WO2017124485A1 - Method for sending information when game progress is recorded and recording apparatus - Google Patents

Method for sending information when game progress is recorded and recording apparatus Download PDF

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Publication number
WO2017124485A1
WO2017124485A1 PCT/CN2016/071843 CN2016071843W WO2017124485A1 WO 2017124485 A1 WO2017124485 A1 WO 2017124485A1 CN 2016071843 W CN2016071843 W CN 2016071843W WO 2017124485 A1 WO2017124485 A1 WO 2017124485A1
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Prior art keywords
recording
unit
gesture
user
game progress
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PCT/CN2016/071843
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French (fr)
Chinese (zh)
Inventor
杨瑛
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杨瑛
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Priority to PCT/CN2016/071843 priority Critical patent/WO2017124485A1/en
Publication of WO2017124485A1 publication Critical patent/WO2017124485A1/en

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]

Definitions

  • the present invention belongs to the field of home appliances, and more particularly to a method and a recording apparatus for transmitting information when recording a progress of a game.
  • An embodiment of the present invention provides a method for transmitting information when recording a progress of a game, and aims to provide A simple and easy-to-use method to simplify the recording operation in the game and to balance the game flow, and to promote the patent (applicant) rights holders by using the technology to push the patent information.
  • a method of transmitting information while recording a progress of a game comprising the steps of:
  • Reading a gesture input by the user on the touch device
  • the embodiment of the invention further provides a recording device, comprising:
  • a reading unit for reading a gesture input by the user on the touch device
  • a determining unit wherein the input end is connected to the output end of the recording unit and the output end of the reading unit, respectively, for determining whether the gesture input by the user is the recording gesture;
  • An operation unit wherein the input end is connected to the output end of the judging unit, and is used for retrieving a recording program to record the current game progress;
  • the information pushing unit has an input end connected to the output end of the operating unit for pushing patent information to the user.
  • the invention embodies the fluency of the game and simplifies the operation of recording the progress of the game by matching the gesture with the progress of the recording game, and highlights the rights of the patent (applicant) right holder by using the technology to push the patent information.
  • FIG. 1 is a schematic flow chart of a method for transmitting information when recording a game progress according to an embodiment of the present invention
  • FIG. 2 is a schematic structural diagram of a recording apparatus according to an embodiment of the present invention.
  • figure 1 It is a schematic flowchart of a method for transmitting information when recording a progress of a game provided by the embodiment of the present invention. For the convenience of description, only parts related to the embodiment of the present invention are shown.
  • the preset recording gesture is recorded in step S101.
  • the 'triangle' on the touch device represents the progress of the recorded game, and may be a gesture that other users are accustomed to, but the gesture is required to be incapable of repeating other normal operations of the gaming machine.
  • step S102 the gesture input by the user on the touch device is read.
  • step S103 it is determined whether the gesture input by the user is the recording gesture.
  • step S104 the recording program is retrieved, the current game progress is recorded, and the patent information is pushed to the user.
  • the patent information includes, but is not limited to, the state of patent application of the technology, the patent application of the technology / Information on the right holder, the patent application number of the technology, the patent application date, and the like.
  • the patent information is editable, and can be dynamically pushed to the user according to the authorization of the patent application: the patent is being applied for, the patent authorization has been obtained, and the like.
  • the patent information is editable and can be based on patent application rights / The transfer of patent rights, dynamically pushed to the user: the current relevant rights holder of the patent.
  • the pushing manner of the patent information may adopt a small frame display, a voice display, and the like, so that the user can perceive the push mode.
  • step S105 the original state is maintained.
  • the invention embodies the fluency of the game and simplifies the operation of recording the progress of the game by matching the gesture with the progress of the recording game, and highlights the rights of the patent (applicant) right holder by using the technology to push the patent information.
  • FIG. 2 is a schematic structural diagram of a recording apparatus according to an embodiment of the present invention, where the recording apparatus includes:
  • a recording unit 21 configured to record a preset recording gesture
  • a reading unit 22 configured to read a gesture input by the user on the touch device
  • Judging unit 23 The input end is connected to the output end of the recording unit and the output end of the reading unit, respectively, for determining whether the gesture input by the user is the recording gesture;
  • An operation unit 24, an input end thereof and the determination unit 23 The output connection is used to retrieve the recording program and record the current game progress;
  • the information pushing unit 25 has an input end connected to the output end of the operating unit 24 for pushing patent information to the user.
  • the working principle is: the recording unit 21 records the preset recording gesture, and the reading unit 22 Reading a gesture input by the user on the touch device; the determining unit 23 determines whether the gesture input by the user is the recording gesture, and if so, the operation unit 24
  • the recording program is called to record the current progress of the game, and at the same time, the information pushing unit 25 pushes the patent information to the user, and if not, remains as it is.
  • the invention embodies the fluency of the game and simplifies the operation of recording the progress of the game by matching the gesture with the progress of the recording game, and highlights the rights of the patent (applicant) right holder by using the technology to push the patent information.

