WO2017181902A1 - Method for executing user operation on touch terminal and equipment - Google Patents

Method for executing user operation on touch terminal and equipment Download PDF

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Publication number
WO2017181902A1
WO2017181902A1 PCT/CN2017/080390 CN2017080390W WO2017181902A1 WO 2017181902 A1 WO2017181902 A1 WO 2017181902A1 CN 2017080390 W CN2017080390 W CN 2017080390W WO 2017181902 A1 WO2017181902 A1 WO 2017181902A1
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WIPO (PCT)
Prior art keywords
touch
scene
user
target
action area
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PCT/CN2017/080390
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French (fr)
Chinese (zh)
Inventor
毛信良
周田伟
陈二喜
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上海逗屋网络科技有限公司
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Publication of WO2017181902A1 publication Critical patent/WO2017181902A1/en

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0484Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
    • G06F3/04847Interaction techniques to control parameter settings, e.g. interaction with sliders or dials
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0487Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
    • G06F3/0488Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures

Definitions

  • the operation action area is a game skill action area, such as an aiming frame of a shooting skill, preferably, the distance between the attacked operation object and the center point of the aiming frame is For the measurement standard of the distance, the operation object closest to the center point of the aiming frame is selected as the superimposed target operation object.
  • the device 1 further includes an eleventh device (not shown), when the operation of the operation corresponding to the touch operation is completed, the operation object is in accordance with the current scene of the application.
  • the distance of the operation action area re-determines the target operation object.
  • the device 1 applies the operation corresponding to the performing touch operation to the target operation object, wherein the target operation object is overlapped with the operation action area.
  • the target operation object includes a target object that is presented in the current application of the touch terminal and is selected by the user as a subsequent execution operation.
  • the target operation object may be an object that the user player wishes to lock in a currently applied scene, or an object that wants to attack, for example, various static or moving characters, buildings, logos, and the like.
  • the target operation object may be an object that needs to be detected.
  • the device 1 determines, according to the location information of the operation object in the scene, the target operation object corresponding to the execution of the touch operation, wherein the target operation object and the operation function The regions overlap; the operation corresponding to the performing the touch operation is applied to the target operation object.
  • the operation object that satisfies the condition that the distance from the operation action area is less than or equal to the distance threshold may be one or more,
  • the operation action area is superimposed on one or simultaneously superimposed on the plurality of operation objects.
  • the operation object is the determined target operation object. Further, the subsequent operations corresponding to the performing the touch operation may be selected accordingly. Acting on one or more of the target operating objects.
  • the operation of the operation corresponding to the touch operation is performed after the operation of the target operation object and the operation action area are overlapped, and the device 1 acts on the operation corresponding to the touch operation.
  • the target operation object Take the game application as an example, that is, the attacked object in the aiming frame is shot. In other applications, it is accordingly understood that the task operation that needs to be performed on the target operation object has ended.
  • the device 1 will abandon the determined target operation object superimposed with the operation action area, and the device 1 will re-select a new target operation object based on the determination condition of the distance threshold, and The operation action area is automatically superimposed with the re-determined target operation object.

Abstract

The present invention aims to provide a method and device for executing a user operation on a touch terminal. Based on a first adjusting touch operation of a user on a current application, a scenario of the application is adjusted and presented, where the scenario comprises an operation action area that is partitioned and displayed; an execution touch operation of the user on the application is acquired; and an operation corresponding to the execution touch operation is applied to a target operation object, where the target operation object overlaps the operation action area. Compared with the prior art, the present application, by means of executing a complex combination of multiple independent touch operations, allows touch operations of the user to be diversified, thus enhancing the interactivity between the user and the current application.

Description

一种在触摸终端上执行用户操作的方法与设备Method and device for performing user operation on touch terminal 技术领域Technical field
本申请涉及计算机领域,尤其涉及一种在触摸终端上执行用户操作的技术。The present application relates to the field of computers, and in particular, to a technique for performing user operations on a touch terminal.
背景技术Background technique
随着计算机、互联网技术的发展进步,人们越来越习惯通过在不同触摸终端上的触控操控,实现与智能设备的交互,例如实现数据信息的获取与发出、进行游戏娱乐活动的互动等。在现有技术中,在所述触摸终端上对操作对象的操作相对比较简单,往往是通过简单的手指动作,依次完成各个独立的触控操作,缺乏对于多个独立触控操作的组合操作的配合执行,使得用户的触摸操作单一。With the development of computer and Internet technologies, people are more and more accustomed to interacting with smart devices through touch manipulation on different touch terminals, such as realizing the acquisition and distribution of data information, and interacting with game entertainment activities. In the prior art, the operation of the operation object on the touch terminal is relatively simple, and the individual touch operations are sequentially performed by simple finger actions, and the combination operation for multiple independent touch operations is lacking. With the implementation, the user's touch operation is single.
发明内容Summary of the invention
本申请的目的是提供一种在触摸终端上执行用户操作的方法与设备。It is an object of the present application to provide a method and apparatus for performing user operations on a touch terminal.
根据本申请的一个方面,提供了一种在触摸终端上执行用户操作的方法,包括:According to an aspect of the present application, a method for performing a user operation on a touch terminal is provided, including:
基于用户在当前应用的第一调整触控操作,调整并呈现所述应用的场景,其中,所述场景包括被区分显示的操作作用区域;And adjusting, according to a first adjustment touch operation of the current application, a scene of the application, where the scene includes an operation action area that is displayed separately;
获取所述用户在所述应用的执行触控操作;Obtaining a touch operation performed by the user in the application;
将所述执行触控操作对应的操作作用于目标操作对象,其中,所述目标操作对象与所述操作作用区域相叠。The operation corresponding to the performing the touch operation is applied to the target operation object, wherein the target operation object is overlapped with the operation action area.
根据本申请的另一方面,还提供了一种在触摸终端上执行用户操作的设备,包括:According to another aspect of the present application, there is also provided an apparatus for performing a user operation on a touch terminal, comprising:
第一装置,用于基于用户在当前应用的第一调整触控操作,调整并呈现所述应用的场景,其中,所述场景包括被区分显示的操作作用区域;a first device, configured to adjust and present a scenario of the application based on a first adjustment touch operation of the current application by the user, where the scenario includes an operation action region that is differentiated and displayed;
第二装置,用于获取所述用户在所述应用的执行触控操作;a second device, configured to acquire a touch operation performed by the user in the application;
第三装置,用于将所述执行触控操作对应的操作作用于目标操作对象, 其中,所述目标操作对象与所述操作作用区域相叠。a third device, configured to apply an operation corresponding to the performing touch operation to the target operation object, The target operation object is overlapped with the operation action area.
与现有技术相比,本申请通过用户在当前应用的第一调整触控操作调整并呈现所述应用的场景,进而获取所述用户的执行触控操作,并将所述执行触控操作对应的操作作用于所述目标操作对象。在本申请中,所述设备可以将所获取的所述用户的所述第一调整触控操作与所述执行触控操作配合执行,特别是当所述第一调整触控操作、或所述执行触控操作又分别对应多种具体操作时,这种多个独立触控操作复杂组合的执行方式,可以使得用户的触控操作多元化,使得用户与当前应用的互动性增强。同时,所述当前应用对应的所述场景包括被区分显示的操作作用区域。Compared with the prior art, the present application adjusts and presents the scenario of the application in the first adjustment touch operation of the current application, and then acquires the touch operation of the user, and correspondingly performs the touch operation. The operation acts on the target operation object. In the present application, the device may perform the acquired first touch operation of the user with the performing touch operation, particularly when the first touch operation or the When the touch operation is performed corresponding to a plurality of specific operations, the execution manner of the complex combination of the plurality of independent touch operations can diversify the touch operation of the user, and the interaction between the user and the current application is enhanced. Meanwhile, the scene corresponding to the current application includes an operation action area that is differentiated and displayed.
进一步,在本申请中,所述位置调整触控操作、所述视角调整触控操作及所述执行触控操作中至少两项操作分别作用于所述应用的屏幕左侧区域及屏幕右侧区域。在此,在多个独立的触控操作的执行中,分区域执行的设置,使得用户可以同时触控所述触摸终端的各个区域,使得多点触控操作的复杂度进一步提升,从而增加用户触控操作的多样性,丰富用户体验。Further, in the present application, at least two operations of the position adjustment touch operation, the view adjustment touch operation, and the performing touch operation respectively act on the left side area of the screen and the right side area of the screen of the application. . Herein, in the execution of the plurality of independent touch operations, the setting performed in the sub-area enables the user to simultaneously touch each area of the touch terminal, so that the complexity of the multi-touch operation is further improved, thereby increasing the user. The variety of touch operations enriches the user experience.
进一步,在一个优选实施例中,可以通过用户的增强显示触控操作,将所述场景中的所述操作作用区域所覆盖的内容进行放大显示。受到所述触摸终端的硬件条件限制,若是所述触摸终端的显示的屏幕尺寸有限,在一般呈现效果下,所述场景中的细节内容并不能很好展示,基于此,在本实施例中,可以通过所述增强显示触控操作,使得用户能更加准确、快速地锁定到所述场景中的局部细微内容,以提高用户对应的触控操作的执行命中率。此外,在具体的应用中,通过增强显示触控操作所呈现的场景,会给所述用户带来与显示场景相似的、更强的代入感。Further, in a preferred embodiment, the content covered by the operation action area in the scene may be enlarged and displayed by the user's enhanced display touch operation. Restricted by the hardware condition of the touch terminal, if the screen size of the display of the touch terminal is limited, the details of the scene are not well displayed under the general rendering effect. Based on this, in this embodiment, The touch operation can be displayed by the enhanced display, so that the user can lock the local fine content in the scene more accurately and quickly, so as to improve the execution hit rate of the touch operation corresponding to the user. In addition, in a specific application, by enhancing the scene presented by the display touch operation, the user is given a stronger sense of substitution similar to the display scene.
附图说明DRAWINGS
通过阅读参照以下附图所作的对非限制性实施例所作的详细描述,本申请的其它特征、目的和优点将会变得更明显:Other features, objects, and advantages of the present application will become more apparent from the detailed description of the accompanying drawings.
图1示出根据本申请一个方面的一种在触摸终端上执行用户操作的设备的设备示意图;1 shows a schematic diagram of an apparatus for performing a user operation on a touch terminal according to an aspect of the present application;
图2示出根据本申请一个优选实施例的一种在触摸终端上执行用户操 作的设备的设备示意图;2 illustrates performing user operations on a touch terminal in accordance with a preferred embodiment of the present application. Schematic diagram of the equipment of the device;
图3示出根据本申请另一个方面的一种在触摸终端上执行用户操作的方法流程图;3 illustrates a flow chart of a method of performing a user operation on a touch terminal in accordance with another aspect of the present application;
图4示出根据本申请一个优选实施例的一种在触摸终端上执行用户操作的方法流程图;4 illustrates a flow chart of a method of performing a user operation on a touch terminal in accordance with a preferred embodiment of the present application;
图5示出根据本申请另一个优选实施例的一种在触摸终端上执行操作的实例示意图;FIG. 5 is a diagram showing an example of performing an operation on a touch terminal according to another preferred embodiment of the present application; FIG.
图6示出根据本申请又一个优选实施例的一种在触摸终端上执行操作的实例示意图。FIG. 6 illustrates an example schematic diagram of performing operations on a touch terminal in accordance with yet another preferred embodiment of the present application.
附图中相同或相似的附图标记代表相同或相似的部件。The same or similar reference numerals in the drawings denote the same or similar components.
具体实施方式detailed description
下面结合附图对本申请作进一步详细描述。The present application is further described in detail below with reference to the accompanying drawings.
在本申请一个典型的配置中,终端、服务网络的设备和可信方均包括一个或多个处理器(CPU)、输入/输出接口、网络接口和内存。In a typical configuration of the present application, the terminal, the device of the service network, and the trusted party each include one or more processors (CPUs), input/output interfaces, network interfaces, and memory.
内存可能包括计算机可读介质中的非永久性存储器,随机存取存储器(RAM)和/或非易失性内存等形式,如只读存储器(ROM)或闪存(flash RAM)。内存是计算机可读介质的示例。The memory may include non-persistent memory, random access memory (RAM), and/or non-volatile memory in a computer readable medium, such as read only memory (ROM) or flash memory. Memory is an example of a computer readable medium.
计算机可读介质包括永久性和非永久性、可移动和非可移动媒体可以由任何方法或技术来实现信息存储。信息可以是计算机可读指令、数据结构、程序的模块或其他数据。计算机的存储介质的例子包括,但不限于相变内存(PRAM)、静态随机存取存储器(SRAM)、动态随机存取存储器(DRAM)、其他类型的随机存取存储器(RAM)、只读存储器(ROM)、电可擦除可编程只读存储器(EEPROM)、快闪记忆体或其他内存技术、只读光盘只读存储器(CD-ROM)、数字多功能光盘(DVD)或其他光学存储、磁盒式磁带,磁带磁盘存储或其他磁性存储设备或任何其他非传输介质,可用于存储可以被计算设备访问的信息。按照本文中的界定,计算机可读介质不包括非暂存电脑可读媒体(transitory media),如调制的数据信号和载波。 Computer readable media includes both permanent and non-persistent, removable and non-removable media. Information storage can be implemented by any method or technology. The information can be computer readable instructions, data structures, modules of programs, or other data. Examples of computer storage media include, but are not limited to, phase change memory (PRAM), static random access memory (SRAM), dynamic random access memory (DRAM), other types of random access memory (RAM), read only memory. (ROM), electrically erasable programmable read only memory (EEPROM), flash memory or other memory technology, compact disk read only memory (CD-ROM), digital versatile disk (DVD) or other optical storage, A magnetic tape cartridge, magnetic tape storage or other magnetic storage device or any other non-transportable medium that can be used to store information that can be accessed by a computing device. As defined herein, computer readable media does not include non-transitory computer readable media, such as modulated data signals and carrier waves.
图1示出根据本申请一个方面的一种在触摸终端上执行用户操作的设备1的设备示意图。其中,所述设备1包括第一装置11、第二装置12和第三装置13。FIG. 1 illustrates a device schematic of a device 1 that performs user operations on a touch terminal in accordance with an aspect of the present application. The device 1 comprises a first device 11, a second device 12 and a third device 13.
其中,所述第一装置11基于用户在当前应用的第一调整触控操作,调整并呈现所述应用的场景,其中,所述场景包括被区分显示的操作作用区域;第二装置12获取所述用户在所述应用的执行触控操作;第三装置13将所述执行触控操作对应的操作作用于目标操作对象,其中,所述目标操作对象与所述操作作用区域相叠。The first device 11 adjusts and presents the scenario of the application based on the first adjustment touch operation of the current application by the user, where the scenario includes an operation action area that is differentiated and displayed; and the second device 12 acquires the location. The user performs a touch operation on the application; the third device 13 applies the operation corresponding to the touch operation to the target operation object, wherein the target operation object overlaps the operation action area.
具体地,本申请中,所述触摸终端包括但不限于含有触摸屏幕的智能终端设备,例如,有触摸屏幕的个人计算机、智能手机、平板电脑、游戏设备等,所述触摸操控还包括可以外接触屏设备的其他智能终端设备。在此,所述设备1可以是触摸终端本身,还可以是安装在所述触摸终端上、并能实现所述执行操作的硬件、软件或软硬件的结合。Specifically, in the present application, the touch terminal includes, but is not limited to, a smart terminal device including a touch screen, for example, a personal computer with a touch screen, a smart phone, a tablet computer, a game device, etc., and the touch control further includes an external device. Other smart terminal devices that touch screen devices. Here, the device 1 may be the touch terminal itself, and may also be a combination of hardware, software or hardware and software installed on the touch terminal and capable of performing the performing operation.
在此,所述第一装置11基于用户在当前应用的第一调整触控操作,调整并呈现所述应用的场景,其中,所述场景包括被区分显示的操作作用区域。在此,优选地,所述当前应用包括但不限于加载于所述触摸终端上的应用程序,如游戏应用,进一步,所述当前应用在所述触摸终端对应的屏幕上显示。在此,所述场景对应为所述当前应用在所述触摸终端的屏幕上显示的具体内容,不同的应用对应于不同的场景。以游戏应用为例,所述场景可能呈现出相应的人物、建筑、道具等多种游戏相关内容。以实现探测功能的应用为例,所述场景可能呈现出被探测对象对应的探测环境信息。在此,所述场景包括被区分显示的操作作用区域。在此,所述操作作用区域可以固定显示于所述当前应用的相应区域,例如,固定显示于中心区域。此外,还可以基于用户的区域移动触控操作,在当前应用中灵活调整所述操作作用区域的所在区域,如基于用户在当前应用的滑动操作,相应的移动所述操作作用区域。例如,在所述触摸终端的当前应用中,以一个可区分显示的范围代表所述操作作用区域,所述区分显示可以通过边框限定、或是颜色区分等图形形式体现。在此,优选地,所述操作作用区域固定显示在所述当前应用的中心区域。具体地,如在一个游戏应用中,所 述操作作用区域对应于游戏技能作用区域,如辅助执行者进行攻击的瞄准框等。进一步,所述设备1可以对在所述操作作用区域所呈现的对象执行对应的操作。在此,所述操作作用区域的设置可以基于不同的应用场景的需要灵活设置。例如,在所述操作作用区域固定于所述当前应用的中心区域这一场景下,可以使得当前应用的场景信息能够模拟所述用户对应账号的视角来进行呈现,进而,使得所述用户在操作所述触摸终端时,能够快速融入应用对应的场景环境,有身临其境之感,用户的触控体验得到了大大提升。在此,所述用户在当前应用的第一调整触控操作,即包括所述用户在所述触摸终端屏幕的相应区域进行相应的手势操作,所述设备1将基于获取的不同的所述第一调整触控操作,实现对应的响应效果,即对所述应用的场景进行对应的调整并呈现。在此,所述用户的手势操作包括但不限于单击、多次点击、长按、轻按、重按或滑动触摸屏上对应区域等具体操作方式。进一步,配合着相应的的作用区域,可以确定出一种、或多种具体的第一调整触控操作。在此,所述作用区域可以包括所述屏幕的全部、或是部分区域,例如屏幕的右侧半边区域,或是具体到屏幕中显示的触摸按钮。Here, the first device 11 adjusts and presents the scene of the application based on the first adjustment touch operation of the current application by the user, wherein the scene includes an operation action area that is differentiated and displayed. Here, preferably, the current application includes, but is not limited to, an application loaded on the touch terminal, such as a game application, and further, the current application is displayed on a screen corresponding to the touch terminal. Here, the scene corresponds to the specific content that the current application displays on the screen of the touch terminal, and different applications correspond to different scenarios. Taking a game application as an example, the scene may present a plurality of game related content such as characters, buildings, and props. For example, the application that implements the detection function may display the detection environment information corresponding to the detected object. Here, the scene includes an operation action area that is distinguished from being displayed. Here, the operation action area may be fixedly displayed on a corresponding area of the current application, for example, fixedly displayed in the center area. In addition, the touch operation can be moved based on the area of the user, and the area where the operation action area is located is flexibly adjusted in the current application, for example, the operation action area is correspondingly moved based on the sliding operation of the user in the current application. For example, in the current application of the touch terminal, the operating area is represented by a distinguishable display range, and the distinguishing display may be embodied by a frame definition or a color distinction. Here, preferably, the operation action area is fixedly displayed in a central area of the current application. Specifically, as in a game application, The operation action area corresponds to a game skill action area, such as an aiming frame for assisting an executor to attack. Further, the device 1 can perform a corresponding operation on an object presented in the operation action area. Here, the setting of the operation action area can be flexibly set based on the needs of different application scenarios. For example, in a scenario in which the operation action area is fixed to the central area of the current application, the scenario information of the current application can be simulated to simulate the perspective of the corresponding account of the user, and further, the user is operated. When the terminal is touched, the user can quickly integrate into the scene environment corresponding to the application, and the immersive feeling is greatly improved, and the user's touch experience is greatly improved. Here, the user adjusts the touch operation in the first application, that is, the user performs a corresponding gesture operation on the corresponding area of the touch terminal screen, and the device 1 will perform the different based on the acquired Adjusting the touch operation to achieve a corresponding response effect, that is, correspondingly adjusting and presenting the scene of the application. Here, the user's gesture operations include, but are not limited to, a specific operation mode such as clicking, multiple clicking, long pressing, tapping, re-pressing or sliding the corresponding area on the touch screen. Further, with the corresponding action area, one or more specific first adjustment touch operations can be determined. Here, the active area may include all or part of the screen, such as the right half of the screen, or a touch button that is specifically displayed on the screen.
