TW444511B - Multi-channel sound effect simulation equipment and method - Google Patents

Multi-channel sound effect simulation equipment and method Download PDF

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TW444511B
TW444511B TW87105772A TW87105772A TW444511B TW 444511 B TW444511 B TW 444511B TW 87105772 A TW87105772 A TW 87105772A TW 87105772 A TW87105772 A TW 87105772A TW 444511 B TW444511 B TW 444511B
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Jr-Shiou Wei
Pei-Sen Liou
Jin-Wei Lin
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Inst Information Industry
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Abstract

The invention is primarily to simulate a multi-channel sound surrounding effect using a pair of speakers or a headset. The major principle utilizes the 3D sound source positioning technique, which generates several virtual sound sources (i.e. speakers of multi-channel system) in the space called virtual speakers, so that the multi-channel effect can be simulated. As for the 3D sound source positioning principle, it is the physical system that sound source along certain direction in the space is guided into human's left and right ears, which can be expressed by a mathematical model called head related transfer function (HRTF). Apply convolution operation on the sound source signal and HRTF and then play the sound via a pair of speakers or a headset to generate the effect of sound from that direction. As the corresponding HRTF parameters to different positions are different, various sets of HRTF along different directions are stored in memory to generate the virtual speakers along different directions.

Description

A7 B7 經濟部中央標準局員工消費合作社印製 五、發明説明(1 ) 發明領域 本發明係關於一種音效處理裝置及方法,特別係關於一 種多聲道音效模擬裝置及方法。 發明背景 數位多功能影音光碟機(Digital Versatile Disk, DVD),影像及 聲音品質皆勝過VCD與LD,所以在數位化高晝質高音質影 片逐漸走入家庭時,其重要性曰益增加。一般而言,DVD 所採用的AC - 3數位音源壓縮標準,須有左(Left),右(Right), 中間(Center),左環繞(Left Surround),右環繞(Right Surround),重低音 (Low Frequency Effects )等六個音源頻道,所以要用六個制口八 來作爲其相對之輸出設備,其中重低音喇▽八的擺放位置可 随意,故俗稱5.1或5 + 1,而不用6 °然而,一般個人電腦 或家庭音響,因空間的關係,僅配備兩個喇叭,無法體驗 六個音源頻道的高品質聲音。如爲享受高品質聲音而又.另 外再買一套音響設備,實又過度浪費。 因此,在DVD即將全面以DVD - Player之型式走入家電, 或DVD Rom之型式走入個人電腦的潮流下,一種僅用兩個 喇v八或一副耳機即可模擬6個音源頻道之裝置及方法是極 其需要的。 發明之簡單説明 本發明主要目的在於使用一對喇队或一副耳機來模擬多 聲道之環場效果。主要原理係採用3D音源定位之技術,於 空間中產生若干個虛擬之音源(即多聲道系統之各個喇 叭),稱爲虚擬喇叭,故能模擬多聲道之效果。至於3D音 —---------扣衣-- -- - (#先閲讀背面之注意事項W. "V本頁) 訂 線 -r— 1— 本紙張尺度適用中圉S家棣準(CNS ) A4規格(210 X 297公釐) 經濟部中央標準局員工消費合作社印製 1 1 A7 '一 B7五、發明説明(2 ) 源定位的原理,是將空間中某個方向的音源導入人左右耳 的物理系統,以一個數學模型來描述,稱爲HRTF (head related transfer ftrnction)。將音源訊號與HRTF作迴旋積分 (convo丨ution)運算後再經由一對制p八或一副耳機播放出來, 即可產生聲音來自該方向的效果。由於不同位置的音源所 相對應之HRTF參數均不同,故於記憶體中須存放多組不同 方向的HRTF,以產生各個不同方向的虚擬制p八。 本發明之另一目的在於藉由3D Sound的定位技術,由兩 個喇叭直接模擬出類似5.1個喇队的效果,而且將此技術以 硬體晶片實施,以内建在DVD中,故可適用於家電或個人 電腦。 本發明之再一目的在於應用3D Sound之定位技術以提供 —種利用兩個喇叭以模擬出類似5 . 1個喇叭效果之方法。 圖式之簡單説明 爲説明本發明之其他目的及其優點,現以下列較佳實施 例配合附圓之説明敘述如後,其中 圖1所示爲本發明所揭示之多聲道音效模擬裝置架構之 示意圖; 圖2所示爲實施本發明所揭示之多聲道音效模擬裝置架 構之方法之流程圖; 圖3所示爲利用3D - sound技術作音源處理之示意圖;及 圖4所示爲本發明所揭示之多聲道音效模擬裝置之方塊 圖。 發明之詳細説明 -5 - 本紙張尺度適用中國圉家橾準{ CNS >八4規格(2丨0X 297公釐) —--------裝-- . . _ (請先閱讀背面之注意事項* f本f ) 線 A7 B7A7 B7 Printed by the Consumer Cooperatives of the Central Standards Bureau of the Ministry of Economic Affairs 5. Description of the Invention (1) Field of the Invention The present invention relates to a sound effect processing device and method, and particularly to a multi-channel sound effect simulation device and method. BACKGROUND OF THE INVENTION Digital Versatile Disk (DVD) has better image and sound quality than VCD and LD. Therefore, as digital high-day-quality and high-quality video gradually enters the home, its importance will increase. Generally speaking, the AC-3 digital audio compression standard used by DVDs must have Left, Right, Center, Left Surround, Right Surround, and Bass ( Low Frequency Effects) and other six audio source channels, so it is necessary to use six mouthpieces as its relative output device, where the placement of the subwoofer can be freely called, so it is commonly called 5.1 or 5 + 1, instead of 6 ° However, due to space, ordinary personal computers or home audio systems are only equipped with two speakers and cannot experience the high-quality sound of six audio channels. If you want to enjoy high-quality sound, and buy another set of audio equipment, it is too wasteful. Therefore, under the trend that DVD will soon enter the home appliances in the form of DVD-Player, or DVD Rom will enter the personal computer, a device that can