WO2017061133A1 - Game system, game control device, and program - Google Patents

Game system, game control device, and program Download PDF

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Publication number
WO2017061133A1
WO2017061133A1 PCT/JP2016/062618 JP2016062618W WO2017061133A1 WO 2017061133 A1 WO2017061133 A1 WO 2017061133A1 JP 2016062618 W JP2016062618 W JP 2016062618W WO 2017061133 A1 WO2017061133 A1 WO 2017061133A1
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WO
WIPO (PCT)
Prior art keywords
game
user
specific
users
participant
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PCT/JP2016/062618
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French (fr)
Japanese (ja)
Inventor
康幸 長友
芝宮 正和
寛昭 ▲高▼橋
Original Assignee
株式会社コナミデジタルエンタテインメント
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Publication of WO2017061133A1 publication Critical patent/WO2017061133A1/en

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/48Starting a game, e.g. activating a game device or waiting for other players to join a multiplayer session
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/795Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for finding other players; for building a team; for providing a buddy list
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/798Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for assessing skills or for ranking players, e.g. for generating a hall of fame
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode

Definitions

  • the present invention relates to a game system, a game control device, and a program.
  • a game system that executes a game in which a plurality of users participate is known.
  • a mahjong game system that executes a mahjong game played by a plurality of users is known.
  • a user may be able to play against a specific user (for example, a professional sparrow).
  • a specific user and a user designated by the specific user are played by selecting an arbitrary user from among users who want to play with the specific user.
  • the present invention has been made in view of the above problems, and an object thereof is to provide a game system, a game control device, and a program capable of improving a willingness to participate in a game in which a specific user participates. is there.
  • a game system is a game system that executes a game in which a plurality of users participate, and as a participant who can participate in a specific game in which at least one specific user participates.
  • Determining means for determining at least one of a plurality of candidate users based on a predetermined condition and specific game information indicating a scheduled execution date or scheduled execution date of the specific game as the participant
  • a notification means for notifying a user who has been made, a standby means for waiting for an access from a user determined as the participant in a predetermined reception period set based on the scheduled execution date or the scheduled execution date, In the reception period, when there is an access from a user who is confirmed as the participant, the user is identified as the specific user.
  • a game control apparatus is a game control apparatus that performs control related to a game in which a plurality of users participate, and a plurality of participants as participants who can participate in a specific game in which at least one specific user participates.
  • Notification means for determining at least one of the candidate users based on a predetermined condition and specific game information indicating the scheduled execution date or scheduled execution date of the specific game are notified to the user determined as the participant Notification means, standby means for waiting for access from a user determined as the participant in a predetermined reception period set based on the scheduled execution date or the scheduled execution date, and in the reception period, When there is an access from a user who is confirmed as a participant, the user who is confirmed as the participant is designated as the special user.
  • Including, and participation control means for controlling the order to participate in the game.
  • FIG. 1 shows a configuration of a game system according to the first embodiment.
  • the game system 1 according to the first embodiment includes a server 10 and a plurality of game terminals 30-1,..., 30-N.
  • the plurality of game terminals 30-1,..., 30-N can communicate data with each other via the server 10 and the network N.
  • the plurality of game terminals 30-1,..., 30-N can also perform data communication with each other via the network N.
  • the game terminals 30-1,..., 30-N are collectively referred to as “game terminal 30”.
  • the server 10 (an example of a game control device) is, for example, a server computer. As shown in FIG. 1, the server 10 includes a control unit 11, a storage unit 12, and a communication unit 13.
  • the control unit 11 includes at least one microprocessor (CPU), and executes information processing according to an operating system and other programs stored in the storage unit 12.
  • the storage unit 12 includes a main storage unit (for example, RAM) and an auxiliary storage unit (for example, a nonvolatile semiconductor memory, a hard disk drive, or a solid state drive).
  • the storage unit 12 is for storing programs and data.
  • the communication unit 13 is for data communication with other devices via the network N.
  • the server 10 can access the database 14.
  • the database 14 may be constructed in the server 10 or may be constructed in a server computer different from the server 10.
  • the game terminal 30 (an example of a game device) is a computer used by a user to play a game.
  • the game terminal 30 may be an arcade game machine (game machine installed in an amusement facility or the like), a home game machine (stationary game machine), a portable game machine, a mobile phone (including a smartphone), or a portable information terminal. (Including tablet computers), desktop computers, or laptop computers.
  • the game terminal 30 includes a control unit 31, a storage unit 32, a communication unit 33, an operation unit 34, a display unit 35, and an audio output unit 36.
  • the control unit 31, the storage unit 32, and the communication unit 33 are the same as the control unit 11, the storage unit 12, and the communication unit 13 of the server 10.
  • the operation unit 34 is for the user to perform various operations.
  • the operation unit 34 includes, for example, a button (key), a lever (stick), a touch panel, or a mouse.
  • the operation unit 34 may be for the user to perform an operation by voice or gesture.
  • the display unit 35 is for displaying various screen images, and is, for example, a liquid crystal display or an organic EL display.
  • the audio output unit 36 is for outputting audio data, and is, for example, a speaker or headphones.
  • the operation unit 34, the display unit 35, and the audio output unit 36 may be provided in the game terminal 30 itself, or may be provided as an external device connected to the game terminal 30.
  • the program and data are supplied to the server 10 or the game terminal 30 from a remote location via the network N and stored in the storage unit 12 or the storage unit 32.
  • the server 10 or the game terminal 30 may be provided with components (for example, an optical disk drive or a memory card slot) for reading a program or data stored in an information storage medium (for example, an optical disk or a memory card). Good. And you may make it a program and data be supplied to the server 10 or the game terminal 30 via an information storage medium.
  • each of the plurality of game terminals 30-1,..., 30-N is an arcade game machine.
  • the plurality of game terminals 30-1,..., 30-N do not have to be the same type of game machine, and different types of game machines have a plurality of game terminals 30-1,. May be included.
  • the game system 1 can execute various games in which a plurality of users participate.
  • a game in which a plurality of users participate is, for example, a game in which a plurality of users compete.
  • the “game in which a plurality of users participate” may be, for example, a game in which a plurality of users aim to achieve the purpose in cooperation.
  • the “purpose” is, for example, winning a battle with an enemy, getting rid of the enemy, or obtaining a game item.
  • the mahjong game may be one in which two or three users can participate and play.
  • the user is provided with an opportunity to play with special users such as professional sparrows.
  • special users such as professional sparrows.
  • a configuration for eliminating such inconvenience will be described.
  • the user other than the special user is referred to as a “general user” for convenience.
  • a game in which a special user participates is described as “special game”, and a game other than the special game is described as “general game”.
  • FIG. 2 is a diagram for explaining an example of a flow until a special game is performed.
  • the t axis shown in FIG. 2 is a time axis.
  • “T1”, “T2”, and “T3” indicate time points.
  • a general game is performed during the prior game period (T1 to T2) prior to the execution of the special game (S1). That is, a game between general users is performed.
  • the general game performed within the pre-game period is performed to determine a general user who participates in the special game. For example, a period such as one week, two weeks, or one month is set as the prior play period.
  • General users need to play general games multiple times during the pre-game period. For example, the number of general games to be performed by each general user at least during the prior game period is determined, and each general user performs the general game more than that number during the prior game period. For example, a general user goes to a play facility at an arbitrary time and accesses the game system 1 using the game terminal 30. In the game system 1, four general users who access the game system 1 in the same time zone are selected, and a mahjong game is played among those general users.
  • a ranking of general users is generated based on the general game results of each general user during the pre-game period.
  • FIG. 3 shows an example of ranking of general users.
  • a ranking point of each general user is calculated by executing a predetermined calculation process based on the results of each general user during the pre-game period.
  • This ranking point reflects the battle record. For example, the better the battle record, the larger the ranking point.
  • the ranking is determined based on the ranking points of each general user. For example, a ranking is generated by sorting general users in descending order of ranking points.
  • the ranking determination method is not limited to the above method, and various methods can be employed.
  • FIG. 4 shows an example of a special game scheduled in the game system 1.
  • FIG. 4 shows that a plurality of special games A, B, C, and D are scheduled that differ in at least one of the scheduled execution date (execution scheduled date) and the special user.
  • the scheduled start date and time and special users to participate in are determined for each of the special games A to D.
  • Participant conditions are defined for each of the special games A to D.
  • the participant condition indicates the condition of a general user who can participate in the special game. That is, the participant condition indicates a condition that the general user needs to satisfy in order to participate in the special game.
  • the conditions related to the ranking are set as participant conditions. For this reason, a general user whose ranking rank satisfies the participant condition is determined as a general user who can participate in the special game. For example, since the special game A participant condition is “1st place, 5th place, 9th place”, the general users U9, U1, whose ranking ranks are 1st place, 5th place, 9th place U12 is determined as a general user who can participate in the special game A.
  • the confirmed general user is notified within the notification period (T2 to T3) (S3).
  • the notification period is provided before the scheduled start date and time of the special game after a general user who can participate in the special game is determined. For example, a period such as one week is set as the notification period.
  • FIG. 5 shows an example of the notification screen image.
  • the notification screen image G10 includes messages M11, M12, and M13.
  • the message M11 indicates that the user is confirmed as a general user who can participate in the special game.
  • the message M12 indicates the scheduled start date and time of the special game.
  • Message M13 indicates what should be done on the day of the special game. Note that the object P14 of the notification screen image G10 is selected when the general user confirms the messages M11, M12, and M13.
  • notification may be performed by sending a message to a general user using e-mail or the like.
  • FIG. 6 shows an example of the flow of special games on the day.
  • FIG. 6 shows a flow until the special game A is started on the assumption that the general users U9, U1, U12 participate in the special game A in which the special user SU1 participates.
  • the time T3 shown in FIG. 6 indicates the same time as the time T3 shown in FIG. 4, and indicates the scheduled start date and time of the special game A.
  • the period from the time point Ta to Tb is set as a reception period for accepting participation in the special game A.
  • the time point Ta is a time point that is a first predetermined time ( ⁇ T1: for example, 5 minutes) before the scheduled start time (T3) of the special game A.
  • the time point Tb is a time point after a second predetermined time ( ⁇ T2: 10 minutes, for example) from the scheduled start date and time (T3) of the special game A.
  • a time point Tc shown in FIG. 6 indicates a time point when the general user U12 has accessed the game system 1.
  • the time point Td indicates the time point when the special user SU1 has accessed the game system 1.
  • Time Te indicates the time when the general user U9 has accessed the game system 1.
  • the time point Tf indicates the time point when the general user U1 has accessed the game system 1. Since all the participants of the special game A are accessing the game system 1 at the time Tf, the special game A is started.
  • one of the plurality of game terminals 30 used by the participants of the special game A (special user SU1 and general users U1, U9, U12) is selected as a master device.
  • the other game terminal 30 is set as the slave device.
  • the special game A is executed by performing data communication between the master device and each slave device.
  • the “master device” is a game terminal 30 that serves as a game server and controls another game terminal 30 (slave device).
  • the “master device” receives data related to operations performed on each slave device from each slave device, and based on the operations performed on the master device and the operations performed on each slave device,
  • the current status of A (for example, the state of Ulsan, the points of each participant, the handling, the discarding, the presence / absence of upright, etc.) is updated, and data indicating the updated status is transmitted to each slave device.
  • the master device plays such a role, the current situation of the special game A is shared (shared) among the plurality of game terminals 30 respectively used by the participants of the special game A.
  • the game terminal 30 of the participant who first accessed the game system 1 during the reception period is selected as the master device.
  • the game terminal 30 of the general user U12 when there is an access from the general user U12 for the first time (Tc), the game terminal 30 of the general user U12 is set as the master device. In this case, the game terminal 30 of the general user U12 is notified that it has been set as the master device.
  • the game terminal 30 of the special user SU1 is set as a slave device.
  • the address information or the like (IP address or the like) of the master device is notified to the game terminal 30 of the special user SU1. Further, the master device is notified of the fact that the game terminal 30 of the special user SU1 has been set as a slave device, information on the special user SU1, address information on the game terminal 30 of the special user SU1, and the like.
  • the game terminal 30 of the general user U9 is set as a slave device.
  • the game terminal 30 of the general user U1 is set as a slave device. In this case, since all the participants of the special game A have been accessed, the special game A is started. At this point, since the setting of the master device has already been completed, the special game A can be started immediately.
  • the general user can fully prepare for the game with the special user. If sufficient preparation for the game with the special user is not possible, the willingness to play with the special user may be impaired, but according to the game system 1, the general user is not able to play with the special user. By confirming, it is possible to obtain a sense of mental stability and to prepare for the game, so that the willingness as described above is not impaired.
  • whether or not a general user can participate in a special game is determined based on the results of the general game during the previous game period. Therefore, whether or not the general user can participate in the special game is determined. It becomes possible to be involved, and motivation for playing with other general users can be increased.
  • FIG. 7 shows an example of functional blocks realized by the game system 1.
  • the game system 1 includes a data storage unit 100, a determination unit 110, a notification unit 120, a standby unit 130, a master device selection unit 140, and a participation control unit 150.
  • the data storage unit 100 is realized by the database 14, and the other functional blocks are realized by the control unit 11 of the server 10.
  • the data storage unit 100 stores various data necessary for executing the game. As shown in FIG. 7, for example, a user table TBL101, a general game history table TBL102, and a special game table TBL103 are stored in the data storage unit 100.
  • FIG. 8 shows an example of the user table TBL101.
  • the user table TBL101 is data indicating information regarding each user of the game system 1.
  • the user table TBL101 includes “user ID”, “name”, “mail address”, “ranking point”, and “access status” fields.
  • “User ID” field indicates identification information for uniquely identifying a user.
  • the special user is distinguished from the general user by adding an alphabet “S” to the head of the user ID of the special user.
  • a field indicating whether or not the user is a special user is provided separately. May be.
  • the “name” and “email address” fields indicate the user name and email address.
  • the “ranking point” field indicates the ranking point of the user.
  • the “access status” field indicates an access status to the game system 1 by the user. For example, information indicating whether or not the user is accessing the game system 1, address information of the game terminal 30 of the user who is accessing the game system 1, and last access date and time information of the user are the “access status” field. Registered in
  • FIG. 9 shows an example of the general game history table TBL102.
  • the general game history table TBL102 is data indicating a history of general games performed in the game system 1.
  • the general game history table TBL102 includes “user ID”, “game date / time”, “game partner”, and “score” fields.
  • the “user ID” field indicates the user ID of a general user who has played a general game.
  • the “game date and time” field indicates the date and time when the general game was played.
  • the “game partner” field indicates a general user of the game partner.
  • the “score” field indicates the grade of the general user in the general game.
  • FIG. 10 shows an example of the special game table TBL103.
  • the special game table TBL103 is data indicating information related to the special game.
  • the special game table TBL 103 includes “special game ID”, “game name”, “scheduled start date / time”, “participant condition”, and “participant” fields.
  • the “special game ID” field indicates identification information for uniquely identifying each special game.
  • the “game name” and “scheduled start date / time” fields indicate the name of the special game and the scheduled start date / time.
  • the “participant condition” field indicates a condition that the general user needs to satisfy in order to participate in the special game.
  • the “participant” field includes a “special user” field and a “general user” field.
  • the user ID of a special user who participates in the special game is registered.
  • the “general user” field the user ID of a general user who participates in the special game is registered. Before a general user is confirmed as a participant in the special game, the “general user” field is blank. When a general user is confirmed as a special game participant, the user ID of the general user is registered in the “general user” field.
  • the determination unit 110 selects at least one of a plurality of participant candidates as a participant who can participate in a specific game in which at least one specific user participates based on a predetermined condition. Determine.
  • the “specific user” is a special user.
  • the “specific user” is a user who is distinguished from a general user. For example, a celebrity, a celebrity, a professional in a field related to the theme of the game, a high ranking user, or a user who has won a game tournament.
  • a mahjong game celebrities and entertainers who are pro-professional and mahjong are equivalent to an example of “specific users”.
  • an active or retired professional soccer player or professional baseball player, or a celebrity or entertainer who is good at soccer games or baseball games corresponds to an example of a “specific user”.
  • the “specific game” is a game in which a plurality of users participate, and a game in which a specific user participates as at least one of the plurality of users.
  • Participants are users who are able to participate in a specific game.
  • a “participant” is a user who has the right to participate in a specific game.
  • a participant user is a user who may be selected as a participant.
  • the “participant candidate user” may be a user other than the specific user.
  • the “predetermined condition” is a condition for determining at least one of a plurality of candidate users as a participant.
  • the “predetermined condition” is a condition related to the result in the game.
  • the determination unit 110 determines, from among a plurality of participant candidate users, a user whose score in a pre-executed game satisfies a predetermined condition as a participant.
  • the “game executed in advance” is a game executed prior to execution of the specific game.
  • the “conditions related to the results in the game” are conditions related to the results that the user has stored in the game.
  • the conditions regarding the ranking, the number of wins, the winning rate, the score, etc. in the ranking correspond to an example of “conditions regarding the results in the game”.
  • the condition that the rank in the ranking is a predetermined rank or more
  • the condition that the winning rate is the highest among the users of the plurality of participant candidates, or the users of the plurality of participant candidates This is the condition that the number of wins (or points) is the highest.
  • the “predetermined conditions” are not limited to the conditions related to the results in the game.
  • it may be a condition relating to a past game play history. Specifically, for example, conditions relating to the total number of games played (such as the number of games) in the past, and conditions relating to the number of games played (such as the number of games) within the most recent predetermined period may be used.
  • it may be a condition whether or not a predetermined game item (challenge or the like) is held, or a condition whether or not a predetermined game item is used. That is, for example, a user who holds a predetermined game item (or a user who uses a predetermined game item) among a plurality of candidate users may be determined as a participant.
  • the special users SU1 to SU4 correspond to an example of the “specific user”, and the special games A to D to which the special users SU1 to SU4 participate respectively are the “specific game”. It corresponds to an example.
  • a general user corresponds to an example of a “participant candidate user”.
  • the participant conditions of the special games A to D correspond to an example of “predetermined conditions”, and the general game played during the prior game period corresponds to an example of “game played in advance”.
  • the determination unit 110 determines at least one of the general users as a participant who can participate in the special games A to D based on the participant conditions of the special games A to D.
  • Participant conditions for the special games A to D are conditions related to the ranking of the rankings of general games performed during the pre-game period shown in FIG. 2 (see FIG. 4). Are determined as participants who can participate in the special games A to D.
  • the notification unit 120 notifies the specific game information indicating the scheduled execution date or scheduled execution date of the specific game to the user determined by the determination unit 110 as a participant of the specific game.
  • notification refers to, for example, displaying specific game information on the display unit 35 of the game terminal 30 when there is an access from the game terminal 30.
  • the “notification” may be to output the specific game information from the audio output unit 36 of the game terminal 30 as audio.
  • the “notification” may be to transmit a message indicating specific game information to a user (such as a user's mail address). The “notification” is performed prior to the scheduled execution date or scheduled execution date of the specific game.
  • displaying the notification screen image G10 on the display unit 35 corresponds to an example of the above “notification”. Further, the messages M11 to M13 displayed on the notification screen image G10 correspond to an example of “specific game information”. For this reason, the notification unit 120 executes control for displaying the notification screen image G10 on the display unit 35 of the game terminal 30.
  • the standby unit 130 waits for an access from a user who is confirmed as a participant of the specific game in a predetermined reception period set based on the scheduled execution date or scheduled execution date of the specific game. .
  • the “acceptance period” is a period for waiting for access from a user who has been confirmed as a participant in a specific game.
  • the “reception period” is a period set based on the scheduled execution date or scheduled execution date of the specific game.
  • the “acceptance period” is a period starting from a predetermined time on the scheduled execution date of the specific game or a time before the scheduled execution date and time (scheduled start date and time) of the specific game.
  • the “acceptance period” is a period starting from a predetermined time on the scheduled execution date of the specific game or a predetermined time before the scheduled execution date and time (scheduled start date and time) of the specific game.
  • the “acceptance period” may be a period starting from a predetermined time on the scheduled execution date of the specific game or a scheduled execution date and time (start scheduled date and time) of the specific game.
  • Access from the user means receiving a request transmitted from the game terminal 30.
  • request means, for example, requesting authentication, requesting data for displaying a specific screen image (such as a top screen image, a main screen image, or a menu screen image), or starting execution of a game Or requesting participation in a game.
  • “Waiting for access from the user” means monitoring whether there is an access from the user.
  • the standby unit 130 receives from the general user and the special user who are participants in the special game during the reception period (time period Ta to Tb) shown in FIG. Wait for access.
  • the master device selection unit 140 is a user who first accesses within the reception period of the standby unit 130 among the plurality of game terminals 30 respectively used by a plurality of users participating in the specific game. Is selected as a master device.
  • the specific game is executed by the game terminal 30 elected as the master device controlling the other game terminals 30 among the plurality of game terminals 30 via the communication unit 13.
  • the “master device” is a game device that controls another game device (slave device).
  • the “master device” plays the role of a game server.
  • the “master device” receives data related to operations performed on each slave device from each slave device, and based on the operations performed on the master device and operations performed on each slave device, The current status is updated, and data indicating the updated status is transmitted to each slave device.
  • the master device plays such a role, the current situation in the specific game is shared (shared) by the plurality of game terminals 30 respectively used by the plurality of users participating in the specific game.
  • the participation control unit 150 causes the user to participate in the specific game when there is an access from a user who is confirmed as a specific game participant. Control.
  • “To perform control for allowing a user to participate in a specific game” is to provide the game terminal 30 with information necessary to participate in the specific game. For example, if a specific game is executed by performing data communication between a plurality of game terminals 30 used by a plurality of users participating in the specific game, “To make user X participate in the specific game” “To control” means to provide information (address information, etc.) necessary for data communication with the game terminal 30 of the user X to the game terminal 30 of another user or with the game terminal 30 of another user. For example, information (address information or the like) necessary for data communication is provided to the game terminal 30 of the user X.
  • the participation control unit 150 causes the game terminal 30 of the user to Provide information. For example, when the user's game terminal 30 is selected as the master device, the participation control unit 150 provides the user's game terminal 30 with information indicating that the user has been selected as the master device, address information of the slave device, and the like. . For example, when the user's game terminal 30 is a slave device, the participation control unit 150 provides the user's game terminal 30 with information indicating that the user is set as a slave device, address information of the master device, and the like.
  • FIG. 11 is a flowchart showing an example of processing executed when the pre-game period (time period T1 to T2) shown in FIG. 2 ends.
  • the control unit 11 executes the process shown in FIG. 11 according to the program, the control unit 11 functions as the determination unit 110.
  • control unit 11 generates ranking data for general users based on the results of the general game performed during the previous game period (S100).
  • control unit 11 accesses the user table TBL101 and generates general user ranking data by sorting general users in descending order of ranking points.
  • control unit 11 After execution of step S100, the control unit 11 identifies a general user who satisfies the special game participant condition (S102).
  • the control unit 11 specifies a general user whose ranking order satisfies the participant conditions of the special games A to D. .
  • the control unit 11 identifies the users whose rank is 1st place, 5th place, 9th place To do.
  • general users U9, U1, U12 are specified.
  • control unit 11 After execution of step S102, the control unit 11 registers the general user identified in step S102 as a participant in the special game (S104).
  • control unit 11 accesses the special game table TBL103 and registers the user ID of the general user specified in step S102 in the “general user” field. For example, the control unit 11 registers the user ID “U9, U1, U12” in the “general user” field of the special game A.
  • FIG. 12 is a flowchart showing an example of processing executed when a general user accesses the game system 1 during the notification period (period T2 to T3) shown in FIG. It is.
  • the control unit 11 executes the process shown in FIG. 12 according to the program, the control unit 11 functions as the notification unit 120.
  • control unit 11 determines whether or not the general user is registered as a participant in the special battle (S110).
  • the control unit 11 accesses the special game table TBL103 and determines whether or not the user ID is registered in the “general user” field of any special game.
  • control unit 11 transmits the data of the notification screen image G10 to the game terminal 30 (S112).
  • the data of the notification screen image G10 is data for displaying the notification screen image G10.
  • the data of the notification screen image G10 may be data necessary for generating the notification screen image G10, or may be data indicating the notification screen image G10 itself.
  • the data of the notification screen image G10 is generated based on special game data in which a general user is registered as a participant.
  • the control unit 11 transmits normal screen image data to the game terminal 30 (S114).
  • the “normal screen image” is a normal top screen, main screen image, menu screen, or the like.
  • FIG. 13 is a flowchart showing an example of processing executed when the user accesses the game system 1 during the reception period (period Ta to Tb) shown in FIG. is there.
  • the control unit 11 executes the processing shown in FIG. 13 according to the program, the control unit 11 functions as the standby unit 130, the master device selection unit 140, and the participation control unit 150.
  • the process shown in FIG. 13 will be described assuming that the above reception period is a period during which participation in the special game A is received.
  • control unit 11 initializes a variable n to 0 (S120).
  • the variable n is used to count participants who have been accepted among the participants of the special game A.
  • control unit 11 monitors whether there is an access from the user (S122). When there is an access from the user, the control unit 11 executes the following steps S124 to S140.
  • user X the user who has accessed is described as “user X”.
  • control unit 11 refers to the special game table TBL103 to determine whether or not the user X is registered as a participant of the special game A (S124).