优选地,所述第一调整触控操作可以包括用于调整所述用户在所述应用中对应账号的位置的位置调整触控操作;还可以包括用于调整所述用户在所述应用中对应账号的视角的视角调整触控操作;还可以包括用于调整所述应用中所述操作作用区域的显示调整触控操作。进一步,所述第一调整触控操作还可以是上述列举的两种、或三种操作的组合。在此,所述用户在所述应用中有匹配的对应账号,如,对应为该应用的用户信息、会员信息等。以游戏应用为例,所述对应账号可以表示为所述用户对应的游戏玩家。以实现探测功能的应用为例,所述对应账号可以表示为执行所述探测功能的用户对应的用户信息。进一步,对应账号在所述当前应用中可以有一定的虚拟形态,例如,在游戏应用中,所述对应账号、即所述游戏玩家、可以对应一个具体的游戏操作的执行者,该执行者可以呈现于所述触摸终端的屏幕中的某个具体位置,进一步优选地,在本申请中还可以是,所述触摸终端的屏幕中呈现的场景本身就是以所述用户,即所述执行者的视角呈现。在此基础上,例如,设置用户在所述屏幕的A区域,进行手指 滑动,即对应于所述执行者的位置的位置调整触控操作,通过用户手指上下左右的滑动,所述屏幕中的应用场景进行相应地前后左右的移动;又如,设置该用户在所述屏幕的B区域,进行手指滑动,即对应为所述执行者的视角的视角调整触控操作,在此,基于所述手指滑动,所述执行者的的视角可以实现全方位调整,如,可以通过用户手指的左、右、上、下滑动,或是画弧、画圈滑动,所述屏幕中的应用场景随着执行者的视角进行任意角度的转动,如不限于向右转动九十度、一百八十度等。在此,所述用于调整所述应用中所述操作作用区域的显示调整触控操作的作用效果包括,通过用户的触控操作,变化所述操作作用区域在所述应用的场景中的位置信息。在此,所述位置调整触控操作、所述视角调整触控操作和所述显示调整触控操作可以由所述用户分别单独执行,或者,所述用户在当前应用中同时执行两种、或多种触控操作,以上述举例为例,当用户同时执行所述位置调整触控操作和所述视角调整触控操作时,一个作用效果就是,该用户对应的游戏应用的执行者一边移动、同时一边变化自己的视角;在此基础上,若是进一步增加所述显示调整触控操作,则呈现的作用效果即为,在所述执行者同时变换自己的位置、视角的同时,场景中的操作作用区域也在变动。Preferably, the first adjustment touch operation may include a position adjustment touch operation for adjusting a position of the corresponding account in the application, and may further include adjusting the user to correspond to the application. The viewing angle of the account view adjusts the touch operation; and may further include a display adjustment touch operation for adjusting the operation action area in the application. Further, the first adjustment touch operation may also be a combination of two or three operations listed above. Here, the user has a matching corresponding account in the application, for example, corresponding to user information, member information, and the like of the application. Taking the game application as an example, the corresponding account may be represented as a game player corresponding to the user. For example, an application that implements the detection function may be represented as user information corresponding to a user who performs the detection function. Further, the corresponding account may have a certain virtual form in the current application. For example, in the game application, the corresponding account, that is, the game player, may correspond to an executor of a specific game operation, and the performer may Presented in a specific location in the screen of the touch terminal, further preferably, in the present application, the scene presented in the screen of the touch terminal itself is the user, that is, the performer The perspective is presented. On this basis, for example, setting the user to the A area of the screen, and performing a finger Sliding, that is, a touch operation corresponding to the position of the position of the performer, and the application scene in the screen is moved forward, backward, left, and right by the sliding of the user's finger up and down and left and right; for example, setting the user to In the B area of the screen, the finger sliding is performed, that is, the touch operation is adjusted corresponding to the angle of view of the executor's perspective. Here, based on the finger sliding, the perspective of the performer can be adjusted in all directions, for example, By sliding the left, right, up, and down of the user's finger, or by arcing or circle-drawing, the application scene in the screen rotates at any angle with the perspective of the performer, if not limited to turning to the right ninety Degree, one hundred and eighty degrees, and so on. The effect of the display adjustment touch operation for adjusting the operation action area in the application includes changing the position of the operation action area in the application scenario by a touch operation of the user. information. Here, the position adjustment touch operation, the view adjustment touch operation, and the display adjustment touch operation may be separately performed by the user, or the user may perform two types simultaneously in the current application, or For example, when the user performs the position adjustment touch operation and the view adjustment touch operation at the same time, one effect is that the executor of the game application corresponding to the user moves, At the same time, while changing its own perspective; on the basis of this, if the display is adjusted to further adjust the touch operation, the effect of the presentation is that the performer simultaneously changes his position and the angle of view while the operation in the scene The area of action is also changing.
此外,所述第一调整触控操作的作用区域,可以是所述屏幕中的一个固定位置;或是一个限定区域,且在该区域中,具体操作位置随着用户手势操作移动而变化。优选地,当所述用户同时进行多个第一调整触控操作时,所述各个第一调整触控操作的作用区域各不相交,或是若各个第一调整触控操作对应的所述具体操作方式不同时,如一个是点击操作、一个是滑动操作时,其对应的作用区域也可以有交集。在此,各个第一调整触控操作的所述具体操作方式也会基于不同的触摸终端的特征而有区别,例如,若是所述触摸终端的屏幕包含压力感应功能,则可以为不同的第一调整触控操作匹配相应的重按、或是轻按等具体操作方式。由此,可以使得所述用户与所述设备1的互动操作更加多样化,用户体验更加丰富。此外,可以基于需要,在所述当前应用的屏幕上显示所述第一调整触控操作的指示信息。例如,对于所述位置调整触控操作,可以在屏幕上显示上下左右的 方向箭头标识以引导用户实施相应的触控操作,所述指示信息可以固定在屏幕的相应区域,也可以随着用户手指的移动,在所述屏幕上对应移动。进一步,若是所述指示信息位于所述第一调整触控操作的作用区域中,则可以设置所述第一调整触控操作直接作用在该指示信息之上,或是设置所述第一调整触控操作需要作用于所述作用区域中、且在所述指示信息之外的其他所述作用区域中。In addition, the active area of the first touch control operation may be a fixed position in the screen; or a defined area, and in the area, the specific operation position changes as the user gestures move. Preferably, when the user performs a plurality of first touch operations at the same time, the active areas of the respective first touch operations do not intersect, or if the first touch operation corresponds to the specific When the operation mode is different, if one is a click operation and one is a sliding operation, the corresponding action area may also have an intersection. Here, the specific operation mode of each first touch control operation is also different based on the characteristics of different touch terminals. For example, if the screen of the touch terminal includes a pressure sensing function, it may be different first. Adjust the touch operation to match the corresponding re-press, or tap and other specific operation modes. Thereby, the interaction operation between the user and the device 1 can be made more diverse, and the user experience is more abundant. In addition, the indication information of the first adjustment touch operation may be displayed on a screen of the current application as needed. For example, for the position adjustment touch operation, the top, bottom, left, and right can be displayed on the screen. The direction arrow is marked to guide the user to implement a corresponding touch operation, and the indication information may be fixed in a corresponding area of the screen, or may be correspondingly moved on the screen as the user's finger moves. Further, if the indication information is located in the active area of the first touch control operation, the first touch control operation may be directly applied to the indication information, or the first adjustment touch may be set. The control operation needs to act in the active area and in other of the active areas other than the indication information.
在此,本领域技术人员应该能理解上述位置调整触控操作、视角调整触控操作仅为举例,现有或今后可能出现的其他第一调整触控操作如适用于本申请的,也应包含在本申请保护范围以内,并以引用方式包含于此。Herein, those skilled in the art should understand that the above-mentioned position adjustment touch operation and the angle adjustment touch operation are only examples, and other first adjustment touch operations that may or may occur in the future, as applicable to the present application, should also include It is intended to be within the scope of this application and is hereby incorporated by reference.
接着,第二装置12获取所述用户在所述应用的执行触控操作。在此,所述执行触控操作包括所述用户在所述触摸终端屏幕的相应区域进行相应的手势操作。在此,所述用户的手势操作包括但不限于单击、多次点击、长按、轻按、重按或滑动触摸屏上对应区域等具体操作方式。所述作用区域可以包括所述屏幕的全部、或是部分区域,例如屏幕的右侧半边区域,或是具体到屏幕中显示的触摸按钮。基于所述执行触控操作,所述执行触控操作对应的操作即会作用于所述操作作用区域。在此,优选地,基于具体的应用需要,若是所述用户并没有选择相应的目标操作对象,所述执行触控操作依然会相应完成。以所述游戏应用为例,所述执行触控操作对应的效果为向所述操作作用区域进行射击,若是所述操作作用区域并没有相应的目标操作对象,所述射击动作依然会被执行,展现为对应的动画效果、如图像信息、音频信息等。Next, the second device 12 acquires a touch operation performed by the user in the application. Here, the performing the touch operation includes the user performing a corresponding gesture operation on a corresponding area of the touch terminal screen. Here, the user's gesture operations include, but are not limited to, a specific operation mode such as clicking, multiple clicking, long pressing, tapping, re-pressing or sliding the corresponding area on the touch screen. The active area may include all or part of the screen, such as the right half of the screen, or a touch button that is specifically displayed on the screen. Based on the performing touch operation, the operation corresponding to the performing touch operation is applied to the operation action area. Here, preferably, based on the specific application requirements, if the user does not select the corresponding target operation object, the performing touch operation will still be completed accordingly. Taking the game application as an example, the effect corresponding to the execution of the touch operation is to shoot the operation action area, and if the operation action area does not have a corresponding target operation object, the shooting action is still performed. Appears as corresponding animation effects, such as image information, audio information, and so on.
接着,第三装置13将所述执行触控操作对应的操作作用于目标操作对象,其中,所述目标操作对象与所述操作作用区域相叠。在此,所述目标操作对象包括所述触摸终端的当前应用中所呈现的、并为所述用户选择的、作为后续执行操作对应的目标对象。例如,在游戏应用中,所述目标操作对象可以是当前应用的场景中所述用户玩家希望锁定的对象,或是希望攻击的对象,例如,各种静止或是移动的人物、建筑、标识等。又如,在实现探测功能的应用中,所述目标操作对象可以是需要被探测的对象。在此,所述设备1在基于用户的所述第一调整触控操作,调整所述应用的 场景的过程中,当所述目标操作对象与所述操作作用区域相叠时,此时,基于所述用户的执行触控操作,该执行触控操作对应的操作将作用于所述目标操作对象。例如,当所述操作作用区域固定显示于所述当前应用的相应区域时,可以通过位置调整触控操作、或是视觉调整触控操作,将所述场景中的目标操作对象拉入到所述操作作用区域中,使得两者相叠;又如,若所述操作作用区域可以在当前应用中移动,可以直接基于用户的显示调整触控操作拖动该操作作用区域,使其叠加于所述目标操作对象;又如,在所述操作作用区域在当前应用中移动的同时,还可以共同配合所述位置调整触控操作或是视觉调整触控操作,使得最终的作用效果是所述目标操作对象与所述操作作用区域相叠。在此,可以基于不同应用场景下用户的不同需要,如偏好快速定位目标操作对象,或偏好不同的呈现视角,或偏好对连续场景的整体把控等,配合具体的所述第一调整触控操作,实现所述目标操作对象与所述操作作用区域相叠的呈现效果。在此,所述相叠可以设置为所述目标操作对象被所述操作作用区域完全覆盖;或是所述目标操作对象与所述操作作用区域的叠加部分达预设的叠加范围,如叠加范围达到可相交区域的最大值。Next, the third device 13 applies an operation corresponding to the performing touch operation to the target operation object, wherein the target operation object is overlapped with the operation action area. Here, the target operation object includes a target object that is presented in the current application of the touch terminal and is selected by the user as a subsequent execution operation. For example, in a game application, the target operation object may be an object that the user player wishes to lock in a currently applied scene, or an object that wants to attack, for example, various static or moving characters, buildings, logos, and the like. . As another example, in an application that implements a detection function, the target operation object may be an object that needs to be detected. Here, the device 1 adjusts the application based on the first adjustment touch operation of the user. During the process of the scene, when the target operation object overlaps with the operation action area, at this time, based on the user performing a touch operation, the operation corresponding to the touch operation will be applied to the target operation object. . For example, when the operation action area is fixedly displayed on the corresponding area of the current application, the target operation object in the scene may be pulled into the space by adjusting the touch operation or visually adjusting the touch operation. In the operation area, the two are overlapped; for example, if the operation area can be moved in the current application, the touch operation can be directly adjusted based on the user's display to drag the operation area to be superimposed on the target. The operation object; for example, while the operation action area is moving in the current application, the position adjustment touch operation or the touch adjustment operation may be adjusted together, so that the final action effect is the target operation object and The operational action areas overlap. Here, the user may have different needs according to different application scenarios, such as preferring to quickly locate the target operation object, or prefer different presentation perspectives, or prefer to control the overall scene of the continuous scene, etc., in conjunction with the specific first adjustment touch. An operation is performed to achieve a presentation effect of the target operation object overlapping the operation action area. Here, the stack may be set such that the target operation object is completely covered by the operation action area; or the superimposed part of the target operation object and the operation action area reaches a preset superimposition range, such as a superposition range. The maximum value of the intersectable area is reached.
在此,优选地,所述第三装置13根据所述场景中操作对象的位置信息确定所述执行触控操作对应的目标操作对象,其中,所述目标操作对象与所述操作作用区域相叠;将所述执行触控操作对应的操作作用于所述目标操作对象。Preferably, the third device 13 determines, according to the location information of the operation object in the scene, the target operation object corresponding to the performing touch operation, wherein the target operation object overlaps with the operation action area And the operation corresponding to the performing the touch operation is applied to the target operation object.
具体地,在此,当所述设备1获取到所述用户发出的执行触控操作时,优选地,会在所述操作作用区域中响应完成所述执行触控操作对应的操作,此时,进一步,所述设备1会对所述场景中的各个操作对象的位置信息进行确定,例如,可以对当前应用中、所述操作作用区域的有效范围内、或是预定范围内呈现的各个操作对象进行位置信息的确定,若是所述操作对象满足与所述操作作用区域相叠的条件,则该操作对象即为所述目标操作对象。进一步,所述执行触控操作对应的操作将会被作用于所述目标操作对象。Specifically, when the device 1 obtains the touch operation performed by the user, the operation corresponding to the touch operation is preferably completed in the operation action area. Further, the device 1 determines position information of each operation object in the scene, for example, each operation object that is present in the current application, within the effective range of the operation action area, or within a predetermined range. The location information is determined. If the operation object satisfies the condition overlapping the operation action area, the operation object is the target operation object. Further, the operation corresponding to the performing touch operation will be applied to the target operation object.
在此,本申请通过用户在当前应用的第一调整触控操作调整并呈现所述 应用的场景,进而获取所述用户的执行触控操作,并将所述执行触控操作对应的操作作用于所述目标操作对象。在本申请中,所述设备1可以将所获取的所述用户的所述第一调整触控操作与所述执行触控操作配合执行,特别是当所述第一调整触控操作、或所述执行触控操作又分别对应多种具体操作时,这种多个独立触控操作复杂组合的执行方式,可以使得用户的触控操作多元化,使得用户与当前应用的互动性增强。同时,所述当前应用对应的所述场景包括被区分显示的操作作用区域。Here, the present application adjusts and presents the first touch operation by the user in the current application. Applying a scenario, the user performs a touch operation, and applies an operation corresponding to the touch operation to the target operation object. In the present application, the device 1 can perform the first adjustment touch operation of the acquired user with the performing touch operation, particularly when the first touch operation or the touch operation is performed. When the touch operation is performed in response to a plurality of specific operations, the complicated combination of the plurality of independent touch operations can make the touch operation of the user diversified, and the interaction between the user and the current application is enhanced. Meanwhile, the scene corresponding to the current application includes an operation action area that is differentiated and displayed.
优选地,所述位置调整触控操作、所述视角调整触控操作、所述显示调整触控操作及所述执行触控操作中至少两项操作分别作用于所述应用的屏幕左侧区域及屏幕右侧区域。Preferably, at least two operations of the position adjustment touch operation, the view adjustment touch operation, the display adjustment touch operation, and the performing touch operation respectively act on the left side of the screen of the application and The right area of the screen.
具体地,在此,所述位置调整触控操作、所述视角调整触控操作、所述显示调整触控操作均对应于对所述应用的场景的调整,所述执行触控操作是在所述调整的基础上,在所述操作作用区域中、或是对所述目标操作对象进行相应操作。上述各个触控操作既可以单独执行,也可以互相之间两两配合,甚至是更多的触控操作之间共同配合。在本申请中,理论上,所述各个触控操作的作用区域在互不矛盾的前提下,可以作用于所述屏幕的任意区域。进一步,在具体应用中,由于基于所述触摸终端与所述用户交互的特点,当所述位置调整触控操作、所述视角调整触控操作及所述执行触控操作各自对应的作用区域不同时,用户的触控操作的体验会有相应的差异,所以各个触控操作的作用区域可以有相应的优化。以所述触摸终端为平板电脑、或是智能手机为例,优选地,可以设置所述各个触控操作中至少两项操作分别作用于所述应用的屏幕左侧区域及屏幕右侧区域。相比于各个触控操作的作用区域集中在屏幕的某一区域,此种设置可以兼顾到用户实际手势操作的客观条件和用户的使用习惯,使得用户可以最大限度的发挥多点触控、双手操作的优势。从而使得用户的触控操作有更多可能的组合,人机交互的多样化进一步提升。Specifically, the position adjustment touch operation, the view adjustment touch operation, and the display adjustment touch operation all correspond to adjustment of a scene of the application, and the performing touch operation is in the On the basis of the adjustment, a corresponding operation is performed in the operation action area or on the target operation object. Each of the above touch operations can be performed separately or in combination with each other, or even more touch operations. In the present application, in theory, the action areas of the respective touch operations can act on any area of the screen without contradicting each other. Further, in a specific application, the interaction area corresponding to the touch adjustment operation, the view adjustment touch operation, and the execution touch operation are not performed based on the characteristics of the touch terminal and the user interaction. At the same time, the user's touch operation experience will have corresponding differences, so the action area of each touch operation can be optimized accordingly. For example, the touch terminal is a tablet computer or a smart phone. For example, at least two operations of the respective touch operations may be respectively applied to the left side area of the screen and the right side area of the screen. Compared with the active area of each touch operation, it is concentrated in a certain area of the screen. This setting can take into account the objective conditions of the user's actual gesture operation and the user's usage habits, so that the user can maximize the multi-touch and hands. The advantages of operation. Thereby, the user's touch operation has more possible combinations, and the diversity of human-computer interaction is further improved.
在本实施例中,所述位置调整触控操作、所述视角调整触控操作、所述显示调整触控操作及所述执行触控操作中至少两项操作分别作用于所述应用的屏幕左侧区域及屏幕右侧区域。在此,在多个独立的触控操作的执行中, 分区域执行的设置,使得用户可以同时触控所述触摸终端的各个区域,使得多点触控操作的复杂度进一步提升,从而增加用户触控操作的多样性,丰富用户体验。In this embodiment, at least two operations of the position adjustment touch operation, the view adjustment touch operation, the display adjustment touch operation, and the performing touch operation respectively act on the left screen of the application. Side area and right side of the screen. Here, in the execution of a plurality of independent touch operations, The setting of the sub-area is performed so that the user can simultaneously touch various areas of the touch terminal, so that the complexity of the multi-touch operation is further improved, thereby increasing the diversity of the user's touch operation and enriching the user experience.
优选地,所述至少两项操作在时域上至少部分重叠。具体地,所述时域包括所述触控操作对应的操作时间点、或是时间段。基于上述优选实施例中,所述位置调整触控操作、所述视角调整触控操作、所述显示调整触控操作及所述执行触控操作中至少两项操作分别作用于所述应用的屏幕左侧区域及屏幕右侧区域这一前提。进一步优化的场景是:所述各个触控操作中至少两项操作同时作用于某个时刻、或是某个时间段。由此,在该时刻、或是该时间段,优选地,所述用户可以通过多指、或是双手的共同配合,同时完成多个独立触控操作的复杂组合的执行,所述用户的触控操作多样化,进而所述用户可以体验到与所述设备1的互动性增强。Preferably, the at least two operations overlap at least partially in the time domain. Specifically, the time domain includes an operation time point corresponding to the touch operation or a time period. In the above preferred embodiment, at least two operations of the position adjustment touch operation, the view adjustment touch operation, the display adjustment touch operation, and the performing touch operation respectively act on the screen of the application. The premise of the left area and the right side of the screen. The further optimized scenario is that at least two operations in the respective touch operations are simultaneously applied to a certain time or a certain time period. Therefore, at the time or the time period, preferably, the user can perform the complex combination of multiple independent touch operations simultaneously by multi-finger or two-handed cooperation, the user's touch The control operation is diversified, and the user can experience an enhanced interaction with the device 1.