simulate 6 audio channels with only two DVDs or a pair of headphones And methods are extremely needed. Brief description of the invention The main purpose of the present invention is to use a pair of squadrons or a pair of headphones to simulate a multi-channel ring field effect. The main principle is to use 3D sound source localization technology to generate several virtual sound sources in space (ie, the speakers of a multi-channel system), called virtual speakers, so they can simulate the effects of multi-channels. As for the 3D sound —--------- button clothes---(#Please read the notes on the back W. " V page) Thread-r— 1— This paper size is suitable for 圉 S Furniture Standard (CNS) A4 (210 X 297 mm) Printed by the Consumer Cooperatives of the Central Standards Bureau of the Ministry of Economic Affairs 1 1 A7 '一 B7 V. Description of the invention (2) The principle of source positioning is to move a certain direction in space The sound source is introduced into the physical system of the human left and right ears, and is described by a mathematical model called HRTF (head related transfer ftrnction). After the audio signal and the HRTF are convolved, they are played back through a pair of p-8 or a pair of headphones, and the effect of sound coming from that direction can be produced. Since the HRTF parameters corresponding to the sound sources at different positions are different, multiple sets of HRTFs in different directions must be stored in the memory to generate virtual p-8 in different directions. Another object of the present invention is to use 3D Sound positioning technology to directly simulate the effect of 5.1 raids by two speakers, and implement this technology with a hardware chip and built in DVD, so it can be applied to Appliances or personal computers. Another object of the present invention is to apply the positioning technology of 3D Sound to provide a method of using two speakers to simulate the effect of 5.1 speakers. Brief description of the drawings In order to illustrate the other objects and advantages of the present invention, the following preferred embodiments are described below with a circled description. Among them, FIG. 1 shows the structure of the multi-channel sound simulation device disclosed by the present invention. Schematic diagram; Figure 2 shows a flowchart of a method for implementing the multi-channel sound simulation device architecture disclosed in the present invention; Figure 3 shows a schematic diagram of using 3D-sound technology for sound source processing; and Figure 4 shows this Block diagram of a multi-channel sound simulation device disclosed by the invention. Detailed description of the invention -5-This paper size is applicable to Chinese family standard {CNS > 8 4 specifications (2 丨 0X 297 mm) —-------- install-.. _ (Please read first Note on the back side * f this f) cable A7 B7

..'ΓΑ'ΗΆΊ·'修正。 經濟部中央樣準局員工消费合作社印製 4445 1 1 第87105772號專利申請案 中文說明書修正頁(89年9月) 五、發明説明(3 知參考圖1,圖1所示者為本發明所揭示之多聲道音效模 擬裝置之架構。一經AC-3標準編碼之音頻信號首先'由AC_ 3解碼器(1)加以解碼為六個經解碼之音頻信號,亦即左聲 道、右聲道、中間聲道、左環繞聲道、右環繞聲道及重低 音聲道。該等六個經解碼還原之音頻信號再送至犯s〇und to AC-3模擬器⑵以進行信號處理,以將六個信號個別定 位在其應有的方位上。例如,把原本六個音源頻道中的中 間聲道,疋位在聽者正前方’左聲道定位在左前方等。等 六個音源頻道全部定位之後再混音,最後透過一對,p八或 耳機(3 )播出,而把原本應有六個不同方位的喇队才能有 之臨場方向感,原始的重現出來。其中3D s〇und的技術是 用 HRTF (Head Related Transfer Function),將一個音源定位,也 就是把音源處理成為具有人耳用來判別方位之兩耳時間差 (Intemural Time Difference)與兩耳強度差(Intemural Intensity.. 'ΓΑ'ΗΆΊ ·' Correction. Printed by the Consumer Cooperatives of the Central Procurement Bureau of the Ministry of Economic Affairs 4445 1 1 Revised Chinese Manual of Patent Application No. 87105772 (September 89) V. Description of the Invention (3 Refer to Figure 1, which is shown in Figure 1. Revealed the structure of the multi-channel sound simulation device. Once the AC-3 standard encoded audio signal is first 'decoded by the AC_3 decoder (1) into six decoded audio signals, namely left channel and right channel , Center channel, left surround channel, right surround channel, and subwoofer channel. The six decoded and restored audio signals are sent to the sund to AC-3 simulator for signal processing to The six signals are individually positioned in their proper orientation. For example, the middle channel of the original six sound source channels is positioned directly in front of the listener, and the left channel is positioned in front of the left. Etc. All six sound source channels After positioning, mix again, and finally broadcast it through a pair of p, eight or headphones (3), and reproduce the original sense of presence that should have been obtained from six teams with different orientations. Among them, 3D s〇 und's technology uses HRTF (Head Related Trans fer Function), to locate a sound source, that is, to process the sound source to have the Intemural Time Difference and the Intemural Intensity