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  • Engineering & Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

A method for sending information when a game progress is recorded and a recording apparatus. The method comprises: recording a pre-set recording gesture (S101); reading a gesture input on a touch apparatus by a user (S102); determining whether the gesture input by the user is the recording gesture (S103); if so, invoking a recording program, recording a current game progress, and pushing patent information to the user (S104); and if not, remaining in an original state (S105). In the method, a gesture is matched with an operation of recording a game progress, thereby both taking into account the smoothness of a game and simplifying the operation of recording the game progress. Patent information is pushed after technology use, thereby highlighting the rights and interests of a patentee or an applicant.

Description

根据记录游戏进度时发送信息的方法以及记录装置  Method for transmitting information according to recording game progress and recording device 技术领域Technical field
本发明属于家电领域,尤其是涉及 一种记录游戏进度时发送信息的方法以及记录装置 。  The present invention belongs to the field of home appliances, and more particularly to a method and a recording apparatus for transmitting information when recording a progress of a game.
背景技术Background technique
知识产权在现在的产品和服务中越来越重要,其中主要包括著作权(版权)、商标权和专利权,这三种权利都能为权利人带来巨大的经济价值。 Intellectual property is becoming more and more important in current products and services, including copyright (copyright), trademark and patent rights, all of which can bring enormous economic value to rights holders.
但与著作权、商标权不同的是,专利权的权利归属比较难以为用户所认识和辨别。比如:一个培训教材或者一部电影里面,会明确的将'版权归特定人所有'的字样告知给用户;商标也以其显著的字或图的特征,在与其他标样区别的同时,也代表着商标权人以及商标权人生产的相关产品。但专利则不然,除了如'滑动解锁'等有限几个专利外,用户很难看到某一专利就知道该专利的申请/权利人。 However, unlike copyright and trademark rights, the ownership of patent rights is more difficult to recognize and discern. For example, in a training material or a movie, the words “copyright belongs to a specific person” will be clearly notified to the user; the trademark is also distinguished from other standards by its distinctive words or figures. Represents the related products produced by the trademark owner and the trademark owner. However, patents are not. Apart from a limited number of patents such as 'sliding and unlocking', it is difficult for a user to see a patent and know the application/right holder of the patent.
这种情况所带来的严重后果是: The serious consequences of this situation are:
1 、专利权的保护难度大,一项好的技术出来后,马上就被复制; 1. The protection of patent rights is difficult. Once a good technology comes out, it will be copied immediately;
2 、专利权/申请人通过专利彰显自己的产品特色的效果差,因为用户也分不清楚某一技术与专利权/申请人的联系。 2 The patent/applicant's effect of showing its own product features through patents is poor, because the user is also unclear about the connection between a certain technology and the patent/applicant.
综上,为充分保护本人的另外一个专利申请(名为《 根据手势记录游戏进度的方法以及记录装置 》 ),让该本人的专利申请价值最大化, 特提出一个解决办法。 In summary, in order to fully protect my other patent application (called "method of recording game progress according to gestures and recording device" ), to maximize the value of the patent application, and propose a solution.
技术问题technical problem
本发明实施例提供了 一种记录游戏进度时发送信息的方法 ,目的在于提供 一种操作简单、使用便捷的方法来简化游戏中的记录操作并兼顾游戏流程性, 并通过使用技术后推送专利信息,而彰显了专利(申请)权人的权益。  An embodiment of the present invention provides a method for transmitting information when recording a progress of a game, and aims to provide A simple and easy-to-use method to simplify the recording operation in the game and to balance the game flow, and to promote the patent (applicant) rights holders by using the technology to push the patent information.
技术解决方案Technical solution
本发明是这样实现的: 一种记录游戏进度时发送信息的方法 ,包括以下步骤: The present invention is implemented as follows: A method of transmitting information while recording a progress of a game, comprising the steps of:
记录预设的记录手势; Record a preset recording gesture;
读取用户在触摸装置上输入的手势; Reading a gesture input by the user on the touch device;
