TW201944429A - Cognitive screens, monitor and cognitive treatments targeting immune-mediated and neuro-degenerative disorders - Google Patents

Cognitive screens, monitor and cognitive treatments targeting immune-mediated and neuro-degenerative disorders Download PDF

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TW201944429A
TW201944429A TW108107129A TW108107129A TW201944429A TW 201944429 A TW201944429 A TW 201944429A TW 108107129 A TW108107129 A TW 108107129A TW 108107129 A TW108107129 A TW 108107129A TW 201944429 A TW201944429 A TW 201944429A
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文森 海尼門德
傑森 丹尼爾 翠斯
史考特 查理斯 凱勒格
古勞姆 波依瑞爾
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美商阿奇力互動實驗室公司
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Abstract

Systems and methods for generating a personalized cognitive treatment recommendation for an individual. The system includes one or more processors; and a memory to store processor-executable instructions. Upon execution of the instructions, the one or more processors receive parameters for at least one cognitive treatment tool; receive physiological data indicative of a condition of the individual, and/or clinical data associated with the individual; and generate the personalized cognitive treatment recommendation based on the physiological data and/or the clinical data. The recommendation includes a specification of (i) at least one first cognitive treatment tool, (ii) at least one second cognitive treatment tool different from the at least one first cognitive treatment tool, or (iii) both (i) and (ii). Optionally, the one or more processors receive performance data indicative of the individual's performance of at least one task associated with the at least one cognitive treatment tool of the recommendation.

Description

針對免疫調節及神經退化性失調的認知篩檢、監測和認知處理Cognitive screening, monitoring, and cognitive processing for immune regulation and neurodegenerative disorders

本發明係關於將認知處理個人化,諸如針對免疫調節及神經退化性失調。The present invention relates to the personalization of cognitive processing, such as for immune regulation and neurodegenerative disorders.

存在愈來愈多的與對具有諸如一免疫調節或神經退化性失調之一病況之個體之基準線評估、短期及長期監測以及認知處理有關之問題及未滿足需求。隨著對針對此等疾病之潛在炎症性及神經退化性態樣之新型藥品處理之利用增加,與生命受損之認知障礙相關聯之問題變得愈來愈重要。與生命受損之認知障礙相關聯之問題導致矯治技術之出現,矯治技術主要可用於臨床環境中且相對於需要之病患數目而言係稀缺的。There are an increasing number of problems and unmet needs related to baseline assessments, short-term and long-term monitoring, and cognitive processing of individuals with a condition such as an immunomodulatory or neurodegenerative disorder. As the use of new drug treatments addressing the potentially inflammatory and neurodegenerative aspects of these diseases has increased, the problems associated with cognitive impairment of life have become increasingly important. The problems associated with cognitive impairment in life have led to the emergence of orthopedic techniques, which are mainly used in clinical settings and are scarce relative to the number of patients needed.

提供用於使認知處理個人化之設備、系統及方法。Provided are devices, systems, and methods for personalizing cognitive processing.

在一態樣中,實施例係關於一種用於產生針對一個體之一個人化認知處理建議之系統。該系統包含:一或多個處理器;及一記憶體,其用以儲存處理器可執行指令且與該一或多個處理器通信地耦合。在該一或多個處理器執行該等處理器可執行指令後,該一或多個處理器旋即經組態以: a)接收用於至少一個認知處理工具之參數;b)接收指示該個體之一病況之生理資料或與該個體相關聯之臨床資料中之至少一者;及c)基於該生理資料或該臨床資料中之至少一者而產生該個人化認知處理建議。該建議包含對以下各項之一規定:(i)至少一個第一認知處理工具;(ii)不同於該至少一個第一認知處理工具之至少一個第二認知處理工具;或(iii) (i)與(ii)兩者。In one aspect, embodiments relate to a system for generating personalized cognitive processing suggestions for one of a group of individuals. The system includes: one or more processors; and a memory for storing processor-executable instructions and communicatively coupled with the one or more processors. After the one or more processors execute the processor-executable instructions, the one or more processors are immediately configured to: a) receive parameters for at least one cognitive processing tool; b) receive instructions for the individual At least one of the physiological data of one condition or the clinical data associated with the individual; and c) generating the personalized cognitive processing proposal based on at least one of the physiological data or the clinical data. The proposal contains a provision for one of: (i) at least one first cognitive processing tool; (ii) at least one second cognitive processing tool different from the at least one first cognitive processing tool; or (iii) (i ) And (ii).

任一實施例之任一態樣可包含以下特徵中之一或多者。該臨床資料可係自至少一個病患登記表而獲得。Any aspect of any embodiment may include one or more of the following features. The clinical data can be obtained from at least one patient registration form.

該一或多個處理器可進一步經組態以接收指示與該建議之該至少一個認知處理工具相關聯之至少一個任務之個體表現之表現資料。The one or more processors may be further configured to receive performance data indicative of individual performance of at least one task associated with the proposed at least one cognitive processing tool.

該個人化認知處理建議可係進一步基於該所接收表現資料。The personalized cognitive processing proposal may be further based on the received performance data.

在該個體執行該個人化認知處理建議之後重複進行步驟b)及c),其中在步驟b)之該重複進行期間所接收之資料包含在與該建議之該至少一個認知處理工具相關聯之至少一個任務之個體表現之後所收集之資料。Steps b) and c) are repeated after the individual executes the personalized cognitive processing recommendation, wherein the data received during the repetition of step b) is included in at least one associated with the at least one cognitive processing tool of the recommendation Information collected after the performance of an individual task.

該一或多個處理器可進一步經組態以基於對該生理資料、該臨床資料或指示該個體與至少一個認知監測工具之一互動之資料中之至少一者之一分析而監測該個體之該病況之一狀態,其中在步驟b)之該重複進行期間所接收之資料包含基於該監測之指示該病況之該狀態之資料。The one or more processors may be further configured to monitor the individual based on at least one of the physiological data, the clinical data, or information indicating that the individual interacts with one of the at least one cognitive monitoring tool. A condition of the condition, wherein the data received during the repetition of step b) includes information indicative of the condition of the condition based on the monitoring.

產生該個人化認知處理建議可包含使用一預測模型,該預測模型係使用複數個訓練資料集而訓練,每一訓練資料集對應於複數個個體中之一先前經分類個體,且每一訓練資料集包括表示該經分類個體之認知能力之至少一個指標之資料及指示對該經分類個體之該病況之一狀態或進展之一診斷之資料。Generating the personalized cognitive processing recommendation may include using a prediction model that is trained using a plurality of training data sets, each training data set corresponding to one of the previously classified individuals in the plurality of individuals, and each training data The set includes information indicating at least one indicator of the cognitive ability of the classified individual and information indicating a diagnosis of a state or progress of the condition of the classified individual.

該預測模型可包含一線性/邏輯迴歸、主成分分析、一廣義線性混合模型、一隨機決策森林、一支援向量機及/或一人工類神經網路。The prediction model may include a linear / logistic regression, principal component analysis, a generalized linear mixed model, a random decision forest, a support vector machine, and / or an artificial neural network.

該病況可包含多發性硬化症及/或狼瘡。The condition may include multiple sclerosis and / or lupus.

該病況可包含失智、帕金森氏症、大腦澱粉樣血管病變、家族性澱粉樣神經病變、亨丁頓氏舞蹈症、自閉症譜系障礙、存在16p11.2重複、注意力不足過動症、感覺處理失調(SPD)、輕度認知損傷、阿茲海默氏症、精神分裂症、抑鬱及/或焦慮。This condition can include dementia, Parkinson's disease, cerebral amyloid angiopathy, familial amyloid neuropathy, Huntington's disease, autism spectrum disorder, 16p11.2 repetition, and attention deficit hyperactivity disorder , Sensory processing disorder (SPD), mild cognitive impairment, Alzheimer's disease, schizophrenia, depression and / or anxiety.

該一或多個處理器可進一步經組態以產生指示(i)該個體之該病況之一發作可能性、(ii)該病況之一進展期或(iii)其組合之一輸出。The one or more processors may be further configured to generate an output that indicates (i) the likelihood of an episode of the condition for the individual, (ii) a period of progression of the condition, or (iii) a combination thereof.

該一或多個處理器可進一步經組態以基於對該生理資料、該臨床資料或指示該個體與該至少一個認知處理工具之一互動之資料中之至少一者之一分析而監測該個體之該病況之一狀態。The one or more processors may be further configured to monitor the individual based on an analysis of at least one of the physiological data, the clinical data, or data instructing the individual to interact with one of the at least one cognitive processing tool. One of the conditions.

該至少一個認知處理工具可包含一干擾處理工具、一空間導航工具及/或一情緒處理工具。The at least one cognitive processing tool may include an interference processing tool, a spatial navigation tool, and / or an emotion processing tool.

該建議可包含一干擾處理工具,且該一或多個處理器可進一步經組態以產生一使用者介面。經由該使用者介面,一任務之一第一執行個體在該使用者介面處可呈現為具有一干擾,因而需要在存在該干擾之情況下來自該個體對該任務之該第一執行個體之一第一回應。經由該使用者介面,可呈現該任務之該第一執行個體,因而需要在不存在該干擾之情況下來自該個體對該任務之該第一執行個體之一第二回應。該任務之該第一執行個體及該干擾中之至少一者可包含一電腦化元素。可實質上同時量測來自該個體對該任務之該第一執行個體之該第一回應及來自該個體對該干擾之回應。可接收指示該第一回應及該第二回應之資料。可分析指示該第一回應及該第二回應之該資料以運算至少一個表現度量,該運算至少一個表現度量包括該個體之認知能力之至少一個經量化指標。The proposal may include an interference processing tool, and the one or more processors may be further configured to generate a user interface. Via the user interface, a first instance of a task may appear to have an interference at the user interface, so it is required that one of the first instances of the task from the individual exists in the presence of the interference First response. Through the user interface, the first instance of the task can be presented, and a second response from the individual to the first instance of the task is required from the individual without the interference. At least one of the first instance of the task and the interference may include a computerized element. The first response from the entity to the first instance of the task and the response to the interference from the entity can be measured substantially simultaneously. Information indicating the first response and the second response may be received. The data indicating the first response and the second response may be analyzed to calculate at least one performance metric that includes at least one quantified indicator of the cognitive ability of the individual.

該一或多個處理器可經組態以將該任務呈現為一連續視覺運動追蹤任務,且該任務之該第一執行個體可係該連續視覺運動任務之一第一時間間隔。該一或多個處理器可經組態以經由該使用者介面而將該干擾呈現為一目標鑑別干擾。The one or more processors may be configured to present the task as a continuous visual motion tracking task, and the first instance of the task may be a first time interval of the continuous visual motion task. The one or more processors may be configured to present the interference as a target discrimination interference via the user interface.

該建議可包含一空間導航工具,且該一或多個處理器可進一步經組態以產生一使用者介面。經由該使用者介面,可呈現需要導航穿過一環境之一規定路線之一第一任務。經由該使用者介面,可呈現一第一指示器,該第一指示器經組態以在具有或不具有來自該個體之輸入之情況下導航自該環境中之一起始點至一目標結束點之該規定路線。該使用者介面可經組態以向該個體顯示用以執行一第二任務之指令,該第二任務需要該個體:(i)導航該規定路線之至少一部分之一逆向,或(ii)至少再一次導航該規定路線之至少一部分。經由該使用者介面,可呈現一第二指示器,該第二指示器經組態以回應於該個體之身體動作而在該環境中導航以控制以下各項中之一者:(i)該第二指示器之一相對方向、或(ii)該第二指示器之一移動速度、或(iii) (i)與(ii)兩者,以執行該第二任務。在執行該第二任務時可藉由量測指示該個體用來控制該第二指示器之該等身體動作之資料而獲得量測資料。可分析該量測資料以產生關於該第二任務之表現之一表現度量,該表現度量提供對該個體之認知能力之一指示。The proposal may include a space navigation tool, and the one or more processors may be further configured to generate a user interface. Through the user interface, a first task requiring navigation through a prescribed route of an environment can be presented. Via the user interface, a first indicator may be presented, the first indicator being configured to navigate from a starting point in the environment to a target ending point with or without input from the individual. The prescribed route. The user interface may be configured to display to the individual a command to perform a second task, which requires the individual to: (i) navigate one or more of the prescribed routes in reverse, or (ii) at least Navigate again at least a part of the prescribed route. Via the user interface, a second indicator may be presented, the second indicator being configured to navigate in the environment in response to the individual's physical movements to control one of the following: (i) the A relative direction of one of the second indicators, or (ii) a moving speed of one of the second indicators, or (iii) (i) and (ii) both to perform the second task. When performing the second task, measurement data can be obtained by measuring data indicating the physical actions that the individual uses to control the second indicator. The measurement data may be analyzed to generate a performance metric regarding the performance of the second task, the performance metric providing an indication of the cognitive ability of the individual.

產生該表現度量可包含考量成功地完成該第二任務所花費之一總時間、該第二指示器所做出之不正確轉彎之一數目、該第二指示器所做出之不正確移動方向之一數目及/或在該第二任務中使用者所導航路線與該規定路線相比之一偏離程度。Generating the performance metric may include considering a total time spent successfully completing the second task, a number of incorrect turns made by the second indicator, and an incorrect direction of movement made by the second indicator A number and / or a degree of deviation of the route navigated by the user from the prescribed route in the second task.

