WO2016177288A1 - Method for displaying three-dimensional simulation scene image - Google Patents

Method for displaying three-dimensional simulation scene image Download PDF

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Publication number
WO2016177288A1
WO2016177288A1 PCT/CN2016/079982 CN2016079982W WO2016177288A1 WO 2016177288 A1 WO2016177288 A1 WO 2016177288A1 CN 2016079982 W CN2016079982 W CN 2016079982W WO 2016177288 A1 WO2016177288 A1 WO 2016177288A1
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Prior art keywords
electronic map
dimensional
simulation scene
image
map
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PCT/CN2016/079982
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French (fr)
Chinese (zh)
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曾仲林
陈永强
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曾仲林
陈永强
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Publication of WO2016177288A1 publication Critical patent/WO2016177288A1/en

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T17/00Three dimensional [3D] modelling, e.g. data description of 3D objects
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B29/00Maps; Plans; Charts; Diagrams, e.g. route diagram
    • G09B29/003Maps
    • G09B29/006Representation of non-cartographic information on maps, e.g. population distribution, wind direction, radiation levels, air and sea routes
    • G09B29/007Representation of non-cartographic information on maps, e.g. population distribution, wind direction, radiation levels, air and sea routes using computer methods
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F16/00Information retrieval; Database structures therefor; File system structures therefor
    • G06F16/20Information retrieval; Database structures therefor; File system structures therefor of structured data, e.g. relational data
    • G06F16/29Geographical information databases

Definitions

  • the present invention relates to the field of computer technologies, and in particular, to a method for displaying a three-dimensional simulation scene image.
  • the map in the electronic service website is displayed in a textual representation mode, and the data includes basic map information and in-store product information, which causes the user to purchase things.
  • the information on the merchant map when selecting the product can only be based on the text description, especially Not intuitive enough for the user.
  • the geographic location information of the electronic map cannot be directly obtained, so that the user's demand cannot be better met.
  • the present application provides a three-dimensional simulation scene image display method.
  • the utility model can flexibly draw and display the virtual scene electronic map image on the browser side, and realize the linkage display of the simulation scene electronic map image and the three-dimensional electronic map.
  • the technical solution provided by the present invention is a three-dimensional simulation scene image display method, which includes the following steps:
  • the server end acquires the simulated scene electronic map image information of the browser end;
  • the server side draws an electronic map image of the simulated scene to be displayed in a graphic display form in the request of the browser according to the electronic map image information of the simulation scene, and displays the electronic map image of the simulated scene to be displayed. Send to the browser for display.
  • step A the following steps are further included:
  • the server acquires the three-dimensional electronic map information of the browser.
  • the server end loads three-dimensional electronic map data from the server-side three-dimensional electronic map database according to the information of the three-dimensional electronic map;
  • the server side draws a three-dimensional electronic map according to the image display form in the request of the browser and according to the loaded three-dimensional electronic map data, and sends the three-dimensional electronic map to the browser for display;
  • the image display form in step A3 refers to a display form of an electronic map corresponding to a real map
  • the three-dimensional electronic map is an electronic map of a simulated scene.
  • the drawing the electronic map image to be displayed in the step B comprises the following steps:
  • the server determines the coordinate range of the electronic map of the simulation scene to be displayed according to the coordinate point of the three-dimensional electronic map displayed in step A3.
  • the image of the simulation scene electronic map to be displayed is drawn in the image display form in the request of the browser end.
  • the image display form in the step B includes at least a top view form and a street view form.
  • the electronic map in the step B3 is displayed in the top view, and includes the following steps:
  • B313. Determine a relative position of the simulated scene electronic map coordinates to be displayed and the street coordinates in the three-dimensional electronic map, and face one side of the street is a front side of the simulated scene electronic map to be displayed;
  • the server side is further provided with a character model library, and the character model library is composed of a set of static images;
  • the static map includes at least a front walking group map, a left walking group map, and a right walking group map;
  • the static image is animated in the browser.
  • the electronic map in the step B3 is displayed in the street view form, and includes the following steps:
  • the character model is loaded from the server-side character model library, and displayed on the browser side;
  • the character model moves under the control of a mouse.
  • the display screen where the browser end is located is evenly divided into three equal parts according to its width from left to right.
  • the left and right parts are maps, etc., and the middle part is streets;
  • the width value of the character model is the width value of the mouse on the display screen.
  • control flow of the character model moving under the control of the mouse comprises the following steps:
  • S2 determining that the acquired width value is within a street range, loading a front walking group map in the character model library; if the width value is less than a minimum value of the street width value, loading the character model library The middle left walking group map; if the width value is greater than the maximum value of the street width value, the right walking group map in the character model library is loaded.
  • the present application provides a three-dimensional simulation scene image display method, which is based on a three-dimensional simulation scene electronic map service platform, and realizes simulation scene, electronic map and virtual character linkage display.
  • the method of the present application can flexibly display and display the electronic map image of the three-dimensional simulation scene on the browser side, wherein the simulation scene in the electronic map of the three-dimensional simulation scene is separated from the electronic map, and the information of the scene electronic map is extracted when the user needs it.
  • Data saving server-side resources;
  • the method of the present application is used to display the electronic map of the three-dimensional simulation scene in an image manner, which is better than the text mode, and is more convenient for the user to use, which reduces the operation difficulty and expands the use of the crowd.
  • the method described in the present application operates based on the B/S mode, and the requirements on the user terminal are not high.
  • FIG. 1 is a flow chart of an image display method of one embodiment of the present application.
  • FIG. 2 is a flow chart of an image display method of an embodiment of the present application.
  • FIG. 3 is a flow chart showing an image display method in an overhead view of an embodiment of the present application.
  • FIG. 4 is a flow chart showing an image display method in an embodiment of the present application in a street view manner
  • FIG. 5 is a flowchart of a character model control in an image presentation method presentation image according to an embodiment of the present application.
  • FIG. 6 is a schematic diagram of an electronic map of an image display method according to an embodiment of the present application.
  • FIG. 7 is a schematic diagram showing an electronic map display of an image display method according to an embodiment of the present application.
  • FIG. 8 is a schematic diagram showing a street display of an image display method according to an embodiment of the present application.
  • FIG. 9 is a schematic diagram of a person-model street view electronic map of an image display method according to an embodiment of the present application.
  • FIG. 10 is a schematic diagram of a full-view three-dimensional simulation scene of an image display method according to an embodiment of the present application.