Difference)的左右兩個聲道,再用耳機或喇叭傳入我們的耳 朵*使人耳聽起來誤以為此聲音是從空間中某一方位所傳 來,此外更可加入都卜勒效應、反射、殘響、交互干擾消 除等,而達成真正的3D效果。 其次’對實施本發明之方法所需之步驟加以說明。如圖 2所示’首先,計算聽者與AC - 3規格中5 + 1個喇叭的個別 相對位置向量(21)以取得多聲道系統中各音源(喇。八)之位 置*由於不同之多聲道系統各有不同之輸出音源(喇PA )配 置方式’本步驟目的是藉由使用者所選取不同之多聲道系 統,以設定系統中各音源(喇叭)之位置。接著根據上述位 -6 - 本紙乐尺度適珣中國國家揉準(CNS > Α4規格(210X297公釐) I-------一裝-- (錆先閱讀背面之注意事項再填寫本f )Difference) left and right channels, and then use earphones or speakers to pass into our ears * make human ears sound like they are coming from a certain position in space, in addition to the Doppler effect, reflection , Reverberation, interactive interference elimination, etc., to achieve a true 3D effect. Next, the steps required to implement the method of the present invention will be described. As shown in Figure 2 'First, calculate the individual relative position vector (21) of the listener and the 5 + 1 speaker in the AC-3 specification to obtain the position of each sound source (la. 8) in the multi-channel system * due to the difference Multi-channel systems have different output sound source (LA PA) configuration methods. The purpose of this step is to set the position of each sound source (speaker) in the system by selecting different multi-channel systems. Then according to the above position -6-this paper music scale is suitable for Chinese national standards (CNS > Α4 size (210X297mm) I ------- one pack-(锖 read the precautions on the back before filling in this f)

*1T* 1T

A㉟舜〇?772號專利申請案 中文說明書修正頁(89年9月) 五、發明説明(4 ) 置向量揭取所需的頭部相關轉換函數(Head Related Transfer Function,HRTF)係數(22)。本步驟接續上個步驟所得·之各音 源位置’於β憶體中取得相對應之HRTF係數。然後讀取 輸入之AC - 3六個聲道之音源資料(23)。然後執行HRTF 3 Ο 運算(24)。根據讀入之各音源資料,及其相對應之HRTF參 數作3D運算(迴旋積分),以求得其左右輸出。其中音源的 HRTF 3D處理之示意圖係如圖3所示,其中h(〇),h(l),...h(N _ 1) 為HRTF係數’ Z 1為早位時間延遲(unit time如一)。然後判 斷疋否使用制队(25)。由於只有使用制队時才有交互干擾 的現象’本步驊判別是否使用味! V八以決定接續的步驟是否 要執行交互干擾消除運算。如果係使用喇ΡΛ則執行交互干 擾消除運算(26)以消除左右喇ρ八交互干擾的現象。最後即 時輸出3D定位處理後的结果到一對制ρ八或耳機以藉由一對 喇队或耳機的左右輸出,虛擬出AC _ 3所需的5 + 1個來ρΛ 之多聲道系统中各音源Ρ八)之位置(27) a 按著’藉一實施例來說明本發明所揭示之模擬裝置。請 參考圖4,經AC - 3編碼之音頻信號在經過AC _ 3解碼器〇) 解碼還原成六個聲道後送至本發明之模擬裝置以進行信號 處理’其中六個聲道的音頻信號係由提供控制信號以控制 及協調整個裝置運作之控制器(42)發出控制信號而送至— 輸入緩衝器(43),由於重低音聲道信號之定位效果並非可 被人耳非常明顯的感受,因此,重低音聲道之信號可不必 (但亦可以)送入輸入緩衝器(43)以進行後續之信號處理, 而是在其餘五個聲道之音頻信號進行信號處理後,再與之 本紙張尺度適用中國國家標率(CNS ) A4規格(210X297公釐) 1---------W,裝-- (請先W讀背面之注意事項再填寫本頁) ,ιτ ¾ 經濟部中央橾準局男工消費合作社印製 Λ4Α5 A7 B7 五、發明説明(5 ) a成送至輸出裝置(制p八或耳機)^送至輸入緩衝器(43)之 五個聲道之音頻彳3波係被送至一由第一乘法器(46)及第一 加法器(48)所組成之第一信號處理器(54)。一儲存有多組 HRTF係數及交互干擾消除濾波器係數之記憶體(41) a亦會 將一組預先儲存之HRTF係數送至第一暫存器(44),然後再 送至第一 js號信號處理器(54)。第一乘法器(46)包含多個平 行乘法器以將輸入之多聲道信號與HRTF係數相乘,然後將 相乘之結果送至包含有多個平行及串列加法器之第一加法 器(48)進行相加之運算。亦即,此第一信號處理器(54)所作 之運算即是作迴旋積分(convolution)運算。經HRTF 3D運算處 理後之左及右聲道信號再分別送至第一輸出缓衝器(5〇)儲: 存。如果輸出裝置係用一副耳機時,則此左、右聲道之信_ 號即可與重低音信號經合成器(53)合成後直接輸出至耳 機’而達成以一副耳機模擬六個聲道之立體環繞效果。 經濟部中央標準局員工消费合作社印製 ---;--------^-- (請先閲讀背面之注意事項κ f本頁) 如所使用的輸出裝置爲一對喇11八時,則將左、右聲道之 輸出信號再加以進行交互干擾消除處理,以消除交互干擾 之k號,而使音質更爲提升。該义互干擾消除處理運算將 由以下之實施例説明之。 爲消除左、右聲道信號之交互干擾’—交互干擾消除濾 波器55 (由第二暫存器(45)、第二乘法'器(47)及第二加法器 (49)所组成)係被用來進行進一步的信號處理。第一暫存器 (45)係用以儲存運算過程之暫態係數’其與第二乘法器(47) 及第二加法器(49)形成回授迴路’其中第二加法器(49)之輸 出係耦合至第二暫存器(45)之輸入,第二暫存器(45)之輸出 -8 -___ 本紙張尺度適用中國®家標準(CNS ) A4規格(210X297公釐) Λ |45 1 * ψ Α7 Β7 五、發明説明(6 ) —i $! {請先聞讀背面之注意事項本頁) 係耦合至第二乘法器(47)之輸入◊第二乘法器(47)更包本多 個平行乘法器以將來自記憶體(41)之交互干擾消除遽波器 係數及HRTF(即上述左、右聲道信號)之輸出結果相乘,然 後再將相乘之結果送至包含多個平行及串列加法器之第_ 加法器(49)進行相加運算。經交互干擾消除濾波處理後之 左、右聲道信號再分別送至第二輸出緩衝器(5丨)儲存。此 經交互干擾消除濾波處理後之信號與重低音信號經合成器 (53)合成後直接輸出至一對制队’而達成以—對,n八模擬 六個聲道之立體環繞效果。 本發明亦可在上述實施例中再加入一資料選擇器(52), 用以選擇輸出裝置爲一副耳機或一對剩八。 經濟部中央標準扃貝工消費合作社印製 本發明首揭利用一副耳機或一對喇队來模擬DV〇之六個 聲道之裝置及方法。本發明所揭示之模擬裝置及方法可利 用現有之家庭音響或個人電腦之一對制P八來趙驗六個音源 頻道之高品質聲音,因而節省了額外四個劍IT八之費用及擺 置之空間。此外’本發明所揭示之模擬裝置及方法可以一 晶片來完成而内建於DVD Player、DVD - Rom或其他具有多 聲道環場音響效果之裝置中,因此並不會增加整個裝置之 額外空間》 唯上述實施例僅爲説明本發明之原理及其功效,而非F艮 制本發明’因此,習於此藝之人士對上述實施.例所做之修 改及變化仍不達背本發明之精神。本發明之權限應如後述 之申請專利範圍所列。 