US20100140873A1 - Portable Gaming Apparatus and Methods Thereof - Google Patents

Portable Gaming Apparatus and Methods Thereof Download PDF

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Publication number
US20100140873A1
US20100140873A1 US12/635,375 US63537509A US2010140873A1 US 20100140873 A1 US20100140873 A1 US 20100140873A1 US 63537509 A US63537509 A US 63537509A US 2010140873 A1 US2010140873 A1 US 2010140873A1
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United States
Prior art keywords
target
gaming apparatus
portable gaming
base
apertures
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Abandoned
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US12/635,375
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Ryan M. Britton
William D. Kilpatrick
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Individual
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Individual
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/02Games or sports accessories not covered in groups A63B1/00 - A63B69/00 for large-room or outdoor sporting games
    • A63B71/023Supports, e.g. poles
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B63/00Targets or goals for ball games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B63/00Targets or goals for ball games
    • A63B2063/002Targets or goals for ball games variable in size
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/02Games or sports accessories not covered in groups A63B1/00 - A63B69/00 for large-room or outdoor sporting games
    • A63B71/023Supports, e.g. poles
    • A63B2071/026Supports, e.g. poles stabilised by weight
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2210/00Space saving
    • A63B2210/50Size reducing arrangements for stowing or transport
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2225/00Miscellaneous features of sport apparatus, devices or equipment
    • A63B2225/09Adjustable dimensions
    • A63B2225/093Height

