WO2006124225A3 - Creation of game elements using location information - Google Patents

Creation of game elements using location information Download PDF

Info

Publication number
WO2006124225A3
WO2006124225A3 PCT/US2006/016058 US2006016058W WO2006124225A3 WO 2006124225 A3 WO2006124225 A3 WO 2006124225A3 US 2006016058 W US2006016058 W US 2006016058W WO 2006124225 A3 WO2006124225 A3 WO 2006124225A3
Authority
WO
WIPO (PCT)
Prior art keywords
machine
location information
creation
game elements
game
Prior art date
Application number
PCT/US2006/016058
Other languages
French (fr)
Other versions
WO2006124225A2 (en
Inventor
Iii William M Hawkins
Rick Marazzani
Original Assignee
Digital Chocolate Inc
Iii William M Hawkins
Rick Marazzani
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Digital Chocolate Inc, Iii William M Hawkins, Rick Marazzani filed Critical Digital Chocolate Inc
Publication of WO2006124225A2 publication Critical patent/WO2006124225A2/en
Publication of WO2006124225A3 publication Critical patent/WO2006124225A3/en

Links

Classifications

    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3202Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • G07F17/3223Architectural aspects of a gaming system, e.g. internal configuration, master/slave, wireless communication
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3225Data transfer within a gaming system, e.g. data sent between gaming machines and users
    • G07F17/323Data transfer within a gaming system, e.g. data sent between gaming machines and users wherein the player is informed, e.g. advertisements, odds, instructions

Abstract

Method, system and machine-readable medium for creating game elements using location information (figure 5-6). In one form, ate least one machine readable medium has instructions stored thereon which when executed by a machine cause the machine to implement a game, to obtain information about a location of the machine, and to abstract the information into an element of the game (fig. 5-6).
PCT/US2006/016058 2005-05-19 2006-04-26 Creation of game elements using location information WO2006124225A2 (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US11/133,814 2005-05-19
US11/133,814 US20060281553A1 (en) 2005-05-19 2005-05-19 Creation of game elements using location information

Publications (2)

Publication Number Publication Date
WO2006124225A2 WO2006124225A2 (en) 2006-11-23
WO2006124225A3 true WO2006124225A3 (en) 2009-04-30

Family

ID=37431757

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/US2006/016058 WO2006124225A2 (en) 2005-05-19 2006-04-26 Creation of game elements using location information

Country Status (2)

Country Link
US (1) US20060281553A1 (en)
WO (1) WO2006124225A2 (en)

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JP4836241B2 (en) * 2005-11-10 2011-12-14 任天堂株式会社 Communication system, communication program, and communication terminal
US8089982B1 (en) * 2005-11-10 2012-01-03 Ozmo, Inc. Method and apparatus for medium reservation and medium reservation modification in a communication system with medium reservation modification granted without requiring additional medium arbitration
JP5113253B2 (en) 2007-07-27 2013-01-09 インタートラスト テクノロジーズ コーポレイション Content publishing system and method
US8335500B2 (en) 2008-02-29 2012-12-18 Research In Motion Limited Notification of access control request and explanation indicative of the access control request on a communication device
US20100030804A1 (en) * 2008-07-31 2010-02-04 International Business Machines Corporation Synchronization of Locations in Real and Virtual Worlds
JP5993852B2 (en) * 2010-07-23 2016-09-14 コーニンクレッカ フィリップス エヌ ヴェKoninklijke Philips N.V. A method for discovering energy efficient body sensor networks
US8649803B1 (en) 2011-05-03 2014-02-11 Kristan Lisa Hamill Interactive tracking virtual world system
KR101581525B1 (en) 2011-09-22 2015-12-30 엠파이어 테크놀로지 디벨롭먼트 엘엘씨 Matching sponsored game content to location by genre and playability
US9669293B1 (en) 2012-07-31 2017-06-06 Niantic, Inc. Game data validation
US9669296B1 (en) 2012-07-31 2017-06-06 Niantic, Inc. Linking real world activities with a parallel reality game
US9621635B1 (en) 2012-07-31 2017-04-11 Niantic, Inc. Using side channels in remote procedure calls to return information in an interactive environment
US9226106B1 (en) 2012-07-31 2015-12-29 Niantic, Inc. Systems and methods for filtering communication within a location-based game
US9604131B1 (en) 2012-07-31 2017-03-28 Niantic, Inc. Systems and methods for verifying player proximity within a location-based game
US9782668B1 (en) 2012-07-31 2017-10-10 Niantic, Inc. Placement of virtual elements in a virtual world associated with a location-based parallel reality game
US9128789B1 (en) 2012-07-31 2015-09-08 Google Inc. Executing cross-cutting concerns for client-server remote procedure calls
US9539498B1 (en) * 2012-07-31 2017-01-10 Niantic, Inc. Mapping real world actions to a virtual world associated with a location-based game
US10463953B1 (en) 2013-07-22 2019-11-05 Niantic, Inc. Detecting and preventing cheating in a location-based game
US9545565B1 (en) 2013-10-31 2017-01-17 Niantic, Inc. Regulating and scoring player interactions within a virtual world associated with a location-based parallel reality game
US10717005B2 (en) 2017-07-22 2020-07-21 Niantic, Inc. Validating a player's real-world location using activity within a parallel reality game
US20220096941A1 (en) * 2020-09-25 2022-03-31 Legacy Fantasy Sports LLC Fantasy sports game system and method

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US5697844A (en) * 1986-03-10 1997-12-16 Response Reward Systems, L.C. System and method for playing games and rewarding successful players
US5768382A (en) * 1995-11-22 1998-06-16 Walker Asset Management Limited Partnership Remote-auditing of computer generated outcomes and authenticated biling and access control system using cryptographic and other protocols
US6401033B1 (en) * 2000-09-01 2002-06-04 Navigation Technologies Corp. Navigation system with game playing feature
US20020090985A1 (en) * 2000-09-07 2002-07-11 Ilan Tochner Coexistent interaction between a virtual character and the real world

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Also Published As

Publication number Publication date
US20060281553A1 (en) 2006-12-14
WO2006124225A2 (en) 2006-11-23

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