  • the control unit 11 When the user X is registered as a participant of the special game A, the control unit 11 adds 1 to the value of the variable n (S126). And the control part 11 determines whether the value of the variable n is 1 (S128). That is, the control unit 11 determines whether or not the user X is the user who has accessed first among the participants of the special game A.
  • the control unit 11 selects the game terminal 30 used by the user X. It determines as a master apparatus (S130). In this case, the control unit 11 holds data indicating that the game terminal 30 of the user X is determined as the master device in the storage unit 12 and notifies the game terminal 30 of the user X that the determination is made as the master device. .
  • the control unit 11 selects the game terminal 30 used by the user X. It determines as a slave apparatus (S132). In this case, the control unit 11 retains data indicating that the game terminal 30 of the user X has been determined as a slave device in the storage unit 12, and also determines the determination as the slave device and the address information of the master device of the user X. The game terminal 30 is notified. In addition, the control unit 11 notifies the master device of the fact that the game terminal 30 of the user X is determined as the slave device and the address information of the game terminal 30 of the user X.
  • step S134 the control unit 11 determines whether or not the value of the variable n is 4 (S134).
  • “4” is the total number of participants of the special game A. For this reason, in step S134, the control unit 11 determines whether or not the participation acceptance from all the participants of the special game A has been completed.
  • the control unit 11 starts the special game A (S136). That is, the control unit 11 instructs the master device to start the special game A. For example, the control unit 11 transmits instruction data instructing the start of the special game A to the master device. In this case, the master device starts special game A by performing data communication with the slave device. When the special game A ends, the master device transmits data indicating the result of the special game A to the server 10.
  • step S138 determines the predetermined time (for example, 10 minutes) from the scheduled start date and time of the special game A. ) Is determined (S138). Note that the process of step S138 is also executed when it is determined in step S122 that there is no access from the user, or when it is determined in step S124 that the user is not registered as a participant in the special game.
  • step S138 when it is determined in step S138 that a predetermined time (for example, 10 minutes) has elapsed from the scheduled start date and time of special game A, the participation acceptance from all users registered as participants of special game A Is not completed within the reception period shown in FIG.
  • a predetermined time for example, 10 minutes
  • control unit 11 stops waiting for a user registered as a participant of the special game A to access, and sets an alternative participant (S140).
  • control unit 11 sets the CPU as an alternative participant.
  • control unit 11 transmits instruction data instructing to set the CPU as an alternative participant to the master device.
  • the control unit 11 may select an alternative participant from among general users who are accessing the game system 1 at that time. More specifically, the control unit 11 is a general user who is not registered as a participant of the special game A (that is, a general user who does not satisfy the participant condition of the special game A), and at that time Of the general users accessing the game system 1, the general user with the highest ranking may be selected as the substitute participant. In this case, the control unit 11 sets the game terminal 30 of the general user selected as the substitute participant as a slave device. This process is the same as step S132.
  • step S140 the control unit 11 starts special game A (S136). That is, the control unit 11 instructs the master device to start the special game A.
  • step S138 when it is determined that the predetermined time has not elapsed since the scheduled start date and time of the special game A, the control unit 11 re-executes step S122.
  • whether or not a general user can participate in the special game is determined based on the results of the general game during the prior game period, so that the general user can participate in the special game. It becomes possible to participate in the determination of whether or not, and it becomes possible to increase the willingness to play with other general users.
  • the game terminal 30 of the participant who first accessed the game system 1 within the reception period for participation in the special game is the master device. Elected as. As a result, the special game can be started promptly after the reception of all participants of the special game is completed.
  • a game system according to a second embodiment of the present invention will be described.
  • the game system according to the second embodiment has the same overall configuration as that of the first embodiment (see FIG. 1). Further, the flow until the special game is performed is basically the same as that in the first embodiment (see FIG. 2).
  • the special game in which the general user participates is the general user's desire (preference, convenience, etc.). It was to be decided regardless.
  • the game system according to the second embodiment is different from the first embodiment in that a special game in which a general user participates is determined in consideration of the general user's wishes. Below, a different point from 1st Embodiment is mainly demonstrated.
  • a desired reception screen image G20 as shown in FIG. 14 is displayed on the display unit 35 of the game terminal 30 in order to receive a general user's request.
  • the desired acceptance screen image G20 is displayed on the display unit 35, for example, when each general user first accesses the game system 1A within the prior game period shown in FIG.
  • Desired acceptance screen image G20 includes objects P22, P23, P24, and P25 for accepting wishes from general users.
  • the object P22 is an object for selecting the first desired special game from the special games A to D.
  • the object P23 is an object for selecting the second desired special game from the special games A to D
  • the object P24 is used to select the third desired special game from the special games A to D. It is an object to do. If the object P25 cannot participate in the first to third special games as a result of the adjustment with other users, whether or not the object P25 wishes to participate even in other special games, that is, In the case of FIG. 14, it is an object for selecting whether or not to participate even in the fourth special game other than the first to third desires. Even if it is such a fourth special game, if it is desired to participate, “OK” is selected, and if it is not desired, “NG” is selected. Although not shown in the figure, an object (button) indicating selection of any special game OK (can participate in any special game) may be provided.
  • the desired reception screen image G20 includes an object P26.
  • the object P26 is associated with a process for registering the selection results of the objects P22 to P25 as desired by the general user. For this reason, when the general user selects the object P26, data indicating the selection results of the objects P22 to P25 is transmitted to the server 10 as data indicating the general user's wishes, and is stored in association with the user ID of the general user.
  • FIG. 15 shows an example of functional blocks realized in the game system 1A according to the second embodiment.
  • the game system 1A includes a data storage unit 100A, a determination unit 110A, a notification unit 120A, a standby unit 130A, a master device selection unit 140A, a participation control unit 150A, and a selection reception unit 160A.
  • the data storage unit 100A is realized by the database 14, and the other functional blocks are realized by the control unit 11 of the server 10.
  • the data storage unit 100A stores a user table TBL101A, a general game history table TBL102A, a special game table TBL103A, and a selection result table TBL104A.
  • the user table TBL101A and the general game history table TBL102A are the same as the user table TBL101 and the general game history table TBL102 of the first embodiment, and thus description thereof is omitted here.
  • FIG. 16 shows an example of the special game table TBL103A.
  • the special game table TBL103A is basically similar to the special game table TBL103 of the first embodiment. However, in the special game table TBL103 of the first embodiment, one rank is registered as a participant condition of any one of the plurality of special games A to D, whereas in the special game table TBL103A, one rank is registered. One rank is registered as a participant condition of a plurality of special games A to D. In this respect, the special game table TBL103A is different from the special game table TBL103 of the first embodiment.
  • FIG. 16 shows a state before a general user who participates in the special games A to D is decided. For this reason, the “general user” field is blank.
  • FIG. 17 shows an example of the selection result table TBL104A.
  • the selection result table TBL 104A includes fields of “user ID”, “first desire”, “second desire”, “third desire”, and “other than first desire to third desire”.
  • the selection results for the objects P22 to P25 of the desired reception screen image G20 are registered in association with the user ID of each general user.
  • the selection accepting unit 160A may include a plurality of special games A to D (specifying a specific game) in which at least one of a special user (an example of a specific user) and a scheduled execution date or a scheduled execution date / time differs At least one selection is received from the user.
  • a special user an example of a specific user
  • a scheduled execution date or a scheduled execution date / time differs At least one selection is received from the user.
  • accept at least one selection from a plurality of special games A to D from the user means data indicating at least one special game selected by the user from the plurality of special games A to D. Receiving from the game terminal 30. Note that “accepting at least one selection from the plurality of special games A to D from the user” means receiving an operation for selecting at least one of the plurality of special games A to D from the user. Also good.
  • the determination unit 110A selects a plurality of general users from among a plurality of general users (an example of a candidate participant) as a participant who can participate in at least one of the plurality of special games A to D. It is determined based on the participant conditions of the special games A to D (an example of a predetermined condition). And 110 A of confirmation parts determine the special game which the general user confirmed as said participant participates from among the special games which the said general user selected.
  • the selection reception unit 160A performs control for displaying the desired reception screen image G20 on the display unit 35 of the game terminal 30. Then, the selection receiving unit 160A receives data indicating the selection results of the objects P22 to P25 of the desired reception screen image G20, that is, data indicating the special game selected by the general user as the first desired to third desired from the game terminal 30. Receive.
  • the determination unit 110A determines general users whose rankings are first to twelfth as participants who can participate in the special games A to D (see FIG. 16). Then, the determination unit 110A selects the special game that each of the general users who are ranked first to twelfth from among the special games selected by the general user as the first to third desires. Determine.
  • the selection receiving unit 160A may receive a setting of a desired order (an example of priority) for a plurality of special games A to D from the user.
  • the first to third desires of the special game set by the general user via the objects P22 to P25 of the desired reception screen image G20 correspond to an example of the “desired order (priority order)”.
  • the “priority order” is information indicating the level of priority. The higher the priority order, the higher the priority.
  • the determination unit 110A selects a plurality of general users from among a plurality of general users as participants who can participate in at least one of the plurality of special games A to D, and the participant conditions of the plurality of special games A to D. It is determined based on (an example of a predetermined condition), and the special game in which the determined user participates is determined based on a desired order set by the user from the special games A to D. Good.
  • “determine a special game in which a user participates based on a desired order set by the user” means that a special game with a higher desired order set by the user is a special game with a lower desired order set by the user. Is preferentially determined as a special game in which the user participates. For example, the special game having the highest desired order set by the user is determined as the special game that the user participates in. In addition, for example, a user participates in such a way that a special game with a high user-desired order is more likely to be determined as a special game with which the user participates than a special game with a low user-desired order. It is to determine the special game to be.
  • the determination unit 110A determines general users whose rankings are first to twelfth as participants who can participate in the special games A to D (see FIG. 16).
  • the special game to participate may be determined based on the desired order of the special game set by the general user (first request to third request).
  • the determination unit 110A can participate in at least one of a plurality of special games A to D in which at least one of the special user and the scheduled execution date or the scheduled execution date / time is different.
  • a plurality of general users are determined from among the general users, and the determination unit 110A (an example of a priority order setting unit) sets a priority order for each of the determined plurality of users.
  • the confirmation unit 110A may set a priority order for the plurality of confirmed users based on the results of a game executed in advance for each of the plurality of confirmed users.
  • “setting the priority order for a plurality of users based on the results in the game” means, for example, that the higher the user's performance in the game, the higher the priority order of the user, Is to set a priority order for the users.
  • the priority order for a plurality of users is set such that the priority order of users with high results in the game is higher than the priority order of users with low results in the game.
  • the ascending order of rankings corresponds to an example of “priority order for a plurality of users”.
  • the determination unit 110A determines the special games that each of the plurality of general users participates as the special games A to D based on the priority order set for the plurality of general users determined as the participants.
  • the number of users participating in each special game may be determined so as not to exceed the upper limit number of each special game.
  • the “maximum number of people” is the maximum number of users (general users and special users) who can participate in the special game.
  • the upper limit number of people is set for each of a plurality of special games. It is not allowed that more users than the maximum number of players participate in the special game.
  • “Determine the special game in which each of the plurality of general users participates based on the priority order” means, for example, the special games in which the general user participates are determined in order from the general user having the highest priority order. That is. For example, “First, determine the special game in which the general user with the highest priority order participates, and then determine the special game in which the general user with the second highest priority order participates”. This is to determine the special game in which each general user participates.
  • the determination unit 110A determines a special game in which each of the plurality of general users participates based on the priority order set for the plurality of general users determined as the participants.
  • the number of users participating in each special game may be determined so as not to exceed the upper limit number of each special game among the specific games selected by.
  • the special game that each of the plurality of general users participates is determined from among the specific games selected by each of the plurality of general users” is, for example, general with a high priority order
  • the special game in which the general user participates is determined from the special games selected by the general user.
  • “First, a special game to which a general user with the highest priority order participates is determined from among the special games selected by the general user, and then a general user with the second highest priority order participates. It is to determine the special game in which each general user participates in order, such as determining the special game from the special games selected by the general user.
  • the confirming unit 110A is based on the priority order set for the determined general users and the desired order set for the plurality of special games by each of the general users.
  • the special game that each of the plurality of general users participates may be determined so that the number of users participating in each special game from among the special games A to D does not exceed the upper limit.
  • each of the plurality of general users participates based on the priority order set for the plurality of general users and the desired order set for the plurality of special games by each of the plurality of general users.
  • Confirm the special game to be performed '' means, for example, a special game in which the general user sets a high desired order in order from a general user with a high priority order than a special game in which the general user sets a low desired order
  • the special game in which the general user participates is determined by selecting the special game in which the general user participates. Specifically, for example, the general user selects the special game in which the general user sets the highest desired order in order from the general user with the highest priority order as the special game in which the general user participates. It is to decide the special game to participate.
  • the determination unit 110A determines the general users who are ranked first to twelfth as the participants who can participate in the special games A to D (see FIG. 16), and the ranking ranks in ascending order.
  • the special game that each general user participates in is determined based on the desired order of the special game set by the general user (first to third requests). May be.
  • the notification unit 120A, standby unit 130A, master device selection unit 140A, and participation control unit 150A are the same as the notification unit 120, standby unit 130, master device selection unit 140, and Since it is basically the same as the participation control unit 150, description thereof is omitted here.
  • control unit 11 generates ranking data for general users based on the results of general games performed during the previous game period (S100A). This process is the same as step S100 in FIG.
  • control unit 11 After execution of step S100A, the control unit 11 identifies a general user who satisfies the special game participant condition (S102A). In the case of the example shown in FIG. 16, the control unit 11 specifies general users whose rankings are first to twelfth.
  • step S102A the control unit 11 initializes the value of the variable x to 1 (S104A). Then, the control unit 11 determines a special game in which the x-th general user among the general users identified in step S102A participates (S106A).
  • the “xth general user” is a general user whose priority order is the xth, and specifically, a general user whose ranking is the xth.
  • the x-th general user is referred to as a general user X.
  • step S106A the control unit 11 refers to the selection result table TBL104A and acquires the special game selected by the general user X as the first request. Then, the control unit 11 refers to the special game table TBL103A and confirms whether or not four (upper limit number) participants of the first desired special game have already been determined. That is, the control unit 11 confirms whether or not the first desired special game can be determined as a special game in which the general user X participates. If the four participants are not already determined, the control unit 11 determines the first desired special game as a special game in which the general user X participates.
  • control unit 11 refers to the selection result table TBL104A and acquires the special game selected by the general user X as the second desired game. To do. Then, the control unit 11 refers to the special game table TBL103A to check whether or not the four participants of the second desired special game have already been confirmed. If the four participants are not already determined, the control unit 11 determines the second desired special game as the special game in which the general user X participates.
  • control unit 11 refers to the selection result table TBL104A and acquires the special game selected by the general user X as the third desired game. To do. Then, the control unit 11 refers to the special game table TBL103A to check whether or not the four participants of the third desired special game have already been confirmed. If the four participants are not already determined, the control unit 11 determines the third desired special game as a special game in which the general user X participates.
  • the control unit 11 refers to the selection result table TBL104A, and the general user X has received special specials other than the first desired to third desired. Check if you want to join the game. If the general user X wishes to participate in a special game other than the first to third desires, the control unit 11 selects a special game in which four participants have not been confirmed, Confirm as a special game to participate. On the other hand, if the general user X does not wish to participate in a special game other than the first to third desires, the control unit 11 does not determine as a special game in which the general user X participates. In this case, the general user X cannot participate in the special game.
  • step S106A the control unit 11 registers the xth general user as a special game participant determined in step S106A (S108A). For example, when the special game determined in step S106A is the special game B, the control unit 11 accesses the special game table TBL103A and sets the user ID of the xth general user in the “general user” field of the special game B. to add.
  • control unit 11 determines whether or not the value of the variable x is equal to the total number of general users (Xmax) specified in step S102A (S110A).
  • the control unit 11 When the value of the variable x is not equal to the total number (Xmax), the control unit 11 adds 1 to the value of the variable x (S112A), and executes Step S106A again.
  • the case where the value of the variable x is equal to the total number (Xmax) is a case where the processes of steps S106A and S108A are executed for all the general users specified in step S102A. In this case, the control unit 11 ends this process.
  • the special game in which the general user participates is determined in consideration of the general user's wishes (convenience, convenience, etc.). As a result, for example, it is possible to prevent a general user who has been confirmed as a special game participant from quitting participation in the special game due to reasons such as the inconvenience of the schedule and the preference of the special user. Become.
  • the general user in the ranking of the ranking of the general game results during the prior game period is ordered in descending order of the general user (that is, in order from the first general user).
  • the first to third desired special games are determined as special games in which the general user participates. By doing so, it becomes possible to determine the special game desired by the general user as the special game that the general user participates while securing the priority of the high performer of the general game during the prior game period.
  • the desired reception screen image G20 is not displayed on the display unit 35 within the prior game period (time period T1 to T2) shown in FIG.
  • the desired acceptance screen image G20 may be displayed on the display unit 35 later.
  • FIG. 19 shows an example of the flow until the special game is performed in this case.
  • the t-axis shown in FIG. 19 represents the time axis.
  • time points T1, T2, and T3 shown in FIG. 19 are the same as time points T1, T2, and T3 shown in FIG.
  • the general game is performed within the prior game period (time period T1 to T2) (S1).
  • time period T1 to T2) S1
  • general users who can participate in the special games A to D are determined (S2A).
  • the general users who are ranked 1st to 12th in the ranking are determined as general users who can participate in the special games A to D.
  • a request regarding the special game is received from the determined general user (S2B).
  • S2B a request regarding the special games A to D during the desired reception period
  • This screen image is, for example, a screen image including a message notifying that the user has been confirmed as a general user who can participate in the special games A to D and the objects P22 to P26 of the desired reception screen image G20.
  • Data indicating the wishes of each general user received through this screen image is registered in the selection result table TBL104A.
  • the general user After the special game to which each of the general users who are determined to be able to participate in the special games A to D is determined, the general user is notified in the notification period (time period T4 to T3). (S3).
  • the notification period and the subsequent notification period are the same as those in FIG.
  • “based on ranking ranking set for a plurality of general users, accepts a selection from among the special games A to D from each of the plurality of general users” means, for example, ranking One of the special games A to D is accepted in order from the general user with the highest ranking. For example, “First, a general user who has the highest ranking ranking (general user whose ranking ranking is the first ranking) receives one of the special games A to D, and then the ranking ranking is the second ranking ranking. In order, from each general user to the special games A to D, the user receives the selection from the special games A to D from the second highest general user (the general user with the second highest ranking ranking). One of them is to accept any choice.
  • a screen image including the objects P22 and P26 of the desired acceptance screen image G20 shown in FIG. 35 may be displayed.
  • the selection of the special game may be limited.
  • the special game may not be selected by the object P22.
  • a warning message is displayed when the special game is selected by the object P22, or a warning message is displayed when the object P26 is selected while the special game is selected by the object P22. May be.
  • the present invention can also be applied to a game other than a mahjong game.
  • the present invention can be applied to a game in which a plurality of users participate.
  • At least one specific user participates in the game system (1, 1A) that executes a game in which a plurality of users participate.
  • a participant who can participate in a specific game for example, special game A
  • at least one of a plurality of candidate users for example, general users
  • a predetermined reception period (for example, a period from time point Ta to T3) set based on the scheduled execution date or the scheduled execution date and time.
  • Standby means 130, 130A that waits for access from the user determined as the participant, and when there is an access from the user determined as the participant during the reception period, Participation control means (150, 150A) for performing control for participating in the specific game.
  • a game control apparatus (10) can participate in a specific game in which at least one specific user participates in the game control apparatus (10) that performs control related to a game in which a plurality of users participate.
  • Specific means (110, 110A) for determining at least one of a plurality of candidate users as participants based on a predetermined condition, and a specific game indicating a scheduled execution date or scheduled execution date of the specific game
  • the notification means (120, 120A) for notifying the user who has been confirmed as the participant, and the predetermined execution period set based on the scheduled execution date or the scheduled execution date and time, is determined as the participant.
  • Stand-by means (130, 130A) that waits for access from a user, and confirmed as the participant in the acceptance period
  • a participant control unit 150 which performs control to join the user the is determined as a participant in the particular game.
  • a program according to an aspect of the present invention causes a computer to function as the game system (1) according to any one of 1) to 10) or the game control device (10) according to 11). It is a program.
  • An information storage medium is a computer-readable information storage medium storing the program according to 9).
  • control method of the game system (1, 1A) is the control method of the game system (1, 1A) that executes a game in which a plurality of users participate.
  • standby steps (S122, S124) for waiting for access from a user who has been confirmed as a participant;
  • the receiving period wherein when there is an access from the determined user as a participant, including a participant control step (S126 ⁇ S136) of performing control to join the user to the specific game.
  • At least one specific user is A confirmation step (S104) for confirming at least one of a plurality of candidate users as a participant who can participate in the specific game to participate based on a predetermined condition, and a scheduled execution date or execution of the specific game
  • the participation A standby step (S122, S124) for waiting for access from a user who has been confirmed as a person, and during the reception period
  • a participation control step (S126 to S136) for performing control for causing the user determined as the participant to participate in the specific game when there is an access from the user determined as the participant.
  • At least one of a plurality of participant candidate users is determined in advance as a participant who can participate in a specific game in which the specific user participates. Therefore, it becomes clear in advance that it is possible to participate in the specific game, and for example, the user can sufficiently prepare and face the specific game. As a result, it is possible to improve the willingness to participate in the specific game in which the specific user participates.
  • the predetermined condition may be a condition related to a result in the game.
  • the determination means (110, 110A) is configured to determine, as the participant, a user whose results in a pre-executed game satisfy the predetermined condition from among the plurality of participant candidate users. Also good.
  • the score of a game executed in advance satisfies a predetermined condition, it is determined as a participant who can participate in the specific game, so that the willingness to participate in the specific game is improved. It is possible to improve the willingness to play a game executed in advance.
  • the specific game is communicated by a game device (30) selected as a master device from a plurality of game devices (30) used by a plurality of users participating in the specific game, respectively. It may be executed by controlling another game device (30) among the plurality of game devices (30) via the means (33).
  • the game system (1) is a master device selection means for selecting, as the master device, a game device (30) used by a user who has first accessed within the reception period among the plurality of game devices (30). (140, 140A) may be included.
  • a game device used by a user who first accesses within a reception period is selected as a master device, and execution of the specific game is started. Since all the users who participate in the specific game are ready, the specific game can be started immediately.
  • means (160A) for accepting at least one selection from a plurality of specific games from which the specific user differs from at least one of the scheduled execution date or scheduled execution date and time as the participant A specific game in which the confirmed user participates may be included in the specific game selected by the user (110A).
  • a user determined as a participant who can participate in a specific game can select a specific game in which he / she participates according to his / her preference and convenience. Even if it is confirmed as a participant who can participate in a specific game, if the specific user and the scheduled execution date (execution scheduled date) do not match the user's preference and convenience, the user stops participating in the specific game. May end up. In this respect, if it is made as described above, it is possible to suppress the occurrence of such inconvenience.
  • means (160A) for receiving a setting of a priority order (for example, a desired order) for a plurality of specific games in which at least one of the specific user and the scheduled execution date or the scheduled execution date is different from the user, Means (110A) for determining a specific game in which a user determined as a participant participates from among the plurality of specific games based on a priority order set by the user may be included.
  • a user determined as a participant who can participate in a specific game can set a priority order for a plurality of specific games according to his / her preference and convenience. Even if it is confirmed as a participant who can participate in a specific game, if the specific user and the scheduled execution date (execution scheduled date) do not match the user's preference and convenience, the user stops participating in the specific game. May end up. In this respect, if it is made as described above, it is possible to reduce the occurrence of such inconvenience.
  • the confirmation means (110A) is a participant who can participate in at least one of a plurality of specific games in which at least one of the specific user and the scheduled execution date or the scheduled execution date / time is different.
  • a plurality of users may be determined from the plurality of participant candidate users.
  • An upper limit number of players that can participate may be set for each of the plurality of specific games.
  • the game system (1A) has a user priority order setting means (110A) for setting a priority order for a plurality of users determined as the participants, and a priority order set by the user priority order setting means (110A). Based on (110A), a specific game in which each of the plurality of users participates is determined so that the number of users participating in each specific game does not exceed the upper limit number of the plurality of specific games. May be included.
  • the specific game in which each user participates is the number of users who participate in each specific game. Since it is determined so as not to exceed the upper limit number of people, for example, it is possible to make adjustments so that each specific game is uniformly participated.
  • the user priority order setting means (110A) is configured such that the participant is based on a result of a game executed in advance for each of the plurality of users determined as the participant.
  • a priority order may be set for a plurality of users determined as.
  • the specific game in which each user participates is selected from among the specific games selected by each user based on the priority order set for a plurality of users determined as participants.
  • the number of users participating in each specific game is determined so as not to exceed the upper limit. For this reason, it is configured to increase the possibility of participation in the specific game selected by the user in the order of priority based on the results of the game executed in advance while considering each user's preference and convenience. Therefore, it is possible to make adjustments so that each specific game is uniformly participated while ensuring the priority of the high-performing player of the game executed in advance.
  • the priority order for the plurality of specific games is set by means (160A) for accepting each of the plurality of users determined as the participants, and the user priority order setting means (110A).
  • a specific game in which each of the plurality of users participates is determined based on the priority order set and the priority order set for the plurality of specific games by each of the plurality of users.
