TWI796891B - Joystick assembly and game controller - Google Patents

Joystick assembly and game controller Download PDF

Info

Publication number
TWI796891B
TWI796891B TW110148204A TW110148204A TWI796891B TW I796891 B TWI796891 B TW I796891B TW 110148204 A TW110148204 A TW 110148204A TW 110148204 A TW110148204 A TW 110148204A TW I796891 B TWI796891 B TW I796891B
Authority
TW
Taiwan
Prior art keywords
signal
base
motion
processor
memory
Prior art date
Application number
TW110148204A
Other languages
Chinese (zh)
Other versions
TW202244685A (en
Inventor
盧賀隆
張原榮
Original Assignee
寶德科技股份有限公司
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 寶德科技股份有限公司 filed Critical 寶德科技股份有限公司
Priority to CN202210077880.7A priority Critical patent/CN115300898A/en
Priority to JP2022073310A priority patent/JP7289387B2/en
Priority to DE102022110860.0A priority patent/DE102022110860A1/en
Priority to US17/737,856 priority patent/US11599137B2/en
Publication of TW202244685A publication Critical patent/TW202244685A/en
Priority to US18/085,834 priority patent/US20230118603A1/en
Application granted granted Critical
Publication of TWI796891B publication Critical patent/TWI796891B/en

Links

Images

Abstract

A joystick assembly applicable to a game controller includes a base, a shaft, a movement sensor, a memory and a processor. The shaft is pivotally disposed at the base. The movement sensor is disposed in the base and configured to sense the movement of the shaft relative to the base to generate a movement signal. The memory is disposed in the base and stores an identification number of the joystick assembly and pieces of calibration data. The processor is disposed in the base and configured to determine whether to output the movement signal according to the calibration data.

Description

搖桿組件及遊戲手把Joystick components and game handles

本發明係關於一種搖桿組件,特別係關於一種配置於遊戲手把的搖桿組件。The present invention relates to a rocker assembly, in particular to a rocker assembly configured on a game handle.

搖桿組件廣泛應用於遊戲手把或其他需要獲取座標輸入的裝備。透過搖桿組件的操控可以控制遊戲中的人物或物體任意移動。由於搖桿組件實際生產出來的結構往往與設計圖有所差異,例如主軸非完全垂直於設置面,而此差異將導致使用者的預想控制位置與搖桿組件實際反應的控制位置有很大的偏差。Joystick components are widely used in gamepads or other equipment that require coordinate input. Characters or objects in the game can be controlled to move arbitrarily through the manipulation of the joystick component. Because the actual production structure of the rocker assembly is often different from the design drawing, for example, the main axis is not completely perpendicular to the installation surface, and this difference will cause a large difference between the user's expected control position and the actual control position of the rocker assembly. deviation.

因此,對搖桿組件進行校正為必需作業。目前市面上對於搖桿組件的校正皆為整機校正,即在搖桿組件與其他元件皆安裝至遊戲手把的本體後才執行校正。Therefore, calibration of the rocker assembly is a must. At present, the calibration of the joystick assembly on the market is the whole machine calibration, that is, the calibration is performed after the joystick assembly and other components are installed on the body of the game handle.

鑒於上述,本發明提供一種搖桿組件及遊戲手把。In view of the above, the present invention provides a joystick assembly and a game handle.

依據本發明一實施例的搖桿組件,適用於遊戲手把,包含基座、主軸、運動感測裝置、記憶體及處理器。主軸可樞轉地設置於基座。運動感測裝置設置於基座內,且用於感測主軸相對於基座的運動以產生運動訊號。記憶體設置於該基座內,且儲存搖桿組件識別碼及多筆校正資料。處理器設置於基座內,電性耦接於運動感測裝置及處理器,且用於依據所述多筆校正資料判斷是否輸出運動訊號。A joystick assembly according to an embodiment of the present invention is suitable for a game handle, and includes a base, a spindle, a motion sensing device, a memory, and a processor. The main shaft is pivotably arranged on the base. The motion sensing device is arranged in the base, and is used for sensing the motion of the main shaft relative to the base to generate a motion signal. The memory is set in the base, and stores the rocker component identification code and multiple calibration data. The processor is arranged in the base, is electrically coupled to the motion sensing device and the processor, and is used for judging whether to output a motion signal according to the plurality of calibration data.

