TWI433131B - Display driving device and method thereof - Google Patents

Display driving device and method thereof Download PDF

Info

Publication number
TWI433131B
TWI433131B TW098129356A TW98129356A TWI433131B TW I433131 B TWI433131 B TW I433131B TW 098129356 A TW098129356 A TW 098129356A TW 98129356 A TW98129356 A TW 98129356A TW I433131 B TWI433131 B TW I433131B
Authority
TW
Taiwan
Prior art keywords
difference
picture
block
blocks
pixels
Prior art date
Application number
TW098129356A
Other languages
Chinese (zh)
Other versions
TW201110106A (en
Inventor
Yue Li Chao
Shih Chieh Yen
Original Assignee
Chunghwa Picture Tubes Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Chunghwa Picture Tubes Ltd filed Critical Chunghwa Picture Tubes Ltd
Priority to TW098129356A priority Critical patent/TWI433131B/en
Priority to US12/642,868 priority patent/US20110050758A1/en
Publication of TW201110106A publication Critical patent/TW201110106A/en
Application granted granted Critical
Publication of TWI433131B publication Critical patent/TWI433131B/en

Links

Classifications

    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09GARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
    • G09G3/00Control arrangements or circuits, of interest only in connection with visual indicators other than cathode-ray tubes
    • G09G3/20Control arrangements or circuits, of interest only in connection with visual indicators other than cathode-ray tubes for presentation of an assembly of a number of characters, e.g. a page, by composing the assembly by combination of individual elements arranged in a matrix no fixed position being assigned to or needed to be assigned to the individual characters or partial characters
    • G09G3/34Control arrangements or circuits, of interest only in connection with visual indicators other than cathode-ray tubes for presentation of an assembly of a number of characters, e.g. a page, by composing the assembly by combination of individual elements arranged in a matrix no fixed position being assigned to or needed to be assigned to the individual characters or partial characters by control of light from an independent source
    • G09G3/36Control arrangements or circuits, of interest only in connection with visual indicators other than cathode-ray tubes for presentation of an assembly of a number of characters, e.g. a page, by composing the assembly by combination of individual elements arranged in a matrix no fixed position being assigned to or needed to be assigned to the individual characters or partial characters by control of light from an independent source using liquid crystals
    • G09G3/3611Control of matrices with row and column drivers
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09GARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
    • G09G2330/00Aspects of power supply; Aspects of display protection and defect management
    • G09G2330/02Details of power systems and of start or stop of display operation
    • G09G2330/021Power management, e.g. power saving
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09GARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
    • G09G2340/00Aspects of display data processing
    • G09G2340/04Changes in size, position or resolution of an image
    • G09G2340/0407Resolution change, inclusive of the use of different resolutions for different screen areas
    • G09G2340/0435Change or adaptation of the frame rate of the video stream

Landscapes

  • Engineering & Computer Science (AREA)
  • Chemical & Material Sciences (AREA)
  • Crystallography & Structural Chemistry (AREA)
  • Physics & Mathematics (AREA)
  • Computer Hardware Design (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Control Of Indicators Other Than Cathode Ray Tubes (AREA)

Description

顯示器驅動裝置及方法Display driving device and method

本發明係關於一種顯示器驅動裝置及方法,尤指一種可降低功耗之顯示器驅動裝置及方法。The present invention relates to a display driving device and method, and more particularly to a display driving device and method capable of reducing power consumption.

一般的液晶顯示器為了播放動畫(Motion Picture),會在短時間內播放大量的畫面,以利用人類肉眼的視覺暫留現象來使觀看者感受到畫面中物件的移動。而圖框率(Frame Rate)即為一種衡量液晶顯示器在單一時間內播放畫面數量多寡的量度,一般係以每秒所顯示之圖框數(Frames Per Second,FPS)或赫茲(Hz)作為圖框率所使用的單位。一般來說,當圖框率高於每秒16張圖框的時候,人類肉眼的視覺暫留現象會使觀看者認為所播放之大量畫面中的某物件是被連續播放的,一般的動畫電影亦使用相同的原理進行快速播放。當圖框率到達每秒24張圖框時,對人類肉眼造成的物件移動流暢程度便已相當足夠,但是對於某些播放時人類肉眼須具備較高動體視力方可觀賞的應用程式或遊戲而言,因為這些應用程式或遊戲的一張圖框中僅包含單一時間點上的視覺訊息,因此播放時在圖框率上會要求更高的圖框率來彌補。In order to play a movie (Motion Picture), a general liquid crystal display will play a large number of pictures in a short time, so that the visual persistence phenomenon of the human naked eye can be used to make the viewer feel the movement of the object in the picture. The Frame Rate is a measure of how many screens a LCD monitor plays in a single time. It is usually displayed in Frames Per Second (FPS) or Hertz (Hz). The unit used by the frame rate. Generally speaking, when the frame rate is higher than 16 frames per second, the visual persistence phenomenon of the human naked eye will cause the viewer to think that an object in a large number of pictures played is continuously played, a general animated movie. The same principle is also used for fast playback. When the frame rate reaches 24 frames per second, the movement of the objects caused by the human naked eye is quite sufficient, but for some players, the human eye must have higher dynamic vision to watch the application or game. In this case, because a frame of these applications or games contains only visual information at a single point in time, a higher frame rate is required to compensate for the frame rate during playback.

傳統的液晶顯示器之畫面資料更新頻率(亦即一圖框率(Frame Rate))通常是固定的,且液晶顯示器內部用來驅動顯示面板的驅動電路在顯示畫面時的功率消耗也會跟圖框率成正比;換言之,用來驅動顯示面板的驅動電路在顯示畫面時的功率消耗亦為一固定值。The picture data update frequency (that is, a frame rate) of a conventional liquid crystal display is usually fixed, and the power consumption of the driving circuit used to drive the display panel in the liquid crystal display is also displayed in the frame. The ratio is proportional; in other words, the power consumption of the driving circuit for driving the display panel when displaying the screen is also a fixed value.

本發明係揭露一種顯示器驅動方法及顯示器系統,以達到節能及改善影像品質的目的。The invention discloses a display driving method and a display system, so as to achieve energy saving and image quality improvement.

該顯示器驅動方法包含將一第一畫面與一第二畫面各別根據一解析度劃分為複數個第一區塊與複數個第二區塊,其中該第一畫面與該第二畫面係為一對連續播放之畫面,且該複數個第一區塊與該複數個第二區塊係兩兩成對;計算兩兩成對之該第一區塊與該第二區塊之間之一和差值(Sum of Difference);根據該第一畫面與該第二畫面之間所有的和差值及複數個和差值權數(Weight),計算一動量比率;及根據該動量比率決定所使用之一圖框率及決定是否顯示一畫面。成對之該第一區塊與該第二區塊的大小係相同。The display driving method includes dividing a first picture and a second picture into a plurality of first blocks and a plurality of second blocks according to a resolution, wherein the first picture and the second picture are one For a continuously played picture, and the plurality of first blocks and the plurality of second blocks are paired in pairs; calculating a pair between the first block and the second block Sum of Difference; calculating a momentum ratio according to all sum differences and complex sums of weights between the first picture and the second picture; and determining the used ratio according to the momentum ratio A frame rate and decide whether to display a picture. The first block in pairs is the same size as the second block.

該顯示器系統係包含一區塊切割模組、一和差值計算模組、一動量比率計算模組、及一畫面調變模組。該區塊切割模組係用來接收一第一畫面及一第二畫面,並用來將該第一畫面與該第二畫面個別根據一解析度劃分為複數個第一區塊與複數個第二區塊。該第一畫面與該第二畫面係為一對連續播放之畫面,且該複數個第一區塊與該複數個第二區塊係兩兩成對。該和差值計算模組係用來計算兩兩成對之該第一區塊與該第二區塊之間之一和差值。該動量比率計算模組係根據該第一畫面與該第二畫面之間所有的和差值及複數個和差值權數,以計算一動量比率。該畫面調變模組係用來根據該動量比率決定顯示所使用之一圖框率及決定是否顯示一畫面。成對之該第一區塊與該第二區塊的大小係相同。The display system comprises a block cutting module, a difference calculation module, a momentum ratio calculation module, and a picture modulation module. The block cutting module is configured to receive a first picture and a second picture, and is configured to divide the first picture and the second picture into a plurality of first blocks and a plurality of second according to a resolution. Block. The first picture and the second picture are a pair of consecutively played pictures, and the plurality of first blocks and the plurality of second blocks are paired in pairs. The sum and difference calculation module is configured to calculate a one-to-two pairwise difference between the first block and the second block. The momentum ratio calculation module calculates a momentum ratio based on all sum differences and a plurality of sum difference weights between the first picture and the second picture. The picture modulation module is configured to determine a frame rate used for display according to the momentum ratio and determine whether to display a picture. The first block in pairs is the same size as the second block.