判断用户输入的手势是否为所述记录手势; Determining whether the gesture input by the user is the recording gesture;
若是,调取记录程序,记录当前的游戏进度,并向用户推送专利信息; If yes, retrieve the recording program, record the current game progress, and push the patent information to the user;
若否,保持原状。 If not, keep it as it is.
本发明实施例还提供了一种 记录装置 ,包括: The embodiment of the invention further provides a recording device, comprising:
记录单元,读取单元,判断单元,操作单元,信息推送单元,其中: a recording unit, a reading unit, a judging unit, an operating unit, and an information pushing unit, wherein:
记录单元,用于记录预设的记录手势; a recording unit for recording a preset recording gesture;
读取单元,用于读取用户在触摸装置上输入的手势; a reading unit for reading a gesture input by the user on the touch device;
判断单元,其输入端分别与所述记录单元的输出端以及所述读取单元的输出端连接,用于判断用户输入的手势是否为所述记录手势; a determining unit, wherein the input end is connected to the output end of the recording unit and the output end of the reading unit, respectively, for determining whether the gesture input by the user is the recording gesture;
操作单元 , 其输入端与所述判断单元的输出端连接,用于调取记录程序,记录当前的游戏进度; An operation unit, wherein the input end is connected to the output end of the judging unit, and is used for retrieving a recording program to record the current game progress;
信息推送单元,其输入端与所述操作单元的输出端连接,用于向用户推送专利信息。 The information pushing unit has an input end connected to the output end of the operating unit for pushing patent information to the user.
有益效果Beneficial effect
该发明通过将手势与记录游戏进度操作相匹配,从而兼顾了游戏的流畅性以及简化了记录游戏进度的操作,并通过使用技术后推送专利信息,而彰显了专利(申请)权人的权益。 The invention embodies the fluency of the game and simplifies the operation of recording the progress of the game by matching the gesture with the progress of the recording game, and highlights the rights of the patent (applicant) right holder by using the technology to push the patent information.
附图说明DRAWINGS
图 1 是本发明实施例提供的一种记录游戏进度时发送信息的方法 的流程示意图 ; 1 is a schematic flow chart of a method for transmitting information when recording a game progress according to an embodiment of the present invention;
图 2 是本发明实施例提供的记录装置的结构示意图。 FIG. 2 is a schematic structural diagram of a recording apparatus according to an embodiment of the present invention.
本发明的实施方式Embodiments of the invention
为了使本发明的目的、技术方案及优点更加清楚明白,以下结合附图及实施例,对本发明进行进一步详细说明。应当理解,此处所描述的具体实施例仅仅用以解释本发明,并不用于限定本发明。 The present invention will be further described in detail below with reference to the accompanying drawings and embodiments. It is understood that the specific embodiments described herein are merely illustrative of the invention and are not intended to limit the invention.
图 1 是发明实施例提供的一种记录游戏进度时发送信息的方法的流程示意图,为了便于说明,只示出了与本发明实施例相关的部分。 figure 1 It is a schematic flowchart of a method for transmitting information when recording a progress of a game provided by the embodiment of the present invention. For the convenience of description, only parts related to the embodiment of the present invention are shown.
在步骤 S101 中记录预设的记录手势。 The preset recording gesture is recorded in step S101.
在本实用例中,可以预示在触摸装置上划'三角形'代表记录游戏进度,也可以是其它用户习惯的手势,但是要求该手势不能与游戏机其它正常操作重复。 In this embodiment, it can be predicted that the 'triangle' on the touch device represents the progress of the recorded game, and may be a gesture that other users are accustomed to, but the gesture is required to be incapable of repeating other normal operations of the gaming machine.
在步骤 S102 中,读取用户在触摸装置上输入的手势。 In step S102, the gesture input by the user on the touch device is read.
当用户在游戏中,通过触摸板等设备输入手势时,开始读取用户在触摸装置上输入的手势。 When the user inputs a gesture through a device such as a touchpad in the game, the reading of the gesture input by the user on the touch device is started.
在步骤 S103 中,判断用户输入的手势是否为所述记录手势。 In step S103, it is determined whether the gesture input by the user is the recording gesture.
若是,进入步骤 S104 ,调取记录程序,记录当前的游戏进度,并向用户推送专利信息。 If so, the process proceeds to step S104, the recording program is retrieved, the current game progress is recorded, and the patent information is pushed to the user.
