WO2016199113A1 - Transparent clickable icons as graphical elements in an application - Google Patents

Transparent clickable icons as graphical elements in an application Download PDF

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Publication number
WO2016199113A1
WO2016199113A1 PCT/IB2016/053567 IB2016053567W WO2016199113A1 WO 2016199113 A1 WO2016199113 A1 WO 2016199113A1 IB 2016053567 W IB2016053567 W IB 2016053567W WO 2016199113 A1 WO2016199113 A1 WO 2016199113A1
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WO
WIPO (PCT)
Prior art keywords
transparent
user
app
icons
clickable
Prior art date
Application number
PCT/IB2016/053567
Other languages
French (fr)
Inventor
Shai Shawn Israel SPETGANG
David SHARVIT
Original Assignee
Spetgang Shai Shawn Israel
Sharvit David
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Spetgang Shai Shawn Israel, Sharvit David filed Critical Spetgang Shai Shawn Israel
Publication of WO2016199113A1 publication Critical patent/WO2016199113A1/en

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Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • G06F3/0482Interaction with lists of selectable items, e.g. menus
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09GARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
    • G09G5/00Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators
    • G09G5/14Display of multiple viewports
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09GARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
    • G09G5/00Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators
    • G09G5/36Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators characterised by the display of a graphic pattern, e.g. using an all-points-addressable [APA] memory
    • G09G5/39Control of the bit-mapped memory
    • G09G5/395Arrangements specially adapted for transferring the contents of the bit-mapped memory to the screen
    • G09G5/397Arrangements specially adapted for transferring the contents of two or more bit-mapped memories to the screen simultaneously, e.g. for mixing or overlay
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09GARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
    • G09G2340/00Aspects of display data processing
    • G09G2340/14Solving problems related to the presentation of information to be displayed
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09GARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
    • G09G2340/00Aspects of display data processing
    • G09G2340/14Solving problems related to the presentation of information to be displayed
    • G09G2340/145Solving problems related to the presentation of information to be displayed related to small screens
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09GARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
    • G09G2370/00Aspects of data communication
    • G09G2370/02Networking aspects
    • G09G2370/022Centralised management of display operation, e.g. in a server instead of locally

