WO1992009345A1 - Game machine using metallic body as medium - Google Patents
Game machine using metallic body as medium Download PDFInfo
- Publication number
- WO1992009345A1 WO1992009345A1 PCT/JP1991/001612 JP9101612W WO9209345A1 WO 1992009345 A1 WO1992009345 A1 WO 1992009345A1 JP 9101612 W JP9101612 W JP 9101612W WO 9209345 A1 WO9209345 A1 WO 9209345A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- game machine
- transmission
- board
- reception
- receiving
- Prior art date
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Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F7/00—Indoor games using small moving playing bodies, e.g. balls, discs or blocks
- A63F7/02—Indoor games using small moving playing bodies, e.g. balls, discs or blocks using falling playing bodies or playing bodies running on an inclined surface, e.g. pinball games
- A63F7/022—Pachinko
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F7/00—Indoor games using small moving playing bodies, e.g. balls, discs or blocks
- A63F7/02—Indoor games using small moving playing bodies, e.g. balls, discs or blocks using falling playing bodies or playing bodies running on an inclined surface, e.g. pinball games
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00643—Electric board games; Electric features of board games
- A63F2003/00662—Electric board games; Electric features of board games with an electric sensor for playing pieces
Definitions
- the present invention relates to a game machine that signals a game using a metal body as an intermediary, and in particular, moves a metal body in a space sandwiched between parallel planes so that the metal body enters a specific hole.
- a metal object for example, a metal ball is moved in a specific space set in the game device, and a prize is determined according to the destination.
- a pachinko game machine in which a pachinko ball made of a metal ball is dropped and moved in a space sandwiched between parallel planes having many obstacles.
- This pachinko game machine has a board constituting a space for moving the pachinko balls, a glass plate covering the pachinko balls at regular intervals, and a projection mechanism for projecting the pachinko balls onto an upper portion of the board.
- Pachinko game machines are installed so that their board surfaces are substantially parallel to the vertical direction.
- On the board a number of safe holes and pachinko balls that did not enter the safe hole are the most hit when a pachinko ball enters and is ejected from the board.
- One art hole that finally gathers and is discharged from the panel is provided.
- pachinko game machines such as machines that are easy to hit and machines that are difficult to hit, are slightly different in pin arrangement and inclination of each pin. , Individuality arises in the machine. In the same machine, there are differences between safe holes with high hit rates and safe holes with low hit rates. Moreover, this difference also varies depending on the machine.
- this conventional sensor since this conventional sensor has a pair of contacts, the arrangement of the sheets is restricted, and the sensor can only be arranged along the flow path of the pachinko balls. Therefore, it is not possible to detect the movement of the ball from the viewpoint of viewing the entire board. For this reason, for example, there is a problem that it is difficult to detect how and when the ball enters the safe hole and the gate hole.
- the detection is performed by the physical contact of the contact pair, depending on the motion state of the ball, the pressure on the sheet is weak, and the contact pair does not contact and may not be detected. obtain.
- poor contact may occur due to wear, corrosion, etc. of the contact pair.
- erroneous contact of the contact pair may occur due to vibration or the like or due to chattering. For this reason, there is a problem of lack of reliability.
- An object of the present invention is to be able to detect an arbitrary position of a metal body in a specific space without using a contact that involves physical contact without contact with the metal body, and has high reliability.
- An object of the present invention is to provide a game machine using a metal body as a vehicle that can obtain a detection result.
- Another object of the present invention is to provide a metal component capable of housing a part for detecting a metal body and a signal processing part for driving the same in a mounting frame without adversely affecting a game area. It is to provide game machines that use the body as a vehicle.
- a board having a surface constituting a game area for moving a metal body which is a medium of a game, and a metal body having a lotus on the board surface
- the cover that covers the board surface while holding the moving space, the attachment frame to which these are attached, and the detection unit that is attached to the cover and detects metal objects in a non-contact manner.
- a matrix sensor configured to be arranged in a matrix shape, and a signal processing unit that drives the matrix sensor to detect a position of a metal body on a board surface. At least including the part connected to the X sensor
- a game machine using a metal body as a medium is provided, wherein a part of the game machine is arranged outside the game area in a space surrounded by a mounting frame.
- the signal processing unit includes at least a transmission circuit that transmits a signal for driving a matrix sensor and a reception circuit that receives a signal from the matrix sensor as the part. It can have onboard transmitting and receiving boards.
- the transmitting / receiving board can be attached to two lower corners of the lower end of the mounting frame, the side end of the mounting frame, or the lower end of the mounting frame.
- the lid may have a surface glass body located on the surface of the game machine and an inner glass body inside the glass body.
- the front glass body and the inner glass body are attached to a brace frame with a space between them, and the inner glass bodies are overlapped to form the inner glass body.
- a structure having the first and second glass substrates to be formed can be obtained.
- the transmitting and receiving boards can be arranged in a space between the surface glass body and the inner glass body.
- the matrix sensor can be provided on the inner glass body.
- the matrix sensor has a folded transmission line in which a plurality of wires are arranged in parallel and a folded reception line in which a plurality of wires are arranged in parallel.
