US20130252767A1 - Tabletop game - Google Patents
Tabletop game Download PDFInfo
- Publication number
- US20130252767A1 US20130252767A1 US13/565,991 US201213565991A US2013252767A1 US 20130252767 A1 US20130252767 A1 US 20130252767A1 US 201213565991 A US201213565991 A US 201213565991A US 2013252767 A1 US2013252767 A1 US 2013252767A1
- Authority
- US
- United States
- Prior art keywords
- ball
- game
- trap
- game field
- rod
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
Images
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F7/00—Indoor games using small moving playing bodies, e.g. balls, discs or blocks
- A63F7/22—Accessories; Details
- A63F7/30—Details of the playing surface, e.g. obstacles; Goal posts; Targets; Scoring or pocketing devices; Playing-body-actuated sensors, e.g. switches; Tilt indicators; Means for detecting misuse or errors
- A63F7/305—Goal posts; Winning posts for rolling-balls
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F7/00—Indoor games using small moving playing bodies, e.g. balls, discs or blocks
- A63F7/0017—Indoor games using small moving playing bodies, e.g. balls, discs or blocks played on a table by two players from opposite sides of the table
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F7/00—Indoor games using small moving playing bodies, e.g. balls, discs or blocks
- A63F7/06—Games simulating outdoor ball games, e.g. hockey or football
- A63F7/0604—Type of ball game
- A63F7/0612—Basketball
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F7/00—Indoor games using small moving playing bodies, e.g. balls, discs or blocks
- A63F7/22—Accessories; Details
- A63F7/24—Devices controlled by the player to project or roll-off the playing bodies
- A63F7/2409—Apparatus for projecting the balls
- A63F7/249—Apparatus for projecting the balls projecting the playing bodies through the air, e.g. with a jump
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F7/00—Indoor games using small moving playing bodies, e.g. balls, discs or blocks
- A63F7/22—Accessories; Details
- A63F7/30—Details of the playing surface, e.g. obstacles; Goal posts; Targets; Scoring or pocketing devices; Playing-body-actuated sensors, e.g. switches; Tilt indicators; Means for detecting misuse or errors
Definitions
- the invention relates to table or floor games based on throwing a ball into the game field, and can be used in organizing leisure and entertainment for both children and adults.
- the term “ball” includes round objects capable of elastically rebounding from the surface onto which they are thrown.
- Games based on throwing a ball into the game field with holes for receiving the ball are popular due to the fact that the result of the game largely depends on the skills of the player.
- many of the known games have a rather complicated design (for example, US2008217848 A1, 2008 Sep. 11, JP2009039188 A, 2009 Feb. 26). This impairs their performance and limits the possibilities of their embodiment in a portable version, which is required for such games to be used in various settings (at home, on holiday).
- the present invention relates to structurally simple tabletop games that can be implemented in a portable version.
- the drawback of the game simulating the game of golf is in that it is insufficiently entertaining, due to the fact that the accuracy of a shot depends only on the applied force and the direction of the shot.
- Another disadvantage is the fact that the imitation of golf requires a sufficiently large game field.
- the technical result obtained by using the present invention is the enhancement of the game's entertaining properties and the possibility of implementing the game with small geometric dimensions.
- a table game comprising a game field with holes is provided with at least one trap for the ball, which is mounted outside the game field and may be repositioned.
- the trap for the ball may be fixed on a rod, which is mounted on a bar such that it may be repositioned along it, the bar being attached to the side-wall limiting the game field.
- the trap may be attached to the rod permanently.
- the trap may be mounted on the rod such that it may slide along the rod.
- the trap for the ball may be attached to the rod that is mounted on a movable platform.
- the trap may also be attached to the rod permanently.
- the size of the hole in the plane of the game field should be made such that the ball contacts the surface of the hole when entering the hole.
- a variant is also possible in which the game is provided with a means for throwing the ball into the game field.
- FIG. 1 and FIG. 2 The invention is explained in FIG. 1 and FIG. 2 .