9 - 本紙法尺度逋用中國國家揉率(CNS ) ( 2丨0X297公釐> 經濟部中央標準局員工消费合作社印策 在445 Ο 第87105772號專利申請案 中文說明書修正頁(89年9月) 五、發明説明(6a ) 元件符號說明 1 AC-3解碼器 45 交互干擾消除濾波器 2 3D Sound-AC-3模擬器 46 * 47 乘法器 3 制11八或耳機 48,49 加法器 41 記憶體 50,51 輸出緩衝器 42 控制器 52 資料選擇器 43 輸入緩衝器 53 合成器 44 暫存器 54 信號處理器 -9a - (誚先閱讀背面之注意事項再填寫本頁) 本紙張尺度適用中國國家標準(CNS > A4*t格(210X297公釐)Revised page of Chinese specification of A 修正 Shun No. 772 patent application (September 89) V. Description of the invention (4) Head related transfer function (HRTF) coefficient required for vector extraction (22) . This step continues from the previous step to obtain the corresponding HRTF coefficient for each sound source position 'in the β memory. Then read the input AC-6 audio source data (23). Then perform HRTF 3 0 operation (24). Perform 3D operation (rotational integration) according to the data of each audio source and its corresponding HRTF parameters to obtain its left and right output. The schematic diagram of the HRTF 3D processing of the sound source is shown in Figure 3, where h (〇), h (l), ... h (N _ 1) are the HRTF coefficients' Z 1 is the early bit time delay (unit time is one ). It is then judged whether to use team formation (25). Because there is a phenomenon of interactive interference only when using a team, this step is to determine whether to use flavor! V eight to determine whether to perform interactive interference cancellation in subsequent steps. If LaPΛ is used, the interactive interference cancellation operation (26) is performed to eliminate the phenomenon of left and right Lap8 interactive interference. Finally, the result of the 3D positioning processing is output to a pair of ρ-8 or headphones in real time to virtually output 5 + 1 required for AC _ 3 to a multi-channel system of ρΛ through the left and right output of a pair of headphones or headphones. The position (27) a of each sound source P8) a will be described with reference to an embodiment of the simulation device disclosed in the present invention. Please refer to FIG. 4. The AC-3 encoded audio signal is decoded and restored to six channels by the AC_3 decoder, and then sent to the analog device of the present invention for signal processing. The six channels of audio signals It is sent by the controller (42) that provides control signals to control and coordinate the operation of the entire device to the input buffer (43), because the positioning effect of the subwoofer channel signal is not very obvious to the human ear. Therefore, the signals of the subwoofer channel need not (but also) be sent to the input buffer (43) for subsequent signal processing, but after the remaining five channels of audio signals are signal processed, This paper size applies to China National Standards (CNS) A4 specification (210X297 mm) 1 --------- W, installed-(Please read the precautions on the back before filling this page), ιτ ¾ Printed by Male Worker Consumer Cooperative of Central Bureau of Standards of the Ministry of Economic Affairs Λ4Α5 A7 B7 V. Description of invention (5) A is sent to the output device (manufactured by P8 or headphones) ^ sent to the five channels of the input buffer (43) The audio 3 wave system is sent to a first multiplier (46) and the first A first signal processor (54) composed of an adder (48). A memory (41) storing multiple sets of HRTF coefficients and interactive interference cancellation filter coefficients a will also send a set of pre-stored HRTF coefficients to the first register (44), and then to the first js signal Processor (54). The first multiplier (46) includes a plurality of parallel multipliers to multiply the input multi-channel signal by the HRTF coefficient, and then sends the multiplied result to a first multiplier including a plurality of parallel and serial adders. (48) Perform the addition operation. That is, the operation performed by the first signal processor (54) is a convolution operation. The left and right channel signals after HRTF 3D operation processing are sent to the first output buffer (50), respectively: If the output device uses a pair of headphones, then the signal _ of the left and right channels can be combined with the subwoofer signal and output directly to the headphones after being synthesized by the synthesizer (53) to achieve the simulation of six sounds with one pair of headphones. The stereo surround effect of the Tao. Printed by the Consumer Cooperatives of the Central Standards Bureau of the Ministry of Economic Affairs ---; -------- ^-(Please read the precautions on the back κ f page) If the output device used is a pair of 11 , The output signals of the left and right channels are further subjected to interactive interference cancellation processing to eliminate the k number of the interactive interference, and the sound quality is further improved. The mutual interference cancellation processing operation will