- Sandwich the inner glass body And a detection unit can be formed at the intersection of each transmission line and each reception line.
- the transmission line and the reception line can be arranged on the outer surfaces of the superposed first and second glass substrates in a direction intersecting the first and second glass substrates.
- the upper surfaces of the first and second glass substrates provided with the transmission lines and the reception lines, including the transmission lines and the reception lines, can be covered with protective sheets.
- a transmission connector connected to the transmission line, a reception connector connected to the reception line, and a connector mounting plate for fixing these connectors are further provided. It can be configured to be attached to the lower end of the body.
- the matrix sensor in which the detection units are arranged in a matrix shape is attached to the lid. For this reason, each part of the board surface covered with the lid is in a state of being monitored by the matrix-like detection unit. It is possible to detect the position of a metal object in a specific space, that is, in an arbitrary game area. Also, since a non-contact matrix sensor that can detect metal objects is used without requiring contact with metal objects, it does not need to be in contact with physical objects. Can be detected, and highly reliable detection results can be obtained.
- the part connected to the matrix sensor is the space inside the mounting frame, which is outside the game area, for example, the lower end and side edges of the mounting frame. Department, Ko It is arranged in a part of the corner. Therefore, it does not narrow the game area or limit the player's field of view.
- FIG. 1 is an explanatory view showing an outline of a first embodiment of a game machine of the present invention.
- FIG. 2 is a perspective view conceptually exploding and showing the game machine of the present invention and a detection matrix used for the game machine.
- Fig. 3 is a partial vertical sectional view of the game machine.
- Fig. 4 is a front view of the detection matrix.
- FIG. 5A is an enlarged cross-sectional view of the inner glass body having the detection matrix.
- FIG. 5B is an enlarged cross-sectional view of a portion indicated by a broken-line circle in FIG. 5A.
- FIG. 6 is a detailed front view showing the arrangement of transmission lines.
- FIG. 7 is an enlarged sectional view of a transmission line showing a connection state of a wire.
- Fig. 8 is an enlarged front view of the transmission terminal.
- FIG. 9 is a cross-sectional view of the matrix sensor shown in Fig. 4 taken along the line I-I.
- FIG. 10 is a cross-sectional view of the matrix sensor of FIG. 4 taken along the line II-II.
- FIG. 11 is a block diagram showing an example of a hardware configuration used in an embodiment of the sensor for detecting the position of a metal body according to the present invention.
- FIG. 12 is a block diagram showing a configuration of a transmission circuit of a matrix I / O transmission / reception board included in the above hardware.
- Fig. 13 shows the channel switching port included in the above hardware.
- Fig. 14 is a block diagram of the receiving circuit of the matrix I / O sending / receiving board included in the above hardware.
- FIG. 15 is a block diagram of the receiving and transmitting circuits of the CPU memory control board included in the above hardware.
- FIG. 16 is a flowchart showing a procedure for scanning the detection matrix in the present embodiment.
- FIG. 17 is an explanatory view showing an outline of a second embodiment of the game machine of the present invention.
- FIG. 18 is an explanatory diagram showing an outline of a third embodiment of the game machine of the present invention.
- the game machine 10 As shown in FIG. 1, FIG. 2, and FIG. 3, the game machine 10 according to the present embodiment has a board 11 that forms a space for moving the metal body B and a fixed space between the board 11 and the board 11. It has a glass lid 10a for covering with a cover, a projection mechanism for projecting the metal body B onto the upper part of the board surface 11, and a bracing frame 38 for accommodating these.
- the game machine 10 is installed such that its board surface 11 is substantially parallel to the vertical direction.
- a guide rail 12 for determining a game area is provided on a board 11 of the game machine 10.
- the inside of the guide rails 1 and 2 is the game area.
- a plurality of safe holes 14a, 14a... Are opened in various places, and a single hole 15 is opened at the lower end of the game area.
- each of the pins 13 is provided substantially vertically so as to protrude from the board 11 by a length corresponding to the diameter of the metal body B.
- these pins 13 frequently fall along the board surface 11 and fall between the pins 13 and 13, and frequently collide with many pins 13 existing in the traveling path. It is arranged so as to cause fluctuation in the direction of movement. More specifically, as shown in FIG. 2, a plurality of these pins 13 collectively form a pin array or a pin group 13a.
- the pin group 13a depending on the projection position of the metal body, i.e., the drop starting point, the direction of movement, the speed, etc., while giving fluctuation to the colliding metal body in the direction of movement
- the distribution is determined so as to guide the vehicle toward the safe hole 14a, and in some cases, to guide the vehicle away from the safe hole 14a.
- the safe hole 14a is a hole that becomes a hit when a metal body enters and is discharged from the board surface 11 o.
- the out hole 15 does not enter the safe hole 14a. This is the hole from which the metal objects finally gather and are discharged from the board surface 11.
- the front glass cover 10a covering the panel 11 has a double structure of a front glass body 16 and an inner glass body 17 as shown in FIG.
