WO2008050146A3 - Protecting data from access in online game - Google Patents
Protecting data from access in online game Download PDFInfo
- Publication number
- WO2008050146A3 WO2008050146A3 PCT/GB2007/004122 GB2007004122W WO2008050146A3 WO 2008050146 A3 WO2008050146 A3 WO 2008050146A3 GB 2007004122 W GB2007004122 W GB 2007004122W WO 2008050146 A3 WO2008050146 A3 WO 2008050146A3
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- access
- data
- destination apparatus
- software code
- result
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/71—Game security or game management aspects using secure communication between game devices and game servers, e.g. by encrypting game data or authenticating players
-
- A63F13/12—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/34—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using peer-to-peer connections
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L63/00—Network architectures or network communication protocols for network security
- H04L63/04—Network architectures or network communication protocols for network security for providing a confidential data exchange among entities communicating through data packet networks
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L63/00—Network architectures or network communication protocols for network security
- H04L63/08—Network architectures or network communication protocols for network security for authentication of entities
- H04L63/0823—Network architectures or network communication protocols for network security for authentication of entities using certificates
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L63/00—Network architectures or network communication protocols for network security
- H04L63/10—Network architectures or network communication protocols for network security for controlling access to devices or network resources
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/01—Protocols
- H04L67/131—Protocols for games, networked simulations or virtual reality
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/34—Network arrangements or protocols for supporting network services or applications involving the movement of software or configuration parameters
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/209—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform characterized by low level software layer, relating to hardware management, e.g. Operating System, Application Programming Interface
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/53—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
- A63F2300/532—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing using secure communication, e.g. by encryption, authentication
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/552—Details of game data or player data management for downloading to client devices, e.g. using OS version, hardware or software profile of the client device
Landscapes
- Engineering & Computer Science (AREA)
- Computer Security & Cryptography (AREA)
- Signal Processing (AREA)
- Multimedia (AREA)
- Computer Networks & Wireless Communication (AREA)
- Computer Hardware Design (AREA)
- Computing Systems (AREA)
- General Engineering & Computer Science (AREA)
- General Business, Economics & Management (AREA)
- Business, Economics & Management (AREA)
- Child & Adolescent Psychology (AREA)
- Health & Medical Sciences (AREA)
- Computer And Data Communications (AREA)
- Information Transfer Between Computers (AREA)
Abstract
A method of and apparatus for transmitting data in systems such as computer networks, for example in client-server or peer-to-peer arrangements. Access to transmitted data received by a destination apparatus is limited by the provision of software code at the destination apparatus. The software code is arranged to produce a result which is a function of the state of the destination apparatus, and this result is used to access the data. The software code may be either transmitted to the destination apparatus, for example along with the data it is used to access or from a separate server, or may be generated at the destination apparatus. The method and apparatus is particularly applicable in the field of on-line gaming, wherein the transmitted data is encrypted gaming data and the result of the software code provides the access key to the encrypted data.
Priority Applications (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
EP07824366A EP2078406A2 (en) | 2006-10-27 | 2007-10-29 | Protecting data from access in online game |
US12/446,263 US20100169647A1 (en) | 2006-10-27 | 2007-10-29 | Data Transmission |
Applications Claiming Priority (4)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
GB0621437.3 | 2006-10-27 | ||
GB0621437A GB2443264A (en) | 2006-10-27 | 2006-10-27 | Integrity checking method for a device in a computer network, which controls access to data; e.g. to prevent cheating in online game |
US94074607P | 2007-05-30 | 2007-05-30 | |
