WO2004109463A3 - Systeme et procede de lecture video interactive - Google Patents

Systeme et procede de lecture video interactive Download PDF

Info

Publication number
WO2004109463A3
WO2004109463A3 PCT/US2004/017410 US2004017410W WO2004109463A3 WO 2004109463 A3 WO2004109463 A3 WO 2004109463A3 US 2004017410 W US2004017410 W US 2004017410W WO 2004109463 A3 WO2004109463 A3 WO 2004109463A3
Authority
WO
WIPO (PCT)
Prior art keywords
video playback
interactive video
plays
video
vides
Prior art date
Application number
PCT/US2004/017410
Other languages
English (en)
Other versions
WO2004109463A2 (fr
Inventor
Jonathan Ackley
Christopher T Carey
Benn Carr
Katie Poole
Original Assignee
Disney Entpr Inc
Jonathan Ackley
Christopher T Carey
Benn Carr
Katie Poole
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Disney Entpr Inc, Jonathan Ackley, Christopher T Carey, Benn Carr, Katie Poole filed Critical Disney Entpr Inc
Priority to EP04754098A priority Critical patent/EP1628721A4/fr
Priority to JP2006515111A priority patent/JP4406008B2/ja
Priority to CA2527388A priority patent/CA2527388C/fr
Priority to MXPA05013028A priority patent/MXPA05013028A/es
Priority to AU2004246672A priority patent/AU2004246672B2/en
Priority to CN2004800151345A priority patent/CN1798594B/zh
Priority to GB0523979A priority patent/GB2417432B/en
Publication of WO2004109463A2 publication Critical patent/WO2004109463A2/fr
Publication of WO2004109463A3 publication Critical patent/WO2004109463A3/fr
Priority to HK06105071.5A priority patent/HK1083079A1/xx

Links

Classifications

    • A63F13/10
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F17/00Digital computing or data processing equipment or methods, specially adapted for specific functions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/202Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the game platform being a DVD player
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/206Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards
    • A63F2300/207Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards for accessing game resources from local storage, e.g. streaming content from DVD
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/308Details of the user interface
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/407Data transfer via internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/63Methods for processing data by generating or executing the game program for controlling the execution of the game in time
    • A63F2300/632Methods for processing data by generating or executing the game program for controlling the execution of the game in time by branching, e.g. choosing one of several possible story developments at a given point in time

Abstract

L'invention concerne un procédé permettant d'obtenir un jeu interactif à partir de la lecture d'une vidéo, consistant : à équiper un lecteur vidéo d'un processeur capable d'accepter des informations saisies par un utilisateur, de dessiner des graphiques ou du texte par-dessus l'image vidéo et de contrôler la production de sons ; à fournir un contenu multimédia avec un premier train de données vidéo pour la lecture en mode standard, des instructions de jeu fonctionnant conjointement avec le train de données vidéo et une liste de montage ; à lire la liste de montage dans l'U.C. et à projeter les parties du train de données vidéo indiquées dans la liste de montage ; et à superposer d'autres graphiques sur la vidéo pour créer une expérience de jeu interactive.
PCT/US2004/017410 2003-06-02 2004-06-02 Systeme et procede de lecture video interactive WO2004109463A2 (fr)

Priority Applications (8)

Application Number Priority Date Filing Date Title
EP04754098A EP1628721A4 (fr) 2003-06-02 2004-06-02 Systeme et procede de lecture video interactive
JP2006515111A JP4406008B2 (ja) 2003-06-02 2004-06-02 インタラクティブビデオ再生システム及び方法
CA2527388A CA2527388C (fr) 2003-06-02 2004-06-02 Systeme et procede de lecture video interactive
MXPA05013028A MXPA05013028A (es) 2003-06-02 2004-06-02 Sistema y metodo de video-reproduccion interactiva.
AU2004246672A AU2004246672B2 (en) 2003-06-02 2004-06-02 System and method of interactive video playback
CN2004800151345A CN1798594B (zh) 2003-06-02 2004-06-02 交互式视频回放的系统和方法
GB0523979A GB2417432B (en) 2003-06-02 2004-06-02 System and method of interactive video playback
HK06105071.5A HK1083079A1 (en) 2003-06-02 2006-04-28 System and method of interactive video playback

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US47533903P 2003-06-02 2003-06-02
US60/475,339 2003-06-02

Publications (2)

Publication Number Publication Date
WO2004109463A2 WO2004109463A2 (fr) 2004-12-16
WO2004109463A3 true WO2004109463A3 (fr) 2005-04-14

Family

ID=33511666

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/US2004/017410 WO2004109463A2 (fr) 2003-06-02 2004-06-02 Systeme et procede de lecture video interactive

Country Status (11)

Country Link
US (1) US8202167B2 (fr)
EP (2) EP2594322A3 (fr)
JP (2) JP4406008B2 (fr)
KR (1) KR101032073B1 (fr)
CN (1) CN1798594B (fr)
AU (1) AU2004246672B2 (fr)
CA (1) CA2527388C (fr)
GB (1) GB2417432B (fr)
HK (1) HK1083079A1 (fr)
MX (1) MXPA05013028A (fr)
WO (1) WO2004109463A2 (fr)

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US20050020359A1 (en) 2005-01-27
JP2007526657A (ja) 2007-09-13
EP2594322A2 (fr) 2013-05-22
GB2417432A (en) 2006-03-01
EP1628721A4 (fr) 2006-10-11
MXPA05013028A (es) 2006-03-02
US8202167B2 (en) 2012-06-19
CN1798594A (zh) 2006-07-05
KR20060030036A (ko) 2006-04-07
GB2417432B (en) 2008-03-19
CN1798594B (zh) 2011-05-11
CA2527388A1 (fr) 2004-12-16
JP5315194B2 (ja) 2013-10-16
JP2010093802A (ja) 2010-04-22
EP2594322A3 (fr) 2013-12-04
HK1083079A1 (en) 2006-06-23
WO2004109463A2 (fr) 2004-12-16
GB2417432A8 (en) 2006-03-08
EP1628721A2 (fr) 2006-03-01
GB0523979D0 (en) 2006-01-04
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CA2527388C (fr) 2013-09-17
JP4406008B2 (ja) 2010-01-27

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