該建議可包含一情緒處理工具,且該一或多個處理器可進一步經組態以產生一使用者介面。經由該使用者介面,在該使用者介面處呈現具有一干擾之一任務之一第一執行個體,因而需要在存在該干擾之情況下來自該個體對該任務之該第一執行個體之一第一回應及來自該個體對至少一個引發元素之一回應。該任務之該第一執行個體及該干擾中之至少一者可包含該至少一個引發元素。可實質上同時量測來自該個體對該任務之該第一執行個體之該第一回應及來自該個體對該至少一個引發元素之該回應,從而提供該個體在情緒負荷下之情緒處理能力之一度量。接收指示該第一回應及該個體對該至少一個引發元素之該回應之資料。分析指示該第一回應及該個體對該至少一個引發元素之該回應之該資料以運算至少一個表現度量,該至少一個表現度量包含該個體在情緒負荷下之認知能力之至少一個經量化指標。The suggestion may include an emotion processing tool, and the one or more processors may be further configured to generate a user interface. Via the user interface, a first instance of a task with an interference is presented at the user interface, so it is necessary to obtain a first instance of the first instance of the task from the individual in the presence of the interference. A response and a response from the individual to one of the at least one triggering element. At least one of the first instance of the task and the interference may include the at least one triggering element. The first response from the individual to the first instance of the task and the response from the individual to the at least one priming element can be measured substantially simultaneously, thereby providing the individual with emotional processing capacity under emotional load A measure. Receiving information indicating the first response and the entity's response to the at least one triggering element. The analysis indicates the first response and the data of the response of the individual to the at least one triggering element to calculate at least one performance metric, the at least one performance metric including at least one quantified indicator of the cognitive ability of the individual under emotional load.

該系統可包含一致動組件,且該一或多個處理器可進一步經組態以控制該致動組件以產生一聽覺刺激、一觸覺刺激或一振動刺激,且該引發元素可包含該聽覺刺激、該觸覺刺激或該振動刺激中之至少一者。The system may include an actuating component, and the one or more processors may be further configured to control the actuating component to generate an auditory stimulus, a tactile stimulus, or a vibrational stimulus, and the triggering element may include the auditory stimulus. At least one of the tactile stimulus or the vibrational stimulus.

該系統可包含一或多個感測器組件,其中該一或多個處理器經組態以控制該一或多個感測器組件以量測指示該任務之個體表現之資料。The system may include one or more sensor components, wherein the one or more processors are configured to control the one or more sensor components to measure data indicative of individual performance of the task.

該一或多個感測器組件可包含一陀螺儀、一加速度計、一運動感測器、一位置感測器、一壓力感測器、一光學感測器、一視訊攝影機、一聽覺感測器及/或一振動感測器。The one or more sensor components may include a gyroscope, an accelerometer, a motion sensor, a position sensor, a pressure sensor, an optical sensor, a video camera, and an auditory sense. And / or a vibration sensor.

該系統可係一虛擬實境系統、一擴增實境系統或一混合實境系統中之至少一者。The system may be at least one of a virtual reality system, an augmented reality system, or a mixed reality system.

在另一態樣中,實施例係關於一種用於產生針對一個體之一個人化認知處理建議之電腦實施之方法。該方法包含使用一或多個處理器來執行一或多個記憶體儲存裝置中所儲存之指令,該等指令包括用以執行多個操作之電腦可執行指令。該等操作包含:接收用於至少一個認知處理工具之參數;接收指示該個體之一病況之生理資料或與該個體相關聯之臨床資料中之至少一者;及基於該生理資料或該臨床資料中之至少一者而產生該個人化認知處理建議。該建議包含對以下各項之一規定:(i)至少一個第一認知處理工具;(ii)不同於該至少一個第一認知處理工具之至少一個第二認知處理工具;或(iii) (i)與(ii)兩者。In another aspect, the embodiments are directed to a computer-implemented method for generating personalized cognitive processing suggestions for one of a subject. The method includes using one or more processors to execute instructions stored in one or more memory storage devices, the instructions including computer-executable instructions for performing multiple operations. The operations include: receiving parameters for at least one cognitive processing tool; receiving at least one of physiological data indicative of a condition of the individual or clinical data associated with the individual; and based on the physiological data or the clinical data At least one of them generates the personalized cognitive processing proposal. The proposal contains a provision for one of: (i) at least one first cognitive processing tool; (ii) at least one second cognitive processing tool different from the at least one first cognitive processing tool; or (iii) (i ) And (ii).

可包含以下特徵中之一或多者。該臨床資料可係自至少一個病患登記表而獲得。One or more of the following features may be included. The clinical data can be obtained from at least one patient registration form.

該等操作可進一步包含:接收指示與該建議之該至少一個認知處理工具相關聯之至少一個任務之個體表現之表現資料。The operations may further include: receiving performance data indicative of individual performance of at least one task associated with the proposed at least one cognitive processing tool.

該個人化認知處理建議可係進一步基於該所接收表現資料。The personalized cognitive processing proposal may be further based on the received performance data.

該等操作可進一步包含:在該個體執行該個人化認知處理建議之後重複進行步驟b)及c),其中在步驟b)之該重複進行期間所接收之資料包含在與該建議之該至少一個認知處理工具相關聯之至少一個任務之個體表現之後所收集之資料。The operations may further include repeating steps b) and c) after the individual executes the personalized cognitive processing recommendation, wherein the information received during the repetition of step b) is included in the at least one of the recommendations Cognitive processing data collected after the performance of individuals associated with at least one task.

該等操作可進一步包含:基於對該生理資料、該臨床資料或指示該個體與至少一個認知監測工具之一互動之資料中之至少一者之一分析而監測該個體之該病況之一狀態;其中在步驟b)之該重複進行期間所接收之資料包含基於該監測之指示該病況之該狀態之資料。The operations may further include monitoring a state of the condition of the individual based on at least one of the physiological data, the clinical data, or data indicating that the individual interacts with one of the at least one cognitive monitoring tool; Wherein the data received during the repetition of step b) includes data indicative of the state of the condition based on the monitoring.

產生該個人化認知處理建議可包含使用一預測模型,該預測模型係使用複數個訓練資料集而訓練,每一訓練資料集對應於複數個個體中之一先前經分類個體,且每一訓練資料集包括表示該經分類個體之認知能力之至少一個指標之資料及指示對該經分類個體之該病況之一狀態或進展之一診斷之資料。Generating the personalized cognitive processing recommendation may include using a prediction model that is trained using a plurality of training data sets, each training data set corresponding to one of the previously classified individuals in the plurality of individuals, and each training data The set includes information indicating at least one indicator of the cognitive ability of the classified individual and information indicating a diagnosis of a state or progress of the condition of the classified individual.

該預測模型可包含一線性/邏輯迴歸、主成分分析、一廣義線性混合模型、一隨機決策森林、一支援向量機及/或一人工類神經網路。The prediction model may include a linear / logistic regression, principal component analysis, a generalized linear mixed model, a random decision forest, a support vector machine, and / or an artificial neural network.

該病況可包含多發性硬化症及/或狼瘡。The condition may include multiple sclerosis and / or lupus.

該病況可包含失智、帕金森氏症、大腦澱粉樣血管病變、家族性澱粉樣神經病變、亨丁頓氏舞蹈症、自閉症譜系障礙、存在16p11.2重複、注意力不足過動症、感覺處理失調(SPD)、輕度認知損傷、阿茲海默氏症、精神分裂症、抑鬱及/或焦慮。This condition can include dementia, Parkinson's disease, cerebral amyloid angiopathy, familial amyloid neuropathy, Huntington's disease, autism spectrum disorder, 16p11.2 repetition, and attention deficit hyperactivity disorder , Sensory processing disorder (SPD), mild cognitive impairment, Alzheimer's disease, schizophrenia, depression and / or anxiety.

該等操作可進一步包含:產生指示(i)該個體之該病況之一發作可能性、(ii)該病況之一進展期及/或(iii)其組合之一輸出。The operations may further include generating an output that indicates (i) the likelihood of an episode of the condition for the individual, (ii) a period of progression of the condition, and / or (iii) a combination thereof.

該等操作可進一步包含:基於對該生理資料、該臨床資料或指示該個體與該至少一個認知處理工具之一互動之資料中之至少一者之一分析而監測該個體之該病況之一狀態。The operations may further include monitoring a state of the condition of the individual based on an analysis of at least one of the physiological data, the clinical data, or data instructing the individual to interact with one of the at least one cognitive processing tool. .

該至少一個認知處理工具可包含一干擾處理工具、一空間導航工具或一情緒處理工具中之至少一者。The at least one cognitive processing tool may include at least one of an interference processing tool, a spatial navigation tool, or an emotion processing tool.

該建議可包含一干擾處理工具,且該一或多個處理器可進一步經組態以產生一使用者介面。經由該使用者介面,一任務之一第一執行個體在該使用者介面處可呈現為具有一干擾,因而需要在存在該干擾之情況下來自該個體對該任務之該第一執行個體之一第一回應。經由該使用者介面,可呈現該任務之該第一執行個體,因而需要在不存在該干擾之情況下來自該個體對該任務之該第一執行個體之一第二回應。該任務之該第一執行個體及該干擾中之至少一者可包含一電腦化元素。可實質上同時量測來自該個體對該任務之該第一執行個體之該第一回應及來自該個體對該干擾之回應。可接收指示該第一回應及該第二回應之資料。可分析指示該第一回應及該第二回應之該資料以運算至少一個表現度量,該運算至少一個表現度量包括該個體之認知能力之至少一個經量化指標。The proposal may include an interference processing tool, and the one or more processors may be further configured to generate a user interface. Via the user interface, a first instance of a task may appear to have an interference at the user interface, so it is required that one of the first instances of the task from the individual exists in the presence of the interference First response. Through the user interface, the first instance of the task can be presented, and a second response from the individual to the first instance of the task is required from the individual without the interference. At least one of the first instance of the task and the interference may include a computerized element. The first response from the entity to the first instance of the task and the response to the interference from the entity can be measured substantially simultaneously. Information indicating the first response and the second response may be received. The data indicating the first response and the second response may be analyzed to calculate at least one performance metric that includes at least one quantified indicator of the cognitive ability of the individual.

可將該任務呈現為一連續視覺運動追蹤任務,且該任務之該第一執行個體可係該連續視覺運動任務之一第一時間間隔。The task may be presented as a continuous visual motion tracking task, and the first instance of the task may be a first time interval of the continuous visual motion task.

可將該干擾呈現為一目標鑑別干擾。This interference can be presented as a target discrimination interference.

該建議可包含一空間導航工具,且該一或多個處理器可進一步經組態以產生一使用者介面。經由該使用者介面,可呈現需要導航穿過一環境之一規定路線之一第一任務。經由該使用者介面,可呈現一第一指示器,該第一指示器經組態以在具有或不具有來自該個體之輸入之情況下導航自該環境中之一起始點至一目標結束點之該規定路線。該使用者介面可經組態以向該個體顯示用以執行一第二任務之指令,該第二任務需要該個體:(i)導航該規定路線之至少一部分之一逆向,或(ii)至少再一次導航該規定路線之至少一部分。經由該使用者介面,可呈現一第二指示器,該第二指示器經組態以回應於該個體之身體動作而在該環境中導航以控制以下各項中之一者:(i)該第二指示器之一相對方向、或(ii)該第二指示器之一移動速度、或(iii) (i)與(ii)兩者,以執行該第二任務。在執行該第二任務時可藉由量測指示該個體用來控制該第二指示器之該等身體動作之資料而獲得量測資料。可分析該量測資料以產生關於該第二任務之表現之一表現度量,該表現度量提供對該個體之認知能力之一指示。The proposal may include a space navigation tool, and the one or more processors may be further configured to generate a user interface. Through the user interface, a first task requiring navigation through a prescribed route of an environment can be presented. Via the user interface, a first indicator may be presented, the first indicator being configured to navigate from a starting point in the environment to a target ending point with or without input from the individual. The prescribed route. The user interface may be configured to display to the individual a command to perform a second task, which requires the individual to: (i) navigate one or more of the prescribed routes in reverse, or (ii) at least Navigate again at least a part of the prescribed route. Via the user interface, a second indicator may be presented, the second indicator being configured to navigate in the environment in response to the individual's physical movements to control one of the following: (i) the A relative direction of one of the second indicators, or (ii) a moving speed of one of the second indicators, or (iii) (i) and (ii) both to perform the second task. When performing the second task, measurement data can be obtained by measuring data indicating the physical actions that the individual uses to control the second indicator. The measurement data may be analyzed to generate a performance metric regarding the performance of the second task, the performance metric providing an indication of the cognitive ability of the individual.

產生該表現度量可包含考量成功地完成該第二任務所花費之一總時間、該第二指示器所做出之不正確轉彎之一數目、該第二指示器所做出之不正確移動方向之一數目及/或在該第二任務中使用者所導航路線與該規定路線相比之一偏離程度。Generating the performance metric may include considering a total time spent successfully completing the second task, a number of incorrect turns made by the second indicator, and an incorrect direction of movement made by the second indicator A number and / or a degree of deviation of the route navigated by the user from the prescribed route in the second task.

該建議可包含一情緒處理工具,且該一或多個處理器可進一步經組態以產生一使用者介面。經由該使用者介面,在該使用者介面處呈現具有一干擾之一任務之一第一執行個體,因而需要在存在該干擾之情況下來自該個體對該任務之該第一執行個體之一第一回應及來自該個體對至少一個引發元素之一回應。該任務之該第一執行個體及該干擾中之至少一者可包含該至少一個引發元素。可實質上同時量測來自該個體對該任務之該第一執行個體之該第一回應及來自該個體對該至少一個引發元素之該回應,從而提供該個體在情緒負荷下之情緒處理能力之一度量。接收指示該第一回應及該個體對該至少一個引發元素之該回應之資料。分析指示該第一回應及該個體對該至少一個引發元素之該回應之該資料以運算至少一個表現度量,該至少一個表現度量包含該個體在情緒負荷下之認知能力之至少一個經量化指標。The suggestion may include an emotion processing tool, and the one or more processors may be further configured to generate a user interface. Via the user interface, a first instance of a task with an interference is presented at the user interface, so it is necessary to obtain a first instance of the first instance of the task from the individual in the presence of the interference. A response and a response from the individual to one of the at least one triggering element. At least one of the first instance of the task and the interference may include the at least one triggering element. The first response from the individual to the first instance of the task and the response from the individual to the at least one priming element can be measured substantially simultaneously, thereby providing the individual with emotional processing capacity under emotional load A measure. Receiving information indicating the first response and the entity's response to the at least one triggering element. The analysis indicates the first response and the data of the response of the individual to the at least one triggering element to calculate at least one performance metric, the at least one performance metric including at least one quantified indicator of the cognitive ability of the individual under emotional load.