依據本發明一實施例的遊戲手把,包含本體及搖桿組件。搖桿組件設置於本體,包含基座、主軸、運動感測裝置、記憶體及處理器。主軸可樞轉地設置於基座。運動感測裝置設置於基座內,且用於感測主軸相對於基座的運動以產生運動訊號。記憶體設置於該基座內,且儲存搖桿組件識別碼及多筆校正資料。處理器設置於基座內,電性耦接於運動感測裝置及記憶體,且用於依據所述多筆校正資料判斷是否輸出運動訊號。A game handle according to an embodiment of the present invention includes a body and a joystick assembly. The rocker assembly is arranged on the body and includes a base, a main shaft, a motion sensing device, a memory and a processor. The main shaft is pivotably arranged on the base. The motion sensing device is arranged in the base, and is used for sensing the motion of the main shaft relative to the base to generate a motion signal. The memory is set in the base, and stores the rocker component identification code and multiple calibration data. The processor is arranged in the base, is electrically coupled to the motion sensing device and the memory, and is used for judging whether to output a motion signal according to the multiple calibration data.

藉由上述結構,本案所揭示的搖桿組件及遊戲手把,於搖桿組件本身設置有記憶體及處理器,其中記憶體儲存搖桿組件本身的識別碼,可以供後續資料收集、追蹤、分析等程序。另外,搖桿組件的記憶體亦儲存校正資料以供處理器進行輸入訊號輸出與否的判斷。也就是說,搖桿組件在出廠前或安裝於遊戲手把之前即可完成校正,避免傳統整機校正在發生訊號不良時需對組件一一檢測而花費大量校正時間的問題。With the above-mentioned structure, the joystick assembly and the game handle disclosed in this case are provided with a memory and a processor in the joystick assembly itself, wherein the memory stores the identification code of the joystick assembly itself, which can be used for subsequent data collection, tracking, analysis etc. In addition, the memory of the rocker assembly also stores calibration data for the processor to judge whether the input signal is output or not. That is to say, the joystick components can be calibrated before leaving the factory or before being installed on the game handle, avoiding the problem of requiring a lot of calibration time by testing components one by one when a signal failure occurs in the traditional whole machine calibration.

以上之關於本揭露內容之說明及以下之實施方式之說明係用以示範與解釋本發明之精神與原理,並且提供本發明之專利申請範圍更進一步之解釋。The above description of the disclosure and the following description of the implementation are used to demonstrate and explain the spirit and principle of the present invention, and provide a further explanation of the patent application scope of the present invention.

以下在實施方式中詳細敘述本發明之詳細特徵以及優點,其內容足以使任何熟習相關技藝者了解本發明之技術內容並據以實施,且根據本說明書所揭露之內容、申請專利範圍及圖式,任何熟習相關技藝者可輕易地理解本發明相關之目的及優點。以下之實施例係進一步詳細說明本發明之觀點,但非以任何觀點限制本發明之範疇。The detailed features and advantages of the present invention are described in detail below in the implementation mode, and its content is enough to make any person familiar with the related art understand the technical content of the present invention and implement it accordingly, and according to the content disclosed in this specification, the scope of the patent application and the drawings , anyone skilled in the art can easily understand the purpose and advantages of the present invention. The following examples are to further describe the concept of the present invention in detail, but not to limit the scope of the present invention in any way.

請參考圖1,圖1係依據本發明一實施例所繪示的搖桿組件的示意圖。如圖1所示,搖桿組件10包含基座101、主軸102、運動感測裝置103、記憶體104及處理器105。主軸102可樞轉地設置於基座101,且可以安裝有搖桿帽106。於此要特別說明的是,圖1僅示例性地繪示搖桿組件10的基座101及搖桿帽106的形狀,而非意圖限制本發明。Please refer to FIG. 1 , which is a schematic diagram of a rocker assembly according to an embodiment of the present invention. As shown in FIG. 1 , the joystick assembly 10 includes a base 101 , a spindle 102 , a motion sensing device 103 , a memory 104 and a processor 105 . The main shaft 102 is pivotably disposed on the base 101 and can be mounted with a rocker cap 106 . It should be noted here that FIG. 1 only exemplarily shows the shapes of the base 101 and the rocker cap 106 of the rocker assembly 10 , and is not intended to limit the present invention.

