US20120274022A1 - Exotic craps bet and a novel place bet - Google Patents

Exotic craps bet and a novel place bet Download PDF

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US20120274022A1
US20120274022A1 US13/064,906 US201113064906A US2012274022A1 US 20120274022 A1 US20120274022 A1 US 20120274022A1 US 201113064906 A US201113064906 A US 201113064906A US 2012274022 A1 US2012274022 A1 US 2012274022A1
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doubles
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Han Suk Oh
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    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/326Game play aspects of gaming systems

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  • This invention relates to the field of casino gambling, specifically to improvement in Craps wagering thereto referred to herein as a “Double D” bet, and a second wager thereto referred to herein as “Broad” bet.
  • Craps is a well established casino game where pair of standard six sided dice are rolled to establish a point. A point can only be 4, 5, 6, 8, 9, or 10. All other numbers rolled results in the pass line bet being won or lost. The shooter continues to roll until a point is established. Once the point is established, the shooter must either repeat the point before a seven is thrown, which is called “seven out”, or “sevening out”, or make the point which is called “making the pass”, or “making the point.” In this way a shooter will continue to throw the dice until he “seven out.”
  • Prior art Craps suffers from certain limitations, where most commonly, the highest payoff is 30:1 for a one roll proposition bet. While Craps is exciting and enjoyable to play, there lacks a bet with high payout, relative to the bet, which is not a single roll bet. Craps lacks a bet that is consistent with the pass line bettor, within the scope of the well established game of Craps, which affords the bettor a chance at a high payout that is not a one roll bet, is in play after the point is established, and is concluded when seven out occurs, ending the shooter's roll.
  • This invention affords enjoyment for players by providing couple additional wagering opportunities.
  • An exotic bet Double D bet, with a possibility of a high payout that remains in play as long as the shooter does not seven out. It also introduces a new place bet, Broad Bar (6,6), based on doubles being rolled with the exact same payout and odds, as either placed six or placed eight wagers. Although (6,6) is a push, any other pair (x,x) can be substituted and have the pair combination (6,6) be a winning roll for the Broad bet.
  • This invention benefits the casino with positive expectation.
  • an exotic wager known as “Double D” bet allows for increase excitement for players by allowing for higher payout than any bets currently offered on standard Craps game, with the joint excitement that the bet is not a one roll proposition, as are the currently commonly highest payout of 30:1.
  • Double D bet overcomes wager in prior art Craps with high payout, adjustable house edge based on the pay table they use, and betting consistent with the pass line bettors. While there have been many modification to the game of Craps, none have realized the possibility of excitement of a new bet based on shooting unique doubles and tying this with a shooter's roll.
  • the shooter will continue to roll even after he rolls a seven provided he rolled a seven on the come out roll.
  • the improvements made by this invention will allow for greater enjoyment from players, with a possibility of high payout, with relatively small wager. Variance is such that the game will get interest and excitement from players who wager on this bet.
  • Double D bet is a wager made by the player based on tally of different doubles rolled before the shooter seven out.
  • This bet is never in play during the come out roll; hence any doubles rolled on the come out roll will not count toward the doubles made. Also a seven rolled on the come out roll will not result in the loss of the Double D bet. In this way the shooter continues to rolls the dice, after the point is established, until he “seven out” or makes the point. Any doubles counted in the Double D tally will only be counted once.
  • Double D tally is 0, 1, 2, 3, 4, 5, and maximum of 6.
  • a pay table is established beforehand to indicate a payout based on the total Double D tally.
  • a novel place wager known as Broad Bar (6,6) allows for players to wager on the occurrence of a double being rolled.
  • Bar (6,6) is a standard terminology in Craps that results in a push, when the roll is (6,6). This bet wins when a double is rolled, barring the pair (6,6) and loses when the shooter “seven out”.
  • (6,6) was chosen, as a push, any other pair (x,x) can be substituted and allow a roll of (6,6) to win. It has a 7:6 payout; six unit wagers wins seven unit. The payout may be set at another value than 7:6.
  • this bet is not in play until a point is established.
  • the player has the option to work on the come out roll and turn the bet bet off at any time.