該等操作可進一步包含:控制一致動組件以產生一聽覺刺激、一觸覺刺激或一振動刺激,且其中該引發元素包括該聽覺刺激、該觸覺刺激或該振動刺激中之至少一者。The operations may further include: controlling the concertina to generate an auditory stimulus, a tactile stimulus, or a vibrational stimulus, and wherein the triggering element includes at least one of the auditory stimulus, the tactile stimulus, or the vibrational stimulus.

該等操作可進一步包含:控制一或多個感測器組件以量測指示該任務之個體表現之資料。The operations may further include controlling one or more sensor components to measure data indicative of the performance of the individual for the task.

該一或多個感測器組件可包含一陀螺儀、一加速度計、一運動感測器、一位置感測器、一壓力感測器、一光學感測器、一視訊攝影機、一聽覺感測器及/或一振動感測器。The one or more sensor components may include a gyroscope, an accelerometer, a motion sensor, a position sensor, a pressure sensor, an optical sensor, a video camera, and an auditory sense. And / or a vibration sensor.

相關申請案之交叉參考 Cross-reference to related applications

本申請案主張於2018年3月4日提出申請之標題為「針對免疫調節及神經退化性失調的認知篩檢、監測和認知處理(COGNITIVE SCREENS, MONITOR AND COGNITIVE TREATMENTS TARGETING IMMUNE-MEDIATED AND NEURO-DEGENERATIVE DISORDERS)」之美國臨時申請案第62/638,299號之優先權及權益,該美國臨時申請案之全部揭示內容整體(包含圖式)併入本文中。This application claims that the application filed on March 4, 2018 was titled `` COGNITIVE SCREENS, MONITOR AND COGNITIVE TREATMENTS TARGETING IMMUNE-MEDIATED AND NEURO-DEGENERATIVE DISORDERS) "priority and rights in US Provisional Application No. 62 / 638,299, the entire disclosure of this US provisional application (including drawings) is incorporated herein.

應瞭解,下文更詳細論述之概念之所有組合(假定此等概念並不相互矛盾)係涵蓋為本文中所揭示之發明性標的物之一部分。亦應瞭解,在本文中所明確採用之亦可出現於以引用方式並入之任一揭示內容中之術語應被賦予與本文中所揭示之特定概念最一致之一意義。It should be understood that all combinations of the concepts discussed in more detail below (assuming these concepts are not contradictory) are included as part of the inventive subject matter disclosed herein. It should also be understood that terminology explicitly used herein that may also appear in any disclosure incorporated by reference should be given one of the meanings most consistent with the particular concept disclosed herein.

以下係對與發明性方法、設備及系統有關之各種概念以及發明性方法、設備及系統之實施例之更詳細說明,該等發明性方法、設備及系統包括一認知平台及/或平台產品,該認知平台及/或平台產品經組態用於與一或多種其他類型之量測組件耦合,且用於分析自與認知平台之使用者互動及/或自一或多種其他類型之組件之至少一個量測收集之資料。作為非限制性實例,認知平台及/或平台產品可經組態用於認知訓練及/或用於臨床目的。實例性系統、方法及設備適用於對具有一免疫調節或神經退化性失調之個體之監測及/或認知處理。The following is a more detailed description of various concepts related to inventive methods, devices, and systems, and embodiments of inventive methods, devices, and systems, which include a cognitive platform and / or platform products, The cognitive platform and / or platform product is configured to couple with one or more other types of measurement components, and is used to analyze at least one interaction with the user of the cognitive platform and / or at least one or more other types of components Data collected by a measurement. As a non-limiting example, cognitive platforms and / or platform products may be configured for cognitive training and / or for clinical purposes. Exemplary systems, methods, and devices are suitable for monitoring and / or cognitive processing of an individual with an immunomodulatory or neurodegenerative disorder.

在一實例性實施方案中,認知平台可與一或多個生理或監測組件及/或認知測驗組件整合。In an exemplary embodiment, the cognitive platform may be integrated with one or more physiological or monitoring components and / or cognitive test components.

在另一實例性實施方案中,認知平台可獨立於一或多個生理或監測組件及/或認知測驗組件,且經組態用於與一或多個生理或監測組件及/或認知測驗組件耦合。In another exemplary embodiment, the cognitive platform may be independent of one or more physiological or monitoring components and / or cognitive test components and configured to interact with one or more physiological or monitoring components and / or cognitive test components coupling.

在本文中之任一實例中,認知平台及包含認知平台之系統可經組態以呈現告知認知評估(包含篩檢及/或監測)之電腦化任務及平台互動,及/或遞送認知處理。In any of the examples herein, the cognitive platform and systems including the cognitive platform may be configured to present computerized tasks and platform interactions that inform cognitive assessment (including screening and / or monitoring), and / or deliver cognitive processing.

在本文中之任一實例中,本文中之平台產品可形成為Akili Interactive Labs公司(馬薩諸塞州波士頓)之一AKILI®平台產品、基於該AKILI®平台產品,或與該AKILI®平台產品整合,該AKILI®平台產品經組態用於呈現告知認知評估(包含篩檢及/或監測)之電腦化任務及平台互動,或遞送認知處理。In any of the examples in this article, the platform product in this article can be formed as one of the AKILI® platform products of Akili Interactive Labs (Boston, Massachusetts), based on the AKILI® platform product, or integrated with the AKILI® platform product, the AKILI® platform products are configured to present computerized tasks and platform interactions that inform cognitive assessments (including screening and / or monitoring), or deliver cognitive processing.

應瞭解,上文所介紹及下文更詳細論述之各種概念可以衆多方式中之任一者實施,此乃因所揭示概念並不限於任何特定實施方式。具體實施及應用之實例主要出於說明性目的提供。包括認知平台或平台產品之實例性方法、設備及系統可由一個體、一臨床醫師、一住院內科醫師及/或其他開業醫師或保健醫師使用以提供可用於對個體之一評估及/或篩檢、監測及處理之資料。It should be understood that the various concepts introduced above and discussed in more detail below can be implemented in any of a number of ways, as the concepts disclosed are not limited to any particular implementation. Examples of specific implementations and applications are provided primarily for illustrative purposes. Exemplary methods, devices, and systems including cognitive platforms or platform products can be used by an individual, a clinician, a resident physician, and / or other practitioners or health practitioners to provide an assessment and / or screening of one of the individuals , Monitoring and processing information.

本發明係關於愈來愈多的與對具有免疫調節或神經退化性失調之個體之基準線評估、短期及長期監測以及認知處理有關之問題及未滿足需求。對於多種類別之失調存在相對特定診斷法及群體亞分類之技術(諸如但不限於相對於復發緩解型多發性硬化症,對進行性多發性硬化症(原發或續發)之一診斷)。認知功能不全被認為係免疫調節或神經退化性失調之共生病症,且基於患有相同免疫調節或神經退化性失調之病患之認知概況不存在亞分類,從而產生給因不同原因而導致認知受損之某些病患開處不適當矯治療法之風險。作為一實例,經診斷具有相同形式之疾病(復發緩解型多發性硬化症)且接受類似或相當抗炎性處理的具有多發性硬化症之兩個病患可遭受完全不同形式之認知損傷,此乃因潛在大腦紊亂(例如,病變、微小病變及其他微結構或功能變化)可具有不同本質,且可影響中樞神經系統(灰質或白質)之不同位置或網路。The present invention relates to an increasing number of issues and unmet needs related to baseline assessment, short-term and long-term monitoring, and cognitive processing of individuals with immunomodulatory or neurodegenerative disorders. There are relatively specific diagnostic methods and population sub-classification techniques for multiple classes of disorders (such as, but not limited to, one of progressive multiple sclerosis (primary or secondary) relative to relapsing-remitting multiple sclerosis). Cognitive insufficiency is considered to be a symbiotic disorder of immunomodulation or neurodegenerative disorders, and there is no sub-classification based on the cognitive profile of patients with the same immunomodulation or neurodegenerative disorders, resulting in cognitive impairment due to different reasons The risk of inadequate corrective treatment for some patients. As an example, two patients with multiple sclerosis who have been diagnosed with the same form of disease (relapsing-remitting multiple sclerosis) and who have received similar or comparable anti-inflammatory treatment may suffer completely different forms of cognitive impairment. It is because underlying brain disorders (e.g., lesions, minor lesions, and other microstructural or functional changes) can have different natures and can affect different locations or networks of the central nervous system (grey or white matter).

舉例而言,取決於病變在中樞神經系統中之位置、本質及大小,診斷為具有多發性硬化症之個體可具有不同類型認知概況。由於此等異態病變圖案,因此在處理具有一免疫調節或神經退化性失調之一第一個體之認知概況中所識別之認知功能不全時有效之相同類型及/或序列之認知處理對於診斷為具有相同失調之一第二個體可係無效的。For example, individuals diagnosed with multiple sclerosis may have different types of cognitive profiles depending on the location, nature, and size of the lesion in the central nervous system. Because of these heteromorphic disease patterns, cognitive processes of the same type and / or sequence that are effective when dealing with cognitive dysfunction identified in the cognitive profile of a first individual with an immunomodulatory or neurodegenerative disorder are useful for diagnosis as A second individual with one of the same disorders can be ineffective.

在非限制性實例中,包括認知平台或平台產品的方法、設備及系統可用於判定針對具有一病況(諸如但不限於一免疫調節或神經退化性失調)之一個體之一個人化認知處理方案,及/或在個體根據個人化認知處理方案與認知平台互動時,作為一工具來輔助監測個體之進展。實例性工具可使用自具有一已知病況(諸如但不限於一免疫調節或神經退化性失調)之個體所獲得之一或多個訓練資料集來構建及訓練,包含但不僅限於利用與基於支援向量機之深度學習相關聯之分類器工具經由一病患登記表(諸如使用自然語言處理而整合之磁共振造影書面或口頭報告)來找到與臨床醫師提供之資料相關聯之圖案。In a non-limiting example, methods, devices, and systems that include a cognitive platform or platform product can be used to determine a personalized cognitive processing scheme for an individual with a condition, such as, but not limited to, an immunomodulatory or neurodegenerative disorder, And / or as a tool to assist in monitoring the progress of the individual when the individual interacts with the cognitive platform according to a personalized cognitive processing scheme. Example tools can be constructed and trained using one or more training data sets obtained from an individual with a known condition, such as, but not limited to, an immunomodulatory or neurodegenerative disorder, including but not limited to utilizing and supporting The vector machine's deep learning-related classifier tool finds patterns associated with information provided by clinicians via a patient registration form, such as magnetic resonance imaging written or oral reports integrated using natural language processing.

如本文中所使用,術語「包含(includes)」意指包含但不限於,術語「包含(including)」意指包含但不限於。術語「基於(based on)」意指至少部分地基於。As used herein, the term "includes" means including but not limited to, and the term "including" means including but not limited to. The term "based on" means based at least in part.

根據本文中所闡述之原理之實例性平台產品及認知平台可適用於諸多不同類型之病況,包含免疫調節及神經退化性失調,諸如但不限於多發性硬化症及狼瘡。Exemplary platform products and cognitive platforms based on the principles described herein are applicable to many different types of conditions, including immune regulation and neurodegenerative disorders such as, but not limited to, multiple sclerosis and lupus.

根據本文中所闡述之原理之實例性系統可適用於諸多其他類型之病況,包含神經心理病況,諸如但不限於失智、帕金森氏症、大腦澱粉樣血管病變、家族性澱粉樣神經病變、亨丁頓氏舞蹈症或其他神經退化性病況、自閉症譜系障礙(ASD)、存在16p11.2重複及/或一執行功能失調(諸如但不限於注意力不足過動症(ADHD)、感覺處理失調(SPD)、輕度認知損傷(MCI)、阿茲海默氏症、多發性硬化症、精神分裂症、抑鬱或焦慮)。Example systems based on the principles described herein can be applied to many other types of conditions, including neuropsychological conditions such as, but not limited to, dementia, Parkinson's disease, cerebral amyloid angiopathy, familial amyloid neuropathy, Huntington's disease or other neurodegenerative conditions, autism spectrum disorder (ASD), 16p11.2 repetition, and / or an executive dysfunction (such as, but not limited to, attention deficit hyperactivity disorder (ADHD), sensory Handling disorders (SPD), mild cognitive impairment (MCI), Alzheimer's disease, multiple sclerosis, schizophrenia, depression or anxiety).