be explained by the following embodiments. In order to eliminate the mutual interference of left and right channel signals'—Interactive interference cancellation filter 55 (composed of the second register (45), the second multiplier (47) and the second adder (49)) Used for further signal processing. The first register (45) is used to store the transient coefficients of the operation process, which forms a feedback loop with the second multiplier (47) and the second adder (49), of which the second adder (49) The output is coupled to the input of the second register (45), and the output of the second register (45) -8 -___ This paper size applies to China® Home Standard (CNS) A4 specification (210X297 mm) Λ | 45 1 * ψ Α7 Β7 V. Description of the invention (6) —i $! {Please read the note on the back page first) This is the input coupled to the second multiplier (47). The second multiplier (47) is more packaged. The multiple parallel multipliers multiply the output of the interactive interference cancellation wave filter coefficients from the memory (41) and the output results of the HRTF (the above left and right channel signals), and then send the multiplied results to the The _th adder (49) of a plurality of parallel and serial adders performs an addition operation. The left and right channel signals after the interactive interference cancellation filtering are sent to the second output buffer (5 丨) for storage. The signal processed by the cross-interference cancellation filtering and the subwoofer signal are synthesized by the synthesizer (53) and then directly output to a pair of teams' to achieve a pair of, n eight analog three-dimensional surround effect of six channels. In the present invention, a data selector (52) can be added to the above embodiment to select whether the output device is a pair of headphones or a pair of eight. Printed by the Central Standard of the Ministry of Economic Affairs, Cooper ’s Consumer Cooperative. The present invention first discloses a device and method for simulating the six channels of DV0 using a pair of headphones or a pair of slaves. The simulation device and method disclosed by the present invention can use one of the existing home stereos or personal computers to produce high-quality sound of six sound source channels of P Balai Zhao, thus saving the cost and placement of four additional IT swords Space. In addition, the simulation device and method disclosed in the present invention can be completed on a chip and built into DVD Player, DVD-Rom or other devices with multi-channel surround sound effects, so it does not increase the extra space of the entire device. 》 The above-mentioned embodiments are only for explaining the principle and effect of the present invention, and not for making the present invention. Therefore, those skilled in the art will make modifications and changes to the above embodiments. spirit. The rights of the present invention should be listed in the patent application scope mentioned later. 9-Chinese Standard Kneading Rate (CNS) (2 丨 0X297 mm) of the paper method is printed on the Chinese Manual of the Patent Application No. 87105772 of the Central Standards Bureau of the Ministry of Economic Affairs. ) 5. Description of the invention (6a) Component symbol description 1 AC-3 decoder 45 Interference cancellation filter 2 3D Sound-AC-3 simulator 46 * 47 Multiplier 3 system 11 8 or headphones 48, 49 adder 41 memory Body 50, 51 Output Buffer 42 Controller 52 Data Selector 43 Input Buffer 53 Synthesizer 44 Temporary Register 54 Signal Processor-9a-(诮 Please read the precautions on the back before filling this page) This paper size applies to China National Standard (CNS > A4 * t grid (210X297 mm)

Claims (1)

經濟部中央揉準局WC工消費合作社印装 M45、1 AS 第87105772號專利申請案 B8 中文申請專利範圍修正本(89年9月)沉~ ^'__ 六、申請專利範圍 _.^日‘充 1. 一種多聲道音效模擬裝置,包含: 一輸入緩衝器,用以接收輸入音頻信號; 一記憶體,儲存有複數组係數; 一信號處理器,耦合至該輸入緩衝器及該記憶體之輸 出,並對所接收之該輸入音頻信號及該記憶輸出之係 數作迴旋處理以產生一輸出信號; 一輸出緩衝器,耦合至該信號處理器之輸出,用以接 收其輸出信號’再將該輸出信號輸出至一後接之輸出 裝置;及 一控制器,耦合至該輸入緩衝器,該記憶體,該信號 處理器及該輸出緩衝器,用以控制及協調該模擬裝置 之運作。 2. 如申請專利範園第1項之模擬裝置,其中該輸入音頻信 號為經AC - 3解碼器解碼之音頻信號。 3‘如_請專利範園第2項之模擬裝置,其中該輸入音頻信 號包含左聲道、右聲道、中間聲道、左環繞聲道、右 環繞聲道及重低音聲道之信號》 4-如申請專利範園第3項之模擬裝置,其中該重低音聲道 信號未經該信號處理器處理即送至後接輸出裝置。 5. 如申請專利範圍第1項之模擬裝置’其中該記憶體所儲 存之係數為HRTF係數及/或交互干擾消除濾波器係 數。 6. 如申請專利範園第1項之模擬裝置,其中該信號處理器 ** 1 - 本紙張尺度逋用中國國家《率( CNS ) A4規格(210X297公釐) ------- (請先閔讀背面之注意事項再填寫本頁) ¾. 訂 1 -—i n Α8 Β8 C8 Λ 5 1 申請專利範圍 更包含—乘法器及一加法器。 7. 如申請專利範園第1項之模擬裝置’其中該輸出-裝置為 一副耳機。 8. 如申請專利範圍第1項之模擬裝置,其中該輸出裝置為 一對揚聲器。 