WO2018023237A1 - Information pushing method used during sound effect insertion, and music player - Google Patents

Information pushing method used during sound effect insertion, and music player Download PDF

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Publication number
WO2018023237A1
WO2018023237A1 PCT/CN2016/092550 CN2016092550W WO2018023237A1 WO 2018023237 A1 WO2018023237 A1 WO 2018023237A1 CN 2016092550 W CN2016092550 W CN 2016092550W WO 2018023237 A1 WO2018023237 A1 WO 2018023237A1
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input
user
unit
screen
music
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PCT/CN2016/092550
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French (fr)
Chinese (zh)
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杨洁
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杨洁
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Priority to PCT/CN2016/092550 priority Critical patent/WO2018023237A1/en
Publication of WO2018023237A1 publication Critical patent/WO2018023237A1/en

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    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07CTIME OR ATTENDANCE REGISTERS; REGISTERING OR INDICATING THE WORKING OF MACHINES; GENERATING RANDOM NUMBERS; VOTING OR LOTTERY APPARATUS; ARRANGEMENTS, SYSTEMS OR APPARATUS FOR CHECKING NOT PROVIDED FOR ELSEWHERE
    • G07C1/00Registering, indicating or recording the time of events or elapsed time, e.g. time-recorders for work people
    • G07C1/22Registering, indicating or recording the time of events or elapsed time, e.g. time-recorders for work people in connection with sports or games
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/25Management operations performed by the server for facilitating the content distribution or administrating data related to end-users or client devices, e.g. end-user or client device authentication, learning user preferences for recommending movies
    • H04N21/254Management at additional data server, e.g. shopping server, rights management server

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  • Engineering & Computer Science (AREA)
  • Databases & Information Systems (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Management Or Editing Of Information On Record Carriers (AREA)
  • Electrophonic Musical Instruments (AREA)

Abstract

An information pushing method used during sound effect insertion, and a music player. The method comprises: recording a screen prompting time that matches a music playing time point, as well as a first sound effect and a second sound effect that match the screen prompting time (S101); during music playing, pushing a screen prompt to a user according to the music playing time point and the screen prompting time (S102); within a specific period after pushing the screen prompt, detecting whether the user has inputted an instruction (S103): if so, recording the user's action of inputting the instruction as a successful input, and in the meantime, playing the first sound effect (S104), if not, recording the user's action of not inputting the instruction as an unsuccessful input, and in the meantime, playing the second sound effect (S105); after the music stops, counting the number of successful inputs and the number of unsuccessful inputs, pushing the statistical results to the user, and in the meantime, pushing patent information to the user (S106).