在說明書及後續的申請專利範圍當中使用了某些詞彙來指稱特定的元件。所屬領域中具有通常知識者應可理解,製造商可能會用不同的名詞來稱呼同樣的元件。本說明書及後續的申請專利範圍並不以名稱的差異來作為區別元件的方式,而是以元件在功能上的差異來作為區別的基準。在通篇說明書及後續的請求項當中所提及的「包含」係為一開放式的用語,故應解釋成「包含但不限定於」。此外,「電性連接」一詞在此係包含任何直接及間接的電氣連接手段。因此,若文中描述一第一裝置電性連接於一第二裝置,則代表該第一裝置可直接連接於該第二裝置,或透過其他裝置或連接手段間接地連接至該第二裝置。Certain terms are used throughout the description and following claims to refer to particular elements. It should be understood by those of ordinary skill in the art that manufacturers may refer to the same elements by different nouns. The scope of this specification and the subsequent patent application do not use the difference of the names as the means for distinguishing the elements, but the differences in the functions of the elements as the basis for the distinction. The term "including" as used throughout the specification and subsequent claims is an open term and should be interpreted as "including but not limited to". In addition, the term "electrical connection" is used herein to include any direct and indirect electrical connection. Therefore, if a first device is electrically connected to a second device, it means that the first device can be directly connected to the second device or indirectly connected to the second device through other devices or connection means.

為了解決先前技術中降低顯示畫面之圖框率會引起閃爍現象的問題,本發明係揭露了一種可同時降低顯示器系統之功率消耗而不會影響到影像品質的方法與相關顯示器系統。在本發明中,係將所接收到的二個連續畫面個別切割成大小不一的複數個影像區塊、以影像區塊為單位來計算二個連續畫面之間的和差值、根據所計算之和差值計算二個連續畫面之間之一動量比率、及根據該動量比率與播放畫面之圖框率來決定是否播放該畫面,以將可能會發生閃爍現象或是圖框率過高的畫面停止播放,以達成節省功率消耗並同時不影響畫面品質的目的。In order to solve the problem in the prior art that reducing the frame rate of the display screen causes flicker, the present invention discloses a method and related display system that can simultaneously reduce the power consumption of the display system without affecting the image quality. In the present invention, the two consecutive pictures received are individually cut into a plurality of image blocks of different sizes, and the sum difference between two consecutive pictures is calculated in units of image blocks, according to the calculation. And the difference value calculates a momentum ratio between two consecutive pictures, and determines whether to play the picture according to the momentum ratio and the frame rate of the playback picture, so that flickering may occur or the frame rate is too high. The screen stops playing to save power consumption without affecting the picture quality.

請參閱第1圖,其為本發明所揭露之一顯示器系統100的功能方塊圖。如第1圖所示,顯示器系統100係包含一區塊切割模組110、一和差值計算模組120、一動量比率計算模組130、一畫面調變模組140、及一緩衝記憶體150。Please refer to FIG. 1 , which is a functional block diagram of a display system 100 according to the present invention. As shown in FIG. 1 , the display system 100 includes a block cutting module 110 , a difference calculation module 120 , a momentum ratio calculation module 130 , a picture modulation module 140 , and a buffer memory . 150.

顯示器系統100係接收二畫面Fn-1及Fn,其中畫面Fn-1與Fn係為被連續播放之兩個畫面,且畫面Fn-1係較畫面Fn早被顯示器系統100所接收。緩衝記憶體150係用來暫存較早被顯示器系統100所接收的畫面Fn-1,直到畫面Fn被顯示器系統100所接收為止;且當畫面Fn被顯示器系統100所接收後,緩衝記憶體150亦馬上暫存畫面Fn。The display system 100 receives two pictures Fn-1 and Fn, wherein the pictures Fn-1 and Fn are two pictures that are continuously played, and the picture Fn-1 is received by the display system 100 earlier than the picture Fn. The buffer memory 150 is used to temporarily store the picture Fn-1 received by the display system 100 until the picture Fn is received by the display system 100; and when the picture Fn is received by the display system 100, the buffer memory 150 is buffered. The screen Fn is also temporarily stored.

區塊切割模組110將畫面Fn-1與Fn個別根據一解析度劃分為複數個第一區塊與複數個第二區塊,且該複數個第一區塊與該複數個第二區塊係兩兩成對。請參閱第2圖,其為將第1圖所示之畫面Fn-1及Fn個別根據一解析度切割為複數個第一區塊BLK1(1,1)、BLK1(1,11)、...、BLK1(1191,1911)及複數個第二區塊BLK2(1,1)、BLK2(1,11)、...、BLK2(1191,1911)的簡略示意圖。在第2圖中,係假設畫面Fn-1及Fn皆包含1200x1920個畫素,且當欲達成之解析度係為120x192時,係將用來切割的單位方塊大小設定為10x10個畫素。如此一來,在第2圖中,畫面Fn-1係被切割為共120x192個第一區塊BLK1(1,1)、BLK1(1,11)、...、BLK1(1191,1911),且畫面Fn係被切割為共192x120個第二區塊BLK2(1,1)、BLK2(1,11)、...、BLK2(1191,1911);使得第2圖所示之畫面Fn-1與Fn可被視為兩個大小為120x192的區塊矩陣。上述之每一區塊皆包含10x10個畫素,且該每一區塊中所示之座標值係為該區塊最左上角之畫素在對應之畫面中的座標值;舉例來說,第一區塊BLK1(11,1901)最左上角的畫素在畫面Fn-1中的座標值即為(11,1901)。請注意,在本發明之其他實施例中,單一畫面所包含之畫素數量與欲設定之解析度並不受上述所舉之例子限制,且單一畫面所切割出來的複數個區塊並不需要如第2圖所示完全相同,僅需遵照每一畫面皆以同樣方式切割之原則即可;例如在本發明之某一其他實施例中,第一區塊BLK1(1,1)與第二區塊BLK2(1,1)兩者之大小與比例(亦即兩者之長與寬)必定相同,但第一區塊BLK1(1,1)與第一區塊BLK1(1,11)或第二區塊BLK2(1,11)之大小與比例可不相同,且第一區塊BLK1(1,11)或第二區塊BLK2(1,11)兩者之大小與比例亦必定相同。The block cutting module 110 divides the pictures Fn-1 and Fn into a plurality of first blocks and a plurality of second blocks according to a resolution, and the plurality of first blocks and the plurality of second blocks Two pairs in pairs. Referring to FIG. 2, the pictures Fn-1 and Fn shown in FIG. 1 are individually cut into a plurality of first blocks BLK1 (1, 1), BLK1 (1, 11), . . . according to a resolution. , BLK1 (1191, 1911) and a plurality of second blocks BLK2 (1, 1), BLK2 (1, 11), ..., BLK2 (1191, 1911). In Fig. 2, it is assumed that the pictures Fn-1 and Fn each contain 1200x1920 pixels, and when the resolution to be achieved is 120x192, the unit block size used for cutting is set to 10x10 pixels. In this way, in the second figure, the picture Fn-1 is cut into a total of 120x192 first blocks BLK1 (1, 1), BLK1 (1, 11), ..., BLK1 (1191, 1911), And the picture Fn is cut into a total of 192x120 second blocks BLK2 (1, 1), BLK2 (1, 11), ..., BLK2 (1191, 1911); so that the picture Fn-1 shown in Fig. 2 With Fn can be seen as two block matrices of size 120x192. Each of the above blocks includes 10×10 pixels, and the coordinate value shown in each block is the coordinate value of the pixel in the upper left corner of the block in the corresponding picture; for example, The coordinates of the top leftmost pixel of a block BLK1 (11, 1901) in the picture Fn-1 are (11, 1901). Please note that in other embodiments of the present invention, the number of pixels included in a single picture and the resolution to be set are not limited by the above-mentioned examples, and a plurality of blocks cut by a single picture are not required. As shown in Fig. 2, it is exactly the same, and only the principle that each picture is cut in the same manner can be followed; for example, in some other embodiments of the present invention, the first block BLK1 (1, 1) and the second The size and proportion of both blocks BLK2 (1, 1) must be the same, that is, the first block BLK1 (1, 1) and the first block BLK1 (1, 11) or The size and proportion of the second block BLK2 (1, 11) may be different, and the size and ratio of the first block BLK1 (1, 11) or the second block BLK2 (1, 11) must also be the same.