图2示出根据本申请一个优选实施例的一种在触摸终端上执行用户操作的设备1的设备示意图。其中,所述设备1包括第一装置11’、第四装置14’、第五装置15’、第二装置12’和第三装置13’。2 shows a schematic diagram of an apparatus 1 for performing a user operation on a touch terminal in accordance with a preferred embodiment of the present application. Here, the apparatus 1 includes a first device 11', a fourth device 14', a fifth device 15', a second device 12', and a third device 13'.
其中,第一装置11’基于用户在当前应用的第一调整触控操作,调整并呈现所述应用的场景,其中,所述场景包括被区分显示的操作作用区域;第四装置14’获取所述用户在所述应用的增强显示触控操作;第五装置15’根据所述增强显示触控操作放大显示所述场景中为所述操作作用区域所覆盖的内容;第二装置12’获取所述用户在放大显示后的所述场景中的的执行触控操作;第三装置13’将所述执行触控操作对应的操作作用于目标操作对象,其中,所述目标操作对象与所述操作作用区域相叠。在此,所述第一装置11’、第三装置13’与所述图1中示出的第一装置11、第三装置13内容相同或基本相同,在此不再赘述,并以引用的方式包含于此。The first device 11 ′ adjusts and presents the scene of the application based on the first adjustment touch operation of the current application by the user, where the scene includes an operation action area that is differentiated and displayed; and the fourth device 14 ′ The enhanced display touch operation of the user in the application; the fifth device 15' magnifies the content covered by the operation action area in the scene according to the enhanced display touch operation; the second device 12' acquires The user performs a touch operation in the scene after the enlarged display; the third device 13 ′ applies the operation corresponding to the touch operation to the target operation object, wherein the target operation object and the operation The active areas overlap. Here, the first device 11 ′ and the third device 13 ′ are identical or substantially identical to the first device 11 and the third device 13 illustrated in FIG. 1 , and are not described herein again. The way is included here.
具体地,第四装置14’获取所述用户在所述应用的增强显示触控操作。当所述用户在当前应用中提交所述第一调整触控操作时,有时受限于所述触摸终端的屏幕大小的限制,所呈现出的场景、特别是所述场景中的具体细节内容并不能很清楚的展示,例如,在游戏应用中,所述执行者攻击的目标操作对象原本在所述场景中的比例较小,不能精准分辨;又如,在以 探测发现目标操作对象为目的的其他应用中,所述目标操作对象在原场景中的比例过小,不方便精确定位等。针对此问题,在本申请中,所述设备1可以获取用户基于增强显示需要所提交的针对所述应用的增强显示触控操作。在此,所述增强显示触控操作对应的作用区域可以优选为所述场景中的所述操作作用区域所覆盖的内容,所述增强显示触控操作对应的呈现效果可以是放大显示所述操作作用区域所覆盖的内容,或是加大所述操作作用区域所覆盖的内容的呈现分辨率,或是模糊化所述操作作用区域以外的其他区域以达到增强对比辨识的效果。在本实施例中,优选地,第五装置15’通过放大显示所述场景中为所述操作作用区域所覆盖的内容以达到增强显示的效果。继而,由第二装置12’获取所述用户在放大显示后的所述场景中的的执行触控操作,所述执行触控操作与在原场景中对应的执行触控操作的内容相同或基本相同,故以引用的方式包含于此。Specifically, the fourth device 14' acquires an enhanced display touch operation of the user in the application. When the user submits the first touch-adjusting operation in the current application, it is sometimes limited by the limitation of the screen size of the touch terminal, and the presented scene, in particular, the specific details in the scene. It cannot be clearly shown. For example, in a game application, the target operation object of the executor attack is originally small in the scene and cannot be accurately distinguished; for example, in the In other applications that detect the discovery of the target operation object, the proportion of the target operation object in the original scene is too small, and it is inconvenient to accurately locate. In response to this problem, in the present application, the device 1 can acquire an enhanced display touch operation for the application submitted by the user based on the enhanced display requirement. The action area corresponding to the enhanced touch operation may be the content covered by the operation action area in the scene, and the display effect corresponding to the enhanced display touch operation may be an enlarged display operation. The content covered by the action area either increases the presentation resolution of the content covered by the operation area, or blurs other areas than the operation area to achieve enhanced contrast recognition. In the present embodiment, preferably, the fifth device 15' achieves an effect of enhancing display by enlarging the content covered in the scene for the operation action area. Then, the performing touch operation in the scene after the user is enlarged and displayed by the second device 12 ′ is performed, and the performing touch operation is the same or substantially the same as the content of the corresponding touch operation performed in the original scene. Therefore, it is included here by reference.
在此,本领域技术人员应该能理解上述增强显示触控操作对应的放大显示的效果仅为举例,现有或今后可能出现的其他增强显示触控操作的对应效果如适用于本申请的,也应包含在本申请保护范围以内,并以引用方式包含于此。Herein, those skilled in the art should be able to understand that the effect of the enlarged display corresponding to the enhanced display touch operation is only an example, and the corresponding effects of other enhanced display touch operations that may occur in the future or in the future are applicable to the present application. It is intended to be included within the scope of this application and is hereby incorporated by reference.
在本实施例中,可以通过用户的增强显示触控操作,将所述场景中的所述操作作用区域所覆盖的内容进行放大显示。受到所述触摸终端的硬件条件限制,若是所述触摸终端的显示的屏幕尺寸有限,在一般呈现效果下,所述场景中的细节内容并不能很好展示,进而,在本实施例中,可以通过所述增强显示触控操作,使得用户能更加准确、快速地锁定到所述场景中的局部细微内容,以提高用户对应的触控操作的执行命中率。此外,在具体的应用中,通过增强显示触控操作所呈现的场景,会给所述用户带来与显示场景相似的、更强的代入感。以游戏应用为例,若是所述用户在应用中对应的所述执行触控操作是基于模拟的武器攻击目标操作对象,则所述增强显示触控操作的切换可以把用户带入到切换不同武器的模拟场景中,用户体验更佳。In this embodiment, the content covered by the operation action area in the scene may be enlarged and displayed by the user's enhanced display touch operation. Restricted by the hardware condition of the touch terminal, if the screen size of the touch terminal is limited, the details in the scene are not well displayed under the general rendering effect. Further, in this embodiment, The enhanced touch display operation enables the user to lock the local fine content in the scene more accurately and quickly, so as to improve the execution hit rate of the touch operation corresponding to the user. In addition, in a specific application, by enhancing the scene presented by the display touch operation, the user is given a stronger sense of substitution similar to the display scene. Taking the game application as an example, if the corresponding touch operation performed by the user in the application is based on a simulated weapon attack target operation object, the switching of the enhanced display touch operation may bring the user to switch to different weapons. The user experience is better in the simulation scenario.
优选地,所述设备1还包括第六装置(未示出)和第七装置(未示出),其中,所述第六装置获取所述用户在放大显示的所述场景中的第二调整触 控操作;所述第七装置通过基于所述第二调整触控操作调整下列至少一项,调整并呈现所述场景:所述场景的比例信息;所述用户在所述应用中对应账号的位置;所述用户在所述应用中对应账号的角度;其中,所述第二装置12’获取所述用户在调整后的所述场景中的执行触控操作。Preferably, the apparatus 1 further comprises a sixth device (not shown) and a seventh device (not shown), wherein the sixth device acquires a second adjustment of the user in the scene displayed in an enlarged manner Touch The seventh device adjusts and presents the scene by adjusting at least one of the following according to the second adjustment touch operation: proportion information of the scene; location of the corresponding account of the user in the application The user is in the application corresponding to the angle of the account; wherein the second device 12' obtains the touch operation performed by the user in the adjusted scene.
具体地,在进入到放大显示的场景中时,所述应用中呈现的场景主要包括所述原场景中所述操作作用区域对应的内容。在此,所述第二调整触控操作与所述第一调整触控操作类似,包括所述用户在所述触摸终端屏幕对应的放大显示的场景中、相应区域进行相应的手势操作,所述设备1将基于获取的不同的所述第二调整触控操作,实现对应的响应效果,即对所述应用的场景进行对应的调整并呈现。在此,所述用户的手势操作包括但不限于单击、多次点击、长按、轻按、重按或滑动触摸屏上对应区域等具体操作方式。进一步,配合着相应的的作用区域,可以确定出一种、或多种具体的第二调整触控操作。在此,所述作用区域可以包括所述屏幕的全部、或是部分区域,例如屏幕的右侧半边区域,或是具体到屏幕中显示的触摸按钮。在此,优选地,所述第二调整触控操作可以包括在放大显示的场景中、用于调整所述用户在所述应用中对应账号的位置的位置调整触控操作;还可以包括在放大显示的场景中、用于调整所述用户在所述应用中对应账号的视角的视角调整触控操作;还可以包括在放大显示的场景中、所述对应账号的视角的比例调整触控操作,基于该比例调整触控操作,所述放大显示的场景中的场景的比例信息可以被进一步设置调整,例如,进一步放大一倍或是多倍。进一步,所述第一调整触控操作还可以是上述列举的各种触控操作的两两组合、或多种组合。进一步,所述第七装置通过根据所述第二调整触控操作调整所述用户在所述应用中对应账号的位置和/或视角,调整并呈现所述场景。在此,在放大显示场景中的所述位置调整触控操作、所述视角调整触控操作与在原场景中的所述位置调整触控操作、所述视角调整触控操作相似,其中前述原场景的相似内容以引用的形式包含于此。Specifically, when entering the scene of the enlarged display, the scene presented in the application mainly includes content corresponding to the operation action area in the original scene. The second touch control operation is similar to the first touch control operation, and the user performs a corresponding gesture operation in the enlarged display corresponding to the touch terminal screen. The device 1 implements a corresponding response effect based on the acquired different second touch operations, that is, correspondingly adjusts and presents the scene of the application. Here, the user's gesture operations include, but are not limited to, a specific operation mode such as clicking, multiple clicking, long pressing, tapping, re-pressing or sliding the corresponding area on the touch screen. Further, with the corresponding action area, one or more specific second adjustment touch operations can be determined. Here, the active area may include all or part of the screen, such as the right half of the screen, or a touch button that is specifically displayed on the screen. Here, preferably, the second adjustment touch operation may include adjusting a touch operation in a zoomed-display scene for adjusting a position of the user in the application, and may further include zooming in In the displayed scenario, the touch control operation is used to adjust the angle of view of the corresponding account of the user in the application; and the touch operation may be included in the zoomed-in view and the perspective of the corresponding account. The touch operation is adjusted based on the ratio, and the scale information of the scene in the enlarged display scene may be further adjusted, for example, further enlarged by one or more times. Further, the first adjustment touch operation may also be a combination of two or more of the various touch operations listed above, or a plurality of combinations. Further, the seventh device adjusts and presents the scene by adjusting a position and/or a view angle of the corresponding account in the application according to the second adjustment touch operation. Here, the position adjustment touch operation in the enlarged display scene, the view adjustment touch operation is similar to the position adjustment touch operation in the original scene, and the view adjustment touch operation, wherein the original scene is Similar content is hereby incorporated by reference.
优选地,所述增强显示触控操作与所述执行触控操作基于所述场景中的同一个触摸按钮。 Preferably, the enhanced display touch operation and the performing touch operation are based on the same touch button in the scene.
具体地,设置所述原场景的所述执行触控操作作用于所述屏幕中的一个触摸按钮上,当所述用户对所述触摸按钮实施具体操作方式D时,所述设备1响应的是所述执行触控操作,当所述用户对该同一个所述触摸按钮实施具体操作方式E时,所述设备1响应的是所述增强显示触控操作,在此,对于所述场景中的同一个触摸按钮、甚至于同一个作用区域分别响应不同的触控操作,可以整合当前应用中各个独立触控操作的作用区域,兼顾用户的操作习惯,减少用户跨越不同区域进行操作可能会带来的反应延迟,使得用户操作起来更加方便、高效,优化用户的操作体验。Specifically, the performing touch operation of the original scene is applied to a touch button in the screen, and when the user performs a specific operation mode D on the touch button, the device 1 responds The device performs a touch operation, and when the user performs a specific operation mode E on the same touch button, the device 1 responds to the enhanced display touch operation, where The same touch button and even the same active area respectively respond to different touch operations, which can integrate the active areas of the individual touch operations in the current application, taking into account the user's operating habits, and reducing the user's operation across different areas may bring The delay of the response makes the user's operation more convenient and efficient, and optimizes the user's operating experience.
优选地,所述设备1还包括第八装置(未示出)和第九装置(未示出),所述第八装置获取所述用户在放大显示的所述场景中的取消增强显示触控操作;第九装置根据所述取消增强显示触控操作按原比例恢复显示所述场景。Preferably, the device 1 further includes an eighth device (not shown) and a ninth device (not shown), the eighth device acquiring the cancel enhanced display touch of the user in the scene displayed in an enlarged manner The ninth device resumes displaying the scene according to the canceled enhanced display touch operation according to an original scale.
具体地,在此,当基于所述用户的所述增强显示触控操作,所述原场景转变为所述放大显示的场景后,所述设备1还可以基于用户的取消增强像是触控操作,使得回复当前屏幕的场景信息直至放大显示前的比例。例如,所述取消增强显示触控操作可以是用户对所述放大显示界面中呈现出的取消增强显示的指示图标进行操作,例如,通过点击、滑动等手势操作关闭增强显示按钮;或是通过点击、滑动等手势操作打开取消增强显示按钮。又如,还可以设置,当用户在所述放大显示的场景下执行完毕相应的执行触控操作后,即自动触发了所述用户的取消增强显示触控操作,从而,所述第九装置根据所述取消增强显示触控操作自动按原比例恢复显示所述场景。在此,本领域技术人员应该能理解上述列举的所述取消增强显示触控操作仅为举例,现有或今后可能出现的其他取消增强显示触控操作如适用于本申请的,也应包含在本申请保护范围以内,并以引用方式包含于此。Specifically, after the original scene is converted to the enlarged displayed scene based on the enhanced display touch operation of the user, the device 1 may further enhance the image based on the cancellation operation of the user. , so that the scene information of the current screen is restored until the scale before the display is enlarged. For example, the canceling the enhanced display touch operation may be that the user operates the indication icon of the cancel enhanced display presented in the enlarged display interface, for example, closing the enhanced display button by a gesture operation such as clicking, sliding, or the like; or by clicking The gesture operation such as swiping opens the cancel enhanced display button. For example, after the user performs the corresponding touch operation in the enlarged display scene, the user cancels the enhanced display touch operation automatically, so that the ninth device is configured according to The cancel enhancement display touch operation automatically resumes displaying the scene according to the original scale. Here, those skilled in the art should understand that the above-mentioned cancellation-enhanced display touch operation is merely an example, and other cancel-enhanced display touch operations that may occur in the future or in the future, as applied to the present application, should also be included in This application is intended to be incorporated by reference.
在一个优选实施例(参考图1)中,所述第一装置11包括第一单元(未示出)、第二单元(未示出)。其中,所述第一单元基于用户在当前应用的第一调整触控操作,调整并呈现所述应用的场景,其中,所述场景包括被区分显示的操作作用区域;所述第二单元在调整所述场景的过程中,若存 在操作对象与所述操作作用区域的距离小于或等于距离阈值,将该操作对象作为目标操作对象并将所述操作作用区域叠加于所述目标操作对象;其中,所述第三装置13将所述执行触控操作对应的操作作用于所述目标操作对象。In a preferred embodiment (refer to Figure 1), the first device 11 comprises a first unit (not shown) and a second unit (not shown). The first unit adjusts and presents the scenario of the application based on the first adjustment touch operation of the current application by the user, where the scenario includes an operation action area that is differentiated and displayed; and the second unit is adjusted. In the process of the scene, if The distance between the operation object and the operation action area is less than or equal to the distance threshold, the operation object is the target operation object, and the operation action area is superimposed on the target operation object; wherein the third device 13 The operation corresponding to the execution of the touch operation acts on the target operation object.
具体地,所述第一单元基于用户的所述第一调整触控操作对所述应用的场景进行调整,优选地,在所述调整过程中,场景中的操作对象与操作作用区域的相对位置也可能会发生相应的变化,优选地,若是在所述调整过程中,存在所述操作对象与所述操作作用区域的相对位置的距离小于、或是等于距离阈值,则将该操作对象作为目标操作对象,并自动将所述操作作用区域叠加在所述目标操作对象上。在此,所述距离可以基于需要,灵活地设置为所述操作对象与所述操作作用区域的中心点之间的距离;或是,若所述操作作用区域有一定的区域范围,还可以基于所述区域范围的边界确定所述操作对象与所述操作作用区域的最短距离、或是最远距离等,以此作为所述距离。在此,当所述距离大于距离阈值时,设置所述操作作用区域并不自动叠加于所述操作对象上,而当基于所述用户的所述第一调整触控操作调整所述操作对象与所述操作作用区域的相对位置达到、或是小于所述距离阈值时,即使所述操作作用区域与所述操作对象不相叠、或是不相交、所述设备1也会将该操作对象作为目标操作对象,并自动将所述操作作用区域叠加于所述目标操作对象。接着,所述设备1的第二装置12获取所述用户在所述应用的执行触控操作;进而,设备1的第三装置13将所述执行触控操作对应的操作作用于目标操作对象。Specifically, the first unit adjusts the scenario of the application based on the first adjustment touch operation of the user, and preferably, the relative position of the operation object and the operation action region in the scene during the adjustment process. Corresponding changes may also occur. Preferably, if the distance between the relative position of the operation object and the operation action area is less than or equal to the distance threshold during the adjustment process, the operation object is targeted Manipulating the object and automatically superimposing the operation action area on the target operation object. Here, the distance may be flexibly set as the distance between the operation object and the center point of the operation action area based on the need; or, if the operation action area has a certain area range, it may be based on The boundary of the area range determines the shortest distance, or the farthest distance, or the like of the operation object from the operation action area as the distance. Here, when the distance is greater than the distance threshold, the operation action area is not automatically superimposed on the operation object, and the operation object is adjusted when the first touch operation is adjusted based on the user. When the relative position of the operation action area reaches or is less than the distance threshold, even if the operation action area does not overlap or does not intersect with the operation object, the device 1 treats the operation object as The target operates the object and automatically superimposes the operation action area on the target operation object. Then, the second device 12 of the device 1 acquires the touch operation of the user in the application; and further, the third device 13 of the device 1 applies the operation corresponding to the touch operation to the target operation object.
在本实施例中,当在调整所述场景中,若所述操作对象与所述操作作用区域的距离小于或等于距离阈值,确定所述操作对象为目标操作对象,并将所述操作作用区域叠加于所述目标操作对象。在此,当满足一定的阈值条件时,所述设备1可以自动将所述操作作用区域叠加于相应的操作对象,即目标操作对象,从而锁定该目标操作对象。由此,所述设备1可以通过智能判断,辅助、校准用户的所述第一调整触控操作,提高所述执行触控操作对应的操作的作用效率和作用成功率,优化用户体验。In the embodiment, when the distance between the operation object and the operation action area is less than or equal to the distance threshold, the operation object is determined as the target operation object, and the operation action area is determined. Superimposed on the target operation object. Here, when a certain threshold condition is met, the device 1 can automatically superimpose the operation action area on a corresponding operation object, that is, a target operation object, thereby locking the target operation object. Therefore, the device 1 can intelligently determine, assist, and calibrate the first adjustment touch operation of the user, improve the action efficiency and effect success rate of the operation corresponding to the touch operation, and optimize the user experience.
优选地,所述设备还包括第十装置(未示出),所述第十装置根据所 述目标操作对象的移动信息调整所述操作作用区域,以保持所述操作作用区域叠加于所述目标操作对象。Preferably, the apparatus further comprises a tenth device (not shown), the tenth device being The movement information of the target operation object adjusts the operation action area to keep the operation action area superimposed on the target operation object.
具体地,所述当前应用中的各个操作对象可能是静止的、也可能是不断运动中的。对于满足所述距离阈值自动与所述操作作用区域叠加的所述目标操作对象,当其移动时,基于其在当前应用、具体到在所述触摸屏上的移动信息调整所述操作作用区域,以保证所述操作作用区域与所述目标操作对象的叠加状态相对不变,即保持所述目标操作对象被所述操作作用区持续锁定。Specifically, each of the operation objects in the current application may be stationary or continuously moving. For the target operation object that automatically overlaps the operation action area when the distance threshold is satisfied, when it moves, adjust the operation action area based on the current application, specifically the movement information on the touch screen, to It is ensured that the superimposed state of the operation action area and the target operation object is relatively unchanged, that is, the target operation object is kept continuously locked by the operation action area.