Description

音效插入时的信息推送方法和音乐播放器  Information push method and music player when sound effect is inserted 技术领域Technical field
本发明属于电子技术领域,尤其是涉及一种音效插入时的信息推送方法以及音乐播放器。  The invention belongs to the field of electronic technology, and in particular relates to an information pushing method and a music player when a sound effect is inserted.
背景技术Background technique
知识产权在现在的产品和服务中越来越重要,其中主要包括著作权(版权)、商标权和专利权,这三种权利都能为权利人带来巨大的经济价值。 Intellectual property is becoming more and more important in current products and services, including copyright (copyright), trademark and patent rights, all of which can bring enormous economic value to rights holders.
但与著作权、商标权不同的是,专利权的权利归属比较难以为用户所认识和辨别。比如:一个培训教材或者一部电影里面,会明确的将'版权归特定人所有'的字样告知给用户;商标也以其显著的字或图的特征,在与其他标样区别的同时,也代表着商标权人以及商标权人生产的相关产品。但专利则不然,除了如'滑动解锁'等有限几个专利外,用户很难看到某一专利就知道该专利的申请/权利人。 However, unlike copyright and trademark rights, the ownership of patent rights is more difficult to recognize and discern. For example, in a training material or a movie, the words “copyright belongs to a specific person” will be clearly notified to the user; the trademark is also distinguished from other standards by its distinctive words or figures. Represents the related products produced by the trademark owner and the trademark owner. However, patents are not. Apart from a limited number of patents such as 'sliding and unlocking', it is difficult for a user to see a patent and know the application/right holder of the patent.
这种情况所带来的严重后果是: The serious consequences of this situation are:
1 、专利权的保护难度大,一项好的技术出来后,马上就被复制; 1. The protection of patent rights is difficult. Once a good technology comes out, it will be copied immediately;
2 、专利权/申请人通过专利彰显自己的产品特色的效果差,因为用户也分不清楚某一技术与专利权/申请人的联系。 2 The patent/applicant's effect of showing its own product features through patents is poor, because the user is also unclear about the connection between a certain technology and the patent/applicant.
综上,为充分保护本人的另外一个专利申请《一种播放音乐时音效插入的方法和音乐播放器》,让该本人的专利申请价值最大化,特提出一个解决办法。 In summary, in order to fully protect my other patent application "a method of sound effect insertion and music player when playing music", to maximize the value of my patent application, a solution is proposed.
技术问题technical problem
本发明实施例提供了一种音效插入时的信息推送方法,目的在于针对于当前用户在听音乐时,用户与音乐的互动感和投入度不强,很少将用户的视觉和触觉等身体部位也参与到音乐中,这种用户体验不佳的情况,需要提供一种能够使用户与音乐产生互动的方法,并同时保护专利(申请)权人的利益。 The embodiment of the invention provides a method for pushing information when the sound effect is inserted, and the purpose is to aim at the user's interaction with the music and the input degree when the user is listening to music, and rarely the user's visual and tactile body parts. Also involved in music, this kind of user experience is not good, need to provide a way to enable users to interact with music, while protecting the interests of patent (application) rights holders.
技术解决方案Technical solution
本发明是这样实现的:一种音效插入时的信息推送方法,包括以下步骤: The present invention is implemented in such a manner that an information push method when a sound effect is inserted includes the following steps:
记录与音乐播放时间节点匹配的画面提示时间、与所述画面提示时间匹配的第一音效和第二音效; Recording a screen prompt time matching the music play time node, a first sound effect and a second sound effect matching the screen prompt time;
在播放音乐的过程中,根据所述音乐播放时间节点与画面提示时间,向用户推送画面提示; In the process of playing music, according to the music playing time node and the screen prompt time, the screen prompt is pushed to the user;
检测推送在所述画面提示后的特定时间内,检测用户是否输入指令; Detecting a push to detect whether the user inputs an instruction within a specific time after the prompt of the screen;
若是,将用户输入的行为记录为成功输入,并同时播放第一音效; If yes, record the behavior entered by the user as a successful input, and simultaneously play the first sound effect;
若否,将用户未输入的行为记录为失败输入,并同时播放第二音效; If not, the behavior that the user has not input is recorded as a failure input, and the second sound effect is simultaneously played;
音乐停止后,统计所述成功输入和失败输入的次数,并向用户推送统计结果,同时向用户推送专利信息。 After the music is stopped, the number of successful input and failed input is counted, and the statistical result is pushed to the user, and the patent information is pushed to the user.
本发明实施例还提供了一种音乐播放器,包括: The embodiment of the invention further provides a music player, comprising:
匹配单元,画面推送单元,检测单元,成功输入记录单元,失败输入记录单元,统计单元,专利信息推送单元,其中: Matching unit, picture pushing unit, detecting unit, successful input recording unit, failed input recording unit, statistical unit, patent information pushing unit, wherein:
匹配单元,用于记录与音乐播放时间节点匹配的画面提示时间、与所述画面提示时间匹配的第一音效和第二音效; a matching unit, configured to record a screen prompt time that matches a music play time node, a first sound effect and a second sound effect that match the screen prompt time;
画面推送单元,其输入端与所述匹配单元的输出端连接,用于在播放音乐的过程中,根据所述音乐播放时间节点与画面提示时间,向用户推送画面提示; a screen pushing unit, wherein the input end is connected to the output end of the matching unit, and is configured to push a screen prompt to the user according to the music playing time node and the screen prompting time during the playing of the music;
检测单元,其输入端与所述画面推送单元的输出端连接,用于检测推送在所述画面提示后的特定时间内,检测用户是否输入指令; a detecting unit, wherein the input end is connected to the output end of the screen pushing unit, and is configured to detect that the pushing is within a specific time after the prompting of the screen, and detecting whether the user inputs an instruction;
成功输入记录单元,其输入端与所述检测单元的输出端连接,用于当在所述画面提示后的特定时间内,用户输入指令时,将用户输入的行为记录为成功输入,并同时播放第一音效; The input unit is successfully input, and the input end thereof is connected to the output end of the detecting unit, and is used for recording the behavior of the user input as a successful input and simultaneously playing when the user inputs an instruction within a specific time after the screen prompts the screen. First sound effect;
失败输入记录单元,其输入端与所述检测单元的输出端连接,用于当在所述画面提示后的特定时间内,用户未输入指令时,将用户未输入的行为记录为失败输入,并同时播放第二音效; a failure input recording unit, wherein an input end thereof is connected to an output end of the detecting unit, and is configured to record a behavior that the user does not input as a failure input when the user does not input an instruction within a specific time after the screen prompts, and Playing the second sound at the same time;
统计单元,其输入端分别与所述成功输入记录单元的输出端以及所述失败输入记录单元的输出端连接,用于音乐停止后,统计所述成功输入和失败输入的次数,并向用户推送统计结果; a statistical unit, wherein the input ends are respectively connected to the output end of the successful input recording unit and the output end of the failed input recording unit, and after the music is stopped, the number of successful input and failed input is counted, and is pushed to the user. statistical results;
专利信息推送单元,其输入端与所述统计单元的输出端连接,用于向用户推送专利信息。 The patent information pushing unit has an input end connected to an output end of the statistical unit for pushing patent information to the user.
有益效果Beneficial effect
该发明提升了用户的音乐体验,并保护专利(申请)权人的利益。  The invention enhances the user's musical experience and protects the interests of the patent (applicant) right holder.
附图说明DRAWINGS
图1是本发明实施例提供的一种音效插入时的信息推送方法的流程示意图; 1 is a schematic flowchart of a method for pushing information during sound insertion according to an embodiment of the present invention;
图2是本发明实施例提供的音乐播放器的结构示意图。 FIG. 2 is a schematic structural diagram of a music player according to an embodiment of the present invention.
本发明的实施方式Embodiments of the invention
为了使本发明的目的、技术方案及优点更加清楚明白,以下结合附图及实施例,对本发明进行进一步详细说明。应当理解,此处所描述的具体实施例仅仅用以解释本发明,并不用于限定本发明。 The present invention will be further described in detail below with reference to the accompanying drawings and embodiments. It is understood that the specific embodiments described herein are merely illustrative of the invention and are not intended to limit the invention.
图1是发明实施例提供的一种音效插入时的信息推送方法的流程示意图,为了便于说明,只示出了与本发明实施例相关的部分。 FIG. 1 is a schematic flowchart of a method for pushing information during insertion of a sound effect according to an embodiment of the present invention. For convenience of description, only parts related to the embodiment of the present invention are shown.
在步骤S101中,记录与音乐播放时间节点匹配的画面提示时间、与所述画面提示时间匹配的第一音效和第二音效。 In step S101, a screen prompt time matching the music play time node, a first sound effect and a second sound effect matching the screen prompt time are recorded.