  • a means (110A) for confirming that the number of users participating in each specific game does not exceed the upper limit may be included.
  • the specific game that the user participates in is determined such that the number of users participating in each specific game does not exceed the upper limit. For this reason, it is configured to increase the possibility of participation in the specific game desired by the user in the order of priority based on the results of the game executed in advance while considering the user's preference and convenience. Therefore, it is possible to make adjustments so that participation in each specific game is performed uniformly while ensuring the priority of the high-performing player of the game executed in advance.
  • the plurality of specific games are determined from each of the plurality of users determined as the participants based on the priority order set for the plurality of users determined as the participants.
  • the specific game may include means (110A) for confirming the specific game as a specific game in which each of the plurality of users participates.
  • the selection of a specific game from each user is based on the priority order set for a plurality of users determined as participants, and the number of users who participate in each specific game Since the specific game selected by each user is confirmed as the specific game that the user participates in, the universal game is universal for each specific game in consideration of the user's preference and convenience. It is possible to adjust so that participation can take place.

Abstract

A game in which a plurality of users participate is executed in this game system (1). A determining unit (110) determines, on the basis of prescribed conditions, at least one of a plurality of participant candidate users as a participant capable of participating in a specific game in which at least one specific user participates. A notifying unit (120) notifies a user, who has been determined as the participant, of specific game information indicating an expected execution date or an expected execution date and time for the specific game. A waiting unit (130) waits for an access from the user determined as the participant, in a prescribed reception period set on the basis of a start date and time. A participation control unit (150) executes a control for allowing the user to participate in the specific game, when there is, in the reception period, the access from the user determined as the participant.

Description

ゲームシステム、ゲーム制御装置、及びプログラムGAME SYSTEM, GAME CONTROL DEVICE, AND PROGRAM
 本発明はゲームシステム、ゲーム制御装置、及びプログラムに関する。 The present invention relates to a game system, a game control device, and a program.
 複数のユーザが参加するゲームを実行するゲームシステムが知られている。例えば、複数のユーザが対局する麻雀ゲームを実行する麻雀ゲームシステムが知られている。従来、このような麻雀ゲームシステムでは、ユーザが特定ユーザ(例えばプロ雀士)と対局を行える場合があった。例えば、特定ユーザが、特定ユーザとの対局を希望するユーザのうちから任意のユーザを選択することによって、特定ユーザと特定ユーザによって指定されたユーザとの対局が行われる場合があった。 A game system that executes a game in which a plurality of users participate is known. For example, a mahjong game system that executes a mahjong game played by a plurality of users is known. Conventionally, in such a mahjong game system, a user may be able to play against a specific user (for example, a professional sparrow). For example, there is a case where a specific user and a user designated by the specific user are played by selecting an arbitrary user from among users who want to play with the specific user.
特開2014-18364号公報JP 2014-18364 A
 しかしながら、従来、上記のような麻雀ゲームシステムでは、特定ユーザと対局を行うことができるか否かが事前にはっきりしないことにより、例えば、ユーザは特定ユーザとの対局に十分な準備をして臨むことができず、特定ユーザとの対局に対する意欲が損なわれてしまう場合があった。 However, conventionally, in the mahjong game system as described above, since it is not clear in advance whether or not it is possible to play with a specific user, for example, the user prepares sufficiently for playing with a specific user. In some cases, the willingness to play with a specific user may be impaired.
 本発明は上記課題に鑑みてなされたものであって、その目的は、特定ユーザが参加するゲームへの参加意欲を向上することが可能なゲームシステム、ゲーム制御装置、及びプログラムを提供することにある。 The present invention has been made in view of the above problems, and an object thereof is to provide a game system, a game control device, and a program capable of improving a willingness to participate in a game in which a specific user participates. is there.
 上記課題を解決するために、本発明の一態様に係るゲームシステムは、複数のユーザが参加するゲームを実行するゲームシステムにおいて、少なくとも一人の特定ユーザが参加する特定ゲームに参加可能な参加者として、複数の参加者候補のユーザのうちから少なくとも一人を、所定の条件に基づいて確定する確定手段と、前記特定ゲームの実行予定日又は実行予定日時を示す特定ゲーム情報を、前記参加者として確定されたユーザに通知する通知手段と、前記実行予定日又は前記実行予定日時に基づいて設定される所定の受付期間において、前記参加者として確定されたユーザからのアクセスを待ち受ける待受手段と、前記受付期間において、前記参加者として確定されたユーザからのアクセスがあった場合に、当該ユーザを前記特定ゲームに参加させるための制御を行う参加制御手段と、を含む。 In order to solve the above-described problem, a game system according to one embodiment of the present invention is a game system that executes a game in which a plurality of users participate, and as a participant who can participate in a specific game in which at least one specific user participates. Determining means for determining at least one of a plurality of candidate users based on a predetermined condition and specific game information indicating a scheduled execution date or scheduled execution date of the specific game as the participant A notification means for notifying a user who has been made, a standby means for waiting for an access from a user determined as the participant in a predetermined reception period set based on the scheduled execution date or the scheduled execution date, In the reception period, when there is an access from a user who is confirmed as the participant, the user is identified as the specific user. Including a participation control means for controlling to join the arm.
 本発明の一態様に係るゲーム制御装置は、複数のユーザが参加するゲームに関する制御を行うゲーム制御装置において、少なくとも一人の特定ユーザが参加する特定ゲームに参加可能な参加者として、複数の参加者候補のユーザのうちから少なくとも一人を、所定の条件に基づいて確定する確定手段と、前記特定ゲームの実行予定日又は実行予定日時を示す特定ゲーム情報を、前記参加者として確定されたユーザに通知する通知手段と、前記実行予定日又は前記実行予定日時に基づいて設定される所定の受付期間において、前記参加者として確定されたユーザからのアクセスを待ち受ける待受手段と、前記受付期間において、前記参加者として確定されたユーザからのアクセスがあった場合に、前記参加者として確定されたユーザを前記特定ゲームに参加させるための制御を行う参加制御手段と、を含む。 A game control apparatus according to an aspect of the present invention is a game control apparatus that performs control related to a game in which a plurality of users participate, and a plurality of participants as participants who can participate in a specific game in which at least one specific user participates. Notification means for determining at least one of the candidate users based on a predetermined condition and specific game information indicating the scheduled execution date or scheduled execution date of the specific game are notified to the user determined as the participant Notification means, standby means for waiting for access from a user determined as the participant in a predetermined reception period set based on the scheduled execution date or the scheduled execution date, and in the reception period, When there is an access from a user who is confirmed as a participant, the user who is confirmed as the participant is designated as the special user. Including, and participation control means for controlling the order to participate in the game.
本発明の実施形態に係るゲームシステムの全体構成を示す図である。It is a figure showing the whole game system composition concerning an embodiment of the present invention. 特別対局が行われるまでの流れの一例を説明するための図である。It is a figure for demonstrating an example of the flow until a special game is performed. 一般ユーザのランキングの一例を示す図である。It is a figure which shows an example of a general user's ranking. ゲームシステムで予定されている特別対局の一例を示す図である。It is a figure which shows an example of the special game scheduled by the game system. 通知画面画像の一例を示す図である。It is a figure which shows an example of a notification screen image. 特別対局の当日の流れの一例を示す。An example of the flow of special games on the day will be shown. 第1実施形態に係るゲームシステムで実現される機能ブロックの一例を示す図である。It is a figure which shows an example of the functional block implement | achieved with the game system which concerns on 1st Embodiment. ユーザテーブルの一例を示す図である。It is a figure which shows an example of a user table. 一般対局履歴テーブルの一例を示す図である。It is a figure which shows an example of a general game history table. 特別対局テーブルの一例を示す図である。It is a figure which shows an example of a special game table. ゲームシステムで実行される処理の一例を示すフロー図である。It is a flowchart which shows an example of the process performed with a game system. ゲームシステムで実行される他の処理の一例を示すフロー図である。It is a flowchart which shows an example of the other process performed with a game system. ゲームシステムで実行される他の処理の一例を示すフロー図である。It is a flowchart which shows an example of the other process performed with a game system. 希望受付画面画像の一例を示す図である。It is a figure which shows an example of a wish reception screen image. 第2実施形態に係るゲームシステムで実現される機能ブロックの一例を示す図である。It is a figure which shows an example of the functional block implement | achieved with the game system which concerns on 2nd Embodiment. 特別対局テーブルの他の一例を示す図である。It is a figure which shows another example of a special game table. 選択結果テーブルの一例を示す図である。It is a figure which shows an example of a selection result table. ゲームシステムで実行される処理の他の一例を示すフロー図である。It is a flowchart which shows another example of the process performed with a game system. 特別対局が行われるまでの流れの他の一例を示す。Another example of the flow until the special game is performed is shown.
 以下、本発明の実施形態を図面に基づいて説明する。 Hereinafter, embodiments of the present invention will be described with reference to the drawings.
 [1.第1実施形態]本発明の第1実施形態に係るゲームシステムについて説明する。 [1. First Embodiment] A game system according to the first embodiment of the present invention will be described.
 [1-1.ゲームシステムの構成]図1は、第1実施形態に係るゲームシステムの構成を示す。図1に示すように、第1実施形態に係るゲームシステム1はサーバ10と複数のゲーム端末30-1,・・・,30-Nとを含む。複数のゲーム端末30-1,・・・,30-Nはサーバ10とネットワークNを介して相互にデータ通信を行うことが可能である。また、複数のゲーム端末30-1,・・・,30-NはネットワークNを介して相互にデータ通信を行うことも可能である。以下では、ゲーム端末30-1,・・・,30-Nを総称して「ゲーム端末30」と記載する。 [1-1. Configuration of Game System] FIG. 1 shows a configuration of a game system according to the first embodiment. As shown in FIG. 1, the game system 1 according to the first embodiment includes a server 10 and a plurality of game terminals 30-1,..., 30-N. The plurality of game terminals 30-1,..., 30-N can communicate data with each other via the server 10 and the network N. The plurality of game terminals 30-1,..., 30-N can also perform data communication with each other via the network N. Hereinafter, the game terminals 30-1,..., 30-N are collectively referred to as “game terminal 30”.
 サーバ10(ゲーム制御装置の一例)は例えばサーバコンピュータである。図1に示すように、サーバ10は制御部11、記憶部12、及び通信部13を含む。制御部11は少なくとも一つのマイクロプロセッサ(CPU)を含み、記憶部12に記憶されたオペレーティングシステムやその他のプログラムに従って情報処理を実行する。記憶部12は、主記憶部(例えばRAM)及び補助記憶部(例えば、不揮発性の半導体メモリ、ハードディスクドライブ、又はソリッドステートドライブ)を含む。記憶部12はプログラムやデータを記憶するためのものである。通信部13は、ネットワークNを介して他の装置とデータ通信するためのものである。 The server 10 (an example of a game control device) is, for example, a server computer. As shown in FIG. 1, the server 10 includes a control unit 11, a storage unit 12, and a communication unit 13. The control unit 11 includes at least one microprocessor (CPU), and executes information processing according to an operating system and other programs stored in the storage unit 12. The storage unit 12 includes a main storage unit (for example, RAM) and an auxiliary storage unit (for example, a nonvolatile semiconductor memory, a hard disk drive, or a solid state drive). The storage unit 12 is for storing programs and data. The communication unit 13 is for data communication with other devices via the network N.
 サーバ10はデータベース14にアクセスできるようになっている。データベース14はサーバ10内に構築されていてもよいし、サーバ10とは別のサーバコンピュータ内に構築されていてもよい。 The server 10 can access the database 14. The database 14 may be constructed in the server 10 or may be constructed in a server computer different from the server 10.
 ゲーム端末30(ゲーム装置の一例)は、ユーザがゲームをプレイするために使用するコンピュータである。例えば、ゲーム端末30は、業務用ゲーム機(遊戯施設等に設置されるゲーム機)、家庭用ゲーム機(据置型ゲーム機)、携帯用ゲーム機、携帯電話機(スマートフォンを含む)、携帯情報端末(タブレット型コンピュータを含む)、デスクトップ型コンピュータ、又はラップトップ型コンピュータである。 The game terminal 30 (an example of a game device) is a computer used by a user to play a game. For example, the game terminal 30 may be an arcade game machine (game machine installed in an amusement facility or the like), a home game machine (stationary game machine), a portable game machine, a mobile phone (including a smartphone), or a portable information terminal. (Including tablet computers), desktop computers, or laptop computers.
 図1に示すように、ゲーム端末30は制御部31、記憶部32、通信部33、操作部34、表示部35、及び音声出力部36を含む。制御部31、記憶部32、及び通信部33はサーバ10の制御部11、記憶部12、及び通信部13と同様である。 As shown in FIG. 1, the game terminal 30 includes a control unit 31, a storage unit 32, a communication unit 33, an operation unit 34, a display unit 35, and an audio output unit 36. The control unit 31, the storage unit 32, and the communication unit 33 are the same as the control unit 11, the storage unit 12, and the communication unit 13 of the server 10.
 操作部34は、ユーザが各種操作を行うためのものである。操作部34は、例えばボタン(キー)、レバー(スティック)、タッチパネル、又はマウス等を含む。操作部34は、ユーザが音声又はジェスチャによって操作を行うためのものであってもよい。表示部35は各種画面画像を表示するためのものであり、例えば液晶ディスプレイ又は有機ELディスプレイ等である。音声出力部36は音声データを出力するためのものであり、例えばスピーカ又はヘッドホン等である。操作部34、表示部35、及び音声出力部36はゲーム端末30自体に設けられていてもよいし、ゲーム端末30に接続された外部装置として設けられてもよい。 The operation unit 34 is for the user to perform various operations. The operation unit 34 includes, for example, a button (key), a lever (stick), a touch panel, or a mouse. The operation unit 34 may be for the user to perform an operation by voice or gesture. The display unit 35 is for displaying various screen images, and is, for example, a liquid crystal display or an organic EL display. The audio output unit 36 is for outputting audio data, and is, for example, a speaker or headphones. The operation unit 34, the display unit 35, and the audio output unit 36 may be provided in the game terminal 30 itself, or may be provided as an external device connected to the game terminal 30.
 プログラムやデータはネットワークNを介して遠隔地からサーバ10又はゲーム端末30に供給されて、記憶部12又は記憶部32に記憶される。なお、情報記憶媒体(例えば光ディスク又はメモリカード等)に記憶されたプログラムやデータを読み取るための構成要素(例えば光ディスクドライブ又はメモリーカードスロット等)がサーバ10又はゲーム端末30に備えられるようにしてもよい。そして、プログラムやデータが情報記憶媒体を介してサーバ10又はゲーム端末30に供給されるようにしてもよい。 The program and data are supplied to the server 10 or the game terminal 30 from a remote location via the network N and stored in the storage unit 12 or the storage unit 32. Note that the server 10 or the game terminal 30 may be provided with components (for example, an optical disk drive or a memory card slot) for reading a program or data stored in an information storage medium (for example, an optical disk or a memory card). Good. And you may make it a program and data be supplied to the server 10 or the game terminal 30 via an information storage medium.
 以下では、ゲームシステム1の一例として、複数のゲーム端末30-1,・・・,30-Nの各々が業務用ゲーム機である場合について説明する。なお、複数のゲーム端末30-1,・・・,30-Nは同じ種類のゲーム機でなくてもよく、異なる種類のゲーム機が複数のゲーム端末30-1,・・・,30-Nに含まれていてもよい。 Hereinafter, as an example of the game system 1, a case where each of the plurality of game terminals 30-1,..., 30-N is an arcade game machine will be described. The plurality of game terminals 30-1,..., 30-N do not have to be the same type of game machine, and different types of game machines have a plurality of game terminals 30-1,. May be included.
 [1-2.ゲームの概要]ゲームシステム1では、複数のユーザが参加する各種ゲームを実行することが可能である。 [1-2. Outline of Game] The game system 1 can execute various games in which a plurality of users participate.
 ここで、「複数のユーザが参加するゲーム」とは、例えば、複数のユーザが対戦するゲームである。「複数のユーザが参加するゲーム」とは、例えば、複数のユーザが協力して目的を達成することを目指すゲームであってもよい。なお、「目的」とは、例えば、敵との対戦に勝利すること、敵を退治すること、又はゲームアイテムを入手すること等である。 Here, “a game in which a plurality of users participate” is, for example, a game in which a plurality of users compete. The “game in which a plurality of users participate” may be, for example, a game in which a plurality of users aim to achieve the purpose in cooperation. The “purpose” is, for example, winning a battle with an enemy, getting rid of the enemy, or obtaining a game item.
 以下では、ゲームシステム1で実行されるゲームの一例として、4名のユーザが参加して対局(対戦)を行うことが可能な麻雀ゲームについて説明する。麻雀ゲームは、2名又は3名のユーザが参加して対局を行うことが可能なものであってもよい。 Hereinafter, as an example of a game executed in the game system 1, a mahjong game in which four users can participate and play (match) will be described. The mahjong game may be one in which two or three users can participate and play.
 上記の麻雀ゲームでは、プロ雀士等の特別ユーザと対局を行う機会がユーザに提供される。従来の麻雀ゲームでは、特別ユーザと対局を行うことができるか否かが事前にはっきりしないことにより、例えば、ユーザは特別ユーザとの対局に十分な準備をして臨むことができず、特別ユーザとの対局に対する意欲が損なわれてしまう場合があった。以下、このような不都合を解消するための構成について説明する。 In the above-mentioned mahjong game, the user is provided with an opportunity to play with special users such as professional sparrows. In the conventional mahjong game, it is not clear in advance whether or not it is possible to play with a special user. For example, the user cannot prepare for a game with a special user, and the special user In some cases, his willingness to play was lost. Hereinafter, a configuration for eliminating such inconvenience will be described.
 なお以下では、特別ユーザ以外のユーザを特別ユーザと区別するため、便宜上、特別ユーザ以外のユーザのことを「一般ユーザ」と記載する。また、特別ユーザが参加する対局のことを「特別対局」と記載し、特別対局以外の対局のことを「一般対局」と記載する。 In the following, in order to distinguish a user other than a special user from a special user, the user other than the special user is referred to as a “general user” for convenience. A game in which a special user participates is described as “special game”, and a game other than the special game is described as “general game”.
 図2は、特別対局が行われるまでの流れの一例を説明するための図である。図2に示すt軸は時間軸である。また、「T1」,「T2」,「T3」は時点を示している。 FIG. 2 is a diagram for explaining an example of a flow until a special game is performed. The t axis shown in FIG. 2 is a time axis. “T1”, “T2”, and “T3” indicate time points.
 図2に示すように、ゲームシステム1では、特別対局の実行に先立って、事前対局期間(T1~T2)に一般対局が行われる(S1)。すなわち、一般ユーザ同士の対局が行われる。事前対局期間内に行われる一般対局は、特別対局に参加する一般ユーザを決定するために行われる。なお、例えば1週間、2週間、又は1ヶ月等の期間が事前対局期間として設定される。 As shown in FIG. 2, in the game system 1, a general game is performed during the prior game period (T1 to T2) prior to the execution of the special game (S1). That is, a game between general users is performed. The general game performed within the pre-game period is performed to determine a general user who participates in the special game. For example, a period such as one week, two weeks, or one month is set as the prior play period.
 事前対局期間中に一般ユーザは複数回の一般対局を行う必要がある。例えば、事前対局期間中に各一般ユーザが少なくとも行うべき一般対局の回数が定められており、事前対局期間中に各一般ユーザは当該回数以上の一般対局を行う。例えば、一般ユーザは任意の時間に遊戯施設に行き、ゲーム端末30を使用してゲームシステム1にアクセスする。ゲームシステム1では、同じ時間帯にゲームシステム1にアクセスしている4名の一般ユーザが選出され、それらの一般ユーザの間で麻雀ゲームの対局が行われるようになっている。 General users need to play general games multiple times during the pre-game period. For example, the number of general games to be performed by each general user at least during the prior game period is determined, and each general user performs the general game more than that number during the prior game period. For example, a general user goes to a play facility at an arbitrary time and accesses the game system 1 using the game terminal 30. In the game system 1, four general users who access the game system 1 in the same time zone are selected, and a mahjong game is played among those general users.
 事前対局期間が終了すると、特別対局に参加可能な一般ユーザが確定される(S2)。 When the pre-game period ends, general users who can participate in the special game are determined (S2).
 具体的には、まず、事前対局期間中の各一般ユーザの一般対局の戦績に基づいて、一般ユーザのランキングが生成される。図3は一般ユーザのランキングの一例を示す。例えば、事前対局期間中の各一般ユーザの戦績に基づいて所定の演算処理を実行することによって、各一般ユーザのランキングポイントが算出される。このランキングポイントは戦績が反映されたものであり、例えば、戦績が良いほどランキングポイントが大きくなる。そして、各一般ユーザのランキングポイントに基づいてランキングが決定される。例えば、ランキングポイントの降順で一般ユーザをソートすることによってランキングが生成される。なお、ランキングの決定方法は上記方法に限られず、種々の方法を採用することができる。 Specifically, first, a ranking of general users is generated based on the general game results of each general user during the pre-game period. FIG. 3 shows an example of ranking of general users. For example, a ranking point of each general user is calculated by executing a predetermined calculation process based on the results of each general user during the pre-game period. This ranking point reflects the battle record. For example, the better the battle record, the larger the ranking point. Then, the ranking is determined based on the ranking points of each general user. For example, a ranking is generated by sorting general users in descending order of ranking points. The ranking determination method is not limited to the above method, and various methods can be employed.
 例えば、上記のようなランキングに基づいて、特別対局に参加可能な一般ユーザが確定される。図4は、ゲームシステム1で予定されている特別対局の一例を示す。図4では、実行予定日時(実行予定日)及び特別ユーザの少なくとも一方が異なる複数の特別対局A,B,C,Dが予定されていることを示している。 For example, a general user who can participate in the special game is determined based on the ranking as described above. FIG. 4 shows an example of a special game scheduled in the game system 1. FIG. 4 shows that a plurality of special games A, B, C, and D are scheduled that differ in at least one of the scheduled execution date (execution scheduled date) and the special user.
 特別対局A~Dの各々ごとに開始予定日時や参加する特別ユーザが定められている。また、特別対局A~Dの各々ごとに参加者条件が定められている。参加者条件は、特別対局に参加可能な一般ユーザの条件を示している。すなわち、参加者条件は、特別対局に参加するために一般ユーザが満足する必要のある条件を示している。 The scheduled start date and time and special users to participate in are determined for each of the special games A to D. Participant conditions are defined for each of the special games A to D. The participant condition indicates the condition of a general user who can participate in the special game. That is, the participant condition indicates a condition that the general user needs to satisfy in order to participate in the special game.
 図4では、ランキングの順位に関する条件が参加者条件として設定されている。このため、ランキングの順位が参加者条件を満足する一般ユーザが特別対局に参加可能な一般ユーザとして確定される。例えば、特別対局Aの参加者条件は「第1位,第5位,第9位」であるため、ランキングの順位が第1位,第5位,第9位である一般ユーザU9,U1,U12が、特別対局Aに参加可能な一般ユーザとして確定される。 In FIG. 4, the conditions related to the ranking are set as participant conditions. For this reason, a general user whose ranking rank satisfies the participant condition is determined as a general user who can participate in the special game. For example, since the special game A participant condition is “1st place, 5th place, 9th place”, the general users U9, U1, whose ranking ranks are 1st place, 5th place, 9th place U12 is determined as a general user who can participate in the special game A.
 特別対局に参加可能な一般ユーザが確定されると、通知期間(T2~T3)内において、確定された一般ユーザに対して通知が行われる(S3)。通知期間は、特別対局に参加可能な一般ユーザが確定された後、特別対局の開始予定日時よりも前に設けられる。例えば1週間等の期間が通知期間として設定される。 When a general user who can participate in the special game is confirmed, the confirmed general user is notified within the notification period (T2 to T3) (S3). The notification period is provided before the scheduled start date and time of the special game after a general user who can participate in the special game is determined. For example, a period such as one week is set as the notification period.
 例えば、通知期間中に、特別対局に参加可能と確定された一般ユーザが遊戯施設に行き、ゲーム端末30を使用してゲームシステム1にアクセスすると、特別対局に参加可能な一般ユーザとして確定されたことを通知するための通知画面画像が表示部35に表示される。 For example, when a general user who is determined to be able to participate in the special game during the notification period goes to the amusement facility and accesses the game system 1 using the game terminal 30, the general user is determined as a general user who can participate in the special game. A notification screen image for notifying that is displayed on the display unit 35.
 図5は通知画面画像の一例を示す。図5に示すように、通知画面画像G10はメッセージM11,M12,M13を含む。メッセージM11は、特別対局に参加可能な一般ユーザとして確定されたことを示す。メッセージM12は、特別対局の開始予定日時を示す。メッセージM13は、特別対局の当日に行うべきことを示す。なお、通知画面画像G10のオブジェクトP14は、一般ユーザがメッセージM11,M12,M13を確認した場合に選択するものである。 FIG. 5 shows an example of the notification screen image. As shown in FIG. 5, the notification screen image G10 includes messages M11, M12, and M13. The message M11 indicates that the user is confirmed as a general user who can participate in the special game. The message M12 indicates the scheduled start date and time of the special game. Message M13 indicates what should be done on the day of the special game. Note that the object P14 of the notification screen image G10 is selected when the general user confirms the messages M11, M12, and M13.