Definitions

  • Embodiments of the present invention generally relate to a portable gaming apparatus and methods of playing a game using the same. More specifically, embodiments of the present invention relate to a portable gaming apparatus, whereby a projectile is thrown by a first user at one of numerous targets on the portable gaming apparatus.
  • Embodiments of the present invention generally relate to a portable gaming apparatus and methods of playing a game using the same. More specifically, embodiments of the present invention relate to a portable gaming apparatus, whereby a projectile is thrown by a first user at one of numerous targets on the portable gaming apparatus.
  • a portable gaming apparatus comprises a base for supporting a target, the target having a plurality of apertures therethrough, and a plurality of enclosures, each enclosure positioned on a backside of the target substantially surrounding each aperture, wherein the target is separable from the base.
  • a kit comprises a portable gaming apparatus comprising a base for supporting a target, the target having a plurality of apertures therethrough, and a plurality of enclosures, each enclosure positioned on a backside of the target substantially surrounding each aperture, wherein the target is separable from the base; and a projectile, capable of fitting through at least one of the plurality of apertures.
  • a method of utilizing the portable gaming apparatus comprises providing a portable gaming apparatus comprising a base for supporting a target, the target having a plurality of apertures therethrough, and a plurality of enclosures, each enclosure positioned on a backside of the target substantially surrounding each aperture, wherein the target is separable from the base; designating each of the plurality of apertures a different value; throwing a projectile toward the target; and determining if the projectile passed through one of the plurality of apertures; allocating a value to a user's score; wherein the value allocated to the user's score comprises either the value of the aperture through which the projectile passed, or zero.
  • FIGS. 1 a - b depict an exemplary embodiment of a portable gaming apparatus in accordance with one embodiments of the present invention
  • FIG. 2 a - d depict an exemplary embodiment of a portable gaming apparatus in accordance with one embodiments of the present invention
  • FIG. 3 a - d depict an exemplary embodiment of a portable gaming apparatus in accordance with one embodiments of the present invention
  • FIG. 4 depicts an exemplary embodiment of a portable gaming apparatus in accordance with one embodiments of the present invention
  • FIG. 5 a - c depict an exemplary embodiment of a portable gaming apparatus in accordance with one embodiments of the present invention
  • FIG. 6 depicts an exemplary embodiment of a portable gaming apparatus in accordance with one embodiments of the present invention.
  • FIGS. 7 a - c depict an exemplary embodiment of a portable gaming apparatus in accordance with one embodiments of the present invention.
  • FIG. 8 depicts an exemplary embodiment of a portable gaming apparatus in accordance with one embodiments of the present invention.
  • FIGS. 9 a - d depicts an exemplary embodiment of a portable gaming apparatus in accordance with one embodiments of the present invention.
  • FIGS. 10 a - m depict an exemplary embodiment of a portable gaming apparatus in accordance with one embodiments of the present invention.
  • FIGS. 11 a - b depict an exemplary embodiment of a portable gaming apparatus in accordance with one embodiments of the present invention
  • Embodiments of the present invention generally relate to a portable gaming apparatus and methods of playing a game using the same.
  • FIGS. 1-11 depict exemplary embodiments of a portable gaming apparatus and methods thereof in accordance with embodiments of the present invention. The following detailed description pertains generally to each of the exemplary embodiments depicted in the Figures.
  • the portable gaming apparatus is a free standing target made of a rigid plastic or other material and standing in a base. In some embodiments, however, the target is removably positioned on a stand, which is then inserted into the base.
  • the target may comprise any number of holes or apertures.
  • the target comprises a single aperture through the target, having a diameter set in accordance with an intended projectile to be used with the gaming apparatus.
  • the target may comprise any number of apertures passing therethrough.
  • each of a plurality of apertures in the target may comprise a different diameter.