Definitions

  • the present disclosure relates to use of graphics in applications in general and to games and other applications, in particular.
  • Embodiments of the invention provide a platform with a unique use of icons within mobile app games and desktop games and other mobile and desktop applications in order to communicate to the user which mobile apps or products they can download or which products they can view for consideration to purchase.
  • the insertion of the icon as an active element in the game is unique as it serves to promote mobile application and products in a novel manner.
  • the images in a game or another application are ones related to the app's theme. In this case, it is related to the purpose of this set of games which is in order to promote mobile apps and products.
  • the game player seeks an engaging and rewarding experience with personal pleasure and/or prizes.
  • the customer (app owner) seeks that their app be promoted and receive downloads and hours of use by new users.
  • the platform may accomplish both. In the case of a product whose icon is promoted there is a similar goal, views of the product and consideration to purchase.
  • the objective of increasing downloads for apps is to promote the mobile apps into the top charts through the method.
  • the platform may guarantee downloads for the customer, the owner of the mobile app being promoted.
  • the platform also allows for immediate download by a large number of people at the same time or within a given time period through the scrolling bar at the bottom of the main screen (See fig. 3, item 308).
  • An example of an application that utilizes the platform is a slot machine app for smartphones. This platform may also be used on desktops and laptops in order to promote the apps in the stores of web browsers.
  • the icons that are used by the platform are clickable and loadable. Thai is to say, clicking on the icon downloads a WEB page for the item that represents the icons. While being clickable and loadable the icons also serve as graphic elements in the game or the application. For example, the icons can be part of roulette or part of a game of pool. The icons are downloaded from the server.
  • the platform may add functionality to graphical elements in an application or in a game.
  • the additional functionality provides a means for downloading a WEB page that is associated with the graphical element.
  • the graphical element performs the same graphical functionality that has been performed before the conversion and, in addition, serves as means for downloading a WEB page of the software.
  • a transparent clickable button may be located in the screen on the same location of the graphical element. Such a clickable button is transparent to the user.
  • the transparent clickable module is configured for generating an event when the user touch or hover on the location of the transparent clickable button on the screen.
  • the user clicks on the graphical element the user actually clicks on the transparent clickable button and thus causes the system to fetch the link that is associated with the graphical element and download the web page that is addressed by the link.
  • the location of the transparent clickable buttons on the display screen is fixed while the graphical elements change location.
  • the graphical element that has the additional functionality is programmed to change location only to locations of the fixed elements.
  • system tracks the movements of the graphical element on the display screen and changes the location of the transparent button in accordance with changes of locations of the graphical element.
  • Figure 1 shows a block diagram of a platform for using clickable and loadable Icons as graphical elements in the app and as a means for reaching the download page of the software or the display WEB page for the item that is represented by the icon, in accordance with some exemplary embodiments of the subject matter;
  • Fig. 2 shows a flow chart diagram of scenario of playing the game using the system for using clickable and loadable Icons as graphical elements in the app and as a means for reaching the download page of the software or the display page for the item that is represented by the icon, in accordance with some exemplary embodiments of the subject matter;
  • Fig. 3 shows a screenshot of the slot machine using the system for using clickable and loadable icons as graphical elements in the app and as a means for reaching the download page of the software or the display page for the item that is represented by the icon, in accordance with some exemplary embodiments of the subject matter;
  • Fig. 4 shows a screenshoi of the slot machine using the system for using clickable and loadable Icons as graphical elements in the app and as a means for reaching the download page of the software or the display page for the item that is represented by the icon in accordance with some exemplary embodiments of the subject matter;
  • Fig. 5 shows a block diagram of a method for using clickable and loadable Icons as graphical elements in the app and as a means for reaching the download page of the software or the display page for the item that is represented by the icon in accordance with some exemplary embodiments of the subject matter;
  • Fig. 6 shows a screenshot of the slot machine using the system with the transparent clickable buttons in accordance with some exemplary embodiments of the subject matter.
  • Fig. 7 shows a flowchart diagram of a method for adding the option to download a WEB page to a graphicai element in accordance with some embodiments of the subject matter.
  • Figure 1 shows a block diagram of a system 100 for using clickable and loadable Icons as graphical elements in the app and as a means for reaching the download page of the software or the display page for the item that is represented by the icon in accordance with some exemplary embodiments of the subject matter.
  • 101 - Web service This service allows web communication between two electronic devices over a network. Mobile clients can connect through it, to the App server computer anytime, quickly and efficiently,
  • Mobile Client allows the end user to play the game. Connects the game to the web server in order to retrieve and/or save data in the database.
  • Vendors app promotion web site This website is designed as a request form, which allows the mobile application owner to fill up its application details and download goals and submit to system.
  • 105 - Web server - a web server on the cloud, which allows full scalability for increased use through automated tune-up processes for disk quota, I/O transactions, CPUs, communication bottlenecks, etc.
  • 106 - RDB MSSQL DB server - A relational database on the c!oud, which is connected to the web server, stores all the applications' data, as well as user activities, scores, and downloads.
  • 107 - Mobile Advertisers and Marketplaces The server will pull ads through 3rd party advertisers API or allow advertisers to push their ads to the system through an API.
  • Fig. 2 shows a flow chart diagram of scenario of playing the game using the system for using clickable and loadable Icons as graphical elements !n the app and as a means for reaching the download page of the software or the display page for the item that is represented by the icon, in accordance with some exemplary embodiments of the subject matter.
  • the purpose of which is to suggest apps which are in the same category of apps which the user already has on their mobile device or new apps to suggest.
  • the user can win points according to the scheme in fig 4.
  • This embodiment is not limited to slot games but can be applied to all games.
  • the user clicks on one of the icons a pop-up box is displayed with the icon's name, icon and short description of the app.
  • the user receives a push notification that they should return to the game to continue playing.
  • the application also counts in the background how long the user has played the newly downloaded app in order to report back to the app owners as to how long their app has been used.
  • the mobile client program identifies the device unique identification number.
  • the user's name and email address are collected or the user can connect via a social network application
  • the users view a promotional video about the game and a slideshow of how to use the game.
  • the users are taken to the main screen.
  • An example of such a screen is depicted in Fig. 3,
  • the user plays the game by clicking on or selecting the spin button and other buttons in the game to increase their chances of winning points.
  • user is taken to that page, and after a given amount of time, user receives a push notification to return to the game and continue playing and winning points. The action of download, view or purchase is confirmed and points are awarded accordingly.