 なお、特別対局に参加可能な一般ユーザへの通知方法は上記方法に限られず、種々の方法を採用することができる。例えば、電子メール等を用いてメッセージを一般ユーザ宛に送信することによって通知を行うようにしてもよい。 Note that the method of notifying the general user who can participate in the special game is not limited to the above method, and various methods can be adopted. For example, notification may be performed by sending a message to a general user using e-mail or the like.
 そして、上記のようなステップを経て特別対局の当日が到来すると、特別対局が行われる(S4)。 Then, when the day of the special game arrives through the above steps, the special game is performed (S4).
 図6は特別対局の当日の流れの一例を示す。図6では、特別ユーザSU1が参加する特別対局Aに一般ユーザU9,U1,U12が参加する場合を想定して、このような特別対局Aが開始されるまでの流れについて示す。なお、図6に示す時点T3は図4に示す時点T3と同じ時点を示しており、特別対局Aの開始予定日時を示している。 Fig. 6 shows an example of the flow of special games on the day. FIG. 6 shows a flow until the special game A is started on the assumption that the general users U9, U1, U12 participate in the special game A in which the special user SU1 participates. Note that the time T3 shown in FIG. 6 indicates the same time as the time T3 shown in FIG. 4, and indicates the scheduled start date and time of the special game A.
 図6に示すように、時点Ta~Tbの期間が特別対局Aへの参加を受け付ける受付期間として設定される。時点Taは、特別対局Aの開始予定日時(T3)よりも第1所定時間(ΔT1:例えば5分)前の時点である。時点Tbは、特別対局Aの開始予定日時(T3)よりも第2所定時間(ΔT2:例えば10分)後の時点である。 As shown in FIG. 6, the period from the time point Ta to Tb is set as a reception period for accepting participation in the special game A. The time point Ta is a time point that is a first predetermined time (ΔT1: for example, 5 minutes) before the scheduled start time (T3) of the special game A. The time point Tb is a time point after a second predetermined time (ΔT2: 10 minutes, for example) from the scheduled start date and time (T3) of the special game A.
 受付期間中、ゲームシステム1は特別対局Aの参加者がゲームシステム1にアクセスしてくるのを待ち受ける。図6に示す時点Tcは一般ユーザU12がゲームシステム1にアクセスしてきた時点を示している。時点Tdは特別ユーザSU1がゲームシステム1にアクセスしてきた時点を示している。時点Teは一般ユーザU9がゲームシステム1にアクセスしてきた時点を示している。時点Tfは一般ユーザU1がゲームシステム1にアクセスしてきた時点を示している。時点Tfで特別対局Aのすべての参加者がゲームシステム1にアクセスしているため、特別対局Aが開始される。 During the reception period, the game system 1 waits for a participant in the special game A to access the game system 1. A time point Tc shown in FIG. 6 indicates a time point when the general user U12 has accessed the game system 1. The time point Td indicates the time point when the special user SU1 has accessed the game system 1. Time Te indicates the time when the general user U9 has accessed the game system 1. The time point Tf indicates the time point when the general user U1 has accessed the game system 1. Since all the participants of the special game A are accessing the game system 1 at the time Tf, the special game A is started.
 特別対局Aを実行するのに先立って、特別対局Aの参加者(特別ユーザSU1及び一般ユーザU1,U9,U12)がそれぞれ使用する複数のゲーム端末30のうちのいずれかがマスター装置として選出され、他のゲーム端末30がスレーブ装置として設定される。そして、マスター装置と各スレーブ装置との間でデータ通信を行うことによって特別対局Aが実行される。 Prior to executing the special game A, one of the plurality of game terminals 30 used by the participants of the special game A (special user SU1 and general users U1, U9, U12) is selected as a master device. The other game terminal 30 is set as the slave device. Then, the special game A is executed by performing data communication between the master device and each slave device.
 ここで、「マスター装置」とは、ゲームサーバとしての役割を担い、他のゲーム端末30(スレーブ装置)を制御するゲーム端末30である。例えば、「マスター装置」は、各スレーブ装置で行われた操作に関するデータを各スレーブ装置から受信し、マスター装置で行われた操作と、各スレーブ装置で行われた操作とに基づいて、特別対局Aの現在の状況(例えば牌山の状態、各参加者の持ち点、手牌、捨牌、立直の有無等)を更新し、更新された状況を示すデータを各スレーブ装置に送信する。マスター装置がこのような役割を果たすことによって、特別対局Aの参加者がそれぞれ使用する複数のゲーム端末30の間で、特別対局Aの現在の状況が共有(共通化)される。 Here, the “master device” is a game terminal 30 that serves as a game server and controls another game terminal 30 (slave device). For example, the “master device” receives data related to operations performed on each slave device from each slave device, and based on the operations performed on the master device and the operations performed on each slave device, The current status of A (for example, the state of Ulsan, the points of each participant, the handling, the discarding, the presence / absence of upright, etc.) is updated, and data indicating the updated status is transmitted to each slave device. When the master device plays such a role, the current situation of the special game A is shared (shared) among the plurality of game terminals 30 respectively used by the participants of the special game A.
 ゲームシステム1では、特別対局Aの参加者のうちで、受付期間中に最初にゲームシステム1にアクセスしてきた参加者のゲーム端末30がマスター装置として選出される。 In the game system 1, among the participants in the special game A, the game terminal 30 of the participant who first accessed the game system 1 during the reception period is selected as the master device.
 図6に示す例の場合、最初に、一般ユーザU12からのアクセスがあった場合に(Tc)、一般ユーザU12のゲーム端末30がマスター装置として設定される。この場合、マスター装置として設定されたことが一般ユーザU12のゲーム端末30に通知される。 In the case of the example shown in FIG. 6, when there is an access from the general user U12 for the first time (Tc), the game terminal 30 of the general user U12 is set as the master device. In this case, the game terminal 30 of the general user U12 is notified that it has been set as the master device.
 そして、次に、特別ユーザSU1からのアクセスがあった場合に(Td)、特別ユーザSU1のゲーム端末30がスレーブ装置として設定される。この場合、マスター装置のアドレス情報等(IPアドレス等)が特別ユーザSU1のゲーム端末30に通知される。また、特別ユーザSU1のゲーム端末30がスレーブ装置として設定されたこと、特別ユーザSU1の情報、及び、特別ユーザSU1のゲーム端末30のアドレス情報等がマスター装置に通知される。 Then, when there is an access from the special user SU1 (Td), the game terminal 30 of the special user SU1 is set as a slave device. In this case, the address information or the like (IP address or the like) of the master device is notified to the game terminal 30 of the special user SU1. Further, the master device is notified of the fact that the game terminal 30 of the special user SU1 has been set as a slave device, information on the special user SU1, address information on the game terminal 30 of the special user SU1, and the like.
 同様に、その後、一般ユーザU9からのアクセスがあった場合に(Te)、一般ユーザU9のゲーム端末30がスレーブ装置として設定される。さらに、一般ユーザU1からのアクセスがあった場合に(Tf)、一般ユーザU1のゲーム端末30がスレーブ装置として設定される。この場合、特別対局Aのすべての参加者からアクセスがあったことになるため、特別対局Aが開始される。この時点ではすでにマスター装置の設定等が完了しているため、特別対局Aを速やかに開始できるようになっている。 Similarly, when there is an access from the general user U9 thereafter (Te), the game terminal 30 of the general user U9 is set as a slave device. Furthermore, when there is an access from the general user U1 (Tf), the game terminal 30 of the general user U1 is set as a slave device. In this case, since all the participants of the special game A have been accessed, the special game A is started. At this point, since the setting of the master device has already been completed, the special game A can be started immediately.
 以上のように、ゲームシステム1では、一般ユーザが特別対局に参加できるか否かが事前に確定され、かつ、特別対局に参加できることが一般ユーザに事前に通知される(S2,S3)。その結果、一般ユーザは特別ユーザとの対局に十分な準備をして臨むことができる。特別ユーザとの対局に十分な準備して臨むことができないと、特別ユーザとの対局に対する意欲が損なわれてしまう場合があるが、ゲームシステム1によれば、一般ユーザは特別ユーザとの対局が確定していることにより精神的な安定感を得られ、かつ、対局に対する十分な準備をして臨むことができるため、上記のような意欲が損なわれないようにできる。また、ゲームシステム1では、一般ユーザが特別対局に参加できるか否かが事前対局期間中の一般対局の成績に基づいて決定されるため、一般ユーザが特別対局に参加できるか否かの決定に関与できるようになり、他の一般ユーザとの対局に対する意欲も高めることもできる。 As described above, in the game system 1, whether or not a general user can participate in the special game is determined in advance, and the general user is notified in advance that the general user can participate in the special game (S2, S3). As a result, the general user can fully prepare for the game with the special user. If sufficient preparation for the game with the special user is not possible, the willingness to play with the special user may be impaired, but according to the game system 1, the general user is not able to play with the special user. By confirming, it is possible to obtain a sense of mental stability and to prepare for the game, so that the willingness as described above is not impaired. In the game system 1, whether or not a general user can participate in a special game is determined based on the results of the general game during the previous game period. Therefore, whether or not the general user can participate in the special game is determined. It becomes possible to be involved, and motivation for playing with other general users can be increased.
 [1-3.機能ブロック]次に、ゲームシステム1で実現される機能ブロックについて説明する。図7はゲームシステム1で実現される機能ブロックの一例を示す。図7に示すように、ゲームシステム1はデータ記憶部100、確定部110、通知部120、待受部130、マスター装置選出部140、及び参加制御部150を含む。例えば、これらの機能ブロックのうち、データ記憶部100はデータベース14によって実現され、他の機能ブロックはサーバ10の制御部11によって実現される。 [1-3. Functional Block] Next, functional blocks realized in the game system 1 will be described. FIG. 7 shows an example of functional blocks realized by the game system 1. As shown in FIG. 7, the game system 1 includes a data storage unit 100, a determination unit 110, a notification unit 120, a standby unit 130, a master device selection unit 140, and a participation control unit 150. For example, among these functional blocks, the data storage unit 100 is realized by the database 14, and the other functional blocks are realized by the control unit 11 of the server 10.
 [1-3-1]データ記憶部100はゲームを実行するために必要な各種データを記憶する。図7に示すように、例えば、ユーザテーブルTBL101、一般対局履歴テーブルTBL102、及び特別対局テーブルTBL103がデータ記憶部100に記憶される。 [1-3-1] The data storage unit 100 stores various data necessary for executing the game. As shown in FIG. 7, for example, a user table TBL101, a general game history table TBL102, and a special game table TBL103 are stored in the data storage unit 100.
 図8はユーザテーブルTBL101の一例を示す。ユーザテーブルTBL101は、ゲームシステム1の各ユーザに関する情報を示すデータである。ユーザテーブルTBL101は「ユーザID」、「名前」、「メールアドレス」、「ランキングポイント」、及び「アクセス状況」フィールドを含む。 FIG. 8 shows an example of the user table TBL101. The user table TBL101 is data indicating information regarding each user of the game system 1. The user table TBL101 includes “user ID”, “name”, “mail address”, “ranking point”, and “access status” fields.
 「ユーザID」フィールドはユーザを一意に識別する識別情報を示す。図8に示す例では、特別ユーザのユーザIDの先頭にアルファベット「S」を付加することによって特別ユーザを一般ユーザと区別しているが、特別ユーザであるか否かを示すフィールドを別途設けるようにしてもよい。 “User ID” field indicates identification information for uniquely identifying a user. In the example shown in FIG. 8, the special user is distinguished from the general user by adding an alphabet “S” to the head of the user ID of the special user. However, a field indicating whether or not the user is a special user is provided separately. May be.
 「名前」及び「メールアドレス」フィールドはユーザの名前及びメールアドレスを示す。「ランキングポイント」フィールドはユーザのランキングポイントを示す。「アクセス状況」フィールドは、ユーザによるゲームシステム1へのアクセス状況を示す。例えば、ユーザがゲームシステム1にアクセスしているか否かを示す情報、ゲームシステム1にアクセスしているユーザのゲーム端末30のアドレス情報、及び、ユーザの最終アクセス日時情報等が「アクセス状況」フィールドに登録される。 The “name” and “email address” fields indicate the user name and email address. The “ranking point” field indicates the ranking point of the user. The “access status” field indicates an access status to the game system 1 by the user. For example, information indicating whether or not the user is accessing the game system 1, address information of the game terminal 30 of the user who is accessing the game system 1, and last access date and time information of the user are the “access status” field. Registered in
 図9は一般対局履歴テーブルTBL102の一例を示す。一般対局履歴テーブルTBL102は、ゲームシステム1で行われた一般対局の履歴を示すデータである。一般対局履歴テーブルTBL102は「ユーザID」、「対局日時」、「対局相手」、及び「成績」フィールドを含む。 FIG. 9 shows an example of the general game history table TBL102. The general game history table TBL102 is data indicating a history of general games performed in the game system 1. The general game history table TBL102 includes “user ID”, “game date / time”, “game partner”, and “score” fields.
 「ユーザID」フィールドは、一般対局を行った一般ユーザのユーザIDを示す。「対局日時」フィールドは一般対局が行われた日時を示す。「対局相手」フィールドは対局相手の一般ユーザを示す。「成績」フィールドは一般対局における一般ユーザの成績を示す。 The “user ID” field indicates the user ID of a general user who has played a general game. The “game date and time” field indicates the date and time when the general game was played. The “game partner” field indicates a general user of the game partner. The “score” field indicates the grade of the general user in the general game.
 なお、ゲームシステム1では、一般対局が完了する度に、当該対局に参加した一般ユーザの各々が当該対局で収めた成績が一般対局履歴テーブルTBL102に登録される。さらに、当該対局に参加した一般ユーザの各々のランキングポイントが更新される。 In the game system 1, every time a general game is completed, the results of each general user who participated in the game are registered in the general game history table TBL 102. Furthermore, each ranking point of the general user who participated in the game is updated.
 図10は特別対局テーブルTBL103の一例を示す。特別対局テーブルTBL103は、特別対局に関する情報を示すデータである。特別対局テーブルTBL103は「特別対局ID」、「対局名」、「開始予定日時」、「参加者条件」、及び「参加者」フィールドを含む。 FIG. 10 shows an example of the special game table TBL103. The special game table TBL103 is data indicating information related to the special game. The special game table TBL 103 includes “special game ID”, “game name”, “scheduled start date / time”, “participant condition”, and “participant” fields.
 「特別対局ID」フィールドは、各特別対局を一意に識別する識別情報を示す。「対局名」及び「開始予定日時」フィールドは特別対局の名称及び開始予定日時を示す。「参加者条件」フィールドは、特別対局に参加するために一般ユーザが満足する必要のある条件を示す。 The “special game ID” field indicates identification information for uniquely identifying each special game. The “game name” and “scheduled start date / time” fields indicate the name of the special game and the scheduled start date / time. The “participant condition” field indicates a condition that the general user needs to satisfy in order to participate in the special game.
 「参加者」フィールドは特別対局の参加者を示す。「参加者」フィールドは「特別ユーザ」及び「一般ユーザ」フィールドを含む。「特別ユーザ」フィールドには、特別対局に参加する特別ユーザのユーザIDが登録される。「一般ユーザ」フィールドには、特別対局に参加する一般ユーザのユーザIDが登録される。特別対局の参加者として一般ユーザが確定される前では「一般ユーザ」フィールドは空欄になっている。特別対局の参加者として一般ユーザが確定されると、当該一般ユーザのユーザIDが「一般ユーザ」フィールドに登録される。 ”“ Participant ”field indicates the participant of the special game. The “participant” field includes a “special user” field and a “general user” field. In the “special user” field, the user ID of a special user who participates in the special game is registered. In the “general user” field, the user ID of a general user who participates in the special game is registered. Before a general user is confirmed as a participant in the special game, the “general user” field is blank. When a general user is confirmed as a special game participant, the user ID of the general user is registered in the “general user” field.
 [1-3-2]確定部110は、少なくとも一人の特定ユーザが参加する特定ゲームに参加可能な参加者として、複数の参加者候補のユーザのうちから少なくとも一人を、所定の条件に基づいて確定する。 [1-3-2] The determination unit 110 selects at least one of a plurality of participant candidates as a participant who can participate in a specific game in which at least one specific user participates based on a predetermined condition. Determine.
 ここで、「特定ユーザ」とは特別のユーザである。「特定ユーザ」とは、一般のユーザと区別されるユーザである。例えば、著名人、芸能人、ゲームの題材に関連する分野のプロフェッショナル、ランキング上位のユーザ、又はゲーム大会で優勝したユーザ等である。例えば麻雀ゲームの場合であれば、プロ雀士や麻雀を得意な著名人・芸能人が「特定ユーザ」の一例に相当する。また例えばサッカーゲーム又は野球ゲームの場合であれば、現役又は引退したプロサッカー選手若しくはプロ野球選手や、サッカーゲーム又は野球ゲームを得意な著名人・芸能人等が「特定ユーザ」の一例に相当する。 Here, the “specific user” is a special user. The “specific user” is a user who is distinguished from a general user. For example, a celebrity, a celebrity, a professional in a field related to the theme of the game, a high ranking user, or a user who has won a game tournament. For example, in the case of a mahjong game, celebrities and entertainers who are pro-professional and mahjong are equivalent to an example of “specific users”. For example, in the case of a soccer game or baseball game, an active or retired professional soccer player or professional baseball player, or a celebrity or entertainer who is good at soccer games or baseball games corresponds to an example of a “specific user”.
 「特定ゲーム」とは、複数のユーザが参加するゲームであって、かつ、当該複数のユーザのうちの少なくとも一人として特定ユーザが参加するゲームである。 The “specific game” is a game in which a plurality of users participate, and a game in which a specific user participates as at least one of the plurality of users.
 「参加者」とは、特定ゲームに参加することが可能な状態にあるユーザである。言い換えれば、「参加者」とは、特定ゲームに参加する権利を有するユーザである。 “Participants” are users who are able to participate in a specific game. In other words, a “participant” is a user who has the right to participate in a specific game.
 「参加者候補のユーザ」とは、参加者として選択される可能性のあるユーザである。「参加者候補のユーザ」とは、特定ユーザ以外のユーザであるということもできる。 “A participant user” is a user who may be selected as a participant. The “participant candidate user” may be a user other than the specific user.
 「所定の条件」とは、複数の参加者候補のユーザのうちから少なくとも一人を参加者として確定するための条件である。 The “predetermined condition” is a condition for determining at least one of a plurality of candidate users as a participant.
 例えば、「所定の条件」は、ゲームでの成績に関する条件である。この場合、確定部110は、複数の参加者候補のユーザのうちから、事前に実行されたゲームでの成績が所定の条件を満足するユーザを参加者として確定する。 For example, the “predetermined condition” is a condition related to the result in the game. In this case, the determination unit 110 determines, from among a plurality of participant candidate users, a user whose score in a pre-executed game satisfies a predetermined condition as a participant.
 ここで、「事前に実行されたゲーム」とは、特定ゲームの実行に先立って実行されたゲームである。 Here, the “game executed in advance” is a game executed prior to execution of the specific game.
 また、「ゲームでの成績に関する条件」とは、ゲームにおいてユーザが収めた成績に関する条件である。例えば、ランキングにおける順位、勝利数、勝率、又は得点等に関する条件が「ゲームでの成績に関する条件」の一例に相当する。具体的には、例えば、ランキングにおける順位が所定順位以上であるとの条件、複数の参加者候補のユーザのうちで勝率が最も高いとの条件、又は、複数の参加者候補のユーザのうちで勝利数(又は得点)が最も多いとの条件等である。 Also, the “conditions related to the results in the game” are conditions related to the results that the user has stored in the game. For example, the conditions regarding the ranking, the number of wins, the winning rate, the score, etc. in the ranking correspond to an example of “conditions regarding the results in the game”. Specifically, for example, the condition that the rank in the ranking is a predetermined rank or more, the condition that the winning rate is the highest among the users of the plurality of participant candidates, or the users of the plurality of participant candidates This is the condition that the number of wins (or points) is the highest.
 なお、「所定の条件」はゲームでの成績に関する条件に限られない。例えば、過去のゲームのプレイ履歴に関する条件であってもよい。具体的には、例えば、過去のゲームの総プレイ回数(対局回数等)に関する条件や、直近の所定期間内のゲームのプレイ回数(対局回数等)に関する条件であってもよい。または、例えば、所定のゲームアイテム(挑戦状等)を保有しているか否かの条件や、所定のゲームアイテムを使用したか否かの条件であってもよい。すなわち、例えば、複数の参加者候補のユーザのうちから、所定のゲームアイテムを保有しているユーザ(または、所定のゲームアイテムを使用したユーザ)を参加者として確定するようにしてもよい。 Note that the “predetermined conditions” are not limited to the conditions related to the results in the game. For example, it may be a condition relating to a past game play history. Specifically, for example, conditions relating to the total number of games played (such as the number of games) in the past, and conditions relating to the number of games played (such as the number of games) within the most recent predetermined period may be used. Alternatively, for example, it may be a condition whether or not a predetermined game item (challenge or the like) is held, or a condition whether or not a predetermined game item is used. That is, for example, a user who holds a predetermined game item (or a user who uses a predetermined game item) among a plurality of candidate users may be determined as a participant.
 図2~図6を用いて説明した麻雀ゲームの場合、特別ユーザSU1~SU4が「特定ユーザ」の一例に相当し、特別ユーザSU1~SU4がそれぞれ参加する特別対局A~Dが「特定ゲーム」の一例に相当する。また、一般ユーザが「参加者候補のユーザ」の一例に相当する。さらに、特別対局A~Dの参加者条件が「所定の条件」の一例に相当し、事前対局期間中に行われた一般対局が「事前に行われたゲーム」の一例に相当する。 In the case of the mahjong game described with reference to FIGS. 2 to 6, the special users SU1 to SU4 correspond to an example of the “specific user”, and the special games A to D to which the special users SU1 to SU4 participate respectively are the “specific game”. It corresponds to an example. A general user corresponds to an example of a “participant candidate user”. Furthermore, the participant conditions of the special games A to D correspond to an example of “predetermined conditions”, and the general game played during the prior game period corresponds to an example of “game played in advance”.
 このため、確定部110は、特別対局A~Dに参加可能な参加者として、一般ユーザのうちから少なくとも一人を、特別対局A~Dの参加者条件に基づいて確定する。特別対局A~Dの参加者条件は、図2に示す事前対局期間中に行われた一般対局の成績のランキングの順位に関する条件であるため(図4参照)、確定部110は、ランキングの順位が上記条件を満足する一般ユーザを、特別対局A~Dに参加可能な参加者として確定する。 Therefore, the determination unit 110 determines at least one of the general users as a participant who can participate in the special games A to D based on the participant conditions of the special games A to D. Participant conditions for the special games A to D are conditions related to the ranking of the rankings of general games performed during the pre-game period shown in FIG. 2 (see FIG. 4). Are determined as participants who can participate in the special games A to D.
 [1-3-3]通知部120は、特定ゲームの実行予定日又は実行予定日時を示す特定ゲーム情報を、確定部110によって特定ゲームの参加者として確定されたユーザに通知する。 [1-3-3] The notification unit 120 notifies the specific game information indicating the scheduled execution date or scheduled execution date of the specific game to the user determined by the determination unit 110 as a participant of the specific game.
 ここで、「通知」とは、例えば、ゲーム端末30からのアクセスがあった場合に、特定ゲーム情報をゲーム端末30の表示部35に表示することである。または、「通知」とは、特定ゲーム情報をゲーム端末30の音声出力部36から音声出力することであってもよい。また、「通知」とは、ユーザ(ユーザのメールアドレス等)宛に特定ゲーム情報を示すメッセージを送信することであってもよい。「通知」は特定ゲームの実行予定日又は実行予定日時よりも前に行われる。 Here, “notification” refers to, for example, displaying specific game information on the display unit 35 of the game terminal 30 when there is an access from the game terminal 30. Alternatively, the “notification” may be to output the specific game information from the audio output unit 36 of the game terminal 30 as audio. Further, the “notification” may be to transmit a message indicating specific game information to a user (such as a user's mail address). The “notification” is performed prior to the scheduled execution date or scheduled execution date of the specific game.
 図2~図6を用いて説明した麻雀ゲームの場合、通知画面画像G10を表示部35に表示することが上記の「通知」の一例に相当する。また、通知画面画像G10に表示されるメッセージM11~M13が「特定ゲーム情報」の一例に相当する。このため、通知部120は、通知画面画像G10をゲーム端末30の表示部35に表示するための制御を実行する。 In the case of the mahjong game described with reference to FIGS. 2 to 6, displaying the notification screen image G10 on the display unit 35 corresponds to an example of the above “notification”. Further, the messages M11 to M13 displayed on the notification screen image G10 correspond to an example of “specific game information”. For this reason, the notification unit 120 executes control for displaying the notification screen image G10 on the display unit 35 of the game terminal 30.
 [1-3-4]待受部130は、特定ゲームの実行予定日又は実行予定日時に基づいて設定される所定の受付期間において、特定ゲームの参加者として確定されたユーザからのアクセスを待ち受ける。 [1-3-4] The standby unit 130 waits for an access from a user who is confirmed as a participant of the specific game in a predetermined reception period set based on the scheduled execution date or scheduled execution date of the specific game. .