  • Double D bet and Broad Bar (6,6) bet compliment each other, but remain an independent bets.
  • FIG. 1 is a cutaway view of prior art Craps table and layout, top view.
  • FIG. 2 is a top view of Craps table with Double D bet and Broad Bar (6,6) bet being incorporated as it applies to present invention.
  • FIG. 3 is sectional view of FIG. 2 , shown in its application to present invention for the Double D bet.
  • FIG. 4 is a flowchart elucidating the current method of the present invention; illustrating the Double D Craps wager, according to an embodiment.
  • FIG. 1 is a cutaway view of a prior art of a Craps table, top view.
  • FIG. 2 is a Craps table layout modified to allow plurality of players to make wager on the outcome of the Double D bet.
  • Double D indicia is on the proposition area 144 .
  • the chips are placed on area 155 .
  • the specific location on area 155 indicates the player betting on the Double D bet. This is in the same manner that place bets are booked by the casino, and placed on the layout to indicate the which player has made the place bet.
  • a new place wager area 344 allows players to make the Broad Bar (6,6) bets.
  • Double D bets which are booked are placed on specific area of 155 to indicate which player made the Double D wager. If any double has been rolled after the point has been established, then no further Double D bets are accepted during the current shooter. When a shooter seven out, the process of accepting Double D bets is repeated. Double D bets made by the players must be acknowledged by the dealer in the same manner that all other proposition bets made are acknowledged. These bets will remain in the Double D betting spot, 155 , until the shooter “seven out” at which point all Double D bets will be resolved based on a pay table.
  • Double D bet is in play until “seven out” occurs. Double D bet is never in play during the come out roll. While the shooter is rolling the dice, there is a sustained excitement for players that increase, as unique doubles are made. Unique double is when both die shows the same number of pips after a point has been established, and this said number of pips have not been previously thrown after the point has been established, and before “seven out.” Any doubles thrown during the come out roll will be ignored and will not count toward the total of unique doubles made. Accordingly any seven thrown on the come out roll will not result in the loss of the Double D bet. As more unique doubles are made, there is a greater sense of excitement and anticipation because of the unbalanced payout table, where it is heavily favored with maximum unique doubles made. Previously rolled doubles after the point has been established will not count toward the unique doubles.
  • a marker is placed in the area 133 to indicate that particular double has been rolled. Any doubles rolled which has a marker will not receive another marker. Any other doubles not previously rolled will receive a marker in the 133 area corresponding to the value of the double rolled. This will be repeated until all six Double D spots are covered or the shooter “seven out.” When the shooter “seven out”, all Double D bets will be resolved based on a pay table.
  • any other method to produce a set of two numbers from 1 to 6 can be used. It can vary from a random number generator that produces an out come from 1 to 6 inclusive, a set of cards with values from 1 to 6 inclusive, lottery balls with these values, or any other myriad of methods that produce a random set of numbers with values from 1 to 6 inclusive. In such way this invention is not limited to dice.
  • FIG. 4 shows a flowchart showing the detailed exemplary method of implementing Double D Craps wager. This flowchart shows the embodiment of this invention and how players may wager on the Double D bet.
  • FIG. 4 shows a flowchart where we start the operation from method 400 , the start of this process.
  • Method 405 indicates this is a new shooter, and method 410 is accepting the Double D wager by the dealer.
  • the wager are moved to area 155 , to indicate the Double D bet is booked.
  • the operation is moved to method 415 where the shooter rolls the dice to establish a point. If the roll is either 2, 3, 7, 11, or 12, a natural win or loss occurs as indicated by method 420 .
  • the shooter must roll again until the shooter rolls a set of number which is any of the following values (4, 5, 6, 8, 9, 10).
  • method 425 has occurred, the point is established. From here we proceed to method 430 to see if any double has been rolled after the point.
  • method 435 If it has then we proceed to method 435 and no further Double d bets are accepted. If not we proceed to method 440 and accept Double D bets. Next we proceed to method 445 where the shooter rolls the dice to repeat the point. At method 450 we check to see if the roll was a seven. If it is not we proceed to method 455 to see the roll resulted in repeating the point. If the roll a point then we proceed to method 470 to see if the roll resulted in a unique double. If it did, then we proceed to method 475 and place a Double D marker in area 133 and start the process again at method 415 . If at method 455 , the result was not a point, then we proceed to method 460 to check for a unique double.