  • the present application provides a method for displaying a three-dimensional simulation scene image, including:
  • Step A1 When the browser sends a three-dimensional electronic map display request to the server, the server obtains the three-dimensional electronic map information of the browser;
  • the three-dimensional electronic map information is simulation scene information, including information of the province, city, and district (county) where the simulation scene is located, including coordinate information of the simulation scene.
  • Step A2 the server side according to the information of the three-dimensional electronic map, from the server side of the three-dimensional electronic ground Loading three-dimensional electronic map data in the graph database;
  • Step A3 The server side draws a three-dimensional electronic map according to the image display form in the request of the browser and according to the loaded three-dimensional electronic map data, and sends the three-dimensional electronic map to the browser for display;
  • Step A When the browser sends a scene electronic map display request to the server, the server obtains the scene electronic map image information of the browser side;
  • Step B The server side draws the electronic map image of the simulation scene to be displayed according to the image information of the simulated scene electronic map image, and sends the electronic map image of the simulated scene to be displayed to the browser for display. .
  • the image display form refers to a display form of a three-dimensional electronic map corresponding to the simulated scene map; the landmark of the three-dimensional electronic map includes at least a street, a building, and the like.
  • the generation of the electronic map size can be set by the management party and has a maximum coordinate range, such as (0-9999, 0-9999). Different simulation scenes have different display sizes on the browser side. For example, the coordinates of the A simulation scene map are (0-999, 0-999), and the coordinates of the B simulation scene map are (0-666, 0-666).
  • the electronic map image information includes coordinate information, display mode, and the like, and the display manner includes two ways of looking down and street view, but is not limited to these two methods.
  • the additional display information of the electronic map also includes additional information of each simulation scene (such as the store's store name, level, business scope, normal business or not; the name of the government service organization, service scope, normal work or not) and other information.
  • drawing the electronic map image to be displayed in the step B includes the following steps:
  • the server determines the coordinate range of the electronic map of the simulation scene to be displayed according to the coordinate point of the three-dimensional electronic map displayed in step A3;
  • the power from the server side Loading a simulated scene electronic map image to be displayed in the coordinate range in the submap image database
  • the image of the simulation scene electronic map to be displayed is drawn in the image display form in the request of the browser.
  • the electronic map in the step B3 is displayed in a top view, and includes the following steps:
  • B313. Determine a relative position of the simulated scene electronic map coordinates to be displayed and the street coordinates in the three-dimensional electronic map, and face one side of the street is a front side of the simulated scene electronic map to be displayed;
  • the electronic map in the three-dimensional simulation scene presents a two-dimensional mode.
  • the two-dimensional mode can display three faces of U, V, and W, and the front side of the electronic map is the V-plane.
  • the positional relationship between the electronic map and the 3D simulation scene The entire electronic map is divided into three layers: a three-dimensional simulation scene image, a map coordinate, and an electronic map image.
  • the electronic map image is the bottom layer map
  • the map coordinates are the invisible map
  • the three-dimensional simulation scene image is the top layer map.
  • the map image is composed of four phase maps, and the front side of the map faces the street, wherein the grid surface represents the front side of the map and the vertical stripe surface is the back side of the map.
  • the coordinates of the map are located on the left side of the street, take the bitmap 1.
  • the coordinates of the local map are on the right side of the street, take the bitmap 3.
  • the bitmap 2 the local map.
  • the coordinates are located on the lower side of the street, take the bitmap 4.
  • the server end is further provided with a character model library, where the character model library is composed of a set of static images; the static image includes at least a front walking group map, a left walking group map, and a right walking group map. Animated in the browser.
  • the electronic map in the step B3 is displayed in a street view manner, and includes the following steps:
  • the display screen where the browser end is located is equally divided into three equal parts according to its width from left to right, wherein the left and right parts are maps, the middle part is a street; the width value of the character model is the mouse on the display screen.
  • the width value which is moved under the control of the mouse, and includes the following steps:
  • S2 determining that the acquired width value is within a street range, loading a front walking group map in the character model library; if the width value is less than a minimum value of the street width value, loading the character model library The middle left walking group map; if the width value is greater than the maximum value of the street width value, the right walking group map in the character model library is loaded.
  • the electronic map is displayed in a street view mode.
  • the character model appears.
  • the character model moves under the control of the mouse.
  • the character walks with the value of the mouse point.
  • the screen is divided into three parts, the left and right are maps, the middle is street, and the width is
  • the screen width value is 1/3, such as: the screen width value is 1200, the left, middle and right each occupy 400 width, the left value is between 0-399, the middle is between 400-899, the right number
  • the value is between 900-1200.
  • the viewing angle is displayed on the left and right sides in the form of a simulated scene map display, the operator direction is upward, the simulation scene maps on the left and right sides are moved downward (backward), and the front (upward) new local businesses appear on the left and right. side.
  • the character model P is up, and the left side is browsed from map D1 to map D2.
  • the way of walking the array map is not limited to the operating system. It does not require the support of third-party plug-ins.
  • the animation effect is completed by the system program, which is the best processing method for control and security.
  • the coordinates of the electronic map are independent of the screen coordinates, and are only related to the electronic map coordinates of the three-dimensional simulation scene, and the screen coordinates are only related to the current user's system and hardware, and the electronic map display size is related to the user's screen, the user's When the screen resolution is small, the electronic map is less, and the user's screen resolution is large, so there are many electronic maps.
  • the electronic map is 1200x1200, and the user screen is only 800x600, which can only see a part. If the user screen is 1900x1200, you can see all the electronic maps.
  • a direction compass can be set in the simulation scene electronic map for the user to view the full picture.
  • the compass is composed of 8 blocks of A, B, C, D, E, F, G, and H.
  • the electronic map is moved according to the setting.
  • the control direction compass moves the simulated scene electronic map to view all the maps of the simulated scene. As shown in Figure 10, when the mouse is placed at point A in the figure, the simulated scene electronic map moves down, and the upper part of the simulated scene map can be seen; when the mouse is placed at point B in the figure, the simulated scene electronic map moves to the left.
  • the three-dimensional electronic map in the present application is a simulation scene map
  • the simulation scene map includes an electronic shopping mall map, a public resource service organization simulation scene map, an educational simulation scene map or all other simulation scene maps.