本發明針對於形成為實例性認知平台或平台產品之電腦實施之裝置,該等實例性認知平台或平台產品經組態以實施軟體及/或其他處理器可執行指令以用於實施實例性閉合環路系統目的。在一實例中,閉合環路系統可經組態以調適每一個體病患之數位認知處理建議以根據與每一個體病患相關聯之認知損傷之實際本質而將認知處理方案個人化。在處理實施期間,認知處理方案亦可根據個體、一臨床醫師、一住院內科醫師及/或其他開業醫師或保健醫師所提供之資料以及根據由病程本身所致或由目前生理狀態造成之個體知覺及/或感覺運動不足而調整。此等生理狀態可包括疲勞/嗜睡/警覺,或者經由裝置做出之評估而獲得或由病患自陳之其他資料。調整亦可根據裝置控制/互動之方式而做出,其中此等輸入之非限制性實例包含相對於一使用者介面或影像擷取裝置(諸如但不限於一觸控螢幕或其他壓敏螢幕,或一攝影機)之觸控、撥動或其他手勢,該使用者介面或影像擷取裝置包含經組態用於記錄一使用者互動之任何形式之圖形使用者介面、一指標裝置320 (例如, 一滑鼠)、一攝影機或其他影像記錄裝置、一麥克風或其他聲音記錄裝置、一加速度計、一陀螺儀,或者對觸覺、振動或聽覺信號之一感測器。The present invention is directed to computer-implemented devices formed as example cognitive platforms or platform products that are configured to implement software and / or other processor-executable instructions for implementing example closures. Loop system purpose. In one example, the closed loop system can be configured to adapt the digital cognitive processing recommendations of each individual patient to personalize the cognitive processing scheme based on the actual nature of the cognitive impairment associated with each individual patient. During the implementation of the treatment, the cognitive treatment plan can also be based on information provided by the individual, a clinician, a resident physician, and / or other practitioners or health practitioners, as well as individual perceptions caused by the course of the disease or by the current physiological state And / or adjust for feeling inadequate. Such physiological states may include fatigue / sleepiness / alertness, or other information obtained through assessments made by the device or self-reported by the patient. Adjustments can also be made based on device control / interaction methods, where non-limiting examples of such inputs include relative to a user interface or image capture device such as, but not limited to, a touch screen or other pressure sensitive screen, Or a camera), the user interface or image capture device includes any form of graphical user interface configured to record a user interaction, a pointing device 320 ( e.g., (A mouse), a camera or other image recording device, a microphone or other sound recording device, an accelerometer, a gyroscope, or a sensor for one of tactile, vibration, or auditory signals.

在一實例中,系統經組態以根據一第一組數學演算法(經訓練監測組件52)而實施一組演算法及相關聯方法,且實施於一運算裝置(諸如但不限於一數位智慧裝置)上,從而產生與認知及生理表現(諸如但不限於反應時間或尋標能力)有關之多個度量。此監測期根據與一個體病患之認知損傷相關聯之其相異病理生理脉絡而區分該個體病患之特定需求。In one example, the system is configured to implement a set of algorithms and associated methods based on a first set of mathematical algorithms (trained monitoring component 52) and is implemented on a computing device such as, but not limited to, a digital intelligence Device) to produce multiple metrics related to cognitive and physiological performance, such as, but not limited to, response time or targeting ability. This monitoring period distinguishes the specific needs of an individual patient based on its distinct pathophysiological context associated with the cognitive impairment of the individual patient.

圖1展示閉合環路系統之一非限制性實例。圖1之非限制性實例性系統包含閉合環路系統10及閉合環路系統50。閉合環路系統10經由一介面12而實施,在若干個閉合環路反覆16內個體使用該介面來與一認知處理引擎14互動。閉合環路系統50經由用於評估及/或監測個體之一狀態之一監測組件52以及用於基於資料在監測組件52與處理產生組件54之間的至少一個閉合環路反覆56而產生針對個體之一個人化認知處理建議之一處理產生組件54實施。在一實例中,介面12與認知處理引擎14之間存在複數個反覆,以實施對介面12處所呈現之任務之難度水準之一持續調適。Figure 1 shows a non-limiting example of a closed loop system. The non-limiting exemplary system of FIG. 1 includes a closed loop system 10 and a closed loop system 50. The closed-loop system 10 is implemented via an interface 12, which is used by individuals in several closed-loop iterations 16 to interact with a cognitive processing engine 14. The closed-loop system 50 generates individual-targeted individuals via one of the monitoring components 52 for assessing and / or monitoring one of the states of the individual and at least one closed-loop iteration 56 between the monitoring component 52 and the processing generating component 54 based on the data. One of the personalized cognitive processing suggestions is implemented by a processing generating component 54. In one example, there are multiple iterations between the interface 12 and the cognitive processing engine 14 to continuously adjust one of the difficulty levels of the tasks presented at the interface 12.

閉合環路系統10可係本文中所闡述之認知工具中之任何一或多者。閉合環路系統10經組態使得介面12向個體呈現認知處理引擎14所產生之一或多個任務及/或向個體呈現一或多個問題或資訊素材。在非限制性實例中,認知處理引擎14可經組態以在介面12處向個體呈現任務以實施與干擾處理及/或空間導航及/或情緒處理及/或任何其他類型之適用認知工具(包含本文中所闡述之認知工具)相關聯之一或多個任務。該介面亦經組態以量測指示個體在執行一或多個任務時之一或多個實體互動之資料,及/或收集指示個體之表現及/或狀態之其他資料。認知處理引擎14亦經組態以分析介面12處所量測及/或所收集之資料,以產生對個體之認知能力之一指示。在一實例中,資料經收集及分析以評估個體之一狀態。在另一實例中,認知處理引擎14亦經組態以調適介面12處所呈現之任務中之至少一者之一難度水準,且對介面12處所量測及/或所收集之資料之分析可用於提供對個體之認知能力之一變化之一指示。在閉合環路系統10之任一實例性實施方案中,認知處理引擎14亦可經組態以分析對介面12處呈現給個體之一或多個問題之回應以及所量測及/或所收集之資料以產生個體之認知能力之指標。The closed loop system 10 may be any one or more of the cognitive tools described herein. The closed loop system 10 is configured such that the interface 12 presents one or more tasks generated by the cognitive processing engine 14 to the individual and / or presents one or more questions or informational materials to the individual. In a non-limiting example, cognitive processing engine 14 may be configured to present tasks to individuals at interface 12 to perform and interfere with processing and / or spatial navigation and / or emotional processing and / or any other type of applicable cognitive tool ( Contains one or more tasks associated with the cognitive tools described in this article). The interface is also configured to measure data that indicates the interaction of one or more entities while performing one or more tasks, and / or collect other data that indicates the performance and / or status of the individual. The cognitive processing engine 14 is also configured to analyze data measured and / or collected at the interface 12 to generate an indication of an individual's cognitive ability. In one example, data is collected and analyzed to assess the status of one of the individuals. In another example, the cognitive processing engine 14 is also configured to adjust the level of difficulty of at least one of the tasks presented at the interface 12, and the analysis of the measurements and / or collected data at the interface 12 can be used for Provides an indication of a change in one's cognitive ability. In any of the exemplary implementations of the closed-loop system 10, the cognitive processing engine 14 may also be configured to analyze responses to one or more questions presented to the individual at the interface 12 and measured and / or collected Data to generate indicators of individual cognitive ability.

如圖1中所展示,閉合環路系統10經組態以實施若干個閉合環路反覆16以基於使用認知處理引擎14對介面12處所量測及/或所收集之資料之分析而調適介面12處所呈現之一或多個任務之一難度水準。在任一實例中,該調適可使用一階梯方法而實現。As shown in FIG. 1, the closed-loop system 10 is configured to implement a number of closed-loop iterations 16 to adapt the interface 12 based on the use of the cognitive processing engine 14 to measure and / or collect data on the interface 12 The level presents one level of difficulty for one or more tasks. In either instance, the adaptation can be achieved using a step approach.

在一實例中,介面12可組態為一顯示器處所呈現之一圖形使用者介面以呈現一或多個任務。在另一實例中,介面12可經組態以基於聽覺、振動及/或觸覺信號而呈現一或多個任務。舉例而言,介面12可包含至少一個致動器、觸覺單元或振動單元,或用於呈現認知工具之一或多個任務且用以量測及/或以其他方式收集指示個體在與一或多個任務互動時之身體或其他動作之資料的其他類似組件。在另一實例中,介面12可經組態以量測度量及/或以其他方式收集指示個體在使用至少一個攝影機或其他影像擷取裝置與一或多個任務互動時之身體或其他動作之資料。In one example, the interface 12 may be configured as a graphical user interface presented at a display location to present one or more tasks. In another example, the interface 12 may be configured to present one or more tasks based on auditory, vibration, and / or tactile signals. For example, the interface 12 may include at least one actuator, haptic unit, or vibration unit, or be used to present one or more tasks of a cognitive tool and to measure and / or otherwise collect indications that an individual is interacting with an or Other similar components of physical or other movement data when multiple tasks interact. In another example, the interface 12 may be configured to measure metrics and / or otherwise collect instructions that indicate an individual's physical or other actions when interacting with one or more tasks using at least one camera or other image capture device. data.

閉合環路系統50經組態以接收自閉合環路系統10輸出之資料20。在圖1之非限制性實例中,監測組件52經組態以接收自閉合環路系統10輸出之資料20。監測組件52經組態用於至少部分地基於對資料20之一分析而評估及/或監測個體之一狀態。閉合環路系統50亦可將自呈現給個體之問題收集之資料視為輸入,該資料係有關個體之病況之症狀、個體之心情及情緒狀態、可動性、自一健康照護提供者(HCP)或其他開業醫師58獲得之關於個體之臨床資訊(其可包含相關聯nData)、來自一或多個生理量測裝備及實驗室(諸如但不限於磁共振造影(MRI)、心率監測器、溫度計等)之nData。作為來自使用一MRI進行之一生理量測之nData之一非限制性實例係具有多發性硬化症之一個體之腦部之若干區中之病變之一類型、位置及分佈。舉例而言,nData可包含指示已形成病變的個體之腦部之一區域之資料,該區域諸如但不限於前額葉皮質、海馬網路、杏仁體、腦部之尾狀核區域或腦部之內嗅皮質區域。在一實例中,監測組件52經組態以接收彼輸入資料且分析該輸入資料以基於對自閉合環路系統10接收之認知能力之指示及所接收之針對個體之其他nData而構建個體之一概況。臨床資訊可包含個體之症狀之臨床度量及指示個體之生理病況之nData、基於臨床度量及nData之臨床醫師診斷以及其他資料。The closed loop system 50 is configured to receive data 20 output from the closed loop system 10. In the non-limiting example of FIG. 1, the monitoring component 52 is configured to receive data 20 output from the closed-loop system 10. The monitoring component 52 is configured to evaluate and / or monitor a state of an individual based at least in part on an analysis of one of the data 20. The closed loop system 50 may also take as input the data collected from the questions presented to the individual, which are information about the individual's condition, the individual's mood and emotional state, mobility, and a self-care provider (HCP) Or other clinical information about the individual obtained by the practitioner 58 (which may include associated nData), from one or more physiological measurement equipment and laboratories (such as, but not limited to, magnetic resonance imaging (MRI), heart rate monitors, thermometers Etc.) of nData. As a non-limiting example of nData from a physiological measurement performed using an MRI is the type, location, and distribution of one of the lesions in several regions of the brain of an individual with multiple sclerosis. For example, nData may contain data indicating a region of the brain of an individual with a lesion, such as, but not limited to, the prefrontal cortex, hippocampal network, amygdala, caudate nucleus region of the brain, or the brain Inside the olfactory cortical area. In an example, the monitoring component 52 is configured to receive its input data and analyze the input data to construct one of the entities based on the indication of the cognitive capabilities received from the closed loop system 10 and other nData received for the entity. Overview. Clinical information may include clinical measures of an individual's symptoms and nData indicating the individual's physical condition, clinician diagnosis based on the clinical measures and nData, and other data.

在一實例中,監測組件52亦可接收來自一或多個病患登記表60之臨床資料。一病患登記表60可接收來自醫院或其他健康網路之去識別化資料。病患登記表可用於提供指示對複數個個體及其疾病病況之生理量測之資料,包含展示針對個體及其疾病病況之生物標記之水準之趨勢資料,諸如但不限於不足水準、疾病進展資料及MRI掃描、病患可動性之度量、視覺敏銳度、認知能力之度量等。病患登記表60包含來自多個病患的具有可與輸入至監測組件52之資料中之某些資料有關之標記及進展之資料。In one example, the monitoring component 52 may also receive clinical data from one or more patient registration forms 60. A patient registration form 60 may receive de-identified data from a hospital or other health network. The patient registration form can be used to provide information indicating physiological measurements of multiple individuals and their disease conditions, including trend data showing the level of biomarkers for individuals and their disease conditions, such as, but not limited to, inadequate levels, disease progression data And MRI scans, measures of patient mobility, visual acuity, and cognitive ability. The patient registration form 60 contains information from multiple patients with markings and progress that can be related to some of the information entered into the monitoring module 52.

監測組件52可使用自個體收集之先前經分類關於所關注之已知病況之進展期或進展程度的訓練輸入資料集基於訓練運算技術及機器學習工具而組態為一預測模型。如本文中所使用,術語「預測模型」囊括基於提供連續輸出值之模型及/或基於離散標籤之模型而訓練及開發之模型。在本文中之任一實例中,預測模型囊括一分類器模型。運算技術及機器學習工具之非限制性實例可包含但不限於線性/邏輯迴歸、主成分分析、廣義線性混合模型、隨機決策森林、支援向量機或人工類神經網路。The monitoring component 52 may be configured as a predictive model based on training computing techniques and machine learning tools using a previously classified training input data set collected from an individual on the progress or degree of progress of a known condition of interest. As used herein, the term "predictive model" encompasses models trained and developed based on models that provide continuous output values and / or models based on discrete labels. In any of the examples herein, the prediction model includes a classifier model. Non-limiting examples of computing techniques and machine learning tools may include, but are not limited to, linear / logistic regression, principal component analysis, generalized linear mixed models, random decision forests, support vector machines, or artificial neural networks.