  • a unique double was rolled, then we proceed to method 465 and place a Double D marker in the area 133 and proceed to method 430 . If at method 460 , a unique double was not rolled, then we proceed to method 430 and repeat the process. If at method 450 , the shooter seven out, then we proceed to method 480 to see if the shooter made enough doubles for a payout based on a pay table. If it has not occurred the we proceed to method 485 and the casino collects all Double D wager from area 133 and concludes at method 500 . If at method 480 , there has been enough unique doubles rolled, then we proceed to method 490 and make the appropriate payouts and concludes at method 500 and end.
  • Double D bets addresses the limitations of prior art Craps and other previous bets tied to making doubles. Hardway wager is not a one roll bet tied to making doubles, but these bet losses when the shooter “seven out” or when the shooter rolls the number the easy way. In other attempts to make doubles the basis for jackpot/progressive payout there have been limitations that Double D bet has overcome.
  • Double D bet is not effected by the number being rolled the easy way; Double D bet has a possible payout greater than standard Craps bets; there is a pay table that allows for payout based on achieving fix number of unique doubles being made; Double D bet is in play as long as the shooter has not “seven out.”
  • a pay table is established and displayed showing the exact payout based on the number of unique double a shooters throws on his roll. Failure to roll a minimum number of unique doubles will result in the loss of the Double D bet.
  • Double D bet There are six double combination possible with two die, ⁇ (1,1), (2,2), (3,3), (4,4), (5,5,), (6,6) ⁇ .
  • a unique double is any one of these combination rolled after the point has been established, and any repeating double is not counted toward the total of unique doubles made. There are total of six maximum unique doubles possible.
  • Once the shooter “seven out”, all players betting on the Double D will be paid based on the pay table based on the number of unique doubles made during the shooter's roll. The shooter is the player shooting the dice after one player “seven out” and before the next “seven out.” Should a player pass the dice, the new roller will be considered the shooter.
  • Doubles made ⁇ (1,1), (2,2),(3,3),(4,4),(5,5),(6,6) ⁇ will have a marker placed in the Double D area 133 .
  • a marker is placed in the (4,4) portion Double D area 133 . Any other double roll by the shooter which has a marker will be ignored.
  • Indication of a double is not limited to a marker, but can be lighted, displayed, or in any method those skill in the art fit to indicate a double has been made.
  • the shooter rolls the dice to establish a point.
  • the Double D bet is never in play during the come out roll.
  • unique doubles thrown by the shooter is indicated by a placement of a Double D marker. Accumulation of unique doubles, of which there are six maximum will result, in a payout based on an established pay table.
  • Pay table is set to give the house an edge but never greater than 25%.
  • An example of a pay table is a payout of 10:1 for making four different doubles, 50:1 for making five different doubles, 150:1 for making the maximum six different doubles and loss of the bet if the shooter fails to make at least four unique doubles. Only the highest payout will be paid.
  • This pay table should only be considered as a one of many possible, based on number of doubles made. This pay table is set as a guide and should not be considered limiting in scope. Pay table may be adjusted in payout value or number of unique doubles made to meet the need of the house.
  • a Second wager is also introduce, played independently of the Double D bet, call the Broad Bar (6,6) bet.
  • This bet wins when a double is rolled, except for a pair (6,6) and loses when the shooter “seven out.” It has a 7:6 payout; six unit wagers wins seven unit.
  • the payout is exactly the same as a place bet of either a six or eight. Chips are placed in multiples of six, in area 334 to indicate a booked Broad bet.
  • a roll of (6,6) will result in a push. Although the Broad Bar (6,6) is used, it may bar any other pair. For example, should Broad Bar (4,4) then hard eight results in a push but then a roll of (6,6) results in a win for the player who bets on the Broad bet.
  • the payout may be set by the house at a rate different then 7:6.