  • users are taken to a page to choose one of three icons to win enough points to overcome their closest rival.
  • users can share points with their friends through social applications.
  • Fig. 3 shows a screenshot of the slot machine 300 using the system of for using clickable and loadable Icons as graphical elements in the app and as a means for reaching the download page of the software or the display page for the item that is represented by the icon in accordance with some exemplary embodiments of the subject matter; 301 - Graphical representation of the icons (3 rows, 5 columns for a total of 15 icons). These icons can be of mobile applications, desktop web browser store applications, product or services which are to be promoted. These icons can also be covered in the case of memory games or other games which necessitate that the icons be covered at first as part of the game.
  • Scrolling text bar is an integral part of the innovation as well as it allows for immediate notification to all online users with a 'call to action' which they can all take when it appears.
  • This scrolling text can include a hyperlink to a particular product or page with the call for action.
  • a call to action can include the simultaneous downloading of an application.
  • Jackpot This is the running total of the jackpot for the game whose prize is awarded when ail 15 of the icons are the same in the game.
  • 314 - Points - This is the running indicator of how many points the user has in their game. 315 - Stay in the game ⁇ this is also part of the innovation as it is an indicator of how many downloads must be achieved in order for the user to stay in the game and continue to possibly win prizes. It is an integral part of the innovation as it forces the number of downloads per user which in turn allows the game to market itself as one that guarantees downloads.
  • Fig. 4 shows a screenshoi of the slot machine 300 using the system for using clickable and loadable icons as graphical elements in the app and as a means for reaching the download page of the software or the display page for the item that is represented by the icon in accordance with some exemplary embodiments of the subject matter.
  • the win scheme has at least nine variations. Of the nine variations scenario, three are straight lines and six are variations of diagonals as per Fig 4 - colored cells.
  • Fig. 5 shows a block diagram of a method for using clickable and loadable icons as graphical elements in the app and as a means for reaching the download page of the software or the display page for the item that is represented by the icon in accordance with some exemplary embodiments of the subject matter; This block diagram shows the flow of information between the user's app code and the server.
  • the app's code asks the server for promoted app details (server side)
  • the app renders the promoted apps icons in their position, in the case of slots, on the wheel, with a proper link on every button/app icon (client side)
  • the user is credited for downloading the app in the promoted app's profile on the server.
  • the actual download number for the vendor increases, ⁇ client + server
  • Fig. 8 shows a screenshot of the slot machine 300 using the system with the transparent clickable buttons in accordance with some exemplary embodiments of the subject matter.
  • the transparent buttons 801 are located in a fixed position while the icons of the applications are rotated in the machine, it should be noted that the transparent buttons 601 are displayed in the figure for illustrating their position.
  • Fig. 7 shows a flowchart diagram of a method for adding the option to download a web page to a graphical element in accordance with some embodiments of the subject matter.
  • the system receives an event of clicking on a transparent button.
  • the system identifies the location on the screen of the clicking. The location may be identified by coordinates.
  • the system retrieves, from a table, the identification of the graphic element that is associated with this location.
  • the system may track the changes in the location of the graphic element.
  • the system may store the coordinates of the current location and the identification of the graphic element in the table.
  • the system retrieves the link that is associated with the graphic element.
  • each block in the flowchart or block diagrams may represent a module, segment, or portion of program code, which comprises one or more executable instructions for implementing the specified logical function(s).
  • the functions noted in the block may occur out of the order noted in the Figures. For example, two blocks shown in succession may, in fact, be executed substantially concurrently, or the blocks may sometimes be executed in the reverse order, depending upon the functionality involved.
  • the disclosed subject matter may be embodied as a system, method or srnartphone app or computer program product. Accordingly, the disclosed subject matter may take the form of an entirely hardware embodiment, an entirely software embodiment (including firmware, resident software, micro-code, etc.) or an embodiment combining software and hardware aspects that may ail generally be referred to herein as a "circuit", "module” or "system”. Furthermore, the present invention may take the form of a computer program product embodied in any tangible medium of expression having computer-usable program code embodied in the medium.
  • the computer-usable or computer- readable medium may be, for example but not limited to, an electronic, magnetic, optical, electromagnetic, infrared, or semiconductor system, apparatus, device, or propagation medium.
  • the computer-readable medium More specific examples (a non-exhaustive list) of the computer-readable medium would include the fofiowing; an electrical connection having one or more wires, a portable computer diskette, a hard disk, a random access memory (RAM), a read-only memory (ROM), an erasable programmable read-only memory (EPROM or Flash memory), an optical fiber, a portable compact disc read-only memory (CD-ROM), an optical storage device, a transmission media such as those supporting the Internet or an intranet, or a magnetic storage device.
  • an electrical connection having one or more wires
  • a portable computer diskette a hard disk, a random access memory (RAM), a read-only memory (ROM), an erasable programmable read-only memory (EPROM or Flash memory), an optical fiber, a portable compact disc read-only memory (CD-ROM), an optical storage device, a transmission media such as those supporting the Internet or an intranet, or a magnetic storage device.
  • the computer-usable or compuier-readabie medium coufd even be paper or another suitable medium upon which the program is printed, as the program can be electronically captured, via, for instance, optical scanning of the paper or other medium, then compiled, interpreted, or otherwise processed in a suitable manner, if necessary, and then stored in a computer memory.
  • a computer-usable or computer- readable medium may be any medium that can contain, store, communicate, propagate, or transport the program for use by or in connection with the instruction execution system, apparatus, or device.
  • the computer-usable medium may include a propagated data signal with the computer-usable program code embodied therewith, either in baseband or as part of a carrier wave.
  • the computer usable program code may be transmitted using any appropriate medium, including but not limited to wireless, wireline, optical fiber cable, RF, and the like.
  • Computer program code for carrying out operations of the present invention may be written in any combination of one or more programming languages, including an object oriented programming language such as Java, Smalltalk, C++ or the like and conventional procedural programming languages, such as the "C" programming language or similar programming languages.
  • the program code may execute entirely on the user's smartphone or computer, partly on the user's smartphone or computer, as a stand-alone software package, partly on the user's smartphone or computer and partly on a remote smartphone or computer or entirely on the remote smartphone computer or server.
  • the remote smartphone or computer may be connected to the user's computer through any type of network, including a local area network (LAN) or a wide area network (WAN), or the connection may be made to an external computer (for example, through the Internet using an Internet Service Provider).
  • LAN local area network
  • WAN wide area network
  • Internet Service Provider an Internet Service Provider