优选地,所述第二单元在调整所述场景过程中,在调整所述场景过程中,若存在多个操作对象中每一个与所述操作作用区域的距离小于或等于距离阈值,将所述多个操作对象中至少一个作为目标操作对象并将所述操作作用区域叠加于所述目标操作对象。Preferably, in the process of adjusting the scene, if the second unit is in the process of adjusting the scene, if there is a distance between each of the plurality of operation objects and the operation action area is less than or equal to a distance threshold, the At least one of the plurality of operation objects serves as a target operation object and superimposes the operation action area on the target operation object.
具体地,在一个优选场景下,同一时刻,在所述当前应用中,满足与所述操作作用区域的距离小于或等于距离阈值这一条件的所述操作对象可能是一个或是多个,在此,可以基于具体的应用场景,例如,基于所述执行触控操作对应的操作的特点,设置将所述操作作用区域叠加于一个、或是同时叠加于多个所述操作对象上,此时,所述操作对象即为确定的目标操作对象。进一步,后续可以选择将所述执行触控操作对应的操作相应地作用于一个或是多个所述目标操作对象上。例如,以游戏应用为例,所述操作作用区域是游戏技能作用区域,如射击技能的瞄准框,所述所述执行触控操作对应的操作是可以向所述瞄准框中的多个对象同时发出多次射击,则若是同时有多个操作对象满足所述距离小于或等于所述距离阈值的条件,则可以确定出一个或多个操作对象为目标操作对象,并将所述操作作用区域同时自动叠加于上述多个所述目标操作对象。Specifically, in a preferred scenario, at the same time, in the current application, the operation object that satisfies the condition that the distance from the operation action area is less than or equal to the distance threshold may be one or more, For example, based on the specific application scenario, for example, based on the feature of the operation corresponding to the performing the touch operation, the operation action area is superimposed on one or simultaneously superimposed on the plurality of operation objects. The operation object is the determined target operation object. Further, the operation corresponding to the performing the touch operation may be correspondingly applied to one or more of the target operation objects. For example, in the case of a game application, the operation action area is a game skill action area, such as an aiming frame of a shooting skill, and the operation corresponding to the touch operation may be performed to multiple objects in the aiming frame at the same time. If a plurality of shots are issued, if a plurality of operation objects satisfy the condition that the distance is less than or equal to the distance threshold, it may be determined that one or more operation objects are target operation objects, and the operation action area is simultaneously Automatically superimposed on the plurality of target operation objects described above.
优选地,所述第二单元在调整所述场景过程中,若存在多个操作对象中每一个与所述操作作用区域的距离小于或等于距离阈值,将所述多个操作对象中与所述操作作用区域距离最近的操作对象作为目标操作对象并将所述操作作用区域叠加于所述目标操作对象。Preferably, the second unit, in the process of adjusting the scene, if there is a distance between each of the plurality of operation objects and the operation action area is less than or equal to a distance threshold, the plurality of operation objects are The operation action area is the closest operation object as the target operation object and superimposes the operation action area on the target operation object.
具体地,当同一时刻,在所述当前应用中,满足与所述操作作用区域 的距离小于或等于距离阈值这一条件的所述操作对象可能是一个或是多个,可以以就近原则,将所述操作作用区域叠加于所述操作对象中与所述操作作用区域距离最近的操作对象,该操作对象即为确定的目标操作对象。在此,所述距离可以基于需要,灵活地设置为所述目标操作对象与所述操作作用区域的中心点之间的距离,或是所述操作对象与所述操作作用区域的最短距离、或是最远距离等。例如,在游戏应用场景中,所述操作作用区域是游戏技能作用区域,如射击技能的瞄准框,优选地,以所述被攻击的操作对象与所述瞄准框的中心点的距离为所述距离的测量标准,选择离该瞄准框中心点最近的操作对象为所叠加的目标操作对象。Specifically, at the same time, in the current application, satisfying the operation action area The operation object whose distance is less than or equal to the distance threshold may be one or more, and the operation action area may be superimposed on the operation object and the distance from the operation action area is closest to the operation target area. The operation object, which is the determined target operation object. Here, the distance may be flexibly set as a distance between the target operation object and a center point of the operation action area, or a shortest distance between the operation object and the operation action area, or It is the farthest distance and so on. For example, in the game application scenario, the operation action area is a game skill action area, such as an aiming frame of a shooting skill, preferably, the distance between the attacked operation object and the center point of the aiming frame is For the measurement standard of the distance, the operation object closest to the center point of the aiming frame is selected as the superimposed target operation object.
优选地,所述第二单元在调整所述场景过程中,若存在多个操作对象中每一个与所述操作作用区域的距离小于或等于距离阈值,将所述多个操作对象中对象等级最高的操作对象作为目标操作对象并将所述操作作用区域叠加于所述目标操作对象。Preferably, the second unit, in the process of adjusting the scene, if the distance between each of the plurality of operation objects and the operation action area is less than or equal to a distance threshold, the object level of the plurality of operation objects is the highest The operation object serves as a target operation object and superimposes the operation action area on the target operation object.
具体地,当同一时刻,在所述当前应用中,满足与所述操作作用区域的距离小于或等于距离阈值这一条件的所述操作对象可能是一个或是多个,此时,还可以基于各个操作对象的属性特征确定最终被叠加的所述目标操作对象。优选地,可以确定所述多个操作对象中对象等级最高的操作对象为目标操作对象。在不同的应用场景中,所述对象等级最高的具体含义会有不同。以一个游戏应用为例,所述操作作用区域是游戏技能作用区域,如射击技能的瞄准框,所述执行触控操作对应的操作是可以向所述瞄准框中场景对象发出射击,所述操作对象包括被射击的游戏人物、建筑,或是其他道具等。具体地,此时所述对象等级最高的操作对象,即可以是基于对象的难攻克程度设定的。此外,在其他应用中,还可以基于所述目标操作对象的大小、体积、颜色、形状等属性确定最终被叠加的所述目标操作对象。Specifically, at the same time, in the current application, the operation object that satisfies the condition that the distance from the operation action area is less than or equal to the distance threshold may be one or more, and may be based on The attribute features of the respective operational objects determine the target operational objects that are ultimately superimposed. Preferably, it may be determined that the operation object with the highest object level among the plurality of operation objects is the target operation object. In different application scenarios, the specific meaning of the object level is different. For example, in a game application, the operation action area is a game skill action area, such as an aiming frame of a shooting skill, and the operation corresponding to the touch operation may be to shoot the scene object in the aiming frame, the operation. Objects include the characters, buildings, or other items that are fired. Specifically, the operation object with the highest object level at this time may be set based on the difficulty level of the object. In addition, in other applications, the target operation object that is finally superimposed may also be determined based on attributes such as size, volume, color, shape, and the like of the target operation object.
在本实施例中,所述设备1基于不同的预设条件确定实际与所述操作作用区域所叠加的所述目标操作对象,其中,包括基于与所述操作作用区域距离最近的条件确定所述目标操作对象、和基于所述对象等级最高的条件确定目标操作对象。在此,各种确定方法可以单独适用,也可以配合适 用,例如,优选地,基于与所述操作作用区域距离最近的条件确定所述目标操作对象,若是存在两个以上距离条件一致的操作对象,则可以进一步基于所述对象等级最高的标准确定被所述操作作用区域叠加的所述目标操作对象。In this embodiment, the device 1 determines the target operation object that is actually superimposed with the operation action area based on different preset conditions, and includes determining, according to a condition that is closest to the operation action area. The target operation object, and the target operation object are determined based on the highest level of the object. Here, various determination methods can be applied separately or in combination. Preferably, for example, the target operation object is determined based on a condition that is closest to the operation action area, and if there are two or more operation objects having the same distance condition, the determination may be further based on the highest level of the object level. The target operation object superimposed by the operation action area.
优选地,所述第一装置11还包括第三单元(未示出),所述第三单元在调整所述场景过程中,若所述目标操作对象的状态为不可见,根据所述应用的当前场景中操作对象与所述操作作用区域的距离重新确定所述目标操作对象。Preferably, the first device 11 further includes a third unit (not shown), in the process of adjusting the scene, if the state of the target operation object is invisible, according to the application The distance between the operation object and the operation action area in the current scene re-determines the target operation object.
具体地,所述第二单元在存在操作对象与所述操作作用区域的距离小于或等于距离阈值时,会将该操作对象作为目标操作对象并将所述操作作用区域叠加于所述目标操作对象,继而,该目标操作对象被该操作作用区域锁定,以游戏应用为例,即被攻击对象被瞄准框锁定。此时,进一步,当所述与所述操作作用区域叠加的目标操作对象的状态为不可见时,优选地,所述设备1将自动根据所述应用的当前场景中操作对象与所述操作作用区域的距离重新确定所述目标操作对象。在此,所述原有的目标操作对象的不可见状态包括在所述当前应用中,所述目标操作对象无法被所述用户看见、或识别,例如,所述目标操作对象在移动过程中被所述场景中的道具遮挡,或是被其他操作对象遮挡;或是基于某些触发设置,所述目标操作对象从所述当前应用中消失等。继而,所述设备1会放弃所确定的与所述操作作用区域叠加的所述目标操作对象,而是重新基于所述距离阈值的判断条件,选择新的目标操作对象,并自动将所述操作作用区域与重新确定的所述目标操作对象叠加。若是没有符合所述距离阈值的判断条件的操作对象,则优选地,会维持当前场景,并等待所述用户的后续操作。Specifically, when the distance between the operation object and the operation action area is less than or equal to the distance threshold, the second unit may use the operation object as a target operation object and superimpose the operation action area on the target operation object. Then, the target operation object is locked by the operation action area, taking the game application as an example, that is, the attacked object is locked by the aiming frame. At this time, further, when the state of the target operation object superimposed with the operation action area is invisible, preferably, the device 1 will automatically act according to the operation object and the operation in the current scene of the application. The distance of the region re-determines the target operational object. Here, the invisible state of the original target operation object is included in the current application, the target operation object cannot be seen or recognized by the user, for example, the target operation object is being moved during the movement. The props in the scene are occluded or occluded by other operating objects; or based on some trigger settings, the target operating objects disappear from the current application, and the like. Then, the device 1 will abandon the determined target operation object superimposed with the operation action area, and re-select a new target operation object based on the determination condition of the distance threshold, and automatically perform the operation. The active area is superimposed with the re-determined target operational object. If there is no operation object that meets the judgment condition of the distance threshold, then preferably, the current scene is maintained and the subsequent operations of the user are awaited.
优选地,所述设备1还包括第十一装置(未示出),所述第十一装置当所述执行触控操作对应的操作执行完成时,根据所述应用的当前场景中操作对象与所述操作作用区域的距离重新确定所述目标操作对象。Preferably, the device 1 further includes an eleventh device (not shown), when the operation of the operation corresponding to the touch operation is completed, the operation object is in accordance with the current scene of the application. The distance of the operation action area re-determines the target operation object.
具体地,在此,所述执行触控操作对应的操作执行完成包括所述在所述目标操作对象与所述操作作用区域相叠后,设备1将所述执行触控操作对应的操作作用于所述目标操作对象。以游戏应用为例,即所述瞄准框中 的被攻击对象被射击中。在其他应用中,则相应地理解为,需要对所述目标操作对象执行的任务操作已结束。则此时,所述设备1会放弃所确定的与所述操作作用区域叠加的所述目标操作对象,所述第十一装置会重新基于所述距离阈值的判断条件,选择新的目标操作对象,并自动将所述操作作用区域与重新确定的所述目标操作对象叠加。此外,若是所述目标操作对象对应的所述操作被所述用户以外的其他用户抢先执行完成,所述设备1也会根据所述应用的当前场景中操作对象与所述操作作用区域的距离为所述用户重新确定所述目标操作对象。若是没有符合所述距离阈值的判断条件的操作对象,则优选地,会维持当前场景,并等待所述用户的后续操作。Specifically, the operation of the operation corresponding to the touch operation is performed after the operation of the target operation object and the operation action area are overlapped, and the device 1 acts on the operation corresponding to the touch operation. The target operation object. Take the game application as an example, that is, the aiming frame The attacked object was shot. In other applications, it is accordingly understood that the task operation that needs to be performed on the target operation object has ended. Then, the device 1 discards the determined target operation object superimposed with the operation action area, and the eleventh device re-selects a new target operation object based on the determination condition of the distance threshold. And automatically superimposing the operational action area with the re-determined target operational object. In addition, if the operation corresponding to the target operation object is performed preemptively by a user other than the user, the device 1 also sets the distance between the operation object and the operation action area in the current scene of the application as The user re-determines the target operational object. If there is no operation object that meets the judgment condition of the distance threshold, then preferably, the current scene is maintained and the subsequent operations of the user are awaited.
图3示出根据本申请另一个方面的一种在触摸终端上执行用户操作的方法流程图。其中,所述方法包括步骤S31、步骤S32和步骤S33。FIG. 3 illustrates a flow chart of a method of performing a user operation on a touch terminal in accordance with another aspect of the present application. Wherein, the method comprises step S31, step S32 and step S33.
其中,在步骤S31中,所述设备1基于用户在当前应用的第一调整触控操作,调整并呈现所述应用的场景,其中,所述场景包括被区分显示的操作作用区域;在步骤S32中,所述设备1获取所述用户在所述应用的执行触控操作;在步骤S33中,所述设备1将所述执行触控操作对应的操作作用于目标操作对象,其中,所述目标操作对象与所述操作作用区域相叠。In the step S31, the device 1 adjusts and presents the scenario of the application based on the first adjustment touch operation of the current application by the user, where the scenario includes the operation action region that is differentiated and displayed; The device 1 acquires a touch operation of the user in the application; in step S33, the device 1 applies an operation corresponding to the touch operation to a target operation object, where the target The operation object is overlapped with the operation action area.
具体地,本申请中,所述触摸终端包括但不限于含有触摸屏幕的智能终端设备,例如,有触摸屏幕的个人计算机、智能手机、平板电脑、游戏设备等,所述触摸操控还包括可以外接触屏设备的其他智能终端设备。在此,所述设备1可以是触摸终端本身,还可以是安装在所述触摸终端上、并能实现所述执行操作的硬件、软件或软硬件的结合。Specifically, in the present application, the touch terminal includes, but is not limited to, a smart terminal device including a touch screen, for example, a personal computer with a touch screen, a smart phone, a tablet computer, a game device, etc., and the touch control further includes an external device. Other smart terminal devices that touch screen devices. Here, the device 1 may be the touch terminal itself, and may also be a combination of hardware, software or hardware and software installed on the touch terminal and capable of performing the performing operation.
在此,在步骤S31中,所述设备1基于用户在当前应用的第一调整触控操作,调整并呈现所述应用的场景,其中,所述场景包括被区分显示的操作作用区域。在此,优选地,所述当前应用包括但不限于加载于所述触摸终端上的应用程序,如游戏应用,进一步,所述当前应用在所述触摸终端对应的屏幕上显示。在此,所述场景对应为所述当前应用在所述触摸终端的屏幕上显示的具体内容,不同的应用对应于不同的场景。以游戏应用为例,所述场景可能呈现出相应的人物、建筑、道具等多种游戏相关内容。 以实现探测功能的应用为例,所述场景可能呈现出被探测对象对应的探测环境信息。在此,所述场景包括被区分显示于的操作作用区域。在此,所述操作作用区域可以固定显示于所述当前应用的相应区域,例如,固定显示于中心区域。此外,还可以基于用户的区域移动触控操作,在当前应用中灵活调整所述操作作用区域的所在区域,如基于用户在当前应用的滑动操作,相应的移动所述操作作用区域。例如,在所述触摸终端的当前应用中,以一个可区分显示的范围代表所述操作作用区域,所述区分显示可以通过边框限定、或是颜色区分等图形形式体现。在此,优选地,所述操作作用区域固定显示在所述当前应用的中心区域。具体地,如在一个游戏应用中,所述操作作用区域对应于游戏技能作用区域,如辅助执行者进行攻击的瞄准框等。进一步,所述设备1可以对在所述操作作用区域所呈现的对象执行对应的操作。在此,所述操作作用区域的设置可以基于不同的应用场景的需要灵活设置。例如,在所述操作作用区域固定于所述当前应用的中心区域这一场景下,可以使得当前应用的场景信息能够模拟所述用户对应账号的视角来进行呈现,进而,使得所述用户在操作所述触摸终端时,能够快速融入应用对应的场景环境,有身临其境之感,用户的触控体验得到了大大提升。在此,所述用户在当前应用的第一调整触控操作,即包括所述用户在所述触摸终端屏幕的相应区域进行相应的手势操作,所述设备1将基于获取的不同的所述第一调整触控操作,实现对应的响应效果,即对所述应用的场景进行对应的调整并呈现。在此,所述用户的手势操作包括但不限于单击、多次点击、长按、轻按、重按或滑动触摸屏上对应区域等具体操作方式。进一步,配合着相应的的作用区域,可以确定出一种、或多种具体的第一调整触控操作。在此,所述作用区域可以包括所述屏幕的全部、或是部分区域,例如屏幕的右侧半边区域,或是具体到屏幕中显示的触摸按钮。Here, in step S31, the device 1 adjusts and presents the scene of the application based on the first adjustment touch operation of the current application by the user, wherein the scene includes an operation action area that is differentiated and displayed. Here, preferably, the current application includes, but is not limited to, an application loaded on the touch terminal, such as a game application, and further, the current application is displayed on a screen corresponding to the touch terminal. Here, the scene corresponds to the specific content that the current application displays on the screen of the touch terminal, and different applications correspond to different scenarios. Taking a game application as an example, the scene may present a plurality of game related content such as characters, buildings, and props. For example, the application that implements the detection function may display the detection environment information corresponding to the detected object. Here, the scene includes an operation action area that is displayed separately. Here, the operation action area may be fixedly displayed on a corresponding area of the current application, for example, fixedly displayed in the center area. In addition, the touch operation can be moved based on the area of the user, and the area where the operation action area is located is flexibly adjusted in the current application, for example, the operation action area is correspondingly moved based on the sliding operation of the user in the current application. For example, in the current application of the touch terminal, the operating area is represented by a distinguishable display range, and the distinguishing display may be embodied by a frame definition or a color distinction. Here, preferably, the operation action area is fixedly displayed in a central area of the current application. Specifically, as in a game application, the operation action area corresponds to a game skill action area, such as an aiming frame for assisting an executor to attack. Further, the device 1 can perform a corresponding operation on an object presented in the operation action area. Here, the setting of the operation action area can be flexibly set based on the needs of different application scenarios. For example, in a scenario in which the operation action area is fixed to the central area of the current application, the scenario information of the current application can be simulated to simulate the perspective of the corresponding account of the user, and further, the user is operated. When the terminal is touched, the user can quickly integrate into the scene environment corresponding to the application, and the immersive feeling is greatly improved, and the user's touch experience is greatly improved. Here, the user adjusts the touch operation in the first application, that is, the user performs a corresponding gesture operation on the corresponding area of the touch terminal screen, and the device 1 will perform the different based on the acquired Adjusting the touch operation to achieve a corresponding response effect, that is, correspondingly adjusting and presenting the scene of the application. Here, the user's gesture operations include, but are not limited to, a specific operation mode such as clicking, multiple clicking, long pressing, tapping, re-pressing or sliding the corresponding area on the touch screen. Further, with the corresponding action area, one or more specific first adjustment touch operations can be determined. Here, the active area may include all or part of the screen, such as the right half of the screen, or a touch button that is specifically displayed on the screen.