運動感測裝置103設置於基座101內,且用於感測主軸102相對於基座101的運動以產生運動訊號。運動感測裝置103可以包含一或多個磁性元件1031及霍爾積體電路(IC)1032。磁性元件1031可以磁鐵或其他磁性物質實現,其設置於主軸102位於基座101內的一端。霍爾積體電路1032可以設置於基座101內,用於感測磁性元件1031隨著主軸102相對於基座101的運動以產生運動訊號。進一步來說,霍爾積體電路1032可以包含多個霍爾效應感測元件及訊號處理電路,所述多個霍爾效應感測元件可以分別測得多個磁場感測訊號,而訊號處理電路可以處理所述多個磁場感測訊號以產生分別對應於x軸及y軸上的移動的數位訊號,以作為前述運動訊號。The motion sensing device 103 is disposed in the base 101 and used for sensing the motion of the spindle 102 relative to the base 101 to generate a motion signal. The motion sensing device 103 may include one or more magnetic elements 1031 and a Hall integrated circuit (IC) 1032 . The magnetic element 1031 can be realized by a magnet or other magnetic substances, and it is disposed at one end of the main shaft 102 inside the base 101 . The Hall integrated circuit 1032 can be disposed in the base 101 for sensing the movement of the magnetic element 1031 with the spindle 102 relative to the base 101 to generate a motion signal. Further, the Hall integrated circuit 1032 may include a plurality of Hall effect sensing elements and a signal processing circuit, the plurality of Hall effect sensing elements can respectively measure a plurality of magnetic field sensing signals, and the signal processing circuit The plurality of magnetic field sensing signals can be processed to generate digital signals respectively corresponding to movements on the x-axis and the y-axis as the aforementioned motion signals.

於另一實施例中,運動感測裝置103可以包含至少兩個電位器。所述兩個電位器隨著主軸102相對於基座101的運動分別輸出x軸及y軸上的移動所對應的電壓值,以作為前述運動訊號。In another embodiment, the motion sensing device 103 may include at least two potentiometers. The two potentiometers respectively output voltage values corresponding to the movement on the x-axis and the y-axis as the main shaft 102 moves relative to the base 101 as the aforementioned motion signals.

記憶體104設置於該基座101內。記憶體104可以唯讀記憶體(read-only memory,ROM)、快閃(flash)記憶體、動態隨機存取記憶體(dynamic random access memory,DRAM)、靜態隨機存取記憶體(static random access memory,SRAM)或其他非揮發性記憶體實現。記憶體104可以儲存搖桿組件識別碼(identification number,ID)及多筆校正資料。搖桿組件識別碼可以指示搖桿組件10生產的批次。校正資料可以包含靜置訊號及虛擬真圓,其中靜置訊號指示在主軸102未受外力推動時,運動感測裝置103所測得之訊號(例如電壓值、電流值等),而虛擬真圓則指示主軸102相對於基座101的運動範圍。另外,記憶體104亦可電性耦接於運動感測裝置103,且儲存運動感測裝置103所測得的訊號。The memory 104 is disposed in the base 101 . The memory 104 can be read-only memory (read-only memory, ROM), flash (flash) memory, dynamic random access memory (dynamic random access memory, DRAM), static random access memory (static random access memory, SRAM) or other non-volatile memory implementations. The memory 104 can store an identification number (identification number, ID) of the joystick assembly and a plurality of calibration data. The rocker assembly identification code may indicate the lot in which rocker assembly 10 was produced. The calibration data may include a static signal and a virtual true circle, wherein the static signal indicates the signal (such as voltage value, current value, etc.) measured by the motion sensing device 103 when the spindle 102 is not pushed by external force, and the virtual true circle Then it indicates the movement range of the spindle 102 relative to the base 101 . In addition, the memory 104 can also be electrically coupled to the motion sensing device 103 and store the signal measured by the motion sensing device 103 .

進一步來說,記憶體104更可以受控以輸出搖桿組件識別碼、校正資料及運動感測裝置103所測得的訊號中的一或多者,以供外部處理裝置進行搖桿組件10的資料收集、追蹤、分析等程序使用。特別來說,外部處理裝置可以讀取多個搖桿組件的搖桿組件識別碼及校正資料,據以進行分析屬於相同生產批次的搖桿組件的校正資料或比較不同生產批次的搖桿組件的校正資料等處理程序。舉例來說,外部處理裝置可以利用具有相同搖桿組件識別碼的所有搖桿組件的校正資料,分析這些同批生產的搖桿組件的良率。Furthermore, the memory 104 can be controlled to output one or more of the rocker assembly identification code, calibration data and the signal measured by the motion sensing device 103, so that the external processing device can perform the operation of the rocker assembly 10. Use of programs such as data collection, tracking, and analysis. In particular, the external processing device can read the rocker assembly identification codes and calibration data of multiple rocker assemblies, so as to analyze the calibration data of rocker assemblies belonging to the same production batch or compare rocker assemblies of different production batches. Processing procedures such as calibration data of components. For example, the external processing device can use the calibration data of all the rocker assemblies with the same rocker assembly ID to analyze the yield rate of these rocker assemblies produced in the same batch.