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  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
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  • General Engineering & Computer Science (AREA)
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  • User Interface Of Digital Computer (AREA)

Abstract

A system comprising a graphical element; the graphical element being associated with a link to a WEB page; a transparent clickable button; the transparent clickable button is configured for generating an event upon user touching or hovering on a location of the transparent clickable button on a display screen; the transparent clickable button being transparent to the user; wherein the graphical element and the transparent clickable button are configured to be located on the same location on the display screen; and a processor configured for tracking changes in the graphical element and for downloading a page that is addressed by the link in response to receiving the event to thereby providing user experience of downloading the web page as a result of clicking on the graphical element.

Description

TRANSPARENT CLICKABLE ICONS AS GRAPHICAL ELEMENTS
IN AN APPLICATION
FIELD OF THE INVENTION
The present disclosure relates to use of graphics in applications in general and to games and other applications, in particular.
SUMMARY OF THE INVENTION
Embodiments of the invention provide a platform with a unique use of icons within mobile app games and desktop games and other mobile and desktop applications in order to communicate to the user which mobile apps or products they can download or which products they can view for consideration to purchase. The insertion of the icon as an active element in the game is unique as it serves to promote mobile application and products in a novel manner. Normally, the images in a game or another application are ones related to the app's theme. In this case, it is related to the purpose of this set of games which is in order to promote mobile apps and products.
The game player seeks an engaging and rewarding experience with personal pleasure and/or prizes. The customer (app owner) seeks that their app be promoted and receive downloads and hours of use by new users. The platform may accomplish both. In the case of a product whose icon is promoted there is a similar goal, views of the product and consideration to purchase.
The objective of increasing downloads for apps is to promote the mobile apps into the top charts through the method. The platform may guarantee downloads for the customer, the owner of the mobile app being promoted. The platform also allows for immediate download by a large number of people at the same time or within a given time period through the scrolling bar at the bottom of the main screen (See fig. 3, item 308).
An example of an application that utilizes the platform is a slot machine app for smartphones. This platform may also be used on desktops and laptops in order to promote the apps in the stores of web browsers.
The icons that are used by the platform are clickable and loadable. Thai is to say, clicking on the icon downloads a WEB page for the item that represents the icons. While being clickable and loadable the icons also serve as graphic elements in the game or the application. For example, the icons can be part of roulette or part of a game of pool. The icons are downloaded from the server.
According to some embodiments, the platform may add functionality to graphical elements in an application or in a game. The additional functionality provides a means for downloading a WEB page that is associated with the graphical element. The graphical element performs the same graphical functionality that has been performed before the conversion and, in addition, serves as means for downloading a WEB page of the software.
According to some embodiment a transparent clickable button may be located in the screen on the same location of the graphical element. Such a clickable button is transparent to the user. The transparent clickable module is configured for generating an event when the user touch or hover on the location of the transparent clickable button on the screen. When the user clicks on the graphical element, the user actually clicks on the transparent clickable button and thus causes the system to fetch the link that is associated with the graphical element and download the web page that is addressed by the link.
in some embodiments the location of the transparent clickable buttons on the display screen is fixed while the graphical elements change location. In such a case the graphical element that has the additional functionality is programmed to change location only to locations of the fixed elements.
In some other embodiments the system tracks the movements of the graphical element on the display screen and changes the location of the transparent button in accordance with changes of locations of the graphical element.
THE BRIEF DESCRIPTION OF THE SEVERAL VIEWS OF THE
DRAWINGS
The present disclosed subject matter will be understood and appreciated more fully from the following detailed description taken in conjunction with the drawings in which corresponding or like numerals or characters indicate corresponding or like components. Unless indicated otherwise, the drawings provide exemplary embodiments or aspects of the disclosure and do not limit the scope of the disclosure. In the drawings;
Figure 1 shows a block diagram of a platform for using clickable and loadable Icons as graphical elements in the app and as a means for reaching the download page of the software or the display WEB page for the item that is represented by the icon, in accordance with some exemplary embodiments of the subject matter;
Fig. 2 shows a flow chart diagram of scenario of playing the game using the system for using clickable and loadable Icons as graphical elements in the app and as a means for reaching the download page of the software or the display page for the item that is represented by the icon, in accordance with some exemplary embodiments of the subject matter;
