WO2006017926A1 - Systeme et procede de simulation de locomotion - Google Patents

Systeme et procede de simulation de locomotion Download PDF

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Publication number
WO2006017926A1
WO2006017926A1 PCT/CA2005/001219 CA2005001219W WO2006017926A1 WO 2006017926 A1 WO2006017926 A1 WO 2006017926A1 CA 2005001219 W CA2005001219 W CA 2005001219W WO 2006017926 A1 WO2006017926 A1 WO 2006017926A1
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WIPO (PCT)
Prior art keywords
user
cables
locomotion
virtual environment
length
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PCT/CA2005/001219
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English (en)
Inventor
Clément GOSSELIN
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UNIVERSITé LAVAL
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Publication of WO2006017926A1 publication Critical patent/WO2006017926A1/fr
Priority to US11/707,086 priority Critical patent/US20070171199A1/en

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Classifications

    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B9/00Simulators for teaching or training purposes
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61HPHYSICAL THERAPY APPARATUS, e.g. DEVICES FOR LOCATING OR STIMULATING REFLEX POINTS IN THE BODY; ARTIFICIAL RESPIRATION; MASSAGE; BATHING DEVICES FOR SPECIAL THERAPEUTIC OR HYGIENIC PURPOSES OR SPECIFIC PARTS OF THE BODY
    • A61H1/00Apparatus for passive exercising; Vibrating apparatus; Chiropractic devices, e.g. body impacting devices, external devices for briefly extending or aligning unbroken bones
    • A61H1/02Stretching or bending or torsioning apparatus for exercising
    • A61H1/0237Stretching or bending or torsioning apparatus for exercising for the lower limbs
    • A61H1/0255Both knee and hip of a patient, e.g. in supine or sitting position, the feet being moved together in a plane substantially parallel to the body-symmetrical plane
    • A61H1/0262Walking movement; Appliances for aiding disabled persons to walk
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61HPHYSICAL THERAPY APPARATUS, e.g. DEVICES FOR LOCATING OR STIMULATING REFLEX POINTS IN THE BODY; ARTIFICIAL RESPIRATION; MASSAGE; BATHING DEVICES FOR SPECIAL THERAPEUTIC OR HYGIENIC PURPOSES OR SPECIFIC PARTS OF THE BODY
    • A61H1/00Apparatus for passive exercising; Vibrating apparatus; Chiropractic devices, e.g. body impacting devices, external devices for briefly extending or aligning unbroken bones
    • A61H1/02Stretching or bending or torsioning apparatus for exercising
    • A61H1/0237Stretching or bending or torsioning apparatus for exercising for the lower limbs
    • A61H1/0266Foot
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61HPHYSICAL THERAPY APPARATUS, e.g. DEVICES FOR LOCATING OR STIMULATING REFLEX POINTS IN THE BODY; ARTIFICIAL RESPIRATION; MASSAGE; BATHING DEVICES FOR SPECIAL THERAPEUTIC OR HYGIENIC PURPOSES OR SPECIFIC PARTS OF THE BODY
    • A61H1/00Apparatus for passive exercising; Vibrating apparatus; Chiropractic devices, e.g. body impacting devices, external devices for briefly extending or aligning unbroken bones
    • A61H1/02Stretching or bending or torsioning apparatus for exercising
    • A61H1/0237Stretching or bending or torsioning apparatus for exercising for the lower limbs
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61HPHYSICAL THERAPY APPARATUS, e.g. DEVICES FOR LOCATING OR STIMULATING REFLEX POINTS IN THE BODY; ARTIFICIAL RESPIRATION; MASSAGE; BATHING DEVICES FOR SPECIAL THERAPEUTIC OR HYGIENIC PURPOSES OR SPECIFIC PARTS OF THE BODY
    • A61H2201/00Characteristics of apparatus not provided for in the preceding codes
    • A61H2201/01Constructive details
    • A61H2201/0192Specific means for adjusting dimensions
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61HPHYSICAL THERAPY APPARATUS, e.g. DEVICES FOR LOCATING OR STIMULATING REFLEX POINTS IN THE BODY; ARTIFICIAL RESPIRATION; MASSAGE; BATHING DEVICES FOR SPECIAL THERAPEUTIC OR HYGIENIC PURPOSES OR SPECIFIC PARTS OF THE BODY
    • A61H2201/00Characteristics of apparatus not provided for in the preceding codes
    • A61H2201/12Driving means
    • A61H2201/1207Driving means with electric or magnetic drive
    • A61H2201/1215Rotary drive
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61HPHYSICAL THERAPY APPARATUS, e.g. DEVICES FOR LOCATING OR STIMULATING REFLEX POINTS IN THE BODY; ARTIFICIAL RESPIRATION; MASSAGE; BATHING DEVICES FOR SPECIAL THERAPEUTIC OR HYGIENIC PURPOSES OR SPECIFIC PARTS OF THE BODY
    • A61H2201/00Characteristics of apparatus not provided for in the preceding codes
    • A61H2201/16Physical interface with patient
    • A61H2201/1602Physical interface with patient kind of interface, e.g. head rest, knee support or lumbar support
    • A61H2201/1628Pelvis
    • A61H2201/163Pelvis holding means therefor