- the projection mechanism has a launch handle 33 and a drive mechanism (not shown).
- the handle 33 is provided on the front surface of the game machine 10 and is used for a punching operation of a metal body.
- the launching operation is performed by rotating the handle 33 by a desired angle.
- a tray 34 for receiving a metal body supplied from the game machine 10 is provided on a front surface of the game machine 10.
- a metal object projected on the board 11 enters any one of the safe holes 14a, a predetermined number of prizes are provided.
- the detection matrix 20 is an inner glass body 17 that is arranged along the board surface 11 while maintaining a certain space. As a substrate.
- the detection matrix 20 has a plurality of transmission lines 22 and a plurality of reception lines 26.
- the plurality of transmission lines 22 are arranged and mounted on one side of the inner glass body 17 in parallel in one direction.
- the plurality of receiving wires 26 are arranged and mounted on the opposite surface of the inner glass body 17 in parallel in one direction.
- Each transmission line 22 has a parallel folded shape (or loop shape) that makes a U-turn at the folded portion 61.
- each reception line 26 has a folded (or looped) form in which one reception line 26 makes a U-turn and is parallel.
- the transmitting terminal 23 and the receiving terminal 27 are arranged in a concentrated manner at the lower end of the inner glass body 17 in a vertical relationship with the inner glass body 17 when attached to the game machine.
- Each of the receiving lines 26 is electromagnetically coupled to each of the transmitting lines 22 and is arranged in a plane-parallel position with respect to each of the transmitting lines 22 in a direction perpendicular to the plane of the transmitting line 22 so that the electromagnetic characteristics change when the metal body approaches.
- Each transmission line 22 and each reception line 26 having the inner glass body 17 as a substrate constitute a planar detection matrix 20.
- each of the substantially square enclosures surrounded by the intersecting transmission lines 22 and reception lines 26 detects metal objects.
- Detection units 20a, 20a ... Is composed.
- FIG. 5A shows an enlarged cross-sectional view of the inner glass body 17, and FIG. 5B shows an enlarged view of a portion surrounded by a broken line in FIG. 5A.
- the inner glass body 17 is an inner protective glass plate 17a, which is a protective sheet for the receiving line 26 (shown in Fig. 4), the receiving glass.
- the inner glass body (front glass) 17 typically has a square shape with a vertical length a of 367 ⁇ ⁇ 10 mm and a horizontal length b of 4.55 mm ⁇ 10 mm.
- the inner protective glass plate 17a and the outer glass plate 17d are shorter than the receiving glass base substrate 17b and the transmitting glass base substrate 17c, and the inner glass body 17 Has the lower end 17p exposed.
- the inner glass body 17 is formed by disposing the transmission line 22 on one surface of the transmission-side glass base substrate 17c with the transparent adhesive layer 18a.
- the outer glass plate 17 d is bonded with a transparent adhesive ⁇ 1 8 1>, and the receiving wire 26 is attached to the transparent adhesive layer 18 C on the other side of the receiving glass base substrate 1 ⁇ b.
- the inner protective glass plate 17a is bonded on it with a transparent adhesive layer 18d, and the other side of the transmission side glass space board 17c and the reception side glass base
- the other side of the substrate 17b is bonded to the other side with a transparent adhesive layer 18e.
- a transparent conductive film for shielding is provided on the entire surface of the outer glass plate 17d which is the front side of the plurality of transmission lines 22.
- the transparent conductive film is formed by a film of indium oxide-tin (IT.O.) or a film of tin oxide.
- the rectangular transmission-side glass base substrate 17c is formed by a transmission-side folded substrate 19a formed of an elongated flexible print substrate (FPC) along one longitudinal side thereof.
- An L-shaped transmission side routing board 19b composed of a flexible board is bonded to the opposite side of the vertical direction and a part of the lower side in the same manner.
- the transmitting-side folded substrate 19a is formed with a plurality of, specifically, 32 arc-shaped folded portions 61 in a row by a conductor pattern made of copper foil. Then, as shown in FIG. 7, one end 62 a of a wire 62 is connected to one end 61 a of each folded portion 61 by soldering or welding using a solder 63.
- FIG. 8 is an enlarged view of a portion surrounded by a broken line in FIG.
- a conductor pattern made of copper foil is formed on the lower end of the transmission side wiring board 19b on the opposite side along a part of the side.
- a plurality of, specifically, sixty-four vertically extending transmission terminals 23 for external connection are formed.
- the transmission terminal 23 is disposed at the lower end 17 p of the inner glass body 17, is not covered by the outer glass plate 17 d, and is exposed. That is, the outer glass plate 17 d is bonded to the transmission line 22 except for the transmission terminal 23 on the transmission-side glass base substrate 1 ⁇ c.
- the terminal side of each transmission line 22 is It has a transmission terminal 23 of each transmission line 22 and a routing section 64 to each transmission terminal 23.
- the routing section 64 to each transmission terminal 23 is formed on the transmission side routing board 19b by a conductive pattern, and extends from each transmission terminal 23 along the transmission side routing board 19b. Is running.