- FIG. 1 schematically shows a possible variant of the claimed game characterized by rectangular shape of the game field, by the location of the semi-spherical holes in the field and by two hoops for catching the ball;
- FIG. 2 shows the direction of the ball's rebound from the surface of the holes.
- the game comprises a flat game field 1 with holes 2 .
- the game field is limited by a sidewall 3 .
- Sidewall 3 prevents the escape of the ball from game field 1 .
- game field 1 may be made rectangular, square or may have some other shape, and it should be made of a material with a high coefficient of elasticity, for example, of metal, wood, plastic, or hard rubber. Such an implementation facilitates multiple rebounds of the ball thrown into game field 1 , and enhances the entertaining value of the game.
- holes 2 may be of different shape.
- the geometry of holes 2 should be such that their transverse dimensions in the plane of the game field allow the ball to enter the hole easily and to touch the surface of the hole.
- Holes 2 may be made spherical, parabolic, or have some other shape.
- Distribution of holes 2 on game field 1 may be different, for example, uniform or chaotic. In the illustrated embodiment, the holes are uniformly distributed across game field 1 .
- one or more movable traps 4 for catching the ball are mounted (In FIG. 1 , a single trap 4 is shown).
- Trap 4 may be mounted on a movable base, such as a manually operated movable platform (not shown). In this case, trap 4 may be fixed permanently to the rod mounted on the platform, or said trap may be slidably mounted on the rod.
- the number of traps 4 in the game may be different and is determined by the geometry of game field 1 and by the rules of the game.
- game field 1 is round, the game may contain one trap 4 ; when game field 1 is rectangular, the game may contain more than one trap 4 ; when using two traps they may be mounted opposite each other.
- the game may be provided with a means for throwing the ball into game field 1 (not shown).
- a catapult may be used to throw the ball at different angles to the plane of game field 1 and at different initial velocities.
- Entertaining value of the game is based on the features of the ball's rebound from game field 1 and from the surface of hole 2 . While the direction of the ball's rebound from the horizontal surface of game field 1 is governed by the mirror reflection law (the angle of incidence equals the angle of reflection), the direction of the ball's rebound from the surface of hole 2 is determined by the angle of incidence of the ball falling into hole 2 and by the relationship of the geometric dimensions of the ball and hole 2 . If at the moment when the ball falls into hole 2 , vector V ⁇ of the ball velocity immediately before the impact coincides with the normal line to the surface of the hole, said normal line constructed from the tangency point of the ball and hole 2 ( FIG. 2 ), vector Vo of the ball velocity at the rebound moment is diametrically opposite to vector V ⁇ . We call it the “back-reflection”. If this condition is not satisfied, the rebound of the ball is governed by the law of mirror reflection.
- the player tries to predict the rebound angle of the ball and moves trap 4 so as to catch the ball.
- the outcome of the ball game depends on the player's ability to predict the angle of reflection.
- Traps 4 are located on opposite sides of the rectangular field 1 .
- Players take turns throwing the ball into game field 1 .
- Each player seeks to impart to the ball such a velocity in terms of magnitude and direction that the ball hits one of holes 2 and is “back-reflected” therefrom.
- the task of the player is to make the ball fall after reflection into trap 4 located on the side of game field 1 , from which the ball was thrown. In this case, the player scores the maximum number of points, for example, 10. If the ball, upon rebounds from the game field, falls into the other trap 4 , the player scores fewer points, for example, 2. If the ball misses the traps, no points will be scored.
- the winner is either the player scoring an initially specified number of points, for example, fifty, before his opponent, or the player scoring more points within the specified period of the game, for example, 10 minutes.
- the game may be in demand with players of all ages, and the number of players is not limited.
- the game does not require a lot of time to complete the game cycle and can serve as a means for relieving stress during a short period of time.