所述专利信息包括但不限于:该技术的专利申请状态,该技术的专利申请 / 权利人、该技术的专利申请号、专利申请日等信息。 The patent information includes, but is not limited to, the state of patent application of the technology, the patent application of the technology / Information on the right holder, the patent application number of the technology, the patent application date, and the like.
所述专利信息是可编辑的,可以根据专利申请的授权与否,向用户动态推送:正在申请专利、已获得专利授权等信息。 The patent information is editable, and can be dynamically pushed to the user according to the authorization of the patent application: the patent is being applied for, the patent authorization has been obtained, and the like.
所述专利信息是可编辑的,可以根据专利申请权 / 专利权的转让情况,向用户动态推送:该专利的当前相关的权利人。 The patent information is editable and can be based on patent application rights / The transfer of patent rights, dynamically pushed to the user: the current relevant rights holder of the patent.
所述专利信息的推送方式,可以采取小框显示、语音显示等让用户能够感知的推送方式。 The pushing manner of the patent information may adopt a small frame display, a voice display, and the like, so that the user can perceive the push mode.
若否,进入步骤 S105 ,保持原状。 If not, the process proceeds to step S105, and the original state is maintained.
该发明通过将手势与记录游戏进度操作相匹配,从而兼顾了游戏的流畅性以及简化了记录游戏进度的操作,并通过使用技术后推送专利信息,而彰显了专利(申请)权人的权益。 The invention embodies the fluency of the game and simplifies the operation of recording the progress of the game by matching the gesture with the progress of the recording game, and highlights the rights of the patent (applicant) right holder by using the technology to push the patent information.
图 2 是本发明实施例提供的一种记录装置的结构示意图,该记录装置包括: 2 is a schematic structural diagram of a recording apparatus according to an embodiment of the present invention, where the recording apparatus includes:
记录单元 21 ,读取单元 22 ,判断单元 23 ,操作单元 24 ,信息推送单元 25 ,其中: The recording unit 21, the reading unit 22, the judging unit 23, the operating unit 24, and the information pushing unit 25 ,among them:
记录单元 21 ,用于记录预设的记录手势; a recording unit 21, configured to record a preset recording gesture;
读取单元 22 ,用于读取用户在触摸装置上输入的手势; a reading unit 22, configured to read a gesture input by the user on the touch device;
判断单元 23 ,其输入端分别与所述记录单元的输出端以及所述读取单元的输出端连接,用于判断用户输入的手势是否为所述记录手势; Judging unit 23 The input end is connected to the output end of the recording unit and the output end of the reading unit, respectively, for determining whether the gesture input by the user is the recording gesture;
操作单元 24, 其输入端与所述判断单元 23 的输出端连接,用于调取记录程序,记录当前的游戏进度; An operation unit 24, an input end thereof and the determination unit 23 The output connection is used to retrieve the recording program and record the current game progress;
信息推送单元 25 ,其输入端与所述操作单元 24 的输出端连接,用于向用户推送专利信息。 The information pushing unit 25 has an input end connected to the output end of the operating unit 24 for pushing patent information to the user.
其工作原理是:记录单元 21 记录预设的记录手势,读取单元 22 读取用户在触摸装置上输入的手势;判断单元 23 判断用户输入的手势是否为所述记录手势,若是,操作单元 24 调取记录程序,记录当前的游戏进度,同时,信息推送单元 25 向用户推送专利信息,若否,保持原状。 The working principle is: the recording unit 21 records the preset recording gesture, and the reading unit 22 Reading a gesture input by the user on the touch device; the determining unit 23 determines whether the gesture input by the user is the recording gesture, and if so, the operation unit 24 The recording program is called to record the current progress of the game, and at the same time, the information pushing unit 25 pushes the patent information to the user, and if not, remains as it is.
该发明通过将手势与记录游戏进度操作相匹配,从而兼顾了游戏的流畅性以及简化了记录游戏进度的操作,并通过使用技术后推送专利信息,而彰显了专利(申请)权人的权益。 The invention embodies the fluency of the game and simplifies the operation of recording the progress of the game by matching the gesture with the progress of the recording game, and highlights the rights of the patent (applicant) right holder by using the technology to push the patent information.
以上仅为本发明的较佳实施例而已,并不用以限制本发明,凡在本发明的精神和原则之内所作的任何修改、等同替换和改进等,均应包含在本发明的保护范围之内。 The above are only the preferred embodiments of the present invention, and are not intended to limit the present invention. Any modifications, equivalents, and improvements made within the spirit and scope of the present invention should be included in the scope of the present invention. Inside.