- the other end 6 2b of the wire 6 2 extending from one end 6 1 a of each turn-up portion 6 1 is provided with a tension on the wire 62, and is soldered to the starting point 6 4 a of the corresponding wire-side portion 6 4 on the terminal side.
- the connection is made by soldering or welding using 63, and connected to the transmission terminal 23 via the routing section 64.
- the routing portion 64 connects two straight portions with an arc portion S 4 R in order to remove high-frequency interference.
- the rectangular receiving-side glass base substrate 17a is bonded to the receiving-side folded substrate 29a along one side of the upper end in the horizontal direction, and is partially along the side of the lower end in the horizontal direction.
- the elongated receiving side routing board 29b is adhered.
- the reception-side folded substrate 29a has a plurality of, specifically, 32 arc-shaped folded portions 61 formed by a conductor pattern made of copper foil.
- one end 62 a of the wire 62 is mirrored to one end 61 a of each folded portion by soldering or welding using the solder 63.
- the other side of the receiving-side routing board 29b has a part protruding at the lower end, and the protruding part has a transmitting part on the side thereof and along part of the side.
- the conductor pattern made of copper foil can be used in multiple vertical directions at non-facing positions that do not overlap each other.
- the extended receiving terminal 27 for external connection is formed. I have. Specifically, 64 receiving terminals 27 are provided.
- the terminal side of each reception line 26 has a reception terminal 27 of each reception line 26 and a routing section 64 to each reception terminal 27.
- the routing section 64 to each receiving terminal 27 is formed on the receiving side routing board 29b by a conductor pattern, and is connected from each receiving terminal 27 to the receiving side routing board 29b. Extending along.
- the other end 6 2b of the wire 6 2 extending from one end 6 la of each folded portion 6 1 is provided with a tension on the wire 6 2, and the solder 6 is connected to the starting point 6 4 a of the corresponding wire-side portion 6 4 on the terminal side. It is connected by soldering or welding using 3 and connected to the receiving terminal 27 via the routing section 6 4.
- the transmission line 22 and the reception line 26 are thus connected to the folded portions 61 formed on the folded substrates 19a and 29a, and to the folded substrates 19b and 29b, respectively.
- each wire 62 has a matte-treated black surface to prevent light reflection in order to make it inconspicuous to the player.
- the transmission line 22 is 32 rows
- the reception line 26 is 32 columns
- the detection unit 20 a is There are a total of 102 4 patterns.
- patterns other than the outer patterns are omitted.
- the thickness of the wires constituting the transmission line 22 and the reception line 26 is preferably set to a value of 25;
- the entire widths c and d of the transmission terminal 23 and the reception terminal 27 are each 126 mm, and as shown in FIG.
- the widths e, of the vertically extending portions of the transmission-side folded substrate 19a and the transmission-side routing substrate 19b are each formed to be 1 mm or less.
- the width g of each of the transmission terminal 23 and the reception terminal 27 is 1.5 mm.
- a connector mounting plate 66 is mounted on the inner glass body 17 below the inner protective glass plate 17a.
- the connector attachment plate 66 is integrally fixed to the inner glass body 17 by sandwiching the inner glass body 17 from both sides at the lower end 17P thereof by a holding portion 66a.
- the connector mounting plate 66 is made of plastic or stainless steel, and extends downward along the width of the inner glass body 17.
- the transmitting connector 67a and the receiving connector 67b are fixed to the connector mounting plate 66 at positions corresponding to the transmitting terminal 23 and the receiving terminal 27e, as shown in FIG.
- the transmission connector 67a is connected to the transmission terminal 23 of each transmission line.
- the reception connector 67 b is connected to the reception terminal 27 of each reception line 26.
- the connector attachment plate 66 is thickest at the position where the transmission connector 67a and the reception connector 67b are provided.
- the thickness h of this part depends on the outer glass plate 17 d and the inner protective The thickness is set so as to be substantially equal to or slightly smaller than the thickness i of the inner glass body 17 including the lath plate 17a. Therefore, the transmission connector 67a and the reception connector 67b used are low in height so as to satisfy this condition.
- a matrix I / O transmission / reception board 171 is arranged between the surface glass body 16 and the matrix sensor 20. As shown in Fig. 1, the matrix I / O transmit / receive board 17 1 is located at the lower end 38 a of the mounting frame 38 at the center of the bottom of the mounting frame 38 where the panel 11 is not covered (shaded lines). (Shown). In the present embodiment, the matrix I / O transmission / reception board 171 has a size of 350 ⁇ 40 mm.
- Matrix I / O transmission and reception board 17 1 is a mounting board 17 1 a consisting of a printed circuit board and a matrix I / O case accommodating the mounting board 17 1 a. 3 5 and.
- the mounting board 17 1a includes a transmitting circuit 40 for transmitting to the plurality of transmitting lines 22 of the matrix sensor 20, a receiving circuit 50 for receiving from the plurality of receiving lines 26, and a transmitting connector.
- a connection connector 37 is connected to the connection connector 67a and the reception connector 67b, respectively.
