US2003203A - Game - Google Patents

Game Download PDF

Info

Publication number
US2003203A
US2003203A US671216A US67121633A US2003203A US 2003203 A US2003203 A US 2003203A US 671216 A US671216 A US 671216A US 67121633 A US67121633 A US 67121633A US 2003203 A US2003203 A US 2003203A
Authority
US
United States
Prior art keywords
game
space
board
player
playing
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Lifetime
Application number
US671216A
Inventor
Kim Young Wo
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Priority to US671216A priority Critical patent/US2003203A/en
Application granted granted Critical
Publication of US2003203A publication Critical patent/US2003203A/en
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

Links

Images

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00003Types of board games
    • A63F3/00088Board games concerning traffic or travelling
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00003Types of board games
    • A63F3/00006Board games played along a linear track, e.g. game of goose, snakes and ladders, along an endless track

Definitions

  • This invention is a game which may be played by young and old, may be easily learned and will furnish entertainment and instruction.
  • the invention provides devices movable over a gameboard by chance determination to follow a definite route, the winner of the game being the player who iirst reaches the designated goal.
  • Figure 1 is a plan view of a game-board devised for use in playing my improved game.
  • Figure 2 is a perspective View of a series of playing pieces or men employed in the game.
  • Figures 3 and 4 are perspective views showing diiferent sides of indicators which are employed to govern the movements of the men shown in Figure 2.
  • the game-board I may be cardboard, Wood or other material having suicient durability and may be a single member, as shown, or may be formed in two or more sections joined in any convenient manner so that it may be folded when not in use, all of which will be readily understood.
  • the surface of the board is divided by border and cross lines 2 and 3 into spaces which cover the entire playing iield, these spaces being preferably rectangular, as shown.
  • each space is a panel 4 containing the name of some city or other place of interest within the United States or its dependencies, the space numbered I at the lower left-hand corner of the board displaying the name Hollywood, while the space numbered 49 at the center of the right-hand side of the board is labeled Nations Capitol.
  • the letters 5 also appear in a panel 6 on the lower portion of the board and aligned with the respective letters are words explaining their significance.
  • C. indicates carriage
  • P. indicates pony-express
  • T. indicates train
  • A. indicates automobile
  • M. indicates motorcycle
  • A. P. indicates aeroplane, it thus being seen that various types of traflic mechanisms are symbolized upon the board and in the playing of the game.
  • the apparatus of the game also includesone or more movement indicators or lot devices 1, shown in Figures 3 and 4.
  • each device consists of a stick having a hexagonal cross section and having displayed upon each face one of the modes of travel indicated on the panel 6, together with the initial or letter representing such mode of travel.
  • the players are each provided with a playing piece or man 8, shown in Figure 2, and these men or playing pieces have distinctive colors so that when they are placed upon the game-board confusion as to the position of each player in the game will be avoided.
  • the players In playing the game, the players in turn will f toss one of the sticks or chance devices 1 upon the board or upon a table uponv which the board may be placed and will move his man accordingly to the legend which appears on the upper side of the stick when it cornes to rest. For instance, in Figure 3 pony-express appears at the top of the stick and in Figure 4 motor-cycle appears at the top or" the stick.
  • Each player at the start of the game will place his man upon the square or space No. 1, which is the starting point of the game. Assuming that the player has tossed the stick 'l so that it comes to the position as shown in Figure 3, the player will consult the legends in the space No. 1 and will find that alined with the letter P.
  • the path to be followed by the men is not only indicated by the arrangement of the numbers on the panels but is also dened by a heavy line 9 which is disposed along the boundaries between adjacent panels so that the player must move his man always at the outerside of this line.
  • the game has been shown as embodying places of geographical interest but it will, of course, be understood that it may be built around other elements.
  • the implements necessary for playing the game are Very simple and inexpensive and the game may be readily understood by anyone so that it may be played by any number of persons.
  • the players Through playing the game the playerswill be made acquainted with at least the names of points in the United States or in its dependencies of a. general scenic or historic interest so that it will pro- 1 Vide a mild means of education.
  • a game apparatus comprising a. game board having a surface divided into panels bearing a sequential relation to each other, a path defining a line impressed upon borders of abutting panels, each of said panels having an identifying designation and also being numbered to indicate its position in the sequence in which the game is played and also bearing code characters indicative of transfer and extent thereof to other panels, and chance devices including sticks having polygonal cross sections presenting faces bearing code characters similar to the code characters of said panels.