 ここで、「受付期間」とは、特定ゲームの参加者として確定されたユーザからのアクセスを待ち受ける期間である。「受付期間」は、特定ゲームの実行予定日又は実行予定日時に基づいて設定される期間である。例えば、「受付期間」は、特定ゲームの実行予定日の所定時刻又は特定ゲームの実行予定日時(開始予定日時)よりも前の時点から始まる期間である。具体的には、「受付期間」は、特定ゲームの実行予定日の所定時刻又は特定ゲームの実行予定日時(開始予定日時)よりも所定時間前の時点から始まる期間である。「受付期間」は、特定ゲームの実行予定日の所定時刻又は特定ゲームの実行予定日時(開始予定日時)から始まる期間であってもよい。 Here, the “acceptance period” is a period for waiting for access from a user who has been confirmed as a participant in a specific game. The “reception period” is a period set based on the scheduled execution date or scheduled execution date of the specific game. For example, the “acceptance period” is a period starting from a predetermined time on the scheduled execution date of the specific game or a time before the scheduled execution date and time (scheduled start date and time) of the specific game. Specifically, the “acceptance period” is a period starting from a predetermined time on the scheduled execution date of the specific game or a predetermined time before the scheduled execution date and time (scheduled start date and time) of the specific game. The “acceptance period” may be a period starting from a predetermined time on the scheduled execution date of the specific game or a scheduled execution date and time (start scheduled date and time) of the specific game.
 「ユーザからのアクセス」とは、ゲーム端末30から送信された要求を受信することである。ここで、「要求」とは、例えば、認証を要求すること、特定画面画像(トップ画面画像、メイン画面画像、又はメニュー画面画像等)を表示するためのデータを要求すること、ゲームの実行開始を要求すること、又は、ゲームへの参加を要求すること等である。また、「ユーザからのアクセスを待ち受ける」とは、ユーザからのアクセスがあったか否かを監視することである。 “Access from the user” means receiving a request transmitted from the game terminal 30. Here, “request” means, for example, requesting authentication, requesting data for displaying a specific screen image (such as a top screen image, a main screen image, or a menu screen image), or starting execution of a game Or requesting participation in a game. “Waiting for access from the user” means monitoring whether there is an access from the user.
 図2~図6を用いて説明した麻雀ゲームの場合、待受部130は、図6に示す受付期間(時点Ta~Tbの期間)において、特別対局の参加者である一般ユーザ及び特別ユーザからのアクセスを待ち受ける。 In the case of the mahjong game described with reference to FIGS. 2 to 6, the standby unit 130 receives from the general user and the special user who are participants in the special game during the reception period (time period Ta to Tb) shown in FIG. Wait for access.
 [1-3-5]マスター装置選出部140は、特定ゲームに参加する複数のユーザがそれぞれ使用する複数のゲーム端末30のうちで、待受部130の受付期間内に最初にアクセスしてきたユーザが使用するゲーム端末30をマスター装置として選出する。特定ゲームは、マスター装置として選出されたゲーム端末30が、通信部13を介して、上記複数のゲーム端末30のうちの他のゲーム端末30を制御することによって実行される。 [1-3-5] The master device selection unit 140 is a user who first accesses within the reception period of the standby unit 130 among the plurality of game terminals 30 respectively used by a plurality of users participating in the specific game. Is selected as a master device. The specific game is executed by the game terminal 30 elected as the master device controlling the other game terminals 30 among the plurality of game terminals 30 via the communication unit 13.
 ここで、「マスター装置」とは、他のゲーム装置(スレーブ装置)を制御するゲーム装置である。例えば、「マスター装置」はゲームサーバの役割を担う。すなわち、「マスター装置」は、各スレーブ装置で行われた操作に関するデータを各スレーブ装置から受信し、マスター装置で行われた操作と、各スレーブ装置で行われた操作とに基づいて、ゲームにおける現在の状況を更新し、更新された状況を示すデータを各スレーブ装置に送信する。マスター装置がこのような役割を担うことによって、特定ゲームに参加する複数のユーザがそれぞれ使用する複数のゲーム端末30で、特定ゲームにおける現在の状況が共有(共通化)される。 Here, the “master device” is a game device that controls another game device (slave device). For example, the “master device” plays the role of a game server. In other words, the “master device” receives data related to operations performed on each slave device from each slave device, and based on the operations performed on the master device and operations performed on each slave device, The current status is updated, and data indicating the updated status is transmitted to each slave device. When the master device plays such a role, the current situation in the specific game is shared (shared) by the plurality of game terminals 30 respectively used by the plurality of users participating in the specific game.
 [1-3-6]参加制御部150は、待受部130の受付期間において、特定ゲームの参加者として確定されたユーザからのアクセスがあった場合に、当該ユーザを特定ゲームに参加させるための制御を行う。 [1-3-6] In the reception period of the standby unit 130, the participation control unit 150 causes the user to participate in the specific game when there is an access from a user who is confirmed as a specific game participant. Control.
 「ユーザを特定ゲームに参加させるための制御を行う」とは、特定ゲームに参加するために必要な情報をゲーム端末30に提供することである。例えば、特定ゲームに参加する複数のユーザが使用している複数のゲーム端末30間でデータ通信が行われることによって特定ゲームが実行される場合であれば、「ユーザXを特定ゲームに参加させるための制御を行う」とは、ユーザXのゲーム端末30とデータ通信するために必要な情報(アドレス情報等)を他のユーザのゲーム端末30に提供することや、他のユーザのゲーム端末30とデータ通信するために必要な情報(アドレス情報等)をユーザXのゲーム端末30に提供すること等である。 “To perform control for allowing a user to participate in a specific game” is to provide the game terminal 30 with information necessary to participate in the specific game. For example, if a specific game is executed by performing data communication between a plurality of game terminals 30 used by a plurality of users participating in the specific game, “To make user X participate in the specific game” “To control” means to provide information (address information, etc.) necessary for data communication with the game terminal 30 of the user X to the game terminal 30 of another user or with the game terminal 30 of another user. For example, information (address information or the like) necessary for data communication is provided to the game terminal 30 of the user X.
 図2~図6を用いて説明した麻雀ゲームでは、特別対局の参加者である一般ユーザ又は特別ユーザからのアクセスがあった場合に、参加制御部150は、当該ユーザのゲーム端末30に下記の情報を提供する。例えば、ユーザのゲーム端末30がマスター装置として選出された場合、参加制御部150は、マスター装置として選出されたことを示す情報や、スレーブ装置のアドレス情報等を当該ユーザのゲーム端末30に提供する。また例えば、ユーザのゲーム端末30がスレーブ装置である場合、参加制御部150は、スレーブ装置として設定されたことを示す情報や、マスター装置のアドレス情報等を当該ユーザのゲーム端末30に提供する。 In the mahjong game described with reference to FIGS. 2 to 6, when there is an access from a general user or a special user who is a participant of the special game, the participation control unit 150 causes the game terminal 30 of the user to Provide information. For example, when the user's game terminal 30 is selected as the master device, the participation control unit 150 provides the user's game terminal 30 with information indicating that the user has been selected as the master device, address information of the slave device, and the like. . For example, when the user's game terminal 30 is a slave device, the participation control unit 150 provides the user's game terminal 30 with information indicating that the user is set as a slave device, address information of the master device, and the like.
 [1-4.処理]次に、以上に説明した機能ブロック(データ記憶部100を除く)は、サーバ10の制御部11がプログラムに基づいて処理を実行することによって実現される。以下、以上に説明した機能ブロックを実現するための処理について説明する。 [1-4. Processing] Next, the functional blocks described above (excluding the data storage unit 100) are realized by the control unit 11 of the server 10 executing processing based on a program. Hereinafter, processing for realizing the functional blocks described above will be described.
 [1-4-1]図11は、図2に示す事前対局期間(時点T1~T2の期間)が終了した場合に実行される処理の一例を示すフロー図である。制御部11が図11に示す処理をプログラムに従って実行することによって、制御部11が確定部110として機能するようになる。 [1-4-1] FIG. 11 is a flowchart showing an example of processing executed when the pre-game period (time period T1 to T2) shown in FIG. 2 ends. When the control unit 11 executes the process shown in FIG. 11 according to the program, the control unit 11 functions as the determination unit 110.
 図11に示すように、制御部11は、事前対局期間中に行われた一般対局の結果に基づいて、一般ユーザのランキングデータを生成する(S100)。 As shown in FIG. 11, the control unit 11 generates ranking data for general users based on the results of the general game performed during the previous game period (S100).
 例えば、制御部11はユーザテーブルTBL101にアクセスして、ランキングポイントの降順で一般ユーザをソートすることによって一般ユーザのランキングデータを生成する。 For example, the control unit 11 accesses the user table TBL101 and generates general user ranking data by sorting general users in descending order of ranking points.
 ステップS100の実行後、制御部11は、特別対局の参加者条件を満足する一般ユーザを特定する(S102)。 After execution of step S100, the control unit 11 identifies a general user who satisfies the special game participant condition (S102).
 特別対局A~Dの参加者条件はランキングの順位に関する条件であるため(図4参照)、制御部11は、ランキングの順位が特別対局A~Dの参加者条件を満足する一般ユーザを特定する。例えば、特別対局Aの参加者条件は「第1位,第5位,第9位」であるため、制御部11は、順位が第1位,第5位,第9位であるユーザを特定する。図3に示すランキングの場合であれば、一般ユーザU9,U1,U12が特定される。 Since the participant conditions of the special games A to D are conditions related to the ranking order (see FIG. 4), the control unit 11 specifies a general user whose ranking order satisfies the participant conditions of the special games A to D. . For example, since the participant condition of the special game A is “1st place, 5th place, 9th place”, the control unit 11 identifies the users whose rank is 1st place, 5th place, 9th place To do. In the case of the ranking shown in FIG. 3, general users U9, U1, U12 are specified.
 ステップS102の実行後、制御部11は、ステップS102で特定された一般ユーザを特別対局の参加者として登録する(S104)。 After execution of step S102, the control unit 11 registers the general user identified in step S102 as a participant in the special game (S104).
 すなわち、制御部11は特別対局テーブルTBL103にアクセスし、ステップS102で特定された一般ユーザのユーザIDを「一般ユーザ」フィールドに登録する。例えば、制御部11は、特別対局Aの「一般ユーザ」フィールドにユーザID「U9,U1,U12」に登録する。 That is, the control unit 11 accesses the special game table TBL103 and registers the user ID of the general user specified in step S102 in the “general user” field. For example, the control unit 11 registers the user ID “U9, U1, U12” in the “general user” field of the special game A.
 [1-4-2]図12は、図2に示す通知期間(時点T2~T3の期間)中に一般ユーザからゲームシステム1にアクセスがあった場合に実行される処理の一例を示すフロー図である。制御部11が図12に示す処理をプログラムに従って実行することによって、制御部11が通知部120として機能するようになる。 [1-4-2] FIG. 12 is a flowchart showing an example of processing executed when a general user accesses the game system 1 during the notification period (period T2 to T3) shown in FIG. It is. When the control unit 11 executes the process shown in FIG. 12 according to the program, the control unit 11 functions as the notification unit 120.
 図12に示すように、制御部11は、一般ユーザが特別対戦の参加者として登録されているか否かを判定する(S110)。 As shown in FIG. 12, the control unit 11 determines whether or not the general user is registered as a participant in the special battle (S110).
 一般ユーザがゲーム端末30を使用してゲームシステム1にアクセスした場合、当該一般ユーザのユーザIDがゲーム端末30からサーバ10に送信される。このため、制御部11は特別対局テーブルTBL103にアクセスし、当該ユーザIDがいずれかの特別対局の「一般ユーザ」フィールドに登録されているか否かを判定する。 When a general user accesses the game system 1 using the game terminal 30, the user ID of the general user is transmitted from the game terminal 30 to the server 10. Therefore, the control unit 11 accesses the special game table TBL103 and determines whether or not the user ID is registered in the “general user” field of any special game.
 一般ユーザが特別対戦の参加者として登録されている場合、制御部11は通知画面画像G10のデータをゲーム端末30に送信する(S112)。 When the general user is registered as a participant in the special battle, the control unit 11 transmits the data of the notification screen image G10 to the game terminal 30 (S112).
 通知画面画像G10のデータは、通知画面画像G10を表示するためのデータである。通知画面画像G10のデータは、通知画面画像G10を生成するために必要なデータであってもよいし、通知画面画像G10自体を示すデータであってもよい。通知画面画像G10のデータは、一般ユーザが参加者として登録されている特別対局のデータに基づいて生成される。 The data of the notification screen image G10 is data for displaying the notification screen image G10. The data of the notification screen image G10 may be data necessary for generating the notification screen image G10, or may be data indicating the notification screen image G10 itself. The data of the notification screen image G10 is generated based on special game data in which a general user is registered as a participant.
 なお、一般ユーザが特別対戦の参加者として登録されていない場合、制御部11は通常画面画像のデータをゲーム端末30に送信する(S114)。「通常画面画像」とは、通常のトップ画面、メイン画面画像、メニュー画面等である。 If the general user is not registered as a participant in the special battle, the control unit 11 transmits normal screen image data to the game terminal 30 (S114). The “normal screen image” is a normal top screen, main screen image, menu screen, or the like.
 [1-4-3]図13は、図6に示す受付期間(時点Ta~Tbの期間)中にユーザからゲームシステム1にアクセスがあった場合に実行される処理の一例を示すフロー図である。制御部11が図13に示す処理をプログラムに従って実行することによって、制御部11が待受部130、マスター装置選出部140、及び参加制御部150として機能するようになる。以下では、上記の受付期間が特別対局Aへの参加を受け付ける期間である場合を想定して、図13に示す処理について説明する。 [1-4-3] FIG. 13 is a flowchart showing an example of processing executed when the user accesses the game system 1 during the reception period (period Ta to Tb) shown in FIG. is there. When the control unit 11 executes the processing shown in FIG. 13 according to the program, the control unit 11 functions as the standby unit 130, the master device selection unit 140, and the participation control unit 150. In the following, the process shown in FIG. 13 will be described assuming that the above reception period is a period during which participation in the special game A is received.
 図13に示すように、制御部11は変数nを0に初期化する(S120)。変数nは、特別対局Aの参加者のうちの参加受付済みの参加者をカウントするために使用される。 As shown in FIG. 13, the control unit 11 initializes a variable n to 0 (S120). The variable n is used to count participants who have been accepted among the participants of the special game A.
 その後、制御部11はユーザからのアクセスがあったか否かを監視する(S122)。ユーザからのアクセスがあった場合、制御部11は下記のステップS124~S140を実行する。以下では、便宜上、アクセスしてきたユーザのことを「ユーザX」と記載する。 Thereafter, the control unit 11 monitors whether there is an access from the user (S122). When there is an access from the user, the control unit 11 executes the following steps S124 to S140. Hereinafter, for convenience, the user who has accessed is described as “user X”.
 まず、制御部11は特別対局テーブルTBL103を参照して、ユーザXが特別対局Aの参加者として登録されているか否かを判定する(S124)。 First, the control unit 11 refers to the special game table TBL103 to determine whether or not the user X is registered as a participant of the special game A (S124).
 ユーザXが特別対局Aの参加者として登録されている場合、制御部11は変数nの値に1を加算する(S126)。そして、制御部11は変数nの値が1であるか否かを判定する(S128)。すなわち、制御部11は、ユーザXが特別対局Aの参加者のうちで最初にアクセスしてきたユーザである否かを判定する。 When the user X is registered as a participant of the special game A, the control unit 11 adds 1 to the value of the variable n (S126). And the control part 11 determines whether the value of the variable n is 1 (S128). That is, the control unit 11 determines whether or not the user X is the user who has accessed first among the participants of the special game A.
 変数nの値が1である場合、すなわち、ユーザXが特別対局Aの参加者のうちで最初にアクセスしてきたユーザである場合、制御部11は、ユーザXが使用しているゲーム端末30をマスター装置として決定する(S130)。この場合、制御部11は、ユーザXのゲーム端末30をマスター装置として決定したことを示すデータを記憶部12に保持するとともに、マスター装置として決定されたことをユーザXのゲーム端末30に通知する。 When the value of the variable n is 1, that is, when the user X is the user who first accessed among the participants of the special game A, the control unit 11 selects the game terminal 30 used by the user X. It determines as a master apparatus (S130). In this case, the control unit 11 holds data indicating that the game terminal 30 of the user X is determined as the master device in the storage unit 12 and notifies the game terminal 30 of the user X that the determination is made as the master device. .
 一方、変数nの値が1でない場合、すなわち、ユーザXが特別対局Aの参加者のうちで最初にアクセスしてきたユーザでない場合、制御部11は、ユーザXが使用しているゲーム端末30をスレーブ装置として決定する(S132)。この場合、制御部11は、ユーザXのゲーム端末30をスレーブ装置として決定したことを示すデータを記憶部12に保持するとともに、スレーブ装置として決定されたことやマスター装置のアドレス情報をユーザXのゲーム端末30に通知する。また制御部11は、ユーザXのゲーム端末30がスレーブ装置として決定されたことやユーザXのゲーム端末30のアドレス情報をマスター装置に通知する。 On the other hand, when the value of the variable n is not 1, that is, when the user X is not the user who first accessed among the participants of the special game A, the control unit 11 selects the game terminal 30 used by the user X. It determines as a slave apparatus (S132). In this case, the control unit 11 retains data indicating that the game terminal 30 of the user X has been determined as a slave device in the storage unit 12, and also determines the determination as the slave device and the address information of the master device of the user X. The game terminal 30 is notified. In addition, the control unit 11 notifies the master device of the fact that the game terminal 30 of the user X is determined as the slave device and the address information of the game terminal 30 of the user X.
 ステップS130又はS132の実行後、制御部11は変数nの値が4であるか否かを判定する(S134)。ここで、「4」は特別対局Aの参加者の総数である。このため、ステップS134において、制御部11は、特別対局Aの全参加者からの参加受付が完了したか否かを判定していることになる。 After execution of step S130 or S132, the control unit 11 determines whether or not the value of the variable n is 4 (S134). Here, “4” is the total number of participants of the special game A. For this reason, in step S134, the control unit 11 determines whether or not the participation acceptance from all the participants of the special game A has been completed.
 変数nの値が4である場合、すなわち、特別対局Aの全参加者からの参加受付が完了した場合、制御部11は特別対局Aを開始する(S136)。すなわち、制御部11は特別対局Aの開始をマスター装置に指示する。例えば、制御部11は、特別対局Aの開始を指示する指示データをマスター装置に送信する。この場合、マスター装置はスレーブ装置とデータ通信を行うことによって、特別対局Aを開始する。なお、特別対局Aが終了した場合にマスター装置は特別対局Aの結果を示すデータをサーバ10に送信する。 When the value of the variable n is 4, that is, when the participation reception from all the participants of the special game A is completed, the control unit 11 starts the special game A (S136). That is, the control unit 11 instructs the master device to start the special game A. For example, the control unit 11 transmits instruction data instructing the start of the special game A to the master device. In this case, the master device starts special game A by performing data communication with the slave device. When the special game A ends, the master device transmits data indicating the result of the special game A to the server 10.
 一方、変数nの値が4でない場合、すなわち、特別対局Aの全参加者からの参加受付が完了していない場合、制御部11は、特別対局Aの開始予定日時から所定時間(例えば10分)が経過したか否かを判定する(S138)。なお、ステップS122において、ユーザからアクセスがなかったと判定された場合や、ステップS124において、ユーザが特別対局の参加者として登録されていないと判定された場合にもステップS138の処理が実行される。 On the other hand, when the value of the variable n is not 4, that is, when the participation reception from all the participants of the special game A is not completed, the control unit 11 determines the predetermined time (for example, 10 minutes) from the scheduled start date and time of the special game A. ) Is determined (S138). Note that the process of step S138 is also executed when it is determined in step S122 that there is no access from the user, or when it is determined in step S124 that the user is not registered as a participant in the special game.
 ここで、ステップS138において、特別対局Aの開始予定日時から所定時間(例えば10分)が経過したと判定される場合とは、特別対局Aの参加者として登録されている全ユーザからの参加受付が図6に示す受付期間内に完了しなかった場合である。 Here, when it is determined in step S138 that a predetermined time (for example, 10 minutes) has elapsed from the scheduled start date and time of special game A, the participation acceptance from all users registered as participants of special game A Is not completed within the reception period shown in FIG.
 この場合、制御部11は特別対局Aの参加者として登録されているユーザがアクセスしてくるのを待つのを中止し、代替参加者を設定する(S140)。 In this case, the control unit 11 stops waiting for a user registered as a participant of the special game A to access, and sets an alternative participant (S140).
 例えば、制御部11はCPUを代替参加者として設定する。この場合、制御部11は、CPUを代替参加者として設定することを指示する指示データをマスター装置に送信する。 For example, the control unit 11 sets the CPU as an alternative participant. In this case, the control unit 11 transmits instruction data instructing to set the CPU as an alternative participant to the master device.
 または、例えば、制御部11は、その時点でゲームシステム1にアクセスしている一般ユーザのうちから代替参加者を選出するようにしてもよい。より具体的には、制御部11は、特別対局Aの参加者として登録されていない一般ユーザ(すなわち、特別対局Aの参加者条件を満足していない一般ユーザ)であって、かつ、その時点でゲームシステム1にアクセスしている一般ユーザのうちで、ランキングの順位が最も高い一般ユーザを代替参加者として選出するようにしてもよい。この場合、制御部11は、代替参加者として選出した一般ユーザのゲーム端末30をスレーブ装置として設定する。この処理はステップS132と同様である。 Alternatively, for example, the control unit 11 may select an alternative participant from among general users who are accessing the game system 1 at that time. More specifically, the control unit 11 is a general user who is not registered as a participant of the special game A (that is, a general user who does not satisfy the participant condition of the special game A), and at that time Of the general users accessing the game system 1, the general user with the highest ranking may be selected as the substitute participant. In this case, the control unit 11 sets the game terminal 30 of the general user selected as the substitute participant as a slave device. This process is the same as step S132.
 ステップS140の実行後、制御部11は特別対局Aを開始する(S136)。すなわち、制御部11は特別対局Aの開始をマスター装置に指示する。なお、ステップS138において、特別対局Aの開始予定日時から所定時間が経過していないと判定された場合、制御部11はステップS122を再実行する。 After execution of step S140, the control unit 11 starts special game A (S136). That is, the control unit 11 instructs the master device to start the special game A. In step S138, when it is determined that the predetermined time has not elapsed since the scheduled start date and time of the special game A, the control unit 11 re-executes step S122.
 [1-5.まとめ]第1実施形態に係るゲームシステム1では、一般ユーザが特別ユーザと対局を行うことができるか否かが事前に確定され、特別ユーザと対局を行うことが可能な一般ユーザに事前に通知される。その結果、一般ユーザは特別ユーザとの対局に十分な準備をして臨むことができる。特別ユーザとの対局に十分な準備して臨むことができないと、特別ユーザとの対局に対する意欲が損なわれてしまう場合があるが、ゲームシステム1によれば、一般ユーザは特別ユーザとの対局に十分な準備して臨むことができるため、特別ユーザとの対局に対する意欲が損なわれないようにすることが可能になる。 [1-5. Summary] In the game system 1 according to the first embodiment, whether or not a general user can play with a special user is determined in advance, and a general user who can play with a special user is notified in advance. Is done. As a result, the general user can fully prepare for the game with the special user. If sufficient preparation for the game with the special user is not possible, the willingness to play with the special user may be impaired. However, according to the game system 1, the general user can play the game with the special user. Since sufficient preparations can be made, it is possible to prevent the desire to play with the special user from being impaired.
 また、第1実施形態に係るゲームシステム1では、一般ユーザが特別対局に参加できるか否かが事前対局期間中の一般対局の成績に基づいて決定されるため、一般ユーザが特別対局に参加できるか否かの決定に関与できるようになり、他の一般ユーザとの対局に対する意欲も高めることも可能になる。 Further, in the game system 1 according to the first embodiment, whether or not a general user can participate in the special game is determined based on the results of the general game during the prior game period, so that the general user can participate in the special game. It becomes possible to participate in the determination of whether or not, and it becomes possible to increase the willingness to play with other general users.
 また、第1実施形態に係るゲームシステム1では、特別対局の参加者のうちで、特別対局への参加の受付期間内に最初にゲームシステム1にアクセスしてきた参加者のゲーム端末30がマスター装置として選出される。その結果、特別対局の全参加者の受付が完了した段階で速やかに特別対局を開始できるようになる。 In the game system 1 according to the first embodiment, among the participants in the special game, the game terminal 30 of the participant who first accessed the game system 1 within the reception period for participation in the special game is the master device. Elected as. As a result, the special game can be started promptly after the reception of all participants of the special game is completed.
 [2.第2実施形態]本発明の第2実施形態に係るゲームシステムについて説明する。第2実施形態に係るゲームシステムは第1実施形態と同様の全体構成を有する(図1参照)。また、特別対局が行われるまでの流れも基本的に第1実施形態と同様である(図2参照)。 [2. Second Embodiment] A game system according to a second embodiment of the present invention will be described. The game system according to the second embodiment has the same overall configuration as that of the first embodiment (see FIG. 1). Further, the flow until the special game is performed is basically the same as that in the first embodiment (see FIG. 2).
