WO1998030966A1 - Casino intranet gaming system - Google Patents
Casino intranet gaming system Download PDFInfo
- Publication number
- WO1998030966A1 WO1998030966A1 PCT/AU1997/000890 AU9700890W WO9830966A1 WO 1998030966 A1 WO1998030966 A1 WO 1998030966A1 AU 9700890 W AU9700890 W AU 9700890W WO 9830966 A1 WO9830966 A1 WO 9830966A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- server
- ttd
- communication
- table top
- top device
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/08—Raffle games that can be played by a fairly large number of people
- A63F3/081—Raffle games that can be played by a fairly large number of people electric
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00003—Types of board games
- A63F3/00157—Casino or betting games
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L69/00—Network arrangements, protocols or services independent of the application payload and not provided for in the other groups of this subclass
- H04L69/30—Definitions, standards or architectural aspects of layered protocol stacks
- H04L69/32—Architecture of open systems interconnection [OSI] 7-layer type protocol stacks, e.g. the interfaces between the data link level and the physical level
- H04L69/322—Intralayer communication protocols among peer entities or protocol data unit [PDU] definitions
- H04L69/329—Intralayer communication protocols among peer entities or protocol data unit [PDU] definitions in the application layer [OSI layer 7]
Definitions
- Table automated gaming systems developed to date suffer from a number of disadvantages. These type of systems often do not provide all the features that are needed today by gaming system operators. Some of the features needed include, user friendly interfaces, back betting, dealer analysis, relatively low cost per unit, and central control and information storage in case of corruption of records.
- Figure 1 illustrates in schematic form a preferred implementation of the present invention
- FIG. 2 illustrates an alternative embodiment of the present invention, in which IPX as the communication protocol
- the invention allows any number of Table Top Devices (TTDs) to be connected to any section of the Ethernet and locally grouped to a primary server and a secondary server in case of primary server failure.
- TTDs Table Top Devices
- a primary server does not need to act as a secondary server for its secondary server.
- Figure 4 illustrates various protocols at the different layers in the TCPIP protocol suite
- FIG. 5 illustrates the encapsulation of TCP data in an IP diagram
- a host based server architecture is one that
- TCP/IP is normally considered to be a 4 layer system, (see Figure 4): 1. Application FTP, E-mail 2. Transport TCP, UDP
- the network layer handles the movement of packets around the network. Routing of packets, for example takes place here. IP (Internet Protocol) provides the network layer in the TCP/IP protocol suite.
- UDP provides a much simpler service to the application layer. It just sends packets of data called datagrams from one host to the other, but there is no guarantee that the datagrams reach the other end. Any reliability must be added by the application layer.
- the application layer handles the details of the particular application.
- the application data is broken into what TCP considers the best sized chunks to send.
- the unit of information is passed by TCP to IP is called a segment.
- TCP When TCP sends a segment it maintains a time, waiting for the other end to acknowledge reception of the segment. If an acknowledgment is not received in time, the segment is retransmitted.
- TCP When TCP receives data from the other end of the connection, it sends an acknowledgment. This acknowledgment is not send immediately but normally delayed a fraction of a second.
- TCPIP Network Architecture is illustrated in which: A) Database server process B) TTD Server ⁇ Database process
- Process C continually broadcasts server status information on a known UDP port number.
- the status information is as follows:
- Server groups ( a list of active pits that can be serviced by the server). • Current version of software.
- Process B allocates an ephemeral port number (Dynamically generated TCPIP Socket) for the TTD to communicate on and sporns a child process for the TTD to communicate with.
- ephemeral port number Dynamically generated TCPIP Socket
- TCPIP to send the file
- Units that were powered off when the message was broadcast will, when powered up, parse the current broadcast message and identify that the version of software that they are running is not current. The unit will go through steps 4 and 5.
- IPX An alternative to the TCPIP described above is IPX. Referring to Figure 2, an IPX configuration is illustrated in which: A) Database server process B) TTD Server ⁇ Database process
- the IPX server has at a minimum 3 processes running that are used for communication with the TTD's. These processes are:
- Each TTD would have a logical address assigned to it being the table ID number. This ID would prefix all TTD messages that are sent to the server. The TTD would be plugged into the Ethernet to allow communication with the host. The server process would broadcast the following information every x sees to all TTD's on the network:
- the TTD would report an error message and the transaction would be re-tried. 3.
- the server would receive the message and broadcast a response until it received an acknowledgment that the transaction had been received or a time-out period was reached. 4. If the time-out period was reached an error would be logged in the database and the server would disregard the message. 5.
- the TTD would have to filter out responses that were not meant for it, waiting to hear the response to the message it sent. 6.
- the TTD would then process the message and broadcast a response back to the server that it received the message for a pre-defined period of time. If the server did not hear this response then the TTD and server would be out of synchronization which could result in data corruption.
- the database on the server would be synchronized with a backup database.