實例性閉合環路系統50可經組態以使用經訓練運算技術及機器學習工具而將監測組件52之預測模型應用於來自閉合環路系統10之輸出20、及/或指示個體對一認知監測工具之一或多個其他任務之回應之所接收資料、及/或來自一或多個生理度量之資料、及/或臨床資料,以產生輸出55。在一實例中,預測模型可經組態用於產生輸出55,諸如但不限於個體之一概況,包含對病況之一發作程度之指示、病況之一進展期、個體之認知健康之一評估、個體在執行一認知工具之至少一個任務時之表現度量、個體之一運動功能或認知病況之一狀態或一變化、指示個體遵循之一藥品、生物、藥物製劑或其他處理方案之一類型及/或劑量之資料。一認知監測工具可係提供指示個體在一既定時間點之認知能力之一狀態之資料之任何認知工具,而不對個體應用一處理或增强個體之認知。作為一非限制性實例,一認知監測工具可係經組態以呈現待由個體執行之一或多個任務但極少或不調適任務之難度水準之一認知工具。在一實例中,認知監測工具可經組態以呈現涉及對個體之干擾處理之一或多個任務,而極少或不調適難度水準。在本文中之任一實例中,一認知處理工具可經組態以充當一認知監測工具,以在應用處理之情況下評估一個體之認知能力。The example closed loop system 50 may be configured to apply the predictive model of the monitoring component 52 to the output 20 from the closed loop system 10 using trained computing techniques and machine learning tools, and / or instruct the individual to perform a cognitive monitoring Received data in response to one or more other tasks of the tool, and / or data from one or more physiological measures, and / or clinical data to generate an output 55. In an example, the predictive model may be configured to generate an output 55, such as, but not limited to, an individual profile, including an indication of the severity of one of the conditions, an advanced phase of the condition, an assessment of the individual's cognitive health, A measure of an individual's performance while performing at least one task of a cognitive tool, a state or a change in an individual's motor function or cognitive condition, an instruction to the individual to follow a type of drug, biological, pharmaceutical preparation, or other treatment protocol and / Or dosage information. A cognitive monitoring tool may be any cognitive tool that provides information indicating the state of an individual's cognitive ability at a given point in time, without applying a treatment or enhancement of the individual's cognition. As a non-limiting example, a cognitive monitoring tool may be a cognitive tool that is configured to present one or more tasks to be performed by an individual with little or no difficulty. In one example, the cognitive monitoring tool may be configured to present one or more tasks involving interference processing to an individual with little or no adjustment to the difficulty level. In any of the examples herein, a cognitive processing tool can be configured to act as a cognitive monitoring tool to evaluate a person's cognitive capabilities in the context of application processing.

根據本文中之原理之一實例性系統、方法及設備可經組態以基於來自複數個個體與使用閉合環路系統10之認知處理引擎所呈現之一或多個任務之互動的自複數個個體量測之資料20而訓練監測組件52。在此實例中,訓練資料集包含自個體量測之先前經分類關於對認知能力之一指示及生理病況的資料。舉例而言,監測組件52可使用複數個訓練資料集來訓練,其中每一訓練資料集與來自一個體群組之一先前經分類個體相關聯。訓練資料集中之每一者包含指示一或多個參數之資料,該一或多個參數指示經分類個體在使用一或多個認知工具所呈現之任務處之表現,該表現係基於經分類個體與本文中所闡述之一實例性設備、系統或運算裝置之互動。實例性監測組件52亦可將指示經分類個體在一認知測驗及/或一行為測驗處之表現之資料及/或指示對經分類個體之一認知病況、一疾病或一失調(包含一執行功能失調)之一發作可能性或進展期之一診斷之資料視為輸入。An example system, method, and device according to one of the principles herein may be configured to be based on a plurality of individuals based on interactions between the plurality of individuals and one or more tasks presented by the cognitive processing engine using the closed loop system 10 The measured data 20 and the training monitoring component 52. In this example, the training data set contains previously categorized data measured from the individual regarding one of the indicators of cognitive ability and the physical condition. For example, the monitoring component 52 may be trained using a plurality of training data sets, where each training data set is associated with a previously classified individual from one of the body groups. Each of the training data sets includes data indicating one or more parameters that indicate the performance of the classified individual at the task presented using one or more cognitive tools, the performance based on the classified individual Interaction with one of the example devices, systems, or computing devices described herein. The example monitoring component 52 may also provide information indicating the performance of the classified individual at a cognitive test and / or a behavioral test and / or indicate a cognitive condition, a disease, or a disorder (including an executive function) of the classified individual. Disturbance) is considered as an input or a diagnosis of progression is considered.

在一實例中,監測組件52可包含監測個體之一認知病況之一認知監測工具。作為一非限制性實例,認知工具可經組態以向個體呈現一干擾處理任務(其中極少或不調適任務之難度水準),使得認知工具提供對個體之認知能力之一評估而不提供處理。In one example, the monitoring component 52 may include a cognitive monitoring tool that monitors a cognitive condition of an individual. As a non-limiting example, the cognitive tool may be configured to present the individual with an interference processing task (with little or no adaptation to the difficulty level of the task) such that the cognitive tool provides an assessment of the individual's cognitive ability without providing processing.

在本文中之任一實例中,實例性經訓練監測組件52可用作一個體之認知能力及/或個體疾病或病況狀態(例如,腦部之病變之程度及位置)之可量化評估之一智慧型代理。亦即,一旦一監測組件52經訓練,監測組件52之輸出便可用於在不使用一生理度量或另一認知或行為評估測驗之情況下提供對多個個體之認知能力之指示。在一實例中,經訓練監測組件52可用作一智慧型代理以提供對個體之一病況之一發作可能性或病況之進展期之一指示。在一實例中,經訓練監測組件52可用作個體之病況之後續度量之一智慧型代理。舉例而言,如圖1中所展示,可將表現度量及/或疾病或病況變化傳達至關心個體之一HCP或其他開業醫師(在個體同意之情況下)。In any of the examples herein, the example trained monitoring component 52 can be used as one of the quantifiable assessments of a person's cognitive ability and / or individual disease or condition state (e.g., extent and location of brain lesions). Smart agent. That is, once a monitoring component 52 is trained, the output of the monitoring component 52 can be used to provide an indication of the cognitive abilities of multiple individuals without using a physiological metric or another cognitive or behavioral assessment test. In one example, the trained monitoring component 52 may be used as a smart agent to provide an indication of the likelihood of a condition or the progression of a condition for an individual. In one example, the trained monitoring component 52 can be used as a smart agent for subsequent measures of an individual's condition. For example, as shown in Figure 1, performance metrics and / or changes in disease or condition may be communicated to one of the interested individuals, the HCP or other practitioner (with the consent of the individual).

在一實例中,經訓練監測組件52可基於來自個體與一認知工具之一或多個互動之一資料度量而用作個體之某些臨床病況之一生物標記。In one example, the trained monitoring component 52 may be used as a biomarker for certain clinical conditions of an individual based on a measure of data from the individual's interaction with one or more cognitive tools.

閉合環路系統50亦包含一個人化處理組件54以接收來自監測組件52之輸出55及來自一或多個病患登記表60之臨床資料以便產生針對個體之一個人化認知處理建議(PCTR)且將PCTR (圖1中之元素62處所展示)傳輸至閉合環路系統10。病患登記表包含來自先前已執行掃描以量測其nData (包含對腦部之病變之掃描)之病患之影像以及個體之臨床及身體病況之其他度量。使用自監測組件52接收之資料及其他資料,諸如但不限於來自一或多個病患登記表60之資料,個人化處理組件54產生PCTR。在一非限制性實例中,PCTR係規定個體之一處理方案之一輸出,其包含對一或多個認知工具或其他引擎的個體應執行之時間百分比及處理水準(A i )之一建議。PCTR可提供使用僅一單個認知工具(A i = A 1 )、兩種類型之認知工具(A i = A 1 , A 2 )、三種類型之認知工具(A i = A 1 , A 2 , A 3 )或更多認知工具之一建議。舉例而言,PCTR可規定A1 %一第一認知工具、A2 %一第二認知工具、A3 %一第三認知工具等。在一值A i = 0之情況下,PCTR將指示該認知工具不被用作對個體之認知工具處理方案之一部分。如圖1中所展示,閉合環路系統50可經組態以產生監測組件52與個人化處理組件54之間的一反覆程序(閉合環路反覆56),使得由個人化處理組件54產生的針對一個體之PCTR輸出亦傳輸至監測組件52以進一步訓練及改進監測組件52以用於改進對所關注個體及其他個體之病況狀態及進展之監測。The closed loop system 50 also includes a personalized processing component 54 to receive output 55 from the monitoring component 52 and clinical data from one or more patient registration forms 60 to generate a personalized cognitive processing recommendation (PCTR) for one of the individuals and PCTR (shown at element 62 in FIG. 1) is transmitted to the closed loop system 10. The patient registration form contains images from patients who have previously performed scans to measure their nData, which includes scans of brain lesions, and other measures of the individual's clinical and physical conditions. Using the data received from the self-monitoring module 52 and other data, such as, but not limited to, data from one or more patient registration forms 60, the personalization processing module 54 generates a PCTR. In a non-limiting example, the PCTR specifies an output of one of the individual's treatment schemes, which includes a recommendation for the percentage of time and the treatment level (A i ) that the individual should perform on one or more cognitive tools or other engines. PCTR can provide the use of only a single cognitive tool (A i = A 1 ), two types of cognitive tools (A i = A 1 , A 2 ), and three types of cognitive tools (A i = A 1 , A 2 , A 3 ) or one of the more cognitive tools suggested. For example, the PCTR may specify A 1 %-a first cognitive tool, A 2 %-a second cognitive tool, A 3 %-a third cognitive tool, and the like. In the case of a value A i = 0, the PCTR will indicate that the cognitive tool is not used as part of the cognitive tool processing scheme for the individual. As shown in FIG. 1, the closed-loop system 50 may be configured to generate an iterative process (closed-loop iteration 56) between the monitoring component 52 and the personalized processing component 54 such that the generated by the personalized processing component 54 The PCTR output for an individual is also transmitted to the monitoring component 52 to further train and improve the monitoring component 52 for improving the monitoring of the condition and progress of the individual and other individuals of interest.

基於傳輸之PCTR (如圖1中之元素62處所展示),閉合環路系統10可經組態以產生PCTR。舉例而言,基於PCTR中關於每一不同類型之認知工具之A i 之規定,認知處理引擎14可致使閉合環路系統10在介面12處呈現與一特定認知工具相關聯之一或多個任務,該呈現係在一特定持續時間內且以所呈現之一或多個任務之難度水準之一規定强度水準或調適量進行。Based on the transmitted PCTR (as shown at element 62 in Figure 1), the closed loop system 10 may be configured to generate a PCTR. For example, based on the provisions of each PCTR cognitive tools of different types of A i, the cognitive processing engine 14 may cause the closed-loop system 10 exhibits a particular cognitive one or more tasks associated with the tool and at the interface 12 , The presentation is performed within a specified duration and at a specified level of intensity or an appropriate amount of difficulty for one or more of the tasks presented.

作為非限制性實例,PCTR可包含關於使用一認知工具之一方案之持續時間、一處理工作階段(包含對難度水準之調適)之一强度、在處理中將使用之認知工具之類型之規定。As a non-limiting example, the PCTR may include provisions regarding the duration of a scheme using a cognitive tool, the intensity of a processing session (including the adjustment of difficulty levels), and the type of cognitive tool to be used in the process.

個人化處理組件54可使用自個體收集之先前經分類關於所關注之已知病況之進展期或進展程度以及來自一或多個認知工具之已知量測及分數的訓練輸入資料集基於訓練運算技術及機器學習工具而組態為一預測模型。運算技術及機器學習工具之非限制性實例可包含但不限於線性/邏輯迴歸、主成分分析、廣義線性混合模型、隨機決策森林、支援向量機或人工類神經網路。The personalization processing component 54 may use training input data sets previously collected from individuals that are categorized on the progress or degree of progression of a known medical condition of interest and known measurements and scores from one or more cognitive tools. Technology and machine learning tools are configured as a predictive model. Non-limiting examples of computing techniques and machine learning tools may include, but are not limited to, linear / logistic regression, principal component analysis, generalized linear mixed models, random decision forests, support vector machines, or artificial neural networks.

實例性閉合環路系統50可經組態以使用經訓練運算技術及機器學習工具而將個人化處理組件54之預測模型應用於輸出資料55、及/或來自一或多個生理度量之資料、及/或臨床資料,以產生輸出資料62。在一實例中,該預測模型可經組態用於產生輸出資料62,諸如但不限於PCTR、指示病況之一發作程度之資料、病況之一進展期、對個體之認知健康之一評估、個體之一運動功能或認知病況之一狀態或一變化、指示個體遵循之一藥品、生物、藥物製劑或其他處理方案之一類型及/或劑量之資料。The example closed loop system 50 may be configured to apply the prediction model of the personalized processing component 54 to the output data 55 using trained computing techniques and machine learning tools, and / or data from one or more physiological metrics, And / or clinical data to generate output data 62. In an example, the predictive model may be configured to generate output data 62, such as, but not limited to, PCTR, data indicating the onset of one of the conditions, one of the progression stages of the condition, an assessment of the cognitive health of the individual, the individual Information on a state or a change in motor function or cognitive condition that instructs an individual to follow a type and / or dose of a drug, biological, pharmaceutical preparation, or other treatment regimen.