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Abstract

A method for displaying a three-dimensional simulation scene image. The method is an interaction method for establishing a simulation scene and a virtual user on a computer server and a client-side system through a three-dimensional electronic map. To be specific, the three-dimensional electronic map corresponds to a state administrative region map, a simulation scene can be chosen after entering into the electronic map, and the scene can be browsed in the mode of a virtual character, and meanwhile, relevant information of the map can be obtained. The implementation specifically comprises the steps of establishing a coordinate system on the three-dimensional electronic map, drawing and displaying the image of the three-dimensional simulation scene on the map; establishing a virtual character model and implementing interaction on the simulation scene image. The method for displaying a three-dimensional simulation scene image is intuitional and visual, and is convenient for the user to actively access the electronic map in the region where the user is located, and more requirements of the user can be satisfied.

Description

一种三维仿真场景图像展示方法Three-dimensional simulation scene image display method
本申请要求于2015年05月05日提交中国专利局、申请号为201510224086.0、发明名称为“一种三维仿真场景图像展示方法”的中国专利申请的优先权,其全部内容通过引用结合在本申请中。The present application claims priority to Chinese Patent Application No. 201510224086.0, entitled "A Three-Dimensional Simulation Scene Image Display Method", which is incorporated herein by reference. in.
技术领域Technical field
本发明涉及计算机技术领域,具体涉及一种三维仿真场景图像展示方法。The present invention relates to the field of computer technologies, and in particular, to a method for displaying a three-dimensional simulation scene image.
背景技术Background technique
随着互联网技术的发展,很多传统的C/S(客户端/服务器端)应用程序都转到了B/S(浏览器/服务器)下,电子商务、电子政务及电子教育等电子服务应用越来越普遍。通常,电子服务网站中地图以文字表述模式展现,其数据包括基础地图信息及店内产品信息等,这就导致用户购买东西,选择商品时对商家地图的信息只能基于文字上的描述,尤其是对于用户来说不够形象直观。同时,对电子地图的地理位置信息也不能直接获取,从而无法更好地满足用户的需求度。With the development of Internet technology, many traditional C/S (client/server) applications have been transferred to B/S (browser/server), and e-commerce applications such as e-commerce, e-government and e-education have come. The more common. Usually, the map in the electronic service website is displayed in a textual representation mode, and the data includes basic map information and in-store product information, which causes the user to purchase things. The information on the merchant map when selecting the product can only be based on the text description, especially Not intuitive enough for the user. At the same time, the geographic location information of the electronic map cannot be directly obtained, so that the user's demand cannot be better met.
发明内容Summary of the invention
有鉴于此,本申请提供一种三维仿真场景图像展示方法。能够灵活地在浏览器端实现绘制虚拟场景电子地图图像并展示,实现仿真场景电子地图图像和三维电子地图联动展现。In view of this, the present application provides a three-dimensional simulation scene image display method. The utility model can flexibly draw and display the virtual scene electronic map image on the browser side, and realize the linkage display of the simulation scene electronic map image and the three-dimensional electronic map.
为解决以上技术问题,本发明提供的技术方案是一种三维仿真场景图像展示方法,包括以下步骤:To solve the above technical problem, the technical solution provided by the present invention is a three-dimensional simulation scene image display method, which includes the following steps:
A、所述浏览器端向服务器发出仿真场景电子地图展示请求时,所述服务器端获取所述浏览器端的仿真场景电子地图图像信息; When the browser end sends a simulation scene electronic map display request to the server, the server end acquires the simulated scene electronic map image information of the browser end;
B、所述服务器端根据所述仿真场景电子地图图像信息,以所述浏览器端的请求中的图形展示形式绘制欲展示的仿真场景电子地图图像,并将所述欲展示的仿真场景电子地图图像发送到所述浏览器端进行展示。B. The server side draws an electronic map image of the simulated scene to be displayed in a graphic display form in the request of the browser according to the electronic map image information of the simulation scene, and displays the electronic map image of the simulated scene to be displayed. Send to the browser for display.
优选的,在所述步骤A之前还包括以下步骤:Preferably, before the step A, the following steps are further included:
A1、浏览器端向服务器端发出三维电子地图展示请求时,所述服务器端获取所述浏览器端的三维电子地图信息;A1. When the browser sends a three-dimensional electronic map display request to the server, the server acquires the three-dimensional electronic map information of the browser.
A2、所述服务器端根据所述三维电子地图的信息,从所述服务器端的三维电子地图数据库中加载三维电子地图数据;A2. The server end loads three-dimensional electronic map data from the server-side three-dimensional electronic map database according to the information of the three-dimensional electronic map;
A3、所述服务器端以所述浏览器端的请求中的图像展示形式并根据加载的三维电子地图数据进行绘制三维电子地图,并将所述三维电子地图发送到所述浏览器端进行展示;A3. The server side draws a three-dimensional electronic map according to the image display form in the request of the browser and according to the loaded three-dimensional electronic map data, and sends the three-dimensional electronic map to the browser for display;
其中,步骤A3中所述图像展示形式是指与现实地图相对应的电子地图的展示形式;Wherein, the image display form in step A3 refers to a display form of an electronic map corresponding to a real map;
所述三维电子地图为仿真场景电子地图。The three-dimensional electronic map is an electronic map of a simulated scene.
优选的,所述步骤B中绘制所述欲展示的电子地图图像包括以下步骤:Preferably, the drawing the electronic map image to be displayed in the step B comprises the following steps:
B1、所述服务器端在接收到仿真场景电子地图请求后,根据步骤A3展示的三维电子地图的坐标点确定出欲展示的仿真场景电子地图的坐标范围;B1. After receiving the electronic map request of the simulation scene, the server determines the coordinate range of the electronic map of the simulation scene to be displayed according to the coordinate point of the three-dimensional electronic map displayed in step A3.
B2、根据所述欲展示的仿真场景电子地图的坐标范围,从所述服务器端的电子地图图像数据库中加载所述坐标范围内的欲展示的仿真场景电子地图图像;B2: loading, according to the coordinate range of the simulation scene electronic map to be displayed, an electronic map image of the simulation scene to be displayed in the coordinate range from the electronic map image database of the server end;
B3、根据加载的欲展示的仿真场景电子地图图像,以所述浏览器端的请求中的图像展示形式进行绘制欲展示的仿真场景电子地图的图像。 B3. According to the loaded simulation scene electronic map image, the image of the simulation scene electronic map to be displayed is drawn in the image display form in the request of the browser end.
优选的,所述步骤B中所述图像展示形式至少包括俯视形式和街视形式。Preferably, the image display form in the step B includes at least a top view form and a street view form.
优选的,所述步骤B3中所述电子地图以所述俯视形式展示,包括以下步骤:Preferably, the electronic map in the step B3 is displayed in the top view, and includes the following steps:
B311、获取所述三维电子地图中街道的坐标;B311. Obtain coordinates of a street in the three-dimensional electronic map.
