the server either containing the object identifier or containing the list of attributes satisfying their respective set of
conditions along with the list of attributes to be changed with their respective new values.
Claims
1. One of the novel features in this invention is that client and server communicate based on the information the client has of the object store at the server side like the object identifier of various objects, attributes for each object type, etc.
2. One of the novel features in this invention is that for getting objects,
client passes a message to the server either containing the object identifier or a set of attributes satisfying their respective set of conditions.
3. One of the novel features in this invention is that for creating new objects,
client passes a message to the server containing the list of attributes of new object to be created with their respective values. At the server side, attributes not on the list passed by the client but part of object will have their default values which will be used on object creation along with generating of a new object identifier. So in other words client is aware of the fixed set of
attributes which might not have default values at server side and their values must be passed to server for object creation. Object identifier of the new object is passed to the client by the server on object creation.
4. One of the novel features in this invention is that for deleting objects,
client passes a message to the server either containing the object identifier or a set of attributes satisfying their respective set of conditions for deleting an object or set of objects.
5. One of the novel features in this invention is that for updating objects,
client passes a message to the server either containing the object identifier or containing the list of attributes satisfying their respective set of conditions along with the list of attributes to be changed with their respective new values.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
PCT/IB2016/055168 WO2018042222A1 (en) | 2016-08-30 | 2016-08-30 | Object based communication |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
PCT/IB2016/055168 WO2018042222A1 (en) | 2016-08-30 | 2016-08-30 | Object based communication |
Publications (1)
Publication Number | Publication Date |
---|---|
WO2018042222A1 true WO2018042222A1 (en) | 2018-03-08 |
Family
ID=61300260
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/IB2016/055168 WO2018042222A1 (en) | 2016-08-30 | 2016-08-30 | Object based communication |
Country Status (1)
Country | Link |
---|---|
WO (1) | WO2018042222A1 (en) |
Citations (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20150269203A1 (en) * | 2014-03-20 | 2015-09-24 | International Business Machines Corporation | Accelerated access to objects in an object store implemented utilizing a file storage system |
US20160239499A1 (en) * | 2015-02-12 | 2016-08-18 | Red Hat, Inc. | Object Creation Based on Copying Objects Corresponding to Similar Entities |
-
2016
- 2016-08-30 WO PCT/IB2016/055168 patent/WO2018042222A1/en active Application Filing
Patent Citations (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20150269203A1 (en) * | 2014-03-20 | 2015-09-24 | International Business Machines Corporation | Accelerated access to objects in an object store implemented utilizing a file storage system |
US20160239499A1 (en) * | 2015-02-12 | 2016-08-18 | Red Hat, Inc. | Object Creation Based on Copying Objects Corresponding to Similar Entities |
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