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Toys (AREA)
Abstract
The invention relates to table or floor games based on throwing a ball into the game field, and can be used in organizing leisure and entertainment for both children and adults. The game comprises a game field with a plurality of holes and at least one movable trap for the ball outside the game field. The trap for the ball may be fixed to a rod, which is slidably mounted on a bar, said bar being attached to the sidewall, which limits the game field. The trap for the ball may be fixed to a rod, which is mounted on a movable platform.
Description
- The invention relates to table or floor games based on throwing a ball into the game field, and can be used in organizing leisure and entertainment for both children and adults.
- In the present invention, the term “ball” includes round objects capable of elastically rebounding from the surface onto which they are thrown.
- Games based on throwing a ball into the game field with holes for receiving the ball are popular due to the fact that the result of the game largely depends on the skills of the player. However, many of the known games have a rather complicated design (for example, US2008217848 A1, 2008 Sep. 11, JP2009039188 A, 2009 Feb. 26). This impairs their performance and limits the possibilities of their embodiment in a portable version, which is required for such games to be used in various settings (at home, on holiday).
- The present invention relates to structurally simple tabletop games that can be implemented in a portable version.
- Among the structurally simple tabletop games, one finds the games based on moving the ball on the game field. In their number, there are some games that simulate the game of golf (US2007205553 A1, 2007 Sep. 6; US2003160387 A1, 2003 Aug. 28, etc.), as well as a game based on the movement of the ball with a cursor that is moved along the lines dividing the game field into squares having a hole in the center (JP2007160064 A, 2007 Jun. 28), etc.
- As the closest analogue, one may choose any game that simulates the game of golf and has a game field limited by sidewalls with ball-receiving holes across the game field (US2007205553 A1, 2007 Sep. 6).
- The drawback of the game simulating the game of golf is in that it is insufficiently entertaining, due to the fact that the accuracy of a shot depends only on the applied force and the direction of the shot. Another disadvantage is the fact that the imitation of golf requires a sufficiently large game field.
- The technical result obtained by using the present invention is the enhancement of the game's entertaining properties and the possibility of implementing the game with small geometric dimensions.
- To achieve the technical result, a table game comprising a game field with holes is provided with at least one trap for the ball, which is mounted outside the game field and may be repositioned.
- In one of the possible options, the trap for the ball may be fixed on a rod, which is mounted on a bar such that it may be repositioned along it, the bar being attached to the side-wall limiting the game field.
- The trap may be attached to the rod permanently.
- The trap may be mounted on the rod such that it may slide along the rod.
- In another embodiment, the trap for the ball may be attached to the rod that is mounted on a movable platform.
- In this embodiment, the trap may also be attached to the rod permanently.
- The size of the hole in the plane of the game field should be made such that the ball contacts the surface of the hole when entering the hole.
- A variant is also possible in which the game is provided with a means for throwing the ball into the game field.
- The invention is explained in
FIG. 1 andFIG. 2 . -
FIG. 1 schematically shows a possible variant of the claimed game characterized by rectangular shape of the game field, by the location of the semi-spherical holes in the field and by two hoops for catching the ball; and -
FIG. 2 shows the direction of the ball's rebound from the surface of the holes. - The game comprises a
flat game field 1 withholes 2. The game field is limited by asidewall 3.Sidewall 3 prevents the escape of the ball fromgame field 1. - In the general case,
game field 1 may be made rectangular, square or may have some other shape, and it should be made of a material with a high coefficient of elasticity, for example, of metal, wood, plastic, or hard rubber. Such an implementation facilitates multiple rebounds of the ball thrown intogame field 1, and enhances the entertaining value of the game. - In the general case,
holes 2 may be of different shape. To enhance the entertaining value of the game, the geometry ofholes 2 should be such that their transverse dimensions in the plane of the game field allow the ball to enter the hole easily and to touch the surface of the hole.Holes 2 may be made spherical, parabolic, or have some other shape. - Distribution of
holes 2 ongame field 1 may be different, for example, uniform or chaotic. In the illustrated embodiment, the holes are uniformly distributed acrossgame field 1. - Outside
game field 1, one or moremovable traps 4 for catching the ball are mounted (InFIG. 1 , asingle trap 4 is shown). - The means for repositioning each of the traps may be different.