- the transmission connector 67a, the reception connector 67b, and the junction connector 37 are connected to each other so that the transmission terminal 23 is connected to the transmission circuit 40, and the reception terminal 27 is connected to the transmission circuit 40. It is connected to the receiving circuit 50.
- the matrix / 0 transmission / reception board 1771 may be configured by using a plurality of mounting boards 1771a.
- a signal processing unit used for detecting a metal body is as shown in FIGS. 11 to 16.
- the matrix sensor 20 is under the control of the CPU memory control board 172 via the matrix I / O transmission and reception board 171.
- the CPU memory control board 172 constitutes a data processing device, and can communicate with a communication line 179.
- the CPU memory control board 172 has an interface 176 for the control device 30 to read a monitoring point from the card 173.
- the card 173 is a memory card of a monitoring memory which records a monitoring point of a metal body in a readable manner and is detachable from the interface L-176.
- the card 173 includes safe holes 14a, 14a, etc. provided on the board of the game machine 10 and data on the hit ball detection position and the positions of the out holes 15 and the safe holes 14a. a, 14 a... and the algorithm for detecting metal objects entering the art hole 15 are recorded as monitoring data.
- a RAM card, a mask R ⁇ M, an EPROM, a one-shot ROM, or the like can be used as the card.
- Option 174 which is connected to the CPU memory control board 172, traces the trajectory of a metal body moving between the board surface 11 of the game console 10 and the inner glass body 617. It is a device for recording.
- Options 1 7 4 include optical disc, optical A storage device using a disk-type storage medium such as a personal disk, a storage device using a tape-type storage medium such as an analog or digital tape recorder and a video tape recorder can be used. Other computer systems can also be used. Further, a storage device using a solid-state storage medium such as a semiconductor memory may be used.
- the present embodiment is applied to a game machine, it is preferable that the embodiment be small and have a large storage capacity. This is because the operating rate of the game machine 10 increases during a time period when the number of gamers increases, requiring a huge storage capacity.
- the recorded data is applied to a computer that incorporates software for analyzing the trajectory of the metal body, and is processed by arithmetic processing to obtain the necessary data at the amusement arcade.
- the matrix I / O transmission / reception board 17 1 has a transmission circuit 40 and a reception circuit 50.
- the transmission circuit 40 is a circuit for sequentially transmitting a signal of a predetermined frequency to each transmission line 22.
- the receiving circuit 50 is a circuit that sequentially receives a signal from each receiving line 26 in synchronization with the transmitting circuit 40.
- As the voltage waveform to the transmission line 22 by the transmission circuit 40 a continuous sin wave centered on 0 V having a frequency of 1 to 1.3 MHz is preferable.
- the transmission circuit 40 includes a transmission connector 41, an amplifier 42 connected to the transmission connector 41, a channel switching logic 43, an amplifier 42, and Connect to the analog multiplexer 44 connected to the channel switching logic 43 and the analog multiplexer 44, and , ⁇ ⁇ ⁇ + ⁇ ⁇ ⁇ ⁇ ⁇ ⁇ ⁇ ⁇ ⁇ ⁇ ⁇ ⁇ ⁇ ⁇ ⁇ ⁇ ⁇ ⁇ ⁇ ⁇ ⁇ ⁇ ⁇ ⁇ ⁇ Have been.
- the channel switching logic 43 operates using two control lines, one for clock and one for reset, by effectively using the counter IC 43a. Things.
- the receiving circuit 50 as shown in FIG.
- the receiving circuit 50 receives a signal from each receiving line 26 via each CT 51.
- the CT 51 disconnects each of the receiving lines 26 and the analog multiplexer 52 and amplifies the signal from each of the receiving lines 26 by 10 times.
- the analog multiplexer 52 sequentially receives signals from the respective CTs 51, and the amplifier 53 amplifies the signal from the analog multiplexer 52.
- the channel switching logic 54 is the same as the channel switching logic 43 of the transmission circuit 40.
- the CPU memory control board 17 2 has a CPU connector connected to the controller 30 on the transmitting side. Receiving the transmission clock, a sequence control circuit 47 for transmitting a transmission clock in accordance with a start signal from the control device 30 via the CPU connector 46, and receiving the transmission clock. It has a bandpass filter 48 for transmitting a transmission signal, and an amplifier 49 for amplifying the transmission signal and transmitting the amplified signal to the transmission connector.
- the CPU memory control board 172 includes an amplifier 71 for amplifying a signal received from the receiving connector 55, a bandpass filter 72 for receiving the amplified signal, and a bandpass filter.
- a full-wave rectifier / amplifier 73 that receives the received signal from the filter 2 and a two-stage mouthpiece that receives the received signal from the full-wave rectifier / amplifier 73 Filters 74a and 74b, and one mouth.
- An AZD converter 75 that receives a received signal from the filter 74 b and sends digital data under the control of the sequence control circuit 47 to the bidirectional RAM 76, receives the digital data, and receives the digital data. 7 to write received data, and transmit the received data to the control device 30 via the CPU connector 46 in response to the read signal from the CPU connector 46. Have.
