WO2002093924A3 - Device for interacting with real-time streams of content - Google Patents

Device for interacting with real-time streams of content Download PDF

Info

Publication number
WO2002093924A3
WO2002093924A3 PCT/IB2002/001665 IB0201665W WO02093924A3 WO 2002093924 A3 WO2002093924 A3 WO 2002093924A3 IB 0201665 W IB0201665 W IB 0201665W WO 02093924 A3 WO02093924 A3 WO 02093924A3
Authority
WO
WIPO (PCT)
Prior art keywords
user
streams
fixed object
content
user interface
Prior art date
Application number
PCT/IB2002/001665
Other languages
French (fr)
Other versions
WO2002093924A2 (en
Inventor
Marcelle A Stienstra
Original Assignee
Koninkl Philips Electronics Nv
Marcelle A Stienstra
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Koninkl Philips Electronics Nv, Marcelle A Stienstra filed Critical Koninkl Philips Electronics Nv
Priority to US10/477,494 priority Critical patent/US20040162141A1/en
Priority to KR10-2003-7000546A priority patent/KR20030017625A/en
Priority to EP02769534A priority patent/EP1393566A2/en
Priority to JP2002590666A priority patent/JP2004520151A/en
Publication of WO2002093924A2 publication Critical patent/WO2002093924A2/en
Publication of WO2002093924A3 publication Critical patent/WO2002093924A3/en

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • A63F13/27Output arrangements for video game devices characterised by a large display in a public venue, e.g. in a movie theatre, stadium or game arena
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/041Digitisers, e.g. for touch screens or touch pads, characterised by the transducing means
    • G06F3/046Digitisers, e.g. for touch screens or touch pads, characterised by the transducing means by electromagnetic means
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/44Processing of video elementary streams, e.g. splicing a video clip retrieved from local storage with an incoming video stream, rendering scenes according to MPEG-4 scene graphs
    • H04N21/44012Processing of video elementary streams, e.g. splicing a video clip retrieved from local storage with an incoming video stream, rendering scenes according to MPEG-4 scene graphs involving rendering scenes according to scene graphs, e.g. MPEG-4 scene graphs
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/472End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content
    • H04N21/47205End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content for manipulating displayed content, e.g. interacting with MPEG-4 objects, editing locally
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N7/00Television systems
    • H04N7/16Analogue secrecy systems; Analogue subscription systems
    • H04N7/173Analogue secrecy systems; Analogue subscription systems with two-way working, e.g. subscriber sending a programme selection signal
    • H04N7/17309Transmission or handling of upstream communications
    • H04N7/17318Direct or substantially direct transmission and handling of requests
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • A63F13/245Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1062Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to a type of game, e.g. steering wheel
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8023Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game the game being played by multiple players at a common site, e.g. in an arena, theatre, shopping mall using a large public display

Abstract

An end-user system (10) for transforming real-time streams of content into an output presentation includes a user interface (30) that allows a user to interact with the streams. The user interface includes a moveable object (32) and a fixed object (36), which is divided into a plurality of sections (38). A user operates the user interface (30) by causing the moveable object (32) to move onto the fixed object (36), and each section (38) of the fixed object (36) that is struck by the moveable object (32) produces a magnetic field. The combination of magnetic fields produced on the fixed object (36) determines which streams of contact are activated or deactivated. The present invention allows a user to adapt the presentation according to his/her own preferences, instead of merely being a spectator.
PCT/IB2002/001665 2001-05-14 2002-05-14 Device for interacting with real-time streams of content WO2002093924A2 (en)

Priority Applications (4)

Application Number Priority Date Filing Date Title
US10/477,494 US20040162141A1 (en) 2001-05-14 2002-05-14 Device for interacting with real-time streams of content
KR10-2003-7000546A KR20030017625A (en) 2001-05-14 2002-05-14 Device for interacting with real-time streams of content
EP02769534A EP1393566A2 (en) 2001-05-14 2002-05-14 Device for interacting with real-time streams of content
JP2002590666A JP2004520151A (en) 2001-05-14 2002-05-14 Devices that interact with real-time streams of content