Trap 4 may be mounted on a movable base, such as a manually operated movable platform (not shown). In this case,trap 4 may be fixed permanently to the rod mounted on the platform, or said trap may be slidably mounted on the rod. - In the variant of the game shown in
FIG. 1 ,trap 4 is moved along the edge ofgame field 1 along thebar 5, which is attached to the side surface ofsidewall 3.Trap 4 is attached torod 6, which is slidably mounted onbar 5.Trap 4 may be attached torod 6 permanently, or it may be mounted on said rod slidably. - The number of
traps 4 in the game may be different and is determined by the geometry ofgame field 1 and by the rules of the game. Whengame field 1 is round, the game may contain onetrap 4; whengame field 1 is rectangular, the game may contain more than onetrap 4; when using two traps they may be mounted opposite each other. - The game may be provided with a means for throwing the ball into game field 1 (not shown). In a particular embodiment of the game, a catapult may be used to throw the ball at different angles to the plane of
game field 1 and at different initial velocities. - Entertaining value of the game is based on the features of the ball's rebound from
game field 1 and from the surface ofhole 2. While the direction of the ball's rebound from the horizontal surface ofgame field 1 is governed by the mirror reflection law (the angle of incidence equals the angle of reflection), the direction of the ball's rebound from the surface ofhole 2 is determined by the angle of incidence of the ball falling intohole 2 and by the relationship of the geometric dimensions of the ball andhole 2. If at the moment when the ball falls intohole 2, vector VΠ of the ball velocity immediately before the impact coincides with the normal line to the surface of the hole, said normal line constructed from the tangency point of the ball and hole 2 (FIG. 2 ), vector Vo of the ball velocity at the rebound moment is diametrically opposite to vector VΠ. We call it the “back-reflection”. If this condition is not satisfied, the rebound of the ball is governed by the law of mirror reflection. - The game may have different rules.
- In particular, in one variant of the rules, the player tries to predict the rebound angle of the ball and moves
trap 4 so as to catch the ball. The outcome of the ball game depends on the player's ability to predict the angle of reflection. - In another possible variant of the rules, the player should predict the angle of reflection of the ball so that the latter falls into
trap 4 set at a fixed location. - Below is an example of the game rules for two players.
-
Traps 4 are located on opposite sides of therectangular field 1. - Players take turns throwing the ball into
game field 1. Each player seeks to impart to the ball such a velocity in terms of magnitude and direction that the ball hits one ofholes 2 and is “back-reflected” therefrom. The task of the player is to make the ball fall after reflection intotrap 4 located on the side ofgame field 1, from which the ball was thrown. In this case, the player scores the maximum number of points, for example, 10. If the ball, upon rebounds from the game field, falls into theother trap 4, the player scores fewer points, for example, 2. If the ball misses the traps, no points will be scored. - The winner is either the player scoring an initially specified number of points, for example, fifty, before his opponent, or the player scoring more points within the specified period of the game, for example, 10 minutes.
- The game may be in demand with players of all ages, and the number of players is not limited. The game does not require a lot of time to complete the game cycle and can serve as a means for relieving stress during a short period of time.
Claims (11)
1. (canceled)
2. A tabletop game, comprising a game field with holes,
wherein there is at least one trap for the ball, said trap being movably mounted outside the game field; and
wherein the trap for the ball is attached to a rod that is slidably mounted on a bar, said bar being attached to the sidewall, which limits the game field.
3. The tabletop game according to claim 2 , wherein the trap for the ball is permanently attached to the rod.
4. The tabletop game according to claim 2 , wherein the trap for the ball is slidably mounted on a rod.
5. A tabletop game, comprising a game field with holes,
wherein there is at least one trap for the ball, said trap being movably mounted outside the game field; and
wherein the trap for the ball is fixed to a rod, which is mounted on a movable platform.