和差值計算模組120係計算由區塊切割模組110所產生兩兩成對之該第一區塊與該第二區塊之間之一和差值(Sum of Difference,SOD)。以第2圖舉例來說,和差值計算模組120可計算出第一區塊BLK1(1,1)與第二區塊BLK2(1,1)之間、第一區塊BLK1(1,11)與第二區塊BLK2(1,11)之間、...、第一區塊BLK1(1191,1901)與第二區塊BLK2(1191,1901)、第一區塊BLK1(1191,1911)與第二區塊BLK2(1191,1911)之間共複數個差值,並將該複數個差值加總後除以畫面Fn-1或Fn中的區塊總數(亦即120x192)而產生一和差值。請注意,在本發明之一實施例中,成對之第一區塊BLK1與第二區塊BLK2之間的差值可為一畫素差值或一亮度差值,其中該亮度差值可根據該畫素差值經由下列之公式(1)轉換所得到:And the difference calculation module 120 calculates a Sum of Difference (SOD) between the first block and the second block generated by the block cutting module 110. For example, in FIG. 2, the difference calculation module 120 can calculate the first block BLK1 (1, between the first block BLK1 (1, 1) and the second block BLK2 (1, 1). 11) between the second block BLK2 (1, 11), ..., the first block BLK1 (1191, 1901) and the second block BLK2 (1191, 1901), the first block BLK1 (1191, 1911) A plurality of differences are formed between the second block BLK2 (1191, 1911), and the plurality of differences are added and divided by the total number of blocks in the picture Fn-1 or Fn (ie, 120x192). Produce a sum difference. It should be noted that, in an embodiment of the present invention, the difference between the paired first block BLK1 and the second block BLK2 may be a pixel difference value or a brightness difference value, wherein the brightness difference value may be According to the pixel difference, the conversion is obtained by the following formula (1):

Y=kr*R+kg*G+kb*B (1)Y=kr*R+kg*G+kb*B (1)

其中Y係為亮度差值,R、G、B係各為該畫素差值中的紅色、綠色、藍色畫素值,且kr、kg、kb係各為一固定值。公式(1)所示之畫素值與亮度值轉換係為熟習本發明相關領域者所周知,故此處不再多加贅述。該畫素差值可為第一區塊BLK1包含之所有畫素與第二區塊BLK2包含之所有畫素之間的畫素值差總和或經正規化(Normalize)的畫素值差,但本發明中計算該畫素差值的方式並不受上述列舉之例子的限制;同理,該亮度差值可為第一區塊BLK1包含之所有畫素與第二區塊BLK2包含之所有畫素之間的亮度值差總和或經正規化的亮度值差,亦可為其他形式的亮度值差;如此一來,所產生之該和差值可為一畫素和差值或一亮度和差值。具體來說,和差值計算模組120所計算出來的和差值可根據下列方程式來加以計算:Y is the difference in brightness, and R, G, and B are the red, green, and blue pixel values in the pixel difference, and each of kr, kg, and kb is a fixed value. The pixel values and luminance value conversions shown in the formula (1) are well known to those skilled in the art, and therefore will not be described again. The pixel difference value may be a sum of pixel values between the pixels included in the first block BLK1 and all the pixels included in the second block BLK2 or a normalized pixel value difference, but The manner of calculating the pixel difference value in the present invention is not limited by the above-exemplified examples; similarly, the luminance difference value may be all the pixels included in the first block BLK1 and all the pictures included in the second block BLK2. The sum of the luminance value difference between the primes or the normalized luminance value difference may also be other forms of luminance value difference; thus, the sum difference generated may be a pixel and a difference or a luminance sum Difference. Specifically, the difference sum calculated by the difference calculation module 120 can be calculated according to the following equation:

M與N 係各自代表單一畫面所包含之區塊矩陣的長與寬,以上述單一畫面包含120x192個區塊之例子來說,該單一畫面係可視為包含一大小為120x192個元素的區塊矩陣,且該區塊矩陣之長為120、寬為192。(m ,n )係代表第一區塊BLK1上一基準畫素及第二區塊BLK2上一基準畫素的座標值;舉例來說,第一區塊BLK1(11,1901)與第二區塊BLK2(11,1901)基準畫素即為兩者最左上角的畫素,亦即在畫面Fn-1或Fn上位於座標(11,1901)上的畫素,此時m 之值係為11,且n 之值係為1901。FA _SOD (m ,n )係為該和差值,且如以上所舉例,該和差值可為一畫素和差值或一亮度和差值。FA _P (m ,n )係代表第一區塊BLK1之一代表差值,且當上述差值係為一畫素差值或一亮度差值時,該代表差值係為一畫素代表差值或一亮度代表差值。同理,FB_P (m ,n )係代表第二區塊BLK2上之一代表差值,亦可為一畫素代表差值或一亮度代表差值。當和差值計算模組120對畫面Fn-1及Fn所包含之所有區塊處理完畢時,每一區塊會各自產生一和差值,亦即上述之FA _SOD (m ,n )。The M and N systems respectively represent the length and width of the block matrix included in a single picture. In the case where the single picture includes 120×192 blocks, the single picture can be regarded as including a block matrix of 120×192 elements. And the block matrix has a length of 120 and a width of 192. ( m , n ) represents the coordinate value of a reference pixel on the first block BLK1 and a reference pixel on the second block BLK2; for example, the first block BLK1 (11, 1901) and the second region The block BLK2 (11, 1901) reference pixels are the pixels in the upper left corner of the two, that is, the pixels on the coordinates (11, 1901) on the picture Fn-1 or Fn, where the value of m is 11, and the value of n is 1901. FA _ SOD ( m , n ) is the sum difference, and as exemplified above, the sum difference may be a pixel and a difference or a brightness and a difference. F A _ P ( m , n ) represents that one of the first blocks BLK1 represents a difference, and when the difference is a pixel difference or a luminance difference, the representative difference is a pixel. Representing the difference or a brightness represents the difference. Similarly, FB_ P (m, n) represents the difference represents one based on a second block BLK2, may also be representative of a difference or a luminance pixel represents the difference. When the difference calculation module 120 processes all the blocks included in the pictures Fn-1 and Fn, each block will generate a sum value, that is, the above FA _ SOD ( m , n ).

在本發明之一實施例中,和差值計算模組120會更進一步的擷取每一和差值的複數個最高權位元(Most Significant Bits,MSB)以進行正規化,以產生複數個正規化和差值。舉例來說,假設畫素值之值域為1-255,則和差值計算模組120將畫素值36(二進位值為”00100100”)、95(二進位值為”01011111”)、172(二進位值為”10101100”)、232(二進位值為”11101000”)先行取前二個最高權位元而形成”00”、”01”、”10”、”11”等四個二進位正規化和差值,亦即將原先之畫素值36、95、172、232正規化為0-3之不同正規化和差值來進行分類,以便之後動量比率計算模組130的處理。In an embodiment of the present invention, the difference calculation module 120 further extracts a plurality of Most Significant Bits (MSBs) of each difference value to perform normalization to generate a plurality of regularities. And difference. For example, if the value of the pixel value is 1-255, the difference calculation module 120 sets the pixel value 36 (binary value is "00100100"), 95 (binary value is "01011111"), 172 (binary value is "10101100"), 232 (binary value is "11101000")) Take the first two highest powers first to form "00", "01", "10", "11", etc. The carry normalization and difference are also normalized to the normalization and difference of the original pixel values 36, 95, 172, 232 to 0-3 for subsequent processing by the momentum ratio calculation module 130.

動量比率計算模組130根據和差值計算模組120所計算出來畫面Fn-1與Fn之間所有的和差值及複數個和差值權數,計算一動量比率MP;動量比率MP的物理意義在於更為具體的表現出畫面Fn-1與Fn之間在畫素值或亮度等差值之間的程度大小,因此當動量比率MP越高時,即代表畫面Fn-1與Fn之間的差異越大。在本發明之一實施例中,動量比率計算模組130係將和差值計算模組120所產生之複數個正規化和差值根據不同數值來乘以不同的和差值權數(Weight)及對應之個數並加總,而產生一加權總和和差值;動量比率計算模組130最後擷取該加權總和和差值之二進位值的複數個最高權位元,而產生所需之動量比率MP。以上述和差值計算模組120對畫素值所進行之正規化來舉例說明,動量比率計算模組130可將正規化和差值為0的區塊數量乘以正規化和差值0再乘以一權數1、將正規化和差值為1的區塊數量乘以正規化和差值1再乘以一權數1、將正規化和差值為2的區塊數量乘以正規化和差值2再乘以一權數4、並將正規化和差值為3的區塊數量乘以正規化和差值3再乘以一權數8,以產生四個加權和差值。接著動量比率計算模組130會將這四個加權和差值相加,以產生一加權總和和差值;最後動量比率計算模組130再取該加權總和和差值之前二個最高權位 元,以產生動量比率MP,換言之動量比率MP之值可為”00”、”01”、”10”、”11”,亦即十進位值0-3。更具體舉例來說,假設和差值計算模組120最後在120x192個區塊中計算出共有12x192個正規化和差值為0的區塊、36x192個正規化和差值為1的區塊、64x192個正規化和差值為2的區塊、及8x192個正規化和差值為3的區塊,則所得到的加權總和和差值係為0*(12*192)*1+1*(36*192)*2+2*(64*192)*4+3*(8*192)*8=148992;接著,由於148992轉為二進位時前兩個最高權位元係為”10”,因此動量比率計算模組130將會在此得到動量比率MP之值為”10”。The momentum ratio calculation module 130 calculates a momentum ratio MP according to all sum differences and complex sums of difference weights between the screens Fn-1 and Fn calculated by the difference calculation module 120; the physical meaning of the momentum ratio MP It is more specific to show the degree of difference between the pixel values or the brightness between the pictures Fn-1 and Fn, so when the momentum ratio MP is higher, it represents between the pictures Fn-1 and Fn. The difference is greater. In an embodiment of the present invention, the momentum ratio calculation module 130 multiplies the plurality of normalizations and differences generated by the difference calculation module 120 by different values and different weights (Weights) and Corresponding numbers are summed to generate a weighted sum and difference; the momentum ratio calculation module 130 finally extracts the weighted sum and the plurality of highest weights of the binary value of the difference to generate the required momentum ratio MP. Taking the normalization of the pixel values by the above-described and difference calculation module 120 as an example, the momentum ratio calculation module 130 may multiply the number of blocks normalized and having a difference of 0 by the normalization and the difference value 0. Multiply by a weight 1. Multiply the number of blocks normalized and the difference is 1 by normalization and the difference 1 and multiply by a weight 1. Multiply the number of blocks normalized and the difference of 2 by the normalized sum. The difference 2 is then multiplied by a weight of four, and the number of blocks normalized and having a difference of 3 is multiplied by the normalization and the difference 3 and multiplied by a weight of eight to produce four weighted sum differences. Then, the momentum ratio calculation module 130 adds the four weighted sum differences to generate a weighted sum and difference; the last momentum ratio calculation module 130 takes the weighted sum and the two highest powers before the difference. The element is generated to generate a momentum ratio MP, in other words, the momentum ratio MP may be "00", "01", "10", "11", that is, a decimal value of 0-3. More specifically, for example, the hypothesis and difference calculation module 120 finally calculates a block having 12x192 normalizations and a difference of 0, 36x192 normalizations, and a block having a difference of 1, in 120x192 blocks, 64x192 normalized and block with difference of 2, and 8x192 normalized and block with difference of 3, the weighted sum and difference are 0*(12*192)*1+1* (36*192)*2+2*(64*192)*4+3*(8*192)*8=148992; Next, since the 148992 is converted to binary, the first two highest powers are “10” Therefore, the momentum ratio calculation module 130 will obtain the value of the momentum ratio MP as "10".