优选地,所述第一调整触控操作可以包括用于调整所述用户在所述应用中对应账号的位置的位置调整触控操作;还可以包括用于调整所述用户在所述应用中对应账号的视角的视角调整触控操作;还可以包括用于调整所述应用中所述操作作用区域的显示调整触控操作。进一步,所述第一调 整触控操作还可以是上述列举的两种、或三种操作的组合。在此,所述用户在所述应用中有匹配的对应账号,如,对应为该应用的用户信息、会员信息等。以游戏应用为例,所述对应账号可以表示为所述用户对应的游戏玩家。进一步,对应账号在所述当前应用中可以有一定的虚拟形态,例如,在游戏应用中,所述对应账号、即所述游戏玩家、可以对应一个具体的游戏操作的执行者,该执行者可以呈现于所述触摸终端的屏幕中的某个具体位置,进一步优选地,在本申请中还可以是,所述触摸终端的屏幕中呈现的场景本身就是以所述用户,即所述执行者的的视角呈现。在此基础上,例如,设置用户在所述屏幕的A区域,进行手指滑动,即对应于所述执行者的位置的位置调整触控操作,通过用户手指上下左右的滑动,所述屏幕中的应用场景进行相应地前后左右的移动;又如,设置该用户在所述屏幕的B区域,进行手指滑动,即对应为所述执行者的视角的视角调整触控操作。在此,基于所述手指滑动,所述执行者的的视角可以实现全方位调整,如,可以通过用户手指的左、右、上、下滑动,或是画弧、画圈滑动,所述屏幕中的应用场景随着执行者的视角进行任意角度的转动,如不限于向右转动九十度、一百八十度等。在此,所述用于调整所述应用中所述操作作用区域的显示调整触控操作的作用效果包括,通过用户的触控操作,变化所述操作作用区域在所述应用的场景中的位置信息。在此,所述位置调整触控操作、所述视角调整触控操作和所述显示调整触控操作可以由所述用户分别单独执行,或者,所述用户在当前应用中同时执行两种、或三种触控操作,以上述举例为例,当用户同时执行所述位置调整触控操作和所述视角调整触控操作时,一个作用效果就是,该用户对应的游戏应用的执行者一边移动、同时一边变化自己的视角;在此基础上,若是进一步增加所述显示调整触控操作,则呈现的作用效果即为,在所述执行者同时变换自己的位置、视角的同时,场景中的操作作用区域也在变动。Preferably, the first adjustment touch operation may include a position adjustment touch operation for adjusting a position of the corresponding account in the application, and may further include adjusting the user to correspond to the application. The viewing angle of the account view adjusts the touch operation; and may further include a display adjustment touch operation for adjusting the operation action area in the application. Further, the first tone The entire touch operation may also be a combination of the two or three operations listed above. Here, the user has a matching corresponding account in the application, for example, corresponding to user information, member information, and the like of the application. Taking the game application as an example, the corresponding account may be represented as a game player corresponding to the user. Further, the corresponding account may have a certain virtual form in the current application. For example, in the game application, the corresponding account, that is, the game player, may correspond to an executor of a specific game operation, and the performer may Presented in a specific location in the screen of the touch terminal, further preferably, in the present application, the scene presented in the screen of the touch terminal itself is the user, that is, the performer The perspective of the presentation. On the basis of this, for example, the user is arranged to perform a finger sliding in the A area of the screen, that is, a touch operation corresponding to the position of the position of the performer, and the sliding of the user's finger up and down, left and right, in the screen The application scene is moved forward and backward according to the scene; for example, the user is set to perform the finger sliding in the B area of the screen, that is, the touch operation is adjusted corresponding to the angle of view of the perspective of the performer. Here, based on the sliding of the finger, the angle of view of the performer can be adjusted in all directions, for example, sliding by the left, right, up, and down of the user's finger, or by arcing or circle drawing, the screen The application scenario is rotated at any angle with the perspective of the performer, such as not limited to turning 90 degrees to 180 degrees to the right. The effect of the display adjustment touch operation for adjusting the operation action area in the application includes changing the position of the operation action area in the application scenario by a touch operation of the user. information. Here, the position adjustment touch operation, the view adjustment touch operation, and the display adjustment touch operation may be separately performed by the user, or the user may perform two types simultaneously in the current application, or For the three touch operations, for example, when the user performs the position adjustment touch operation and the view adjustment touch operation at the same time, one effect is that the executor of the game application corresponding to the user moves, At the same time, while changing its own perspective; on the basis of this, if the display is adjusted to further adjust the touch operation, the effect of the presentation is that the performer simultaneously changes his position and the angle of view while the operation in the scene The area of action is also changing.
此外,所述第一调整触控操作的作用区域,可以是所述屏幕中的一个固定位置;或是一个限定区域,且在该区域中,具体操作位置随着用户手势操作移动而变化。优选地,当所述用户同时进行多个第一调整触控操作时,所述各个第一调整触控操作的作用区域各不相交,或是若各个第一调 整触控操作对应的所述具体操作方式不同时,如一个是点击操作、一个是滑动操作时,其对应的作用区域也可以有交集。在此,各个第一调整触控操作的所述具体操作方式也会基于不同的触摸终端的特征而有区别,例如,若是所述触摸终端的屏幕包含压力感应功能,则可以为不同的第一调整触控操作匹配相应的重按、或是轻按等具体操作方式。由此,可以使得所述用户与所述设备1的互动操作更加多样化,用户体验更加丰富。此外,可以基于需要,在所述当前应用的屏幕上显示所述第一调整触控操作的指示信息。例如,对于所述位置调整触控操作,可以在屏幕上显示上下左右的方向箭头标识以引导用户实施相应的触控操作,所述指示信息可以固定在屏幕的相应区域,也可以随着用户手指的移动,在所述屏幕上对应移动。进一步,若是所述指示信息位于所述第一调整触控操作的作用区域中,则可以设置所述第一调整触控操作直接作用在该指示信息之上,或是设置所述第一调整触控操作需要作用于所述作用区域中、且在所述指示信息之外的其他所述作用区域中。In addition, the active area of the first touch control operation may be a fixed position in the screen; or a defined area, and in the area, the specific operation position changes as the user gestures move. Preferably, when the user performs a plurality of first touch operations at the same time, the action areas of the respective first touch operations do not intersect, or if each of the first touches When the specific operation modes corresponding to the entire touch operation are different, such as one click operation and one sliding operation, the corresponding action areas may also have an intersection. Here, the specific operation mode of each first touch control operation is also different based on the characteristics of different touch terminals. For example, if the screen of the touch terminal includes a pressure sensing function, it may be different first. Adjust the touch operation to match the corresponding re-press, or tap and other specific operation modes. Thereby, the interaction operation between the user and the device 1 can be made more diverse, and the user experience is more abundant. In addition, the indication information of the first adjustment touch operation may be displayed on a screen of the current application as needed. For example, for the position adjustment touch operation, the up, down, left, and right direction arrow marks may be displayed on the screen to guide the user to implement a corresponding touch operation, and the indication information may be fixed in a corresponding area of the screen, or may be followed by a user's finger. The movement moves correspondingly on the screen. Further, if the indication information is located in the active area of the first touch control operation, the first touch control operation may be directly applied to the indication information, or the first adjustment touch may be set. The control operation needs to act in the active area and in other of the active areas other than the indication information.
在此,本领域技术人员应该能理解上述位置调整触控操作、视角调整触控操作仅为举例,现有或今后可能出现的其他第一调整触控操作如适用于本申请的,也应包含在本申请保护范围以内,并以引用方式包含于此。Herein, those skilled in the art should understand that the above-mentioned position adjustment touch operation and the angle adjustment touch operation are only examples, and other first adjustment touch operations that may or may occur in the future, as applicable to the present application, should also include It is intended to be within the scope of this application and is hereby incorporated by reference.
接着,在步骤S32中,所述设备1获取所述用户在所述应用的执行触控操作。在此,所述执行触控操作包括所述用户在所述触摸终端屏幕的相应区域进行相应的手势操作。在此,所述用户的手势操作包括但不限于单击、多次点击、长按、轻按、重按或滑动触摸屏上对应区域等具体操作方式。所述作用区域可以包括所述屏幕的全部、或是部分区域,例如屏幕的右侧半边区域,或是具体到屏幕中显示的触摸按钮。基于所述执行触控操作,所述执行触控操作对应的操作即会作用于所述操作作用区域。在此,优选地,基于具体的应用需要,若是所述用户并没有选择相应的目标操作对象,所述执行触控操作依然会相应完成。以所述游戏应用为例,所述执行触控操作对应的效果为向所述操作作用区域进行射击,若是所述操作作用区域并没有相应的目标操作对象,所述射击动作依然会被执行,展现为对应的动画效果、如图像信息、音频信息等。 Next, in step S32, the device 1 acquires a touch operation performed by the user in the application. Here, the performing the touch operation includes the user performing a corresponding gesture operation on a corresponding area of the touch terminal screen. Here, the user's gesture operations include, but are not limited to, a specific operation mode such as clicking, multiple clicking, long pressing, tapping, re-pressing or sliding the corresponding area on the touch screen. The active area may include all or part of the screen, such as the right half of the screen, or a touch button that is specifically displayed on the screen. Based on the performing touch operation, the operation corresponding to the performing touch operation is applied to the operation action area. Here, preferably, based on the specific application requirements, if the user does not select the corresponding target operation object, the performing touch operation will still be completed accordingly. Taking the game application as an example, the effect corresponding to the execution of the touch operation is to shoot the operation action area, and if the operation action area does not have a corresponding target operation object, the shooting action is still performed. Appears as corresponding animation effects, such as image information, audio information, and so on.
接着,在步骤S33中,所述设备1将所述执行触控操作对应的操作作用于目标操作对象,其中,所述目标操作对象与所述操作作用区域相叠。在此,所述目标操作对象包括所述触摸终端的当前应用中所呈现的、并为所述用户选择的、作为后续执行操作对应的目标对象。例如,在游戏应用中,所述目标操作对象可以是当前应用的场景中所述用户玩家希望锁定的对象,或是希望攻击的对象,例如,各种静止或是移动的人物、建筑、标识等。又如,在实现探测功能的应用中,所述目标操作对象可以是需要被探测的对象。在此,所述设备1在基于用户的所述第一调整触控操作,调整所述应用的场景的过程中,当所述目标操作对象与所述操作作用区域相叠时,此时,基于所述用户的执行触控操作,该执行触控操作对应的操作将作用于所述目标操作对象。例如,当所述操作作用区域固定显示于所述当前应用的相应区域时,可以通过位置调整触控操作、或是视觉调整触控操作,将所述场景中的目标操作对象拉入到所述操作作用区域中,使得两者相叠;又如,若所述操作作用区域可以在当前应用中移动,可以直接基于用户的显示调整触控操作拖动该操作作用区域,使其叠加于所述目标操作对象;又如,在所述操作作用区域在当前应用中移动的同时,还可以共同配合所述位置调整触控操作或是视觉调整触控操作,使得最终的作用效果是所述目标操作对象与所述操作作用区域相叠。在此,可以基于不同应用场景下用户的不同需要,如偏好快速定位目标操作对象,或偏好不同的呈现视角,或偏好对连续场景的整体把控等,配合具体的所述第一调整触控操作,实现所述目标操作对象与所述操作作用区域相叠的呈现效果。在此,所述相叠可以设置为所述目标操作对象被所述操作作用区域完全覆盖;或是所述目标操作对象与所述操作作用区域的叠加部分达预设的叠加范围,如叠加范围达到可相交区域的最大值。Next, in step S33, the device 1 applies the operation corresponding to the performing touch operation to the target operation object, wherein the target operation object is overlapped with the operation action area. Here, the target operation object includes a target object that is presented in the current application of the touch terminal and is selected by the user as a subsequent execution operation. For example, in a game application, the target operation object may be an object that the user player wishes to lock in a currently applied scene, or an object that wants to attack, for example, various static or moving characters, buildings, logos, and the like. . As another example, in an application that implements a detection function, the target operation object may be an object that needs to be detected. Here, the device 1 adjusts the scene of the application based on the first adjustment touch operation of the user, when the target operation object overlaps with the operation action area, at this time, based on The user performs a touch operation, and the operation corresponding to the touch operation is performed on the target operation object. For example, when the operation action area is fixedly displayed on the corresponding area of the current application, the target operation object in the scene may be pulled into the space by adjusting the touch operation or visually adjusting the touch operation. In the operation area, the two are overlapped; for example, if the operation area can be moved in the current application, the touch operation can be directly adjusted based on the user's display to drag the operation area to be superimposed on the target. The operation object; for example, while the operation action area is moving in the current application, the position adjustment touch operation or the touch adjustment operation may be adjusted together, so that the final action effect is the target operation object and The operational action areas overlap. Here, the user may have different needs according to different application scenarios, such as preferring to quickly locate the target operation object, or prefer different presentation perspectives, or prefer to control the overall scene of the continuous scene, etc., in conjunction with the specific first adjustment touch. An operation is performed to achieve a presentation effect of the target operation object overlapping the operation action area. Here, the stack may be set such that the target operation object is completely covered by the operation action area; or the superimposed part of the target operation object and the operation action area reaches a preset superimposition range, such as a superposition range. The maximum value of the intersectable area is reached.
在此,优选地,在步骤S33中,所述设备1根据所述场景中操作对象的位置信息确定所述执行触控操作对应的目标操作对象,其中,所述目标操作对象与所述操作作用区域相叠;将所述执行触控操作对应的操作作用于所述目标操作对象。Preferably, in step S33, the device 1 determines, according to the location information of the operation object in the scene, the target operation object corresponding to the execution of the touch operation, wherein the target operation object and the operation function The regions overlap; the operation corresponding to the performing the touch operation is applied to the target operation object.
具体地,在此,当所述设备获取到所述用户发出的执行触控操作时, 优选地,会在所述操作作用区域中响应完成所述执行触控操作对应的操作,此时,进一步,所述设备1会对所述场景中的各个操作对象的位置信息进行确定,例如,可以对当前应用中、所述操作作用区域的有效范围内、或是预定范围内呈现的各个操作对象进行位置信息的确定,若是所述操作对象满足与所述操作作用区域相叠的条件,则该操作对象即为所述目标操作对象。进一步,所述执行触控操作对应的操作将会被作用于所述目标操作对象。Specifically, when the device acquires a touch operation performed by the user, Preferably, the operation corresponding to the performing touch operation is completed in the operation action area. At this time, the device 1 further determines location information of each operation object in the scene, for example, Determining position information of each operation object presented in the current application, within the effective range of the operation action area, or within a predetermined range, and if the operation object satisfies the condition overlapping with the operation action area, The operation object is the target operation object. Further, the operation corresponding to the performing touch operation will be applied to the target operation object.
本申请通过用户在当前应用的第一调整触控操作调整并呈现所述应用的场景,进而获取所述用户的执行触控操作,并将所述执行触控操作对应的操作作用于所述目标操作对象。在本申请中,所述设备可以将所获取的所述用户的所述第一调整触控操作与所述执行触控操作配合执行,特别是当所述第一调整触控操作、或所述执行触控操作又分别对应多种具体操作时,这种多个独立触控操作复杂组合的执行方式,可以使得用户的触控操作多元化,使得用户与当前应用的互动性增强。同时,所述当前应用对应的所述场景包括被区分显示的操作作用区域。The application adjusts and presents the scene of the application in the first adjustment touch operation of the current application, and then acquires the touch operation of the user, and applies the operation corresponding to the touch operation to the target. Operation object. In the present application, the device may perform the acquired first touch operation of the user with the performing touch operation, particularly when the first touch operation or the When the touch operation is performed corresponding to a plurality of specific operations, the execution manner of the complex combination of the plurality of independent touch operations can diversify the touch operation of the user, and the interaction between the user and the current application is enhanced. Meanwhile, the scene corresponding to the current application includes an operation action area that is differentiated and displayed.
优选地,所述位置调整触控操作、所述视角调整触控操作、所述显示调整触控操作及所述执行触控操作中至少两项操作分别作用于所述应用的屏幕左侧区域及屏幕右侧区域。Preferably, at least two operations of the position adjustment touch operation, the view adjustment touch operation, the display adjustment touch operation, and the performing touch operation respectively act on the left side of the screen of the application and The right area of the screen.
具体地,在此,所述位置调整触控操作、所述视角调整触控操作、所述显示调整触控操作均对应于对所述应用的场景的调整,所述执行触控操作是在所述调整的基础上,在所述操作作用区域中、或是对所述目标操作对象进行相应操作。上述各个触控操作既可以单独执行,也可以互相之间两两配合,甚至是更多的触控操作之间共同配合。在本申请中,理论上,所述各个触控操作的作用区域在互不矛盾的前提下,可以作用于所述屏幕的任意区域。进一步,在具体应用中,由于基于所述触摸终端与所述用户交互的特点,当所述位置调整触控操作、所述视角调整触控操作及所述执行触控操作各自对应的作用区域不同时,用户的触控操作的体验会有相应的差异,所以各个触控操作的作用区域可以有相应的优化。以所述触摸终端为平板电脑、或是智能手机为例,优选地,可以设置所述各个触控操作 中至少两项操作分别作用于所述应用的屏幕左侧区域及屏幕右侧区域。相比于各个触控操作的作用区域集中在屏幕的某一区域,此种设置可以兼顾到用户实际手势操作的客观条件和用户的使用习惯,使得用户可以最大限度的发挥多点触控、双手操作的优势。从而使得用户的触控操作有更多可能的组合,人机交互的多样化进一步提升。Specifically, the position adjustment touch operation, the view adjustment touch operation, and the display adjustment touch operation all correspond to adjustment of a scene of the application, and the performing touch operation is in the On the basis of the adjustment, a corresponding operation is performed in the operation action area or on the target operation object. Each of the above touch operations can be performed separately or in combination with each other, or even more touch operations. In the present application, in theory, the action areas of the respective touch operations can act on any area of the screen without contradicting each other. Further, in a specific application, the interaction area corresponding to the touch adjustment operation, the view adjustment touch operation, and the execution touch operation are not performed based on the characteristics of the touch terminal and the user interaction. At the same time, the user's touch operation experience will have corresponding differences, so the action area of each touch operation can be optimized accordingly. For example, the touch terminal is a tablet computer or a smart phone. Preferably, the touch operations may be set. At least two operations are respectively applied to the left side area of the screen and the right side area of the screen of the application. Compared with the active area of each touch operation, it is concentrated in a certain area of the screen. This setting can take into account the objective conditions of the user's actual gesture operation and the user's usage habits, so that the user can maximize the multi-touch and hands. The advantages of operation. Thereby, the user's touch operation has more possible combinations, and the diversity of human-computer interaction is further improved.
在本实施例中,所述位置调整触控操作、所述视角调整触控操作、所述显示调整触控操作及所述执行触控操作中至少两项操作分别作用于所述应用的屏幕左侧区域及屏幕右侧区域。在此,在多个独立的触控操作的执行中,分区域执行的设置,使得用户可以同时触控所述触摸终端的各个区域,使得多点触控操作的复杂度进一步提升,从而增加用户触控操作的多样性,丰富用户体验。In this embodiment, at least two operations of the position adjustment touch operation, the view adjustment touch operation, the display adjustment touch operation, and the performing touch operation respectively act on the left screen of the application. Side area and right side of the screen. Herein, in the execution of the plurality of independent touch operations, the setting performed in the sub-area enables the user to simultaneously touch each area of the touch terminal, so that the complexity of the multi-touch operation is further improved, thereby increasing the user. The variety of touch operations enriches the user experience.
优选地,所述至少两项操作在时域上至少部分重叠。具体地,所述时域包括所述触控操作对应的操作时间点、或是时间段。基于上述优选实施例中,所述位置调整触控操作、所述视角调整触控操作、所述显示调整触控操作及所述执行触控操作中至少两项操作分别作用于所述应用的屏幕左侧区域及屏幕右侧区域这一前提。进一步优化的场景是:所述各个触控操作中至少两项操作同时作用于某个时刻、或是某个时间段。由此,在该时刻、或是该时间段,优选地,所述用户可以通过多指、或是双手的共同配合,同时完成多个独立触控操作的复杂组合的执行,所述用户的触控操作多样化,进而所述用户可以体验到与所述设备1的互动性增强。Preferably, the at least two operations overlap at least partially in the time domain. Specifically, the time domain includes an operation time point corresponding to the touch operation or a time period. In the above preferred embodiment, at least two operations of the position adjustment touch operation, the view adjustment touch operation, the display adjustment touch operation, and the performing touch operation respectively act on the screen of the application. The premise of the left area and the right side of the screen. The further optimized scenario is that at least two operations in the respective touch operations are simultaneously applied to a certain time or a certain time period. Therefore, at the time or the time period, preferably, the user can perform the complex combination of multiple independent touch operations simultaneously by multi-finger or two-handed cooperation, the user's touch The control operation is diversified, and the user can experience an enhanced interaction with the device 1.
图4示出根据本申请一个优选实施例的一种在触摸终端上执行用户操作的方法流程图。其中,所述方法包括步骤S41、步骤S44、步骤S45、步骤S42和步骤S43。4 illustrates a flow chart of a method of performing user operations on a touch terminal in accordance with a preferred embodiment of the present application. The method includes step S41, step S44, step S45, step S42, and step S43.