Fig. 3 shows a screenshot of the slot machine using the system for using clickable and loadable icons as graphical elements in the app and as a means for reaching the download page of the software or the display page for the item that is represented by the icon, in accordance with some exemplary embodiments of the subject matter; Fig. 4 shows a screenshoi of the slot machine using the system for using clickable and loadable Icons as graphical elements in the app and as a means for reaching the download page of the software or the display page for the item that is represented by the icon in accordance with some exemplary embodiments of the subject matter;
Fig. 5 shows a block diagram of a method for using clickable and loadable Icons as graphical elements in the app and as a means for reaching the download page of the software or the display page for the item that is represented by the icon in accordance with some exemplary embodiments of the subject matter;
Fig. 6 shows a screenshot of the slot machine using the system with the transparent clickable buttons in accordance with some exemplary embodiments of the subject matter; and
Fig. 7 shows a flowchart diagram of a method for adding the option to download a WEB page to a graphicai element in accordance with some embodiments of the subject matter.
DETAILED DESCRIPTION
Figure 1 shows a block diagram of a system 100 for using clickable and loadable Icons as graphical elements in the app and as a means for reaching the download page of the software or the display page for the item that is represented by the icon in accordance with some exemplary embodiments of the subject matter. 101 - Web service - This service allows web communication between two electronic devices over a network. Mobile clients can connect through it, to the App server computer anytime, quickly and efficiently,
102 ~ Mobile Client allows the end user to play the game. Connects the game to the web server in order to retrieve and/or save data in the database.
103 - Vendors app promotion web site. This website is designed as a request form, which allows the mobile application owner to fill up its application details and download goals and submit to system.
104 - Mobile Application Owners - Those can be Companies or individual developers which are interested in promoting their applications, services or products in various mobile markets.
105 - Web server - a web server on the cloud, which allows full scalability for increased use through automated tune-up processes for disk quota, I/O transactions, CPUs, communication bottlenecks, etc. 106 - RDB MSSQL DB server - A relational database on the c!oud, which is connected to the web server, stores all the applications' data, as well as user activities, scores, and downloads. 107 - Mobile Advertisers and Marketplaces - The server will pull ads through 3rd party advertisers API or allow advertisers to push their ads to the system through an API.
Fig. 2 shows a flow chart diagram of scenario of playing the game using the system for using clickable and loadable Icons as graphical elements !n the app and as a means for reaching the download page of the software or the display page for the item that is represented by the icon, in accordance with some exemplary embodiments of the subject matter.
The purpose of which is to suggest apps which are in the same category of apps which the user already has on their mobile device or new apps to suggest. Depending upon the combination of icons, the user can win points according to the scheme in fig 4. This embodiment is not limited to slot games but can be applied to all games. When the user clicks on one of the icons a pop-up box is displayed with the icon's name, icon and short description of the app. There are also two options, one to go to the page and download the app and the other to cancel indicating that the user is not interested in the app at this time. After a certain amount of time the user receives a push notification that they should return to the game to continue playing. The application also counts in the background how long the user has played the newly downloaded app in order to report back to the app owners as to how long their app has been used. At block 201 - The user downloads, the application onto the mobile device or to goes to the website with the application.
At block 202 the mobile client program identifies the device unique identification number. To personalize the messages, the user's name and email address are collected or the user can connect via a social network application
At block 203 the users view a promotional video about the game and a slideshow of how to use the game.
At block 204 the users are taken to the main screen. An example of such a screen is depicted in Fig. 3, At block 205 the user plays the game by clicking on or selecting the spin button and other buttons in the game to increase their chances of winning points.
At block 206 users win or use points depending upon the combination of icons in a row according to the icon win chart that is depicted in fig 4.
At block 20? users select an icon which takes them to an app to download or product to view for possible purchase or call to action.
At block 208 user is taken to that page, and after a given amount of time, user receives a push notification to return to the game and continue playing and winning points. The action of download, view or purchase is confirmed and points are awarded accordingly. At block 209 when users are within a given number of points from the top 3 point holders, they are taken to a page to choose one of three icons to win enough points to overcome their closest rival.
At block 210 users can share points with their friends through social applications.
At b!ock 211 users play until the game period is completed (a week for example) and the winners are announced. Users can win the jackpot by spinning a full 3x5 (16 icons) of the same icon. After this, the new time period begins.