- the bidirectional RAM 76 stores the position of the metal body as detection data of the detection unit 20a by each transmission line 22 and each reception line 26 based on a signal from the reception circuit 50. Memory.
- the bidirectional RAM 76 has a counter inside, and all processing of metal matrix data is performed by the counter.
- Contro Lonor Board 1 72 has a power supply unit 77.
- the controller 30 reads the monitoring area data of the card 173, reads the bidirectional RAM76 detection data, and monitors the metal object by associating the detection data with the monitoring area data of the metal object. It is supposed to.
- the address signal and the control signal from the control device 30 are transmitted to the game machine 10 via the CPU connector 46.
- the sequence control circuit 47 on the transmission side starts. Receiving the clock signal, generates a transmission clock by dividing the 16 MHz original clock as necessary, and outputs this.
- the transmission clock from the sequence control circuit 47 is waveform-shaped from a re-digital signal to an analog signal by a non-pass filter 48, then amplified by an amplifier 49, and then transmitted. Sent to 1.
- the analog multiplexer 44 amplified by the amplifier 42 in the transmission circuit 40 is a channel switched by the channel switching logic 43 and a totem pole driver. 4 are operated sequentially, whereby the re-temp pole driver 45 sequentially outputs the signal amplified by the amplifier 42 to the transmission line 22 at a predetermined period (see FIG. 16). See page 91).
- a plurality of folds are transmitted from the transmission circuit 40.
- a signal of a predetermined frequency is sequentially transmitted to the return transmission line 22 to generate a magnetic field
- an electromotive force is generated in the reception line 26 electromagnetically coupled to the transmission line 22 by mutual induction.
- the metal body which is a metal
- the surface of the metal body is swirled in a direction to cancel the magnetic flux by the matrix sensor 20.
- An electric current is generated. For this reason, the magnitude of the induced current in the sparsely located receiving line 26 becomes smaller due to the eddy current.
- the receiving circuit 50 synchronizes with the transmitting circuit 40 by the sequence control circuit 47 and receives a signal from each receiving line 26 via each CT sensor 51.
- the induced current appearing on the plurality of receiving lines 26 is amplified 10 times by the CT sensor 51. Since amplification is performed by the CT sensor 51, it is not necessary to increase the amplification degree of the amplifier on the receiving side.
- the CT sensor 51 insulates the receiving lines 26 of the matrix sensor 20 constituting the metal sensor from the analog multiplexer 52 of the receiving circuit 50, and separates the receiving circuit 50 from the game machine 10. It prevents noise from entering the receiver and amplifies the received signal.
- the analog multiplexer 52 switches signals from the respective receiving lines 26 via the CT sensor 51 by the channel switching logic 54 and sequentially outputs the signals in a predetermined frequency.
- the signal from the analog multiplexer 52 is amplified 100 times by the amplifier 53 (see step 92 in FIG. 16).
- the received signal passes through a receiving connector 55, an amplifier 71, and a bandpass filter 72, and is amplified and detected.
- the received signal from the band-pass filter 72 becomes an analog signal, and the analog signal is subjected to waveform shaping by the full-wave rectifier / amplifier 73.
- the signal from the full-wave rectifier 7amplifier 73 is averaged by edge processing in the low-pass fi lters 74a and 74b.
- the received signal is sent to the AZD converter 75.
- the AD converter 75 converts a signal from the matrix sensor 20 into a digital signal in a predetermined bit unit, for example, 12 bits, and is controlled by the sequence control circuit 63 to detect data. Record on the bi-directional RAM 76 (see step 93 in Fig. 16). This processing speed is 25,000 times per second.
- the bi-directional RAM 76 records the detection data in response to the write signal from the sequence control circuit 63, regardless of the operation of the control device 30, and then inputs one clock. Raise the rear dress +1 (see step 94 in Fig. 16).
- the capacity of the bidirectional RAM 76 is, for example, 248 bytes.
- the analog multiplexer 52 of the receiving circuit 50 switches the signal from each receiving line 26 (see step 95 in FIG. 16), and according to the two receiving lines 26, Repeat the steps 32 times (see step 96 in Fig. 16). 3 If this is repeated twice, the analog multiplexer 44 of the transmission circuit 40 switches the transmission line 22 (see step 97 in Fig. 16), and again, the signal processing Is repeated.
- the receiving line 26 whose received signal has changed and the transmitting lines 22, 22,... Transmitted at that time are detected by scanning, and the matrix sensor is detected from the intersection position.
- the position of the metal body at 20 can be grasped as coordinates. Since the number of detection units 20a is 32 for the transmission line 22 and 32 for the reception line 26, there are a total of 10 2 4 pieces. It can be detected even after passing through a and the hole 15.
- the bidirectional RAM 76 determines the matrix sensor 20 from the intersection of the receiving line 26 where the receiving signal has changed and the transmitting line 22 that transmitted at that time.
- the position of the metal body at the time is stored as detection data of the detection unit 20a by each transmission line 22 and each reception line 26.