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61HPHYSICAL THERAPY APPARATUS, e.g. DEVICES FOR LOCATING OR STIMULATING REFLEX POINTS IN THE BODY; ARTIFICIAL RESPIRATION; MASSAGE; BATHING DEVICES FOR SPECIAL THERAPEUTIC OR HYGIENIC PURPOSES OR SPECIFIC PARTS OF THE BODY
    • A61H2201/00Characteristics of apparatus not provided for in the preceding codes
    • A61H2201/16Physical interface with patient
    • A61H2201/1602Physical interface with patient kind of interface, e.g. head rest, knee support or lumbar support
    • A61H2201/1635Hand or arm, e.g. handle
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61HPHYSICAL THERAPY APPARATUS, e.g. DEVICES FOR LOCATING OR STIMULATING REFLEX POINTS IN THE BODY; ARTIFICIAL RESPIRATION; MASSAGE; BATHING DEVICES FOR SPECIAL THERAPEUTIC OR HYGIENIC PURPOSES OR SPECIFIC PARTS OF THE BODY
    • A61H2201/00Characteristics of apparatus not provided for in the preceding codes
    • A61H2201/16Physical interface with patient
    • A61H2201/1602Physical interface with patient kind of interface, e.g. head rest, knee support or lumbar support
    • A61H2201/164Feet or leg, e.g. pedal
    • A61H2201/1642Holding means therefor
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61HPHYSICAL THERAPY APPARATUS, e.g. DEVICES FOR LOCATING OR STIMULATING REFLEX POINTS IN THE BODY; ARTIFICIAL RESPIRATION; MASSAGE; BATHING DEVICES FOR SPECIAL THERAPEUTIC OR HYGIENIC PURPOSES OR SPECIFIC PARTS OF THE BODY
    • A61H2201/00Characteristics of apparatus not provided for in the preceding codes
    • A61H2201/16Physical interface with patient
    • A61H2201/1602Physical interface with patient kind of interface, e.g. head rest, knee support or lumbar support
    • A61H2201/165Wearable interfaces
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61HPHYSICAL THERAPY APPARATUS, e.g. DEVICES FOR LOCATING OR STIMULATING REFLEX POINTS IN THE BODY; ARTIFICIAL RESPIRATION; MASSAGE; BATHING DEVICES FOR SPECIAL THERAPEUTIC OR HYGIENIC PURPOSES OR SPECIFIC PARTS OF THE BODY
    • A61H2201/00Characteristics of apparatus not provided for in the preceding codes
    • A61H2201/16Physical interface with patient
    • A61H2201/1602Physical interface with patient kind of interface, e.g. head rest, knee support or lumbar support
    • A61H2201/165Wearable interfaces
    • A61H2201/1652Harness
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61HPHYSICAL THERAPY APPARATUS, e.g. DEVICES FOR LOCATING OR STIMULATING REFLEX POINTS IN THE BODY; ARTIFICIAL RESPIRATION; MASSAGE; BATHING DEVICES FOR SPECIAL THERAPEUTIC OR HYGIENIC PURPOSES OR SPECIFIC PARTS OF THE BODY
    • A61H2201/00Characteristics of apparatus not provided for in the preceding codes
    • A61H2201/16Physical interface with patient
    • A61H2201/1657Movement of interface, i.e. force application means
    • A61H2201/1664Movement of interface, i.e. force application means linear
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61HPHYSICAL THERAPY APPARATUS, e.g. DEVICES FOR LOCATING OR STIMULATING REFLEX POINTS IN THE BODY; ARTIFICIAL RESPIRATION; MASSAGE; BATHING DEVICES FOR SPECIAL THERAPEUTIC OR HYGIENIC PURPOSES OR SPECIFIC PARTS OF THE BODY
    • A61H2201/00Characteristics of apparatus not provided for in the preceding codes
    • A61H2201/16Physical interface with patient
    • A61H2201/1657Movement of interface, i.e. force application means
    • A61H2201/1664Movement of interface, i.e. force application means linear
    • A61H2201/1666Movement of interface, i.e. force application means linear multidimensional
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61HPHYSICAL THERAPY APPARATUS, e.g. DEVICES FOR LOCATING OR STIMULATING REFLEX POINTS IN THE BODY; ARTIFICIAL RESPIRATION; MASSAGE; BATHING DEVICES FOR SPECIAL THERAPEUTIC OR HYGIENIC PURPOSES OR SPECIFIC PARTS OF THE BODY
    • A61H2201/00Characteristics of apparatus not provided for in the preceding codes
    • A61H2201/16Physical interface with patient
    • A61H2201/1657Movement of interface, i.e. force application means
    • A61H2201/1676Pivoting
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61HPHYSICAL THERAPY APPARATUS, e.g. DEVICES FOR LOCATING OR STIMULATING REFLEX POINTS IN THE BODY; ARTIFICIAL RESPIRATION; MASSAGE; BATHING DEVICES FOR SPECIAL THERAPEUTIC OR HYGIENIC PURPOSES OR SPECIFIC PARTS OF THE BODY
    • A61H2201/00Characteristics of apparatus not provided for in the preceding codes
    • A61H2201/50Control means thereof
    • A61H2201/5058Sensors or detectors
    • A61H2201/5061Force sensors
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61HPHYSICAL THERAPY APPARATUS, e.g. DEVICES FOR LOCATING OR STIMULATING REFLEX POINTS IN THE BODY; ARTIFICIAL RESPIRATION; MASSAGE; BATHING DEVICES FOR SPECIAL THERAPEUTIC OR HYGIENIC PURPOSES OR SPECIFIC PARTS OF THE BODY
    • A61H2201/00Characteristics of apparatus not provided for in the preceding codes
    • A61H2201/50Control means thereof
    • A61H2201/5058Sensors or detectors
    • A61H2201/5064Position sensors