畫面調變模組140係根據動量比率計算模組130所計算出之動量比率MP來決定目前顯示畫面Fn所使用之一圖框率FR及決定是否顯示畫面Fn。畫面調變模組140係建立一查詢表145,以作為判定圖框率FR及是否播放畫面Fn的依據。請參閱第3圖,其為根據本發明之一實施例所揭露第1圖所示之畫面調變模組140內建之一查詢表145的示意圖,其中查詢表145所包含之各非索引欄位係對應於動量比率MP之圖框率FR的不同值或用來決定是否播放編號由1至60的六十個連續畫面。如第3圖所示,查詢表145所使用之索引欄位即為動量比率計算模組130所計算出來的動量比率MP,且動量比率MP的不同值係對應於不同的圖框率FR;舉例來說,在第3圖中,當畫面調變模組140所接收到之動量比率MP之值係為”10”時,以該值為所引參照查詢表145可知,顯示畫面所使用之圖框率FR係為100Hz,接著會根據查詢表145中所對應於不同畫 面的播放順序來決定是否播放畫面Fn。請注意,查詢表145中以斜線填充之非索引欄位即代表不播放畫面Fn,而未以斜線填充之非索引欄位即代表播放畫面Fn。The screen modulation module 140 determines one of the frame rates FR used in the current display screen Fn and determines whether or not to display the screen Fn based on the momentum ratio MP calculated by the momentum ratio calculation module 130. The picture modulation module 140 establishes a lookup table 145 as a basis for determining the frame rate FR and whether to play the picture Fn. Please refer to FIG. 3, which is a schematic diagram of a lookup table 145 built into the picture modulation module 140 shown in FIG. 1 according to an embodiment of the present invention, wherein each non-index column included in the lookup table 145 The bit number corresponds to a different value of the frame rate FR of the momentum ratio MP or is used to decide whether to play sixty consecutive pictures numbered from 1 to 60. As shown in FIG. 3, the index field used by the lookup table 145 is the momentum ratio MP calculated by the momentum ratio calculation module 130, and the different values of the momentum ratio MP correspond to different frame rates FR; In the third figure, when the value of the momentum ratio MP received by the screen modulation module 140 is "10", the value of the display reference map 145 is used to display the map used for the display screen. The frame rate FR is 100 Hz, and then according to the different drawing corresponding to the lookup table 145 The playback order of the faces determines whether or not to play the picture Fn. Please note that the non-index field filled with slashes in the lookup table 145 represents the non-playing picture Fn, and the non-index field not filled with slashes represents the play picture Fn.

觀察第3圖可知,在動量比率MP之值越大時,所對應之圖框率FR也較高;反之,當動量比率MP之值越小時,所對應之圖框率FR也較低;此係因第3圖所示之查詢表145以畫面清晰度為優先考量。更深入一些來說,由於動量比率MP之值越高,即代表畫面Fn-1與Fn之間在畫素值或亮度等數值上的差異越大,因此播放畫面Fn時需要較短的動態影像反應時間(Motion Picture Response Time,MPRT),也就是不能使用太低之圖框率FR來顯示畫面Fn,以防止發生邊線模糊等現象而降低畫面Fn的清晰度;反之,當動量比率MP之值較低時,即使使用較低的圖框率FR,也不會產生明顯的邊線模糊現象,因此第3圖所示之查詢表145中係以較低的圖框率FR來顯示畫面,並進而達到節省功率的目的。As can be seen from Fig. 3, when the value of the momentum ratio MP is larger, the corresponding frame rate FR is also higher; conversely, when the value of the momentum ratio MP is smaller, the corresponding frame rate FR is also lower; Because of the lookup table 145 shown in FIG. 3, the picture clarity is taken as a priority. More deeply, the higher the value of the momentum ratio MP, that is, the greater the difference in the value of the pixel value or the brightness between the representative images Fn-1 and Fn, so a shorter motion picture is required for playing the picture Fn. Reaction Picture Response Time (MPRT), that is, the picture frame Fn cannot be displayed using a frame rate FR that is too low to prevent the occurrence of edge blur and the like to reduce the sharpness of the picture Fn; conversely, when the momentum ratio MP is At a lower level, even if a lower frame rate FR is used, no significant edge blurring is generated, so the lookup table 145 shown in FIG. 3 displays the picture at a lower frame rate FR, and further To achieve the purpose of saving power.

除此以外,在第3圖所示之查詢表145中,當動量比率MP之值較低時,也會根據一定的規則與週期來決定不顯示畫面Fn,亦即第3圖中填入斜線的各非索引欄位;這些不顯示畫面的設定的考量與上述針對圖框率FR的調整相同,亦即在較高的動量比率MP及圖框率FR下維持畫面Fn的正常播放,並在較低的動量比率MP及圖框率FR下適當的停止播放畫面Fn,以達成節省功率的目的。舉例來說,第3圖中編號為1-12、13-24、25-36、37-48、49-60等畫 面的顯示/不顯示狀態係以同一模式來控制,亦即代表畫面調變模組140以週期控制的固定模式來控制是否顯示畫面,然而該週期控制之固定模式僅為本發明之一實施例,且將第3圖所示之畫面顯示控制方式加以更改所形成之其他實施例仍應視為本發明之範疇。In addition, in the lookup table 145 shown in FIG. 3, when the value of the momentum ratio MP is low, the non-display screen Fn is also determined according to a certain rule and period, that is, the oblique line is filled in the third figure. Each non-index field; the setting of these non-display screens is the same as the above-mentioned adjustment for the frame rate FR, that is, the normal playback of the picture Fn is maintained at a higher momentum ratio MP and frame rate FR, and The lower momentum ratio MP and the frame rate FR are appropriately stopped to play the screen Fn for the purpose of saving power. For example, in Figure 3, the numbers are 1-12, 13-24, 25-36, 37-48, 49-60, etc. The display/non-display state of the face is controlled in the same mode, that is, the representative picture modulation module 140 controls whether to display the picture in a fixed mode of periodic control. However, the fixed mode of the cycle control is only one embodiment of the present invention. Other embodiments formed by modifying the screen display control mode shown in Fig. 3 should still be regarded as the scope of the present invention.