- the control device 30 reads the detection data on the position of the metal object recorded in the bidirectional RAM 76 by the read start signal as necessary, performs an arithmetic operation, and stores the detection data in the card. Monitor the metal object in correspondence with the monitoring data of the metal object stored in 173.
- Control device 30 repeats this process.
- the matrix sensor 20 can follow the movement, such as the insertion state of a metal object on the board 11 of the game machine 10, as a change in coordinates.
- the progress of the game can be monitored by detecting the movement trajectory of the metal object put on the board by the matrix sensor 20.
- detecting an abnormal trajectory of a metal object it can detect fraud.
- the direction of movement of a metal body is intentionally bent by a magnet or the like from the outside.
- by counting the number of metal objects entering the safe hole it is possible to detect the presence of a game machine in which the metal object has abnormally entered the safe hole. If such machines continue to operate, the operation of the amusement arcade will be adversely affected, so the operation must be stopped. Therefore, it is important to determine whether a metal body is abnormally easy to enter a safe hole.
- the card 173 When monitoring the status of the metal body with the new game machine 10, the card 173 can be replaced accordingly.
- the card 173 can be easily set for monitoring data simply by attaching it to the interface section 176 of the data processing device, and can be applied to various types of game machines by replacing game machines. In such cases, it is easy to change the monitoring data.
- the card 173 can be manufactured by copying one force as long as it is used for the same type of game machine 10.
- the card 173 When performing more complicated processing, the card 173 can cope with more complicated processing by freely selecting a control device having a data processing speed corresponding to the processing.
- the controller 30 is sufficient if an inexpensive 8-bit CPU is used, and if a complicated algorithm is required, Select one that uses a 16-bit CPU for high-speed processing. It is good. In any case, the scanning speed of the metal body is not affected by the CPU because the scanning is not performed via the CPU.
- the matrix I / O transmission board 17 1 having the transmission circuit 40 and the reception circuit 50 attached thereto is mounted on the lower end 38 a of the mounting frame 38, and the game machine It does not obstruct the board 11 of 10 and there is little discomfort in the game.
- the matrix sensor 20 mates the inner glass body 17 even in the case of failure.
- FIG. 17 shows a second embodiment of the present invention.
- the matrix I / O transmission / reception board 17 1 is provided at the side end 38 b of the mounting frame 38 at the center of the board 1. It is attached vertically to the position that does not cover 1 (indicated by diagonal lines).
- the matrix I / O transmission signal reception board 17 1 is not placed on the matrix sensor 20 because the weight of the matrix sensor 20 is not applied to the reception board 17 1. 1 to matrix sensor 20 Vibration is difficult to transmit, and transmission and reception are not affected by the vibration.
- the matrix sensor 20 can be moved with respect to the board surface 11.
- the position can be adjusted in the range of 0 to 20 mm. Also, in the game, since the metal body is hard to chrysanthemum on the side end 38b side of the brace frame 38, the matrix I / O transmission / reception board 17 1 is made of a metal body. Hardly affected by vibration.
- FIG. 18 shows a third embodiment of the present invention.
- the game machine of this embodiment is provided with a large number of receptacles 11a for receiving a metal body at the lower portion of the board surface 11.
- the indicator lamp 11b corresponding to the receptacle 11a lights up, and the prize is given according to the combination of the lights.
- the prize is given according to the combination of the lights.
- the matrix I / O transmission / reception board 17 1 is attached to the lower end 38 a of the mounting frame 38 and both lower corners 38 c on the board surface.
- the inner glass body provided with the matrix sensor is configured using two glass substrates, but the present invention is not limited to this.
- a single glass substrate may be used.
- the transmission line and the reception line are provided on one surface and the other surface of one glass substrate.
- the present invention can be applied to a game machine in which a metal body is moved along a board surface.