其中,在步骤S41中,所述设备1基于用户在当前应用的第一调整触控操作,调整并呈现所述应用的场景,其中,所述场景包括被区分显示的操作作用区域;在步骤S44中,所述设备1获取所述用户在所述应用的增强显示触控操作;在步骤S45中,所述设备1根据所述增强显示触控操作放大显示所述场景中为所述操作作用区域所覆盖的内容;在步骤S42中,所述设备1获取所述用户在放大显示后的所述场景中的的执行触控操作; 在步骤S43中,所述设备1将所述执行触控操作对应的操作作用于目标操作对象,其中,所述目标操作对象与所述操作作用区域相叠。在此,所述步骤S41、步骤S43与所述图1中示出的步骤S31、步骤S33内容相同或基本相同,在此不再赘述,并以引用的方式包含于此。In the step S41, the device 1 adjusts and presents the scenario of the application based on the first adjustment touch operation of the current application by the user, where the scenario includes the operation action region that is differentiated and displayed; The device 1 acquires an enhanced display touch operation of the user in the application; in step S45, the device 1 enlarges and displays the operation action area in the scene according to the enhanced display touch operation. The content of the coverage; in step S42, the device 1 acquires a touch operation performed by the user in the scene after the enlarged display; In step S43, the device 1 applies the operation corresponding to the performing touch operation to the target operation object, wherein the target operation object is overlapped with the operation action area. Here, the steps S41 and S43 are the same as or substantially the same as the steps S31 and S33 shown in FIG. 1, and are not described herein again, and are included herein by reference.
具体地,在步骤S44中,所述设备1获取所述用户在所述应用的增强显示触控操作。当所述用户在当前应用中提交所述第一调整触控操作时,有时受限于所述触摸终端的屏幕大小的限制,所呈现出的场景、特别是所述场景中的具体细节内容并不能很清楚的展示,例如,在游戏应用中,所述执行者攻击的目标操作对象原本在所述场景中的比例较小,不能精准分辨;又如,在以探测发现目标操作对象为目的的其他应用中,所述目标操作对象在原场景中的比例过小,不方便精确定位等。针对此问题,在本申请中,所述设备1可以获取用户基于增强显示需要所提交的针对所述应用的增强显示触控操作。在此,所述增强显示触控操作对应的作用区域可以优选为所述场景中的所述操作作用区域所覆盖的内容,所述增强显示触控操作对应的呈现效果可以是放大显示所述操作作用区域所覆盖的内容,或是加大所述操作作用区域所覆盖的内容的呈现分辨率,或是模糊化所述操作作用区域以外的其他区域以达到增强对比辨识的效果。在本实施例中,优选地,在步骤S45中,所述设备1通过放大显示所述场景中为所述操作作用区域所覆盖的内容以达到增强显示的效果。继而,在步骤S42中,所述设备1获取所述用户在放大显示后的所述场景中的的执行触控操作,所述执行触控操作与在原场景中对应的执行触控操作的内容相同或基本相同,故以引用的方式包含于此。Specifically, in step S44, the device 1 acquires an enhanced display touch operation of the user in the application. When the user submits the first touch-adjusting operation in the current application, it is sometimes limited by the limitation of the screen size of the touch terminal, and the presented scene, in particular, the specific details in the scene. It cannot be clearly demonstrated. For example, in a game application, the target operation object of the executor attack is originally small in the scene and cannot be accurately distinguished; for example, in the purpose of detecting the target operation object. In other applications, the proportion of the target operation object in the original scene is too small, and it is inconvenient to accurately locate. In response to this problem, in the present application, the device 1 can acquire an enhanced display touch operation for the application submitted by the user based on the enhanced display requirement. The action area corresponding to the enhanced touch operation may be the content covered by the operation action area in the scene, and the display effect corresponding to the enhanced display touch operation may be an enlarged display operation. The content covered by the action area either increases the presentation resolution of the content covered by the operation area, or blurs other areas than the operation area to achieve enhanced contrast recognition. In this embodiment, preferably, in step S45, the device 1 achieves an effect of enhancing display by enlarging the content covered by the operation action area in the scene. Then, in step S42, the device 1 acquires a touch operation performed by the user in the scene after the enlarged display, and the performing touch operation is the same as the content of the corresponding touch operation performed in the original scene. Or substantially the same, so it is included here by reference.
在此,本领域技术人员应该能理解上述增强显示触控操作对应的放大显示的效果仅为举例,现有或今后可能出现的其他增强显示触控操作的对应效果如适用于本申请的,也应包含在本申请保护范围以内,并以引用方式包含于此。Herein, those skilled in the art should be able to understand that the effect of the enlarged display corresponding to the enhanced display touch operation is only an example, and the corresponding effects of other enhanced display touch operations that may occur in the future or in the future are applicable to the present application. It is intended to be included within the scope of this application and is hereby incorporated by reference.
在本实施例中,可以通过用户的增强显示触控操作,将所述场景中的所述操作作用区域所覆盖的内容进行放大显示。受到所述触摸终端的硬件条件限制,若是所述触摸终端的显示的屏幕尺寸有限,在一般呈现效果下, 所述场景中的细节内容并不能很好展示,进而,在本实施例中,可以通过所述增强显示触控操作,使得用户能更加准确、快速地锁定到所述场景中的局部细微内容,以提高用户对应的触控操作的执行命中率。此外,在具体的应用中,通过增强显示触控操作所呈现的场景,会给所述用户带来与显示场景相似的、更强的代入感。以游戏应用为例,若是所述用户在应用中对应的所述执行触控操作是基于模拟的武器攻击目标操作对象,则所述增强显示触控操作的切换可以把用户带入到切换不同武器的模拟场景中,用户体验更佳。In this embodiment, the content covered by the operation action area in the scene may be enlarged and displayed by the user's enhanced display touch operation. Limited by the hardware condition of the touch terminal, if the screen size of the display of the touch terminal is limited, under the general rendering effect, The detailed content in the scene is not well displayed. In this embodiment, the enhanced touch operation can be performed, so that the user can more accurately and quickly lock the local fine content in the scene. In order to improve the execution hit rate of the touch operation corresponding to the user. In addition, in a specific application, by enhancing the scene presented by the display touch operation, the user is given a stronger sense of substitution similar to the display scene. Taking the game application as an example, if the corresponding touch operation performed by the user in the application is based on a simulated weapon attack target operation object, the switching of the enhanced display touch operation may bring the user to switch to different weapons. The user experience is better in the simulation scenario.
优选地,所述方法还包括步骤S46(未示出)和步骤S47(未示出),其中,在步骤S46中,所述设备1获取所述用户在放大显示的所述场景中的第二调整触控操作;在步骤S47中,所述设备1通过基于所述第二调整触控操作调整下列至少一项,调整并呈现所述场景:所述场景的比例信息;所述用户在所述应用中对应账号的位置;所述用户在所述应用中对应账号的角度;其中,在步骤S42中,所述设备1获取所述用户在调整后的所述场景中的执行触控操作。Preferably, the method further comprises a step S46 (not shown) and a step S47 (not shown), wherein in step S46, the device 1 acquires a second of the scenes displayed by the user in an enlarged view Adjusting the touch operation; in step S47, the device 1 adjusts and presents the scene by adjusting at least one of the following according to the second adjustment touch operation: scale information of the scene; The location of the corresponding account in the application; the angle of the user corresponding to the account in the application; wherein, in step S42, the device 1 acquires a touch operation performed by the user in the adjusted scenario.
具体地,在进入到放大显示的场景中时,所述应用中呈现的场景主要包括所述原场景中所述操作作用区域对应的内容。在此,所述第二调整触控操作与所述第一调整触控操作类似,包括所述用户在所述触摸终端屏幕对应的放大显示的场景中、相应区域进行相应的手势操作,所述设备1将基于获取的不同的所述第二调整触控操作,实现对应的响应效果,即对所述应用的场景进行对应的调整并呈现。在此,所述用户的手势操作包括但不限于单击、多次点击、长按、轻按、重按或滑动触摸屏上对应区域等具体操作方式。进一步,配合着相应的的作用区域,可以确定出一种、或多种具体的第二调整触控操作。在此,所述作用区域可以包括所述屏幕的全部、或是部分区域,例如屏幕的右侧半边区域,或是具体到屏幕中显示的触摸按钮。在此,优选地,所述第二调整触控操作可以包括在放大显示的场景中、用于调整所述用户在所述应用中对应账号的位置的位置调整触控操作;还可以包括在放大显示的场景中、用于调整所述用户在所述应用中对应账号的视角的视角调整触控操作;还可以包括在放大显示的场景中、 所述对应账号的视角的比例调整触控操作,基于该比例调整触控操作,所述放大显示的场景中的场景的比例信息可以被进一步设置调整,例如,进一步放大一倍或是多倍。进一步,所述第一调整触控操作还可以是上述列举的各种触控操作的两两组合、或多种组合。进一步,所述第七装置通过根据所述第二调整触控操作调整所述用户在所述应用中对应账号的位置和/或视角,调整并呈现所述场景。在此,在放大显示场景中的所述位置调整触控操作、所述视角调整触控操作与在原场景中的所述位置调整触控操作、所述视角调整触控操作相似,其中前述原场景的相似内容以引用的形式包含于此。Specifically, when entering the scene of the enlarged display, the scene presented in the application mainly includes content corresponding to the operation action area in the original scene. The second touch control operation is similar to the first touch control operation, and the user performs a corresponding gesture operation in the enlarged display corresponding to the touch terminal screen. The device 1 implements a corresponding response effect based on the acquired different second touch operations, that is, correspondingly adjusts and presents the scene of the application. Here, the user's gesture operations include, but are not limited to, a specific operation mode such as clicking, multiple clicking, long pressing, tapping, re-pressing or sliding the corresponding area on the touch screen. Further, with the corresponding action area, one or more specific second adjustment touch operations can be determined. Here, the active area may include all or part of the screen, such as the right half of the screen, or a touch button that is specifically displayed on the screen. Here, preferably, the second adjustment touch operation may include adjusting a touch operation in a zoomed-display scene for adjusting a position of the user in the application, and may further include zooming in In the displayed scene, the viewing angle is adjusted to adjust the viewing angle of the corresponding account of the user in the application; and may also be included in the enlarged display scene, The ratio of the angle of view of the corresponding account is adjusted to the touch operation, and the touch operation is adjusted based on the ratio, and the scale information of the scene in the enlarged display scene may be further adjusted, for example, further doubled or multiplied. Further, the first adjustment touch operation may also be a combination of two or more of the various touch operations listed above, or a plurality of combinations. Further, the seventh device adjusts and presents the scene by adjusting a position and/or a view angle of the corresponding account in the application according to the second adjustment touch operation. Here, the position adjustment touch operation in the enlarged display scene, the view adjustment touch operation is similar to the position adjustment touch operation in the original scene, and the view adjustment touch operation, wherein the original scene is Similar content is hereby incorporated by reference.
优选地,所述增强显示触控操作与所述执行触控操作基于所述场景中的同一个触摸按钮。Preferably, the enhanced display touch operation and the performing touch operation are based on the same touch button in the scene.
具体地,设置所述原场景的所述执行触控操作作用于所述屏幕中的一个触摸按钮上,当所述用户对所述触摸按钮实施具体操作方式D时,所述设备1响应的是所述执行触控操作,当所述用户对该同一个所述触摸按钮实施具体操作方式E时,所述设备1响应的是所述增强显示触控操作,在此,对于所述场景中的同一个触摸按钮、甚至于同一个作用区域分别响应不同的触控操作,可以整合当前应用中各个独立触控操作的作用区域,兼顾用户的操作习惯,减少用户跨越不同区域进行操作可能会带来的反应延迟,使得用户操作起来更加方便、高效,优化用户的操作体验。Specifically, the performing touch operation of the original scene is applied to a touch button in the screen, and when the user performs a specific operation mode D on the touch button, the device 1 responds The device performs a touch operation, and when the user performs a specific operation mode E on the same touch button, the device 1 responds to the enhanced display touch operation, where The same touch button and even the same active area respectively respond to different touch operations, which can integrate the active areas of the individual touch operations in the current application, taking into account the user's operating habits, and reducing the user's operation across different areas may bring The delay of the response makes the user's operation more convenient and efficient, and optimizes the user's operating experience.
优选地,所述方法还包括步骤S48(未示出)和步骤S49(未示出),其中,在步骤S48中,所述设备1获取所述用户在放大显示的所述场景中的取消增强显示触控操作;在步骤S49中,所述设备1根据所述取消增强显示触控操作按原比例恢复显示所述场景。Preferably, the method further comprises a step S48 (not shown) and a step S49 (not shown), wherein in step S48, the device 1 acquires cancellation enhancement of the user in the scene displayed in an enlarged manner The touch operation is displayed; in step S49, the device 1 resumes displaying the scene according to the canceled enhanced display touch operation.
具体地,在此,当基于所述用户的所述增强显示触控操作,所述原场景转变为所述放大显示的场景后,所述设备1还可以基于用户的取消增强像是触控操作,使得回复当前屏幕的场景信息直至放大显示前的比例。例如,所述取消增强显示触控操作可以是用户对所述放大显示界面中呈现出的取消增强显示的指示图标进行操作,例如,通过点击、滑动等手势操作关闭增强显示按钮;或是通过点击、滑动等手势操作打开取消增强显示按 钮。又如,还可以设置,当用户在所述放大显示的场景下执行完毕相应的执行触控操作后,即自动触发了所述用户的取消增强显示触控操作,从而,所述第九装置根据所述取消增强显示触控操作自动按原比例恢复显示所述场景。在此,本领域技术人员应该能理解上述列举的所述取消增强显示触控操作仅为举例,现有或今后可能出现的其他取消增强显示触控操作如适用于本申请的,也应包含在本申请保护范围以内,并以引用方式包含于此。Specifically, after the original scene is converted to the enlarged displayed scene based on the enhanced display touch operation of the user, the device 1 may further enhance the image based on the cancellation operation of the user. , so that the scene information of the current screen is restored until the scale before the display is enlarged. For example, the canceling the enhanced display touch operation may be that the user operates the indication icon of the cancel enhanced display presented in the enlarged display interface, for example, closing the enhanced display button by a gesture operation such as clicking, sliding, or the like; or by clicking , swipe and other gestures open to cancel the enhanced display press button. For example, after the user performs the corresponding touch operation in the enlarged display scene, the user cancels the enhanced display touch operation automatically, so that the ninth device is configured according to The cancel enhancement display touch operation automatically resumes displaying the scene according to the original scale. Here, those skilled in the art should understand that the above-mentioned cancellation-enhanced display touch operation is merely an example, and other cancel-enhanced display touch operations that may occur in the future or in the future, as applied to the present application, should also be included in This application is intended to be incorporated by reference.
在一个优选实施例(参考图3)中,所述步骤S31包括步骤S311(未示出)、步骤S312(未示出)。其中,在步骤S311中,所述设备1基于用户在当前应用的第一调整触控操作,调整并呈现所述应用的场景,其中,所述场景包括被区分显示的操作作用区域;在步骤S312中,所述设备1在调整所述场景的过程中,若存在操作对象与所述操作作用区域的距离小于或等于距离阈值,将该操作对象作为目标操作对象并将所述操作作用区域叠加于所述目标操作对象;其中,在步骤S33中,所述设备1将所述执行触控操作对应的操作作用于所述目标操作对象。In a preferred embodiment (refer to FIG. 3), said step S31 comprises a step S311 (not shown), step S312 (not shown). In the step S311, the device 1 adjusts and presents the scenario of the application based on the first adjustment touch operation of the current application by the user, where the scenario includes the operation action region that is differentiated and displayed; In the process of adjusting the scene, if the distance between the operation object and the operation action area is less than or equal to the distance threshold, the operation object is the target operation object and the operation action area is superimposed on The target operation object; wherein, in step S33, the device 1 applies the operation corresponding to the performing touch operation to the target operation object.
具体地,在步骤S311中,所述设备1基于用户的所述第一调整触控操作对所述应用的场景进行调整,优选地,在所述调整过程中,场景中的操作对象与操作作用区域的相对位置也可能会发生相应的变化,优选地,若是在所述调整过程中,存在所述操作对象与所述操作作用区域的相对位置的距离小于、或是等于距离阈值,则将该操作对象作为目标操作对象,并自动将所述操作作用区域叠加在所述目标操作对象上。在此,所述距离可以基于需要,灵活地设置为所述操作对象与所述操作作用区域的中心点之间的距离;或是,若所述操作作用区域有一定的区域范围,还可以基于所述区域范围的边界确定所述操作对象与所述操作作用区域的最短距离、或是最远距离等,以此作为所述距离。在此,当所述距离大于距离阈值时,设置所述操作作用区域并不自动叠加于所述操作对象上,而当基于所述用户的所述第一调整触控操作调整所述操作对象与所述操作作用区域的相对位置达到、或是小于所述距离阈值时,即使所述操作作用区域与所述操作对象不相叠、或是不相交、所述设备1也会将该操作对象作为目标操作 对象,并自动将所述操作作用区域叠加于所述目标操作对象。接着,所述设备1获取所述用户在所述应用的执行触控操作;进而,设备1将所述执行触控操作对应的操作作用于目标操作对象。Specifically, in step S311, the device 1 adjusts the scenario of the application based on the first adjustment touch operation of the user, preferably, in the adjustment process, the operation object and operation role in the scenario The relative position of the area may also be changed accordingly. Preferably, if the distance between the relative position of the operation object and the operation action area is less than or equal to the distance threshold during the adjustment process, The operation object is the target operation object, and the operation action area is automatically superimposed on the target operation object. Here, the distance may be flexibly set as the distance between the operation object and the center point of the operation action area based on the need; or, if the operation action area has a certain area range, it may be based on The boundary of the area range determines the shortest distance, or the farthest distance, or the like of the operation object from the operation action area as the distance. Here, when the distance is greater than the distance threshold, the operation action area is not automatically superimposed on the operation object, and the operation object is adjusted when the first touch operation is adjusted based on the user. When the relative position of the operation action area reaches or is less than the distance threshold, even if the operation action area does not overlap or does not intersect with the operation object, the device 1 treats the operation object as Target operation An object, and automatically superimposing the operation action area on the target operation object. Then, the device 1 acquires a touch operation performed by the user in the application; and further, the device 1 applies the operation corresponding to the touch operation to the target operation object.
在本实施例中,当在调整所述场景中,若所述操作对象与所述操作作用区域的距离小于或等于距离阈值,确定所述操作对象为目标操作对象,并将所述操作作用区域叠加于所述目标操作对象。在此,当满足一定的阈值条件时,所述设备1可以自动将所述操作作用区域叠加于相应的操作对象,即目标操作对象,从而锁定该目标操作对象。由此,所述设备1可以通过智能判断,辅助、校准用户的所述第一调整触控操作,提高所述执行触控操作对应的操作的作用效率和作用成功率,优化用户体验。In the embodiment, when the distance between the operation object and the operation action area is less than or equal to the distance threshold, the operation object is determined as the target operation object, and the operation action area is determined. Superimposed on the target operation object. Here, when a certain threshold condition is met, the device 1 can automatically superimpose the operation action area on a corresponding operation object, that is, a target operation object, thereby locking the target operation object. Therefore, the device 1 can intelligently determine, assist, and calibrate the first adjustment touch operation of the user, improve the action efficiency and effect success rate of the operation corresponding to the touch operation, and optimize the user experience.
优选地,所述方法还包括步骤S30(未示出),在步骤S30中,所述设备1根据所述目标操作对象的移动信息调整所述操作作用区域,以保持所述操作作用区域叠加于所述目标操作对象。Preferably, the method further includes a step S30 (not shown), in step S30, the device 1 adjusts the operation action area according to the movement information of the target operation object to keep the operation action area superimposed on The target operation object.
具体地,所述当前应用中的各个操作对象可能是静止的、也可能是不断运动中的。对于满足所述距离阈值自动与所述操作作用区域叠加的所述目标操作对象,当其移动时,基于其在当前应用、具体到在所述触摸屏上的移动信息调整所述操作作用区域,以保证所述操作作用区域与所述目标操作对象的叠加状态相对不变,即保持所述目标操作对象被所述操作作用区持续锁定。Specifically, each of the operation objects in the current application may be stationary or continuously moving. For the target operation object that automatically overlaps the operation action area when the distance threshold is satisfied, when it moves, adjust the operation action area based on the current application, specifically the movement information on the touch screen, to It is ensured that the superimposed state of the operation action area and the target operation object is relatively unchanged, that is, the target operation object is kept continuously locked by the operation action area.
优选地,在步骤S312中,所述设备1在调整所述场景过程中,若存在多个操作对象中每一个与所述操作作用区域的距离小于或等于距离阈值,将所述多个操作对象中至少一个作为目标操作对象并将所述操作作用区域叠加于所述目标操作对象。Preferably, in step S312, the device 1 adjusts the scene, if there is a distance between each of the plurality of operation objects and the operation action area is less than or equal to a distance threshold, the plurality of operation objects At least one of the target operation objects and the operation action area are superimposed on the target operation object.