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Abstract

A exotic wager named Double D bet is introduced in the game of Craps which allows for Craps to be played in a conventional manner. Double D bet allows for higher payout, based on pay table; total number of different doubles rolled before “seven out” will determine the payout. A second wager named Broad Bar (6,6) is also introduced. This is a novel “Place Bet”. This bet wins when a double is rolled, except for a pair (6,6) and loses when the shooter “seven out.” The payout can be set by the party offering this wager but a 7:6 is recommended. Although Bar (6,6) was chosen as a push, any other pair (x,x) can be substituted and allow a roll of (6,6) to win.

Description

    BACKGROUND OF THE INVENTION
  • 1. Field of the Invention
  • This invention relates to the field of casino gambling, specifically to improvement in Craps wagering thereto referred to herein as a “Double D” bet, and a second wager thereto referred to herein as “Broad” bet.
  • The standard rules of Craps are known, so there is no need to inform those having ordinary skill in the art on how Craps is played. Craps is a well established casino game where pair of standard six sided dice are rolled to establish a point. A point can only be 4, 5, 6, 8, 9, or 10. All other numbers rolled results in the pass line bet being won or lost. The shooter continues to roll until a point is established. Once the point is established, the shooter must either repeat the point before a seven is thrown, which is called “seven out”, or “sevening out”, or make the point which is called “making the pass”, or “making the point.” In this way a shooter will continue to throw the dice until he “seven out.”
  • Prior art Craps suffers from certain limitations, where most commonly, the highest payoff is 30:1 for a one roll proposition bet. While Craps is exciting and enjoyable to play, there lacks a bet with high payout, relative to the bet, which is not a single roll bet. Craps lacks a bet that is consistent with the pass line bettor, within the scope of the well established game of Craps, which affords the bettor a chance at a high payout that is not a one roll bet, is in play after the point is established, and is concluded when seven out occurs, ending the shooter's roll.
  • There have been other attempts to improve the game of Craps. U.S. Pat No. 4,902,019, Berman discloses a Craps game with a jackpot which requires an element of skill. U.S. Pat No. 5,487,547 describes wagering with jackpot/progressive bets for specific number and type of consecutive doubles being rolled. U.S. Pat No. 5,829,749 describes wagering with a jackpot based on sequence of the roll, or multiple occurrence of the roll. U.S. Pat No. 6,655,689 describes a proposition for Craps with a schedule of pay table. It is based on rolling six different points and making these points. Double D and Broad bets improves the game of Craps, in a manner that others have failed to realize.
  • This invention affords enjoyment for players by providing couple additional wagering opportunities. An exotic bet, Double D bet, with a possibility of a high payout that remains in play as long as the shooter does not seven out. It also introduces a new place bet, Broad Bar (6,6), based on doubles being rolled with the exact same payout and odds, as either placed six or placed eight wagers. Although (6,6) is a push, any other pair (x,x) can be substituted and have the pair combination (6,6) be a winning roll for the Broad bet.
  • This invention benefits the casino with positive expectation.
  • SUMMARY OF THE INVENTION
  • In accordance with the present invention, an exotic wager known as “Double D” bet allows for increase excitement for players by allowing for higher payout than any bets currently offered on standard Craps game, with the joint excitement that the bet is not a one roll proposition, as are the currently commonly highest payout of 30:1. Other have tried to address the limitations of wagering in prior art Craps with varying degree of success. Double D bet overcomes wager in prior art Craps with high payout, adjustable house edge based on the pay table they use, and betting consistent with the pass line bettors. While there have been many modification to the game of Craps, none have realized the possibility of excitement of a new bet based on shooting unique doubles and tying this with a shooter's roll. The shooter's roll ending when he “seven out”, not to be confused by when he rolls a seven. The shooter will continue to roll even after he rolls a seven provided he rolled a seven on the come out roll. The improvements made by this invention will allow for greater enjoyment from players, with a possibility of high payout, with relatively small wager. Variance is such that the game will get interest and excitement from players who wager on this bet.