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Pinball Game Machines (AREA)
- Adornments (AREA)
- Measurement Of Length, Angles, Or The Like Using Electric Or Magnetic Means (AREA)
- Geophysics And Detection Of Objects (AREA)
- Physical Vapour Deposition (AREA)
- Pens And Brushes (AREA)
- Toys (AREA)
Abstract
Description
Claims
Priority Applications (4)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
KR1019920701713A KR920703163A (en) | 1990-11-24 | 1991-11-25 | Game machine using metal body |
MC91JP9101612D MC2238A1 (en) | 1990-11-24 | 1991-11-25 | GAME MACHINE USING METAL BODIES AS MEANS |
EP92902499A EP0513399B1 (en) | 1990-11-24 | 1991-11-25 | Game machine using metallic body as medium |
DE69126128T DE69126128T2 (en) | 1990-11-24 | 1991-11-25 | PLAYER WITH A METAL BODY AS A MEDIUM |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP32036890A JP2700215B2 (en) | 1990-11-24 | 1990-11-24 | Pachinko game machine |
JP2/320368 | 1990-11-24 |
Publications (1)
Publication Number | Publication Date |
---|---|
WO1992009345A1 true WO1992009345A1 (en) | 1992-06-11 |
Family
ID=18120699
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/JP1991/001612 WO1992009345A1 (en) | 1990-11-24 | 1991-11-25 | Game machine using metallic body as medium |
Country Status (8)
Country | Link |
---|---|
EP (1) | EP0513399B1 (en) |
JP (1) | JP2700215B2 (en) |
KR (1) | KR920703163A (en) |
AT (1) | ATE152926T1 (en) |
AU (1) | AU643345B2 (en) |
CA (1) | CA2074468C (en) |
DE (1) | DE69126128T2 (en) |
WO (1) | WO1992009345A1 (en) |
Families Citing this family (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CA2161646A1 (en) * | 1993-04-28 | 1994-11-10 | Takatoshi Takemoto | Metallic body detecting apparatus |
AU675135B2 (en) * | 1993-05-18 | 1997-01-23 | Kabushiki Kaisha Ace Denken | Computer system in amusement place |
Citations (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPS5119379B2 (en) * | 1973-10-01 | 1976-06-17 | ||
JPS5215354A (en) * | 1975-07-25 | 1977-02-04 | Canon Inc | Digitizer |
JPS6020276U (en) * | 1983-07-20 | 1985-02-12 | オムロン株式会社 | Metal ball detection device |
JPS60114283A (en) * | 1983-11-28 | 1985-06-20 | 株式会社ソフィア | Pinball game machine |
JPS60188393U (en) * | 1984-05-22 | 1985-12-13 | ソニー株式会社 | Metal object detection device |
JPS61181480A (en) * | 1985-02-07 | 1986-08-14 | 株式会社大一商会 | Board for detecting pinball behavior data in pinball machine |
JPS63210689A (en) * | 1987-02-27 | 1988-09-01 | Yamatake Honeywell Co Ltd | Detector for magnetic spherical body |
Family Cites Families (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US3868589A (en) * | 1972-10-10 | 1975-02-25 | Univ California | Thin film devices and lasers |
US4058316A (en) * | 1976-11-17 | 1977-11-15 | The Seeburg Corporation | Electronic control and test circuit for pinball type games |
JPS5883328A (en) * | 1981-11-12 | 1983-05-19 | Fuji Photo Film Co Ltd | Magnetic recording medium |
US4378953A (en) * | 1981-12-02 | 1983-04-05 | Advanced Semiconductor Products | Thin, optical membranes and methods and apparatus for making them |
US4927145A (en) * | 1988-10-11 | 1990-05-22 | Davis George M | Board game apparatus |
ATE153251T1 (en) * | 1990-10-04 | 1997-06-15 | Ace Denken Kk | DEVICE WITH A FUNCTION FOR DETERMINING THE POSITION OF A METAL PART |
-
1990
- 1990-11-24 JP JP32036890A patent/JP2700215B2/en not_active Expired - Fee Related
-
1991
- 1991-11-25 WO PCT/JP1991/001612 patent/WO1992009345A1/en active IP Right Grant
- 1991-11-25 CA CA002074468A patent/CA2074468C/en not_active Expired - Fee Related
- 1991-11-25 AT AT92902499T patent/ATE152926T1/en not_active IP Right Cessation
- 1991-11-25 AU AU89133/91A patent/AU643345B2/en not_active Ceased
- 1991-11-25 KR KR1019920701713A patent/KR920703163A/en active IP Right Grant
- 1991-11-25 EP EP92902499A patent/EP0513399B1/en not_active Expired - Lifetime
- 1991-11-25 DE DE69126128T patent/DE69126128T2/en not_active Expired - Fee Related
Patent Citations (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPS5119379B2 (en) * | 1973-10-01 | 1976-06-17 | ||
JPS5215354A (en) * | 1975-07-25 | 1977-02-04 | Canon Inc | Digitizer |
JPS6020276U (en) * | 1983-07-20 | 1985-02-12 | オムロン株式会社 | Metal ball detection device |
JPS60114283A (en) * | 1983-11-28 | 1985-06-20 | 株式会社ソフィア | Pinball game machine |
JPS60188393U (en) * | 1984-05-22 | 1985-12-13 | ソニー株式会社 | Metal object detection device |
JPS61181480A (en) * | 1985-02-07 | 1986-08-14 | 株式会社大一商会 | Board for detecting pinball behavior data in pinball machine |
JPS63210689A (en) * | 1987-02-27 | 1988-09-01 | Yamatake Honeywell Co Ltd | Detector for magnetic spherical body |
Also Published As
Publication number | Publication date |
---|---|
ATE152926T1 (en) | 1997-05-15 |
DE69126128D1 (en) | 1997-06-19 |
AU643345B2 (en) | 1993-11-11 |
DE69126128T2 (en) | 1998-01-08 |
EP0513399A4 (en) | 1994-03-23 |
KR920703163A (en) | 1992-12-17 |
AU8913391A (en) | 1992-06-25 |
CA2074468C (en) | 1996-12-17 |
JP2700215B2 (en) | 1998-01-19 |
JPH04189382A (en) | 1992-07-07 |
EP0513399A1 (en) | 1992-11-19 |
EP0513399B1 (en) | 1997-05-14 |
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