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61HPHYSICAL THERAPY APPARATUS, e.g. DEVICES FOR LOCATING OR STIMULATING REFLEX POINTS IN THE BODY; ARTIFICIAL RESPIRATION; MASSAGE; BATHING DEVICES FOR SPECIAL THERAPEUTIC OR HYGIENIC PURPOSES OR SPECIFIC PARTS OF THE BODY
    • A61H3/00Appliances for aiding patients or disabled persons to walk about
    • A61H3/008Appliances for aiding patients or disabled persons to walk about using suspension devices for supporting the body in an upright walking or standing position, e.g. harnesses

Definitions

  • the present invention is in the field of simulation, human rehabilitation, training, and exercise equipment, and relates to a virtual simulation method and apparatus that enable a user to perform natural locomotion such as walking, running, or climbing on any virtual terrain that is computer displayed to the user.
  • the main purpose of a locomotion simulation device is to cancel the user's body motion so that the user's body remains confined within a small physical space (such as a frame) in the actual real world while the user makes exactly the same natural locomotion (e.g., walking, running, or climbing) as if traveling along an arbitrary virtual terrain.
  • a good locomotion simulation device should be undetectable by (transparent to) the user in order for the latter to be substantially submerged in the virtual environment.
  • Locomotion simulation devices are used by the military to train combat soldiers in hostile environments that would be too dangerous and too expensive to reproduce in real .
  • Locomotion simulation devices are also used by rehabilitation centers to practice and evaluate patients with locomotor problems.
  • Locomotion simulation devices are also used by the entertainment industry as well as by fitness centers.
  • Treadport Locomotion Interface developed by the U.S. Sarcos Group.
  • the Treadport In its latest version, [e.g., presented in the publication "Design Specifications for the Second Generation Sarcos Treadport Locomotion Interface" by J.M. Hollerbach, Y. Xu, R. Christensen, and S.C. Jacobsen (2000)] , the Treadport consists of a 6 by 10 ft flat walking surface that can be inclined to up to about 20 degrees.
  • An active mechanical tether is attached to the user through a harness to simulate the effects of inertia (during acceleration) , unilateral constraints (such as running into a wall), or slopes, and measure the user's position and orientation (pose) .
  • the whole system is placed in front of a CAVE-like visual display.
  • a different linear treadmill simulation device is the GSS (Ground Surface Simulator) developed by the ATR Communication System Laboratory in Japan, and presented in the publication "Development of Ground Surface Simulator for Tel-E-Merge System" by H. Noma, T. Sugihara, and T. Miyasato (2000) .
  • the GSS consists of a modified linear treadmill in which six roller- sections move up and down beneath the belt surface to create the effect of an uneven terrain such as small bumps or slope.
  • a disadvantage of the above two devices is the inability to simulate - or rather cancel - a change in the direction of travel. Accordingly, a user of such device is limited to moving in one direction to stay confined to the system.
  • One simple solution sacrificing the ability to simulate slopes is to implement a large sphere on the surface of which the user can walk and run.
  • One such device is the Cybersphere developed by VR Systems, and is presented in the publication "Cybersphere: The Fully Immersive Spherical Projection System" by K.J. Fernandes, V. Raja, and J. Eyre (2003) .
  • the Cybersphere consists of a hollow sphere of 11.5 ft in diameter, made from two layers of thirty semi- transparent segments and supported by a low-pressure air cushion.
  • the Cybersphere is very much similar to the invention disclosed in U.S. Patent No. 6,563,489 (granted to Latypov et al . on May 13, 2003) and also resembles the invention disclosed in U.S. Patent No. 6,135,928 (granted to Butterfield on October 24, 2000) in which the user walks on the outer side of a sphere while being suspended from the above.
  • ODT Omni-Directional Treadmill
  • U.S. Patent No. 6,152,854 granted to Carmein on November 28, 2000
  • the ODT commercialized by U.S. Virtual Space Devices, consists of two perpendicular treadmills, one inside the other.
  • the top belt comprising an array of freely rotating rollers, lies over another orthogonally oriented belt, also composed of rollers.
  • the Torus Treadmill consists of a large treadmill, on the belt of which 12 sets of narrow treadmills are mounted perpendicularly. In both cases, the devices could be mounted on a motion platform in order to enable the simulation of variable slopes. These devices are, however, mechanically complex. Besides from being mechanically complex, the treadmill-style devices can simulate only simple locomotion (walking or running) on a relatively flat and rigid surface.