 第1実施形態では、ランキングの順位が特別対局A~Dのいずれか一つと関連付けられているため(図4参照)、一般ユーザが参加する特別対局が一般ユーザの希望(好み・都合等)と関係なく決定されるようになっていた。これに対し、第2実施形態に係るゲームシステムは、一般ユーザの希望を考慮して、一般ユーザが参加する特別対局を決定する点で第1実施形態と異なる。以下では、第1実施形態と異なる点について主に説明する。 In the first embodiment, since the ranking is associated with any one of the special games A to D (see FIG. 4), the special game in which the general user participates is the general user's desire (preference, convenience, etc.). It was to be decided regardless. On the other hand, the game system according to the second embodiment is different from the first embodiment in that a special game in which a general user participates is determined in consideration of the general user's wishes. Below, a different point from 1st Embodiment is mainly demonstrated.
 [2-1.ゲームの概要]第2実施形態に係るゲームシステムでは、一般ユーザの希望を受け付けるべく、例えば図14に示すような希望受付画面画像G20をゲーム端末30の表示部35に表示する。なお、希望受付画面画像G20は、例えば、図2に示す事前対局期間内に各一般ユーザが最初にゲームシステム1Aにアクセスした際に表示部35に表示される。 [2-1. Outline of Game] In the game system according to the second embodiment, for example, a desired reception screen image G20 as shown in FIG. 14 is displayed on the display unit 35 of the game terminal 30 in order to receive a general user's request. The desired acceptance screen image G20 is displayed on the display unit 35, for example, when each general user first accesses the game system 1A within the prior game period shown in FIG.
 希望受付画面画像G20の領域A21には、特別対局A~Dの開始予定日時や特別ユーザが表示される。希望受付画面画像G20は、一般ユーザから希望を受け付けるためのオブジェクトP22,P23,P24,P25を含む。 In the area A21 of the desired reception screen image G20, the scheduled start date and time of the special games A to D and the special user are displayed. Desired acceptance screen image G20 includes objects P22, P23, P24, and P25 for accepting wishes from general users.
 オブジェクトP22は、特別対局A~Dのうちから第1希望の特別対局を選択するためのオブジェクトである。同様に、オブジェクトP23は、特別対局A~Dのうちから第2希望の特別対局を選択するためのオブジェクトであり、オブジェクトP24は、特別対局A~Dのうちから第3希望の特別対局を選択するためのオブジェクトである。オブジェクトP25は、他のユーザとの調整の結果として第1希望~第3希望の特別対局に参加できないことになった場合にそれら以外の特別対局であっても参加を希望するか否か、すなわち、図14の場合、第1希望~第3希望以外の4つ目の特別対局であっても参加を希望するか否かを選択するためのオブジェクトである。このような4つ目の特別対局であっても参加を希望する場合には「OK」を選択し、希望しない場合には「NG」を選択する。なお、図示はしていないが、いずれの特別対局でもOK(いずれの特別対局でも参加する)という選択を示すオブジェクト(ボタン)を設けておいてもよい。 The object P22 is an object for selecting the first desired special game from the special games A to D. Similarly, the object P23 is an object for selecting the second desired special game from the special games A to D, and the object P24 is used to select the third desired special game from the special games A to D. It is an object to do. If the object P25 cannot participate in the first to third special games as a result of the adjustment with other users, whether or not the object P25 wishes to participate even in other special games, that is, In the case of FIG. 14, it is an object for selecting whether or not to participate even in the fourth special game other than the first to third desires. Even if it is such a fourth special game, if it is desired to participate, “OK” is selected, and if it is not desired, “NG” is selected. Although not shown in the figure, an object (button) indicating selection of any special game OK (can participate in any special game) may be provided.
 また、希望受付画面画像G20はオブジェクトP26を含む。オブジェクトP26には、オブジェクトP22~P25における選択結果を一般ユーザの希望として登録するための処理が関連付けられている。このため、一般ユーザがオブジェクトP26を選択すると、オブジェクトP22~P25における選択結果を示すデータが一般ユーザの希望を示すデータとしてサーバ10に送信され、当該一般ユーザのユーザIDに関連付けて保存される。 Further, the desired reception screen image G20 includes an object P26. The object P26 is associated with a process for registering the selection results of the objects P22 to P25 as desired by the general user. For this reason, when the general user selects the object P26, data indicating the selection results of the objects P22 to P25 is transmitted to the server 10 as data indicating the general user's wishes, and is stored in association with the user ID of the general user.
 [2-2.機能ブロック]図15は、第2実施形態に係るゲームシステム1Aで実現される機能ブロックの一例を示す。図15に示すように、ゲームシステム1Aはデータ記憶部100A、確定部110A、通知部120A、待受部130A、マスター装置選出部140A、参加制御部150A、及び選択受付部160Aを含む。例えば、これらの機能ブロックのうち、データ記憶部100Aはデータベース14によって実現され、他の機能ブロックはサーバ10の制御部11によって実現される。 [2-2. Functional Block] FIG. 15 shows an example of functional blocks realized in the game system 1A according to the second embodiment. As shown in FIG. 15, the game system 1A includes a data storage unit 100A, a determination unit 110A, a notification unit 120A, a standby unit 130A, a master device selection unit 140A, a participation control unit 150A, and a selection reception unit 160A. For example, among these functional blocks, the data storage unit 100A is realized by the database 14, and the other functional blocks are realized by the control unit 11 of the server 10.
 [2-2-1]データ記憶部100AはユーザテーブルTBL101A、一般対局履歴テーブルTBL102A、特別対局テーブルTBL103A、及び選択結果テーブルTBL104Aを記憶する。このうち、ユーザテーブルTBL101A及び一般対局履歴テーブルTBL102Aは第1実施形態のユーザテーブルTBL101及び一般対局履歴テーブルTBL102と同様であるため、ここでは説明を省略する。 [2-2-1] The data storage unit 100A stores a user table TBL101A, a general game history table TBL102A, a special game table TBL103A, and a selection result table TBL104A. Among these, the user table TBL101A and the general game history table TBL102A are the same as the user table TBL101 and the general game history table TBL102 of the first embodiment, and thus description thereof is omitted here.
 図16は特別対局テーブルTBL103Aの一例を示す。特別対局テーブルTBL103Aは第1実施形態の特別対局テーブルTBL103と基本的に類似する。ただし、第1実施形態の特別対局テーブルTBL103では、一つの順位が複数の特別対局A~Dのうちのいずれか一つの参加者条件として登録されているのに対し、特別対局テーブルTBL103Aでは、一つの順位が複数の特別対局A~Dの参加者条件として登録されている。この点で特別対局テーブルTBL103Aは第1実施形態の特別対局テーブルTBL103と異なる。なお、図16は、特別対局A~Dに参加する一般ユーザが確定される前の状態を示している。このため、「一般ユーザ」フィールドが空欄になっている。 FIG. 16 shows an example of the special game table TBL103A. The special game table TBL103A is basically similar to the special game table TBL103 of the first embodiment. However, in the special game table TBL103 of the first embodiment, one rank is registered as a participant condition of any one of the plurality of special games A to D, whereas in the special game table TBL103A, one rank is registered. One rank is registered as a participant condition of a plurality of special games A to D. In this respect, the special game table TBL103A is different from the special game table TBL103 of the first embodiment. FIG. 16 shows a state before a general user who participates in the special games A to D is decided. For this reason, the “general user” field is blank.
 図17は選択結果テーブルTBL104Aの一例を示す。選択結果テーブルTBL104Aは「ユーザID」、「第1希望」、「第2希望」、「第3希望」、及び「第1希望~第3希望以外」フィールドを含む。選択結果テーブルTBL104Aには、希望受付画面画像G20のオブジェクトP22~P25における選択結果が各一般ユーザのユーザIDに関連付けて登録される。 FIG. 17 shows an example of the selection result table TBL104A. The selection result table TBL 104A includes fields of “user ID”, “first desire”, “second desire”, “third desire”, and “other than first desire to third desire”. In the selection result table TBL104A, the selection results for the objects P22 to P25 of the desired reception screen image G20 are registered in association with the user ID of each general user.
 [2-2-2]選択受付部160A及び確定部110Aについて説明する。 [2-2-2] The selection receiving unit 160A and the confirmation unit 110A will be described.
 [2-2-2-1]例えば、選択受付部160Aは、特別ユーザ(特定ユーザの一例)と実行予定日又は実行予定日時との少なくとも一方が異なる複数の特別対局A~D(特定ゲームの一例)のうちから少なくとも一つの選択をユーザから受け付ける。 [2-2-2-1] For example, the selection accepting unit 160A may include a plurality of special games A to D (specifying a specific game) in which at least one of a special user (an example of a specific user) and a scheduled execution date or a scheduled execution date / time differs At least one selection is received from the user.
 ここで、「複数の特別対局A~Dのうちから少なくとも一つの選択をユーザから受け付ける」とは、複数の特別対局A~Dのうちからユーザによって選択された少なくとも一つの特別対局を示すデータをゲーム端末30から受信することである。なお、「複数の特別対局A~Dのうちから少なくとも一つの選択をユーザから受け付ける」とは、複数の特別対局A~Dのうちから少なくとも一つを選択する操作をユーザから受け付けることであってもよい。 Here, “accept at least one selection from a plurality of special games A to D from the user” means data indicating at least one special game selected by the user from the plurality of special games A to D. Receiving from the game terminal 30. Note that “accepting at least one selection from the plurality of special games A to D from the user” means receiving an operation for selecting at least one of the plurality of special games A to D from the user. Also good.
 また、確定部110Aは、複数の特別対局A~Dの少なくとも一つに参加可能な参加者として、複数の一般ユーザ(参加者候補のユーザの一例)のうちから複数の一般ユーザを、複数の特別対局A~Dの参加者条件(所定の条件の一例)に基づいて確定する。そして、確定部110Aは、上記参加者として確定された一般ユーザが参加する特別対局を、当該一般ユーザの選択した特別対局のうちから確定する。 In addition, the determination unit 110A selects a plurality of general users from among a plurality of general users (an example of a candidate participant) as a participant who can participate in at least one of the plurality of special games A to D. It is determined based on the participant conditions of the special games A to D (an example of a predetermined condition). And 110 A of confirmation parts determine the special game which the general user confirmed as said participant participates from among the special games which the said general user selected.
 例えば、選択受付部160Aは、希望受付画面画像G20をゲーム端末30の表示部35に表示するための制御を行う。そして、選択受付部160Aは、希望受付画面画像G20のオブジェクトP22~P25における選択結果を示すデータ、すなわち、一般ユーザが第1希望~第3希望として選択した特別対局を示すデータをゲーム端末30から受信する。 For example, the selection reception unit 160A performs control for displaying the desired reception screen image G20 on the display unit 35 of the game terminal 30. Then, the selection receiving unit 160A receives data indicating the selection results of the objects P22 to P25 of the desired reception screen image G20, that is, data indicating the special game selected by the general user as the first desired to third desired from the game terminal 30. Receive.
 また、確定部110Aは、特別対局A~Dに参加可能な参加者として、ランキングの順位が第1位~第12位である一般ユーザを確定する(図16参照)。そして、確定部110Aは、ランキングの順位が第1位~第12位である一般ユーザの各々が参加する特別対局を、当該一般ユーザが第1希望~第3希望として選択した特別対局のうちから確定する。 Also, the determination unit 110A determines general users whose rankings are first to twelfth as participants who can participate in the special games A to D (see FIG. 16). Then, the determination unit 110A selects the special game that each of the general users who are ranked first to twelfth from among the special games selected by the general user as the first to third desires. Determine.
 [2-2-2-2]また例えば、選択受付部160Aは、複数の特別対局A~Dに対する希望順序(優先順位の一例)の設定をユーザから受け付けるようにしてもよい。 [2-2-2-2] Further, for example, the selection receiving unit 160A may receive a setting of a desired order (an example of priority) for a plurality of special games A to D from the user.
 例えば、一般ユーザが希望受付画面画像G20のオブジェクトP22~P25を介して設定した特別対局の第1希望~第3希望等が「希望順序(優先順序)」の一例に相当する。ここで、「優先順序」とは、優先度の高低を示す情報である。優先順序が高いほど、優先度が高いことを示す。 For example, the first to third desires of the special game set by the general user via the objects P22 to P25 of the desired reception screen image G20 correspond to an example of the “desired order (priority order)”. Here, the “priority order” is information indicating the level of priority. The higher the priority order, the higher the priority.
 また、確定部110Aは、複数の特別対局A~Dの少なくとも一つに参加可能な参加者として、複数の一般ユーザのうちから複数の一般ユーザを、複数の特別対局A~Dの参加者条件(所定の条件の一例)に基づいて確定し、当該確定されたユーザが参加する特別対局を、特別対局A~Dのうちから、当該ユーザの設定した希望順序に基づいて確定するようにしてもよい。 In addition, the determination unit 110A selects a plurality of general users from among a plurality of general users as participants who can participate in at least one of the plurality of special games A to D, and the participant conditions of the plurality of special games A to D. It is determined based on (an example of a predetermined condition), and the special game in which the determined user participates is determined based on a desired order set by the user from the special games A to D. Good.
 ここで、「ユーザが参加する特別対局を、ユーザの設定した希望順序に基づいて確定する」とは、ユーザの設定した希望順序が高い特別対局を、ユーザの設定した希望順序が低い特別対局よりも優先的に、ユーザが参加する特別対局として確定することである。例えば、ユーザの設定した希望順序が最も高い特別対局を、ユーザの参加する特別対局として確定することである。また例えば、ユーザの設定した希望順序が高い特別対局が、ユーザの設定した希望順序が低い特別対局よりも、ユーザが参加する特別対局として確定される可能性が高くなるようにして、ユーザが参加する特別対局を確定することである。 Here, “determine a special game in which a user participates based on a desired order set by the user” means that a special game with a higher desired order set by the user is a special game with a lower desired order set by the user. Is preferentially determined as a special game in which the user participates. For example, the special game having the highest desired order set by the user is determined as the special game that the user participates in. In addition, for example, a user participates in such a way that a special game with a high user-desired order is more likely to be determined as a special game with which the user participates than a special game with a low user-desired order. It is to determine the special game to be.
 例えば、確定部110Aは、特別対局A~Dに参加可能な参加者として、ランキングの順位が第1位~第12位である一般ユーザを確定し(図16参照)、それら一般ユーザの各々が参加する特別対局を、当該一般ユーザの設定した特別対局の希望順序(第1希望~第3希望)に基づいて確定するようにしてもよい。 For example, the determination unit 110A determines general users whose rankings are first to twelfth as participants who can participate in the special games A to D (see FIG. 16). The special game to participate may be determined based on the desired order of the special game set by the general user (first request to third request).
 [2-2-2-3]また例えば、確定部110Aは、特別ユーザと実行予定日又は実行予定日時との少なくとも一方が異なる複数の特別対局A~Dのうちの少なくとも一つに参加可能な参加者として、一般ユーザのうちから複数の一般ユーザを確定し、さらに、確定部110A(優先順序設定手段の一例)は、当該確定された複数のユーザの各々に対する優先順序を設定するようにしてもよい。例えば、確定部110Aは、上記確定された複数のユーザの各々の、事前に実行されたゲームでの成績に基づいて、上記確定された複数のユーザに対する優先順序を設定するようにしてもよい。 [2-2-2-3] Further, for example, the determination unit 110A can participate in at least one of a plurality of special games A to D in which at least one of the special user and the scheduled execution date or the scheduled execution date / time is different. As a participant, a plurality of general users are determined from among the general users, and the determination unit 110A (an example of a priority order setting unit) sets a priority order for each of the determined plurality of users. Also good. For example, the confirmation unit 110A may set a priority order for the plurality of confirmed users based on the results of a game executed in advance for each of the plurality of confirmed users.
 ここで、「ゲームでの成績に基づいて、複数のユーザに対する優先順序を設定する」とは、例えば、ユーザのゲームでの成績が高いほど、当該ユーザの優先順序が高くなるようにして、複数のユーザに対する優先順序を設定することである。言い換えれば、ゲームでの成績が高いユーザの優先順序が、ゲームでの成績が低いユーザの優先順序よりも高くなるようにして、複数のユーザに対する優先順序を設定することである。例えば、ランキングの順位の昇順(言い換えれば、ランキングポイントの降順)が「複数のユーザに対する優先順序」の一例に相当する。 Here, “setting the priority order for a plurality of users based on the results in the game” means, for example, that the higher the user's performance in the game, the higher the priority order of the user, Is to set a priority order for the users. In other words, the priority order for a plurality of users is set such that the priority order of users with high results in the game is higher than the priority order of users with low results in the game. For example, the ascending order of rankings (in other words, descending order of ranking points) corresponds to an example of “priority order for a plurality of users”.
 また、確定部110Aは、上記参加者として確定された複数の一般ユーザに対して設定された優先順序に基づいて、当該複数の一般ユーザの各々が参加する特別対局を、特別対局A~Dのうちから、各特別対局に参加するユーザの人数が各特別対局の上限人数を超えないようにして確定するようにしてもよい。 In addition, the determination unit 110A determines the special games that each of the plurality of general users participates as the special games A to D based on the priority order set for the plurality of general users determined as the participants. The number of users participating in each special game may be determined so as not to exceed the upper limit number of each special game.
 ここで、「上限人数」とは、特別対局に参加可能なユーザ(一般ユーザ及び特別ユーザ)の上限人数である。例えば、上限人数は複数の特別対局の各々に対して設定される。上限人数よりも多いユーザが特別対局に参加することは認められない。 Here, the “maximum number of people” is the maximum number of users (general users and special users) who can participate in the special game. For example, the upper limit number of people is set for each of a plurality of special games. It is not allowed that more users than the maximum number of players participate in the special game.
 「優先順序に基づいて、複数の一般ユーザの各々が参加する特別対局を確定する」とは、例えば、優先順序が高い一般ユーザから順番に、当該一般ユーザが参加する特別対局を確定していくことである。例えば、「まず、優先順序が最も高い一般ユーザが参加する特別対局を確定し、次に、優先順序が第2番目に高い一般ユーザが参加する特別対局を確定する」というようにして、順番に、各一般ユーザが参加する特別対局を確定していくことである。 “Determine the special game in which each of the plurality of general users participates based on the priority order” means, for example, the special games in which the general user participates are determined in order from the general user having the highest priority order. That is. For example, “First, determine the special game in which the general user with the highest priority order participates, and then determine the special game in which the general user with the second highest priority order participates”. This is to determine the special game in which each general user participates.
 なお、確定部110Aは、上記参加者として確定された複数の一般ユーザに対して設定された優先順序に基づいて、当該複数の一般ユーザの各々が参加する特別対局を、当該複数のユーザの各々が選択した特定ゲームのうちから、各特別対局に参加するユーザの人数が各特別対局の上限人数を超えないようにして確定するようにしてもよい。 In addition, the determination unit 110A determines a special game in which each of the plurality of general users participates based on the priority order set for the plurality of general users determined as the participants. The number of users participating in each special game may be determined so as not to exceed the upper limit number of each special game among the specific games selected by.
 ここで、「優先順序に基づいて、複数の一般ユーザの各々が参加する特別対局を、複数の一般ユーザの各々が選択した特定ゲームのうちから確定する」とは、例えば、優先順序が高い一般ユーザから順番に、当該一般ユーザが参加する特別対局を、当該一般ユーザが選択した特別対局のうちから確定していくことである。また例えば、「まず、優先順序が最も高い一般ユーザが参加する特別対局を、当該一般ユーザが選択した特別対局のうちから決定し、次に、優先順序が第2番目に高い一般ユーザが参加する特別対局を、当該一般ユーザが選択した特別対局のうちから決定する」というように、順番に、各一般ユーザが参加する特別対局を確定していくことである。 Here, “based on the priority order, the special game that each of the plurality of general users participates is determined from among the specific games selected by each of the plurality of general users” is, for example, general with a high priority order In order from the user, the special game in which the general user participates is determined from the special games selected by the general user. Also, for example, “First, a special game to which a general user with the highest priority order participates is determined from among the special games selected by the general user, and then a general user with the second highest priority order participates. It is to determine the special game in which each general user participates in order, such as determining the special game from the special games selected by the general user.
 または、確定部110Aは、上記確定された複数の一般ユーザに対して設定された優先順序と、当該複数の一般ユーザの各々によって複数の特別対局に対して設定された希望順序とに基づいて、当該複数の一般ユーザの各々が参加する特別対局を、特別対局A~Dのうちから、各特別対局に参加するユーザの人数が上限人数を超えないようにして確定するようにしてもよい。 Alternatively, the confirming unit 110A is based on the priority order set for the determined general users and the desired order set for the plurality of special games by each of the general users. The special game that each of the plurality of general users participates may be determined so that the number of users participating in each special game from among the special games A to D does not exceed the upper limit.
 ここで、「複数の一般ユーザに対して設定された優先順序と、複数の一般ユーザの各々によって複数の特別対局に対して設定された希望順序とに基づいて、複数の一般ユーザの各々が参加する特別対局を確定する」とは、例えば、優先順序が高い一般ユーザから順番に、当該一般ユーザが高い希望順序を設定した特別対局を、当該一般ユーザが低い希望順序を設定した特別対局よりも優先的に、当該一般ユーザが参加する特別対局として選択するようにして、一般ユーザが参加する特別対局を確定していくことである。具体的には、例えば、優先順序が高い一般ユーザから順番に、当該一般ユーザが最も高い希望順序を設定した特別対局を、当該一般ユーザが参加する特別対局として選択するようにして、一般ユーザが参加する特別対局を確定していくことである。 Here, each of the plurality of general users participates based on the priority order set for the plurality of general users and the desired order set for the plurality of special games by each of the plurality of general users. `` Confirm the special game to be performed '' means, for example, a special game in which the general user sets a high desired order in order from a general user with a high priority order than a special game in which the general user sets a low desired order Preferentially, the special game in which the general user participates is determined by selecting the special game in which the general user participates. Specifically, for example, the general user selects the special game in which the general user sets the highest desired order in order from the general user with the highest priority order as the special game in which the general user participates. It is to decide the special game to participate.
 例えば、確定部110Aは、特別対局A~Dに参加可能な参加者として、ランキングの順位が第1位~第12位である一般ユーザを確定し(図16参照)、ランキングの順位の昇順で、第1位の一般ユーザから順番に、各一般ユーザが参加する特別対局を、当該一般ユーザの設定した特別対局の希望順序(第1希望~第3希望)に基づいて確定していくようにしてもよい。 For example, the determination unit 110A determines the general users who are ranked first to twelfth as the participants who can participate in the special games A to D (see FIG. 16), and the ranking ranks in ascending order. In order from the first general user, the special game that each general user participates in is determined based on the desired order of the special game set by the general user (first to third requests). May be.
 [2-2-3]通知部120A、待受部130A、マスター装置選出部140A、及び参加制御部150Aは、第1実施形態の通知部120、待受部130、マスター装置選出部140、及び参加制御部150と基本的に同様であるため、ここでは説明を省略する。 [2-2-3] The notification unit 120A, standby unit 130A, master device selection unit 140A, and participation control unit 150A are the same as the notification unit 120, standby unit 130, master device selection unit 140, and Since it is basically the same as the participation control unit 150, description thereof is omitted here.
 [2-3.処理]第2実施形態に係るゲームシステム1Aでは、図2に示す事前対局期間(時点T1~T2の期間)が終了した場合に、図11に示した処理の代わりに、図18に示す処理が実行される。 [2-3. Processing] In the game system 1A according to the second embodiment, when the pre-game period shown in FIG. 2 (time period T1 to T2) ends, the processing shown in FIG. 18 is performed instead of the processing shown in FIG. Executed.
 図18に示すように、制御部11は、事前対局期間中に行われた一般対局の結果に基づいて、一般ユーザのランキングデータを生成する(S100A)。この処理は図11のステップS100と同様である。 As shown in FIG. 18, the control unit 11 generates ranking data for general users based on the results of general games performed during the previous game period (S100A). This process is the same as step S100 in FIG.
 ステップS100Aの実行後、制御部11は、特別対局の参加者条件を満足する一般ユーザを特定する(S102A)。図16に示す例の場合であれば、制御部11は、ランキングの順位が第1位~第12位である一般ユーザを特定する。 After execution of step S100A, the control unit 11 identifies a general user who satisfies the special game participant condition (S102A). In the case of the example shown in FIG. 16, the control unit 11 specifies general users whose rankings are first to twelfth.
 ステップS102Aの実行後、制御部11は変数xの値を1に初期化する(S104A)。そして、制御部11は、ステップS102Aで特定された一般ユーザのうちの、第x番目の一般ユーザが参加する特別対局を確定する(S106A)。ここで、「第x番目の一般ユーザ」とは、優先順序が第x番目である一般ユーザであり、具体的には、ランキングの順位が第x位である一般ユーザである。以下、便宜上、第x番目の一般ユーザのことを一般ユーザXと記載する。 After execution of step S102A, the control unit 11 initializes the value of the variable x to 1 (S104A). Then, the control unit 11 determines a special game in which the x-th general user among the general users identified in step S102A participates (S106A). Here, the “xth general user” is a general user whose priority order is the xth, and specifically, a general user whose ranking is the xth. Hereinafter, for convenience, the x-th general user is referred to as a general user X.