在本实施例中,以用户听音乐为例,在音乐播放时间节点上匹配画面提示,如,歌曲第5秒的时候,匹配画面提示1,歌曲第6秒的时候匹配画面提示2;所述画面提示可以为画面上出现亮点;或画面上出现某些图形。第一音效可以理解为与当前播放的音乐相匹配的音效,第二音效可以理解为与当前播放的音乐差异较大的音效。 In this embodiment, the user listens to music as an example, and matches the screen prompt on the music playing time node. For example, when the song is 5 seconds, the screen prompt 1 is matched, and when the song is 6 seconds, the screen prompt 2 is matched; The screen prompts can be a bright spot on the screen; or some graphics appear on the screen. The first sound effect can be understood as a sound effect that matches the currently played music, and the second sound effect can be understood as a sound effect that is largely different from the currently played music.
在步骤S102中,在播放音乐的过程中,根据所述音乐播放时间节点与画面提示时间,向用户推送画面提示。 In step S102, in the process of playing music, a screen prompt is pushed to the user according to the music playing time node and the screen prompt time.
在步骤S103中,检测推送在所述画面提示后的特定时间内,检测用户是否输入指令;若是,则进入步骤S104中,将用户输入的行为记录为成功输入,并同时播放第一音效;若否,则进入步骤S105中,将用户未输入的行为记录为失败输入,并同时播放第二音效。 In step S103, detecting that the push is in the specific time after the prompting of the screen, detecting whether the user inputs an instruction; if yes, proceeding to step S104, recording the behavior input by the user as successful input, and simultaneously playing the first sound effect; Otherwise, the process proceeds to step S105, and the behavior that the user has not input is recorded as a failure input, and the second sound effect is simultaneously played.
在音乐播放的过程中,在音乐到达每个时间节点上,都会向用户显示画面提示,并在画面提示后的特定时间内,如,这个特定时间可以设置为0.5秒,要求用户输入指令。输入方式包括通过按键输入,也包括通过触摸屏输入。 In the process of music playing, when the music arrives at each time node, the screen prompt is displayed to the user, and at a specific time after the screen prompts, for example, the specific time can be set to 0.5 seconds, and the user is required to input an instruction. Input methods include input via buttons, as well as input via touch screen.
当检测到用户输入了指令,则将这次输入记为一次成功的输入,并播放与当前音乐相匹配的第一音效;当检测到用户未输入指令,则将记为一次失败的输入,并播放与当前音乐差异较大的第二音效。 When it is detected that the user inputs an instruction, the input is recorded as a successful input, and the first sound effect matching the current music is played; when it is detected that the user does not input the instruction, it is recorded as a failed input, and Play a second sound that is significantly different from the current music.
在步骤S106中,音乐停止后,统计所述成功输入和失败输入的次数,并向用户推送统计结果,同时向用户推送专利信息。 In step S106, after the music is stopped, the number of successful input and failure input is counted, and the statistical result is pushed to the user, and the patent information is pushed to the user.
当音乐结束后,系统将统计用户成功输入和失败输入的次数,并将统计的结果推送给用户。 When the music is over, the system will count the number of successful user input and failed input, and push the results of the statistics to the user.
所述专利信息包括但不限于:该技术的专利申请状态,该技术的专利申请/权利人、该技术的专利申请号、专利申请日等信息。 The patent information includes, but is not limited to, the status of the patent application of the technology, the patent application/right holder of the technology, the patent application number of the technology, the patent application date, and the like.
所述专利信息是可编辑的,可以根据专利申请的授权与否,向用户动态推送:正在申请专利、已获得专利授权等信息。 The patent information is editable, and can be dynamically pushed to the user according to the authorization of the patent application: the patent is being applied for, the patent authorization has been obtained, and the like.
所述专利信息是可编辑的,可以根据专利申请权/专利权的转让情况,向用户动态推送:该专利的当前相关的权利人。 The patent information is editable and can be dynamically pushed to the user according to the transfer of the patent application right/patent right: the current relevant right holder of the patent.
所述专利信息的推送方式,可以采取小框显示、语音显示等让用户能够感知的推送方式。 The pushing manner of the patent information may adopt a small frame display, a voice display, and the like, so that the user can perceive the push mode.
该发明提升了用户的音乐体验,并保护专利(申请)权人的利益。 The invention enhances the user's musical experience and protects the interests of the patent (applicant) right holder.
图2是本发明实施例提供的一种音乐播放器的结构示意图,该音乐播放器包括: 2 is a schematic structural diagram of a music player according to an embodiment of the present invention, where the music player includes:
匹配单元21,画面推送单元22,检测单元23,成功输入记录单元24,失败输入记录单元25,统计单元26,专利信息推送单元27,其中: The matching unit 21, the screen pushing unit 22, the detecting unit 23, the successful input recording unit 24, the failed input recording unit 25, the statistical unit 26, and the patent information pushing unit 27, wherein:
匹配单元21,用于记录与音乐播放时间节点匹配的画面提示时间、与所述画面提示时间匹配的第一音效和第二音效; The matching unit 21 is configured to record a screen prompt time that matches the music play time node, a first sound effect and a second sound effect that match the screen prompt time;
画面推送单元22,其输入端与所述匹配单元21的输出端连接,用于在播放音乐的过程中,根据所述音乐播放时间节点与画面提示时间,向用户推送画面提示; The screen pushing unit 22 is connected to the output end of the matching unit 21, and is configured to push a screen prompt to the user according to the music playing time node and the screen prompt time during the playing of the music;
检测单元23,其输入端与所述画面推送单元22的输出端连接,用于检测推送在所述画面提示后的特定时间内,检测用户是否输入指令; The detecting unit 23 is connected to the output end of the screen pushing unit 22, and is configured to detect whether the user inputs an instruction within a specific time after the prompting of the screen;
成功输入记录单元24,其输入端与所述检测单元23的输出端连接,用于当在所述画面提示后的特定时间内,用户输入指令时,将用户输入的行为记录为成功输入,并同时播放第一音效; Successfully inputting the recording unit 24, the input end of which is connected to the output end of the detecting unit 23, for recording the behavior of the user input as a successful input when the user inputs an instruction within a certain time after the prompting of the screen, and Playing the first sound at the same time;
失败输入记录单元25,其输入端与所述检测单元23的输出端连接,用于当在所述画面提示后的特定时间内,用户未输入指令时,将用户未输入的行为记录为失败输入,并同时播放第二音效; a failure input recording unit 25, whose input end is connected to the output end of the detecting unit 23, for recording a behavior that the user has not input as a failure input when the user does not input an instruction within a specific time after the screen prompts And play the second sound at the same time;
统计单元26,其输入端分别与所述成功输入记录单元24的输出端以及所述失败输入记录单元25的输出端连接,用于音乐停止后,统计所述成功输入和失败输入的次数,并向用户推送统计结果; a statistical unit 26, whose input ends are respectively connected to the output end of the successful input recording unit 24 and the output end of the failed input recording unit 25, and are used for counting the number of successful input and failed input after the music is stopped, and Push statistics to users;
专利信息推送单元27,其输入端与所述统计单元26的输出端连接,用于向用户推送专利信息。 The patent information pushing unit 27 has an input end connected to the output end of the statistical unit 26 for pushing patent information to the user.
其工作原理是:匹配单元21记录与音乐播放时间节点匹配的画面提示时间、与所述画面提示时间匹配的第一音效和第二音效;在播放音乐的过程中,根据所述音乐播放时间节点与画面提示时间,画面推送单元22向用户推送画面提示;检测推送在所述画面提示后的特定时间内,检测单元23检测用户是否输入指令;当在所述画面提示后的特定时间内,用户输入指令时,成功输入记录单元24将用户输入的行为记录为成功输入,并同时播放第一音效;当在所述画面提示后的特定时间内,用户未输入指令时,失败输入记录单元25将用户未输入的行为记录为失败输入,并同时播放第二音效;音乐停止后,统计单元26统计所述成功输入和失败输入的次数,并向用户推送统计结果,同时,专利信息推送单元27向用户推送专利信息。 The working principle is: the matching unit 21 records the screen prompt time matched with the music playing time node, the first sound effect and the second sound effect matched with the screen prompt time; in the process of playing the music, according to the music playing time node And the screen presentation time, the screen pushing unit 22 pushes the screen prompt to the user; the detection unit 23 detects whether the user inputs an instruction within a specific time after the screen is presented; when the user prompts the specified time after the screen prompts, the user When the command is input, the successful input recording unit 24 records the behavior input by the user as a successful input, and simultaneously plays the first sound effect; when the user does not input an instruction within a certain time after the screen prompts, the failed input recording unit 25 The behavior that the user does not input is recorded as a failure input, and the second sound effect is played at the same time; after the music is stopped, the statistics unit 26 counts the number of successful input and failed input, and pushes the statistical result to the user, and at the same time, the patent information pushing unit 27 The user pushes the patent information.
该发明提升了用户的音乐体验,并保护专利(申请)权人的利益。 The invention enhances the user's musical experience and protects the interests of the patent (applicant) right holder.
以上仅为本发明的较佳实施例而已,并不用以限制本发明,凡在本发明的精神和原则之内所作的任何修改、等同替换和改进等,均应包含在本发明的保护范围之内。 The above are only the preferred embodiments of the present invention, and are not intended to limit the present invention. Any modifications, equivalents, and improvements made within the spirit and scope of the present invention should be included in the scope of the present invention. Inside.