B312、获取所述欲展示的仿真场景电子地图的坐标;B312. Obtain coordinates of the electronic map of the simulation scene to be displayed.
B313、判断所述欲展示的仿真场景电子地图坐标与所述三维电子地图中街道坐标的相对位置,面对街道的一面为所述欲展示的仿真场景电子地图的正面;B313. Determine a relative position of the simulated scene electronic map coordinates to be displayed and the street coordinates in the three-dimensional electronic map, and face one side of the street is a front side of the simulated scene electronic map to be displayed;
B314、将所述欲展示的仿真场景电子地图的正面展示出来。B314. Display the front surface of the electronic map of the simulation scene to be displayed.
优选的,所述服务器端还设置有人物模型库,所述人物模型库由一组静态图组成;Preferably, the server side is further provided with a character model library, and the character model library is composed of a set of static images;
所述静态图至少包括前行走组图、左行走组图、右行走组图;The static map includes at least a front walking group map, a left walking group map, and a right walking group map;
所述静态图在所述浏览器中以动画方式展示。The static image is animated in the browser.
优选的,所述步骤B3中所述电子地图以所述街视形式展示,包括以下步骤:Preferably, the electronic map in the step B3 is displayed in the street view form, and includes the following steps:
B321、从所述服务器端人物模型库加载人物模型,并在所述浏览器端进行展示;B321. The character model is loaded from the server-side character model library, and displayed on the browser side;
B322、获取已加载的所述人物模型在显示屏幕上的宽度数值,并根据此宽度数值建立所述人物模型对应的所述电子地图的展示区域,该展示区域随着所述人物模型的宽度数值变化而变化。B322. Obtain a width value of the loaded character model on the display screen, and establish, according to the width value, a display area of the electronic map corresponding to the character model, the display area along with a width value of the character model. Change and change.
优选的,所述人物模型在鼠标的控制下进行走动。Preferably, the character model moves under the control of a mouse.
优选的,所述浏览器端所在的显示屏幕按照其宽度从左到右均匀三等分, 其中,左右两部分为地图等,中间部分为街道;Preferably, the display screen where the browser end is located is evenly divided into three equal parts according to its width from left to right. Among them, the left and right parts are maps, etc., and the middle part is streets;
所述人物模型的宽度数值为鼠标在显示屏幕上的宽度数值。The width value of the character model is the width value of the mouse on the display screen.
优选的,所述人物模型在鼠标的控制下进行走动的控制流程,包括以下步骤:Preferably, the control flow of the character model moving under the control of the mouse comprises the following steps:
S1、获取鼠标在显示屏幕上的宽度数值;S1, obtaining a width value of the mouse on the display screen;
S2、判断所述已获取到的宽度数值在街道范围内,则加载所述人物模型库中的前行走组图;若所述宽度数值小于街道宽度数值的最小值,则加载所述人物模型库中左行走组图;若所述宽度数值大于街道宽度数值的最大值,则加载所述人物模型库中右行走组图。S2: determining that the acquired width value is within a street range, loading a front walking group map in the character model library; if the width value is less than a minimum value of the street width value, loading the character model library The middle left walking group map; if the width value is greater than the maximum value of the street width value, the right walking group map in the character model library is loaded.
从上述的技术方案可以看出,本申请提供了一种三维仿真场景图像展示方法,该方法基于一个三维仿真场景电子地图服务平台,实现仿真场景、电子地图和虚拟人物联动展现。As can be seen from the above technical solution, the present application provides a three-dimensional simulation scene image display method, which is based on a three-dimensional simulation scene electronic map service platform, and realizes simulation scene, electronic map and virtual character linkage display.
本申请与现有技术相比,其详细说明如下:Compared with the prior art, the detailed description of the application is as follows:
使用本申请方法能够灵活地在浏览器端实现绘制三维仿真场景电子地图图像并展示,其中,三维仿真场景电子地图中的仿真场景与电子地图是分离的,用户需要时才提取场景电子地图的信息数据,节约服务器端资源;The method of the present application can flexibly display and display the electronic map image of the three-dimensional simulation scene on the browser side, wherein the simulation scene in the electronic map of the three-dimensional simulation scene is separated from the electronic map, and the information of the scene electronic map is extracted when the user needs it. Data, saving server-side resources;
使用本申请方法使三维仿真场景电子地图以图像的方式展示,更优于文字模式,更方便于用户使用,降低了操作难度,扩大了使用人群。The method of the present application is used to display the electronic map of the three-dimensional simulation scene in an image manner, which is better than the text mode, and is more convenient for the user to use, which reduces the operation difficulty and expands the use of the crowd.
本申请所所述方法基于B/S的模式运行,对用户终端的要求不高。The method described in the present application operates based on the B/S mode, and the requirements on the user terminal are not high.
附图说明DRAWINGS
图1是本申请的一个实施例的图像展现方法的流程图;1 is a flow chart of an image display method of one embodiment of the present application;
图2是本申请的一个实施例的图像展现方法绘制图像的流程图; 2 is a flow chart of an image display method of an embodiment of the present application;
图3是本申请的一个实施例的图像展现方法以俯视方式展示图像的流程图;3 is a flow chart showing an image display method in an overhead view of an embodiment of the present application;
图4是本申请的一个实施例的图像展现方法以街视方式展示图像的流程图;4 is a flow chart showing an image display method in an embodiment of the present application in a street view manner;
图5是本申请的一个实施例的图像展现方法展现图像中人物模型控制流程图;FIG. 5 is a flowchart of a character model control in an image presentation method presentation image according to an embodiment of the present application; FIG.
图6是本申请的一个实施例的图像展现方法电子地图示意图;6 is a schematic diagram of an electronic map of an image display method according to an embodiment of the present application;
图7是本申请的一个实施例的图像展现方法电子地图展示示意图;7 is a schematic diagram showing an electronic map display of an image display method according to an embodiment of the present application;
图8是本申请的一个实施例的图像展现方法街道展示示意图;FIG. 8 is a schematic diagram showing a street display of an image display method according to an embodiment of the present application; FIG.
图9是本申请的一个实施例的图像展现方法人物模型街视电子地图示意图;9 is a schematic diagram of a person-model street view electronic map of an image display method according to an embodiment of the present application;
图10是本申请的一个实施例的图像展现方法全面浏览三维仿真场景示意图。FIG. 10 is a schematic diagram of a full-view three-dimensional simulation scene of an image display method according to an embodiment of the present application.