處理器105設置於基座101內,電性耦接於運動感測裝置103及記憶體104。處理器105可以中央處理器實現。特別來說,處理器105及前述記憶體104可以包含於一微控制器,即可以微控制器中的處理器及記憶體來實現處理器105及記憶體104。處理器105用於依據所述多筆校正資料判斷是否輸出運動訊號。進一步來說,校正資料可以包含靜置訊號及虛擬真圓,處理器105可以利用靜置訊號及運動訊號取得二維座標,判斷二維座標是否為於虛擬真圓內,若是,則輸出運動訊號,若否,則不輸出運動訊號。其中,二維座標及虛擬真圓屬於相同座標系,靜置訊號及虛擬真圓所指示的資料內容則如前所述,於此不再贅述。藉由以虛擬真圓作為校正指標,可以不須依據搖桿組件的運動感測裝置103的感測範圍限制特別設計機構以限制主軸102的移動範圍,進而降低機構設計的成本。The processor 105 is disposed in the base 101 and electrically coupled to the motion sensing device 103 and the memory 104 . The processor 105 may be implemented as a central processing unit. In particular, the processor 105 and the aforementioned memory 104 can be included in a microcontroller, that is, the processor 105 and the memory 104 can be realized by the processor and the memory in the microcontroller. The processor 105 is used for judging whether to output the motion signal according to the plurality of calibration data. Further, the calibration data may include a static signal and a virtual true circle, and the processor 105 may use the static signal and the motion signal to obtain two-dimensional coordinates, determine whether the two-dimensional coordinates are within the virtual true circle, and if so, output a motion signal , if not, no motion signal will be output. Wherein, the two-dimensional coordinates and the virtual true circle belong to the same coordinate system, and the contents of the data indicated by the stationary signal and the virtual true circle are as described above, and will not be repeated here. By using the virtual true circle as the calibration index, there is no need to design a special mechanism to limit the moving range of the main shaft 102 according to the sensing range of the motion sensing device 103 of the rocker assembly, thereby reducing the cost of mechanism design.

特別來說,上述運動感測裝置103的霍爾積體電路1032、記憶體104及處理器105可以設置於一電路板上。In particular, the Hall IC 1032 , the memory 104 and the processor 105 of the above-mentioned motion sensing device 103 may be disposed on a circuit board.

於一實施例中,運動感測裝置103除了上列實施例所述之運作外,更用於產生關聯於主軸102的靜置訊號、水平移動極限訊號及垂直移動極限訊號。其中,靜置訊號指示主軸102未受外力推動時運動感測裝置103所測得之訊號,水平移動極限訊號指示主軸102在水平方向上移動到極限時運動感測裝置103所測得之訊號,垂直移動極限訊號指示主軸102在垂直方向上移動到極限時運動感測裝置103所測得之訊號。處理器105除了前列實施例所述之運作外,更用於依據靜置訊號進行歸零校正運算,且用於依據靜置訊號、水平移動極限訊號及垂直移動極限訊號執行真圓校正運算,且將真圓校正運算的結果及靜置訊號作為校正資料儲存至記憶體104。In one embodiment, in addition to the operations described in the above embodiments, the motion sensing device 103 is further used to generate a stationary signal, a horizontal movement limit signal and a vertical movement limit signal associated with the spindle 102 . Wherein, the stationary signal indicates the signal detected by the motion sensing device 103 when the main shaft 102 is not pushed by external force, the horizontal movement limit signal indicates the signal detected by the motion sensing device 103 when the main shaft 102 moves to the limit in the horizontal direction, The vertical movement limit signal indicates the signal detected by the motion sensing device 103 when the spindle 102 moves to a limit in the vertical direction. In addition to the operations described in the preceding embodiments, the processor 105 is further configured to perform zero-return correction operations based on the static signal, and to perform true-circle correction operations based on the static signal, the horizontal movement limit signal and the vertical movement limit signal, and The result of the true circle correction calculation and the static signal are stored in the memory 104 as correction data.