  • a locomotion simulator based on programmable footplates is described in U.S. Patent No. 5,490,784 (issued to Carmein on February 13, 1996) .
  • a spherical capsule mounted on a parallel robotic system (a so-called hexapod) includes, in one of the numerous embodiments, two footplate mechanisms of undisclosed architecture.
  • the Sarcos Biport consists of two mechanical robotic devices mounted on a common frame and each having three degrees of freedom controlled by three motors. The user's feet are individually attached to each robotic device. The motors provide resistance to the user's locomotion in correspondence to the simulated virtual environment .
  • U.S. Patents No. 5,902,214 granted to Makikawa et al . on May 11, 1999
  • 6,102,832 granted to Tani on August 15, 2000
  • the footplate mechanisms are either of several types of multi-degree-of-freedom mechanical robotic devices.
  • a further device with programmable footplates to be used for rehabilitation purposes is disclosed in U.S. Patent No. 6,162,189 (issued to Girone et al . on December 19, 2000) , where the feet of the user are placed on hexapods .
  • the device is used purely for balance exercises.
  • Gait Master A Versatile Locomotion Interface for Uneven Virtual Terrain
  • H. Iwata, H. Yano, and F. Nakaizumi 2001.
  • the Gait Master consists of two three-degree-of-freedom parallel robotic devices with individual footplates. The two devices are mounted on a rotary stage to allow the simulation of walking in any direction. The user's feet lose contact with the footplates during walking and a simple string sensor tripod system is used for each foot to detect its position so that the footplate can follow the foot.
  • the simulator comprises two mechanical three- degree-of-freedom robots moving each foot in the sagittal plate (i.e., the user can walk only in one direction) .
  • the above-mentioned programmable footplates are based on the use of complex mechanical robotic systems. Such systems tend to be bulky, noisy, costly, and unsafe. Furthermore, as these robotic systems are placed very near to each other, they limit the range of motion of the simulator due to the risk of interference.
  • a way of reducing the number of mechanical parts in a robotic system is the use of cables.
  • the use of cables reduces the cost of the system and allows for an increase in the mobility of the system.
  • Cable robotic systems have been used in various fields to displace objects. Such systems are convenient in that relatively small actuation is required to displace such objects .
  • one such cable robotic system used in the broadcast of various sporting events, is a camera suspension system, disclosed in U.S. Patent No. 4,625,938 (issued to Brown on December 2, 1986), that consists of a camera suspended in the air by four variable-length cables.
  • Another cable robotic system used for space applications and disclosed in U.S. Patent No. 5,585,707 (granted to Thompson et al . on December 17, 1996) , consists of a platform suspended in the air by eight variable-length cables.
  • Another cable robotic system used as a crane and disclosed in U.S. Patent No. 6,566,834 (granted to Albus et al .
  • Another cable robotic system used as a three- dimensional haptic device and disclosed in U.S. Patent No. 6,630,923 (issued to Sato on October 7, 2003) , comprises a grip connected to a base via at least seven variable-length cables.
  • a cable system used as an exercise equipment disclosed in U.S. Patent No. 6,280,361 (granted to Harvey et al . August 28, 2001) , comprises a bar connected to the base via a plurality of variable-length cables.
  • a locomotion simulation device has used cables, as means of actuation, namely the one presented in the publication entitled "STRING-MAN: A New Wire Robot for Gait Rehabilitation” by D. Surdilovic and R. Bernhardt.
  • the STRING-MAN is essentially a system of cables attached to the body of a user through a harness. Through varying the length of the cables, the pose of the user's trunk is defined. The user is, however, walking on a simple conventional linear treadmill.
  • the length of or the tension in each cable is individually controlled by a motor with a reel about which the cable is wound.
  • the system is thus controlled in position and/or force.
  • a locomotion simulation apparatus for providing force feedback to a user in response to movement of the user, comprising: two foot supports, each foot support being adapted to support a foot of a user,- cables connected to the foot supports, so as to support each of the two foot supports independently from one another in a suspended position; and an actuator for each of the cables, each of the actuators being mounted to a frame, and being connected to an associated one of the cables so as to control the length of the associated one of the cables to constrain movement of the foot supports such that the user moves in a selected motion.
  • a locomotion simulation system for providing force feedback to a user in response to movement of the user within a virtual environment, comprising: a virtual environment system for producing a virtual environment to the user; a foot interface adapted to support the feet of a user independently from one another; cables connected to the foot interface to support the foot interface in a suspended position; actuators associated to each cable to adjust the length of the cables; and a cable tension controller connected to the actuators and to the virtual environment system to calculate a position and orientation of the feet of the user within the virtual environment as a function of the length of the cables, and to control the actuators so as to constrain movement of the foot interface as a function of interactions between the user and the virtual environment, to provide force feedback to the user.