根據本文中之原理之一實例性系統、方法及設備可經組態以基於來自對複數個個體之監測之輸出之去識別化資料之輸出55而訓練個人化處理組件54。在此實例中,訓練資料集包含監測自個體產生之先前經分類關於對認知能力之一指示及生理病況的資料輸出。舉例而言,個人化處理組件54可使用複數個訓練資料集來訓練,其中每一訓練資料集與來自一個體群組之一先前經分類個體相關聯。訓練資料集中之每一者包含指示一或多個參數之資料,該一或多個參數指示經分類個體之所監測病況。實例性個人化處理組件54亦可將指示經分類個體在一認知測驗及/或一行為測驗處之表現之資料及/或指示對經分類個體之一認知病況、一疾病或一失調(包含一執行功能失調)之一發作可能性或進展期之一診斷之資料視為輸入。An example system, method, and device according to one of the principles herein may be configured to train a personalized processing component 54 based on an output 55 of de-identified data from the monitoring of a plurality of individuals. In this example, the training data set includes monitoring a previously classified data output generated from the individual regarding one of the indicators of cognitive ability and the physiological condition. For example, the personalization processing component 54 may be trained using a plurality of training data sets, where each training data set is associated with a previously classified individual from one of the body groups. Each of the training data sets includes data indicating one or more parameters indicating the monitored condition of the classified individual. The example personalization processing component 54 may also provide information indicating the performance of the classified individual at a cognitive test and / or an behavioral test and / or indicate a cognitive condition, a disease, or a disorder (including a (Executive dysfunction) is considered as input, as is the likelihood of a seizure or a diagnosis of progression.

在本文中之任一實例中,實例性經訓練個人化處理組件54可用作一個體之認知能力及/或個體疾病或病況狀態(例如,腦部之病變之程度及位置)之可量化評估之一智慧型代理。亦即,一旦一個人化處理組件54經訓練,個人化處理組件54之輸出便可用於在不使用一生理度量或另一認知或行為評估測驗之情況下提供對處理方案之類型之指示,該處理方案可提供對一個體之一認知病況之處理。在一實例中,經訓練個人化處理組件54可用作一智慧型代理以提供對病況之一進展期之一變化可能性之一指示。在一實例中,可將針對一個體之一PCTR傳達至關心個體之一HCP或其他開業醫師(在個體同意之情況下)。In any of the examples herein, the example trained personalized processing component 54 can be used as a quantifiable assessment of a person's cognitive ability and / or individual disease or condition state (e.g., extent and location of brain lesions) One of the smart agents. That is, once a personalized processing component 54 is trained, the output of the personalized processing component 54 can be used to provide an indication of the type of processing scheme without using a physiological measure or another cognitive or behavioral assessment test. Protocols can provide treatment of cognitive conditions in one individual. In one example, the trained personalization processing component 54 can be used as a smart agent to provide an indication of the possibility of a change in the progression of a condition. In one example, the PCTR for one individual may be communicated to an HCP or other medical practitioner (with individual consent) for one of the concerned individuals.

個人化處理組件54基於機器學習或其他運算技術之訓練可使用指示個體之認知能力之分數(使用一認知工具及其他態樣(例如,來自其他病患或HCP之資料)而做出),亦可使用來自不與認知工具互動之病患及其疾病進展之資料來幫助訓練個人化處理組件54以產生個人化處理(PCTR)。基於來自複數個個體(例如,來自數千個其他病患)之資料,監測組件52及/或個人化處理組件54可經訓練作為疾病標記。舉例而言,監測組件52及/或個人化處理組件54可經訓練以基於使用一認知工具之個體之分數而預測一個體之一疾病水準,以基於個體之概況、方案持續時間、强度、潛在地受疾病病況(例如,多發性硬化症病變)影響之區之類型而提供對個體之認知狀態及潛在效力之一預測。Personalized processing component 54 training based on machine learning or other computing techniques may use scores that indicate an individual's cognitive abilities (made using a cognitive tool and other aspects (e.g., information from other patients or HCP)), and Information from patients who do not interact with cognitive tools and their disease progression can be used to help train the personalized processing component 54 to generate a personalized treatment (PCTR). Based on data from a plurality of individuals (eg, from thousands of other patients), the monitoring component 52 and / or the personalization processing component 54 may be trained as disease markers. For example, the monitoring component 52 and / or the personalization processing component 54 may be trained to predict a disease level of an individual based on the score of the individual using a cognitive tool, based on the individual's profile, duration of the program, intensity, potential The type of area affected by a disease condition (eg, multiple sclerosis lesions) provides a prediction of one's cognitive state and potential efficacy.

在一實例中,監測組件52可經訓練以分析一個體之感受及運動能力,且監測該等能力受個體之疾病病況之病程影響之程度。來自監測組件52之輸出資料55可包含作為對個體之病況之一警示而傳輸至一HCP或其他開業醫師之表現度量。作為一實例,來自監測組件52之輸出可經傳輸作為對正監測之個體可能未受益於一所開處藥品方案及/或所開處認知工具方案或者正監測之個體基於使用所開處藥品方案及/或所開處認知工具方案可能正令人滿意地或以比所預計更快之速率得到改善的一警示。In one example, the monitoring component 52 may be trained to analyze a body's feelings and athletic capabilities, and monitor the extent to which these capabilities are affected by the course of an individual's disease condition. The output data 55 from the monitoring component 52 may include performance metrics transmitted to an HCP or other practitioner as an alert to the condition of the individual. As an example, the output from the monitoring component 52 may be transmitted as the subject being monitored may not benefit from a prescribed drug plan and / or a cognitive tool plan or an individual being monitored based on the use of the prescribed drug plan And / or a warning that the cognitive tool solution being developed may be improving satisfactorily or at a faster rate than expected.

來自監測組件52之表現度量可用作個體之病況之一代理標記及/或生物標記,以觸發去HCP或開業醫師處就診之排程,或致使重新評估或改變給病患開處之一藥品方案。舉例而言,若監測組件52提供指示個體之一運動功能或認知病況之一變化之輸出55,則HCP或開業醫師可判定是否增大一藥物治療之一劑量以照顧正惡化或改善之一病況。The performance metric from the monitoring component 52 can be used as an agent marker and / or biomarker for an individual's condition to trigger a schedule for a visit to the HCP or a medical practitioner, or to cause a reassessment or change to a drug prescribed to the patient Program. For example, if the monitoring component 52 provides an output 55 indicative of a change in an individual's motor function or cognitive condition, the HCP or practitioner can determine whether to increase a dose of a medication to take care of a condition that is worsening or improving .

作為非限制性實例,自個人化處理組件54輸出之PCTR中所規定之工具之類型以及針對特定認知工具所建議之互動之比例/百分比可係取決於判定為受病變影響的一個體之腦部之區域及/或判定為受影響的個體之認知能力之類型。舉例而言,PCTR可規定個體與實施干擾處理任務之一認知工具之一百分比量(包含互動之持續時間),其中該百分比量係依據以下內容而判定:病變可正影響前額葉皮質、或位於前額葉皮質中、或接近前額葉皮質的nData,及/或cData或nData是否指示認知能力(諸如但不限於工作記憶)及/或執行功能受影響。作為另一實例,PCTR可規定個體與實施涉及空間導航及/或情景記憶組成之任務之一認知工具之一百分比量(包含互動之持續時間),其中該百分比量係依據以下內容而判定:病變可正影響腦部之擴展海馬網路、尾狀核或內嗅皮質區域、或位於腦部之擴展海馬網路、尾狀核或內嗅皮質區域中、或接近腦部之擴展海馬網路、尾狀核或內嗅皮質區域的nData,及/或cData或nData是否指示認知能力(諸如但不限於工作記憶、空間記憶)、運動控制及/或執行功能受影響。作為另一實例,PCTR可規定個體與實施涉及情緒處理之任務之一認知工具之一百分比量(包含互動之持續時間),其中該百分比量係依據以下內容而判定:病變可正影響杏仁體依賴之網路、或位於杏仁體依賴之網路中、或接近杏仁體依賴之網路的nData,及/或 cData或nData是否指示認知能力(諸如但不限於工作記憶)、心情、抑鬱病況受影響。As a non-limiting example, the type of tool specified in the PCTR output from the personalized processing component 54 and the proportion / percentage of interactions suggested for a particular cognitive tool may depend on the brain of a body determined to be affected by a lesion Areas and / or types of cognitive abilities identified as affected individuals. For example, the PCTR may specify a percentage amount (including the duration of interaction) of an individual with a cognitive tool performing interference processing tasks, wherein the percentage amount is determined based on the following: the lesion may be positively affecting the prefrontal cortex, or Whether nData located in or near the prefrontal cortex, and / or cData or nData, indicate that cognitive abilities (such as, but not limited to, working memory) and / or executive functions are affected. As another example, the PCTR may specify a percentage amount (including the duration of interaction) of an individual and a cognitive tool that performs a task involving spatial navigation and / or episodic memory, where the percentage amount is determined based on the following: Can positively affect the brain's extended hippocampal network, caudate nucleus, or entorhinal cortex, or located in or near the brain's extended hippocampal network, caudate nucleus, or entorhinal cortex, Whether nData of the caudate nucleus or entorhinal cortex area and / or cData or nData indicate cognitive ability (such as but not limited to working memory, spatial memory), motion control and / or executive function are affected. As another example, the PCTR may specify a percentage amount (including the duration of interaction) of an individual with a cognitive tool that performs a task involving emotional processing, where the percentage amount is determined based on the following: the lesion can positively affect amygdala dependence Whether the nData of the amygdala-dependent network, or the amygdala-dependent network, and / or cData or nData indicate cognitive abilities (such as, but not limited to, working memory), mood, and depression are affected .

在一實例中,來自處理個人化組件54之輸出資料62可作為對個體之病況之一警示而傳輸至一HCP或其他開業醫師。作為一實例,來自處理個人化組件54之輸出資料62 (包含PCTR)可經傳輸作為對正監測之個體可能未受益於一所開處藥品方案及/或所開處認知工具方案或者正監測之個體基於使用所開處藥品方案及/或所開處認知工具方案可能正令人滿意地或以比所預計更快之速率得到改善的一警示。In one example, the output data 62 from the processing personalization component 54 may be transmitted to an HCP or other medical practitioner as an alert to the condition of the individual. As an example, the output data 62 (including PCTR) from the processing personalization component 54 may be transmitted as an individual being monitored that may not have benefited from a drug program and / or a cognitive tool program or being monitored. A warning that an individual may be improving satisfactorily or at a faster rate than expected based on the use of the prescribed drug regimen and / or the prescribed cognitive tool regimen.

在另一實例中,PCTR可基於腦部之不同區中之新病變而規定處理方案中之若干類型之認知工具之不同組合。可將PCTR之目標規定為針對個體的一期望水準之認知能力及處理方案,包含對使用認知工具之期望堅持性及依從性。舉例而言,可利用實施情緒處理任務之認知工具給具有重度抑鬱症之一個體開處增大之工作階段,以解決抑鬱且可能地增大對解決其他認知病況之認知工具之處理之依從性。In another example, PCTR may specify different combinations of several types of cognitive tools in a treatment regimen based on new lesions in different regions of the brain. The goals of PCTR can be defined as a desired level of cognitive ability and treatment plan for individuals, including expected persistence and compliance with the use of cognitive tools. For example, cognitive tools that perform emotional processing tasks can be used to provide an increased work session to an individual with major depression to resolve depression and possibly increase compliance with the processing of cognitive tools that address other cognitive conditions .

在某些實例中,PCTR可包含認知工具之規定曝露量及持續時間,諸如心理教育(關於疾病過程及因應技巧之教材)、正念(包含冥想、專注於呼吸、放鬆等)或認知行為治療。作為一實例,處理PCTR方案之正念部分可用作用以減少焦慮或抑鬱之一方案之一部分以便幫助改善對其他認知工具之堅持性及依從性。另外,正念練習可幫助減少疲勞,且藉此減少個體使用PCTR方案中之其他所開處認知工具需要花費之時間量。In some examples, PCTR may include prescribed exposures and durations of cognitive tools, such as psychological education (textbooks on disease processes and response skills), mindfulness (including meditation, focus on breathing, relaxation, etc.) or cognitive behavioral therapy. As an example, the mindfulness portion of the PCTR program can be used as part of a program to reduce anxiety or depression to help improve adherence and compliance with other cognitive tools. In addition, mindfulness exercises can help reduce fatigue and thereby reduce the amount of time it takes an individual to use other cognitive tools in the PCTR program.