  • Double D bet is a wager made by the player based on tally of different doubles rolled before the shooter seven out. There are six possible unique doubles with a set of two die. This bet is never in play during the come out roll; hence any doubles rolled on the come out roll will not count toward the doubles made. Also a seven rolled on the come out roll will not result in the loss of the Double D bet. In this way the shooter continues to rolls the dice, after the point is established, until he “seven out” or makes the point. Any doubles counted in the Double D tally will only be counted once. For example, should a shooter roll a (4,4) after the point has been established, and roll another (4,4), then the second hard eight will not be counted toward the doubles in the Double D tally. In this way the possible values of Double D tally is 0, 1, 2, 3, 4, 5, and maximum of 6. A pay table is established beforehand to indicate a payout based on the total Double D tally. When the shooter “seven out”, the Double D bet is resolved based on the number of unique doubles rolled and paid against a pay table.
  • In accordance with the present invention, a novel place wager known as Broad Bar (6,6) allows for players to wager on the occurrence of a double being rolled. Bar (6,6) is a standard terminology in Craps that results in a push, when the roll is (6,6). This bet wins when a double is rolled, barring the pair (6,6) and loses when the shooter “seven out”. Although (6,6) was chosen, as a push, any other pair (x,x) can be substituted and allow a roll of (6,6) to win. It has a 7:6 payout; six unit wagers wins seven unit. The payout may be set at another value than 7:6. As with other place bets, this bet is not in play until a point is established. As with other place bets, the player has the option to work on the come out roll and turn the bet bet off at any time.
  • These two bets, Double D bet and Broad Bar (6,6) bet, compliment each other, but remain an independent bets.
  • BRIEF DESCRIPTION OF THE DRAWINGS
  • The accompanying drawings, flowchart, will shed lights on the embodiments of the present invention, as well as its features, advantages, structure and operation.
  • FIG. 1 is a cutaway view of prior art Craps table and layout, top view.
  • FIG. 2 is a top view of Craps table with Double D bet and Broad Bar (6,6) bet being incorporated as it applies to present invention.
  • FIG. 3 is sectional view of FIG. 2, shown in its application to present invention for the Double D bet.
  • FIG. 4 is a flowchart elucidating the current method of the present invention; illustrating the Double D Craps wager, according to an embodiment.
  • DETAILED DESCRIPTION OF THE INVENTION
  • Although this invention is described with one or more preferred embodiments, the invention is not limited by the embodiments. Modifications and variations which fall within the spirit and scope of this invention are complexo. These include playing Craps electronically, with bingo balls, with a deck of cards, and any other methods by those with ordinary skills may use to play Craps and use this invention. These include the exact placement of Double D and Broad bets on the Craps layout differing from the illustration; the placement of the Double D and Broad bets on the Craps described in the one or more preferred embodiment is meant to be used as a guide, not to limit its scope and its use and applications.
  • FIG. 1 is a cutaway view of a prior art of a Craps table, top view.
  • As compared with FIG. 1, FIG. 2 is a Craps table layout modified to allow plurality of players to make wager on the outcome of the Double D bet. Double D indicia is on the proposition area 144. The chips are placed on area 155. The specific location on area 155 indicates the player betting on the Double D bet. This is in the same manner that place bets are booked by the casino, and placed on the layout to indicate the which player has made the place bet. A new place wager area 344 allows players to make the Broad Bar (6,6) bets.
  • Double D bets which are booked are placed on specific area of 155 to indicate which player made the Double D wager. If any double has been rolled after the point has been established, then no further Double D bets are accepted during the current shooter. When a shooter seven out, the process of accepting Double D bets is repeated. Double D bets made by the players must be acknowledged by the dealer in the same manner that all other proposition bets made are acknowledged. These bets will remain in the Double D betting spot, 155, until the shooter “seven out” at which point all Double D bets will be resolved based on a pay table.
  • In Craps, all players understand that the current roll ends when the shooter “seven out.” In keeping with this understanding, Double D bet is in play until “seven out” occurs. Double D bet is never in play during the come out roll. While the shooter is rolling the dice, there is a sustained excitement for players that increase, as unique doubles are made. Unique double is when both die shows the same number of pips after a point has been established, and this said number of pips have not been previously thrown after the point has been established, and before “seven out.” Any doubles thrown during the come out roll will be ignored and will not count toward the total of unique doubles made. Accordingly any seven thrown on the come out roll will not result in the loss of the Double D bet. As more unique doubles are made, there is a greater sense of excitement and anticipation because of the unbalanced payout table, where it is heavily favored with maximum unique doubles made. Previously rolled doubles after the point has been established will not count toward the unique doubles.