具体实施方式detailed description
为了使本领域的技术人员更好地理解本发明的技术方案,下面结合具体实施例对本发明作进一步的详细说明。In order to make those skilled in the art better understand the technical solutions of the present invention, the present invention will be further described in detail below with reference to specific embodiments.
如图1所示,本申请提供一种三维仿真场景图像展示方法,包括:As shown in FIG. 1 , the present application provides a method for displaying a three-dimensional simulation scene image, including:
步骤A1、浏览器端向服务器端发出三维电子地图展示请求时,服务器端获取浏览器端的三维电子地图信息;Step A1: When the browser sends a three-dimensional electronic map display request to the server, the server obtains the three-dimensional electronic map information of the browser;
其中,三维电子地图信息为仿真场景信息,包括仿真场景所在省、市、区(县)的信息,包括仿真场景的坐标信息。The three-dimensional electronic map information is simulation scene information, including information of the province, city, and district (county) where the simulation scene is located, including coordinate information of the simulation scene.
步骤A2、服务器端根据三维电子地图的信息,从服务器端的三维电子地 图数据库中加载三维电子地图数据;Step A2, the server side according to the information of the three-dimensional electronic map, from the server side of the three-dimensional electronic ground Loading three-dimensional electronic map data in the graph database;
步骤A3、服务器端以浏览器端的请求中的图像展示形式并根据加载的三维电子地图数据进行绘制三维电子地图,并将三维电子地图发送到浏览器端进行展示;Step A3: The server side draws a three-dimensional electronic map according to the image display form in the request of the browser and according to the loaded three-dimensional electronic map data, and sends the three-dimensional electronic map to the browser for display;
步骤A、浏览器端向服务器发出场景电子地图展示请求时,服务器端获取浏览器端的场景电子地图图像信息;Step A: When the browser sends a scene electronic map display request to the server, the server obtains the scene electronic map image information of the browser side;
步骤B、服务器端根据仿真场景电子地图图像信息,以浏览器端的请求中的图像展示形式绘制欲展示的仿真场景电子地图图像,并将欲展示的仿真场景电子地图图像发送到浏览器端进行展示。Step B: The server side draws the electronic map image of the simulation scene to be displayed according to the image information of the simulated scene electronic map image, and sends the electronic map image of the simulated scene to be displayed to the browser for display. .
需要说明的是,其中,所述图像展示形式是指与仿真场景地图相对应的三维电子地图的展示形式;所述三维电子地图的地标物至少包括街道、楼宇等。电子地图大小的生成可由管理方设定,有一个最大的坐标范围,如(0-9999,0-9999)。不同的仿真场景电子地图在浏览器端的展示大小也不同,如A仿真场景地图坐标为(0-999,0-999),B仿真场景地图坐标为(0-666,0-666)。电子地图图像信息包括坐标信息、显示方式等,其显示方式包括有俯视和街视两种方式,但不限于这两种方式。电子地图的附加显示信息还有包括各个仿真场景的附加信息(如商家的店名、级别、经营范围、正常营业与否;政府服务机构的名称、服务范围、正常工作与否)等信息。It should be noted that, the image display form refers to a display form of a three-dimensional electronic map corresponding to the simulated scene map; the landmark of the three-dimensional electronic map includes at least a street, a building, and the like. The generation of the electronic map size can be set by the management party and has a maximum coordinate range, such as (0-9999, 0-9999). Different simulation scenes have different display sizes on the browser side. For example, the coordinates of the A simulation scene map are (0-999, 0-999), and the coordinates of the B simulation scene map are (0-666, 0-666). The electronic map image information includes coordinate information, display mode, and the like, and the display manner includes two ways of looking down and street view, but is not limited to these two methods. The additional display information of the electronic map also includes additional information of each simulation scene (such as the store's store name, level, business scope, normal business or not; the name of the government service organization, service scope, normal work or not) and other information.
如图2所示,所述步骤B中绘制所述欲展示的电子地图图像包括以下步骤:As shown in FIG. 2, drawing the electronic map image to be displayed in the step B includes the following steps:
B1、服务器端在接收到仿真场景电子地图请求后,根据步骤A3展示的三维电子地图的坐标点确定出欲展示的仿真场景电子地图的坐标范围;B1. After receiving the electronic map request of the simulation scene, the server determines the coordinate range of the electronic map of the simulation scene to be displayed according to the coordinate point of the three-dimensional electronic map displayed in step A3;
B2、根据所述欲展示的仿真场景电子地图的坐标范围,从服务器端的电 子地图图像数据库中加载所述坐标范围内的欲展示的仿真场景电子地图图像;B2. According to the coordinate range of the electronic map of the simulation scene to be displayed, the power from the server side Loading a simulated scene electronic map image to be displayed in the coordinate range in the submap image database;
B3、根据加载的欲展示的仿真场景电子地图图像,以浏览器端的请求中的图像展示形式进行绘制欲展示的仿真场景电子地图的图像。B3. According to the simulated simulation scene electronic map image to be displayed, the image of the simulation scene electronic map to be displayed is drawn in the image display form in the request of the browser.
如图3所示,所述步骤B3中所述电子地图以俯视形式展示,包括以下步骤:As shown in FIG. 3, the electronic map in the step B3 is displayed in a top view, and includes the following steps:
B311、获取所述三维电子地图中街道的坐标;B311. Obtain coordinates of a street in the three-dimensional electronic map.
B312、获取所述欲展示仿真场景电子地图的坐标;B312. Obtain the coordinates of the electronic map of the simulation scene to be displayed.
B313、判断所述欲展示的仿真场景电子地图坐标与所述三维电子地图中街道坐标的相对位置,面对街道的一面为所述欲展示的仿真场景电子地图的正面;B313. Determine a relative position of the simulated scene electronic map coordinates to be displayed and the street coordinates in the three-dimensional electronic map, and face one side of the street is a front side of the simulated scene electronic map to be displayed;
B314、将所述欲展示的仿真场景电子地图的正面展示出来。B314. Display the front surface of the electronic map of the simulation scene to be displayed.
需要说明的是,三维仿真场景中电子地图呈现的是二维模式,如图6所示,二维模式可以展示U、V、W三个面,电子地图的正对面即V面,这种二维模式展示,对于电子地图有方向。It should be noted that the electronic map in the three-dimensional simulation scene presents a two-dimensional mode. As shown in FIG. 6, the two-dimensional mode can display three faces of U, V, and W, and the front side of the electronic map is the V-plane. Dimensional mode display, there is direction for the electronic map.