 ステップS106Aにおいて、制御部11は選択結果テーブルTBL104Aを参照して、一般ユーザXが第1希望として選択した特別対局を取得する。そして、制御部11は特別対局テーブルTBL103Aを参照して、上記第1希望の特別対局の4人(上限人数)の参加者がすでに確定されているか否かを確認する。すなわち、制御部11は、第1希望の特別対局を、一般ユーザXが参加する特別対局として確定することが可能であるか否かを確認する。4人の参加者がすでに確定されていなければ、制御部11は、第1希望の特別対局を、一般ユーザXが参加する特別対局として確定する。 In step S106A, the control unit 11 refers to the selection result table TBL104A and acquires the special game selected by the general user X as the first request. Then, the control unit 11 refers to the special game table TBL103A and confirms whether or not four (upper limit number) participants of the first desired special game have already been determined. That is, the control unit 11 confirms whether or not the first desired special game can be determined as a special game in which the general user X participates. If the four participants are not already determined, the control unit 11 determines the first desired special game as a special game in which the general user X participates.
 一方、上記第1希望の特別対局の4人の参加者がすでに確定されていれば、制御部11は選択結果テーブルTBL104Aを参照して、一般ユーザXが第2希望として選択した特別対局を取得する。そして、制御部11は特別対局テーブルTBL103Aを参照して、上記第2希望の特別対局の4人の参加者がすでに確定されているか否かを確認する。4人の参加者がすでに確定されていなければ、制御部11は、第2希望の特別対局を、一般ユーザXが参加する特別対局として確定する。 On the other hand, if the four participants of the first desired special game have already been confirmed, the control unit 11 refers to the selection result table TBL104A and acquires the special game selected by the general user X as the second desired game. To do. Then, the control unit 11 refers to the special game table TBL103A to check whether or not the four participants of the second desired special game have already been confirmed. If the four participants are not already determined, the control unit 11 determines the second desired special game as the special game in which the general user X participates.
 また、上記第2希望の特別対局の4人の参加者がすでに確定されていれば、制御部11は選択結果テーブルTBL104Aを参照して、一般ユーザXが第3希望として選択した特別対局を取得する。そして、制御部11は特別対局テーブルTBL103Aを参照して、上記第3希望の特別対局の4人の参加者がすでに確定されているか否かを確認する。4人の参加者がすでに確定されていなければ、制御部11は、第3希望の特別対局を、一般ユーザXが参加する特別対局として確定する。 If the four participants of the second desired special game have already been confirmed, the control unit 11 refers to the selection result table TBL104A and acquires the special game selected by the general user X as the third desired game. To do. Then, the control unit 11 refers to the special game table TBL103A to check whether or not the four participants of the third desired special game have already been confirmed. If the four participants are not already determined, the control unit 11 determines the third desired special game as a special game in which the general user X participates.
 なお、上記第3希望の特別対局の4人の参加者がすでに確定されていれば、制御部11は選択結果テーブルTBL104Aを参照して、一般ユーザXが第1希望~第3希望以外の特別対局への参加を希望しているか否かを確認する。一般ユーザXが第1希望~第3希望以外の特別対局への参加を希望していれば、制御部11は、4人の参加者が確定されていない状態の特別対局を、一般ユーザXが参加する特別対局として確定する。一方、一般ユーザXが第1希望~第3希望以外の特別対局への参加を希望していなければ、制御部11は、一般ユーザXが参加する特別対局として確定しない。この場合、一般ユーザXは特別対局に参加できなくなる。 If the four participants of the third desired special game have already been confirmed, the control unit 11 refers to the selection result table TBL104A, and the general user X has received special specials other than the first desired to third desired. Check if you want to join the game. If the general user X wishes to participate in a special game other than the first to third desires, the control unit 11 selects a special game in which four participants have not been confirmed, Confirm as a special game to participate. On the other hand, if the general user X does not wish to participate in a special game other than the first to third desires, the control unit 11 does not determine as a special game in which the general user X participates. In this case, the general user X cannot participate in the special game.
 ステップS106Aの実行後、制御部11は、ステップS106Aで確定された特別対局の参加者として、第x番目の一般ユーザを登録する(S108A)。例えば、ステップS106Aで確定された特別対局が特別対局Bである場合、制御部11は特別対局テーブルTBL103Aにアクセスし、第x番目の一般ユーザのユーザIDを特別対局Bの「一般ユーザ」フィールドに追加する。 After execution of step S106A, the control unit 11 registers the xth general user as a special game participant determined in step S106A (S108A). For example, when the special game determined in step S106A is the special game B, the control unit 11 accesses the special game table TBL103A and sets the user ID of the xth general user in the “general user” field of the special game B. to add.
 ステップS108Aの実行後、制御部11は、変数xの値が、ステップS102Aで特定された一般ユーザの総数(Xmax)と等しいか否かを判定する(S110A)。 After execution of step S108A, the control unit 11 determines whether or not the value of the variable x is equal to the total number of general users (Xmax) specified in step S102A (S110A).
 変数xの値が上記総数(Xmax)と等しくない場合、制御部11は変数xの値に1を加算して(S112A)、ステップS106Aを再度実行する。一方、変数xの値が上記総数(Xmax)と等しい場合とは、ステップS102Aで特定されたすべての一般ユーザに関してステップS106A,S108Aの処理が実行された場合である。この場合、制御部11は本処理を終了する。 When the value of the variable x is not equal to the total number (Xmax), the control unit 11 adds 1 to the value of the variable x (S112A), and executes Step S106A again. On the other hand, the case where the value of the variable x is equal to the total number (Xmax) is a case where the processes of steps S106A and S108A are executed for all the general users specified in step S102A. In this case, the control unit 11 ends this process.
 以上説明したように、第2実施形態に係るゲームシステム1Aでは、一般ユーザの希望(都合・都合等)を考慮して、一般ユーザが参加する特別対局を確定するようになっている。その結果、例えば、日程の都合が合わないことや特別ユーザが好みでないこと等を理由として、特別対局の参加者として確定された一般ユーザが特別対局への参加をやめてしまうことを抑制できるようになる。 As described above, in the game system 1A according to the second embodiment, the special game in which the general user participates is determined in consideration of the general user's wishes (convenience, convenience, etc.). As a result, for example, it is possible to prevent a general user who has been confirmed as a special game participant from quitting participation in the special game due to reasons such as the inconvenience of the schedule and the preference of the special user. Become.
 また、第2実施形態に係るゲームシステム1Aでは、事前対局期間中の一般対局の成績のランキングにおける順位が高い一般ユーザから順に(すなわち、第1位の一般ユーザから順に)、当該一般ユーザの第1希望~第3希望の特別対局が、当該一般ユーザが参加する特別対局として確定されていく。このようにすることによって、事前対局期間中の一般対局の高成績者の優先度を確保しながら、一般ユーザが希望する特別対局を、当該一般ユーザが参加する特別対局として確定できるようになる。 Further, in the game system 1A according to the second embodiment, the general user in the ranking of the ranking of the general game results during the prior game period is ordered in descending order of the general user (that is, in order from the first general user). The first to third desired special games are determined as special games in which the general user participates. By doing so, it becomes possible to determine the special game desired by the general user as the special game that the general user participates while securing the priority of the high performer of the general game during the prior game period.
 [3.変形例]本発明は以上に説明した第1実施形態及び第2実施形態に限定されるものではない。 [3. Modification] The present invention is not limited to the first and second embodiments described above.
 [3-1]例えば第2実施形態では、図2に示す事前対局期間(時点T1~T2の期間)内に希望受付画面画像G20を表示部35に表示するのではなく、事前対局期間の終了後に希望受付画面画像G20を表示部35に表示するようにしてもよい。 [3-1] For example, in the second embodiment, the desired reception screen image G20 is not displayed on the display unit 35 within the prior game period (time period T1 to T2) shown in FIG. The desired acceptance screen image G20 may be displayed on the display unit 35 later.
 図19はこの場合の特別対局が行われるまでの流れの一例を示す。なお、図2と同様、図19に示すt軸は時間軸を示している。また、図19に示す時点T1,T2,T3は図2に示す時点T1,T2,T3と同様である。 FIG. 19 shows an example of the flow until the special game is performed in this case. As in FIG. 2, the t-axis shown in FIG. 19 represents the time axis. Also, time points T1, T2, and T3 shown in FIG. 19 are the same as time points T1, T2, and T3 shown in FIG.
 図19に示す例でも、図2と同様、まず、事前対局期間(時点T1~T2の期間)内に一般対局が行われる(S1)。そして、事前対局期間が終了すると、特別対局A~Dに参加可能な一般ユーザが確定される(S2A)。図16に示す例の場合であれば、ランキングの順位が第1位~第12位である一般ユーザが、特別対局A~Dに参加可能な一般ユーザとして確定される。 In the example shown in FIG. 19 as well, similar to FIG. 2, first, the general game is performed within the prior game period (time period T1 to T2) (S1). When the pre-game period ends, general users who can participate in the special games A to D are determined (S2A). In the case of the example shown in FIG. 16, the general users who are ranked 1st to 12th in the ranking are determined as general users who can participate in the special games A to D.
 その後、希望受付期間(時点T2~T4の期間)内において、上記確定された一般ユーザから特別対局に関する希望を受け付ける(S2B)。希望受付期間中に、特別対局A~Dに参加可能と確定された一般ユーザが遊戯施設に行き、ゲーム端末30を使用してゲームシステム1にアクセスすると、特別対局A~Dに関する希望を受け付けるための画面画像が表示部35に表示される。この画面画像は、例えば、特別対局A~Dに参加可能な一般ユーザとして確定されたことを通知するメッセージと、希望受付画面画像G20のオブジェクトP22~P26とを含むような画面画像である。この画面画像を介して受け付けられた各一般ユーザの希望を示すデータは選択結果テーブルTBL104Aに登録される。 Thereafter, within the desired reception period (time period T2 to T4), a request regarding the special game is received from the determined general user (S2B). When a general user who is confirmed to be able to participate in the special games A to D during the desired reception period goes to the play facility and accesses the game system 1 using the game terminal 30, in order to receive a request regarding the special games A to D Is displayed on the display unit 35. This screen image is, for example, a screen image including a message notifying that the user has been confirmed as a general user who can participate in the special games A to D and the objects P22 to P26 of the desired reception screen image G20. Data indicating the wishes of each general user received through this screen image is registered in the selection result table TBL104A.
 希望受付期間の終了後、特別対局A~Dに参加可能と確定された一般ユーザの各々について、当該一般ユーザが参加する特別対局が確定される(S2C)。ここで実行される処理は図18に示した処理と同様である。 After the desired acceptance period, for each general user who is determined to be able to participate in the special games A to D, the special game in which the general user participates is determined (S2C). The processing executed here is the same as the processing shown in FIG.
 特別対局A~Dに参加可能と確定された一般ユーザの各々が参加する特別対局が確定された後、通知期間(時点T4~T3の期間)において、それらの一般ユーザに対して通知が行われる(S3)。通知期間及び通知期間以降は図2と同様である。 After the special game to which each of the general users who are determined to be able to participate in the special games A to D is determined, the general user is notified in the notification period (time period T4 to T3). (S3). The notification period and the subsequent notification period are the same as those in FIG.
 このようにしても、一般ユーザの希望(都合・好み等)を考慮して、一般ユーザが参加する特別対局を確定することが可能である。また、このようにすれば、特別対局A~Dに参加が可能な一般ユーザのみに対して、特別対局A~Dに関する希望の問い合わせが行われ、特別対局A~Dに参加できない一般ユーザに対しては、特別対局A~Dに関する希望の問い合わせが行われないようになるため、一般ユーザの手間を軽減できるようになる。 Even in this way, it is possible to determine the special game that the general user participates in consideration of the general user's wishes (convenience, preference, etc.). In this way, only general users who can participate in the special games A to D are inquired about the special games A to D, and the general users who cannot participate in the special games A to D are asked. As a result, the desired inquiries regarding the special games A to D are not made, so that it is possible to reduce the trouble of general users.
 [3-2]なお、図19に示す希望受付期間(時点T2~T4の期間)では、特別対局A~Dに参加可能と確定された複数の一般ユーザに対して設定されたランキングの順位(優先順序の一例)に基づいて、当該複数の一般ユーザの各々から、特別対局A~Dのうちからいずれかの選択を、各特別対局A~Dに参加するユーザの人数が上限人数を超えないようにして受け付けるようにしてもよい。そして、当該複数の一般ユーザの各々によって選択された特別対局を、当該複数の一般ユーザの各々が参加する特別対局として確定するようにしてもよい。 [3-2] It should be noted that, in the desired reception period (time period T2 to T4) shown in FIG. 19, ranking rankings set for a plurality of general users determined to be able to participate in special games A to D ( Based on an example of the priority order), the selection of any one of the special games A to D is selected from each of the plurality of general users, and the number of users participating in each special game A to D does not exceed the upper limit. You may make it accept in this way. Then, the special game selected by each of the plurality of general users may be determined as a special game in which each of the plurality of general users participates.
 ここで、「複数の一般ユーザに対して設定されたランキング順位に基づいて、当該複数の一般ユーザの各々から、特別対局A~Dのうちからいずれかの選択を受け付ける」とは、例えば、ランキングの順位が高い一般ユーザから順番に、特別対局A~Dのうちからいずれかの選択を受け付けていくことである。例えば、「まず、ランキング順位が最も高い一般ユーザ(ランキングの順位が第1位である一般ユーザ)から特別対局A~Dのうちからいずれかの選択を受け付け、次に、ランキングの順位が第2番目に高い一般ユーザ(ランキング順位が第2位である一般ユーザ)から特別対局A~Dのうちからいずれかの選択を受け付ける」というように、順番に、各一般ユーザから特別対局A~Dのうちからいずれかの選択を受け付けていくことである。 Here, “based on ranking ranking set for a plurality of general users, accepts a selection from among the special games A to D from each of the plurality of general users” means, for example, ranking One of the special games A to D is accepted in order from the general user with the highest ranking. For example, “First, a general user who has the highest ranking ranking (general user whose ranking ranking is the first ranking) receives one of the special games A to D, and then the ranking ranking is the second ranking ranking. In order, from each general user to the special games A to D, the user receives the selection from the special games A to D from the second highest general user (the general user with the second highest ranking ranking). One of them is to accept any choice.
 一般ユーザから特別対局A~Dのうちからいずれかの選択を受け付ける際には、例えば図14に示した希望受付画面画像G20のオブジェクトP22,P26を含むような画面画像をゲーム端末30の表示部35に表示すればよい。なお、既に全ての参加者(4名の参加者)が確定している特別対局が存在している場合には、当該特別対局の選択を制限するようにしてもよい。例えば、当該特別対局をオブジェクトP22で選択できないようにしてもよい。または、当該特別対局がオブジェクトP22で選択された場合に警告メッセージを表示したり、当該特別対局がオブジェクトP22で選択された状態でオブジェクトP26が選択された場合に警告メッセージを表示したりするようにしてもよい。 When accepting a selection from any of the special games A to D from a general user, for example, a screen image including the objects P22 and P26 of the desired acceptance screen image G20 shown in FIG. 35 may be displayed. Note that when there is a special game in which all the participants (four participants) have already been determined, the selection of the special game may be limited. For example, the special game may not be selected by the object P22. Alternatively, a warning message is displayed when the special game is selected by the object P22, or a warning message is displayed when the object P26 is selected while the special game is selected by the object P22. May be.
 [3-3]以上では、本発明を麻雀ゲームに適用した例について主に説明したが、本発明は麻雀ゲーム以外のゲームにも適用することが可能である。本発明は、複数のユーザが参加するゲームに適用することが可能である。 [3-3] In the above, an example in which the present invention is applied to a mahjong game has been mainly described, but the present invention can also be applied to a game other than a mahjong game. The present invention can be applied to a game in which a plurality of users participate.
 [4.付記]以上のような記載から、本発明は例えば以下のように把握される。なお、本発明の理解を容易にするために、適宜図面に記載された符号を括弧書きで記載するが、それにより本発明が図示の態様に限定されるものではない。 [4. Supplementary Note] From the above description, the present invention is grasped as follows, for example. In addition, in order to make an understanding of this invention easy, the code | symbol described in drawing suitably is described in parenthesis, However, This invention is not limited to the aspect of illustration by it.
 1)本発明の一態様に係るゲームシステム(1,1A)は、複数のユーザが参加するゲームを実行するゲームシステム(1,1A)において、少なくとも一人の特定ユーザ(例えば特別ユーザSU1)が参加する特定ゲーム(例えば特別対局A)に参加可能な参加者として、複数の参加者候補のユーザ(例えば一般ユーザ)のうちから少なくとも一人を、所定の条件(例えば参加者条件)に基づいて確定する確定手段(110,110A)と、前記特定ゲームの実行予定日又は実行予定日時を示す特定ゲーム情報(例えばメッセージM2)を、前記参加者として確定されたユーザに通知する通知手段(120,120A)と、前記実行予定日又は前記実行予定日時に基づいて設定される所定の受付期間(例えば時点Ta~T3の期間)において、前記参加者として確定されたユーザからのアクセスを待ち受ける待受手段(130,130A)と、前記受付期間において、前記参加者として確定されたユーザからのアクセスがあった場合に、当該ユーザを前記特定ゲームに参加させるための制御を行う参加制御手段(150,150A)と、を含む。 1) In the game system (1, 1A) according to one aspect of the present invention, at least one specific user (for example, the special user SU1) participates in the game system (1, 1A) that executes a game in which a plurality of users participate. As a participant who can participate in a specific game (for example, special game A), at least one of a plurality of candidate users (for example, general users) is determined based on a predetermined condition (for example, participant condition). Confirming means (110, 110A) and notifying means (120, 120A) for notifying the user confirmed as the participant of the specific game information (eg, message M2) indicating the scheduled execution date or scheduled execution date of the specific game. And a predetermined reception period (for example, a period from time point Ta to T3) set based on the scheduled execution date or the scheduled execution date and time. Standby means (130, 130A) that waits for access from the user determined as the participant, and when there is an access from the user determined as the participant during the reception period, Participation control means (150, 150A) for performing control for participating in the specific game.
 11)本発明の一態様に係るゲーム制御装置(10)は、複数のユーザが参加するゲームに関する制御を行うゲーム制御装置(10)において、少なくとも一人の特定ユーザが参加する特定ゲームに参加可能な参加者として、複数の参加者候補のユーザのうちから少なくとも一人を、所定の条件に基づいて確定する確定手段(110,110A)と、前記特定ゲームの実行予定日又は実行予定日時を示す特定ゲーム情報を、前記参加者として確定されたユーザに通知する通知手段(120,120A)と、前記実行予定日又は前記実行予定日時に基づいて設定される所定の受付期間において、前記参加者として確定されたユーザからのアクセスを待ち受ける待受手段(130,130A)と、前記受付期間において、前記参加者として確定されたユーザからのアクセスがあった場合に、前記参加者として確定されたユーザを前記特定ゲームに参加させるための制御を行う参加制御手段(150)と、を含む。 11) A game control apparatus (10) according to an aspect of the present invention can participate in a specific game in which at least one specific user participates in the game control apparatus (10) that performs control related to a game in which a plurality of users participate. Specific means (110, 110A) for determining at least one of a plurality of candidate users as participants based on a predetermined condition, and a specific game indicating a scheduled execution date or scheduled execution date of the specific game The notification means (120, 120A) for notifying the user who has been confirmed as the participant, and the predetermined execution period set based on the scheduled execution date or the scheduled execution date and time, is determined as the participant. Stand-by means (130, 130A) that waits for access from a user, and confirmed as the participant in the acceptance period When there is access from the user which includes a participant control unit (150) which performs control to join the user the is determined as a participant in the particular game.
 12)また、本発明の一態様に係るプログラムは、1)~10)のいずれかに記載のゲームシステム(1)、又は、11)に記載のゲーム制御装置(10)としてコンピュータを機能させるためのプログラムである。 12) A program according to an aspect of the present invention causes a computer to function as the game system (1) according to any one of 1) to 10) or the game control device (10) according to 11). It is a program.
 13)また、本発明の一態様に係る情報記憶媒体は、9)に記載のプログラムを記録したコンピュータで読み取り可能な情報記憶媒体である。 13) An information storage medium according to an aspect of the present invention is a computer-readable information storage medium storing the program according to 9).
 14)また、本発明の一態様に係るゲームシステム(1,1A)の制御方法は、複数のユーザが参加するゲームを実行するゲームシステム(1,1A)の制御方法において、少なくとも一人の特定ユーザが参加する特定ゲームに参加可能な参加者として、複数の参加者候補のユーザ(例えば一般ユーザ)のうちから少なくとも一人を、所定の条件に基づいて確定する確定ステップ(S104)と、前記特定ゲームの実行予定日又は実行予定日時を示す特定ゲーム情報を、前記参加者として確定されたユーザに通知する通知ステップ(S112)と、前記実行予定日又は前記実行予定日時に基づいて設定される所定の受付期間において、前記参加者として確定されたユーザからのアクセスを待ち受ける待受ステップ(S122,S124)と、前記受付期間において、前記参加者として確定されたユーザからのアクセスがあった場合に、当該ユーザを前記特定ゲームに参加させるための制御を行う参加制御ステップ(S126~S136)と、を含む。 14) In addition, the control method of the game system (1, 1A) according to one aspect of the present invention is the control method of the game system (1, 1A) that executes a game in which a plurality of users participate. A determination step (S104) of determining at least one of a plurality of candidate users (for example, general users) based on a predetermined condition as a participant who can participate in the specific game in which the participant participates, and the specific game Notification step (S112) for notifying a user determined as the participant of the specific game information indicating the scheduled execution date or scheduled execution date and time, and a predetermined time set based on the scheduled execution date or the scheduled execution date In a reception period, standby steps (S122, S124) for waiting for access from a user who has been confirmed as a participant; In the receiving period, wherein when there is an access from the determined user as a participant, including a participant control step (S126 ~ S136) of performing control to join the user to the specific game.
 15)また、本発明の一態様に係るゲーム制御装置(10)の制御方法は、複数のユーザが参加するゲームに関する制御を行うゲーム制御装置(10)の制御方法において、少なくとも一人の特定ユーザが参加する特定ゲームに参加可能な参加者として、複数の参加者候補のユーザのうちから少なくとも一人を、所定の条件に基づいて確定する確定ステップ(S104)と、前記特定ゲームの実行予定日又は実行予定日時を示す特定ゲーム情報を、前記参加者として確定されたユーザに通知する通知ステップ(S112)と、前記実行予定日又は前記実行予定日時に基づいて設定される所定の受付期間において、前記参加者として確定されたユーザからのアクセスを待ち受ける待受ステップ(S122,S124)と、前記受付期間において、前記参加者として確定されたユーザからのアクセスがあった場合に、前記参加者として確定されたユーザを前記特定ゲームに参加させるための制御を行う参加制御ステップ(S126~S136)と、を含む。 15) According to the control method of the game control device (10) according to one aspect of the present invention, in the control method of the game control device (10) that performs control related to a game in which a plurality of users participate, at least one specific user is A confirmation step (S104) for confirming at least one of a plurality of candidate users as a participant who can participate in the specific game to participate based on a predetermined condition, and a scheduled execution date or execution of the specific game In the notification step (S112) of notifying the user determined as the participant of the specific game information indicating the scheduled date and time, and in the predetermined reception period set based on the scheduled execution date or the scheduled execution date and time, the participation A standby step (S122, S124) for waiting for access from a user who has been confirmed as a person, and during the reception period And a participation control step (S126 to S136) for performing control for causing the user determined as the participant to participate in the specific game when there is an access from the user determined as the participant. .
 上記1)、11)~15)に記載の発明によれば、特定ユーザが参加する特定ゲームに参加可能な参加者として、複数の参加者候補のユーザのうちから少なくとも一人が事前に確定されるため、特定ゲームに参加可能であることが事前にはっきりするようになり、例えば、ユーザは、特定ゲームに十分な準備して臨むことができるようになる。その結果、特定ユーザが参加する特定ゲームへの参加意欲を向上することが可能になる。 According to the inventions described in 1), 11) to 15) above, at least one of a plurality of participant candidate users is determined in advance as a participant who can participate in a specific game in which the specific user participates. Therefore, it becomes clear in advance that it is possible to participate in the specific game, and for example, the user can sufficiently prepare and face the specific game. As a result, it is possible to improve the willingness to participate in the specific game in which the specific user participates.
 2)本発明の一態様では、前記所定の条件は、前記ゲームでの成績に関する条件であってもよい。前記確定手段(110,110A)は、前記複数の参加者候補のユーザのうちから、事前に実行されたゲームでの成績が前記所定の条件を満足するユーザを前記参加者として確定するようにしてもよい。 2) In one aspect of the present invention, the predetermined condition may be a condition related to a result in the game. The determination means (110, 110A) is configured to determine, as the participant, a user whose results in a pre-executed game satisfy the predetermined condition from among the plurality of participant candidate users. Also good.
 2)に記載の発明によれば、事前に実行されるゲームの成績が所定の条件を満足すれば、特定ゲームに参加可能な参加者として確定されるため、特定ゲームへの参加意欲を向上させることができるとともに、事前に実行されるゲームへのプレイ意欲も向上させることができる。 According to the invention described in 2), if the score of a game executed in advance satisfies a predetermined condition, it is determined as a participant who can participate in the specific game, so that the willingness to participate in the specific game is improved. It is possible to improve the willingness to play a game executed in advance.