Fig. 3 shows a screenshot of the slot machine 300 using the system of for using clickable and loadable Icons as graphical elements in the app and as a means for reaching the download page of the software or the display page for the item that is represented by the icon in accordance with some exemplary embodiments of the subject matter; 301 - Graphical representation of the icons (3 rows, 5 columns for a total of 15 icons). These icons can be of mobile applications, desktop web browser store applications, product or services which are to be promoted. These icons can also be covered in the case of memory games or other games which necessitate that the icons be covered at first as part of the game.
302 - Set up button - by clicking on this button the user is taken to the page of the app where they can input their details and change the general settings such as sound and other general settings. 303 - Social application like button. This button is linked to the social application page and by clicking on it will add one like per click per user to the page increasing the number of likes' or other similar form on social applications.
304 - Social application tab for friends. This tab allows the user to see which of their friends are also in this or other games and can be used to share points. 305 - Pay Table button - By clicking on this button the user is taken to the pay table which describes what each icon's value is in the game.
306 - Max lines button - by clicking on this button the user selects the maximum number of lines (9) that can be selected for this game and it also initiates a spin.
307 ~ Lines - With these arrow buttons (up and down) the user can select how many lines they wish to play in the upcoming spin.
308 - Scrolling text bar - this scrolling text bar is an integral part of the innovation as well as it allows for immediate notification to all online users with a 'call to action' which they can all take when it appears. This scrolling text can include a hyperlink to a particular product or page with the call for action. A call to action can include the simultaneous downloading of an application.
309 - Bet - With these arrows of up and down the user can select their betting preference, how many points they want to bet in the upcoming spin. 310 - The spin button - by selecting this button, the user initiates a spin. With a !ong press it opens an option for how many spins wilt follow in succession.
311 - Sound - This button allows the users to mute the sound or turn it on.
312 - Weekly prize time remaining - This is an indicator for the user as to how many days/hours/minutes are left in the weekly prize competition.
313 - Jackpot - This is the running total of the jackpot for the game whose prize is awarded when ail 15 of the icons are the same in the game.
314 - Points - This is the running indicator of how many points the user has in their game. 315 - Stay in the game ~ this is also part of the innovation as it is an indicator of how many downloads must be achieved in order for the user to stay in the game and continue to possibly win prizes. It is an integral part of the innovation as it forces the number of downloads per user which in turn allows the game to market itself as one that guarantees downloads.
Fig. 4 shows a screenshoi of the slot machine 300 using the system for using clickable and loadable icons as graphical elements in the app and as a means for reaching the download page of the software or the display page for the item that is represented by the icon in accordance with some exemplary embodiments of the subject matter. The win scheme has at least nine variations. Of the nine variations scenario, three are straight lines and six are variations of diagonals as per Fig 4 - colored cells.
401 - This is the visual representation of the 9 lines in the game where with each combination of more than one icon a row leads to winning points. Fig. 5 shows a block diagram of a method for using clickable and loadable icons as graphical elements in the app and as a means for reaching the download page of the software or the display page for the item that is represented by the icon in accordance with some exemplary embodiments of the subject matter; This block diagram shows the flow of information between the user's app code and the server.
501 ~ The user enters the application (client side)
502 - The app's code asks the server for promoted app details (server side)
503 - The app renders the promoted apps icons in their position, in the case of slots, on the wheel, with a proper link on every button/app icon (client side)
504 - While the users play the game, they can win or lose points (client side)
505 - The user can press on a desired app icon to get more points 506 - The user is redirected to the download page for the promoted app in order to let the user download the app. (client side)
507 - The user is credited for downloading the app in the promoted app's profile on the server. The actual download number for the vendor increases, {client + server)
508 - The former icon of the app which was just downloaded is replaced by a new promoted app icon from the promotion list, (client + server)
Fig. 8 shows a screenshot of the slot machine 300 using the system with the transparent clickable buttons in accordance with some exemplary embodiments of the subject matter. The transparent buttons 801 are located in a fixed position while the icons of the applications are rotated in the machine, it should be noted that the transparent buttons 601 are displayed in the figure for illustrating their position.
Fig. 7 shows a flowchart diagram of a method for adding the option to download a web page to a graphical element in accordance with some embodiments of the subject matter.
At block 700, the system receives an event of clicking on a transparent button. At block 701 , the system identifies the location on the screen of the clicking. The location may be identified by coordinates.
At block 702, the system retrieves, from a table, the identification of the graphic element that is associated with this location. The system may track the changes in the location of the graphic element. The system may store the coordinates of the current location and the identification of the graphic element in the table.
At block 703, the system retrieves the link that is associated with the graphic element.