  • a method for providing force feedback as a * function of a virtual environment to a moving user having his/her feet supported by foot supports suspended and constrained by cables of adjustable length comprising the steps of: i) determining a position and orientation of the feet of the user; ii) comparing the position and orientation of the feet with respect to a virtual environment to determine interactions therebetween; and iii) adjusting a length of the cables to provide force feedback to the feet of the user as a function of said interactions.
  • a human locomotion virtual simulation apparatus comprising two footplates attached independently to each foot of a user and each said footplate connected to a fixed frame by a plurality of cables driven by actuators, so that the position and orientation of said footplates can be controlled independently and each said foot can be shifted individually horizontally forward, backward, leftward, rightward, as well as up and down and can also be slanted and twisted in all directions, by adjusting the length of the cables; and a control device for adjusting the length or the tension of said cables in order to produce required displacements or forces at each of said user's feet.
  • the above and other objectives of this invention are realized in a specific illustrative embodiment of an apparatus for simulating the mobility of a human user.
  • the apparatus includes two footplates, on which the user's feet are strapped separately, a body harness, and possibly two handles, on which a user's hands are placed separately, each of footplates, handles, and harness, independently connected to a common frame through a plurality of variable-length cables.
  • Each cable is wound about a motorized reel fixed at a frame.
  • the motors are equipped with encoders so that the length of each cable is known at any moment.
  • the poses of the footplates, handles, and harness are calculated at any moment through the implementation of a forward kinematic algorithm.
  • the footplates and the handles may be equipped with 6-axis force sensors .
  • the motors set the length of the cables or the forces in the cables.
  • a computer system containing the model of a virtual environment compares the pose of the footplates, handles, and harness with the elements of the virtual environment that would come into contact with the user's body, had the user been actually present in the virtual environment, and sends control commands to the motors.
  • the virtual environment is presented to the user through a head-mounted display.
  • FIG. 1 is a schematic view of a locomotion simulation apparatus in accordance with a preferred embodiment of the present invention
  • Fig. 2 is a block diagram illustrating a locomotion simulation system controlling the locomotion simulation apparatus of Fig. 1;
  • a locomotion simulation apparatus is generally shown at 20, as being used by a user person A.
  • the apparatus 20 has a frame 1, that is provided to support cables 6 that will actuate the interfaces between the apparatus 20 and the user person A, namely the footplates 3, the handles 4 and the body harness 5.
  • the apparatus 20 has two footplates 3, upon which the user's feet are strapped separately.
  • Handles 4, on which a user's hands are placed separately, and a body harness 5, are each independently connected to the frame 1 through a plurality of variable-length cables 6.
  • the user wears a head-mounted display 8 with audio speakers.
  • Actuators 2 are fixed to the frame 1. Each actuator 2 has a reel 7, and each cable 6 is connected to a reel 7/actuator 2 assembly. The cables 6 are wound onto/unwound from the respective reels 7, whereby the cables 6 vary the distance between the frame 1 and the user interfaces.
  • Fig. 1 is a simplified representation of the locomotion simulation apparatus 20, in that a plurality of the variable-length cables 6 have been omitted. Contemplated configurations are described in detail hereinafter. For instance, in Fig. 1, all actuators 2 are fixed at the top of the frame 1, but it may be advantageous to place some of the actuators at various other locations on the frame. Similarly, the footplates
  • 3 are shown as simple rectangular pads but they may be of more complex nature, such as boots, or may support connectors that will cooperate - with complementary connectors on the user person's feet.
  • the handles 4 are also represented as simple rings but they may be more complex, such as joysticks, firearm models, or any handled object associated to the virtual environment . There may be two separate handles
  • the handles 4 as illustrated in Fig. 1, a single one, or none at all .
  • the displacement of the handles 4 may be controlled so as to reproduce obstacles of the virtual environment.
  • the handles 4 may be used to simulate the climbing up a ladder.
  • the harness 5 is represented as a simple belt, but it may be a more sophisticated body harness.
  • the footplates 3 Regardless of the shape of the footplates 3 , six-axis force sensors may be placed on them to allow the determination of the reaction forces and moments between each foot of the user and the corresponding footplate 3. Similarly, regardless of the shape of the handles 4, six-axis force sensors may be placed on them to allow the determination of the reaction forces and moments between each of the user's hands and the corresponding handle 4.
  • the interconnection between the interfaces, such as the footplates 3 and handles 4, and the associated cables are such that the interfaces are movable along 6 degrees-of-freedom, provided no restrictions are imposed by the reels 7 (e.g., as a function of the virtual environment) .
  • each cable 6 is set by its corresponding actuator 2, which is controlled by a central controller in relation to the user's interaction with the virtual environment.
  • the central controller controls the actuators 2 either in position mode, allowing the cables 6 to wind/unwind to follow the user person's displacements, or in ( force mode, constraining the winding/unwinding of the cables 6 to provide force feedback and to reproduce obstacles and/or elements of the virtual environment .
  • the actuators 2 can also be controlled using a hybrid controller in which all actuators 2 contribute to both force and position control in the Cartesian space of motion of the footplates 3 and other interfaces. In that case, some of the Cartesian degrees of freedom of the footplates 3 (X, Y, Z, psi, theta, phi) can be controlled in force while others are controlled in position, according to the properties of the virtual environment.