請再參閱第4圖,其與第3圖相同,亦為根據本發明之一另一實施例所揭露之查詢表145的示意圖;然而第4圖在畫面顯示控制上設定的需求與第3圖所示不同。由於動量比率MP較高時,畫面內容變動及所對應之圖框率FR較大,因此肉眼不易察覺閃爍現象;反之,當動量比率MP及所對應之圖框率FR較小時,肉眼較易察覺閃爍現象。在第4圖所示之查詢表145中,係以一定的周期與規則將動量比率MP及對應之圖框率FR較高的畫面停止顯示,以節省功率;反之,為了盡可能的降低動量比率MP較低時的閃爍現象以避免影響顯示品質,因此查詢表145的設定係避免停止顯示動量比率MP較低的畫面來防止閃爍現象。Please refer to FIG. 4 again, which is the same as FIG. 3, and is also a schematic diagram of the look-up table 145 according to another embodiment of the present invention; however, FIG. 4 shows the requirements set on the screen display control and FIG. The difference is shown. Since the momentum ratio MP is high, the screen content changes and the corresponding frame rate FR is large, so the naked eye is not easy to detect the flicker phenomenon; conversely, when the momentum ratio MP and the corresponding frame rate FR are small, the naked eye is easier. Feel the flicker. In the lookup table 145 shown in FIG. 4, the momentum ratio MP and the corresponding frame rate FR are stopped to be displayed in a certain period and rule to save power; otherwise, in order to reduce the momentum ratio as much as possible The flicker phenomenon when the MP is low to avoid affecting the display quality, so the setting of the lookup table 145 avoids stopping the display of a screen having a lower momentum ratio MP to prevent flicker.

第3圖與第4圖中所示之查詢表145係以基本圖框率為60Hz的顯示器系統來舉例,然而,本發明所揭露之查詢表145的設定亦可用於基本圖框率為較高之120Hz的顯示器系統。請參閱第5圖,其為將第1圖所示之查詢表145應用於基本圖框率為120Hz之顯示器系統時的示意圖。第5圖所示之查詢表145設定原理與第3圖所示相同,故此處不再多加贅述。然由於第5圖所示之查詢表145係對應於較第3圖更高的顯示率,因此為了達到節省功率的目的,決定不顯示畫面的欄位也較第3圖所示來的多。除此以外,在本發明之一較佳實施例中,第5圖所對應之顯示器系統100係計算亮度差值來取得所需之動量比率MP。The lookup table 145 shown in FIG. 3 and FIG. 4 is exemplified by a display system having a basic frame rate of 60 Hz. However, the setting of the lookup table 145 disclosed in the present invention can also be used for a higher basic frame rate. 120Hz display system. Please refer to FIG. 5, which is a schematic diagram of the lookup table 145 shown in FIG. 1 applied to a display system having a basic frame rate of 120 Hz. The setting principle of the lookup table 145 shown in FIG. 5 is the same as that shown in FIG. 3, and therefore no further description is provided here. However, since the lookup table 145 shown in FIG. 5 corresponds to a higher display rate than the third figure, in order to save power, the field for determining the non-display screen is also larger than that shown in FIG. In addition, in a preferred embodiment of the present invention, the display system 100 corresponding to FIG. 5 calculates the luminance difference value to obtain the required momentum ratio MP.

除了以第1圖所示之顯示器系統100來決定圖框率FR及是否顯示畫面Fn以外,在本發明之另一實施例中,係應用過驅動(Overdriving)技術於畫面之顯示中,以更進一步的提高畫面顯示的動態影像反應時間。請參閱第6圖,其為根據本發明之一另一實施例所揭露之一顯示器系統200的示意圖。如第6圖所示,顯示器系統200除了包含了第1圖所示之顯示器系統100的以外,另包含一過驅動電路160。過驅動電路160係用來接收畫面Fn及被緩衝記憶體150所暫存之畫面Fn-1,以產生一過驅動畫面FOD。區塊切割模組110、和差值計算模組120、動量比率計算模組130的運作方式與第1圖中相關敘述相同,此處不再重複贅述。畫面調變模組140在顯示器系統200中係接收過驅動畫面FOD,而非第1圖中所示之畫面Fn;畫面調變模組140係根據動量比率計算模組130所計算出的動量比率MP來決定播放過驅動畫面FOD所使用之圖框率FR及決定是否播放過驅動畫面FOD,且決定的方式與第3圖至第5圖所述參照查詢表145的方式相同,故此處不再多加贅述。In addition to determining the frame rate FR and whether or not the screen Fn is displayed by the display system 100 shown in FIG. 1, in another embodiment of the present invention, an overdriving technique is applied to the display of the screen, Further improve the dynamic image response time of the screen display. Please refer to FIG. 6, which is a schematic diagram of a display system 200 in accordance with another embodiment of the present invention. As shown in FIG. 6, display system 200 includes an overdrive circuit 160 in addition to display system 100 shown in FIG. The overdrive circuit 160 is configured to receive the picture Fn and the picture Fn-1 temporarily stored by the buffer memory 150 to generate an overdrive picture FOD. The operation modes of the block cutting module 110, the difference calculation module 120, and the momentum ratio calculation module 130 are the same as those in the first embodiment, and the detailed description thereof will not be repeated here. The picture modulation module 140 receives the drive picture FOD in the display system 200 instead of the picture Fn shown in FIG. 1; the picture modulation module 140 is based on the momentum ratio calculated by the momentum ratio calculation module 130. The MP determines the frame rate FR used for playing the drive picture FOD and determines whether or not the drive picture FOD has been played, and the manner of determination is the same as that of the reference lookup table 145 described in FIGS. 3 to 5, so it is no longer here. More details.

請參閱第7圖,其為根據本發明之一實施例所揭露可減少顯示器系統功率消耗並免於影響影像品質的方法之流程圖。如第7圖所示,該方法包含步驟如下:步驟702:將一第一畫面與一第二畫面個別根據一解析度劃分為複數個第一區塊與複數個第二區塊;步驟704:計算兩兩成對之該第一區塊與該第二區塊之間之一和差值;步驟706:根據該第一畫面與該第二畫面之間所有的和差值及複數個和差值權數,計算一動量比率;步驟708:根據該動量比率決定所使用之一圖框率及決定是否顯示畫面。Please refer to FIG. 7 , which is a flowchart of a method for reducing power consumption of a display system and avoiding affecting image quality according to an embodiment of the invention. As shown in FIG. 7, the method includes the following steps: Step 702: The first picture and the second picture are separately divided into a plurality of first blocks and a plurality of second blocks according to a resolution; step 704: Calculating a difference between the first block and the second block in two pairs; step 706: according to all the difference between the first picture and the second picture, and a plurality of differences The value weight calculates a momentum ratio; step 708: determines a frame rate to be used according to the momentum ratio and determines whether to display a screen.

上列步驟係為第1圖至第6圖之敘述的總結,故在此不重新贅述。然而將之前敘述中所提及之其他限制條件加諸於第7圖所揭露之流程圖而形成之其他實施例,或是將上列步驟進行合理組合或排列而產生之其他實施例,仍應視為本發明之範疇。The above steps are summarized in the description of FIGS. 1 to 6, and therefore will not be repeated here. However, other embodiments formed by adding the other limitations mentioned in the foregoing description to the flowchart disclosed in FIG. 7 or other embodiments resulting from the reasonable combination or arrangement of the above steps should still be It is considered to be the scope of the present invention.

本發明係揭露一種可減少顯示器系統功率消耗並免於影響影像品質的方法及相關之顯示器系統。在本發明中,二個連續畫面會根據畫素值或亮度值等可用來反應畫面差異程度的差值來計算出該二個連續畫面之間的和差值,並將對應於畫面中不同區塊的和差值根據值的不同進行加權以產生一動量比率,以更為具體的反應該二連續畫面的差異程度。最後藉由查詢表的設定,使得不同的動量比率可在不同的需求下對應於不同的圖框率與畫面顯示狀態,以實現節省功率消耗並維持影像顯示品質的目的。The present invention discloses a method and related display system that can reduce the power consumption of the display system and avoid image quality. In the present invention, two consecutive pictures will calculate the sum difference between the two consecutive pictures according to the difference value of the pixel difference value or the brightness value and the like, and will correspond to different areas in the picture. The sum of the blocks and the difference are weighted according to the value to generate a momentum ratio to more specifically reflect the degree of difference of the two consecutive pictures. Finally, by setting the look-up table, different momentum ratios can be corresponding to different frame rate and screen display state under different requirements, so as to save power consumption and maintain image display quality.

以上所述僅為本發明之較佳實施例,凡依本發明申請專利範圍所做之均等變化與修飾,皆應屬本發明之涵蓋範圍。The above are only the preferred embodiments of the present invention, and all changes and modifications made to the scope of the present invention should be within the scope of the present invention.

100、200...顯示器系統100, 200. . . Display system

110...區塊切割模組110. . . Block cutting module

120...和差值計算模組120. . . And difference calculation module

130...動量比率計算模組130. . . Momentum ratio calculation module

140...畫面調變模組140. . . Picture modulation module

145...查詢表145. . . Query list

150...緩衝記憶體150. . . Buffer memory

160...過驅動電路160. . . Overdrive circuit

702、704、706、708...步驟702, 704, 706, 708. . . step

第1圖為本發明所揭露之一顯示器系統的功能方塊圖。1 is a functional block diagram of a display system disclosed in the present invention.

第2圖為將第1圖所示之二畫面個別根據一解析度切割為複數個第一區塊及複數個第二區塊的簡略示意圖。FIG. 2 is a schematic diagram showing the cutting of the two pictures shown in FIG. 1 into a plurality of first blocks and a plurality of second blocks according to a resolution.