進一步來說,處理器105所執行的歸零校正運算包含將靜置訊號所對應的二維座標作為中心座標。處理器105所執行的真圓校正運算可以包含:利用靜置訊號及水平移動極限訊號取得x軸座標,利用靜置訊號及垂直移動極限訊號取得y軸座標,且將x軸座標及y軸座標轉換為極座標以取得半徑,利用此半徑及前述中心座標取得虛擬真圓,作為真圓校正運算的結果,即校正資料之一。上述主軸102的移動可以由人工操作或是由測試機台的機械手臂操作,且處理器105可以受操作人員或測試機台觸發以進行上述校正運算。Further, the zero-returning correction operation performed by the processor 105 includes using the two-dimensional coordinates corresponding to the static signal as the center coordinates. The true circle correction operation performed by the processor 105 may include: obtaining the x-axis coordinates by using the stationary signal and the horizontal movement limit signal, obtaining the y-axis coordinates by using the stationary signal and the vertical movement limit signal, and converting the x-axis coordinates and the y-axis coordinates Convert to polar coordinates to obtain the radius, use this radius and the aforementioned center coordinates to obtain a virtual true circle, as the result of the true circle correction operation, that is, one of the correction data. The movement of the main shaft 102 can be operated manually or by the mechanical arm of the test machine, and the processor 105 can be triggered by the operator or the test machine to perform the above correction calculation.

特別來說,校正資料可以係搖桿組件1在出廠前藉由上述運動感測裝置103及處理器105的運作而取得。相較於傳統的整機校正,。或者,在出廠後,搖桿組件1可以藉由再次執行上述運動感測裝置103及處理器105的運作來更新校正資料。In particular, the calibration data can be obtained by the operation of the motion sensing device 103 and the processor 105 before the rocker assembly 1 leaves the factory. Compared with the traditional whole machine calibration,. Alternatively, after leaving the factory, the joystick assembly 1 can update the calibration data by performing the operations of the motion sensing device 103 and the processor 105 again.

請參考圖2,其中圖2係依據本發明一實施例所繪示的遊戲手把的示意圖。如圖2所示,遊戲手把1可以包含本體11及一或多個搖桿組件10,其中搖桿組件10可插拔地設置於本體11,且可以為前列任一實施例所述的搖桿組件10。進一步來說,遊戲手把1可以更包含處理裝置12,設置於本體11,且可以透過有線或無線的方式耦接於處理器105。處理裝置12可以設置於本體11中設置搖桿組件10以外的區域。處理裝置12可以設置於不同於處理器105所設置的電路板上。處理裝置12可以微控制器實現,用於接收經處理器105依據校正資料進行判斷而輸出的運動訊號。處理裝置12可以對此運動訊號進行訊號處理,或結合來自遊戲手把1的其他控制組件例如十字鍵、圓形按鍵等的控制訊號來進行分析或/及處理,本發明不予限制。Please refer to FIG. 2 , wherein FIG. 2 is a schematic diagram of a game handle according to an embodiment of the present invention. As shown in Figure 2, the game handle 1 may include a body 11 and one or more rocker assemblies 10, wherein the rocker assembly 10 is pluggably arranged on the body 11, and may be the rocker described in any of the preceding embodiments. rod assembly 10 . Furthermore, the gamepad 1 may further include a processing device 12 disposed on the main body 11 and coupled to the processor 105 in a wired or wireless manner. The processing device 12 may be disposed in an area of the body 11 other than the rocker assembly 10 . The processing device 12 may be disposed on a circuit board different from that on which the processor 105 is disposed. The processing device 12 can be realized by a microcontroller, and is used for receiving the motion signal outputted by the processor 105 based on the judgment of the calibration data. The processing device 12 can perform signal processing on the motion signal, or analyze and/and process it in combination with control signals from other control components of the game handle 1 such as cross keys and circular keys, which are not limited by the present invention.