At block 704 the system downloads the WEB page that is embedded within the link. The flowchart and block diagrams in the Figures illustrate the architecture, functionality, and operation of possible implementatfons of systems, methods and computer program products according to various embodiments of the present invention. In this regard, each block in the flowchart or block diagrams may represent a module, segment, or portion of program code, which comprises one or more executable instructions for implementing the specified logical function(s). It should also be noted that, in some alternative implementations, the functions noted in the block may occur out of the order noted in the Figures. For example, two blocks shown in succession may, in fact, be executed substantially concurrently, or the blocks may sometimes be executed in the reverse order, depending upon the functionality involved. It will also be noted that each block of the block diagrams and/or flowchart illustration, and combinations of blocks in the block diagrams and/or flowchart illustrations, can be implemented by special purpose hardware-based systems that perform the specified functions or acts, or combinations of special purpose hardware and computer instructions.
The terminology used herein is for the purpose of describing particular embodiments only and is not intended to be limiting to the invention. As used herein, the singular forms "a", "an" and "the" are intended to include the plural forms as well, unless the context clearly indicates otherwise, it will be further understood that the terms "comprises" and/or "comprising", when used in this specification, specify the presence of stated features, integers, steps, operations, elements, and/or components, but do not preclude the presence or addition of one or more other features, integers, steps, operations, elements, components, and/or groups thereof.
As will be appreciated by one skilled in the art, the disclosed subject matter may be embodied as a system, method or srnartphone app or computer program product. Accordingly, the disclosed subject matter may take the form of an entirely hardware embodiment, an entirely software embodiment (including firmware, resident software, micro-code, etc.) or an embodiment combining software and hardware aspects that may ail generally be referred to herein as a "circuit", "module" or "system". Furthermore, the present invention may take the form of a computer program product embodied in any tangible medium of expression having computer-usable program code embodied in the medium.
Any combination of one or more computer usable or computer readable medium(s) may be utilized. The computer-usable or computer- readable medium may be, for example but not limited to, an electronic, magnetic, optical, electromagnetic, infrared, or semiconductor system, apparatus, device, or propagation medium. More specific examples (a non-exhaustive list) of the computer-readable medium would include the fofiowing; an electrical connection having one or more wires, a portable computer diskette, a hard disk, a random access memory (RAM), a read-only memory (ROM), an erasable programmable read-only memory (EPROM or Flash memory), an optical fiber, a portable compact disc read-only memory (CD-ROM), an optical storage device, a transmission media such as those supporting the Internet or an intranet, or a magnetic storage device. Note that the computer-usable or compuier-readabie medium coufd even be paper or another suitable medium upon which the program is printed, as the program can be electronically captured, via, for instance, optical scanning of the paper or other medium, then compiled, interpreted, or otherwise processed in a suitable manner, if necessary, and then stored in a computer memory. In the context of this document, a computer-usable or computer- readable medium may be any medium that can contain, store, communicate, propagate, or transport the program for use by or in connection with the instruction execution system, apparatus, or device. The computer-usable medium may include a propagated data signal with the computer-usable program code embodied therewith, either in baseband or as part of a carrier wave. The computer usable program code may be transmitted using any appropriate medium, including but not limited to wireless, wireline, optical fiber cable, RF, and the like.
Computer program code for carrying out operations of the present invention may be written in any combination of one or more programming languages, including an object oriented programming language such as Java, Smalltalk, C++ or the like and conventional procedural programming languages, such as the "C" programming language or similar programming languages. The program code may execute entirely on the user's smartphone or computer, partly on the user's smartphone or computer, as a stand-alone software package, partly on the user's smartphone or computer and partly on a remote smartphone or computer or entirely on the remote smartphone computer or server. In the latter scenario, the remote smartphone or computer may be connected to the user's computer through any type of network, including a local area network (LAN) or a wide area network (WAN), or the connection may be made to an external computer (for example, through the Internet using an Internet Service Provider). The corresponding structures, materials, acts, and equivalents of all means or steps plus functional elements in the claims below are intended to include any structure, materia!, or act for performing the function in combination with other claimed elements as specifically claimed. The description of the present invention has been presented for purposes of illustration and description, but is not intended to be exhaustive or limited to the invention in the form disclosed. Many modifications and variations will be apparent to those of ordinary skill in the art without departing from the scope and spirit of the invention. The embodiment was chosen and described In order to best explain the principles of the invention and the practical application, and to enable others of ordinary skill sn the art to understand the invention for various embodiments with various modifications as are suited to the particular use contemplated.