US60/940,746 | 2007-05-30 |
Publications (2)
Publication Number | Publication Date |
---|---|
WO2008050146A2 WO2008050146A2 (en) | 2008-05-02 |
WO2008050146A3 true WO2008050146A3 (en) | 2008-10-30 |
Family
ID=39324964
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/GB2007/004122 WO2008050146A2 (en) | 2006-10-27 | 2007-10-29 | Protecting data from access in online game |
Country Status (2)
Country | Link |
---|---|
EP (1) | EP2078406A2 (en) |
WO (1) | WO2008050146A2 (en) |
Families Citing this family (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US10453299B2 (en) | 2009-12-23 | 2019-10-22 | Aristocrat Technologies Australia Pty Limited | Method of enabling restoration of games and a method of restoring games |
Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20020164023A1 (en) * | 2000-12-14 | 2002-11-07 | Widevine Technologies, Inc. | Method and apparatus for protection of electronic media |
GB2392276A (en) * | 2002-07-31 | 2004-02-25 | Hewlett Packard Development Co | A method of validating the rights of a user to participate in an interactive computer environment |
WO2007007112A2 (en) * | 2005-07-14 | 2007-01-18 | Secustream Technologies As | Multimedia data protection |
-
2007
- 2007-10-29 EP EP07824366A patent/EP2078406A2/en not_active Withdrawn
- 2007-10-29 WO PCT/GB2007/004122 patent/WO2008050146A2/en active Application Filing
Patent Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20020164023A1 (en) * | 2000-12-14 | 2002-11-07 | Widevine Technologies, Inc. | Method and apparatus for protection of electronic media |
GB2392276A (en) * | 2002-07-31 | 2004-02-25 | Hewlett Packard Development Co | A method of validating the rights of a user to participate in an interactive computer environment |
WO2007007112A2 (en) * | 2005-07-14 | 2007-01-18 | Secustream Technologies As | Multimedia data protection |
Non-Patent Citations (2)
Title |
---|
CHANG H ET AL: "Protecting Software Code by Guards", LECTURE NOTES IN COMPUTER SCIENCE, SPRINGER VERLAG, BERLIN; DE, vol. 2320, 10 June 2002 (2002-06-10), pages 160 - 175, XP002245264 * |
GISLE GRIMEN ET AL: "Software-Based Copy Protection for Temporal Media During Dissemination and Playback", INFORMATION SECURITY AND CRYPTOLOGY - ICISC 2005 LECTURE NOTES IN COMPUTER SCIENCE;;LNCS, SPRINGER, BERLIN, DE, vol. 3935, 1 January 2006 (2006-01-01), pages 362 - 377, XP019031395, ISBN: 978-3-540-33354-8 * |
Also Published As
Publication number | Publication date |
---|---|
EP2078406A2 (en) | 2009-07-15 |
WO2008050146A2 (en) | 2008-05-02 |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
WO2008070259A3 (en) | System and method of secure encryption for electronic data transfer | |
WO2006094271A3 (en) | Distribution of trust data | |
WO2007094942A3 (en) | Dynamic threat event management system and method | |
WO2007105126A3 (en) | Method and system for obfuscating a cryptographic function | |
WO2003107151A3 (en) | A method of confirming a secure key exchange | |
RU2008104050A (en) | METHOD FOR PROTECTING MULTIMEDIA DATA | |
WO2007119236A3 (en) | Method and apparatus for providing gaming services and for handling video content | |
WO2007125422A3 (en) | System and method for enforcing a security context on a downloadable | |
WO2006068969A3 (en) | Method and device for publishing cross-network user behavioral data | |
WO2009003446A3 (en) | Apparatus for controlling a machine, and remote communication system | |
NO20044602L (en) | Secured virtual network in a gaming environment | |
WO2012057632A8 (en) | Secure computer system | |
WO2008007305A3 (en) | Method and system for obfuscating a gryptographic function | |
WO2006067677A3 (en) | Unlocking a protected portable storage medium | |
WO2011129977A3 (en) | Streaming insertion of tokens into content to protect against csrf | |
WO2004107132A3 (en) | Method, system and software for state signing of internet resources | |
DE602004012660D1 (en) | System and method for message-oriented adaptive data transport | |
WO2008151339A3 (en) | Method and architecture for securing real-time data | |
WO2011145855A3 (en) | Method, apparatus, and recoding medium for playing game with server trasferring in online game environment | |
AU2016204374A1 (en) | Method and Apparatus for Communicating Information about Networked Gaming Machines to Prospective Players | |
WO2006052714A9 (en) | Apparatus and method for protection of communications systems | |
Doherty et al. | Hidden Lynx–Professional Hackers for Hire | |
GB0704227D0 (en) | Entertainment device and method | |
WO2008050146A3 (en) | Protecting data from access in online game | |
GB0621437D0 (en) | Data transmission |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
WWE | Wipo information: entry into national phase |
Ref document number: 2007824366 Country of ref document: EP |
|
NENP | Non-entry into the national phase |
Ref country code: DE |
|
WWE | Wipo information: entry into national phase |
Ref document number: 12446263 Country of ref document: US |