藉由上述結構,本案所揭示的搖桿組件及遊戲手把,於搖桿組件本身設置有記憶體及處理器,其中記憶體儲存搖桿組件本身的識別碼,可以供後續資料收集、追蹤、分析等程序。另外,搖桿組件的記憶體亦儲存校正資料以供處理器進行輸入訊號輸出與否的判斷。也就是說,搖桿組件在出廠前或安裝於遊戲手把之前即可完成校正,避免傳統整機校正在發生訊號不良時需對組件一一檢測而花費大量校正時間的問題。With the above-mentioned structure, the joystick assembly and the game handle disclosed in this case are provided with a memory and a processor in the joystick assembly itself, wherein the memory stores the identification code of the joystick assembly itself, which can be used for subsequent data collection, tracking, analysis etc. In addition, the memory of the rocker assembly also stores calibration data for the processor to judge whether the input signal is output or not. That is to say, the joystick components can be calibrated before leaving the factory or before being installed on the game handle, avoiding the problem of requiring a lot of calibration time by testing components one by one when a signal failure occurs in the traditional whole machine calibration.

雖然本發明以前述之實施例揭露如上,然其並非用以限定本發明。在不脫離本發明之精神和範圍內,所為之更動與潤飾,均屬本發明之專利保護範圍。關於本發明所界定之保護範圍請參考所附之申請專利範圍。Although the present invention is disclosed by the aforementioned embodiments, they are not intended to limit the present invention. Without departing from the spirit and scope of the present invention, all changes and modifications are within the scope of patent protection of the present invention. For the scope of protection defined by the present invention, please refer to the appended scope of patent application.

1:遊戲手把 10:搖桿組件 11:本體 101:基座 102:主軸 103:運動感測裝置 104:記憶體 105:處理器 106:搖桿帽 1031:磁性元件 1032:霍爾積體電路 1: Game handle 10: rocker assembly 11: Ontology 101: base 102:Spindle 103:Motion sensing device 104: Memory 105: Processor 106: rocker cap 1031: Magnetic components 1032: Hall IC

圖1係依據本發明一實施例所繪示的搖桿組件的示意圖。 圖2係依據本發明一實施例所繪示的遊戲手把的示意圖。 FIG. 1 is a schematic diagram of a rocker assembly according to an embodiment of the present invention. FIG. 2 is a schematic diagram of a game handle according to an embodiment of the present invention.

10:搖桿組件 10: rocker assembly

101:基座 101: base

102:主軸 102:Spindle

103:運動感測裝置 103:Motion sensing device

104:記憶體 104: Memory

105:處理器 105: Processor

106:搖桿帽 106: rocker cap

1031:磁性元件 1031: Magnetic components

1032:霍爾積體電路 1032: Hall IC

Claims (8)