  • As the shooter rolls doubles after the point has been established, a marker is placed in the area 133 to indicate that particular double has been rolled. Any doubles rolled which has a marker will not receive another marker. Any other doubles not previously rolled will receive a marker in the 133 area corresponding to the value of the double rolled. This will be repeated until all six Double D spots are covered or the shooter “seven out.” When the shooter “seven out”, all Double D bets will be resolved based on a pay table.
  • With two die there are 36 total permutations, with values from 2 to 12 inclusive. Any other method to produce a set of two numbers from 1 to 6 can be used. It can vary from a random number generator that produces an out come from 1 to 6 inclusive, a set of cards with values from 1 to 6 inclusive, lottery balls with these values, or any other myriad of methods that produce a random set of numbers with values from 1 to 6 inclusive. In such way this invention is not limited to dice.
  • FIG. 4 shows a flowchart showing the detailed exemplary method of implementing Double D Craps wager. This flowchart shows the embodiment of this invention and how players may wager on the Double D bet.
  • FIG. 4 shows a flowchart where we start the operation from method 400, the start of this process. Method 405 indicates this is a new shooter, and method 410 is accepting the Double D wager by the dealer. The wager are moved to area 155, to indicate the Double D bet is booked. From this point, the operation is moved to method 415 where the shooter rolls the dice to establish a point. If the roll is either 2, 3, 7, 11, or 12, a natural win or loss occurs as indicated by method 420. The shooter must roll again until the shooter rolls a set of number which is any of the following values (4, 5, 6, 8, 9, 10). At this point method 425 has occurred, the point is established. From here we proceed to method 430 to see if any double has been rolled after the point. If it has then we proceed to method 435 and no further Double d bets are accepted. If not we proceed to method 440 and accept Double D bets. Next we proceed to method 445 where the shooter rolls the dice to repeat the point. At method 450 we check to see if the roll was a seven. If it is not we proceed to method 455 to see the roll resulted in repeating the point. If the roll a point then we proceed to method 470 to see if the roll resulted in a unique double. If it did, then we proceed to method 475 and place a Double D marker in area 133 and start the process again at method 415. If at method 455, the result was not a point, then we proceed to method 460 to check for a unique double. If a unique double was rolled, then we proceed to method 465 and place a Double D marker in the area 133 and proceed to method 430. If at method 460, a unique double was not rolled, then we proceed to method 430 and repeat the process. If at method 450, the shooter seven out, then we proceed to method 480 to see if the shooter made enough doubles for a payout based on a pay table. If it has not occurred the we proceed to method 485 and the casino collects all Double D wager from area 133 and concludes at method 500. If at method 480, there has been enough unique doubles rolled, then we proceed to method 490 and make the appropriate payouts and concludes at method 500 and end.
  • Double D bets addresses the limitations of prior art Craps and other previous bets tied to making doubles. Hardway wager is not a one roll bet tied to making doubles, but these bet losses when the shooter “seven out” or when the shooter rolls the number the easy way. In other attempts to make doubles the basis for jackpot/progressive payout there have been limitations that Double D bet has overcome. There is no requirement that consecutive doubles be made before a seven is rolled; there is no requirement that all double combinations be rolled before a seven is rolled; Double D bet is not effected by the number being rolled the easy way; Double D bet has a possible payout greater than standard Craps bets; there is a pay table that allows for payout based on achieving fix number of unique doubles being made; Double D bet is in play as long as the shooter has not “seven out.”
  • A pay table is established and displayed showing the exact payout based on the number of unique double a shooters throws on his roll. Failure to roll a minimum number of unique doubles will result in the loss of the Double D bet. There are six double combination possible with two die, {(1,1), (2,2), (3,3), (4,4), (5,5,), (6,6)}. A unique double is any one of these combination rolled after the point has been established, and any repeating double is not counted toward the total of unique doubles made. There are total of six maximum unique doubles possible. Once the shooter “seven out”, all players betting on the Double D will be paid based on the pay table based on the number of unique doubles made during the shooter's roll. The shooter is the player shooting the dice after one player “seven out” and before the next “seven out.” Should a player pass the dice, the new roller will be considered the shooter.