  • a locomotion simulation system which includes the locomotion simulation apparatus 20, is generally shown at 10.
  • the locomotion simulation system 20 has, in addition to the apparatus 10, a central controller 30, and a virtual environment video output 40.
  • the central controller 30 has a virtual environment system 31 that will generate a virtual environment.
  • the virtual environment system 31 will output display data to the virtual environment video output 40.
  • the video output 40 is represented in Fig. 1 as the head-mounted display 8 with audio speakers, and is provided to produce the virtual environment for the user person using the locomotion simulation apparatus 10.
  • the video output 40 may also be video screens surrounding the locomotion simulation apparatus 10, so as to immerse the user of the locomotion simulation apparatus 10 in the virtual environment projected or output on the screen.
  • the apparatus 10 has user interfaces, illustrated in Fig. 2 as foot interface 13 (in Fig. 1 represented by the foot plates 3) , hand interface 14 (in Fig. 1 represented by the handles 4) , and body interface 15 (in Fig. 1 represented by the harness 5) .
  • the interfaces 13, 14 and 15 are each connected to actuator/cable assemblies 16, which are represented in Fig. 1 as the combination of the actuators 2, the cables 6 and the reels 7.
  • a single interface, such as one of the foot plates 3 (Fig. 1) is typically supported by a plurality of the assemblies 16 (i.e., actuator 2/cable 6/reel 7 assembly of Fig. 1) .
  • the central controller 30 uses the information from the six-axis force sensors integrated in the interfaces 13, 14 and/or 15, or simply the information from the actuators 2 (Fig. 1) from which the length of and the tension in the cables 6 (Fig. 1) may be calculated, the central controller 30 is controlling the actuators 2 of the assemblies 16 so that the cables 6 are always in tension. In this way, the central controller 30 may determine the position and orientation of the interfaces 13, 14 and/or 15.
  • the actuator/cable assemblies 16 provide controlled tension to the interfaces 13, 14 and 15. This is achieved, in the apparatus 10 illustrated in Fig. 1, by the actuators 2 of the assemblies 16 (Fig. 2) actuating the reels 7, so as to adjust the level of tension in the cables 6 as a function of pressure exerted on the cable 6 by the user person A through the interface (e.g., footplate 3) and by gravity.
  • the interfaces 13, 14 and 15 are equipped with six-axis force sensors, the interfaces 13, 14 and 15 send position and orientation data to the assemblies 16.
  • the central controller 30 has a cable tension controller 32 that is connected to the virtual environment system 31.
  • the cable tension controller 32 receives virtual environment data from the virtual environment system 31.
  • the cable tension controller 32 is also connected to the actuator/cable assemblies 16, so as to receive position and orientation data from the assemblies 16, for instance in the form of the length of the cables 6 (Fig. 1), the tension detected by the actuators 2 (Fig. 1) , whereby the cable tension controller 32 will calculate the position and orientation of the interfaces 13, 14 and 15.
  • the cable tension controller 32 will receive position and orientation data, that is used to calculate the position and orientation of the interfaces 13, 14 and 15.
  • the interfaces 13, 14 and 15 may be provided with sensors (e.g., magnetic sensors, optical sensors) , that will enable the position and orientation data to be calculated, and related to the length of the cables for controlling the force feedback with the central controller 30.
  • the cable tension controller 32 will relate the position and orientation of the interfaces 13, 14 and 15 to the virtual environment. For instance, if obstacles are met by the user person in the virtual environment following movements in the free space of the locomotion simulation apparatus 10, the cable tension controller 32 will output actuation commands to the actuator/cable assemblies so as to control the tension in the cables to simulate the feel of the obstacles to the user person in the locomotion simulation apparatus 10.
  • the cable tension controller 32 In order for the virtual environment system 31 to adjust the virtual environment to the displacements of the user person A in free space, the cable tension controller 32 outputs displacement data to the virtual environment system 31, the displacement data being produced by the cable tension controller 32 as a function of the position and orientation of the interfaces 13, 14 and 15 and of the virtual environment.
  • Fig. 1 associated with the corresponding foot interface 13 in tension, just enough for the cables 6 to be taut .
  • the cables 6 connected to the corresponding footplate constrain the footplate to become immovable.
  • the cables are very stiff in tension, it is possible to simulate very sharp force changes such as stepping on a hard floor.
  • the actuators 2 (Fig. 1) of the actuator/cable assemblies 16 ensure that the reaction forces and moments between the foot and the footplate correspond to the reaction forces and moments that would occur if the user were stepping on the same elastic or viscous surface. The same simulation is reproduced for the handles .
  • the actuator/cable assemblies 16 gradually pull back the user person A into the center of the frame 1 (Fig. 1) by the body interface 15, to ensure that the user person A remains confined to the volume of the locomotion simulation apparatus 10.
  • the locomotion simulation apparatus 10 would provide a functional embodiment with only the foot interface 13, if only the foot interface 13 were provided (i.e., without the body interface 15) , the shift of the foot plates 3 (Fig. 1) of the foot interface 13 to return the user person A to the central position within the frame 1
  • the body interface 15 acts both as a safety device and as means for guiding.