电子地图与三维仿真场景的位置关系:整个电子地图分为三层:三维仿真场景图像、地图坐标、电子地图图像。电子地图图像为底层图,地图坐标为隐形图、三维仿真场景图像为最上层图。The positional relationship between the electronic map and the 3D simulation scene: The entire electronic map is divided into three layers: a three-dimensional simulation scene image, a map coordinate, and an electronic map image. The electronic map image is the bottom layer map, the map coordinates are the invisible map, and the three-dimensional simulation scene image is the top layer map.
如图7所示,地图图像由4个相位图组成,地图的正面面对街道,其中网格面表示地图正面、竖条纹面为地图背面。当地图的坐标位于街道的左侧时,取位图1,当地图的坐标位于街道的右侧时,取位图3,当地图的坐标位于街道的上侧时,取位图2,当地图的坐标位于街道下侧时,取位图4。As shown in FIG. 7, the map image is composed of four phase maps, and the front side of the map faces the street, wherein the grid surface represents the front side of the map and the vertical stripe surface is the back side of the map. When the coordinates of the map are located on the left side of the street, take the bitmap 1. When the coordinates of the local map are on the right side of the street, take the bitmap 3. When the coordinates of the local map are on the upper side of the street, take the bitmap 2, the local map. When the coordinates are located on the lower side of the street, take the bitmap 4.
判定街道的方位在于如图8所示,如:街道R1的坐标(110,110),则地 图取位图1或位图3;街道R2的坐标(120,120),则地图取位图2或位图4。Determine the position of the street as shown in Figure 8, such as: the coordinates of the street R1 (110, 110), then the ground The figure takes bitmap 1 or bitmap 3; the coordinates of the street R2 (120, 120), then the map takes bitmap 2 or bitmap 4.
需要说明的是,所述服务器端还设置有人物模型库,该人物模型库由一组静态图组成;此静态图至少包括前行走组图、左行走组图、右行走组图且在所述浏览器中以动画方式展示。It should be noted that the server end is further provided with a character model library, where the character model library is composed of a set of static images; the static image includes at least a front walking group map, a left walking group map, and a right walking group map. Animated in the browser.
如图4、5所示,所述步骤B3中所述电子地图以街视形式展示,包括以下步骤:As shown in FIG. 4 and FIG. 5, the electronic map in the step B3 is displayed in a street view manner, and includes the following steps:
B321、从服务器端人物模型库加载人物模型,并在浏览器端进行展示;B321, loading a character model from a server-side character model library, and displaying it on a browser side;
B322、获取已加载的所述人物模型在显示屏幕上的宽度数值,并根据此宽度数值建立所述人物模型对应的电子地图的展示区域,该展示区域随着所述人物模型的宽度数值变化而变化。B322. Obtain a width value of the loaded character model on the display screen, and establish a display area of the electronic map corresponding to the character model according to the width value, where the display area changes according to a width value of the character model. Variety.
需要说明的是,所述浏览器端所在的显示屏幕按照其宽度从左到右均匀三等分,其中,左右两部分为地图,中间部分为街道;人物模型的宽度数值为鼠标在显示屏幕上的宽度数值,其在鼠标的控制下进行走动,包括以下步骤:It should be noted that the display screen where the browser end is located is equally divided into three equal parts according to its width from left to right, wherein the left and right parts are maps, the middle part is a street; the width value of the character model is the mouse on the display screen. The width value, which is moved under the control of the mouse, and includes the following steps:
S1、获取鼠标在显示屏幕上的宽度数值;S1, obtaining a width value of the mouse on the display screen;
S2、判断所述已获取到的宽度数值在街道范围内,则加载所述人物模型库中的前行走组图;若所述宽度数值小于街道宽度数值的最小值,则加载所述人物模型库中左行走组图;若所述宽度数值大于街道宽度数值的最大值,则加载所述人物模型库中右行走组图。S2: determining that the acquired width value is within a street range, loading a front walking group map in the character model library; if the width value is less than a minimum value of the street width value, loading the character model library The middle left walking group map; if the width value is greater than the maximum value of the street width value, the right walking group map in the character model library is loaded.
电子地图以街视方式展示,出现人物模型,人物模型在鼠标的控制下进行走动,人物走动以鼠标所在点的数值进行判定,将屏幕分成三份,左右为地图,中间为街道,宽度分别为屏幕宽度数值的1/3,如:屏幕宽度数值是1200,左、中、右各占400宽度,左边的数值在0-399、中间为400-899之间,右边的数 值为900-1200之间。当鼠标停放位置点分别在这三个区间点时,则触发如图5所示动画流程,达到人物模型在街视中行走动画效果。如图9所示,该视角以左右两边为仿真场景地图陈列形式展示,操作者方向向上,左右两侧的仿真场景地图向下(向后)移动,前方(向上)新地商家则出现的左右两侧。人物模型P向上,左侧浏览从地图D1到地图D2。右侧浏览从地图D3到地图D4。现采用此种人物行走数组图的方式,不限操作系统,不需要第三方插件的支持,由系统程序内部完成动画效果,对于控制和安全是最好的处理方法。The electronic map is displayed in a street view mode. The character model appears. The character model moves under the control of the mouse. The character walks with the value of the mouse point. The screen is divided into three parts, the left and right are maps, the middle is street, and the width is The screen width value is 1/3, such as: the screen width value is 1200, the left, middle and right each occupy 400 width, the left value is between 0-399, the middle is between 400-899, the right number The value is between 900-1200. When the mouse parking position points are respectively in the three interval points, the animation process shown in FIG. 5 is triggered to achieve the animation effect of the character model walking in the street view. As shown in FIG. 9 , the viewing angle is displayed on the left and right sides in the form of a simulated scene map display, the operator direction is upward, the simulation scene maps on the left and right sides are moved downward (backward), and the front (upward) new local businesses appear on the left and right. side. The character model P is up, and the left side is browsed from map D1 to map D2. Browse on the right from map D3 to map D4. Nowadays, the way of walking the array map is not limited to the operating system. It does not require the support of third-party plug-ins. The animation effect is completed by the system program, which is the best processing method for control and security.