第3圖、第4圖、第5圖為根據本發明之實施例所揭露第1圖所示之畫面調變模組內建之一查詢表的示意圖,其中該查詢表所包含之各非索引欄位係對應於動量比率之圖框率的不同值或用來決定是否播放複數個連續畫面。3, 4, and 5 are schematic diagrams of a query table built into the picture modulation module shown in FIG. 1 according to an embodiment of the present invention, wherein each of the non-indexes included in the lookup table The field corresponds to a different value of the frame rate of the momentum ratio or is used to decide whether to play a plurality of consecutive pictures.

第6圖為根據本發明之一另一實施例所揭露之播放過驅動畫面之一顯示器系統的示意圖。FIG. 6 is a schematic diagram of a display system for playing a drive screen according to another embodiment of the present invention.

第7圖為根據本發明之一實施例所揭露可減少顯示器系統功率消耗並免於影響影像品質的方法之流程圖。FIG. 7 is a flow chart of a method for reducing power consumption of a display system and avoiding affecting image quality according to an embodiment of the invention.

100...顯示器系統100. . . Display system

110...區塊切割模組110. . . Block cutting module

120...和差值計算模組120. . . And difference calculation module

130...動量比率計算模組130. . . Momentum ratio calculation module

140...畫面調變模組140. . . Picture modulation module

145...查詢表145. . . Query list

150...緩衝記憶體150. . . Buffer memory

Claims (26)