  • the body interface 15 e.g., the body harness 5
  • the body interface 15 is used to simulate the forces of inertia on the user person. More specifically, in order to enhance the effect of the virtual environment on the user person, it is contemplated to reproduce forces of inertia (in the form of force feedback) by adjusting the tension in the appropriate actuator/cable assemblies 16 associated with the body interface 15 as a function of the displacement of the user person in the virtual environment .
  • the cables 6 (Fig. 1) connected to the interfaces may interfere.
  • the central controller 30 has a cable interference calculator 33 related to the cable tension controller 32, that will determine the cable interferences, according to available information (e.g., length of interfering cables and non-interfering cables, position and orientation of interfaces 13, 14 and 15) . For instance, if the length of the interfering cables and the position and orientation of the interfaces 13, 14 and/or 15 are known, the position of the intersection between interfering cables is geometrically calculable. Accordingly, an adjustment taking into account the interference between cables is calculated by the cable interference calculator 33, which adjustment is considered by the cable tension controller 32 in controlling the actuator/cable assemblies 16. When a foot is lifted in the air, the cables 6
  • FIG. 1 may come into interference with the cables 6 of the other footplate 3. Since the cables 6 (Fig. 1) associated with the foot in the air are subject to relatively small tension compared to the cables 6 associated with the foot on which the user has transferred its weight, the former cables will not perturb the latter and will simply elongate (i.e., increase in length) while still being taut . This elongation can be freely allowed by the assemblies 16
  • Fig. 2 in the case of force control, whereby the cable interference calculator 33 will correct the position and orientation data of the cable tension controller 32.
  • the elongation may be pre-calculated by the cable interference calculator 33 in the case of position control (with sensors on the interfaces providing force feedback information) .
  • the cable interference calculator 33 may also be used for the hand interface 14 as well as for combinations between any two interfaces in which one supports the user's weight while the other is not subject to any relatively large efforts .
  • the virtual environment video output 40 (e.g., the head-mounted display 8 of Fig. 1) shows images and optionally plays sounds in relation to the virtual environment in which the user travels.
  • the virtual environment video output 40 e.g., the head-mounted display 8 of Fig. 1
  • the image advances in a relative direction
  • a footstep sound is played, through the combined action of the locomotion apparatus 10 and the central controller 30.
  • the above-described locomotion simulation apparatus 10, system 20 and method have a number of advantages over similar rigid-body locomotion simulation device.
  • the use of a cable system provides an inexpensive and effective way of building a locomotion simulation devices.
  • the use of a cable system is also safer than the use of rigid-body foot platforms. Cables also exhibit virtually no limits on the operating range since they can be as long as needed without considerably deteriorating the dynamic performance of the locomotion simulation device (cables are very light) .
  • the locomotion simulation apparatus 10 may be reproduced to a large scale (e.g., in a large hangar in order to simulate a free fall of two meters) .
  • cable systems being relatively thin, reduce mechanical interferences to a minimum, and may be used with calculation systems, such as the cable interference calculator 33, that enable the cable system to operate even when the cables are in interference.
  • the cables of the actuator/cable assemblies 16 In order to control the footplates of foot interface 13 and the handles of the hand interface 14 to reproduce desired constraints related to the virtual environment, the cables of the actuator/cable assemblies 16 must be in predetermined positions with respect to the interfaces.
  • the locomotion simulation apparatus 10 of Fig. 1 has been simplified in that a lesser amount of cables than required for functionality are illustrated, for clarity purposes.
  • Figs. 3 and 4, described hereinafter, are provided to illustrate non-restrictively two possible cable position configurations to obtain a functional embodiment.
  • a generic interface i.e., one of the foot supports or one of the handles
  • 50 is illustrated at 50, as supported in the frame 1 by eight cables 6.
  • the cables 6 are schematically shown directly connected to the frame 1, although connected to the frame 1 by actuators 2/reels 7 in the locomotion simulation apparatus 10.
  • Fig. 4 another generic interface
  • the cables 6 are schematically shown directly connected to the frame 1, although connected to the frame 1 by actuators 2/reels 7 in the locomotion simulation apparatus 10. It is pointed out that other cable position configurations are contemplated, with less or more cables.

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Abstract

Système de simulation de locomotion (10) consistant à donner un retour de force à un utilisateur en réponse au mouvement de l’utilisateur dans un environnement virtuel, comprenant un système d’environnement virtuel (40) pour produire un environnement virtuel destiné à l’utilisateur. Une interface de pied (3, 13) prend en charge les pieds d’un utilisateur indépendamment l’un de l’autre. Les câbles (6, 16) sont connectés à l’interface de pied (3, 13) pour prendre en charge l’interface de pied (3, 13) dans une position suspendue. Des actionneurs (2, 7, 16) associés à chaque câble (6, 16) règlent la longueur des câbles (6, 16). Une unité de commande de tension de câble (32) est raccordée aux actionneurs (2, 7, 16) et au système d’environnement virtuel (40) pour calculer une position et une orientation des pieds de l’utilisateur dans l’environnement virtuel en fonction de la longueur des câbles (6, 16), et commander les actionneurs (2, 7, 16) pour contraindre un mouvement de l’interface de pied (3, 13) en fonction d’interactions entre l’utilisateur et l’environnement virtuel, pour donner un retour de force à l’utilisateur. Un procédé associé au système de simulation de locomotion (10) est mis à disposition.