  • each of the apertures may have a score or number associated with it, as discussed below. Such score or number may be correlated to the size of the diameter, or shape, of the aperture. The smaller the diameter, or the more difficult to pass an intended projective through the aperture, yields a higher score or number associated therewith.
  • an enclosure e.g., a net, or other retainment means is positioned around a back side of the target to stop a projectile having passed through an aperture in the target.
  • a single retainment means is utilized across the entire back side of the target.
  • a retainment means may be positioned behind each of the apertures in the target.
  • the target may be connected with the base portion via any number of collapsible, retractable, separable or removable constructions, as exemplarily depicted in the Figures.
  • embodiments of the present invention are designed to be easily transported in the truck of a vehicle, for example, such that the portable gaming apparatus may be used at tailgating events, barbeque parties, etc.
  • the portable gaming apparatus is designed to be readily dismantled or folded down, yet maintain sufficient durability when fully assembled to withstand the force of a launched projectile.
  • the portable gaming apparatus may also be provided with interchangeable or various types of bases.
  • the portable gaming apparatus may be provided with a tripod-type, a fork-type, an easel-type, or flat weighted-type base.
  • Each of the types of bases may be utilized and may be optimal for various playing surfaces.
  • the tripod-type and easel-type base would be well suited for playing on a cement, dirt, or grass surface, and the selection between the two may depend on the surface roughness of the playing surface.
  • the fork-type base is well suited for a grass playing surface, whereas the prongs of the fork may be pushed into the ground for additional support.
  • the flat weighted-type base is well suited for a very flat, even playing surface, for example, a newly paved parking lot or a gymnasium floor.
  • Certain embodiments of the present invention may comprise a target having a spring or other resilient portion surrounding the aperture or in place of the aperture.
  • the target when hit in the appropriate locations by the thrown projectile, it bends backwards and then springs back or forms back into its original position.
  • the method of playing a game utilizing the portable gaming apparatus may be conducted in any number of plausible ways. In some embodiments, either a single or multiple portable gaming apparatuses are provided.
  • proximate and distal portable gaming apparatuses provide two identical portable gaming apparatuses positioned at a predetermined distance across from one another.
  • at least one or more person will stand near each of the respective portable gaming apparatuses (distinguished herein as “proximate” and “distal” portable gaming apparatuses).
  • a person will attempt to throw a projectile (e.g., a standard football, a Nerf® ball, a Frisbee® disc, or the like) through one of the apertures in the target of the distal portable gaming apparatus. If the projectile passes through one of the apertures, that person is awarded the respective score or number associated with that aperture. If the person fails to throw the projectile through at least one of the apertures, no score or number is awarded.
  • a projectile e.g., a standard football, a Nerf® ball, a Frisbee® disc, or the like
  • the person standing near the distal portable gaming apparatus will throw the projectile towards the proximate portable gaming apparatus, in an attempt to pass the projectile through one of the apertures therethrough. Again, a score is or is not awarded to the person depending on whether the projectile passed through one of the apertures.
  • each respective person are accumulated until one person reaches a predetermined numerical threshold or a predetermined time period expires.
  • the person who either reaches the predetermined numerical threshold first, or the person with a higher numerical score at the time period expiration is determined the “winner.”
  • the numbers of persons may be split into teams. In such an embodiment, each team would rotate through each of its individuals when throwing the projectile and the score tally would be cumulative of every person on the team.
  • the exact format or design of the portable gaming apparatus may comprise any number aperture configuration, any style target, any value of scoring, or the like.
  • the target may comprise a professional football team logo, an abstract design, a basic shape, etc.
  • a single aperture up to at least six apertures may be provided through the target.