Claims (2)

  1. 一种音效插入时的信息推送方法,其特征在于,所述方法包括如下步骤: An information pushing method for inserting sound effects, characterized in that the method comprises the following steps:
    记录与音乐播放时间节点匹配的画面提示时间、与所述画面提示时间匹配的第一音效和第二音效;Recording a screen prompt time matching the music play time node, a first sound effect and a second sound effect matching the screen prompt time;
    在播放音乐的过程中,根据所述音乐播放时间节点与画面提示时间,向用户推送画面提示;In the process of playing music, according to the music playing time node and the screen prompt time, the screen prompt is pushed to the user;
    检测推送在所述画面提示后的特定时间内,检测用户是否输入指令;Detecting a push to detect whether the user inputs an instruction within a specific time after the prompt of the screen;
    若是,将用户输入的行为记录为成功输入,并同时播放第一音效;If yes, record the behavior entered by the user as a successful input, and simultaneously play the first sound effect;
    若否,将用户未输入的行为记录为失败输入,并同时播放第二音效;If not, the behavior that the user has not input is recorded as a failure input, and the second sound effect is simultaneously played;
    音乐停止后,统计所述成功输入和失败输入的次数,并向用户推送统计结果,同时向用户推送专利信息。After the music is stopped, the number of successful input and failed input is counted, and the statistical result is pushed to the user, and the patent information is pushed to the user.
  2. 一种音乐播放器,其特征在于,所述音乐播放器包括:A music player, characterized in that the music player comprises:
    匹配单元,画面推送单元,检测单元,成功输入记录单元,失败输入记录单元,统计单元,专利信息推送单元,其中:Matching unit, picture pushing unit, detecting unit, successful input recording unit, failed input recording unit, statistical unit, patent information pushing unit, wherein:
    匹配单元,用于记录与音乐播放时间节点匹配的画面提示时间、与所述画面提示时间匹配的第一音效和第二音效;a matching unit, configured to record a screen prompt time that matches a music play time node, a first sound effect and a second sound effect that match the screen prompt time;
    画面推送单元,其输入端与所述匹配单元的输出端连接,用于在播放音乐的过程中,根据所述音乐播放时间节点与画面提示时间,向用户推送画面提示;a screen pushing unit, wherein the input end is connected to the output end of the matching unit, and is configured to push a screen prompt to the user according to the music playing time node and the screen prompting time during the playing of the music;
    检测单元,其输入端与所述画面推送单元的输出端连接,用于检测推送在所述画面提示后的特定时间内,检测用户是否输入指令;a detecting unit, wherein the input end is connected to the output end of the screen pushing unit, and is configured to detect that the pushing is within a specific time after the prompting of the screen, and detecting whether the user inputs an instruction;
    成功输入记录单元,其输入端与所述检测单元的输出端连接,用于当在所述画面提示后的特定时间内,用户输入指令时,将用户输入的行为记录为成功输入,并同时播放第一音效;The input unit is successfully input, and the input end thereof is connected to the output end of the detecting unit, and is used for recording the behavior of the user input as a successful input and simultaneously playing when the user inputs an instruction within a specific time after the screen prompts the screen. First sound effect;
    失败输入记录单元,其输入端与所述检测单元的输出端连接,用于当在所述画面提示后的特定时间内,用户未输入指令时,将用户未输入的行为记录为失败输入,并同时播放第二音效;a failure input recording unit, wherein an input end thereof is connected to an output end of the detecting unit, and is configured to record a behavior that the user does not input as a failure input when the user does not input an instruction within a specific time after the screen prompts, and Playing the second sound at the same time;
    统计单元,其输入端分别与所述成功输入记录单元的输出端以及所述失败输入记录单元的输出端连接,用于音乐停止后,统计所述成功输入和失败输入的次数,并向用户推送统计结果;a statistical unit, wherein the input ends are respectively connected to the output end of the successful input recording unit and the output end of the failed input recording unit, and after the music is stopped, the number of successful input and failed input is counted, and is pushed to the user. statistical results;
    专利信息推送单元,其输入端与所述统计单元的输出端连接,用于向用户推送专利信息。The patent information pushing unit has an input end connected to an output end of the statistical unit for pushing patent information to the user.
PCT/CN2016/092550 2016-07-31 2016-07-31 Information pushing method used during sound effect insertion, and music player WO2018023237A1 (en)

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