9. 如申請專利範園第1項之模擬裝置,其中該模擬裝置係 製作於一晶片内。 10. 如申請專利範圍第3項之模擬裝置,更包含一合成器, 用以接收該輸出緩_器之輸出信號及該重低音聲道信 號,並將該等信號合成以輸出至該輸出裝置。 11. 一種多聲道音效模擬裝置,包含: 一模擬器及一控制器,該控制器耦合至該模擬器,用 以提供控制信號以控制及協調該模擬器之運作,其中 該模擬器更包含: 一輸入緩衝器,用以接收輸入音頻信號; 一記憶體,儲存有複數組係數; 一第一信號處理器,耦合至該輸入緩衝器及該記憶體 之輸出,並對所接收之該輸入音頻信號及該記憶體輸 出之係數作迴旋處理以產生一第一輸出信號; 一第一輸出緩衝器,Μ合至該第一信號處理器之輸 出,用以接收該第一輸出信號; 一交互干擾消除濾波器,耦合至該第一輸出緩衝器之 輸出及該第一暫存器之輸出,用以接收來自該第一輸 出緩衝器之該第—輸出信號及該記憶體輸出之係數以 2- 本紙張尺度逋用t國國家鏢準(CNS ) Α4规格(210x297公釐) (請先閲讀背面之注意事項再填寫本頁) ^1. 經濟部中央梂率局負工消費合作社印裝WC Industrial Consumer Cooperatives, Central Government Bureau of the Ministry of Economic Affairs, printed M45, 1 AS No. 87105772 Patent Application B8 Chinese Patent Application Amendment (September 89) Shen ~ ^ '__ VI. Patent Application _. ^ 日' 1. A multi-channel sound simulation device comprising: an input buffer for receiving input audio signals; a memory storing complex array coefficients; a signal processor coupled to the input buffer and the memory The output of the input audio signal and the coefficients of the memory output to perform a round-rotation process to generate an output signal; an output buffer coupled to the output of the signal processor to receive its output signal; The output signal is output to a subsequent output device; and a controller is coupled to the input buffer, the memory, the signal processor and the output buffer to control and coordinate the operation of the analog device. 2. For example, the analog device of the patent application Fanyuan, wherein the input audio signal is an audio signal decoded by an AC-3 decoder. 3 'such as _ please patent the analog device of the 2nd paragraph, wherein the input audio signal includes the signal of the left channel, right channel, center channel, left surround channel, right surround channel and subwoofer channel " 4- As the analog device of the patent application No. 3, wherein the subwoofer channel signal is sent to a rear output device without being processed by the signal processor. 5. For the simulation device of item 1 of the scope of patent application, wherein the coefficients stored in the memory are HRTF coefficients and / or interactive interference cancellation filter coefficients. 6. If you apply for the analog device of Fanyuan No. 1, the signal processor ** 1-This paper size adopts the Chinese National Standard (CNS) A4 specification (210X297 mm) ------- ( Please read the notes on the back before filling out this page.) ¾. Order 1 -—in Α8 Β8 C8 Λ 5 1 The scope of patent application also includes—multiplier and one adder. 7. For example, the analog device of patent application No. 1 wherein the output device is a pair of headphones. 8. For the analog device of the scope of patent application, the output device is a pair of speakers. 9. For example, the simulation device of the first patent application park, wherein the simulation device is manufactured in a chip. 10. If the analog device of the third patent application scope further includes a synthesizer for receiving the output signal of the output buffer and the subwoofer channel signal, and synthesizing these signals to output to the output device . 11. A multi-channel sound simulation device comprising: an simulator and a controller, the controller being coupled to the simulator to provide control signals to control and coordinate the operation of the simulator, wherein the simulator further includes : An input buffer for receiving input audio signals; a memory storing complex array coefficients; a first signal processor coupled to the input buffer and the output of the memory, and receiving the input received The audio signal and the output coefficient of the memory are subjected to convolution processing to generate a first output signal; a first output buffer is coupled to the output of the first signal processor to receive the first output signal; an interaction The interference cancellation filter is coupled to the output of the first output buffer and the output of the first register to receive the first output signal from the first output buffer and the coefficient of the memory output by 2 -The size of this paper uses the national dart standard (CNS) Α4 size (210x297 mm) (Please read the precautions on the back before filling this page) ^ 1. Central Ministry of Economic Affairs Printed by Bureau of Work Consumer Cooperatives 4445 1 » A8 B8 六、申請專利範圍 作迴旋處理以產生一第二輸出信號; 一第二輸出緩衝器’耦合至該交互千擾消除濾波器之 輸出,用以接收該第二輸出信號;及 一資料選擇器,耦合至該第一輸出緩衝器及該第二輪 出緩衝器,用以選擇輸出該第一輸出信號或第二輸出 信號至一輸出裝置。 12. 