 3)本発明の一態様では、前記特定ゲームは、前記特定ゲームに参加する複数のユーザがそれぞれ使用する複数のゲーム装置(30)のうちからマスター装置として選出されたゲーム装置(30)が通信手段(33)を介して前記複数のゲーム装置(30)のうちの他のゲーム装置(30)を制御することによって実行されるようにしてもよい。前記ゲームシステム(1)は、前記複数のゲーム装置(30)のうちで、前記受付期間内に最初にアクセスしてきたユーザが使用するゲーム装置(30)を前記マスター装置として選出するマスター装置選出手段(140,140A)を含むようにしてもよい。 3) In one aspect of the present invention, the specific game is communicated by a game device (30) selected as a master device from a plurality of game devices (30) used by a plurality of users participating in the specific game, respectively. It may be executed by controlling another game device (30) among the plurality of game devices (30) via the means (33). The game system (1) is a master device selection means for selecting, as the master device, a game device (30) used by a user who has first accessed within the reception period among the plurality of game devices (30). (140, 140A) may be included.
 3)に記載の発明によれば、特定ゲームに参加する複数のユーザのうちで、受付期間内に最初にアクセスしてきたユーザが使用するゲーム装置がマスター装置として選出されて、特定ゲームの実行開始が準備されるため、特定ゲームに参加する全てのユーザがそろった時点で速やかに特定ゲームを開始できるようになる。 According to the invention described in 3), among a plurality of users participating in a specific game, a game device used by a user who first accesses within a reception period is selected as a master device, and execution of the specific game is started. Since all the users who participate in the specific game are ready, the specific game can be started immediately.
 4)本発明の一態様では、特定ユーザと実行予定日又は実行予定日時との少なくとも一方が異なる複数の特定ゲームのうちから少なくとも一つの選択をユーザから受け付ける手段(160A)と、前記参加者として確定されたユーザが参加する特定ゲームを、当該ユーザの選択した特定ゲームのうちから確定する手段(110A)と、を含むようにしてもよい。 4) In one aspect of the present invention, means (160A) for accepting at least one selection from a plurality of specific games from which the specific user differs from at least one of the scheduled execution date or scheduled execution date and time as the participant A specific game in which the confirmed user participates may be included in the specific game selected by the user (110A).
 4)に記載の発明によれば、特定ゲームに参加可能な参加者として確定されたユーザは、自らの好みや都合に合わせて、自らが参加する特定ゲームを選択できるようになる。特定ゲームに参加可能な参加者として確定された場合であっても、特定ユーザや実行予定日時(実行予定日)がユーザの好み・都合に合わなければ、ユーザが特定ゲームに参加するのをやめてしまう場合がある。この点、以上のようにすれば、このような不都合の発生を抑制することが可能になる。 According to the invention described in 4), a user determined as a participant who can participate in a specific game can select a specific game in which he / she participates according to his / her preference and convenience. Even if it is confirmed as a participant who can participate in a specific game, if the specific user and the scheduled execution date (execution scheduled date) do not match the user's preference and convenience, the user stops participating in the specific game. May end up. In this respect, if it is made as described above, it is possible to suppress the occurrence of such inconvenience.
 5)本発明の一態様では、特定ユーザと実行予定日又は実行予定日時との少なくとも一方が異なる複数の特定ゲームに対する優先順序(例えば希望順序)の設定をユーザから受け付ける手段(160A)と、前記参加者として確定されたユーザが参加する特定ゲームを、当該ユーザの設定した優先順序に基づいて、前記複数の特定ゲームのうちから確定する手段(110A)と、を含むようにしてもよい。 5) In one aspect of the present invention, means (160A) for receiving a setting of a priority order (for example, a desired order) for a plurality of specific games in which at least one of the specific user and the scheduled execution date or the scheduled execution date is different from the user, Means (110A) for determining a specific game in which a user determined as a participant participates from among the plurality of specific games based on a priority order set by the user may be included.
 5)に記載の発明によれば、特定ゲームに参加可能な参加者として確定されたユーザは、自らの好み・都合に合わせて、複数の特定ゲームに対する優先順序を設定できるようになる。特定ゲームに参加可能な参加者として確定された場合であっても、特定ユーザや実行予定日時(実行予定日)がユーザの好み・都合に合わなければ、ユーザが特定ゲームに参加するのをやめてしまう場合がある。この点、以上のようにすれば、このような不都合の発生を低減することが可能になる。 According to the invention described in 5), a user determined as a participant who can participate in a specific game can set a priority order for a plurality of specific games according to his / her preference and convenience. Even if it is confirmed as a participant who can participate in a specific game, if the specific user and the scheduled execution date (execution scheduled date) do not match the user's preference and convenience, the user stops participating in the specific game. May end up. In this respect, if it is made as described above, it is possible to reduce the occurrence of such inconvenience.
 6)本発明の一態様では、前記確定手段(110A)は、特定ユーザと実行予定日又は実行予定日時との少なくとも一方が異なる複数の特定ゲームのうちの少なくとも一つに参加可能な参加者として、前記複数の参加者候補のユーザのうちから複数のユーザを確定するようにしてもよい。前記複数の特定ゲームの各々に対しては、参加可能な上限人数が設定されていてもよい。前記ゲームシステム(1A)は、前記参加者として確定された複数のユーザに対する優先順序を設定するユーザ優先順序設定手段(110A)と、前記ユーザ優先順序設定手段(110A)によって設定された優先順序に基づいて、当該複数のユーザの各々が参加する特定ゲームを、前記複数の特定ゲームのうちから、各特定ゲームに参加するユーザの人数が前記上限人数を超えないようにして確定する手段(110A)と、を含むようにしてもよい。 6) In one aspect of the present invention, the confirmation means (110A) is a participant who can participate in at least one of a plurality of specific games in which at least one of the specific user and the scheduled execution date or the scheduled execution date / time is different. A plurality of users may be determined from the plurality of participant candidate users. An upper limit number of players that can participate may be set for each of the plurality of specific games. The game system (1A) has a user priority order setting means (110A) for setting a priority order for a plurality of users determined as the participants, and a priority order set by the user priority order setting means (110A). Based on (110A), a specific game in which each of the plurality of users participates is determined so that the number of users participating in each specific game does not exceed the upper limit number of the plurality of specific games. May be included.
 6)に記載の発明によれば、参加者として確定された複数のユーザに対して設定された優先順序に基づいて、各ユーザが参加する特定ゲームが、各特定ゲームに参加するユーザの人数が上限人数を超えないようにして確定されるため、例えば、各特定ゲームに万遍なく参加が行われるように調整することが可能になる。 According to the invention described in 6), based on the priority order set for a plurality of users determined as participants, the specific game in which each user participates is the number of users who participate in each specific game. Since it is determined so as not to exceed the upper limit number of people, for example, it is possible to make adjustments so that each specific game is uniformly participated.
 7)本発明の一態様では、前記ユーザ優先順序設定手段(110A)は、前記参加者として確定された複数のユーザの各々の、事前に実行されたゲームでの成績に基づいて、前記参加者として確定された複数のユーザに対する優先順序を設定するようにしてもよい。 7) In one aspect of the present invention, the user priority order setting means (110A) is configured such that the participant is based on a result of a game executed in advance for each of the plurality of users determined as the participant. A priority order may be set for a plurality of users determined as.
 7)に記載の発明によれば、参加者として確定された複数のユーザに対する優先順序が、当該複数のユーザの各々の、事前に実行されたゲームでの成績に基づいて設定されるため、事前に実行されるゲームへのプレイ意欲を向上させることができる。 According to the invention described in 7), since the priority order for a plurality of users determined as participants is set based on the results of a game executed in advance for each of the plurality of users, The willingness to play a game to be executed can be improved.
 8)本発明の一態様では、前記複数の特定ゲームのうちから少なくとも一つの選択を、前記参加者として確定された複数のユーザの各々から受け付ける手段と、前記ユーザ優先順序設定手段(110A)によって設定された優先順序に基づいて、当該複数のユーザの各々が参加する特定ゲームを、当該複数のユーザの各々が選択した特定ゲームのうちから、各特定ゲームに参加するユーザの人数が前記上限人数を超えないようにして確定する手段(110A)と、を含むようにしてもよい。 8) In one aspect of the present invention, the means for receiving at least one selection from the plurality of specific games from each of the plurality of users determined as the participants, and the user priority order setting means (110A) Based on the set priority order, a specific game that each of the plurality of users participates in is selected from among the specific games selected by each of the plurality of users. And a means (110A) for determining so as not to exceed.
 8)に記載の発明によれば、参加者として確定された複数のユーザに対して設定された優先順序に基づいて、各ユーザが参加する特定ゲームが、各ユーザが選択した特定ゲームのうちから、各特定ゲームに参加するユーザの人数が上限人数を超えないようにして確定される。このため、各ユーザの好み・都合を考慮しつつ、しかも、事前に実行されたゲームの成績に基づく優先順序の順で、ユーザが選択した特定ゲームへの参加の可能性が高くなるよう構成されるので、事前に実行されたゲームの高成績者の優先度を確保しながら、各特定ゲームに万遍なく参加が行われるように調整することが可能になる。 According to the invention described in 8), the specific game in which each user participates is selected from among the specific games selected by each user based on the priority order set for a plurality of users determined as participants. The number of users participating in each specific game is determined so as not to exceed the upper limit. For this reason, it is configured to increase the possibility of participation in the specific game selected by the user in the order of priority based on the results of the game executed in advance while considering each user's preference and convenience. Therefore, it is possible to make adjustments so that each specific game is uniformly participated while ensuring the priority of the high-performing player of the game executed in advance.
 9)本発明の一態様では、前記複数の特定ゲームに対する優先順序を、前記参加者として確定された複数のユーザの各々から受け付ける手段(160A)と、前記ユーザ優先順序設定手段(110A)によって設定された優先順序と、前記複数のユーザの各々によって前記複数の特定ゲームに対して設定された優先順序とに基づいて、前記複数のユーザの各々が参加する特定ゲームを、前記複数の特定ゲームのうちから、各特定ゲームに参加するユーザの人数が前記上限人数を超えないようにして確定する手段(110A)と、を含むようにしてもよい。 9) In one aspect of the present invention, the priority order for the plurality of specific games is set by means (160A) for accepting each of the plurality of users determined as the participants, and the user priority order setting means (110A). A specific game in which each of the plurality of users participates is determined based on the priority order set and the priority order set for the plurality of specific games by each of the plurality of users. A means (110A) for confirming that the number of users participating in each specific game does not exceed the upper limit may be included.
 9)に記載の発明によれば、参加者として確定された複数のユーザに対して設定された優先順序と、各ユーザによって複数の特定ゲームに対して設定された優先順序とに基づいて、各ユーザが参加する特定ゲームが、各特定ゲームに参加するユーザの人数が上限人数を超えないようにして確定される。このため、ユーザの好み・都合を考慮しつつ、しかも、事前に実行されたゲームの成績に基づく優先順序の順で、ユーザが希望する特定ゲームへの参加の可能性が高くなるよう構成されるので、事前に実行されたゲームの高成績者の優先度を確保しながら、各特定ゲームに万遍なく参加が行われるように調整することが可能になる。 According to the invention described in 9), based on the priority order set for a plurality of users determined as participants and the priority order set for a plurality of specific games by each user, The specific game that the user participates in is determined such that the number of users participating in each specific game does not exceed the upper limit. For this reason, it is configured to increase the possibility of participation in the specific game desired by the user in the order of priority based on the results of the game executed in advance while considering the user's preference and convenience. Therefore, it is possible to make adjustments so that participation in each specific game is performed uniformly while ensuring the priority of the high-performing player of the game executed in advance.
 10)本発明の一態様では、前記参加者として確定された複数のユーザに対して設定された優先順序に基づいて、前記参加者として確定された複数のユーザの各々から、前記複数の特定ゲームのうちから少なくとも一つの選択を、各特定ゲームに参加するユーザの人数が前記上限人数を超えないようにして受け付ける手段(160A)と、前記参加者として確定された複数のユーザの各々によって選択された特定ゲームを、前記複数のユーザの各々が参加する特定ゲームとして確定する手段(110A)と、を含むようにしてもよい。 10) In one aspect of the present invention, the plurality of specific games are determined from each of the plurality of users determined as the participants based on the priority order set for the plurality of users determined as the participants. Means (160A) for accepting at least one of the selections so that the number of users participating in each specific game does not exceed the upper limit, and each of the plurality of users determined as the participants The specific game may include means (110A) for confirming the specific game as a specific game in which each of the plurality of users participates.
 10)に記載の発明によれば、参加者として確定された複数のユーザに対して設定された優先順序に基づいて、各ユーザから、特定ゲームの選択が、各特定ゲームに参加するユーザの人数が上限人数を超えないようにして受け付けられ、各ユーザによって選択された特定ゲームが当該ユーザの参加する特定ゲームとして確定されるため、ユーザの好み・都合を考慮しつつ、各特定ゲームに万遍なく参加が行われるように調整することが可能になる。 According to the invention described in 10), the selection of a specific game from each user is based on the priority order set for a plurality of users determined as participants, and the number of users who participate in each specific game Since the specific game selected by each user is confirmed as the specific game that the user participates in, the universal game is universal for each specific game in consideration of the user's preference and convenience. It is possible to adjust so that participation can take place.
 1,1A ゲームシステム、N ネットワーク、10 サーバ、11 制御部、12 記憶部、13 通信部、14 データベース、30-1,30-N ゲーム端末、31 制御部、32 記憶部、33 通信部、34 操作部、35 表示部、36 音声出力部、100,100A データ記憶部、110,110A 確定部、120,120A 通知部、130,130A 待受部、140,140A マスター装置選出部、150,150A 参加制御部、160A 選択受付部、G10 通知画面画像、M11,M12,M13 メッセージ、P14 オブジェクト、G20 希望受付画面画像、A21 領域、P22,P23,P24,P25,P26 オブジェクト、TBL101,TBL101A ユーザテーブル、TBL102,TBL102A 一般対局履歴テーブル、TBL103,TBL103A 特別対局テーブル、TBL104A 選択結果テーブル。 1, 1A game system, N network, 10 server, 11 control unit, 12 storage unit, 13 communication unit, 14 database, 30-1, 30-N game terminal, 31 control unit, 32 storage unit, 33 communication unit, 34 Operation unit, 35 display unit, 36 audio output unit, 100, 100A data storage unit, 110, 110A determination unit, 120, 120A notification unit, 130, 130A standby unit, 140, 140A master device selection unit, 150, 150A participation Control unit, 160A selection reception unit, G10 notification screen image, M11, M12, M13 message, P14 object, G20 desired reception screen image, A21 area, P22, P23, P24, P25, P26 object, TBL101, TBL101A user table, TB 102, TBL102A generally opposite station history table, TBL103, TBL103A special remote station table, TBL104A selection result table.

Claims (12)

  1.  複数のユーザが参加するゲームを実行するゲームシステムにおいて、
     少なくとも一人の特定ユーザが参加する特定ゲームに参加可能な参加者として、複数の参加者候補のユーザのうちから少なくとも一人を、所定の条件に基づいて確定する確定手段と、
     前記特定ゲームの実行予定日又は実行予定日時を示す特定ゲーム情報を、前記参加者として確定されたユーザに通知する通知手段と、
     前記実行予定日又は前記実行予定日時に基づいて設定される所定の受付期間において、前記参加者として確定されたユーザからのアクセスを待ち受ける待受手段と、
     前記受付期間において、前記参加者として確定されたユーザからのアクセスがあった場合に、当該ユーザを前記特定ゲームに参加させるための制御を行う参加制御手段と、
     を含むことを特徴とするゲームシステム。
    In a game system that executes a game in which a plurality of users participate,
    Confirming means for confirming at least one of a plurality of candidate users as a participant who can participate in a specific game in which at least one specific user participates, based on a predetermined condition;
    Notification means for notifying a user determined as the participant of specific game information indicating a scheduled execution date or scheduled execution date of the specific game;
    In a predetermined reception period set based on the scheduled execution date or the scheduled execution date and time, a standby unit that waits for an access from a user determined as the participant;
    In the reception period, when there is an access from a user confirmed as the participant, participation control means for performing control for causing the user to participate in the specific game;
    A game system comprising:
  2.  請求項1に記載のゲームシステムにおいて、
     前記所定の条件は、前記ゲームでの成績に関する条件であり、
     前記確定手段は、前記複数の参加者候補のユーザのうちから、事前に実行されたゲームでの成績が前記所定の条件を満足するユーザを前記参加者として確定する、
     ことを特徴とするゲームシステム。
    The game system according to claim 1,
    The predetermined condition is a condition related to a result in the game,
    The determination means determines, as the participant, a user whose results in a pre-executed game satisfy the predetermined condition from among the plurality of participant candidates.
    A game system characterized by that.
  3.  請求項1又は2に記載のゲームシステムにおいて、
     前記特定ゲームは、前記特定ゲームに参加する複数のユーザがそれぞれ使用する複数のゲーム装置のうちからマスター装置として選出されたゲーム装置が通信手段を介して前記複数のゲーム装置のうちの他のゲーム装置を制御することによって実行され、
     前記ゲームシステムは、前記複数のゲーム装置のうちで、前記受付期間内に最初にアクセスしてきたユーザが使用するゲーム装置を前記マスター装置として選出するマスター装置選出手段を含む、
     ことを特徴とするゲームシステム。
    The game system according to claim 1 or 2,
    In the specific game, a game device selected as a master device from among a plurality of game devices respectively used by a plurality of users participating in the specific game is another game among the plurality of game devices via communication means. Executed by controlling the device,
    The game system includes master device selection means for selecting, as the master device, a game device used by a user who has first accessed within the reception period among the plurality of game devices.
    A game system characterized by that.
  4.  請求項1乃至3のいずれかに記載のゲームシステムにおいて、
     特定ユーザと実行予定日又は実行予定日時との少なくとも一方が異なる複数の特定ゲームのうちから少なくとも一つの選択をユーザから受け付ける手段と、
     前記参加者として確定されたユーザが参加する特定ゲームを、当該ユーザの選択した特定ゲームのうちから確定する手段と、を含む、
     ことを特徴とするゲームシステム。
    The game system according to any one of claims 1 to 3,
    Means for accepting at least one selection from a plurality of specific games in which at least one of the specific user and the scheduled execution date or the scheduled execution date / time is different;
    Means for determining a specific game that the user determined as the participant participates from among the specific games selected by the user,
    A game system characterized by that.
  5.  請求項1乃至3のいずれかに記載のゲームシステムにおいて、
     特定ユーザと実行予定日又は実行予定日時との少なくとも一方が異なる複数の特定ゲームに対する優先順序の設定をユーザから受け付ける手段と、
     前記参加者として確定されたユーザが参加する特定ゲームを、当該ユーザの設定した優先順序に基づいて、前記複数の特定ゲームのうちから確定する手段と、を含む、
     ことを特徴とするゲームシステム。
    The game system according to any one of claims 1 to 3,
    Means for receiving, from the user, priority order settings for a plurality of specific games in which at least one of the specific user and the scheduled execution date or scheduled execution date and time is different;
    Means for determining, from among the plurality of specific games, a specific game in which the user determined as the participant participates, based on the priority order set by the user,
    A game system characterized by that.
  6.  請求項1乃至3のいずれかに記載のゲームシステムにおいて、
     前記確定手段は、特定ユーザと実行予定日又は実行予定日時との少なくとも一方が異なる複数の特定ゲームのうちの少なくとも一つに参加可能な参加者として、前記複数の参加者候補のユーザのうちから複数のユーザを確定し、
     前記複数の特定ゲームの各々に対しては、参加可能な上限人数が設定されており、
     前記ゲームシステムは、
     前記参加者として確定された複数のユーザに対する優先順序を設定するユーザ優先順序設定手段と、
     前記ユーザ優先順序設定手段によって設定された優先順序に基づいて、当該複数のユーザの各々が参加する特定ゲームを、前記複数の特定ゲームのうちから、各特定ゲームに参加するユーザの人数が前記上限人数を超えないようにして確定する手段と、を含む、
     ことを特徴とするゲームシステム。
    The game system according to any one of claims 1 to 3,
    The determination means is a user who can participate in at least one of a plurality of specific games in which at least one of the specific user and the scheduled execution date or the scheduled execution date / time is different. Confirm multiple users,
    For each of the plurality of specific games, a maximum number of people that can participate is set,
    The game system includes:
    User priority order setting means for setting a priority order for a plurality of users determined as the participants;
    Based on the priority order set by the user priority order setting means, a specific game in which each of the plurality of users participates is selected from among the plurality of specific games, and the number of users participating in each specific game is the upper limit. A means for confirming the number of persons so as not to exceed the number of persons,
    A game system characterized by that.
  7.  請求項6に記載のゲームシステムにおいて、
     前記ユーザ優先順序設定手段は、前記参加者として確定された複数のユーザの各々の、事前に実行されたゲームでの成績に基づいて、前記参加者として確定された複数のユーザに対する優先順序を設定する、
     ことを特徴とするゲームシステム。
    The game system according to claim 6,
    The user priority order setting means sets a priority order for the plurality of users determined as the participants based on the results of the game executed in advance for each of the plurality of users determined as the participants. To
    A game system characterized by that.
  8.  請求項6又は7に記載のゲームシステムにおいて、
     前記複数の特定ゲームのうちから少なくとも一つの選択を、前記参加者として確定された複数のユーザの各々から受け付ける手段と、
     前記ユーザ優先順序設定手段によって設定された優先順序に基づいて、当該複数のユーザの各々が参加する特定ゲームを、当該複数のユーザの各々が選択した特定ゲームのうちから、各特定ゲームに参加するユーザの人数が前記上限人数を超えないようにして確定する手段と、を含む、
     ことを特徴とするゲームシステム。
    The game system according to claim 6 or 7,
    Means for receiving at least one selection from among the plurality of specific games from each of a plurality of users determined as the participants;
    Based on the priority order set by the user priority order setting means, the specific game that each of the plurality of users participates in each specific game from among the specific games selected by each of the plurality of users. Means for determining the number of users so as not to exceed the upper limit,
    A game system characterized by that.
  9.  請求項6又は7に記載のゲームシステムにおいて、
     前記複数の特定ゲームに対する優先順序を、前記参加者として確定された複数のユーザの各々から受け付ける手段と、
     前記ユーザ優先順序設定手段によって設定された優先順序と、前記複数のユーザの各々によって前記複数の特定ゲームに対して設定された優先順序とに基づいて、前記複数のユーザの各々が参加する特定ゲームを、前記複数の特定ゲームのうちから、各特定ゲームに参加するユーザの人数が前記上限人数を超えないようにして確定する手段と、を含む、
     ことを特徴とするゲームシステム。
    The game system according to claim 6 or 7,
    Means for receiving a priority order for the plurality of specific games from each of a plurality of users determined as the participants;
    The specific game in which each of the plurality of users participates based on the priority order set by the user priority order setting means and the priority order set for the plurality of specific games by each of the plurality of users A means for determining the number of users participating in each specific game from the plurality of specific games so as not to exceed the upper limit number of people,
    A game system characterized by that.
  10.  請求項6又は7に記載のゲームシステムにおいて、
     前記参加者として確定された複数のユーザに対して設定された優先順序に基づいて、前記参加者として確定された複数のユーザの各々から、前記複数の特定ゲームのうちから少なくとも一つの選択を、各特定ゲームに参加するユーザの人数が前記上限人数を超えないようにして受け付ける手段と、
     前記参加者として確定された複数のユーザの各々によって選択された特定ゲームを、前記複数のユーザの各々が参加する特定ゲームとして確定する手段と、を含む、
     ことを特徴とするゲームシステム。
    The game system according to claim 6 or 7,
    Based on the priority order set for the plurality of users determined as the participants, from each of the plurality of users determined as the participants, at least one selection from the plurality of specific games, Means for accepting the number of users participating in each specific game so as not to exceed the upper limit;
    Means for determining a specific game selected by each of the plurality of users determined as the participant as a specific game in which each of the plurality of users participates.
    A game system characterized by that.
  11.  複数のユーザが参加するゲームに関する制御を行うゲーム制御装置において、
     少なくとも一人の特定ユーザが参加する特定ゲームに参加可能な参加者として、複数の参加者候補のユーザのうちから少なくとも一人を、所定の条件に基づいて確定する確定手段と、
     前記特定ゲームの実行予定日又は実行予定日時を示す特定ゲーム情報を、前記参加者として確定されたユーザに通知する通知手段と、
     前記実行予定日又は前記実行予定日時に基づいて設定される所定の受付期間において、前記参加者として確定されたユーザからのアクセスを待ち受ける待受手段と、
     前記受付期間において、前記参加者として確定されたユーザからのアクセスがあった場合に、前記参加者として確定されたユーザを前記特定ゲームに参加させるための制御を行う参加制御手段と、
     を含むことを特徴とするゲーム制御装置。
    In a game control apparatus that performs control related to a game in which a plurality of users participate,
    Confirming means for confirming at least one of a plurality of candidate users as a participant who can participate in a specific game in which at least one specific user participates, based on a predetermined condition;
    Notification means for notifying a user determined as the participant of specific game information indicating a scheduled execution date or scheduled execution date of the specific game;
    In a predetermined reception period set based on the scheduled execution date or the scheduled execution date and time, a standby unit that waits for an access from a user determined as the participant;
    In the reception period, when there is an access from a user determined as the participant, a participation control means for performing control for causing the user determined as the participant to participate in the specific game;
    A game control apparatus comprising:
  12.  請求項1乃至10のいずれかに記載のゲームシステム、又は、請求項11に記載のゲーム制御装置としてコンピュータを機能させるためのプログラム。 A program for causing a computer to function as the game system according to any one of claims 1 to 10 or the game control device according to claim 11.
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