6. The tabletop game according to claim 5 , wherein the trap for the ball is permanently attached to a rod.
7. The table game according to claim 5 , wherein the trap for the ball is slidably mounted on a rod.
8. The tabletop game according to claim 2 , wherein the holes are made with such dimensions in the plane of the game field that ensure the contact of the ball with the surface of the hole when the ball enters said hole.
9. The tabletop game according to claim 2 , wherein a means is provided for throwing the ball into the game field.
10. The tabletop game according to claim 5 , wherein the holes are made with such dimensions in the plane of the game field that ensure the contact of the ball with the surface of the hole when the ball enters said hole.
11. The tabletop game according to claim 5 , wherein a means is provided for throwing the ball into the game field.
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
PCT/RU2012/000192 WO2013141733A1 (en) | 2012-03-20 | 2012-03-20 | Tabletop game |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/RU2012/000192 Continuation WO2013141733A1 (en) | 2012-03-20 | 2012-03-20 | Tabletop game |
Publications (2)
Publication Number | Publication Date |
---|---|
US8523184B1 US8523184B1 (en) | 2013-09-03 |
US20130252767A1 true US20130252767A1 (en) | 2013-09-26 |
Family
ID=49034542
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
US13/565,991 Expired - Fee Related US8523184B1 (en) | 2012-03-20 | 2012-08-03 | Tabletop game |
Country Status (7)
Country | Link |
---|---|
US (1) | US8523184B1 (en) |
EP (1) | EP2662122A4 (en) |
JP (1) | JP2015513353A (en) |
BR (1) | BR112012018586A2 (en) |
CA (1) | CA2789508A1 (en) |
TW (1) | TW201338837A (en) |
WO (1) | WO2013141733A1 (en) |
Family Cites Families (21)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
USRE18163E (en) * | 1931-08-25 | Toy basket ball game | ||
US1315927A (en) * | 1919-09-09 | Planodraph co | ||
US1523686A (en) * | 1923-06-20 | 1925-01-20 | James G Davies | Game apparatus |
US1653545A (en) * | 1924-02-09 | 1927-12-20 | William L Buedingen | Game |
US2301265A (en) * | 1941-04-08 | 1942-11-10 | Fandrey Walter | Table basketball receptacle |
US3689069A (en) * | 1970-10-21 | 1972-09-05 | Benjamin W Rogers | Amusement device |
US4000898A (en) * | 1975-11-24 | 1977-01-04 | Cooter Terry A | Hand-held basketball game device |
JPS5619278U (en) * | 1979-07-23 | 1981-02-20 | ||
US4334682A (en) * | 1979-08-14 | 1982-06-15 | Ham Young S | Simulated ball sport amusement instrument |
DE8709859U1 (en) * | 1986-07-18 | 1987-12-10 | Fabri, Rainer, 6340 Dillenburg, De | |
RU1771786C (en) * | 1990-05-29 | 1992-10-30 | Специальное Конструкторское Бюро Гомельского Завода Радиотехнологического Оборудования | Table game "basketball" |
KR20020017567A (en) * | 2000-08-31 | 2002-03-07 | 양승우 | Intelligent basketball game apparatus |
US20030034611A1 (en) * | 2001-08-01 | 2003-02-20 | Lacy James K. | Bottle ball game |
AU2003212460A1 (en) | 2002-02-26 | 2003-09-09 | Patrick A Drury | Hole, course, or tournament style golf game |
US20070205553A1 (en) | 2004-05-26 | 2007-09-06 | Turley Jeffrey D | Apparatus for table golf game |
US7207565B1 (en) * | 2005-07-12 | 2007-04-24 | Masty Iii Andrew J | Bouncing ball board game |