Abstract

Embodiments of the present invention generally relate to a portable gaming apparatus and methods of playing a game using the same. More specifically, embodiments of the present invention relate to a portable gaming apparatus, whereby a projectile is thrown by a first user at one of numerous targets on the portable gaming apparatus. In one embodiment, a portable gaming apparatus comprises a base for supporting a target, the target having a plurality of apertures therethrough, and a plurality of enclosures, each enclosure positioned on a backside of the target substantially surrounding each aperture, wherein the target is separable from the base.

Description

    CROSS-REFERENCE TO RELATED APPLICATIONS
  • This application claims priority to pending U.S. Provisional Patent Application No. 61/121,245, filed Dec. 10, 2008, entitled “Portable Gaming Apparatus and Methods Thereof,” the disclosure of which is incorporated by reference herein in its entirety.
  • BACKGROUND OF THE INVENTION
  • 1. Field of the Invention
  • Embodiments of the present invention generally relate to a portable gaming apparatus and methods of playing a game using the same. More specifically, embodiments of the present invention relate to a portable gaming apparatus, whereby a projectile is thrown by a first user at one of numerous targets on the portable gaming apparatus.
  • 2. Description of Related Art
  • Most people, young and old alike, have played outdoor games such as horseshoes, lawn darts, Frisbee toss, Wiffle ball, bean bag toss, and others. These games have been played at sporting events and backyard parties for as long as these games have been invented. Most of the games consist of a ball or some other object thrown to a target in order to score points, or just for fun. These games can be played by anyone whether they are skilled professionals or amateurs just looking for some fun. Outdoor games are a source of enjoyment and camaraderie among many people, ages, and all walks of life whether they are playing competitively or just for fun. Players in these games tend to use a variety of throwing styles to achieve their desired goals in playing these games. It is well known that many of these games take exceptional skill and practice to become proficient.
  • However, many of these games are very straight forward with no creativity to allow for multiple shots and varied scoring opportunities. Furthermore, most of these games focus on one target and not multiple scoring targets for added complexity and enjoyment.
  • Thus, there is a need for an improved portable gaming apparatus and methods of playing a game using the same.
  • SUMMARY
  • Embodiments of the present invention generally relate to a portable gaming apparatus and methods of playing a game using the same. More specifically, embodiments of the present invention relate to a portable gaming apparatus, whereby a projectile is thrown by a first user at one of numerous targets on the portable gaming apparatus.
  • In one embodiment, a portable gaming apparatus comprises a base for supporting a target, the target having a plurality of apertures therethrough, and a plurality of enclosures, each enclosure positioned on a backside of the target substantially surrounding each aperture, wherein the target is separable from the base.
  • In another embodiment, a kit comprises a portable gaming apparatus comprising a base for supporting a target, the target having a plurality of apertures therethrough, and a plurality of enclosures, each enclosure positioned on a backside of the target substantially surrounding each aperture, wherein the target is separable from the base; and a projectile, capable of fitting through at least one of the plurality of apertures.
  • In yet another embodiment, a method of utilizing the portable gaming apparatus comprises providing a portable gaming apparatus comprising a base for supporting a target, the target having a plurality of apertures therethrough, and a plurality of enclosures, each enclosure positioned on a backside of the target substantially surrounding each aperture, wherein the target is separable from the base; designating each of the plurality of apertures a different value; throwing a projectile toward the target; and determining if the projectile passed through one of the plurality of apertures; allocating a value to a user's score; wherein the value allocated to the user's score comprises either the value of the aperture through which the projectile passed, or zero.
  • BRIEF DESCRIPTION OF THE DRAWINGS
  • So the manner in which the above recited features of the present invention can be understood in detail, a more particular description of embodiments of the present invention, briefly summarized above, may be had by reference to embodiments, several of which are illustrated in the appended drawings. It is to be noted, however, the appended drawings illustrate only typical embodiments of embodiments encompassed within the scope of the present invention, and, therefore, are not to be considered limiting, for the present invention may admit to other equally effective embodiments, wherein:
  • FIGS. 1 a-b depict an exemplary embodiment of a portable gaming apparatus in accordance with one embodiments of the present invention;
  • FIG. 2 a-d depict an exemplary embodiment of a portable gaming apparatus in accordance with one embodiments of the present invention;
  • FIG. 3 a-d depict an exemplary embodiment of a portable gaming apparatus in accordance with one embodiments of the present invention;
  • FIG. 4 depicts an exemplary embodiment of a portable gaming apparatus in accordance with one embodiments of the present invention;
  • FIG. 5 a-c depict an exemplary embodiment of a portable gaming apparatus in accordance with one embodiments of the present invention;
  • FIG. 6 depicts an exemplary embodiment of a portable gaming apparatus in accordance with one embodiments of the present invention;
  • FIGS. 7 a-c depict an exemplary embodiment of a portable gaming apparatus in accordance with one embodiments of the present invention;
  • FIG. 8 depicts an exemplary embodiment of a portable gaming apparatus in accordance with one embodiments of the present invention;
  • FIGS. 9 a-d depicts an exemplary embodiment of a portable gaming apparatus in accordance with one embodiments of the present invention;
  • FIGS. 10 a-m depict an exemplary embodiment of a portable gaming apparatus in accordance with one embodiments of the present invention; and
  • FIGS. 11 a-b depict an exemplary embodiment of a portable gaming apparatus in accordance with one embodiments of the present invention
  • The headings used herein are for organizational purposes only and are not meant to be used to limit the scope of the description or the claims. As used throughout this application, the word “may” is used in a permissive sense (i.e., meaning having the potential to), rather than the mandatory sense (i.e., meaning must). Similarly, the words “include”, “including”, and “includes” mean including but not limited to. To facilitate understanding, like reference numerals have been used, where possible, to designate like elements common to the figures.
