WO2012108946A3 - Micropolygon splatting - Google Patents

Micropolygon splatting Download PDF

Info

Publication number
WO2012108946A3
WO2012108946A3 PCT/US2011/067952 US2011067952W WO2012108946A3 WO 2012108946 A3 WO2012108946 A3 WO 2012108946A3 US 2011067952 W US2011067952 W US 2011067952W WO 2012108946 A3 WO2012108946 A3 WO 2012108946A3
Authority
WO
WIPO (PCT)
Prior art keywords
micropolygon
splatting
tessellating
rasterizing
subdividing
Prior art date
Application number
PCT/US2011/067952
Other languages
French (fr)
Other versions
WO2012108946A2 (en
Inventor
Carl J. Munkberg
Tomas G. Akenine-Möller
Jon N. Hasselgren
Robert M. Toth
Original Assignee
Intel Corporation
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Intel Corporation filed Critical Intel Corporation
Priority to EP11858418.4A priority Critical patent/EP2673749A4/en
Publication of WO2012108946A2 publication Critical patent/WO2012108946A2/en
Publication of WO2012108946A3 publication Critical patent/WO2012108946A3/en

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T17/00Three dimensional [3D] modelling, e.g. data description of 3D objects
    • G06T17/20Finite element generation, e.g. wire-frame surface description, tesselation
    • G06T17/205Re-meshing
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/04Texture mapping

Landscapes

  • Engineering & Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • Computer Graphics (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Geometry (AREA)
  • Software Systems (AREA)
  • Image Generation (AREA)

Abstract

Micropolygon splatting may involve tessellating by subdividing a mesh until triangle edges are shorter than 0.75 pixels. In some cases, rasterizing the primitive may be avoided.
PCT/US2011/067952 2011-02-07 2011-12-29 Micropolygon splatting WO2012108946A2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
EP11858418.4A EP2673749A4 (en) 2011-02-07 2011-12-29 Micropolygon splatting

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US13/021,893 2011-02-07
US13/021,893 US9401046B2 (en) 2011-02-07 2011-02-07 Micropolygon splatting

Publications (2)

Publication Number Publication Date
WO2012108946A2 WO2012108946A2 (en) 2012-08-16
WO2012108946A3 true WO2012108946A3 (en) 2012-11-08

Family

ID=46600352

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/US2011/067952 WO2012108946A2 (en) 2011-02-07 2011-12-29 Micropolygon splatting

Country Status (4)

Country Link
US (1) US9401046B2 (en)
EP (1) EP2673749A4 (en)
TW (1) TWI559257B (en)
WO (1) WO2012108946A2 (en)

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Publication number Priority date Publication date Assignee Title
US8810572B2 (en) * 2011-10-31 2014-08-19 Qualcomm Incorporated Tessellation cache for object rendering
CN104574309B (en) * 2014-12-30 2018-03-16 北京像素软件科技股份有限公司 The method and device of triangular mesh subdivision in moving game application
US10120961B2 (en) * 2016-07-12 2018-11-06 Nature Simulation Systems Inc. Method for immediate boolean operations using geometric facets
US10109105B2 (en) * 2016-07-12 2018-10-23 Nature Simulation Systems Inc. Method for immediate boolean operations using geometric facets
US10235811B2 (en) 2016-12-29 2019-03-19 Intel Corporation Replicating primitives across multiple viewports
US10504281B2 (en) 2017-06-30 2019-12-10 Microsoft Technology Licensing, Llc Tracking pixel lineage in variable rate shading
US10043233B1 (en) * 2017-07-20 2018-08-07 Adobe Systems Incorporated Digital media environment for processing vector objects of vector artwork
US10628910B2 (en) 2018-09-24 2020-04-21 Intel Corporation Vertex shader with primitive replication

Citations (4)

