WO2006069054A3 - Video game controller with light feedback mechanism - Google Patents

Video game controller with light feedback mechanism Download PDF

Info

Publication number
WO2006069054A3
WO2006069054A3 PCT/US2005/046122 US2005046122W WO2006069054A3 WO 2006069054 A3 WO2006069054 A3 WO 2006069054A3 US 2005046122 W US2005046122 W US 2005046122W WO 2006069054 A3 WO2006069054 A3 WO 2006069054A3
Authority
WO
WIPO (PCT)
Prior art keywords
rumble
lights
vibration
video game
game controller
Prior art date
Application number
PCT/US2005/046122
Other languages
French (fr)
Other versions
WO2006069054A2 (en
WO2006069054A9 (en
Inventor
Jason Biheller
Original Assignee
Dreamgear Llc
Jason Biheller
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Dreamgear Llc, Jason Biheller filed Critical Dreamgear Llc
Publication of WO2006069054A2 publication Critical patent/WO2006069054A2/en
Publication of WO2006069054A9 publication Critical patent/WO2006069054A9/en
Publication of WO2006069054A3 publication Critical patent/WO2006069054A3/en

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • A63F13/28Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/23Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
    • A63F13/235Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console using a wireless connection, e.g. infrared or piconet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • A63F13/28Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
    • A63F13/285Generating tactile feedback signals via the game input device, e.g. force feedback
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/32Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • A63F13/335Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1025Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
    • A63F2300/1031Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection using a wireless connection, e.g. Bluetooth, infrared connections
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1037Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted for converting control signals received from the game device into a haptic signal, e.g. using force feedback
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/302Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device specially adapted for receiving control signals not targeted to a display device or game input means, e.g. vibrating driver's seat, scent dispenser
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/404Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network characterized by a local network connection
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/407Data transfer via internet

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Slot Machines And Peripheral Devices (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

A video game controller including lights for providing visual feedback responsive to actions taking place in a video game. The visual feedback may be in terms of flashing lights, stationary lights, and the like. The lights are coupled to a rumble/vibration circuitry that controls any rumble/vibration motors that may be included in the game controller. If included, the rumble/vibration motors cause a rumble/vibration feeling in the controller during game play. Because the lights are coupled to the rumble/vibration circuitry, the lights are actuated each time signals are provided by the rumble/vibration circuitry, providing visual feedback that may complement or replace any tactile feedback from the rumble/vibration motors.
PCT/US2005/046122 2004-12-17 2005-12-19 Video game controller with light feedback mechanism WO2006069054A2 (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US63730304P 2004-12-17 2004-12-17
US60/637,303 2004-12-17

Publications (3)

Publication Number Publication Date
WO2006069054A2 WO2006069054A2 (en) 2006-06-29
WO2006069054A9 WO2006069054A9 (en) 2006-08-17
WO2006069054A3 true WO2006069054A3 (en) 2007-02-22

Family

ID=36602264

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/US2005/046122 WO2006069054A2 (en) 2004-12-17 2005-12-19 Video game controller with light feedback mechanism

Country Status (2)

Country Link
US (1) US20060217197A1 (en)
WO (1) WO2006069054A2 (en)

Families Citing this family (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20060142084A1 (en) * 2004-12-27 2006-06-29 Chin-Tung Chen Rumble joystick with flashing light effects
US20080207317A1 (en) * 2007-01-24 2008-08-28 Splitfish Gameware Inc. Game controller with tactile feedback
US8469823B2 (en) * 2008-01-17 2013-06-25 Performance Designed Products Llc Method and apparatus for generating special effects
US8506369B2 (en) * 2009-01-06 2013-08-13 Immersion Corporation Programmable game-based haptic enabled gun controller
JP5396212B2 (en) * 2009-09-14 2014-01-22 株式会社コナミデジタルエンタテインメント GAME DEVICE, GAME DEVICE CONTROL METHOD, AND PROGRAM
US8902159B1 (en) 2012-07-24 2014-12-02 John Matthews Ergonomic support apparatus having situational sensory augmentation
EP2950898A4 (en) * 2013-01-29 2016-07-06 Eddie S Social Club Llc Game system with interactive show control
US9931566B2 (en) 2014-01-29 2018-04-03 Eddie's Social Club, LLC Game system with interactive show control

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6001014A (en) * 1996-10-01 1999-12-14 Sony Computer Entertainment Inc. Game machine control module and game machine
US6135450A (en) * 1998-02-09 2000-10-24 Huang; Cheng-Pin Wearable vibration device for video games
US20010012802A1 (en) * 1995-10-09 2001-08-09 Nintendo Company, Ltd. Video game system providing physical sensation
US20040224768A1 (en) * 2002-09-24 2004-11-11 Saied Hussaini Video game controller with integrated status indicators

Family Cites Families (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6142869A (en) * 1999-05-27 2000-11-07 Hasbro, Inc. Hand-held electronic game
AU7868201A (en) * 2000-10-27 2002-05-15 Sony Computer Entertainment Inc Information processing system comprising a plurality of operation terminal devices and an information processing device
JP2002218558A (en) * 2001-01-23 2002-08-02 Sony Computer Entertainment Inc Wireless operation device and its power supply method
US6544124B2 (en) * 2001-08-29 2003-04-08 Radica China Ltd. Handheld steering wheel game controller
US20040063502A1 (en) * 2002-09-24 2004-04-01 Intec, Inc. Power module
US8469808B2 (en) * 2004-01-15 2013-06-25 Bgc Partners, Inc. System and method for managing a game controller device for electronic trading
TWM266959U (en) * 2004-10-12 2005-06-11 Alfadata Comp Corp Gleaming game/computer program control devices
US20060172801A1 (en) * 2005-01-31 2006-08-03 Saied Hussaini Video game controller with rechargeable battery system

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20010012802A1 (en) * 1995-10-09 2001-08-09 Nintendo Company, Ltd. Video game system providing physical sensation
US6001014A (en) * 1996-10-01 1999-12-14 Sony Computer Entertainment Inc. Game machine control module and game machine
US6135450A (en) * 1998-02-09 2000-10-24 Huang; Cheng-Pin Wearable vibration device for video games
US20040224768A1 (en) * 2002-09-24 2004-11-11 Saied Hussaini Video game controller with integrated status indicators

Also Published As

Publication number Publication date
US20060217197A1 (en) 2006-09-28
WO2006069054A2 (en) 2006-06-29
WO2006069054A9 (en) 2006-08-17

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