JP2007160064A (en) | 2005-12-16 | 2007-06-28 | Tomohiro Wakui | Five-in-a-row game using cursor to rotate table-tennis ball |
US20070235941A1 (en) * | 2006-03-15 | 2007-10-11 | James Ting | Game table structure |
US20080217848A1 (en) | 2007-03-10 | 2008-09-11 | Wolfgang Joe Kollmann | Cue ball table game |
CN101337125B (en) * | 2007-07-06 | 2010-05-19 | 姚万成 | Table type blue-ball game machine with player and drive action |
JP4901636B2 (en) | 2007-08-07 | 2012-03-21 | 株式会社大都技研 | Amusement stand |
-
2012
- 2012-03-20 WO PCT/RU2012/000192 patent/WO2013141733A1/en active Application Filing
- 2012-03-20 BR BR112012018586A patent/BR112012018586A2/en not_active IP Right Cessation
- 2012-03-20 EP EP12772867.3A patent/EP2662122A4/en not_active Withdrawn
- 2012-03-20 JP JP2015501615A patent/JP2015513353A/en active Pending
- 2012-03-20 CA CA2789508A patent/CA2789508A1/en not_active Abandoned
- 2012-08-03 US US13/565,991 patent/US8523184B1/en not_active Expired - Fee Related
- 2012-08-07 TW TW101128462A patent/TW201338837A/en unknown
Also Published As
Publication number | Publication date |
---|---|
CA2789508A1 (en) | 2013-09-20 |
EP2662122A4 (en) | 2015-03-18 |
US8523184B1 (en) | 2013-09-03 |
EP2662122A1 (en) | 2013-11-13 |
WO2013141733A1 (en) | 2013-09-26 |
BR112012018586A2 (en) | 2017-06-27 |
JP2015513353A (en) | 2015-05-11 |
TW201338837A (en) | 2013-10-01 |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
US5431397A (en) | Table top soccer game apparatus | |
US5566948A (en) | Bouncing ball game | |
US6193233B1 (en) | Dice game | |
US10857449B2 (en) | Dice angle game | |
US3837648A (en) | Aerial-projectile game having movable rebounding surfaces | |
US5755439A (en) | Disk toss game | |
US2926914A (en) | Game apparatus | |
US7222859B2 (en) | Toy figure simulating a jump shot | |
US5423537A (en) | Miniaturized games for simulating the playing of soccer | |
US3689069A (en) | Amusement device | |
US1627517A (en) | Indoor game | |
US3920245A (en) | Ball game | |
US8523184B1 (en) | Tabletop game | |
US5961116A (en) | Slap ball table game apparatus | |
USRE40580E1 (en) | Toy figure simulating a jump shot | |
CN210384796U (en) | Table type children shooting game device | |
US2671663A (en) | Projector and spinning target | |
US20110037222A1 (en) | Game table | |
RU2452547C1 (en) | Board game | |
US10112106B1 (en) | Gaming kit for use with rolling target tossing game | |
RU2432144C1 (en) | Game | |
US10307663B1 (en) | Cue sport soccer game | |
US20110210511A1 (en) | Board game with dropped weighted game pieces | |
US5713575A (en) | Disc bouncing game | |
US3610621A (en) | Game for amusement |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
AS | Assignment |
Owner name: LOBACHEVSKY STATE UNIVERSITY OF NIZHNI NOVGOROD, R Free format text: ASSIGNMENT OF ASSIGNORS INTEREST;ASSIGNORS:ERSHOV, SERGEI NIKOLAEVICH;MALYSHEV, ALEKSANDR IGOREVICH;REEL/FRAME:028944/0237 Effective date: 20120907 |
|
REMI | Maintenance fee reminder mailed | ||
LAPS | Lapse for failure to pay maintenance fees |
Free format text: PATENT EXPIRED FOR FAILURE TO PAY MAINTENANCE FEES (ORIGINAL EVENT CODE: EXP.) |
|
STCH | Information on status: patent discontinuation |
Free format text: PATENT EXPIRED DUE TO NONPAYMENT OF MAINTENANCE FEES UNDER 37 CFR 1.362 |
|
FP | Lapsed due to failure to pay maintenance fee |
Effective date: 20170903 |