具体地,在一个优选场景下,同一时刻,在所述当前应用中,满足与所述操作作用区域的距离小于或等于距离阈值这一条件的所述操作对象可能是一个或是多个,在此,可以基于具体的应用场景,例如,基于所述执行触控操作对应的操作的特点,设置将所述操作作用区域叠加于一个、或是同时叠加于多个所述操作对象上,此时,所述操作对象即为确定的目标操作对象。进一步,后续可以选择将所述执行触控操作对应的操作相应 地作用于一个或是多个所述目标操作对象上。例如,以游戏应用为例,所述操作作用区域是游戏技能作用区域,如射击技能的瞄准框,所述执行触控操作对应的操作是可以向所述瞄准框中的多个对象同时发出多次射击,则若是同时有多个操作对象满足所述距离小于或等于所述距离阈值的条件,则可以确定出一个或多个所述目标操作对象,并将所述操作作用区域同时自动叠加于上述多个所述目标操作对象。Specifically, in a preferred scenario, at the same time, in the current application, the operation object that satisfies the condition that the distance from the operation action area is less than or equal to the distance threshold may be one or more, For example, based on the specific application scenario, for example, based on the feature of the operation corresponding to the performing the touch operation, the operation action area is superimposed on one or simultaneously superimposed on the plurality of operation objects. The operation object is the determined target operation object. Further, the subsequent operations corresponding to the performing the touch operation may be selected accordingly. Acting on one or more of the target operating objects. For example, in the case of a game application, the operation action area is a game skill action area, such as an aiming frame of a shooting skill, and the operation corresponding to the touch operation can simultaneously send multiple objects to the aiming frame. The second shot, if there are multiple operating objects satisfying the condition that the distance is less than or equal to the distance threshold, one or more of the target operating objects may be determined, and the operating action area is automatically superimposed at the same time. The plurality of the target operation objects described above.
优选地,在步骤S312中,所述设备1在调整所述场景过程中,若存在多个操作对象中每一个与所述操作作用区域的距离小于或等于距离阈值,将所述多个操作对象中与所述操作作用区域距离最近的操作对象作为目标操作对象并将所述操作作用区域叠加于所述目标操作对象。Preferably, in step S312, the device 1 adjusts the scene, if there is a distance between each of the plurality of operation objects and the operation action area is less than or equal to a distance threshold, the plurality of operation objects An operation object that is closest to the operation action area is used as a target operation object and the operation action area is superimposed on the target operation object.
具体地,当同一时刻,在所述当前应用中,满足与所述操作作用区域的距离小于或等于距离阈值这一条件的所述操作对象可能是一个或是多个,可以以就近原则,将所述操作作用区域叠加于所述多个操作对象中与所述操作作用区域距离最近的操作对象,该操作对象即为确定的目标操作对象。在此,所述距离可以基于需要,灵活地设置为所述操作对象与所述操作作用区域的中心点之间的距离,或是所述目标操作对象与所述操作作用区域的最短距离、或是最远距离等。例如,在游戏应用场景中,所述操作作用区域是游戏技能作用区域,如射击技能的瞄准框,优选地,以所述被攻击的操作对象与所述瞄准框的中心点的距离为所述距离的测量标准,选择离该瞄准框中心点最近的操作对象为所叠加的目标操作对象。Specifically, at the same time, in the current application, the operation object that satisfies the condition that the distance from the operation action area is less than or equal to the distance threshold may be one or more, and may be based on the principle of proximity The operation action area is superimposed on an operation object that is closest to the operation action area among the plurality of operation objects, and the operation object is a determined target operation object. Here, the distance may be flexibly set as a distance between the operation object and a center point of the operation action area, or a shortest distance between the target operation object and the operation action area, or It is the farthest distance and so on. For example, in the game application scenario, the operation action area is a game skill action area, such as an aiming frame of a shooting skill, preferably, the distance between the attacked operation object and the center point of the aiming frame is For the measurement standard of the distance, the operation object closest to the center point of the aiming frame is selected as the superimposed target operation object.
优选地,在步骤S312中,所述设备1在调整所述场景过程中,若存在多个操作对象中每一个与所述操作作用区域的距离小于或等于距离阈值,将所述多个操作对象中对象等级最高的操作对象作为目标操作对象并将所述操作作用区域叠加于所述目标操作对象。Preferably, in step S312, the device 1 adjusts the scene, if there is a distance between each of the plurality of operation objects and the operation action area is less than or equal to a distance threshold, the plurality of operation objects The operation object having the highest object level is the target operation object and the operation action area is superimposed on the target operation object.
具体地,当同一时刻,在所述当前应用中,满足与所述操作作用区域的距离小于或等于距离阈值这一条件的所述操作对象可能是一个或是多个,此时,还可以基于各个操作对象的属性特征确定最终被叠加的所述目标操作对象。优选地,可以确定所述多个操作对象中对象等级最高的操作对象为目标操作对象。在不同的应用场景中,所述对象等级最高的具体含 义会有不同。以一个游戏应用为例,所述操作作用区域是游戏技能作用区域,如射击技能的瞄准框,所述执行触控操作对应的操作是可以向所述瞄准框中场景对象发出射击,所述操作对象包括被射击的游戏人物、建筑,或是其他道具等。具体地,此时所述对象等级最高的操作对象,即可以是基于对象的难攻克程度设定的。此外,在其他应用中,还可以基于所述目标操作对象的大小、体积、颜色、形状等属性确定最终被叠加的目标操作对象。Specifically, at the same time, in the current application, the operation object that satisfies the condition that the distance from the operation action area is less than or equal to the distance threshold may be one or more, and may be based on The attribute features of the respective operational objects determine the target operational objects that are ultimately superimposed. Preferably, it may be determined that the operation object with the highest object level among the plurality of operation objects is the target operation object. In different application scenarios, the object level is the highest The meaning will be different. For example, in a game application, the operation action area is a game skill action area, such as an aiming frame of a shooting skill, and the operation corresponding to the touch operation may be to shoot the scene object in the aiming frame, the operation. Objects include the characters, buildings, or other items that are fired. Specifically, the operation object with the highest object level at this time may be set based on the difficulty level of the object. In addition, in other applications, the target operation object that is finally superimposed may also be determined based on attributes such as size, volume, color, shape, and the like of the target operation object.
在本实施例中,所述设备1基于不同的预设条件确定实际与所述操作作用区域所叠加的目标操作对象,其中,包括基于与所述操作作用区域距离最近的条件确定所述目标操作对象、和基于所述对象等级最高的条件确定目标操作对象。在此,各种确定方法可以单独适用,也可以配合适用,例如,优选地,基于与所述操作作用区域距离最近的条件确定所述目标操作对象,若是存在两个以上距离条件一致的操作对象,则可以进一步基于所述对象等级最高的标准确定被所述操作作用区域叠加的所述目标操作对象。In this embodiment, the device 1 determines a target operation object that is actually superimposed with the operation action area based on different preset conditions, and includes determining the target operation based on a condition that is closest to the operation action area. The object, and the target operation object are determined based on the highest level of the object. Here, various determination methods may be applied separately or in combination. For example, preferably, the target operation object is determined based on a condition that is closest to the operation action area, and if there are two or more operation objects having the same distance condition Then, the target operation object superimposed by the operation action area may be further determined based on the highest level of the object.
优选地,所述步骤S31还包括步骤S313(未示出),在步骤S313中,所述设备1在调整所述场景过程中,若所述目标操作对象的状态为不可见,根据所述应用的当前场景中操作对象与所述操作作用区域的距离重新确定所述目标操作对象。Preferably, the step S31 further includes a step S313 (not shown), in the step S313, the device 1 adjusts the scene, if the state of the target operation object is invisible, according to the application The distance between the operation object and the operation action area in the current scene re-determines the target operation object.
具体地,所述设备1在存在操作对象与所述操作作用区域的距离小于或等于距离阈值时,会将该操作对象作为目标操作对象并将所述操作作用区域叠加于所述目标操作对象,继而,该目标操作对象被该操作作用区域锁定,以游戏应用为例,即被攻击对象被瞄准框锁定。此时,进一步,当所述与所述操作作用区域叠加的目标操作对象的状态为不可见时,优选地,所述设备1将自动根据所述应用的当前场景中操作对象与所述操作作用区域的距离重新确定所述目标操作对象。在此,所述原有的目标操作对象的不可见状态包括在所述当前应用中,所述目标操作对象无法被所述用户看见、或识别,例如,所述目标操作对象在移动过程中被所述场景中的道具遮挡,或是被其他操作对象遮挡;或是基于某些触发设置,所述目标操作 对象从所述当前应用中消失等。继而,所述设备1会放弃所确定的与所述操作作用区域叠加的所述目标操作对象,而是重新基于所述距离阈值的判断条件,选择新的目标操作对象,并自动将所述操作作用区域与重新确定的所述目标操作对象叠加。若是没有符合所述距离阈值的判断条件的操作对象,则优选地,会维持当前场景,并等待所述用户的后续操作。Specifically, when the distance between the operation object and the operation action area is less than or equal to the distance threshold, the device 1 will use the operation object as a target operation object and superimpose the operation action area on the target operation object. Then, the target operation object is locked by the operation action area, taking the game application as an example, that is, the attacked object is locked by the aiming frame. At this time, further, when the state of the target operation object superimposed with the operation action area is invisible, preferably, the device 1 will automatically act according to the operation object and the operation in the current scene of the application. The distance of the region re-determines the target operational object. Here, the invisible state of the original target operation object is included in the current application, the target operation object cannot be seen or recognized by the user, for example, the target operation object is being moved during the movement. The props in the scene are occluded or occluded by other operating objects; or based on certain trigger settings, the target operations The object disappears from the current application, and the like. Then, the device 1 will abandon the determined target operation object superimposed with the operation action area, and re-select a new target operation object based on the determination condition of the distance threshold, and automatically perform the operation. The active area is superimposed with the re-determined target operational object. If there is no operation object that meets the judgment condition of the distance threshold, then preferably, the current scene is maintained and the subsequent operations of the user are awaited.
优选地,所述方法还包括步骤S300(未示出),在步骤S300中,所述设备1当所述执行触控操作对应的操作执行完成时,根据所述应用的当前场景中操作对象与所述操作作用区域的距离重新确定所述目标操作对象。Preferably, the method further includes a step S300 (not shown), in step S300, when the operation of the operation corresponding to the touch operation is completed, the device 1 operates according to an operation object in the current scene of the application. The distance of the operation action area re-determines the target operation object.
具体地,在此,所述执行触控操作对应的操作执行完成包括所述在所述目标操作对象与所述操作作用区域相叠后,设备1将所述执行触控操作对应的操作作用于所述目标操作对象。以游戏应用为例,即所述瞄准框中的被攻击对象被射击中。在其他应用中,则相应地理解为,需要对所述目标操作对象执行的任务操作已结束。则此时,所述设备1会放弃所确定的与所述操作作用区域叠加的所述目标操作对象,所述设备1会重新基于所述距离阈值的判断条件,选择新的目标操作对象,并自动将所述操作作用区域与重新确定的所述目标操作对象叠加。此外,若是所述目标操作对象对应的所述操作被所述用户以外的其他用户抢先执行完成,所述设备1也会根据所述应用的当前场景中操作对象与所述操作作用区域的距离为所述用户重新确定所述目标操作对象。若是没有符合所述距离阈值的判断条件的操作对象,则优选地,会维持当前场景,并等待所述用户的后续操作。Specifically, the operation of the operation corresponding to the touch operation is performed after the operation of the target operation object and the operation action area are overlapped, and the device 1 acts on the operation corresponding to the touch operation. The target operation object. Take the game application as an example, that is, the attacked object in the aiming frame is shot. In other applications, it is accordingly understood that the task operation that needs to be performed on the target operation object has ended. At this time, the device 1 will abandon the determined target operation object superimposed with the operation action area, and the device 1 will re-select a new target operation object based on the determination condition of the distance threshold, and The operation action area is automatically superimposed with the re-determined target operation object. In addition, if the operation corresponding to the target operation object is performed preemptively by a user other than the user, the device 1 also sets the distance between the operation object and the operation action area in the current scene of the application as The user re-determines the target operational object. If there is no operation object that meets the judgment condition of the distance threshold, then preferably, the current scene is maintained and the subsequent operations of the user are awaited.
图5示出根据本申请另一个优选实施例的一种在触摸终端上执行操作的实例示意图。图6示出根据本申请又一个优选实施例的一种在触摸终端上执行操作的实例示意图。FIG. 5 illustrates an example schematic diagram of performing operations on a touch terminal in accordance with another preferred embodiment of the present application. FIG. 6 illustrates an example schematic diagram of performing operations on a touch terminal in accordance with yet another preferred embodiment of the present application.
具体地,图5、图6分别示出了以游戏应用为实例的本申请的两个示意图。在此,所述51示出了一个所述设备1的触控终端的触屏,例如智能手机、或是平板电脑的触摸屏幕。图示52对应于所述目标操作对象为游戏中的被攻击对象,图示53对应为所述操作作用区域,即圆形的瞄准框。在此,所述瞄准框始终区分显示于所述中心区域。所述当前应用的场 景以游戏玩家对应的执行者的视角呈现。在此,所述图示54对应描述了所述用户执行的位置调整触控操作,所述图示56表示为屏幕上呈现的所述位置调整触控操作对应的指示信息,其中,上下左右箭头表示是为了引导图示54指示的位置调整触控操作对应的具体触控方式,如用户手指向上、下、左、右滑动,分别对应所述执行者在当前应用中前进、后退、左移、右移。在此,所述图示55对应描述了所述用户执行的视角调整触控操作,在此,设置基于用户手指的360度转动,所述执行者的视角进行相应的变化,从而所述应用的场景进行了相应的调整。在此,图中标识的所述图示54和图示55只是为了更形象地举例示出所述用户在触屏上进行位置调整触控操作和视角调整触控操作,图示54和图示55的内容在实际应用中并不显示呈现。在此,所述用户可以通过对所述图示57示出的技能操作按钮、如点击该技能操作按钮57,完成在所述操作作用区域、即瞄准框中、执行所述执行触控操作,此时,由于所述目标操作对象52与所述瞄准框53重叠,所述执行触控操作、在此为射击操作、即被作用于所述目标操作对象52。在此,所述位置调整触控操作54和所述视角调整触控操作55的作用区域可以是固定在屏幕的某个按钮位置、如类似所述执行触控操作对应的所述技能操作按钮57,或者也可以设置一定的屏幕区域为该操作对应的移动区域。在此,所述技能操作按钮57可以固定在所述屏幕中,从而,所述用户可以始终点击该固定位置,实现所述执行触控操作;或者,该技能操作按钮可以在所述右侧屏幕移动,则所述用户在右侧屏幕的任意位置点击该技能操作按钮。在此,优选地,所述位置调整触控操作54、和所述视角调整触控操作55以及作用于所述技能操作按钮57的射击操作,可以有任意两项分别作用于所述应用的屏幕左侧区域及屏幕右侧区域。进一步,上述三种操作至少有两项在同一时刻、或是时间段共同执行。Specifically, FIG. 5 and FIG. 6 respectively show two schematic diagrams of the present application taking a game application as an example. Here, the 51 shows a touch screen of the touch terminal of the device 1, such as a smart phone or a touch screen of a tablet. The illustration 52 corresponds to the target operation object being the attacked object in the game, and the illustration 53 corresponds to the operation action area, that is, the circular aiming frame. Here, the aiming frame is always displayed in the center area. The field of the current application The scene is presented from the perspective of the performer corresponding to the game player. Here, the illustration 54 corresponds to the position adjustment touch operation performed by the user, and the illustration 56 represents the indication information corresponding to the position adjustment operation on the screen, wherein the up, down, left and right arrows The indication is to guide the specific touch mode corresponding to the touch operation indicated by the position indicated by the icon 54 , such as the user's finger sliding up, down, left, and right, respectively corresponding to the performer moving forward, backward, and left in the current application, Move right. Here, the illustration 55 correspondingly describes the viewing angle adjustment touch operation performed by the user, where the 360 degree rotation based on the user's finger is set, and the perspective of the performer is correspondingly changed, so that the application is The scene has been adjusted accordingly. Here, the illustration 54 and the illustration 55 identified in the figure are only for more illustrative purposes of the user performing a position adjustment touch operation and a viewing angle adjustment touch operation on the touch screen, the illustration 54 and the illustration The content of 55 does not display the presentation in practical applications. Here, the user can complete the performing touch operation in the operation action area, that is, the aiming frame, by clicking the skill operation button shown in the figure 57, such as clicking the skill operation button 57. At this time, since the target operation object 52 overlaps with the aiming frame 53, the touch operation, here a shooting operation, is applied to the target operation object 52. Herein, the action area of the position adjustment touch operation 54 and the angle adjustment touch operation 55 may be fixed at a certain button position of the screen, and the skill operation button 57 corresponding to the touch operation is performed as described above. Or you can set a certain screen area as the moving area corresponding to the operation. Here, the skill operation button 57 may be fixed in the screen, so that the user can always click the fixed position to implement the touch operation; or the skill operation button can be on the right screen. Move, the user clicks the skill operation button anywhere in the right screen. Here, preferably, the position adjustment touch operation 54, and the angle adjustment touch operation 55 and the shooting operation acting on the skill operation button 57 may have any two screens respectively acting on the application. The area on the left and the area on the right side of the screen. Further, at least two of the above three operations are performed together at the same time or in a time period.
此外,在图6示出的优选实施例中,当用户对当前应用中增强显示触控操作对应的作用区域进行触控操作,例如用户长按所述图5中的所述技能操作按钮时,所述当前应用的场景中的所述操作作用区域所覆盖的内容即被放大显示,呈现出所述图6示出的内容。具体地,所述图6呈现的是基于图5中所述操作作用区域所覆盖内容放大后的场景。在此,所述61 示出了一个所述设备1的触控终端的触屏,例如智能手机、或是平板电脑的触摸屏幕。图示62对应于所述目标操作对象为游戏中的被攻击对象,图示63对应为所述操作作用区域,即圆形的瞄准框。此时,图示64对应为对应描述了所述用户执行的视角调整触控操作,该视角调整触控操作可以作用在当前应用的右侧区域,在此,对应于用户手指的360度转动,所述执行者的视角进行相应的变化,从而所述应用的场景进行了相应的调整。在此,图中标识的所述图示64只是为了更形象地举例示出所述用户在触屏上进行视角调整触控操作,图示64的内容在实际应用中并不显示呈现。当所述用户释放所述视角调整触控操作时,即对应所述执行触控操作的发出。即当所述用户长按在右侧区域的手指松开时,即对应于向所述目标操作对象62释放技能,如进行射击操作。此时,若是所述用户长按右侧区域,并同时点击所述图示65指示的比例调整按钮,则可以对所述操作作用区域63中的内容进行进一步的放大。此外,若是所述用户长按右侧区域,并同时点击图示66指示的取消增强显示按钮,则当前应用按原比例恢复到放大显示前的场景,即所述图5显示的场景。In addition, in the preferred embodiment shown in FIG. 6, when the user performs a touch operation on the active area corresponding to the enhanced display touch operation in the current application, for example, when the user long presses the skill operation button in FIG. 5, The content covered by the operation action area in the currently applied scene is enlarged and displayed, and the content shown in FIG. 6 is presented. Specifically, FIG. 6 presents a scene enlarged based on the content covered by the operation action area described in FIG. 5. Here, the 61 A touch screen of the touch terminal of the device 1 is shown, such as a smart phone or a touch screen of a tablet computer. The illustration 62 corresponds to the target operation object being the attacked object in the game, and the illustration 63 corresponds to the operation action area, that is, the circular aiming frame. At this time, the illustration 64 corresponds to the correspondingly described viewing angle adjustment touch operation performed by the user, and the perspective adjustment touch operation can be applied to the right side area of the current application, where the 360 degree rotation corresponding to the user's finger is performed. The perspective of the performer is changed accordingly, so that the scene of the application is adjusted accordingly. Here, the illustration 64 identified in the figure is only to more illustratively illustrate that the user performs a viewing angle adjustment touch operation on the touch screen, and the content of the graphic 64 does not display the presentation in an actual application. When the user releases the view adjustment touch operation, corresponding to the issuance of the touch operation. That is, when the user long presses the finger in the right area to release, that is, corresponding to releasing the skill to the target operation object 62, such as performing a shooting operation. At this time, if the user long presses the right area and simultaneously clicks the scale adjustment button indicated by the icon 65, the content in the operation action area 63 can be further enlarged. In addition, if the user long presses the right area and simultaneously clicks the cancel enhanced display button indicated by the icon 66, the current application is restored to the scene before the enlarged display, that is, the scene shown in FIG. 5.