需要说明的是,电子地图的坐标与屏幕坐标无关,只与三维仿真场景的电子地图坐标有关,而屏幕坐标只与当前用户的系统及硬件有关,电子地图显示大小与用户的屏幕有关,用户的屏幕分辨率小,则看到电子地图就少,用户的屏幕分辨率大,则看到电子地图就多。如:电子地图是1200x1200,而用户屏幕只有800x600,那只能看到一部分,若用户屏幕为1900x1200,则能看到全部电子地图。It should be noted that the coordinates of the electronic map are independent of the screen coordinates, and are only related to the electronic map coordinates of the three-dimensional simulation scene, and the screen coordinates are only related to the current user's system and hardware, and the electronic map display size is related to the user's screen, the user's When the screen resolution is small, the electronic map is less, and the user's screen resolution is large, so there are many electronic maps. For example, the electronic map is 1200x1200, and the user screen is only 800x600, which can only see a part. If the user screen is 1900x1200, you can see all the electronic maps.
通常用户的屏幕端大于不一,用户看到的仿真场景地图面积也是大小不一。可以在仿真场景电子地图中设置一个方向罗盘,以供用户浏览全图。如图10所示该方向罗盘由A、B、C、D、E、F、G、H共8个块组成,当鼠标放在其中一块时,即按设定使电子地图进行移动。Usually, the screen end of the user is different, and the area of the simulation scene that the user sees is also different in size. A direction compass can be set in the simulation scene electronic map for the user to view the full picture. As shown in FIG. 10, the compass is composed of 8 blocks of A, B, C, D, E, F, G, and H. When the mouse is placed in one of the blocks, the electronic map is moved according to the setting.
控制方向罗盘对仿真场景电子地图进行移动,以便浏览到仿真场景的全部地图。如图10所示,当鼠标放于图中A点时,仿真场景电子地图同下移动,可以看到仿真场景地图上部分;当鼠标放于图中B点时,仿真场景电子地图向左移动,可以看到仿真场景右面部分;可以看到仿真场景上部分;当鼠标放于图中C点时,仿真场景电子地图向上运动,可以看到仿真场景下面部分; 当鼠标放于图中D点时,仿真场景电子地图向右移动,可以看到仿真场景左面部分;当鼠标放于图中A和B点之间时,仿真场景电子地图向左下方移动,可以看到仿真场景右上面部分;当鼠标放于图中B和C点之间时,仿真场景电子地图向左上方移动,可以看到仿真场景右下面部分;当鼠标放于图中C和D点之间时,仿真场景电子地图向右上方移动,可以看到仿真场景左下面部分;当鼠标放于图中D和A点之间时,仿真场景电子地图向右下方移动,可以看到仿真场景左上面部分。The control direction compass moves the simulated scene electronic map to view all the maps of the simulated scene. As shown in Figure 10, when the mouse is placed at point A in the figure, the simulated scene electronic map moves down, and the upper part of the simulated scene map can be seen; when the mouse is placed at point B in the figure, the simulated scene electronic map moves to the left. You can see the right part of the simulation scene; you can see the upper part of the simulation scene; when the mouse is placed at point C in the figure, the simulation scene electronic map moves up, you can see the lower part of the simulation scene; When the mouse is placed at point D in the figure, the electronic map of the simulation scene moves to the right, and the left part of the simulation scene can be seen; when the mouse is placed between the points A and B in the figure, the electronic map of the simulation scene moves to the lower left, See the upper right part of the simulation scene; when the mouse is placed between the B and C points in the figure, the simulation scene electronic map moves to the upper left, you can see the lower right part of the simulation scene; when the mouse is placed in the picture C and D points When the simulation scene electronic map moves to the upper right, you can see the lower left part of the simulation scene; when the mouse is placed between the D and A points in the figure, the simulation scene electronic map moves to the lower right, you can see the simulation scene. The upper left part.
需要说明的是,本申请中所述三维电子地图为仿真场景地图,仿真场景地图包括电子商城地图、公共资源服务机构仿真场景地图,教育仿真场景地图或其他所有仿真场景地图。It should be noted that the three-dimensional electronic map in the present application is a simulation scene map, and the simulation scene map includes an electronic shopping mall map, a public resource service organization simulation scene map, an educational simulation scene map or all other simulation scene maps.
以上仅是本发明的优选实施方式,应当指出的是,上述优选实施方式不应视为对本发明的限制,本发明的保护范围应当以权利要求所限定的范围为准。对于本技术领域的普通技术人员来说,在不脱离本发明的精神和范围内,还可以做出若干改进和润饰,这些改进和润饰也应视为本发明的保护范围。 The above is only a preferred embodiment of the present invention, and it should be noted that the above-described preferred embodiments are not to be construed as limiting the scope of the invention, and the scope of the invention should be determined by the scope defined by the claims. It will be apparent to those skilled in the art that various modifications and improvements can be made without departing from the spirit and scope of the invention.

Claims (10)

  1. 一种三维仿真场景图像展示方法,其特征在于,包括以下步骤:A three-dimensional simulation scene image display method, comprising the following steps:
    A、所述浏览器端向服务器发出仿真场景电子地图展示请求时,所述服务器端获取所述浏览器端的仿真场景电子地图图像信息;When the browser end sends a simulation scene electronic map display request to the server, the server end acquires the simulated scene electronic map image information of the browser end;
    B、所述服务器端根据所述仿真场景电子地图图像信息,以所述浏览器端的请求中的图形展示形式绘制欲展示的仿真场景电子地图图像,并将所述欲展示的仿真场景电子地图图像发送到所述浏览器端进行展示。B. The server side draws an electronic map image of the simulated scene to be displayed in a graphic display form in the request of the browser according to the electronic map image information of the simulation scene, and displays the electronic map image of the simulated scene to be displayed. Send to the browser for display.
  2. 根据权利要求1所述的三维仿真场景图像展示方法,其特征在于,在所述步骤A之前还包括以下步骤:The method for displaying a three-dimensional simulation scene image according to claim 1, further comprising the following steps before the step A:
    A1、浏览器端向服务器端发出三维电子地图展示请求时,所述服务器端获取所述浏览器端的三维电子地图信息;A1. When the browser sends a three-dimensional electronic map display request to the server, the server acquires the three-dimensional electronic map information of the browser.
    A2、所述服务器端根据所述三维电子地图的信息,从所述服务器端的三维电子地图数据库中加载三维电子地图数据;A2. The server end loads three-dimensional electronic map data from the server-side three-dimensional electronic map database according to the information of the three-dimensional electronic map;
    A3、所述服务器端以所述浏览器端的请求中的图像展示形式并根据加载的三维电子地图数据进行绘制三维电子地图,并将所述三维电子地图发送到所述浏览器端进行展示;A3. The server side draws a three-dimensional electronic map according to the image display form in the request of the browser and according to the loaded three-dimensional electronic map data, and sends the three-dimensional electronic map to the browser for display;
    其中,步骤A3中所述图像展示形式是指与现实地图相对应的三维电子地图的展示形式;The image display form in step A3 refers to a display form of a three-dimensional electronic map corresponding to a real map;
    所述三维电子地图为仿真场景电子地图。The three-dimensional electronic map is an electronic map of a simulated scene.