Claims

CLAIMS What is claimed is:
1. A system comprising:
a graphical element; said graphical element being associated with a link to a WEB page;
a transparent clickable button; said transparent clickable button is configured for generating an event upon user touching or hovering on a location of said transparent clickable button on a display screen; said transparent clickable button being
transparent to said user; wherein said graphical element and said transparent clickable button are configured to be located on the same location on said display screen; and
a processor configured for tracking changes in said graphical element and for downloading a page that is addressed by said link in response to receiving said event thereby providing the user experience of downloading said web page as a result of clicking on said graphical element .
PCT/IB2016/053567 2015-06-07 2016-06-16 Transparent clickable icons as graphical elements in an application WO2016199113A1 (en)

Applications Claiming Priority (2)

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US201562172126P 2015-06-07 2015-06-07
US62/172,126 2015-06-07

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Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2010141748A1 (en) * 2009-06-03 2010-12-09 The Sagecos Group, Inc. Using layers to construct graphical user interfaces
US20120151329A1 (en) * 2010-03-30 2012-06-14 Tealeaf Technology, Inc. On-page manipulation and real-time replacement of content
US20120272130A1 (en) * 2009-10-29 2012-10-25 Rakuten, Inc. Object control method for displaying objects in front of link elements
US20130007579A1 (en) * 2011-06-30 2013-01-03 International Business Machines Corporation Enabling host active element content related actions on a client device within remote presentations

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2010141748A1 (en) * 2009-06-03 2010-12-09 The Sagecos Group, Inc. Using layers to construct graphical user interfaces
US20120272130A1 (en) * 2009-10-29 2012-10-25 Rakuten, Inc. Object control method for displaying objects in front of link elements
US20120151329A1 (en) * 2010-03-30 2012-06-14 Tealeaf Technology, Inc. On-page manipulation and real-time replacement of content
US20130007579A1 (en) * 2011-06-30 2013-01-03 International Business Machines Corporation Enabling host active element content related actions on a client device within remote presentations

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