Claims (2)

  1. 一种记录游戏进度时发送信息的方法 ,其特征在于,所述方法包括如下步骤: A method for transmitting information when recording a progress of a game, characterized in that the method comprises the following steps:
    记录预设的记录手势;Record a preset recording gesture;
    读取用户在触摸装置上输入的手势;Reading a gesture input by the user on the touch device;
    判断用户输入的手势是否为所述记录手势 ;Determining whether the gesture input by the user is the recording gesture;
    若是,调取记录程序,记录当前的游戏进度,并向用户推送专利信息;If yes, retrieve the recording program, record the current game progress, and push the patent information to the user;
    若否,保持原状。If not, keep it as it is.
  2. 一种 记录装置 ,其特征在于,所述 记录装置 包括:A recording apparatus, characterized in that the recording apparatus comprises:
    记录单元,读取单元,判断单元,操作单元,信息推送单元,其中:a recording unit, a reading unit, a judging unit, an operating unit, and an information pushing unit, wherein:
    记录单元,用于记录预设的记录手势;a recording unit for recording a preset recording gesture;
    读取单元,用于读取用户在触摸装置上输入的手势;a reading unit for reading a gesture input by the user on the touch device;
    判断单元,其输入端分别与所述记录单元的输出端以及所述读取单元的输出端连接,用于判断用户输入的手势是否为所述记录手势;a determining unit, wherein the input end is connected to the output end of the recording unit and the output end of the reading unit, respectively, for determining whether the gesture input by the user is the recording gesture;
    操作单元 , 其输入端与所述判断单元的输出端连接,用于调取记录程序,记录当前的游戏进度;An operation unit, wherein the input end is connected to the output end of the judging unit, and is used for retrieving a recording program to record the current game progress;
    信息推送单元,其输入端与所述操作单元的输出端连接,用于向用户推送专利信息。The information pushing unit has an input end connected to the output end of the operating unit for pushing patent information to the user.
PCT/CN2016/071843 2016-01-23 2016-01-23 Method for sending information when game progress is recorded and recording apparatus WO2017124485A1 (en)

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