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US20010013866A1 (en) * 1999-01-27 2001-08-16 Alexander Migdal Adaptive subdivision of mesh models
US7023435B1 (en) * 2000-04-12 2006-04-04 California Institute Of Technology Object surface representation and related methods and systems
US20070188487A1 (en) * 2002-09-12 2007-08-16 Brokenshire Daniel A Efficient triangular shaped meshes
US20080043016A1 (en) * 2006-08-11 2008-02-21 Ugs Corp. System and method for trimmed surface tessellation

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JP3313221B2 (en) * 1993-12-28 2002-08-12 松下電器産業株式会社 Image generation method and image generation device
US5842004A (en) * 1995-08-04 1998-11-24 Sun Microsystems, Inc. Method and apparatus for decompression of compressed geometric three-dimensional graphics data
US6525722B1 (en) * 1995-08-04 2003-02-25 Sun Microsystems, Inc. Geometry compression for regular and irregular mesh structures
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US6307555B1 (en) * 1998-09-30 2001-10-23 Silicon Graphics, Inc. Boolean operations for subdivision surfaces
US6448968B1 (en) * 1999-01-29 2002-09-10 Mitsubishi Electric Research Laboratories, Inc. Method for rendering graphical objects represented as surface elements
US6462738B1 (en) * 1999-04-26 2002-10-08 Spatial Technology, Inc. Curved surface reconstruction
US6429865B1 (en) * 1999-05-06 2002-08-06 Intel Corporation Triangle strip length maximization
US6798411B1 (en) * 1999-10-29 2004-09-28 Intel Corporation Image processing
US6639597B1 (en) * 2000-02-28 2003-10-28 Mitsubishi Electric Research Laboratories Inc Visibility splatting and image reconstruction for surface elements
US6756993B2 (en) * 2001-01-17 2004-06-29 The University Of North Carolina At Chapel Hill Methods and apparatus for rendering images using 3D warping techniques
US7200532B1 (en) * 2002-06-14 2007-04-03 University Of Kentucky Research Foundation Subdivision surface-based geometric modeling system
US6943805B2 (en) * 2002-06-28 2005-09-13 Microsoft Corporation Systems and methods for providing image rendering using variable rate source sampling
US7215340B2 (en) * 2002-07-19 2007-05-08 Mitsubishi Electric Research Laboratories, Inc. Object space EWA splatting of point-based 3D models
US7148890B2 (en) * 2003-04-02 2006-12-12 Sun Microsystems, Inc. Displacement mapping by using two passes through the same rasterizer
US20050017968A1 (en) * 2003-07-21 2005-01-27 Stephan Wurmlin Differential stream of point samples for real-time 3D video
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JP4255449B2 (en) * 2005-03-01 2009-04-15 株式会社ソニー・コンピュータエンタテインメント Drawing processing apparatus, texture processing apparatus, and tessellation method
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US20110310102A1 (en) * 2010-06-17 2011-12-22 Via Technologies, Inc. Systems and methods for subdividing and storing vertex data
US8610714B2 (en) * 2010-10-19 2013-12-17 Apple Inc. Systems, methods, and computer-readable media for manipulating graphical objects

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20010013866A1 (en) * 1999-01-27 2001-08-16 Alexander Migdal Adaptive subdivision of mesh models
US7023435B1 (en) * 2000-04-12 2006-04-04 California Institute Of Technology Object surface representation and related methods and systems
US20070188487A1 (en) * 2002-09-12 2007-08-16 Brokenshire Daniel A Efficient triangular shaped meshes
US20080043016A1 (en) * 2006-08-11 2008-02-21 Ugs Corp. System and method for trimmed surface tessellation

Non-Patent Citations (1)

* Cited by examiner, † Cited by third party
Title
See also references of EP2673749A4 *

Also Published As

Publication number Publication date
US20120200569A1 (en) 2012-08-09
EP2673749A2 (en) 2013-12-18
TWI559257B (en) 2016-11-21
EP2673749A4 (en) 2017-08-02
WO2012108946A2 (en) 2012-08-16
US9401046B2 (en) 2016-07-26
TW201234314A (en) 2012-08-16

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