PCT/CA2005/001219 2004-08-20 2005-08-05 Systeme et procede de simulation de locomotion WO2006017926A1 (fr)

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US8675018B2 (en) 2007-09-05 2014-03-18 Microsoft Corporation Electromechanical surface of rotational elements for motion compensation of a moving object
CN103655117A (zh) * 2013-12-13 2014-03-26 广州市三甲医疗信息产业有限公司 立体空间多功能康复训练网
WO2014066667A1 (fr) * 2012-10-24 2014-05-01 Goetgeluk Jan Système et appareil de locomotion
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USD766239S1 (en) 2014-04-24 2016-09-13 Venture Lending & Leasing Vil, Inc. Omnidirectional locomotion platform
EP3127527A1 (fr) * 2015-08-07 2017-02-08 Toyota Jidosha Kabushiki Kaisha Appareil d'entraînement à la marche
EP3141233A1 (fr) * 2015-09-10 2017-03-15 Toyota Jidosha Kabushiki Kaisha Appareil d'entraînement à la marche
CN111107910A (zh) * 2017-07-31 2020-05-05 A·V·李森科 用于控制虚拟对象的系统和方法
GB2607386A (en) * 2021-02-26 2022-12-07 Saunders Sarah Apparatus and method

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US8675018B2 (en) 2007-09-05 2014-03-18 Microsoft Corporation Electromechanical surface of rotational elements for motion compensation of a moving object
US9801775B2 (en) 2012-02-09 2017-10-31 Lutz Medical Engineering Apparatus for unloading a user's body weight during a physical activity of said user, particularly for gait training of said user
WO2013117750A1 (fr) * 2012-02-09 2013-08-15 Lutz Medical Engineering Appareil permettant de soulager un utilisateur du poids de son corps au cours d'une activité physique dudit utilisateur, en particulier pour l'entraînement à la marche
US10470965B2 (en) 2012-02-09 2019-11-12 Lutz Medical Engineering Apparatus for unloading a user's body weight during a physical activity of said user, particularly for gait training of said user
EP2626051A1 (fr) * 2012-02-09 2013-08-14 Lutz Medical Engineering Appareil pour décharger le poids du corps d'un utilisateur pendant une activité physique dudit utilisateur, en particulier pour l'entraînement à la marche dudit utilisateur
US9050527B2 (en) 2012-08-23 2015-06-09 Wms Gaming Inc. Interactive tether using tension and feedback
CN108686355A (zh) * 2012-10-24 2018-10-23 简·戈特格卢克 移动系统和装置
US11301032B2 (en) 2012-10-24 2022-04-12 Virtuix Holdings Inc. Locomotion system and apparatus
WO2014066667A1 (fr) * 2012-10-24 2014-05-01 Goetgeluk Jan Système et appareil de locomotion
US9329681B2 (en) 2012-10-24 2016-05-03 Venture Lending & Leasing Vii, Inc Locomotion system and apparatus
CN103655117A (zh) * 2013-12-13 2014-03-26 广州市三甲医疗信息产业有限公司 立体空间多功能康复训练网
USD766239S1 (en) 2014-04-24 2016-09-13 Venture Lending & Leasing Vil, Inc. Omnidirectional locomotion platform
JP2017035220A (ja) * 2015-08-07 2017-02-16 トヨタ自動車株式会社 歩行訓練装置、及びその歩行訓練方法
EP3127527A1 (fr) * 2015-08-07 2017-02-08 Toyota Jidosha Kabushiki Kaisha Appareil d'entraînement à la marche
US11141343B2 (en) 2015-08-07 2021-10-12 Toyota Jidosha Kabushiki Kaisha Walking training apparatus and walking training method therefor
CN106420255A (zh) * 2015-08-07 2017-02-22 丰田自动车株式会社 步行训练设备和用于该设备的步行训练方法
JP2017051464A (ja) * 2015-09-10 2017-03-16 トヨタ自動車株式会社 歩行訓練装置、及びその歩行訓練方法
CN107019618A (zh) * 2015-09-10 2017-08-08 丰田自动车株式会社 步行训练装置以及该步行训练装置的步行训练方法
EP3141233A1 (fr) * 2015-09-10 2017-03-15 Toyota Jidosha Kabushiki Kaisha Appareil d'entraînement à la marche
CN111107910A (zh) * 2017-07-31 2020-05-05 A·V·李森科 用于控制虚拟对象的系统和方法
CN111107910B (zh) * 2017-07-31 2023-08-22 A·V·李森科 用于控制虚拟对象的系统和方法
GB2607386A (en) * 2021-02-26 2022-12-07 Saunders Sarah Apparatus and method
GB2607386B (en) * 2021-02-26 2024-02-07 Saunders Sarah Apparatus and method

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