- the backup database would start up and process all new requests.
- IPX The TCPIP approach is preferred to IPX because in IPX: • A TTD cannot have a dedicated connection with the server thus everything must be broadcast. This may generate a large amount of network traffic and the application may spend a lot of time filtering out messages that were not meant for it. The server may spend a lot of time processing messages that it had already received and processing acknowledgment messages. • To update a new version of software using IPX, the server would have to: 1. Process a request from the TTD to receive a new version of code.
- the UNIX server has at a minimum 2 processes running that are used for communication with the TTD's. These processes are:
- Each TTD would have a logical address assigned to it by which port it is plugged into on the serial interface board. There would be two communication ports on the TTD that would be wired back to the primary and secondary server.
- the server process would send a data message every x sees to 1...n TTD's on the serial interface board informing them of the status of the server. If a TTD did not receive a status message from process B on the primary server it would try to communicate to the backup server on its secondary server.
- the process is as follows: 1 ) The TTD would send the information to process B. 2)
- the database server reads the request, stores the request in the current database and in the redundant database, builds a response and sends it to process B.
- FIGS 7A and 7B show a front view and rear view respectively of a TTD.
- the numerals in the figures denote, as follows: 1. Plastic Moulding
Abstract
Description
Claims
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
AU79953/98A AU7995398A (en) | 1997-01-06 | 1997-12-30 | Casino intranet gaming system |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
AUPO4469 | 1997-01-06 | ||
AUPO4469A AUPO446997A0 (en) | 1997-01-06 | 1997-01-06 | Table gaming management system |
Publications (1)
Publication Number | Publication Date |
---|---|
WO1998030966A1 true WO1998030966A1 (en) | 1998-07-16 |
Family
ID=3798776
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/AU1997/000890 WO1998030966A1 (en) | 1997-01-06 | 1997-12-30 | Casino intranet gaming system |
Country Status (2)
Country | Link |
---|---|
AU (1) | AUPO446997A0 (en) |
WO (1) | WO1998030966A1 (en) |
Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
GB2267418A (en) * | 1992-05-29 | 1993-12-01 | Icl Personal Systems Oy | Wide area network interface for a transmission control protocol/internet protocol in a local area network |
US5341363A (en) * | 1991-05-10 | 1994-08-23 | Kabushiki Kaisha Toshiba | Computer system capable of disconnecting itself from a lan |
US5475601A (en) * | 1994-02-15 | 1995-12-12 | Emhart Glass Machinery Investments Inc. | Control for glassware forming system including bidirectional network gateway |
EP0747841A1 (en) * | 1995-06-07 | 1996-12-11 | International Business Machines Corporation | A sub-agent service for fulfilling requests of a web browser |
-
1997
- 1997-01-06 AU AUPO4469A patent/AUPO446997A0/en not_active Abandoned
- 1997-12-30 WO PCT/AU1997/000890 patent/WO1998030966A1/en active Application Filing
Patent Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5341363A (en) * | 1991-05-10 | 1994-08-23 | Kabushiki Kaisha Toshiba | Computer system capable of disconnecting itself from a lan |
GB2267418A (en) * | 1992-05-29 | 1993-12-01 | Icl Personal Systems Oy | Wide area network interface for a transmission control protocol/internet protocol in a local area network |
US5475601A (en) * | 1994-02-15 | 1995-12-12 | Emhart Glass Machinery Investments Inc. | Control for glassware forming system including bidirectional network gateway |
EP0747841A1 (en) * | 1995-06-07 | 1996-12-11 | International Business Machines Corporation | A sub-agent service for fulfilling requests of a web browser |
Non-Patent Citations (4)
Title |
---|
"Special Edition Using HTML 3.2, Third Edition", J. HONEYCUTT & M.R. BROWN, ISBN 0789710978, Chapter 38, "Setting Up a Company Intranet", pp. 899-916. * |
http://www.end2end.com/entrtain/product/mac /index.htm, http://www.end2end.com/entrtain/product/mac /sld001.htm, http://www.end2end.com/entrtain/product/mac /sld002.htm, http://www.end2end.com/entrtain/product/mac /sld003.htm, http://www.end2end.com/entrtain/product/mac /sld004.htm, http://www.end2end.com/entrtain/product/mac * |
http://www.innergy.com/ifaq1.html, http://www.innergy,com/ifaq4.html, http://www.innergy.con/ifaq5.html, 14 January 1998. * |
http://www.intravision-now.com/index.html, http://www.intravision-now.com/describe_int ranets_1.htm, http://www.intravision-now.com/picture_lans .htm, http://www.intravision-now.com/describe_int ranets_2.htm, http://www.intravision-now-com/picture_inte rnet.htm, http://www.intravision-now.com/describe_int * |
Also Published As
Publication number | Publication date |
---|---|
AUPO446997A0 (en) | 1997-01-30 |
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