如申請專利範圍第u項之模擬裝置,其中該輸入音頻 信號為經AC - 3解碼器解碼之音頻信號。 13. 如申請專利範圍第12項之模擬裝置,其中該輸入音頻 信號包含左聲道、右聲道 '中間聲道、左環繞聲道、 右環繞聲道及重低音聲道之信號。 14. 如申請專利範圍第13項之模擬裝置,其中該重低音聲 道信號未經該信號處理器處理即送至後接輸出裝置。 E如申請專利範圍第丨丨項之模擬裝置,其中該記憶體所 儲存之係數為HRTF係數及/或交互干擾消除濾波器係 數。 1&如申請專利範圍第11項之模擬裝置,其中該第一及第 二信號處理器各更包含一乘法器及一加法器。 17. 如申請專利範園第η項之模擬裝置,其中該輸出裝置 為一副耳機。 18. 如申請專利範圍第u項之模擬裝置,其中該輸出裝置 為一對揚聲器。 19. 如申請專利範圍第^項之模擬裝置,其中該模擬装置 係製作於一尚片内。 -3 - 本紙張财Η財轉(CNS ) Α4狀《21GX297公嫠) (請先閲讀背面之注意^項再填寫本頁} ¾ -訂 經濟部4-央搮率局員工消費合作社印裝 1 1 申請專利範圍 A8 Β8ι 補充 "" 經濟部中央揉準局Λ工消费合作社印«. •如申凊專利範圍第13項之模擬裝置,更包含一合成 器’用以接收該輸出緩衝器之輸出信號及該重低音聲 號’並將該等信號合成以輸出至該輸出裝置。 21’如申請專利範圍第u項之模擬裝置,其中該交互干擾 消除滤波器更包含一形成回授迴路之第二暫存器,第 —乘法器及第二加法器。 22_ 一種多聲道音效模擬之方法,該方法包含下列之步 驟: 接收輸入音頻信號於—輸入緩衝器; 儲存複數組頭部相關轉換函數之係數於一記憶體; 以—信號處理器對所接收之該輸入音頻信號及該記憶 體輸出之頭部相關轉換函數之係數作迴旋積分處理以 產生一輸出信號;以及 輸出該輸出信號至一輸出裝置。 23.如申請專利範園第22項之模擬方法,其中該輸入音頻 信號為經AC - 3解碼器解碼之音頻信號。 24··如申請專利範圍第23項之模擬方法,其中該輸入音頻 信號包含左聲道、右聲道、中間聲道、左環繞聲道、 右環繞聲道及重低音聲道之信號。 25. 如申請專利範圍第24項之模擬方法,其中該重低音聲 道信號未經該信號處理器處理,即送至該輸出裝置。 26. 如申請專利範園第2 2項之模擬方法,其中該記憶體所 儲存之係數為HRTF係數及/或交互干擾消除濾波器係 數0 ________-4- 本纸張尺度適用中国家椹準(CNS ) A4規格(210X297公釐)~~ {請先閲讀背面之注意事項再填寫本頁) ¾. 訂 • 1( I4445 1 »A8 B8 6. The scope of the patent application is subjected to convolution processing to generate a second output signal; a second output buffer is' coupled to the output of the interactive interference cancellation filter to receive the second output signal; and A data selector is coupled to the first output buffer and the second round-out buffer for selecting to output the first output signal or the second output signal to an output device. 12. The analogue device as claimed in claim u, wherein the input audio signal is an audio signal decoded by an AC-3 decoder. 13. The analog device as claimed in claim 12, wherein the input audio signal includes signals of a left channel, a right channel, a 'middle channel, a left surround channel, a right surround channel, and a subwoofer channel. 14. For an analog device with a scope of application for item 13, wherein the subwoofer channel signal is sent to a subsequent output device without being processed by the signal processor. E. The simulation device according to item 丨 丨 of the patent application range, wherein the coefficients stored in the memory are HRTF coefficients and / or interactive interference cancellation filter coefficients. 1 & The analog device according to item 11 of the patent application, wherein each of the first and second signal processors further includes a multiplier and an adder. 17. The analog device of item η in the patent application park, wherein the output device is a pair of headphones. 18. The analog device as claimed in claim u, wherein the output device is a pair of speakers. 19. For example, the simulation device of the scope of application for patent, wherein the simulation device is produced in a still film. -3-CNS Α4 Form "21GX297 Public Money" (Please read the note on the back ^ before filling out this page} ¾-Ordered by the Ministry of Economic Affairs 4-Central Government Bureau Staff Consumer Cooperative Cooperative Print 1 1 Scope of patent application A8 Β8ι Supplement " " Printed by the Central Ministry of Economic Affairs of the Central Bureau of Standards and Consumers Cooperatives «. • If the simulation device of the scope of patent application No. 13 includes a synthesizer 'for receiving the output buffer Output signal and the subwoofer sound signal 'and synthesize the signals to output to the output device. 21' As the analog device of patent application No. u, the interactive interference cancellation filter further includes a feedback loop. The second register, the first multiplier and the second adder. 22_ A method of multi-channel sound simulation, the method includes the following steps: receiving input audio signals in an input buffer; storing complex array head correlation The coefficients of the transfer function are stored in a memory; the signal processor performs convolutional integration processing on the coefficients of the input audio signal received and the head-related transfer functions output by the memory to generate An output signal; and outputting the output signal to an output device. 23. The simulation method according to item 22 of the patent application park, wherein the input audio signal is an audio signal decoded by an AC-3 decoder. 