監測組件52 (監測)使得能够根據所開處任務以跨受試者可比較之一方式評估認知,且使個人化處理協定之演變與關於認知損傷或疾病活動之某些臨床認知評估及/或生物標記(例如,對疾病嚴重度或可能地疾病矯治之一加重事件或進展之預測)相關聯。此處,一健康照護提供者在一健康照護就診期間可量測認知功能及病理生理學。監測組件52之輸入可為由一病患在執行一所開處任務時產生之表現度量,如下文所闡述。監測組件52之另一輸入可包含由病患之臨床醫師或其他健康照護提供者獲得之關於心理健康之資料,諸如使用基於表現之儀器及臨床晤談及/或使用黃金標準(在適用之情況下)之病理生理學得到之認知及抑鬱症狀,諸如基於磁共振造影之腦部病變負荷或基於組織取樣技術之免疫狀態。在某些實例中,可驗證基於表現之儀器。來自臨床醫師或其他健康照護提供者之關於全身性紅斑狼瘡(SLE)之一非限制性實例性輸入可包括SLE疾病活動指數(SLEDAI)生理標記及SLE神經精神症狀(SLE-NP)檢核表。監測組件52之另一輸入可為健康照護提供者藥品、生物或其他處理資訊(例如,疾病修飾療法選擇及方案、糖皮質素等)。監測組件52之輸出中之一者可為基於個人化處理協定上之表現及/或健康照護提供者評估(經驗證之基於表現之儀器及臨床晤談)之個人化認知概況。監測組件52之另一輸出可為包含知覺運動能力(例如,視覺及聽覺敏銳度/靈敏度,及靈巧度)之個人化感覺運動概況。除與病患遵循之藥品、生物或任何其他處理方案有關之資訊以外,監測組件52之另一輸出亦可為與來自健康照護提供者之病理生理資訊(亦即,臨床資料)之概況有關的個人化任務協定上之表現之演變,諸如黃金標準(在適用之情況下),諸如基於磁共振造影之腦部病變負荷或基於組織取樣技術之免疫狀態。監測組件52之另一輸出可以表現度量及/或警示(若達到某些預先設立表現臨限值)之形式去往健康照護提供者,且提示一臨床重估(舉例而言,與神經退化性疾病期之即將發生之復發或變化有關)。The monitoring component 52 (monitoring) enables the assessment of cognition in a way that is comparable across subjects based on the task being performed, and enables the evolution of personalized treatment agreements and certain clinical cognition assessments of cognitive impairment or disease activity and / or Biomarkers (e.g., predictions of an exacerbation event or progression of disease severity or possibly one of the treatments) are associated. Here, a health care provider can measure cognitive function and pathophysiology during a health care visit. The input of the monitoring component 52 may be a performance metric generated by a patient when performing a mission, as explained below. Another input for the monitoring component 52 may include information about mental health obtained by the patient's clinician or other health care provider, such as using performance-based instruments and clinical interviews and / or using the gold standard (where applicable) Cognition and depressive symptoms obtained from pathophysiology, such as brain lesion load based on MRI or immune status based on tissue sampling techniques. In some instances, performance-based instruments can be verified. One non-limiting example input from a clinician or other health care provider about systemic lupus erythematosus (SLE) may include SLE disease activity index (SLEDAI) physiological markers and SLE neuropsychiatric symptoms (SLE-NP) checklist . Another input of the monitoring component 52 may be health care provider pharmaceutical, biological or other treatment information (eg, disease modification therapy options and protocols, glucocorticoids, etc.). One of the outputs of the monitoring component 52 may be a personalized cognitive profile based on performance on a personalized processing agreement and / or health care provider assessment (verified performance-based instrumentation and clinical interviews). Another output of the monitoring component 52 may be a personalized sensory motor profile that includes perceptual motor capabilities (e.g., visual and auditory acuity / sensitivity, and dexterity). In addition to information related to the drug, organism, or any other treatment protocol followed by the patient, another output of the monitoring module 52 may be related to the profile of pathophysiological information (i.e., clinical data) from the health care provider Evolution of performance on personalized mission agreements, such as the gold standard (where applicable), such as brain disease burden based on magnetic resonance imaging or immune status based on tissue sampling techniques. Another output of the monitoring component 52 may go to a health care provider in the form of performance metrics and / or alerts (if certain pre-established performance thresholds are reached) and prompt a clinical reassessment (for example, with neurodegeneration Related to an impending recurrence or change in the disease period).

監測組件52之輸出可由另一組演算法及根據一第二組數學演算法(經訓練處理個人化組件54)之相關聯方法使用以確定且調適治療性干預,以提供一個人化建議,從調整每一病患之實際認知概況之認知干預之本質。此建議用作一個人化認知處理建議(PCTR)。The output of the monitoring component 52 can be used by another set of algorithms and associated methods based on a second set of mathematical algorithms (trained to process the personalized component 54) to determine and adapt therapeutic interventions to provide a personalized recommendation, from adjustments The nature of cognitive intervention for the actual cognitive profile of each patient. This recommendation is used as a Personalized Cognitive Processing Recommendation (PCTR).

特定而言,處理個人化組件54 (處理之個人化)可包含數個輸入,包含監測組件52之輸出,諸如來自健康照護提供者之臨床資訊、病患之自陳結果,諸如疲勞、所感知之認知不足、情緒/情感狀態之經歷。又一輸入可為由運算裝置及圖形使用者介面及/或用於接收來自一使用者之輸入之其他I/O裝置獲得之生理度量(例如,%眼張開程度、聲音、活動記錄器標記等),I/O裝置例如一鍵盤或任何適合多點觸控介面318、一指標裝置320 (例如, 一滑鼠)、一攝影機或其他影像記錄裝置、一麥克風或其他聲音記錄裝置、一加速度計、一陀螺儀、對觸覺、振動或聽覺信號之一感測器,及/或至少一個致動器。In particular, the processing personalization component 54 (processing personalization) may include several inputs, including the output of the monitoring component 52, such as clinical information from a health care provider, patient self-reporting results, such as fatigue, perception Experience of insufficient cognitive, emotional / emotional state. Yet another input may be a physiological metric (e.g.,% eye opening, sound, activity recorder tag) obtained by a computing device and a graphical user interface and / or other I / O devices for receiving input from a user Etc.), I / O devices such as a keyboard or any suitable multi-touch interface 318, a pointing device 320 ( for example, a mouse), a camera or other image recording device, a microphone or other sound recording device, an acceleration A gyroscope, a sensor for one of the tactile, vibratory, or auditory signals, and / or at least one actuator.

處理個人化組件54之又一輸入可為與病患之所量測認知損傷(包含但不限於對警示及定向之處理速度及注意過程,以及執行控制)相關聯之一個人化認知概況。處理個人化組件54之又一輸入可為包含知覺運動能力(例如,視覺及聽覺敏銳度/靈敏度,及靈巧度)之一個人化感覺運動概況。最後,另一輸入可來自病患登記表,包含神經心理、認知、病理生理資訊、處理方案及疾病進展資訊。Yet another input for processing the personalized component 54 may be a personalized cognitive profile associated with the patient's measured cognitive impairment, including, but not limited to, processing speed and attention to alert and orientation, and executive control. Yet another input for processing the personalized component 54 may be a personalized sensorimotor profile that includes one of perceptual motor capabilities (eg, visual and auditory acuity / sensitivity, and dexterity). Finally, another input can come from the patient registration form, including neuropsychological, cognitive, pathophysiological information, treatment options, and disease progression information.

由處理個人化組件54產生之PCTR可包含以下各項中之一或多者:
取決於前額葉皮質之一病況,對認知控制與注意之A1 %干擾處理; 取決於擴展海馬網路之一病況,A2 %空間導航及情景記憶組成; 取決於杏仁體依賴之網路之一病況,A3 %情緒評估及調控; 視需要,A4 %其他引擎,例如,工作記憶及其他執行功能,諸如認知靈活性;及 A5 %心理教育、正念、認知行為訓練及其他
The PCTR generated by the processing personalization component 54 may include one or more of the following:
Depending on the condition of one of the prefrontal cortex, A of cognitive control and attention1 % Interference processing; Depending on the condition of one of the expanded hippocampal networks, A2 % Space navigation and episodic memory composition; Depending on the condition of one of the amygdala-dependent networks, A3 % Emotion assessment and regulation; As needed, A4 % Other engines, such as working memory and other executive functions, such as cognitive flexibility; and A5 % Psychological education, mindfulness, cognitive behavior training, and other

舉例而言,具有展現主要表現在前額葉皮質以及擴展海馬網路之下部層級(但其他地方沒有)中之一病變負荷之復發緩解型多發性硬化症的一病患可接受包含60%之干擾處理及40%之空間導航及情景記憶組成之一PCTR。For example, a patient with relapsing-remitting multiple sclerosis that exhibits a disease load that is primarily manifested in the prefrontal cortex and one of the lower levels of the extended hippocampal network (but not elsewhere) is acceptable to include 60% PCTR is one of the interference processing and 40% space navigation and episodic memory.

在處理個人化組件54之訓練中使用之個人化處理演算法可係基於(舉例而言)分別針對知覺或感覺運動能力及情感狀態的生理(MRI -腦部病變定位)、認知表現概況及補充之基於表現之測驗或問卷。處理個人化組件54亦可利用臨床症狀,包含核心機制之一分配以及基於每一個體參與數位處理之水準之一處理適應性(包含持續時間),亦即,個體之持續努力、超過單純之任務時間。Personalized processing algorithms used in the training of processing the personalized component 54 may be based on, for example, physiology (MRI-brain lesion localization), cognitive performance profile, and supplementation for perceptual or sensorimotor capabilities and emotional states, respectively Performance-based quiz or questionnaire. The processing personalized component 54 can also take advantage of clinical symptoms, including one of the core mechanism assignments and processing adaptability (including duration) based on the level of each individual participating in digital processing, that is, the individual's continuous effort, beyond simple tasks time.

閉合環路1反覆56包含將來自監測組件52之輸出及上文所闡述之其他因素作為輸入提供至處理個人化組件54之週期性反覆。如本文中所使用,「週期性反覆」可以規律時間間隔或以不規律時間間隔重複進行。舉例而言,閉合環路系統50可經組態而以規律時間間隔或不規律地(例如,基於來自一HCP或開業醫師之臨床資料之輸入而起始,或基於監測組件52對個體之疾病狀態或表現度量之一所監測參數之一臨限值改變之指示而起始)執行自監測組件52至個人化處理組件54之輸入資料或自個人化處理組件54至監測組件52之PCTR輸出之交換之反覆。實施此閉合環路1之一益處係在對認知、病理生理或其他因素之傳入更新之基礎上訊速地調整個人化認知處理建議,否則基於僅臨床標準治療法,該等因素將僅導致處理之一修訂過程每隔幾個月(若非每年)或以甚至更久之週期(若真會發生的話)而發生。The closed loop 1 iteration 56 includes periodic iterations that provide output from the monitoring component 52 and other factors described above as input to the processing personalization component 54. As used herein, "periodic iterations" can be repeated at regular time intervals or at irregular time intervals. For example, the closed-loop system 50 may be configured to start at regular time intervals or irregularly (e.g., based on input of clinical data from an HCP or practitioner), or based on the monitoring component 52 for individual disease Status or performance measure starts with an indication of a threshold change in one of the monitored parameters) Execution of input data from the monitoring component 52 to the personalization processing component 54 or PCTR output from the personalization processing component 54 to the monitoring component 52 Repeatedly in exchange. One of the benefits of implementing this closed loop 1 is to quickly adjust personalized cognitive processing recommendations based on incoming updates to cognitive, pathophysiology, or other factors, otherwise these factors will only lead to clinical standard treatments. One of the revision processes occurs every few months (if not every year) or at even longer periods (if they really happen).

PCTR被提供至一數位處理引擎以處理病患。PCTR被轉譯為透過與裝置之互動及/或結合由程式決定之身體活動進行的針對所關注功能(包含認知、知覺及感覺運動能力)之一組任務及挑戰。PCTR is provided to a digital processing engine to process the patient. PCTR is translated into a set of tasks and challenges for functions of interest, including cognition, perception, and sensorimotor capabilities, through interaction with the device and / or in combination with programmed physical activity.

PCTR可由一健康照護提供者人工決定。自具有一已知病況(諸如一免疫調節或神經退化性失調)之個體獲得之資料集(諸如,來自病患登記表60) (例如,使用自然語言處理整合之磁共振造影書面或口頭報告,藥品、生物或其他處理方案;疾病進展)可用於使用(作為一非限制性實例)與深度學習相關聯之機器學習工具來訓練處理個人化組件54以發現可與神經心理表現相關聯之疾病概況及進展圖案,且用於使認知處理效力最佳化。透過此資料集訓練,藉由回饋而被告知病患表現及進展以及影響認知及/或認知處理參與及/或認知處理效力之其他因素,處理個人化組件54可完全自動提供一PCTR。The PCTR can be determined manually by a health care provider. Data sets obtained from individuals with a known condition (such as an immunomodulatory or neurodegenerative disorder) (such as from a patient registry 60) (e.g., written or oral reports of magnetic resonance imaging using natural language processing integration, Pharmaceutical, biological, or other treatment protocols; disease progression) can be used to train (as a non-limiting example) machine learning tools associated with deep learning to personalize components 54 to discover disease profiles that can be associated with neuropsychological performance And progress patterns, and used to optimize the effectiveness of cognitive processing. Through the training of this data set, the patient's performance and progress and other factors affecting cognitive and / or cognitive processing participation and / or effectiveness of cognitive processing are informed through feedback, and the processing personalization component 54 can provide a PCTR completely automatically.

在一實例中,PCTR亦可包含結合認知工具中之一或多者而使用感覺刺激之一建議。根據特定頻帶之感覺刺激可促進認知處理及/或幫助減少炎症,例如,在作用裝置使用期間或在其他時間期間,諸如在睡眠期間。作為非限制性實例,針對使用γ頻率圖案(約40 Hz)之適合感覺刺激,使用一致動組件,運算裝置可經組態以呈現聽覺刺激或起始與使用者之其他基於聽覺之互動,及/或呈現振動刺激或起始與使用者之其他基於振動之互動,及/或呈現觸覺刺激或起始與使用者之其他基於觸覺之互動,及/或呈現視覺刺激或起始與使用者之其他基於視覺之互動。此感覺刺激可由圖形使用者介面及/或用於將輸入遞送至一使用者之其他I/O裝置(舉例而言,對觸覺、振動或聽覺信號之一感測器,及/或至少一個致動組件)實施。In one example, the PCTR may also include one of the suggestions for using sensory stimuli in combination with one or more of the cognitive tools. Sensory stimuli according to a specific frequency band may promote cognitive processing and / or help reduce inflammation, for example, during use of the acting device or at other times, such as during sleep. As a non-limiting example, for suitable sensory stimuli using a gamma frequency pattern (approximately 40 Hz), using a uniform motion component, the computing device can be configured to present auditory stimuli or initiate other auditory-based interactions with the user, and / Or present vibrational stimuli or initiate other vibration-based interactions with the user, and / or present tactile stimuli or initiate other tactile-based interactions with the user, and / or present visual stimuli or initiate Other vision-based interactions. This sensory stimulus may be by a graphical user interface and / or other I / O devices used to deliver input to a user (e.g., a sensor for one of tactile, vibratory, or auditory signals, and / or at least one Moving components).