  • DETAILED DESCRIPTION
  • Embodiments of the present invention generally relate to a portable gaming apparatus and methods of playing a game using the same. FIGS. 1-11 depict exemplary embodiments of a portable gaming apparatus and methods thereof in accordance with embodiments of the present invention. The following detailed description pertains generally to each of the exemplary embodiments depicted in the Figures.
  • Generally, the portable gaming apparatus is a free standing target made of a rigid plastic or other material and standing in a base. In some embodiments, however, the target is removably positioned on a stand, which is then inserted into the base. The target may comprise any number of holes or apertures. In one embodiment, the target comprises a single aperture through the target, having a diameter set in accordance with an intended projectile to be used with the gaming apparatus.
  • In other embodiments, the target may comprise any number of apertures passing therethrough. As shown in some of the exemplary embodiments, each of a plurality of apertures in the target may comprise a different diameter. In many embodiments, each of the apertures may have a score or number associated with it, as discussed below. Such score or number may be correlated to the size of the diameter, or shape, of the aperture. The smaller the diameter, or the more difficult to pass an intended projective through the aperture, yields a higher score or number associated therewith.
  • Optionally, in several embodiments, an enclosure, e.g., a net, or other retainment means is positioned around a back side of the target to stop a projectile having passed through an aperture in the target. In one embodiment, a single retainment means is utilized across the entire back side of the target. In another embodiment, a retainment means may be positioned behind each of the apertures in the target.
  • The target may be connected with the base portion via any number of collapsible, retractable, separable or removable constructions, as exemplarily depicted in the Figures. Generally, embodiments of the present invention are designed to be easily transported in the truck of a vehicle, for example, such that the portable gaming apparatus may be used at tailgating events, barbeque parties, etc. As such, the portable gaming apparatus is designed to be readily dismantled or folded down, yet maintain sufficient durability when fully assembled to withstand the force of a launched projectile.
  • The portable gaming apparatus may also be provided with interchangeable or various types of bases. For example, in one embodiment, the portable gaming apparatus may be provided with a tripod-type, a fork-type, an easel-type, or flat weighted-type base. Each of the types of bases may be utilized and may be optimal for various playing surfaces. The tripod-type and easel-type base would be well suited for playing on a cement, dirt, or grass surface, and the selection between the two may depend on the surface roughness of the playing surface. The fork-type base is well suited for a grass playing surface, whereas the prongs of the fork may be pushed into the ground for additional support. The flat weighted-type base is well suited for a very flat, even playing surface, for example, a newly paved parking lot or a gymnasium floor.
  • Certain embodiments of the present invention, for example, the embodiment depicted in FIG. 11, may comprise a target having a spring or other resilient portion surrounding the aperture or in place of the aperture. In such an embodiment, when the target is hit in the appropriate locations by the thrown projectile, it bends backwards and then springs back or forms back into its original position.
  • The method of playing a game utilizing the portable gaming apparatus may be conducted in any number of plausible ways. In some embodiments, either a single or multiple portable gaming apparatuses are provided.
  • In one specific embodiment, used for exemplary discussion only, provides two identical portable gaming apparatuses positioned at a predetermined distance across from one another. In this exemplary method, at least one or more person will stand near each of the respective portable gaming apparatuses (distinguished herein as “proximate” and “distal” portable gaming apparatuses). A person will attempt to throw a projectile (e.g., a standard football, a Nerf® ball, a Frisbee® disc, or the like) through one of the apertures in the target of the distal portable gaming apparatus. If the projectile passes through one of the apertures, that person is awarded the respective score or number associated with that aperture. If the person fails to throw the projectile through at least one of the apertures, no score or number is awarded. After the score is awarded (or not awarded in the case of missing an aperture), the person standing near the distal portable gaming apparatus will throw the projectile towards the proximate portable gaming apparatus, in an attempt to pass the projectile through one of the apertures therethrough. Again, a score is or is not awarded to the person depending on whether the projectile passed through one of the apertures.
  • These steps are repeated and the scores of each respective person are accumulated until one person reaches a predetermined numerical threshold or a predetermined time period expires. The person who either reaches the predetermined numerical threshold first, or the person with a higher numerical score at the time period expiration is determined the “winner.” As understood by those of ordinary skill in the art, where multiple persons desire to engage in a method of utilizing the portable gaming apparatus, the numbers of persons may be split into teams. In such an embodiment, each team would rotate through each of its individuals when throwing the projectile and the score tally would be cumulative of every person on the team.
  • As contemplated by embodiments of the present invention, the exact format or design of the portable gaming apparatus may comprise any number aperture configuration, any style target, any value of scoring, or the like. For example, as shown in the Figures, the target may comprise a professional football team logo, an abstract design, a basic shape, etc. Similarly, as shown in the Figures, a single aperture up to at least six apertures (though more are certainly contemplated), may be provided through the target.
  • While the foregoing is directed to embodiments of the present invention, other and further embodiments of the invention may be devised without departing from the basic scope thereof. It is understood that various embodiments described herein may be utilized in combination with any other embodiment described, without departing from the scope contained herein.