对于本领域技术人员而言,显然本申请不限于上述示范性实施例的细节,而且在不背离本申请的精神或基本特征的情况下,能够以其他的具体形式实现本申请。因此,无论从哪一点来看,均应将实施例看作是示范性的,而且是非限制性的,本申请的范围由所附权利要求而不是上述说明限定,因此旨在将落在权利要求的等同要件的含义和范围内的所有变化涵括在本申请内。不应将权利要求中的任何附图标记视为限制所涉及的权利要求。此外,显然“包括”一词不排除其他单元或步骤,单数不排除复数。装置权利要求中陈述的多个单元或装置也可以由一个单元或装置通过软件或者硬件来实现。第一,第二等词语用来表示名称,而并不表示任何特定的顺序。 It is obvious to those skilled in the art that the present application is not limited to the details of the above-described exemplary embodiments, and the present invention can be implemented in other specific forms without departing from the spirit or essential characteristics of the present application. Therefore, the present embodiments are to be considered as illustrative and not restrictive, and the scope of the invention is defined by the appended claims instead All changes in the meaning and scope of equivalent elements are included in this application. Any reference signs in the claims should not be construed as limiting the claim. In addition, it is to be understood that the word "comprising" does not exclude other elements or steps. A plurality of units or devices recited in the device claims may also be implemented by a unit or device by software or hardware. The first, second, etc. words are used to denote names and do not denote any particular order.

Claims (32)

  1. 一种在触摸终端上执行用户操作的方法,其中,所述方法包括:A method of performing a user operation on a touch terminal, wherein the method includes:
    基于用户在当前应用的第一调整触控操作,调整并呈现所述应用的场景,其中,所述场景包括被区分显示的操作作用区域;And adjusting, according to a first adjustment touch operation of the current application, a scene of the application, where the scene includes an operation action area that is displayed separately;
    获取所述用户在所述应用的执行触控操作;Obtaining a touch operation performed by the user in the application;
    将所述执行触控操作对应的操作作用于目标操作对象,其中,所述目标操作对象与所述操作作用区域相叠。The operation corresponding to the performing the touch operation is applied to the target operation object, wherein the target operation object is overlapped with the operation action area.
  2. 根据权利要求1所述的方法,其中,所述第一调整触控操作包括以下至少任一项:The method of claim 1, wherein the first adjustment touch operation comprises at least one of the following:
    用于调整所述用户在所述应用中对应账号的位置的位置调整触控操作;Adjusting a touch operation for adjusting a position of the user in a position corresponding to the account in the application;
    用于调整所述用户在所述应用中对应账号的视角的视角调整触控操作;Adjusting a touch operation for adjusting a viewing angle of a corresponding account of the user in the application;
    用于调整所述应用中所述操作作用区域的显示调整触控操作。A display for adjusting the operation area of the application adjusts the touch operation.
  3. 根据权利要求2所述的方法,其中,所述位置调整触控操作、所述视角调整触控操作、所述显示调整触控操作及所述执行触控操作中至少两项操作分别作用于所述应用的屏幕左侧区域及屏幕右侧区域。The method of claim 2, wherein at least two of the position adjustment touch operation, the view adjustment touch operation, the display adjustment touch operation, and the performing touch operation respectively act on the The area on the left side of the screen and the area on the right side of the screen.
  4. 根据权利要求3所述的方法,其中,所述至少两项操作在时域上至少部分重叠。The method of claim 3 wherein said at least two operations overlap at least partially in the time domain.
  5. 根据权利要求1所述的方法,其中,所述将所述执行触控操作对应的操作作用于目标操作对象,其中,所述目标操作对象与所述操作作用区域相叠包括:The method according to claim 1, wherein the operation corresponding to the performing the touch operation is applied to the target operation object, wherein the target operation object is overlapped with the operation action area:
    根据所述场景中操作对象的位置信息确定所述执行触控操作对应的目标操作对象,其中,所述目标操作对象与所述操作作用区域相叠;Determining, according to the location information of the operation object in the scenario, the target operation object corresponding to the performing touch operation, wherein the target operation object is overlapped with the operation action area;
    将所述执行触控操作对应的操作作用于所述目标操作对象。The operation corresponding to the performing touch operation is applied to the target operation object.
  6. 根据权利要求1所述的方法,其中,所述方法还包括:The method of claim 1 wherein the method further comprises:
    获取所述用户在所述应用的增强显示触控操作;Obtaining an enhanced display touch operation of the user in the application;
    根据所述增强显示触控操作放大显示所述场景中为所述操作作用区域所覆盖的内容;And displaying, according to the enhanced display touch operation, content covered by the operation action area in the scene;
    其中,所述获取所述用户在所述应用的执行触控操作包括: The obtaining the touch operation performed by the user in the application includes:
    获取所述用户在放大显示后的所述场景中的执行触控操作。Obtaining a touch operation performed by the user in the scene after the enlarged display.
  7. 根据权利要求6所述的方法,其中,所述方法还包括:The method of claim 6 wherein the method further comprises:
    获取所述用户在放大显示的所述场景中的第二调整触控操作;Obtaining a second adjustment touch operation of the user in the scene displayed in an enlarged manner;
    通过基于所述第二调整触控操作调整下列至少一项,调整并呈现所述场景:Adjusting and presenting the scene by adjusting at least one of the following based on the second adjustment touch operation:
    所述场景的比例信息;Proportional information of the scene;
    所述用户在所述应用中对应账号的位置;The location of the user corresponding to the account in the application;
    所述用户在所述应用中对应账号的角度;The angle of the user corresponding to the account in the application;
    其中,所述获取所述用户在所述应用的执行触控操作包括:The obtaining the touch operation performed by the user in the application includes:
    获取所述用户在调整后的所述场景中的执行触控操作。Obtaining a touch operation performed by the user in the adjusted scene.
  8. 根据权利要求6或7所述的方法,其中,所述增强显示触控操作与所述执行触控操作基于所述场景中的同一个触摸按钮。The method according to claim 6 or 7, wherein the enhanced display touch operation and the performing touch operation are based on the same touch button in the scene.
  9. 根据权利要求6所述的方法,其中,所述方法还包括:The method of claim 6 wherein the method further comprises:
    获取所述用户在放大显示的所述场景中的取消增强显示触控操作;Obtaining a cancel enhanced display touch operation in the scene displayed by the user in an enlarged manner;
    根据所述取消增强显示触控操作按原比例恢复显示所述场景。According to the canceling enhanced display touch operation, the scene is restored and displayed in the original scale.
  10. 根据权利要求1所述的方法,其中,所述基于用户在当前应用的第一调整触控操作,调整并呈现所述应用的场景,其中,所述场景包括被区分显示的操作作用区域包括:The method according to claim 1, wherein the adjusting and presenting the scene of the application based on the first adjustment touch operation of the current application by the user, wherein the scene includes the operation area that is displayed differently includes:
    基于用户在当前应用的第一调整触控操作,调整并呈现所述应用的场景,其中,所述场景包括被区分显示的操作作用区域;And adjusting, according to a first adjustment touch operation of the current application, a scene of the application, where the scene includes an operation action area that is displayed separately;
    在调整所述场景的过程中,若存在操作对象与所述操作作用区域的距离小于或等于距离阈值,将该操作对象作为目标操作对象并将所述操作作用区域叠加于所述目标操作对象;In the process of adjusting the scene, if there is a distance between the operation object and the operation action area is less than or equal to the distance threshold, the operation object is used as the target operation object and the operation action area is superimposed on the target operation object;
    其中,所述将所述执行触控操作对应的操作作用于目标操作对象,其中,所述目标操作对象与所述操作作用区域相叠包括:The operation corresponding to the performing the touch operation is performed on the target operation object, where the target operation object and the operation action area are overlapped, and the method includes:
    将所述执行触控操作对应的操作作用于所述目标操作对象。The operation corresponding to the performing touch operation is applied to the target operation object.
  11. 根据权利要求10所述的方法,其中,所述方法还包括:The method of claim 10, wherein the method further comprises:
    根据所述目标操作对象的移动信息调整所述操作作用区域,以保持所述操作作用区域叠加于所述目标操作对象。 And adjusting the operation action area according to the movement information of the target operation object to keep the operation action area superimposed on the target operation object.
  12. 根据权利要求10所述的方法,其中,所述在调整所述场景的过程中,若存在操作对象与所述操作作用区域的距离小于或等于距离阈值,将该操作对象作为目标操作对象并将所述操作作用区域叠加于所述目标操作对象包括:The method according to claim 10, wherein, in the process of adjusting the scene, if there is a distance between the operation object and the operation action area is less than or equal to a distance threshold, the operation object is regarded as a target operation object and The operation action area is superimposed on the target operation object, including:
    在调整所述场景过程中,若存在多个操作对象中每一个与所述操作作用区域的距离小于或等于距离阈值,将所述多个操作对象中至少一个作为目标操作对象并将所述操作作用区域叠加于所述目标操作对象。In the process of adjusting the scene, if there is a distance between each of the plurality of operation objects and the operation action area is less than or equal to a distance threshold, at least one of the plurality of operation objects is regarded as a target operation object and the operation is performed The active area is superimposed on the target operational object.
  13. 根据权利要求12中所述的方法,其中,所述在调整所述场景的过程中,若存在操作对象与所述操作作用区域的距离小于或等于距离阈值,将该操作对象作为目标操作对象并将所述操作作用区域叠加于所述目标操作对象包括:The method according to claim 12, wherein, in the process of adjusting the scene, if there is a distance between the operation object and the operation action area is less than or equal to a distance threshold, the operation object is regarded as a target operation object and Superimposing the operation action area on the target operation object includes:
    在调整所述场景过程中,若存在多个操作对象中每一个与所述操作作用区域的距离小于或等于距离阈值,将所述多个操作对象中与所述操作作用区域距离最近的操作对象作为目标操作对象并将所述操作作用区域叠加于所述目标操作对象。In the process of adjusting the scene, if there is a distance between each of the plurality of operation objects and the operation action area is less than or equal to a distance threshold, the operation object that is closest to the operation action area among the plurality of operation objects As a target operation object, the operation action area is superimposed on the target operation object.
  14. 根据权利要求12中所述的方法,其中,所述在调整所述场景的过程中,若存在操作对象与所述操作作用区域的距离小于或等于距离阈值,将该操作对象作为目标操作对象并将所述操作作用区域叠加于所述目标操作对象包括:The method according to claim 12, wherein, in the process of adjusting the scene, if there is a distance between the operation object and the operation action area is less than or equal to a distance threshold, the operation object is regarded as a target operation object and Superimposing the operation action area on the target operation object includes:
    在调整所述场景过程中,若存在多个操作对象中每一个与所述操作作用区域的距离小于或等于距离阈值,将所述多个操作对象中对象等级最高的操作对象作为目标操作对象并将所述操作作用区域叠加于所述目标操作对象。In the process of adjusting the scene, if there is a distance between each of the plurality of operation objects and the operation action area is less than or equal to a distance threshold, the operation object with the highest object level among the plurality of operation objects is used as the target operation object. The operation action area is superimposed on the target operation object.
  15. 根据权利要求10所述的方法,其中,所述基于用户在当前应用的第一调整触控操作,调整并呈现所述应用的场景,其中,所述场景包括被区分显示的操作作用区域还包括:The method according to claim 10, wherein the adjusting and presenting the scene of the application based on the first adjustment touch operation of the current application by the user, wherein the scene includes the distinguishing display operation action area further includes :
    在调整所述场景过程中,若所述目标操作对象的状态为不可见,根据所述应用的当前场景中操作对象与所述操作作用区域的距离重新确定所述目标操作对象。 During the process of adjusting the scene, if the state of the target operation object is invisible, the target operation object is re-determined according to the distance between the operation object and the operation action area in the current scene of the application.
  16. 根据权利要求10所述的方法,其中,所述方法还包括:The method of claim 10, wherein the method further comprises:
    若所述执行触控操作对应的操作执行完成,根据所述应用的当前场景中操作对象与所述操作作用区域的距离重新确定所述目标操作对象。If the operation corresponding to the execution of the touch operation is completed, the target operation object is re-determined according to the distance between the operation object and the operation action area in the current scene of the application.
  17. 一种在触摸终端上执行用户操作的设备,其中,所述设备包括:A device for performing a user operation on a touch terminal, wherein the device includes:
    第一装置,用于基于用户在当前应用的第一调整触控操作,调整并呈现所述应用的场景,其中,所述场景包括被区分显示的操作作用区域;a first device, configured to adjust and present a scenario of the application based on a first adjustment touch operation of the current application by the user, where the scenario includes an operation action region that is differentiated and displayed;
    第二装置,用于获取所述用户在所述应用的执行触控操作;a second device, configured to acquire a touch operation performed by the user in the application;
    第三装置,用于将所述执行触控操作对应的操作作用于目标操作对象,其中,所述目标操作对象与所述操作作用区域相叠。And a third device, configured to apply an operation corresponding to the performing touch operation to the target operation object, wherein the target operation object is overlapped with the operation action area.
  18. 根据权利要求17所述的设备,其中,所述第一调整触控操作包括以下至少任一项:The device according to claim 17, wherein the first adjustment touch operation comprises at least one of the following:
    用于调整所述用户在所述应用中对应账号的位置的位置调整触控操作;Adjusting a touch operation for adjusting a position of the user in a position corresponding to the account in the application;
    用于调整所述用户在所述应用中对应账号的视角的视角调整触控操作;Adjusting a touch operation for adjusting a viewing angle of a corresponding account of the user in the application;
    用于调整所述应用中所述操作作用区域的显示调整触控操作。A display for adjusting the operation area of the application adjusts the touch operation.
  19. 根据权利要求18所述的设备,其中,所述位置调整触控操作、所述视角调整触控操作、所述显示调整触控操作及所述执行触控操作中至少两项操作分别作用于所述应用的屏幕左侧区域及屏幕右侧区域。The device of claim 18, wherein at least two operations of the position adjustment touch operation, the view adjustment touch operation, the display adjustment touch operation, and the performing touch operation respectively act on The area on the left side of the screen and the area on the right side of the screen.
  20. 根据权利要求19所述的设备,其中,所述至少两项操作在时域上至少部分重叠。The apparatus of claim 19 wherein said at least two operations overlap at least partially in the time domain.
  21. 根据权利要求17所述的设备,其中,所述第三装置用于:The apparatus of claim 17 wherein said third means is for:
    根据所述场景中操作对象的位置信息确定所述执行触控操作对应的目标操作对象,其中,所述目标操作对象与所述操作作用区域相叠;Determining, according to the location information of the operation object in the scenario, the target operation object corresponding to the performing touch operation, wherein the target operation object is overlapped with the operation action area;
    将所述执行触控操作对应的操作作用于所述目标操作对象。The operation corresponding to the performing touch operation is applied to the target operation object.
  22. 根据权利要求17所述的设备,其中,所述设备还包括:The device of claim 17, wherein the device further comprises:
    第四装置,用于获取所述用户在所述应用的增强显示触控操作;a fourth device, configured to acquire an enhanced display touch operation of the user in the application;
    第五装置,用于根据所述增强显示触控操作放大显示所述场景中为所述操作作用区域所覆盖的内容; a fifth device, configured to display, according to the enhanced display touch operation, content covered by the operation action area in the scene;
    其中,所述第二装置用于:Wherein the second device is used to:
    获取所述用户在放大显示后的所述场景中的执行触控操作。Obtaining a touch operation performed by the user in the scene after the enlarged display.
  23. 根据权利要求22所述的设备,其中,所述设备还包括:The device of claim 22, wherein the device further comprises:
    第六装置,用于获取所述用户在放大显示的所述场景中的第二调整触控操作;a sixth device, configured to acquire a second touch control operation of the user in the scene displayed in an enlarged manner;
    第七装置,用于通过基于所述第二调整触控操作调整下列至少一项,调整并呈现所述场景:a seventh device, configured to adjust and present the scene by adjusting at least one of the following according to the second adjustment touch operation:
    所述场景的比例信息;Proportional information of the scene;
    所述用户在所述应用中对应账号的位置;The location of the user corresponding to the account in the application;
    所述用户在所述应用中对应账号的角度;The angle of the user corresponding to the account in the application;
    其中,所述第二装置用于:Wherein the second device is used to:
    获取所述用户在调整后的所述场景中的执行触控操作。Obtaining a touch operation performed by the user in the adjusted scene.
  24. 根据权利要求22或23所述的设备,其中,所述增强显示触控操作与所述执行触控操作基于所述场景中的同一个触摸按钮。The device according to claim 22 or 23, wherein the enhanced display touch operation and the performing touch operation are based on the same touch button in the scene.
  25. 根据权利要求22所述的设备,其中,所述设备还包括:The device of claim 22, wherein the device further comprises:
    第八装置,用于获取所述用户在放大显示的所述场景中的取消增强显示触控操作;An eighth device, configured to acquire a cancellation enhanced display touch operation in the scene displayed by the user in an enlarged manner;
    第九装置,用于根据所述取消增强显示触控操作按原比例恢复显示所述场景。And a ninth device, configured to resume displaying the scene according to the canceled enhanced display touch operation according to an original scale.
  26. 根据权利要求17所述的设备,其中,所述第一装置包括:The apparatus of claim 17 wherein said first device comprises:
    第一单元,用于基于用户在当前应用的第一调整触控操作,调整并呈现所述应用的场景,其中,所述场景包括被区分显示的操作作用区域;a first unit, configured to adjust and present a scenario of the application based on a first adjustment touch operation of the current application by the user, where the scenario includes an operation action area that is differentiated and displayed;
    第二单元,用于在调整所述场景的过程中,若存在操作对象与所述操作作用区域的距离小于或等于距离阈值,将该操作对象作为目标操作对象并将所述操作作用区域叠加于所述目标操作对象;a second unit, in the process of adjusting the scene, if there is a distance between the operation object and the operation action area is less than or equal to a distance threshold, the operation object is regarded as a target operation object and the operation action area is superimposed on The target operation object;
    其中,所述第三装置用于:Wherein the third device is used to:
    将所述执行触控操作对应的操作作用于所述目标操作对象。The operation corresponding to the performing touch operation is applied to the target operation object.
  27. 根据权利要求26所述的设备,其中,所述设备还包括:The device of claim 26, wherein the device further comprises:
    第十装置,用于根据所述目标操作对象的移动信息调整所述操作作用 区域,以保持所述操作作用区域叠加于所述目标操作对象。a tenth device, configured to adjust the operation function according to the movement information of the target operation object a region to keep the operational action region superimposed on the target operational object.
  28. 根据权利要求26所述的设备,其中,所述第二单元用于:The apparatus of claim 26 wherein said second unit is for:
    在调整所述场景过程中,若存在多个操作对象中每一个与所述操作作用区域的距离小于或等于距离阈值,将所述多个操作对象中至少一个作为目标操作对象并将所述操作作用区域叠加于所述目标操作对象。In the process of adjusting the scene, if there is a distance between each of the plurality of operation objects and the operation action area is less than or equal to a distance threshold, at least one of the plurality of operation objects is regarded as a target operation object and the operation is performed The active area is superimposed on the target operational object.
  29. 根据权利要求28中所述的设备,其中,所述第二单元用于:The apparatus of claim 28 wherein said second unit is for:
    在调整所述场景过程中,若存在多个操作对象中每一个与所述操作作用区域的距离小于或等于距离阈值,将所述多个操作对象中与所述操作作用区域距离最近的操作对象作为目标操作对象并将所述操作作用区域叠加于所述目标操作对象。In the process of adjusting the scene, if there is a distance between each of the plurality of operation objects and the operation action area is less than or equal to a distance threshold, the operation object that is closest to the operation action area among the plurality of operation objects As a target operation object, the operation action area is superimposed on the target operation object.
  30. 根据权利要求28中所述的设备,其中,所述第二单元用于:The apparatus of claim 28 wherein said second unit is for:
    在调整所述场景过程中,若存在多个操作对象中每一个与所述操作作用区域的距离小于或等于距离阈值,将所述多个操作对象中对象等级最高的操作对象作为目标操作对象并将所述操作作用区域叠加于所述目标操作对象。In the process of adjusting the scene, if there is a distance between each of the plurality of operation objects and the operation action area is less than or equal to a distance threshold, the operation object with the highest object level among the plurality of operation objects is used as the target operation object. The operation action area is superimposed on the target operation object.
  31. 根据权利要求26所述的设备,其中,所述第一装置还包括:The device of claim 26, wherein the first device further comprises:
    第三单元,用于在调整所述场景过程中,若所述目标操作对象的状态为不可见,根据所述应用的当前场景中操作对象与所述操作作用区域的距离重新确定所述目标操作对象。a third unit, configured to re-determine the target operation according to the distance between the operation object and the operation action area in the current scene of the application, if the state of the target operation object is invisible during the process of adjusting the scene Object.
  32. 根据权利要求26所述的设备,其中,所述设备还包括:The device of claim 26, wherein the device further comprises:
    第十一装置,用于若所述执行触控操作对应的操作执行完成,根据所述应用的当前场景中操作对象与所述操作作用区域的距离重新确定所述目标操作对象。 The eleventh device is configured to re-determine the target operation object according to a distance between the operation object and the operation action area in the current scene of the application, if the operation corresponding to the execution of the touch operation is completed.
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