一種搖桿組件,適用於一遊戲手把,包含:一基座;一主軸,可樞轉地設置於該基座;一運動感測裝置,設置於該基座內,且用於感測該主軸相對於該基座的運動以產生一運動訊號;一記憶體,設置於該基座內,且儲存一搖桿組件識別碼及多筆校正資料;以及一處理器,設置於該基座內,電性耦接於該運動感測裝置及該記憶體,且用於依據該些校正資料判斷是否輸出該運動訊號,其中,該些校正資料包含一虛擬真圓及一靜置訊號,該靜置訊號指示在該主軸未受外力推動時,該運動感測裝置所測得之訊號,且該處理器所執行之依據該些校正資料判斷是否輸出該運動訊號包含利用該靜置訊號及該運動訊號取得一二維座標,判斷該二維座標是否位於該虛擬真圓內,若是,則輸出該運動訊號,若否,則不輸出該運動訊號。 A rocker assembly, suitable for a game handle, includes: a base; a main shaft, which is pivotally arranged on the base; a motion sensing device, which is arranged in the base and is used for sensing the The main shaft moves relative to the base to generate a motion signal; a memory is set in the base and stores a rocker assembly identification code and multiple calibration data; and a processor is set in the base , electrically coupled to the motion sensing device and the memory, and used to judge whether to output the motion signal based on the calibration data, wherein the calibration data includes a virtual true circle and a static signal, the static The set signal indicates the signal measured by the motion sensing device when the spindle is not pushed by external force, and the processor executes judging whether to output the motion signal based on the calibration data including using the static signal and the motion The signal obtains a two-dimensional coordinate, and it is judged whether the two-dimensional coordinate is located in the virtual true circle. If yes, the motion signal is output, and if not, the motion signal is not output. 如請求項1所述的搖桿組件,其中該運動感測裝置包含:一磁性元件,設置於該主軸位於該基座內的一端;以及一霍爾積體電路,設置於該基座內,用於感測該磁性元件隨該主軸相對於該基座的運動以產生一數位訊號,其中該數位訊號作為該運動訊號。 The rocker assembly as claimed in claim 1, wherein the motion sensing device includes: a magnetic element disposed at one end of the spindle in the base; and a Hall integrated circuit disposed in the base, It is used for sensing the movement of the magnetic element relative to the base along with the spindle to generate a digital signal, wherein the digital signal is used as the motion signal. 如請求項1所述的搖桿組件,其中該記憶體及該處理器包含於一微控制器。 The joystick assembly as claimed in claim 1, wherein the memory and the processor are included in a microcontroller. 如請求項1所述的搖桿組件,其中該運動感測裝置更用於產生關聯於該主軸的該靜置訊號、一水平移動極限訊號及一垂直移動極限訊號,該處理器更用於依據該靜置訊號、該水平移動極限訊號及該垂直移動極限訊號執行一校正運算,且將該校正運算的結果及該靜置訊號作為該些校正資料儲存至該記憶體。 The rocker assembly as described in claim 1, wherein the motion sensing device is further used to generate the stationary signal, a horizontal movement limit signal and a vertical movement limit signal associated with the main shaft, and the processor is further used to generate the signal according to The static signal, the horizontal movement limit signal and the vertical movement limit signal perform a calibration calculation, and the calibration calculation result and the static signal are stored in the memory as the calibration data. 如請求項4所述的搖桿組件,其中該處理器所執行之該校正運算包含利用該靜置訊號及該水平移動極限訊號取得一x軸座標,利用該靜置訊號及該垂直移動極限訊號取得一y軸座標,且將該x軸座標及該y軸座標轉換為極座標以取得該虛擬真圓,作為該校正運算的該結果。 The joystick assembly as described in claim 4, wherein the correction operation performed by the processor includes obtaining an x-axis coordinate using the static signal and the horizontal movement limit signal, using the static signal and the vertical movement limit signal A y-axis coordinate is obtained, and the x-axis coordinate and the y-axis coordinate are converted into polar coordinates to obtain the virtual true circle as the result of the correction operation. 如請求項1所述的搖桿組件,該記憶體更用於受控以輸出該搖桿組件識別碼及該些校正資料中的一或多者。 According to the joystick assembly described in claim 1, the memory is further configured to be controlled to output one or more of the joystick assembly identification code and the calibration data. 一種遊戲手把,包含:一本體;以及如請求項1至6中之一者所述的搖桿組件,可插拔地設置於該本體。 A game handle, comprising: a body; and the joystick assembly as described in one of claims 1 to 6, which is pluggably arranged on the body. 如請求項7所述的遊戲手把,更包含:一處理裝置,設置於該本體,耦接於該處理器,用於接收經該處理器依據該些校正資料進行判斷而輸出的該運動訊號。 The game handle as described in claim 7, further comprising: a processing device, disposed on the body, coupled to the processor, for receiving the motion signal output by the processor based on the judgment of the calibration data .
TW110148204A 2021-05-05 2021-12-22 Joystick assembly and game controller TWI796891B (en)

Priority Applications (5)

Application Number Priority Date Filing Date Title
CN202210077880.7A CN115300898A (en) 2021-05-05 2022-01-24 Rocker assembly and game handle
JP2022073310A JP7289387B2 (en) 2021-05-05 2022-04-27 Joystick assemblies and game controllers
DE102022110860.0A DE102022110860A1 (en) 2021-05-05 2022-05-03 JOYSTICK ARRANGEMENT AND GAME CONTROLLER
US17/737,856 US11599137B2 (en) 2021-05-05 2022-05-05 Joystick assembly and game controller
US18/085,834 US20230118603A1 (en) 2021-05-05 2022-12-21 Cloud system for individual peripheral device

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US202163184553P 2021-05-05 2021-05-05
US63/184,553 2021-05-05

Publications (2)

Publication Number Publication Date
TW202244685A TW202244685A (en) 2022-11-16
TWI796891B true TWI796891B (en) 2023-03-21

Family

ID=85793009

Family Applications (2)

Application Number Title Priority Date Filing Date
TW110148204A TWI796891B (en) 2021-05-05 2021-12-22 Joystick assembly and game controller
TW110149663A TWI825542B (en) 2021-05-05 2021-12-30 Touch sensation simulation system

Family Applications After (1)

Application Number Title Priority Date Filing Date
TW110149663A TWI825542B (en) 2021-05-05 2021-12-30 Touch sensation simulation system

Country Status (1)