Claims (20)

1. A portable gaming apparatus comprising:
a base for supporting a target;
the target having a plurality of apertures therethrough; and
a plurality of enclosures, each enclosure positioned on a backside of the target substantially surrounding each aperture;
wherein the target is separable from the base.
2. The portable gaming apparatus of claim 1, further comprising a stand for connecting the base to the target.
3. The portable gaming apparatus of claim 2, wherein the stand is separable from both the base and the target.
4. The portable gaming apparatus of claim 1, wherein the target comprises a substantially planar board.
5. The portable gaming apparatus of claim 1, wherein each of the plurality of apertures comprise a substantially different size than at least one of the other of the plurality of apertures.
6. The portable gaming apparatus of claim 1, wherein each of the plurality of enclosures comprises a woven net.
7. The portable gaming apparatus of claim 1, wherein the base comprises a polymeric volume for storing a weighted material.
8. A kit comprising:
a portable gaming apparatus comprising:
a base for supporting a target;
the target having a plurality of apertures therethrough; and
a plurality of enclosures, each enclosure positioned on a backside of the target substantially surrounding each aperture;
wherein the target is separable from the base; and
a projectile, capable of fitting through at least one of the plurality of apertures.
9. The kit of claim 8, further comprising a stand for connecting the base to the target.
10. The kit of claim 9, wherein the stand is separable from both the base and the target.
11. The kit of claim 8, wherein the target comprises a substantially planar board.
12. The kit of claim 8, wherein each of the plurality of apertures comprise a substantially different size than at least one of the other of the plurality of apertures.
13. The kit of claim 8, wherein each of the plurality of enclosures comprises a woven net.
14. The kit of claim 8, wherein the base comprises a polymeric volume for storing a weighted material
15. A method of utilizing the portable gaming apparatus comprising:
providing a portable gaming apparatus comprising:
a base for supporting a target;
the target having a plurality of apertures therethrough; and
a plurality of enclosures, each enclosure positioned on a backside of the target substantially surrounding each aperture;
wherein the target is separable from the base;
designating each of the plurality of apertures a different value;
throwing a projectile toward the target; and
determining if the projectile passed through one of the plurality of apertures;
allocating a value to a user's score;
wherein the value allocated to the user's score comprises either the value of the aperture through which the projectile passed, or zero.
16. The method of claim 15, further comprising a stand for connecting the base to the target.
17. The method of claim 15, wherein the target comprises a substantially planar board.
18. The method of claim 15, wherein each of the plurality of apertures comprise a substantially different size than at least one of the other of the plurality of apertures.
19. The method of claim 15, wherein each of the plurality of enclosures comprises a woven net.
20. The method of claim 15, wherein the base comprises a polymeric volume for storing a weighted material
US12/635,375 2008-12-10 2009-12-10 Portable Gaming Apparatus and Methods Thereof Abandoned US20100140873A1 (en)

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US7909329B1 (en) * 2009-03-31 2011-03-22 Lowell Martinson Slingshot-like skill game device and method
US20110092319A1 (en) * 2009-10-19 2011-04-21 Gurgul Michael Paul Disc Tossing Game Apparatus and Method
US20120256378A1 (en) * 2011-04-09 2012-10-11 Brown Kevin J Portable Point/Beer Pong Table
US8651492B1 (en) * 2010-08-30 2014-02-18 Paul Cappuccio Drinking game
US20140183823A1 (en) * 2012-08-23 2014-07-03 James Richard Deming Flying disc target and method of using the same
ES2522918A1 (en) * 2013-05-16 2014-11-19 Juan ANAYA LLORÉNS Recreational structure mediated bored between spaces dedicated to games of ball passes (Machine-translation by Google Translate, not legally binding)
US20150328515A1 (en) * 2014-05-13 2015-11-19 Michael Prendergast Toss Game
US9364733B2 (en) * 2013-03-16 2016-06-14 Anthony J. Esposito Toss game and methods thereof
US20170216694A1 (en) * 2016-02-02 2017-08-03 Michael Alfonso Tedeschi Collapsible Target for Improving an Athlete's Throwing Accuracy
US9943737B1 (en) * 2016-10-03 2018-04-17 James B. Burdan Target game system and method
US20180207503A1 (en) * 2016-12-17 2018-07-26 Michael Rivard Method and Apparatus for Bag Throwing Game
US10046219B2 (en) 2015-11-03 2018-08-14 Thomas CENTA Animated target game
US10118696B1 (en) 2016-03-31 2018-11-06 Steven M. Hoffberg Steerable rotating projectile
USD839981S1 (en) * 2015-08-17 2019-02-05 Anton Czane Volleyball-style game apparatus
USD898122S1 (en) 2017-07-17 2020-10-06 Rivard Companies, Inc. Throwing game board
US20230082805A1 (en) * 2021-09-16 2023-03-16 Stan Vidalis Toss game target apparatus
US11712637B1 (en) 2018-03-23 2023-08-01 Steven M. Hoffberg Steerable disk or ball
USD994056S1 (en) * 2021-10-07 2023-08-01 Eyal Moran Rotating basketball backboard

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