一種顯示器驅動方法,包含:將一第一畫面與一第二畫面各別根據一解析度劃分為複數個第一區塊與複數個第二區塊,其中該第一畫面與該第二畫面係為一對連續播放之畫面,且該複數個第一區塊與該複數個第二區塊係兩兩成對;計算兩兩成對之該第一區塊與該第二區塊之間之一和差值(Sum of Difference);根據該第一畫面與該第二畫面之間所有的和差值及複數個和差值權數(Weight),計算一動量比率;及根據該動量比率決定所使用之一圖框率及決定是否顯示一畫面;其中成對之該第一區塊與該第二區塊的大小係相同。A display driving method includes: dividing a first picture and a second picture according to a resolution into a plurality of first blocks and a plurality of second blocks, wherein the first picture and the second picture are a pair of consecutively played pictures, and the plurality of first blocks and the plurality of second blocks are paired in pairs; calculating between the two blocks in pairs between the first block and the second block a sum difference (Sum of Difference); calculating a momentum ratio according to all sum differences and a plurality of weight differences between the first picture and the second picture; and determining the momentum ratio according to the momentum ratio A frame rate is used to determine whether to display a picture; wherein the first block in the pair is the same size as the second block. 如請求項1所述之顯示器驅動方法,其中該複數個第一區塊之大小係彼此不相同,且該複數個第二區塊之大小係彼此不相同。The display driving method of claim 1, wherein the plurality of first blocks are different in size from each other, and the plurality of second blocks are different in size from each other. 如請求項1所述之顯示器驅動方法,其中該複數個第一區塊之大小係彼此相同,且該複數個第二區塊之大小係彼此相同。The display driving method of claim 1, wherein the plurality of first blocks are the same size as each other, and the plurality of second blocks are the same size as each other. 如請求項1所述之顯示器驅動方法,其中計算兩兩成對之該第一區塊與該第二區塊之間之該和差值係包含:計算兩兩成對之該第一區塊與該第二區塊之間之一畫素和差值;其中根據該第一畫面與該第二畫面之間所有的和差值及複數個和差值權數,計算該動量比率係包含:根據該第一畫面與該第二畫面之間所有的畫素和差值及複數個畫素和差值權數,計算該動量比率。The display driving method of claim 1, wherein calculating the difference between the two blocks in the pair of the first block and the second block comprises: calculating the two blocks in pairs of the first block a pixel and a difference between the second block and the second block; wherein the momentum ratio is calculated according to all sum differences and a plurality of sum difference weights between the first picture and the second picture: The pixel ratio and the difference between the first picture and the second picture and the plurality of pixels and difference weights are calculated, and the momentum ratio is calculated. 如請求項4所述之顯示器驅動方法,其中計算兩兩成對之該第一區塊與該第二區塊之間之該畫素和差值係包含:根據下列方程式計算該畫素和差值: 其中該第一區塊及該第二區塊係各自包含複數個以一矩陣來排列且數量相等的畫素,該第一區塊所包含之該複數個畫素係與該第二區塊所包含之該複數個畫素兩兩成對,且M與N 係各自代表該矩陣的長與寬;其中FA _SOD (m ,n )係為該畫素和差值,(m ,n )係代表該第一區塊上一第一基準畫素及該第二區塊上一第二基準畫素的座標值,FA _P (m ,n )係為該第一區塊之一代表畫素值,FB_P (m ,n )係為該第二區塊之一代表畫素值。The display driving method of claim 4, wherein calculating the two pixels and the pair of pixels and the difference between the first block and the second block comprises: calculating the pixel and the difference according to the following equation value: The first block and the second block each comprise a plurality of pixels arranged in a matrix and equal in number, the plurality of pixels included in the first block and the second block The plurality of pixels included in the pair are pairwise, and the M and N lines respectively represent the length and width of the matrix; wherein FA _ SOD ( m , n ) is the pixel and the difference, ( m , n ) Representing a coordinate value of a first reference pixel on the first block and a second reference pixel on the second block, F A _ P ( m , n ) is a representative picture of the first block The prime value, FB_ P ( m , n ) is a representative pixel value of one of the second blocks. 如請求項5所述之顯示器驅動方法,另包含:擷取該畫素和差值之複數個最高權位元(Most Significant Bit),以產生一正規化(Normalized)畫素和差值。The display driving method of claim 5, further comprising: extracting a plurality of most significant bits (Most Significant Bits) of the pixels and the difference values to generate a normalized pixel and a difference value. 如請求項4所述之顯示器驅動方法,其中根據該第一畫面與該第二畫面之間所有的該畫素和差值及該複數個畫素和差值權數,計算該動量比率係包含:將該第一畫面與該第二畫面之間所有的畫素和差值,根據每一畫素和差值在數值上的不同來乘以該複數個畫素和差值權數之其中之一畫素和差值權數,以產生複數個加權畫素和差值;及將該複數個加權畫素和差值相加,並除以該第一畫面或該第二畫面所包含之畫素個數,以產生該動量比率;其中該複數個畫素和差值權數係對應於不同數值之畫素和差值。The display driving method of claim 4, wherein calculating the momentum ratio according to all the pixels and difference values between the first picture and the second picture and the plurality of pixels and difference weights comprises: Multiplying all the pixels and difference values between the first picture and the second picture by one of the plurality of pixels and the difference weight according to the difference in value between each pixel and the difference And a difference weight to generate a plurality of weighted pixels and a difference; and adding the plurality of weighted pixels and the difference, and dividing by the number of pixels included in the first picture or the second picture And generating the momentum ratio; wherein the plurality of pixels and the difference weight correspond to pixels and differences of different values. 如請求項1所述之顯示器驅動方法,另包含:將該複數個第一區塊與該複數個第二區塊各自所包含之複數個畫素之複數個畫素值轉換為複數個亮度值;其中計算兩兩成對之該第一區塊與該第二區塊之間之該和差值係包含:計算兩兩成對之該第一區塊與該第二區塊之間之一亮度和差值;其中根據該第一畫面與該第二畫面之間所有的和差值及複數個和差值權數,計算該動量比率係包含:根據該第一畫面與該第二畫面之間所有的亮度和差值及複數個亮度和差值權數,計算該動量比率。The display driving method of claim 1, further comprising: converting the plurality of pixel values of the plurality of pixels included in the plurality of first blocks and the plurality of second blocks into a plurality of brightness values Calculating the difference between the first block and the second block in two pairs, comprising: calculating one of two pairs between the first block and the second block a brightness and a difference; wherein calculating the momentum ratio according to all sum differences and a plurality of sum difference weights between the first picture and the second picture comprises: according to the first picture and the second picture The momentum ratio is calculated by all luminances and differences and a plurality of luminance and difference weights. 如請求項8所述之顯示器驅動方法,其中計算兩兩成對之該第一區塊與該第二區塊之間之該亮度和差值係包含:根據下列方程式計算該亮度和差值: 其中該第一區塊及該第二區塊係各自包含複數個以一矩陣來排列且數量相等的畫素,該第一區塊所包含之該複數個畫素係與該第二區塊所包含之該複數個畫素兩兩成對,且M與N 係各自代表該矩陣的長與寬;其中FA _SOD (m ,n )係為該亮度和差值,(m ,n )係代表該第一區塊上一第一基準畫素及該第二區塊上一第二基準畫素的座標值,FA _P (m ,n )係代表該第一區塊之一代表亮度值,FB_P (m ,n )係代表該第二區塊之一代表亮度值。The display driving method of claim 8, wherein calculating the brightness and difference between the pair of the first block and the second block comprises: calculating the brightness and the difference according to the following equation: The first block and the second block each comprise a plurality of pixels arranged in a matrix and equal in number, the plurality of pixels included in the first block and the second block The plurality of pixels included in the pair are pairwise, and the M and N lines respectively represent the length and width of the matrix; wherein FA _ SOD ( m , n ) is the brightness and difference, and ( m , n ) represents a first reference pixel on the first block and a coordinate value of a second reference pixel on the second block, F A _ P ( m , n ) representing a brightness value of one of the first blocks , FB_ P ( m , n ) represents one of the second blocks representing the brightness value. 如請求項9所述之顯示器驅動方法,另包含:擷取該亮度和差值之複數個最高權位元,以產生一正規化畫素和差值。The display driving method of claim 9, further comprising: extracting the plurality of highest power bits of the brightness and the difference to generate a normalized pixel and a difference. 如請求項9所述之顯示器驅動方法,其中根據該第一畫面與該第二畫面之間所有的該亮度和差值及該複數個亮度和差值權數,計算該動量比率係包含:將該第一畫面與該第二畫面之間所有的亮度和差值,根據每一亮度和差值在數值上的不同來乘以該複數個亮度和差值權數之其中之一亮度和差值權數,以產生複數個加權亮度和差值;及將該複數個加權亮度和差值相加,並除以該第一畫面或該第二畫面所包含之畫素個數,以產生該動量比率;其中該複數個亮度和差值權數係對應於不同數值之亮度和差值。The display driving method of claim 9, wherein calculating the momentum ratio according to all the brightness and difference values between the first picture and the second picture and the plurality of brightness and difference weights comprises: All the brightness and difference between the first picture and the second picture are multiplied by one of the plurality of brightness and difference weights according to the difference in value of each brightness and difference, Generating a plurality of weighted luminances and differences; and adding the plurality of weighted luminances and differences, and dividing by the number of pixels included in the first picture or the second picture to generate the momentum ratio; The plurality of luminances and difference weights correspond to luminances and differences of different values. 如請求項1所述之顯示器驅動方法,另包含:建立一查詢表,其中該查詢表係儲存該動量比率所對應之一圖框率及是否在該動量比率下顯示畫面之一顯示狀態;及其中根據該動量比率決定目前顯示該第二畫面所使用之該圖框率及決定是否顯示該第二畫面係包含:以該動量比率作為索引來查詢該查詢表,以決定該圖框率及是否在該圖框率下顯示該第二畫面。The display driving method of claim 1, further comprising: establishing a lookup table, wherein the query table stores a frame rate corresponding to the momentum ratio and whether a display state of the display screen is displayed under the momentum ratio; and Determining, according to the momentum ratio, the current frame rate used for displaying the second picture and determining whether to display the second picture system includes: querying the lookup table by using the momentum ratio as an index to determine the frame rate and whether The second screen is displayed at the frame rate. 如請求項1所述之顯示器驅動方法,另包含:對該第一畫面與該第二畫面進行過驅動(Over-Driving)處理,以產生一過驅動畫面;其中根據該動量比率決定所使用之該圖框率及決定是否顯示該畫面係包含:根據該動量比率,決定顯示該過驅動畫面所使用之一圖框率及決定是否顯示該過驅動畫面。The display driving method of claim 1, further comprising: performing an over-Driving process on the first picture and the second picture to generate an over-driving picture; wherein the used ratio is determined according to the momentum ratio The frame rate and determining whether to display the screen include: determining, based on the momentum ratio, a frame rate used to display the overdrive screen and determining whether to display the overdrive screen. 一種顯示器系統,包含:一區塊切割模組,用來接收一第一畫面及一第二畫面,並用來將該第一畫面與該第二畫面個別根據一解析度劃分為複數個第一區塊與複數個第二區塊,其中該第一畫面與該第二畫面係為一對連續播放之畫面,且該複數個第一區塊與該複數個第二區塊係兩兩成對;一和差值計算模組,用來計算兩兩成對之該第一區塊與該第二區塊之間之一和差值;一動量比率計算模組,根據該第一畫面與該第二畫面之間所有的和差值及複數個和差值權數,以計算一動量比率;及一畫面調變模組,用來根據該動量比率決定顯示所使用之一圖框率及決定是否顯示一畫面;其中成對之該第一區塊與該第二區塊的大小係相同。A display system includes: a block cutting module configured to receive a first picture and a second picture, and to divide the first picture and the second picture into a plurality of first areas according to a resolution a block and a plurality of second blocks, wherein the first picture and the second picture are a pair of consecutively played pictures, and the plurality of first blocks and the plurality of second blocks are paired in pairs; And a difference calculation module, configured to calculate a pairwise difference between the first block and the second block; a momentum ratio calculation module, according to the first picture and the first a sum of the difference between the two pictures and a plurality of sum and difference weights to calculate a momentum ratio; and a picture modulation module for determining a frame rate used for display according to the momentum ratio and determining whether to display a picture; wherein the first block in the pair is the same size as the second block. 如請求項14所述之顯示器系統,其中該複數個第一區塊之大小係彼此不相同,且該複數個第二區塊之大小係彼此不相同。The display system of claim 14, wherein the plurality of first blocks are different in size from each other, and the plurality of second blocks are different in size from each other. 如請求項14所述之顯示器系統,其中該複數個第一區塊之大小係彼此相同,且該複數個第二區塊之大小係彼此相同。The display system of claim 14, wherein the plurality of first blocks are the same size as each other, and the plurality of second blocks are the same size as each other. 如請求項14所述之顯示器系統,其中該和差值計算模組所計算兩兩成對之該第一區塊與該第二區塊之間之該和差值係為一畫素和差值;其中該動量比率計算模組用來計算該動量比率所根據之該第一畫面與該第二畫面之間所有的和差值係為該第一畫面與該第二畫面之間所有的畫素和差值,且所根據之該複數個和差值權數係為複數個畫素和差值權數。The display system of claim 14, wherein the difference between the first block and the second block calculated by the difference calculation module is a pixel and a difference. a value; wherein the momentum ratio calculation module is configured to calculate the momentum ratio according to all the difference between the first picture and the second picture as the relationship between the first picture and the second picture The prime and the difference, and the complex number and the difference weight are based on a plurality of pixels and difference weights. 如請求項17所述之顯示器系統,其中該畫素和差值係根據下列方程式來計算: 其中該第一區塊及該第二區塊係各自包含複數個以一矩陣來排列且數量相等的畫素,該第一區塊所包含之該複數個畫素係與該第二區塊所包含之該複數個畫素兩兩成對,且M與N 係各自代表該矩陣的長與寬;其中FA _SOD (m ,n )係為該畫素和差值,(m ,n )係代表該第一區塊上一第一基準畫素及該第二區塊上一第二基準畫素的座標值,FA _P (m ,n )係為該第一區塊之一代表畫素值,FB_P (m ,n )係為該第二區塊之一代表畫素值。The display system of claim 17, wherein the pixels and the difference are calculated according to the following equation: The first block and the second block each comprise a plurality of pixels arranged in a matrix and equal in number, the plurality of pixels included in the first block and the second block The plurality of pixels included in the pair are pairwise, and the M and N lines respectively represent the length and width of the matrix; wherein FA _ SOD ( m , n ) is the pixel and the difference, ( m , n ) Representing a coordinate value of a first reference pixel on the first block and a second reference pixel on the second block, F A _ P ( m , n ) is a representative picture of the first block The prime value, FB_ P ( m , n ) is a representative pixel value of one of the second blocks. 如請求項18所述之顯示器系統,其中該和差值計算模組係擷取該畫素和差值之複數個最高權位元,以產生一正規化畫素和差值。The display system of claim 18, wherein the difference calculation module retrieves the plurality of highest power bits of the pixel and the difference to generate a normalized pixel and a difference. 如請求項17所述之顯示器系統,其中該動量比率計算模組係將該第一畫面與該第二畫面之間所有的畫素和差值,根據每一畫素和差值在數值上的不同來乘以該複數個畫素和差值權數之其中之一畫素和差值權數,以產生複數個加權畫素和差值,該動量比率計算模組亦將該複數個加權畫素和差值相加,並除以該第一畫面或該第二畫面所包含之畫素個數,以產生該動量比率;其中該複數個畫素和差值權數係對應於不同數值之畫素和差值。The display system of claim 17, wherein the momentum ratio calculation module is to compare all pixels and differences between the first picture and the second picture according to each pixel and the difference value. Multiplying the pixel and the difference weight by one of the plurality of pixels and the difference weight to generate a plurality of weighted pixels and a difference, and the momentum ratio calculation module also multiplies the plurality of weighted pixels and Adding the difference values and dividing by the number of pixels included in the first picture or the second picture to generate the momentum ratio; wherein the plurality of pixels and the difference weights correspond to pixel values of different values Difference. 如請求項14所述之顯示器系統,其中該區塊切割模組係將該複數個第一區塊與該複數個第二區塊各自所包含之複數個畫素之複數個畫素值轉換為複數個亮度值;其中該和差值計算模組所計算兩兩成對之該第一區塊與該第二區塊之間之該和差值係為一亮度和差值;其中該動量比率計算模組用來計算該動量比率所根據之該第一畫面與該第二畫面之間所有的和差值係為該第一畫面與該第二畫面之間所有的亮度和差值,且所根據之該複數個和差值權數係為複數個亮度和差值權數。The display system of claim 14, wherein the block cutting module converts the plurality of pixel values of the plurality of pixels included in the plurality of first blocks and the plurality of second blocks into a plurality of brightness values; wherein the difference between the first block and the second block calculated by the difference calculation module is a brightness and a difference; wherein the momentum ratio The sum of the difference between the first picture and the second picture used by the calculation module to calculate the momentum ratio is all the brightness and difference between the first picture and the second picture, and The complex number and the difference weight are based on the plurality of luminances and difference weights. 如請求項21所述之顯示器系統,其中該和差值計算模組係根據下列方程式計算該亮度和差值: 其中該第一區塊及該第二區塊係各自包含複數個以一矩陣來排列且數量相等的畫素,該第一區塊所包含之該複數個畫素係與該第二區塊所包含之該複數個畫素兩兩成對,且M與N 係各自代表該矩陣的長與寬;其中FA _SOD (m ,n )係為該亮度和差值,(m ,n )係代表該第一區塊上一第一基準畫素及該第二區塊上一第二基準畫素的座標值,FA _P (m ,n )係代表該第一區塊之一代表亮度值,FB_P (m ,n )係代表該第二區塊之一代表亮度值。The display system of claim 21, wherein the difference calculation module calculates the brightness and difference according to the following equation: The first block and the second block each comprise a plurality of pixels arranged in a matrix and equal in number, the plurality of pixels included in the first block and the second block The plurality of pixels included in the pair are pairwise, and the M and N lines respectively represent the length and width of the matrix; wherein FA _ SOD ( m , n ) is the brightness and difference, and ( m , n ) represents a first reference pixel on the first block and a coordinate value of a second reference pixel on the second block, F A _ P ( m , n ) representing a brightness value of one of the first blocks , FB_ P ( m , n ) represents one of the second blocks representing the brightness value. 如請求項22所述之顯示器系統,其中該和差值計算模組係擷取該亮度和差值之複數個最高權位元,以產生一正規化畫素和差值。The display system of claim 22, wherein the difference calculation module retrieves the plurality of highest weights of the brightness and difference to produce a normalized pixel and a difference. 如請求項21所述之顯示器系統,其中該動量比率計算模組係將該第一畫面與該第二畫面之間所有的亮度和差值,根據每一亮度和差值在數值上的不同來乘以該複數個亮度和差值權數之其中之一亮度和差值權數,以產生複數個加權亮度和差值,該動量比率計算模組亦將該複數個加權亮度和差值相加,並除以該第一畫面或該第二畫面所包含之畫素個數,以產生該動量比率;其中該複數個亮度和差值權數係對應於不同數值之亮度和差值。The display system of claim 21, wherein the momentum ratio calculation module is configured to compare all brightness and difference between the first picture and the second picture according to a difference in value between each brightness and difference. Multiplying one of the plurality of luminances and difference weights by a luminance and a difference weight to generate a plurality of weighted luminances and differences, the momentum ratio calculation module also adding the plurality of weighted luminances and differences, and Dividing the number of pixels included in the first picture or the second picture to generate the momentum ratio; wherein the plurality of brightness and difference weights correspond to different values of brightness and difference. 如請求項14所述之顯示器系統,其中該畫面調變模組係內建一查詢表,該查詢表係儲存該動量比率在不同圖框率下決定是否顯示畫面之複數個狀態資料;其中該畫面調變模組係以該動量比率作為索引來查詢該查詢表,以決定該圖框率及是否在該圖框率下顯示該第二畫面。The display system of claim 14, wherein the picture modulation module has a built-in lookup table, wherein the query table stores the plurality of status data of the momentum ratio at different frame rates to determine whether to display the picture; The picture modulation module queries the lookup table with the momentum ratio as an index to determine the frame rate and whether to display the second picture at the frame rate. 如請求項14所述之顯示器系統,另包含:一過驅動電路,用來對該第一畫面與該第二畫面進行過驅動處理,以產生一過驅動畫面;其中該畫面調變模組係根據該動量比率來決定顯示該過驅動畫面所使用之一圖框率及決定是否顯示該過驅動畫面。The display system of claim 14, further comprising: an overdrive circuit for performing driving processing on the first picture and the second picture to generate an overdrive picture; wherein the picture modulation module is Based on the momentum ratio, it is determined whether one of the frame rates used for displaying the overdrive screen is displayed and whether or not the overdrive screen is displayed.
TW098129356A 2009-09-01 2009-09-01 Display driving device and method thereof TWI433131B (en)