Country Link
TW (2) TWI796891B (en)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
DE202023103404U1 (en) 2023-06-20 2023-06-28 POWERTIP TECHNOLOGY CORPORATION (a Taiwan Corporation) Display device equipped with a surface haptic feedback system and display module equipped with a directional vibration damper

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
TW392123B (en) * 1997-12-03 2000-06-01 Primax Electronics Ltd Computer joystick having two optical sensors for generating vector signals
CN2720515Y (en) * 2004-08-10 2005-08-24 朱国万 Multi-dimension coordinate inputting device
TW201342133A (en) * 2012-04-13 2013-10-16 Tenx Shenzhen Technology Ltd Cursor tracking method without adjustment and system thereof
TW201915694A (en) * 2017-09-28 2019-04-16 宏達國際電子股份有限公司 Input interface apparatus, control method and non-transitory computer readable medium

Family Cites Families (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6078308A (en) * 1995-12-13 2000-06-20 Immersion Corporation Graphical click surfaces for force feedback applications to provide user selection using cursor interaction with a trigger position within a boundary of a graphical object
US5973670A (en) * 1996-12-31 1999-10-26 International Business Machines Corporation Tactile feedback controller for computer cursor control device
US6707443B2 (en) * 1998-06-23 2004-03-16 Immersion Corporation Haptic trackball device
TWI501109B (en) * 2012-11-05 2015-09-21 Univ Nat Taiwan Realistic tactile haptic feedback device
US9330544B2 (en) * 2012-11-20 2016-05-03 Immersion Corporation System and method for simulated physical interactions with haptic effects
WO2014201151A1 (en) * 2013-06-11 2014-12-18 Immersion Corporation Systems and methods for pressure-based haptic effects
DK179823B1 (en) * 2016-06-12 2019-07-12 Apple Inc. Devices, methods, and graphical user interfaces for providing haptic feedback
CN111338468B (en) * 2020-02-05 2022-01-28 吉林大学 Mobile terminal touch target operating system and method based on cross paradigm

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
TW392123B (en) * 1997-12-03 2000-06-01 Primax Electronics Ltd Computer joystick having two optical sensors for generating vector signals
CN2720515Y (en) * 2004-08-10 2005-08-24 朱国万 Multi-dimension coordinate inputting device
TW201342133A (en) * 2012-04-13 2013-10-16 Tenx Shenzhen Technology Ltd Cursor tracking method without adjustment and system thereof
TW201915694A (en) * 2017-09-28 2019-04-16 宏達國際電子股份有限公司 Input interface apparatus, control method and non-transitory computer readable medium

Also Published As

Publication number Publication date
TW202244685A (en) 2022-11-16
TW202244676A (en) 2022-11-16
TWI825542B (en) 2023-12-11

Similar Documents

Publication Publication Date Title
JP7289387B2 (en) Joystick assemblies and game controllers
CN107003144B (en) Automatic magnetometer calibration based on extended Kalman filter
US7347000B2 (en) Touch probe
JP4160310B2 (en) Device for detecting relative movement or relative position of two objects
TWI796891B (en) Joystick assembly and game controller
JP5469670B2 (en) Geomagnetic detector
US11058944B2 (en) Calibration bias control in user input devices
CN110476039B (en) Magnetic device for detecting relative movement or relative position
JP2008510159A (en) Method and apparatus for calibrating the rotational relationship of two motion sensors in a sensor system
EP3426364B1 (en) Mechanical center calibration of control sticks in user input devices
US20200319722A1 (en) Input device with movable handle on a capacitive detection surface and capacitive coupling devices
EP3316084B1 (en) Trackball for touch sensor
JP6378431B2 (en) Position sensor and method for determining the position of a timer setting stem
JP5128360B2 (en) Position measuring system and position measuring method for detecting absolute position using target pattern
Andrussow et al. Minsight: A Fingertip‐Sized Vision‐Based Tactile Sensor for Robotic Manipulation
US11199916B2 (en) Operation support device
CN209056470U (en) A kind of mechanical arm
CN107656095A (en) Scaling method, device and the electronic equipment of accelerometer
CN110726368B (en) Method for acquiring mechanical coordinates of product center
JP2009288227A (en) Three-dimensional measuring machine
JP2001099641A (en) Surface shape measurement method
KR100270966B1 (en) Orientation measuring system of industrial robot
KR20100045816A (en) Measuring device for hole size and gap between holes
CN116402902A (en) External parameter calibration method, external parameter calibration device, electronic equipment and computer readable storage medium
JP2002055774A (en) Inputting device