  • Once the point has been established, it will be the responsibility of the Stickman to place a marker on the Double D area of the Craps table for each unique doubles rolled. Doubles made {(1,1), (2,2),(3,3),(4,4),(5,5),(6,6)} will have a marker placed in the Double D area 133. For example, should the shooter throw (4,4) then a marker is placed in the (4,4) portion Double D area 133. Any other double roll by the shooter which has a marker will be ignored. Indication of a double is not limited to a marker, but can be lighted, displayed, or in any method those skill in the art fit to indicate a double has been made.
  • The shooter rolls the dice to establish a point. The Double D bet is never in play during the come out roll. Once the point is established, unique doubles thrown by the shooter is indicated by a placement of a Double D marker. Accumulation of unique doubles, of which there are six maximum will result, in a payout based on an established pay table.
  • Pay table is set to give the house an edge but never greater than 25%. An example of a pay table is a payout of 10:1 for making four different doubles, 50:1 for making five different doubles, 150:1 for making the maximum six different doubles and loss of the bet if the shooter fails to make at least four unique doubles. Only the highest payout will be paid. This pay table should only be considered as a one of many possible, based on number of doubles made. This pay table is set as a guide and should not be considered limiting in scope. Pay table may be adjusted in payout value or number of unique doubles made to meet the need of the house.
  • A Second wager is also introduce, played independently of the Double D bet, call the Broad Bar (6,6) bet. This bet wins when a double is rolled, except for a pair (6,6) and loses when the shooter “seven out.” It has a 7:6 payout; six unit wagers wins seven unit. The payout is exactly the same as a place bet of either a six or eight. Chips are placed in multiples of six, in area 334 to indicate a booked Broad bet. A roll of (6,6) will result in a push. Although the Broad Bar (6,6) is used, it may bar any other pair. For example, should Broad Bar (4,4) then hard eight results in a push but then a roll of (6,6) results in a win for the player who bets on the Broad bet. The payout may be set by the house at a rate different then 7:6.
  • The details and specifications in the claims is meant to elucidate the advantages of the invention, not meant to be limiting the scope of the invention. Suitable modifications, design of the layout, varying pay tables, and equivalents which fall within the spirit and scope of this invention may be deemed covered by the following claims.

Claims (3)

1-17. (canceled)
18. Providing plurality of players with a new wagering opportunity in the game of Craps herein to be referred as a Double D bet with method of play compromising of the following steps.
a. Craps layout is modified with Double D indicia {(1,1),(2,2),(3,3),(4,4), (5,5),(6,6)} present in the exotic/proposition wager area.
b. Booked Double D bets are placed around/on Double D indicia {(1,1),(2,2), (3,3),(4,4),(5,5),(6,6)} in the exotic/proposition wager area in manner consistent with Placed bets.
c. Double D bet is in play only after a point is established and during the rolls, to either repeat the point or seven out.
d. After the establishment of a point and during the rolls to repeat the point, rolled doubles receive a marker provided the said double does not already have a marker.
e. Doubles rolled on the come out roll are ignored as are sevens.
f. The wager is based on making given number of unique doubles {(1,1), (2,2),(3,3),(4,4),(5,5),(6,6)} before seven out.
g. Unique double is made when the same shooter rolls a double that has not been previously rolled after establishing a point, excluding the come out roll.
h. Doubles made is not limited by rules requiring it to be consecutive, rules requiring all doubles be rolled, rules requiring a given number of doubles rolled in a roll, or rules requiring they be rolled before a seven is rolled.
i. A pay table is used for the payout based on number of unique doubles made. The pay table is established and made known beforehand.
j. The pay table may be set by the establishment, but not to exceed 25%. The recommended pay table is 10× for four unique doubles made, 50× for five unique doubles made, and 250× for all six unique doubles made.