Priority Applications (2)

Application Number Priority Date Filing Date Title
TW098129356A TWI433131B (en) 2009-09-01 2009-09-01 Display driving device and method thereof
US12/642,868 US20110050758A1 (en) 2009-09-01 2009-12-21 Display Driving Device and method thereof

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
TW098129356A TWI433131B (en) 2009-09-01 2009-09-01 Display driving device and method thereof

Publications (2)

Publication Number Publication Date
TW201110106A TW201110106A (en) 2011-03-16
TWI433131B true TWI433131B (en) 2014-04-01

Family

ID=43624223

Family Applications (1)

Application Number Title Priority Date Filing Date
TW098129356A TWI433131B (en) 2009-09-01 2009-09-01 Display driving device and method thereof

Country Status (2)

Country Link
US (1) US20110050758A1 (en)
TW (1) TWI433131B (en)

Families Citing this family (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US8594482B2 (en) * 2010-05-13 2013-11-26 International Business Machines Corporation Auditing video analytics through essence generation
US10114733B1 (en) * 2016-08-29 2018-10-30 Cadence Design Systems, Inc. System and method for automated testing of user interface software for visual responsiveness
KR20220061332A (en) * 2020-11-05 2022-05-13 삼성디스플레이 주식회사 Display device and driving method thereof

Family Cites Families (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP3166716B2 (en) * 1998-08-12 2001-05-14 日本電気株式会社 Fade image-adaptive moving image encoding apparatus and encoding method
JP4765194B2 (en) * 2001-05-10 2011-09-07 ソニー株式会社 Moving picture coding apparatus, moving picture coding method, moving picture coding program storage medium, and moving picture coding program
EP1515298A1 (en) * 2003-08-21 2005-03-16 VastView Technology Inc. High-quality image liquid crystal display device with improved response speed and the driving method thereof
US8488676B2 (en) * 2007-05-14 2013-07-16 Himax Technologies Limited Motion estimation method
TWI374432B (en) * 2007-12-28 2012-10-11 Novatek Microelectronics Corp Image driving method and circuit for displaying apparatus and display apparatus
US20090290636A1 (en) * 2008-05-20 2009-11-26 Mediatek Inc. Video encoding apparatuses and methods with decoupled data dependency
US9419620B2 (en) * 2008-07-22 2016-08-16 Nytell Software LLC Field programmable object array and video compression processor for video data compression

Also Published As

Publication number Publication date
US20110050758A1 (en) 2011-03-03
TW201110106A (en) 2011-03-16

Similar Documents

Publication Publication Date Title
JP4079793B2 (en) Display method, display device, and data writing circuit usable for the same
JP4629096B2 (en) Image display device, image display monitor, and television receiver
TWI404034B (en) Apparatus for generating over-drive values applied in a lcd display and method thereof
US7817127B2 (en) Image display apparatus, signal processing apparatus, image processing method, and computer program product
JP5021062B2 (en) Image display device, image display monitor, and television receiver
KR101490894B1 (en) Display apparatus and timing controller for calibrating grayscale data, and panel driving method using the same
US20070097260A1 (en) Moving image display device and method for moving image display
US20080062162A1 (en) Display device
JP2011090079A (en) Display device, display method and computer program
JP2008209828A (en) Image display device and electronic apparatus
WO2011125899A1 (en) Liquid crystal display, display method, program, and recording medium
JP2008203647A (en) Image display method and device
WO2018188203A1 (en) Compression algorithm verification method, storage medium and display device
JP4588754B2 (en) Display device and television receiver
CN114078450A (en) Display driving method, display driving device, display device, and storage medium
TWI433131B (en) Display driving device and method thereof
CN117831473A (en) Backlight light source brightness control method of display with variable refresh rate and backlight driving chip
JP2007171948A (en) Liquid crystal display device and method for driving the same
JP2007531044A (en) Matrix display pixel overdrive
JP2003345297A (en) Plasma display device
JP2006106345A (en) Video display device
JP4306274B2 (en) Liquid crystal display
JP2006113359A (en) Overdrive circuit and display apparatus
JP2013088745A (en) Liquid crystal display device
JP2005286441A (en) Color correction method

Legal Events

Date Code Title Description
MM4A Annulment or lapse of patent due to non-payment of fees