  3. 根据权利要求1所述的三维仿真场景图像展示方法,其特征在于,所述步骤B中绘制所述欲展示的电子地图图像包括以下步骤:The method for displaying a three-dimensional simulation scene image according to claim 1, wherein the drawing the electronic map image to be displayed in the step B comprises the following steps:
    B1、所述服务器端在接收到仿真场景电子地图请求后,根据步骤A3展 示的三维电子地图的坐标点确定出欲展示的仿真场景电子地图的坐标范围;B1. After receiving the electronic map request of the simulation scene, the server end is displayed according to step A3. The coordinate points of the displayed three-dimensional electronic map determine the coordinate range of the electronic map of the simulated scene to be displayed;
    B2、根据所述欲展示的仿真场景电子地图的坐标范围,从所述服务器端的仿真场景电子地图图像数据库中加载所述坐标范围内的欲展示的仿真场景电子地图图像;B2, loading, according to the coordinate range of the simulation scene electronic map to be displayed, the simulation scene electronic map image to be displayed in the coordinate range from the simulation scene electronic map image database of the server side;
    B3、根据加载的欲展示的仿真场景电子地图图像,以所述浏览器端的请求中的图像展示形式进行绘制欲展示的仿真场景电子地图的图像。B3. According to the loaded simulation scene electronic map image, the image of the simulation scene electronic map to be displayed is drawn in the image display form in the request of the browser end.
  4. 根据权利要求1所述的三维仿真场景图像展示方法,其特征在于,所述步骤B中所述图像展示形式至少包括俯视形式和街视形式。The three-dimensional simulation scene image display method according to claim 1, wherein the image display form in the step B includes at least a top view form and a street view form.
  5. 根据权利要求3、4所述的仿真场景电子图像的展示方法,其特征在于,所述步骤B3中所述电子地图以所述俯视形式展示,包括以下步骤:The method for displaying an electronic image of a simulated scene according to claim 3, wherein the electronic map in the step B3 is displayed in the top view, and comprises the following steps:
    B311、获取所述三维电子地图中街道的坐标;B311. Obtain coordinates of a street in the three-dimensional electronic map.
    B312、获取所述欲展示的仿真场景电子地图的坐标;B312. Obtain coordinates of the electronic map of the simulation scene to be displayed.
    B313、判断所述欲展示的仿真场景电子地图坐标与所述三维电子地图中街道坐标的相对位置,面对街道的一面为所述欲展示的仿真场景电子地图的正面;B313. Determine a relative position of the simulated scene electronic map coordinates to be displayed and the street coordinates in the three-dimensional electronic map, and face one side of the street is a front side of the simulated scene electronic map to be displayed;
    B314、将所述欲展示的仿真场景电子地图的正面展示出来。B314. Display the front surface of the electronic map of the simulation scene to be displayed.
  6. 根据权利要求1所述的三维仿真场景图像展示方法,所述服务器端还设置有人物模型库,其特征在于,所述人物模型库由一组静态图组成;The method for displaying a three-dimensional simulation scene image according to claim 1, wherein the server side is further provided with a character model library, wherein the character model library is composed of a set of static images;
    所述静态图至少包括前行走组图、左行走组图、右行走组图;The static map includes at least a front walking group map, a left walking group map, and a right walking group map;
    所述静态图在所述浏览器中以动画方式展示。The static image is animated in the browser.
  7. 根据权利要求3、4、6所述的三维仿真场景图像展示方法,其特征在于,所述步骤B3中所述电子地图以所述街视形式展示,包括以下步骤: The method for displaying a three-dimensional simulation scene image according to claims 3, 4, and 6, wherein the electronic map in the step B3 is displayed in the street view form, and includes the following steps:
    B321、从所述服务器端人物模型库加载人物模型,并在所述浏览器端进行展示;B321. The character model is loaded from the server-side character model library, and displayed on the browser side;
    B322、获取已加载的所述人物模型在显示屏幕上的宽度数值,并根据此宽度数值建立所述人物模型对应的所述三维电子地图的展示区域,该展示区域随着所述人物模型的宽度数值变化而变化。B322. Obtain a width value of the loaded character model on the display screen, and establish, according to the width value, a display area of the three-dimensional electronic map corresponding to the character model, the display area is along with a width of the character model. The value changes and changes.
  8. 根据权利要求7所述的三维仿真场景图像展示方法,其特征在于,所述人物模型在鼠标的控制下进行走动。The three-dimensional simulation scene image display method according to claim 7, wherein the character model moves under the control of a mouse.
  9. 根据权利要求1、7所述的三维仿真场景图像展示方法,其特征在于,所述浏览器端所在的显示屏幕按照其宽度从左到右均匀三等分,其中,左右两部分为地图等,中间部分为街道;The method for displaying a three-dimensional simulation scene image according to claim 1, wherein the display screen of the browser end is equally divided into three equal parts according to its width from left to right, wherein the left and right parts are maps, etc. The middle part is the street;
    所述人物模型的宽度数值为鼠标在显示屏幕上的宽度数值。The width value of the character model is the width value of the mouse on the display screen.
  10. 根据权利要求8、9所述的三维仿真场景图像展示方法,其特征在于,所述人物模型在鼠标的控制下进行走动的控制流程,包括以下步骤:The method for displaying a three-dimensional simulation scene image according to claim 8 or 9, wherein the control flow of the character model moving under the control of a mouse comprises the following steps:
    S1、获取鼠标在显示屏幕上的宽度数值;S1, obtaining a width value of the mouse on the display screen;
    S2、判断所述已获取到的宽度数值在街道范围内,则加载所述人物模型库中的前行走组图;若所述宽度数值小于街道宽度数值的最小值,则加载所述人物模型库中左行走组图;若所述宽度数值大于街道宽度数值的最大值,则加载所述人物模型库中右行走组图。 S2: determining that the acquired width value is within a street range, loading a front walking group map in the character model library; if the width value is less than a minimum value of the street width value, loading the character model library The middle left walking group map; if the width value is greater than the maximum value of the street width value, the right walking group map in the character model library is loaded.
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