19. Providing plurality of players with a new wagering opportunity in the game of Craps herein to be referred as Broad Bar (6,6) which is a novel Place bet based on double being rolled with method of play compromising of the following steps.
a. An indicia on the Craps layout is available for players to make Broad Bar (6,6) wager.
b. Any doubles rolled will result in this wager winning except a roll of (6,6) which is considered a push.
c. Any other double (x,x) can be substituted for (6,6) and have a roll of (6,6) win and have the double (x,x) result in a push, neither a win or loss.
d. The recommended payout for winning rolls is a pay of 7:6; six unit bet will pay seven unit. This payout may be adjusted.
e. Broad Bar (6,6) is played in a manner consistent with other place bet; this bet will on be in play after a point is established; in a manner consistent with other place bet, this bet is never in play during the come out roll, only after the point has been established; in a manner consistent with other place bet, this bet may be taken down at any time by the player; in a manner consistent with other place bet, this bet may be “on” or “off” at any time as dictated by the player making the Broad bet; in a manner consistent with other place bets a roll resulting in seven out will result is the loss of the Broad bet.
US13/064,906 2011-04-26 2011-04-26 Exotic craps bet and a novel place bet Abandoned US20120274022A1 (en)

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Citations (11)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5487547A (en) * 1994-09-13 1996-01-30 Hobert; Marcus V. Craps layout arrangement having jackpot area
US5490670A (en) * 1994-09-13 1996-02-13 Hobert; Marcus V. Craps layout arrangement with jackpot wagering area and randomized jackpot sequences
US5829749A (en) * 1994-09-13 1998-11-03 Hobert; Marcus V. Method of playing a craps game with a jackpot wager
US5931471A (en) * 1995-11-16 1999-08-03 Catalina Dice, L.L.C. Catalina dice
US20010028147A1 (en) * 2000-02-25 2001-10-11 Ornstein Marvin A. Gaming system and method for multiple play wagering
US6464225B1 (en) * 1999-07-22 2002-10-15 Prime Table Games Llc Method and apparatus for playing a dice game
US6655689B1 (en) * 2002-02-28 2003-12-02 Perry B. Stasi Craps game improvement
US6926277B2 (en) * 2003-12-30 2005-08-09 Vincenzo Auricchio Simplified single throw craps game
US7175526B2 (en) * 1995-09-15 2007-02-13 Lakes Entertainment, Inc. Dice based turnover game
US7413193B2 (en) * 2003-04-01 2008-08-19 Clay T. Cacas Method of and apparatus for gaming
US7661677B2 (en) * 2004-02-25 2010-02-16 Olympian Gaming Llc Hard pass craps wager

Patent Citations (12)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5487547A (en) * 1994-09-13 1996-01-30 Hobert; Marcus V. Craps layout arrangement having jackpot area
US5490670A (en) * 1994-09-13 1996-02-13 Hobert; Marcus V. Craps layout arrangement with jackpot wagering area and randomized jackpot sequences
US5785596A (en) * 1994-09-13 1998-07-28 Hobert; Marcus V. Craps layout arrangement with jackpot wagering area and mechanically generated randomized jackpot sequences
US5829749A (en) * 1994-09-13 1998-11-03 Hobert; Marcus V. Method of playing a craps game with a jackpot wager
US7175526B2 (en) * 1995-09-15 2007-02-13 Lakes Entertainment, Inc. Dice based turnover game
US5931471A (en) * 1995-11-16 1999-08-03 Catalina Dice, L.L.C. Catalina dice
US6464225B1 (en) * 1999-07-22 2002-10-15 Prime Table Games Llc Method and apparatus for playing a dice game
US20010028147A1 (en) * 2000-02-25 2001-10-11 Ornstein Marvin A. Gaming system and method for multiple play wagering
US6655689B1 (en) * 2002-02-28 2003-12-02 Perry B. Stasi Craps game improvement
US7413193B2 (en) * 2003-04-01 2008-08-19 Clay T. Cacas Method of and apparatus for gaming
US6926277B2 (en) * 2003-12-30 2005-08-09 Vincenzo Auricchio Simplified single throw craps game
US7661677B2 (en) * 2004-02-25 2010-02-16 Olympian Gaming Llc Hard pass craps wager

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