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
EP01201798 2001-05-14
EP01201798.4 2001-05-14

Publications (2)

Publication Number Publication Date
WO2002093924A2 WO2002093924A2 (en) 2002-11-21
WO2002093924A3 true WO2002093924A3 (en) 2003-02-13

Family

ID=8180306

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/IB2002/001665 WO2002093924A2 (en) 2001-05-14 2002-05-14 Device for interacting with real-time streams of content

Country Status (6)

Country Link
US (1) US20040162141A1 (en)
EP (1) EP1393566A2 (en)
JP (1) JP2004520151A (en)
KR (1) KR20030017625A (en)
CN (1) CN1224261C (en)
WO (1) WO2002093924A2 (en)

Families Citing this family (10)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
FR2871931B1 (en) * 2004-06-17 2007-12-07 Peugeot Citroen Automobiles Sa ELECTRONIC SWITCH
US8123527B2 (en) 2006-10-31 2012-02-28 Hoelljes H Christian Active learning device and method
US20090197678A1 (en) * 2008-02-04 2009-08-06 Chung-Jen Huang Pretend play toy with reality and virtual interaction
US8015141B2 (en) * 2008-02-18 2011-09-06 Microsoft Corporation Rule-based programming languages for entities in environments
KR100878038B1 (en) * 2008-06-11 2009-01-13 주식회사 씽코웰 Mat for child learning
US8727846B2 (en) * 2010-11-19 2014-05-20 John E. R. McGovern Method and apparatus for playing a game
KR20160143450A (en) * 2015-06-05 2016-12-14 (주)제로디 Realizing system of virtual space
US20180059812A1 (en) * 2016-08-22 2018-03-01 Colopl, Inc. Method for providing virtual space, method for providing virtual experience, program and recording medium therefor
US20190168106A1 (en) * 2017-12-01 2019-06-06 Garth CARTWRIGHT Interactive teaching tool for billiards
CN114569864B (en) * 2022-05-09 2022-08-12 阿里健康科技(杭州)有限公司 Virtual sand table model display and construction method and computer equipment

Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO1997008892A2 (en) * 1995-08-31 1997-03-06 Philips Electronics N.V. Information handling for interactive apparatus
US5774172A (en) * 1996-02-12 1998-06-30 Microsoft Corporation Interactive graphics overlay on video images for entertainment
US5826874A (en) * 1996-11-12 1998-10-27 Vr Sports, Inc. Magnetic golf club swing sensor and golf simulator

Family Cites Families (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5088928A (en) * 1988-11-15 1992-02-18 Chan James K Educational/board game apparatus
US4923201A (en) * 1989-01-23 1990-05-08 Thomas W. Nichol Electronic bag toss game
US5734130A (en) * 1993-07-21 1998-03-31 International Business Machines Corporation Digitizing apparatus having array of hall effect sensors
CA2196048A1 (en) * 1994-07-28 1996-02-08 Pinhas Gilboa Computerized game board

Patent Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO1997008892A2 (en) * 1995-08-31 1997-03-06 Philips Electronics N.V. Information handling for interactive apparatus
US5774172A (en) * 1996-02-12 1998-06-30 Microsoft Corporation Interactive graphics overlay on video images for entertainment
US5826874A (en) * 1996-11-12 1998-10-27 Vr Sports, Inc. Magnetic golf club swing sensor and golf simulator

Also Published As

Publication number Publication date
US20040162141A1 (en) 2004-08-19
KR20030017625A (en) 2003-03-03
WO2002093924A2 (en) 2002-11-21
CN1462549A (en) 2003-12-17
JP2004520151A (en) 2004-07-08
EP1393566A2 (en) 2004-03-03
CN1224261C (en) 2005-10-19

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