24. · If a patent is applied for The analog method of the range item 23, wherein the input audio signal includes signals of a left channel, a right channel, a center channel, a left surround channel, a right surround channel, and a subwoofer channel. The simulation method of 24 items, wherein the subwoofer channel signal is sent to the output device without being processed by the signal processor. 26. For example, the simulation method of item 22 of the patent application park, wherein the memory stores the The coefficients are HRTF coefficients and / or cross-interference cancellation filter coefficients. Page) ¾. Order • 1 (I Δ 44 5 Π Bc\ D8 六、申請專利範圍 27. 如申請專利範圍第2 5項之模擬方法,更包含以一合成 器接收該等處理後之音頻信號及該未處理之重低音聲 道信號,並將該等信號合成以輸出至該輸出裝置。 28. 如申請專利範圍第2 2項之模擬方法,其中該輸出裝置 為一對,P八。 29. 如申請專利範圍第2 2項之模擬方法,其中該輸出裝置 為一副耳機。 (請先S讀背面之注意事項再填寫本頁) 訂 經濟部中央樣準局貝工消費合作社印製 -Iff— I 本紙張尺度逍用中國Η家揉準(CNS ) A4规格(210X297公釐)Δ 44 5 Π Bc \ D8 6. Scope of patent application 27. The simulation method of item 25 of the patent application scope further includes receiving the processed audio signal and the unprocessed subwoofer channel signal by a synthesizer And synthesize the signals to output to the output device. 28. For example, the simulation method of item 22 of the patent application scope, wherein the output device is a pair, P eight. 29. The simulation method according to item 22 of the patent application scope, wherein the output device is a pair of headphones. (Please read the precautions on the reverse side before filling out this page) Ordered by the Central Samples Bureau of the Ministry of Economic Affairs, printed by the Shellfish Consumer Cooperatives-Iff—I This paper size is in accordance with China's Standards (CNS) A4 (210X297 mm) )
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US7644003B2 (en) 2001-05-04 2010-01-05 Agere Systems Inc. Cue-based audio coding/decoding
US7720230B2 (en) 2004-10-20 2010-05-18 Agere Systems, Inc. Individual channel shaping for BCC schemes and the like
US7761304B2 (en) 2004-11-30 2010-07-20 Agere Systems Inc. Synchronizing parametric coding of spatial audio with externally provided downmix
US7787631B2 (en) 2004-11-30 2010-08-31 Agere Systems Inc. Parametric coding of spatial audio with cues based on transmitted channels
US7805313B2 (en) 2004-03-04 2010-09-28 Agere Systems Inc. Frequency-based coding of channels in parametric multi-channel coding systems
US7889872B2 (en) 2005-11-29 2011-02-15 National Chiao Tung University Device and method for integrating sound effect processing and active noise control
US7903824B2 (en) 2005-01-10 2011-03-08 Agere Systems Inc. Compact side information for parametric coding of spatial audio
US8204261B2 (en) 2004-10-20 2012-06-19 Fraunhofer-Gesellschaft Zur Foerderung Der Angewandten Forschung E.V. Diffuse sound shaping for BCC schemes and the like
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US7941320B2 (en) 2001-05-04 2011-05-10 Agere Systems, Inc. Cue-based audio coding/decoding
US7693721B2 (en) 2001-05-04 2010-04-06 Agere Systems Inc. Hybrid multi-channel/cue coding/decoding of audio signals
US7644003B2 (en) 2001-05-04 2010-01-05 Agere Systems Inc. Cue-based audio coding/decoding
US8200500B2 (en) 2001-05-04 2012-06-12 Agere Systems Inc. Cue-based audio coding/decoding
US7805313B2 (en) 2004-03-04 2010-09-28 Agere Systems Inc. Frequency-based coding of channels in parametric multi-channel coding systems
US7720230B2 (en) 2004-10-20 2010-05-18 Agere Systems, Inc. Individual channel shaping for BCC schemes and the like
US8238562B2 (en) 2004-10-20 2012-08-07 Fraunhofer-Gesellschaft Zur Foerderung Der Angewandten Forschung E.V. Diffuse sound shaping for BCC schemes and the like
US8204261B2 (en) 2004-10-20 2012-06-19 Fraunhofer-Gesellschaft Zur Foerderung Der Angewandten Forschung E.V. Diffuse sound shaping for BCC schemes and the like
US7761304B2 (en) 2004-11-30 2010-07-20 Agere Systems Inc. Synchronizing parametric coding of spatial audio with externally provided downmix
US7787631B2 (en) 2004-11-30 2010-08-31 Agere Systems Inc. Parametric coding of spatial audio with cues based on transmitted channels
US8340306B2 (en) 2004-11-30 2012-12-25 Agere Systems Llc Parametric coding of spatial audio with object-based side information
US7903824B2 (en) 2005-01-10 2011-03-08 Agere Systems Inc. Compact side information for parametric coding of spatial audio
TWI424754B (en) * 2005-06-03 2014-01-21 Dolby Lab Licensing Corp Channel reconfiguration with side information
US7889872B2 (en) 2005-11-29 2011-02-15 National Chiao Tung University Device and method for integrating sound effect processing and active noise control

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