Landscapes

  • Engineering & Computer Science (AREA)
  • Educational Technology (AREA)
  • Multimedia (AREA)
  • Toys (AREA)

Description

May 28, 1935. Y. w. KIM 2,003,203
C GAME Filed May 15,. 1935 Fg?. Z.
INVENTOR ATTOR N EYS Patented May 28, 1935 y f UNITED STATES PATENT OFFICE u Y GAME Young Wo Kim, Santa Barbara, Calif. Appl'iaiion May "15, 1933, serial No. 671,216
1 Claim.
This invention is a game which may be played by young and old, may be easily learned and will furnish entertainment and instruction. The invention provides devices movable over a gameboard by chance determination to follow a definite route, the winner of the game being the player who iirst reaches the designated goal.
The invention is illustrated in the accompanyf ing drawing and will be hereinafter fully set forth and defined.
In the accompanying drawing:
Figure 1 is a plan view of a game-board devised for use in playing my improved game.
Figure 2 is a perspective View of a series of playing pieces or men employed in the game.
Figures 3 and 4 are perspective views showing diiferent sides of indicators which are employed to govern the movements of the men shown in Figure 2.
The game-board I may be cardboard, Wood or other material having suicient durability and may be a single member, as shown, or may be formed in two or more sections joined in any convenient manner so that it may be folded when not in use, all of which will be readily understood. Upon the lower portion of the gameboard are displayed explanations of certain characters which govern the playing of the game and also are rules for playing. The surface of the board is divided by border and cross lines 2 and 3 into spaces which cover the entire playing iield, these spaces being preferably rectangular, as shown. The spaces are numbered consecutively from one to forty-nine and in the upper portion of each space is a panel 4 containing the name of some city or other place of interest within the United States or its dependencies, the space numbered I at the lower left-hand corner of the board displaying the name Hollywood, while the space numbered 49 at the center of the right-hand side of the board is labeled Nations Capitol. Within each space, except the space 49, are certain letters, as shown at 5, and opposite each letter in each space is one of the names given to one of the other spaces on the board. The letters 5 also appear in a panel 6 on the lower portion of the board and aligned with the respective letters are words explaining their significance. Thus C. indicates carriage, P. indicates pony-express, T. indicates train, A. indicates automobile, M. indicates motorcycle and A. P. indicates aeroplane, it thus being seen that various types of traflic mechanisms are symbolized upon the board and in the playing of the game.
The apparatus of the game also includesone or more movement indicators or lot devices 1, shown in Figures 3 and 4. Preferably each device consists of a stick having a hexagonal cross section and having displayed upon each face one of the modes of travel indicated on the panel 6, together with the initial or letter representing such mode of travel. The players are each provided with a playing piece or man 8, shown in Figure 2, and these men or playing pieces have distinctive colors so that when they are placed upon the game-board confusion as to the position of each player in the game will be avoided.
In playing the game, the players in turn will f toss one of the sticks or chance devices 1 upon the board or upon a table uponv which the board may be placed and will move his man accordingly to the legend which appears on the upper side of the stick when it cornes to rest. For instance, in Figure 3 pony-express appears at the top of the stick and in Figure 4 motor-cycle appears at the top or" the stick. Each player at the start of the game will place his man upon the square or space No. 1, which is the starting point of the game. Assuming that the player has tossed the stick 'l so that it comes to the position as shown in Figure 3, the player will consult the legends in the space No. 1 and will find that alined with the letter P. indicating pony-express is the designation Yosemite Valley. He will thus be entitled to move his man forward to the space No. 4 which bears the title Yosemite Valley and each player in turn will toss the chance device and move his man accordingly to the legend displayed when the device comes to rest. It will be noted that in panel No. 1 there is no reference to panel No. 2 so that no player will advance a degree from the area or space No. 1 to the second space but in space No. 9, which islabeled Devils Lake, he will find opposite the letters A. P. back to Catalina Island so that the player whose movements bring his man to Devls Lake will be obliged to return to the second area labeled fCatalina Island. A like reverse movement will be indicated upon other of the panels as will be seen from a study of the drawing. It Will also be noted that in the space or area No.2 there are ve legends no advance and a player who tosses the chance device so that the corresponding letters are displayed at the top of the device will be obliged to retain his man in the second space without advancing. The space No. 49 is labeled Nations Capitol and is the end of the game, the player first moving his man over the prescribed path, and according to the indicationsv of the chance device, reaching the space No. 49 being the Winner of the game.
The path to be followed by the men is not only indicated by the arrangement of the numbers on the panels but is also dened by a heavy line 9 which is disposed along the boundaries between adjacent panels so that the player must move his man always at the outerside of this line.
In the present illustration the game has been shown as embodying places of geographical interest but it will, of course, be understood that it may be built around other elements. The implements necessary for playing the game are Very simple and inexpensive and the game may be readily understood by anyone so that it may be played by any number of persons. Through playing the game the playerswill be made acquainted with at least the names of points in the United States or in its dependencies of a. general scenic or historic interest so that it will pro- 1 Vide a mild means of education.
Having described the invention, I claim:
A game apparatus comprising a. game board having a surface divided into panels bearing a sequential relation to each other, a path defining a line impressed upon borders of abutting panels, each of said panels having an identifying designation and also being numbered to indicate its position in the sequence in which the game is played and also bearing code characters indicative of transfer and extent thereof to other panels, and chance devices including sticks having polygonal cross sections presenting faces bearing code characters similar to the code characters of said panels.
YOUNG WO KIM.
US671216A 1933-05-15 1933-05-15 Game Expired - Lifetime US2003203A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
US671216A US2003203A (en) 1933-05-15 1933-05-15 Game

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
US671216A US2003203A (en) 1933-05-15 1933-05-15 Game

Publications (1)

Publication Number Publication Date
US2003203A true US2003203A (en) 1935-05-28

Family

ID=24693591

Family Applications (1)

Application Number Title Priority Date Filing Date
US671216A Expired - Lifetime US2003203A (en) 1933-05-15 1933-05-15 Game

Country Status (1)

Country Link
US (1) US2003203A (en)

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US2453290A (en) * 1944-04-19 1948-11-09 Roland M Wetzel Racing game and puzzle
CN105163721A (en) * 2012-05-23 2015-12-16 俄亥俄州立大学 Lipid nanoparticle compositions and methods of making and methods of using the same
WO2016106167A1 (en) 2014-12-23 2016-06-30 Lubrizol Advanced Materials, Inc. Laundry detergent compositions

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US2453290A (en) * 1944-04-19 1948-11-09 Roland M Wetzel Racing game and puzzle
CN105163721A (en) * 2012-05-23 2015-12-16 俄亥俄州立大学 Lipid nanoparticle compositions and methods of making and methods of using the same
WO2016106167A1 (en) 2014-12-23 2016-06-30 Lubrizol Advanced Materials, Inc. Laundry detergent compositions

Similar Documents

Publication Publication Date Title
US5507495A (en) Games for teaching alphabet, numbers, colors, shapes and math along with coordination and motor skills
US3143348A (en) Card game for amusement and educational purposes
US4052072A (en) Educational world map game
US1332249A (en) Card game
US20080007000A1 (en) King's Way - interactive Christian board game
US3393914A (en) Letter and name game apparatus
US2066244A (en) Game apparatus
US1571488A (en) Educational game
US20130119609A1 (en) Game system including multiple decks of thematic playing cards
US3394935A (en) Game
US2003203A (en) Game
US940855A (en) Game apparatus.
US1302805A (en) Game apparatus.
US3528661A (en) Baseball game
US1992475A (en) Football strategy and game apparatus
US2128749A (en) Spelling game
US1389162A (en) Educational game
US2343812A (en) Game
US3817533A (en) Educational card game
US4168834A (en) Pocket football game board
US2546347A (en) Game board for simulated racing
US3851881A (en) Subway board game apparatus
US2064229A (en) Board game
US1522402A (en) Football game
US1190003A (en) Game apparatus.