裝置控制可根據一個人化感覺運動概況而調適,例如,代替用一手指輕觸一目標,一病患可使用一點頭動作或一聲音命令。Device control can be adapted based on a personalized sensory motion profile, for example, instead of touching a target with a finger, a patient can use a nod motion or a voice command.

PCTR可經傳輸(在圖1之傳輸點62處)以由一數位處理引擎(諸如認知處理引擎14)使用以組合每一相異認知治療演算法(包括干擾處理、空間導航、情緒/情感、輔以感覺/運動鑑別(例如,視覺或聽覺)的整合認知與身體訓練之全身運動,精細運動控制訓練、認知行為治療、正念、心理教育或其他),且建議處理過程內之一適當演算法與刺激(類型與持續時間)構成(階梯式概況、在處理過程內對病患施用之每一認知處理之百分比(%)),以構成針對每一病患之個人化認知處理程式。The PCTR may be transmitted (at transmission point 62 in Figure 1) for use by a digital processing engine such as the cognitive processing engine 14 to combine each distinct cognitive therapy algorithm (including interference processing, spatial navigation, emotion / emotion, Integrate cognitive and physical training with whole-body movement supplemented by sensory / motor discrimination (e.g., visual or auditory), fine-motion control training, cognitive-behavioral therapy, mindfulness, psychological education, or other), and suggest an appropriate algorithm within the process And stimulus (type and duration) (stepped profile, percentage (%) of each cognitive process administered to the patient during the process) to form a personalized cognitive process program for each patient.

閉合環路2反覆16提供基於即時表現在任何所開處任務上取得之表現臨限值之一連續或持續反覆以便使使用者一直維持處於所要難度程度以收穫最大認知益處。舉例而言,閉合環路系統10可經組態以執行輸入資料、量測資料或輸出資料在介面12與認知處理引擎14之間的交換之連續或持續反覆,及/或執行對介面12處基於認知處理引擎14處所執行之分析而呈現之任務中之至少一者之一或多個工作階段或試驗之難度水準之調適,認知處理引擎14處所執行之分析係基於介面12處所輸入或所量測之資料而做出。The closed loop 2 iteration 16 provides continuous or continuous iteration of one of the performance thresholds achieved on any task being performed based on real-time performance in order to keep the user at the desired level of difficulty for maximum cognitive benefit. For example, the closed-loop system 10 may be configured to perform continuous or continuous iterations of the exchange of input data, measurement data, or output data between the interface 12 and the cognitive processing engine 14 and / or perform an interface 12 Based on the analysis performed by the cognitive processing engine 14 to adjust the difficulty level of one or more of the tasks or experiments presented, the analysis performed by the cognitive processing engine 14 is based on the input or measurement of the interface 12 Test data.

裝置基於病患對所建議任務之表現而產生之一表現度量可作為一輸入提供至監測組件52。舉例而言,在情緒負荷、空間導航能力或記憶之中性下之一干擾處理指數。A performance metric generated by the device based on the patient's performance on the proposed task may be provided as an input to the monitoring component 52. For example, one of the emotional load, spatial navigation ability, or memory neutrality interferes with the processing index.

新穎適應性處理閉合環路允許以週期性間隔調整PCTR以使接受認知處理之病患之演變之認知概況之處理個人化。The novel adaptive processing closed loop allows PCTR to be adjusted at periodic intervals to personalize the processing of the cognitive profile of the evolving patient undergoing cognitive processing.

在某些實施例中,健康照護提供者收集處理個人化組件54之適當輸入,且處理個人化組件54基於自HCP接收的HCP對各種可能處理之輸入及知識之解釋之資料而計算一PCTR。在其他實施例中,可採用機器學習技術以使用自HCP接收之資料來訓練處理個人化組件54以產生一PCTR。In some embodiments, the health care provider collects the appropriate input from the processing personalization component 54 and the processing personalization component 54 calculates a PCTR based on information received from the HCP on the interpretation of various possible processing inputs and knowledge. In other embodiments, machine learning techniques may be used to use the data received from the HCP to train the processing personalization component 54 to generate a PCTR.

實例性方法、設備及系統經組態用於量測指示一使用者在一或多個任務處之表現之資料,以提供一使用者表現度量,該使用者表現度量最終可用作一疾病生物標記。實例性任務可包含一干擾處理任務、及/或一空間導航及記憶任務、及/或一情緒/情感任務。實例性表現度量可用於導出對一使用者之認知能力之一評估,及/或量測一使用者對一認知處理之回應,及/或提供一使用者之病況(包含生理病況及/或認知病況)之資料或其他數量標識。根據本文中之原理之非限制性實例性認知平台或平台產品可經組態以基於自個體與認知平台及/或平台產品之互動而收集之資料及/或基於對彼資料之分析(及相關聯運算)而運算之度量相對於一病況(諸如但不限於一免疫調節或神經退化性失調)、病況中可具有臨床意義之蛋白質表達水準、及/或在對個體施用一藥品、生物或其他藥物製劑時使用認知平台及/或平台產品之潛在效力而對一個體進行分類。根據本文中之原理之又其他非限制性實例性認知平台或平台產品可經組態以基於自個體與認知平台及/或平台產品之互動而收集之資料及/或基於對彼資料之分析(及相關聯運算)而運算之度量相對於一免疫調節或神經退化性病況之發作可能性及/或進展期而對一個體進行分類。免疫調節病況可為(但不限於)多發性硬化症或狼瘡。Example methods, devices, and systems are configured to measure data indicating a user's performance at one or more tasks to provide a user performance metric that can ultimately be used as a disease organism mark. Example tasks may include an interference processing task, and / or a spatial navigation and memory task, and / or an emotional / emotional task. Example performance metrics can be used to derive an assessment of a user's cognitive ability, and / or measure a user's response to a cognitive process, and / or provide a user's condition (including physiological conditions and / or cognition) Condition) or other quantitative identifiers. A non-limiting example cognitive platform or platform product based on the principles herein may be configured to be based on data collected from an individual's interaction with the cognitive platform and / or platform product and / or based on analysis of that data (and related (Combined operations) and calculated metrics relative to a condition (such as, but not limited to, an immunomodulatory or neurodegenerative disorder), a level of protein expression that may be clinically significant in the condition, and / or the administration of a drug, biological or other A pharmaceutical agent uses cognitive platforms and / or the potential efficacy of platform products to classify an individual. Yet other non-limiting example cognitive platforms or platform products based on the principles herein may be configured to be based on data collected from an individual's interaction with the cognitive platform and / or platform products and / or based on analysis of that data ( And associated operations) and the measures of operations are used to classify a body relative to the likelihood and / or progression of an immune-modulating or neurodegenerative condition. The immunomodulatory condition may be, but is not limited to, multiple sclerosis or lupus.

根據本文中之原理之任何表現指標及/或相對於一神經退化性病況之發作可能性及/或進展期對一個體進行之分類可作為一信號傳輸至一醫療裝置、健康照護運算系統或其他裝置,及/或傳輸至一開業醫師、一保健醫師、一物理治療師、一行為治療師、一運動醫學醫師、一藥劑師或其他醫師,以允許制定針對個體之一處理過程,或修改一現有處理過程,包含判定用於個體之一藥品、生物或其他藥物製劑之劑量之一改變或判定用於個體之藥品、生物或其他藥物製劑之一最佳類型或組合。Any performance indicator based on the principles herein and / or the classification of an individual relative to the onset probability and / or progression of a neurodegenerative condition may be transmitted as a signal to a medical device, health care computing system or other Device, and / or transmitted to a medical practitioner, a health practitioner, a physical therapist, a behavioral therapist, a sports medicine physician, a pharmacist, or other physician to allow the development of a treatment for an individual, or to modify a Existing processes include determining that one of the dosages of a pharmaceutical, biological, or other pharmaceutical preparation used in an individual is changed or determining one of the optimal types or combinations of pharmaceutical, biological, or other pharmaceutical preparations used in an individual.

在本文中之任一實例中,平台產品或認知平台可組態為一醫療裝置平台、一監測裝置平台、一篩檢裝置平台、一處理裝置平台或其他裝置平台之任一組合。In any of the examples herein, the platform product or cognitive platform can be configured as any combination of a medical device platform, a monitoring device platform, a screening device platform, a processing device platform, or other device platforms.

本發明亦針對於包含平台產品及認知平台之實例性系統,該等平台產品及認知平台經組態用於與一或多個生理或監測組件及/或認知測驗組件耦合。在某些實例中,該等系統包含與一或多個其他生理或監測組件及/或認知測驗組件整合的平台產品及認知平台。在其他實例中,系統包含與一或多個生理或監測組件及/或認知測驗組件分開裝納且經組態用於與一或多個生理或監測組件及/或認知測驗組件通信以接收指示使用此類一或多個組件做出之量測之資料的平台產品及認知平台。The present invention is also directed to an example system including a platform product and a cognitive platform that are configured for coupling with one or more physiological or monitoring components and / or cognitive testing components. In some examples, these systems include platform products and cognitive platforms integrated with one or more other physiological or monitoring components and / or cognitive testing components. In other examples, the system includes a separate housing from one or more physiological or monitoring components and / or cognitive test components and is configured to communicate with one or more physiological or monitoring components and / or cognitive test components to receive instructions Platform products and cognitive platforms that use such measured data from one or more components.

如本文中所使用,術語「cData」係指自一使用者與形成為一平台產品或一認知平台之一電腦實施之裝置之一互動之度量收集之資料。As used herein, the term "cData" refers to data collected from a user's interaction with one of a computer-implemented device formed as a platform product or a cognitive platform.

如本文中所使用,術語「nData」係指根據本文中之原理可收集之其他類型之資料。用於提供nData之任何組件在本文中稱為一nData組件。As used herein, the term "nData" refers to other types of data that can be collected in accordance with the principles herein. Any component used to provide nData is referred to herein as an nData component.

在本文中之任一實例中,cData及/或nData可即時地收集。In any of the examples herein, cData and / or nData can be collected on the fly.

在非限制性實例中,nData可自使用一或多個生理或監測組件及/或認知測驗組件進行之量測收集。在本文中之任一實例中,一或多個生理組件經組態用於執行生理量測。生理量測提供生理參數之數量量測資料及/或可用於使生理結構及/或功能之視覺化之資料。In a non-limiting example, nData may be collected from measurements performed using one or more physiological or monitoring components and / or cognitive testing components. In any of the examples herein, one or more physiological components are configured to perform a physiological measurement. Physiological measurement provides quantitative measurement data of physiological parameters and / or data that can be used to visualize physiological structure and / or function.

作為一非限制性實例,nData可自對蛋白質類型及/或蛋白質構形(可提供對一個體之組織或流體(包含血液)中及/或自個體收集之組織或流體(包含血液)中之蛋白質形成(例如, 蛋白質是否正形成聚集體)之一指示)之量測收集。在某些實例中,量測可係對原位或自個體之腦部提取之組織及/或流體做出。表達群組可係基於神經退化性病況中具臨床意義的蛋白質之一臨限值表達水準而定義,其中高於一預先規定之臨限值的表達水準之一所量測值定義一第一表達群組,且低於預先規定之臨限值的表達水準之一所量測值定義一第二表達群組。在其他實例中,nData可係神經心理或其他臨床儀器資料。As a non-limiting example, nData can be used to determine protein types and / or protein configurations (which can provide information on a body's tissue or fluid (including blood) and / or from an individual's collected tissue or fluid (including blood). A measure of protein formation ( e.g., whether the protein is forming an aggregate) is a measure of collection. In some examples, measurements may be made on tissue and / or fluid extracted in situ or from the brain of an individual. An expression group may be defined based on a threshold expression level of one of clinically significant proteins in a neurodegenerative condition, wherein a measured value defined above one of the expression levels above a predetermined threshold value defines a first expression A second expression group is defined by a measured value of one expression level that is lower than a predetermined threshold. In other examples, nData may be neuropsychological or other clinical instrument data.

應理解,本文中對「藥品」之提及囊括一藥品、一生物及/或其他藥物製劑。It should be understood that references to "drugs" herein include a drug, a biological and / or other pharmaceutical preparation.

在一非限制性實例中,生理儀器可係基於MRI,且nData可係指示皮質厚度、腦部功能活動變化或其他度量之量測資料。In a non-limiting example, the physiological instrument may be based on MRI, and nData may be measurement data indicating cortical thickness, changes in brain functional activity, or other metrics.

在其他非限制性實例中,nData可包含可用於表徵一個體之狀態之任何資料,諸如但不限於年齡、性別或其他類似資料。In other non-limiting examples, nData may include any data that can be used to characterize the status of a subject, such as, but not limited to, age, gender, or other similar data.

在本文中之任一實例中,資料(包含cData及nData)係在個體同意之情況下收集。In any of the examples herein, data (including cData and nData) was collected with the consent of the individual.

在本文中之任一實例中,一或多個生理組件可包含量測身體及神經系統之實體特性(包含腦電活動、心率、血流及充氧水準)之任何構件,以提供nData。此可包含基於攝影機之心率偵測、對膚電反應之量測、血壓量測、腦電圖、心電圖、磁共振造影、近紅外線光譜、聲音模式、活動記錄器及/或瞳孔擴大度量,以提供nData。In any of the examples herein, one or more physiological components may include any component that measures physical properties of the body and nervous system, including EEG activity, heart rate, blood flow, and oxygenation levels, to provide nData. This may include camera-based heart rate detection, measurement of skin electrical response, blood pressure measurement, electroencephalogram, electrocardiogram, magnetic resonance imaging, near-infrared spectroscopy, sound mode, activity recorder, and / or pupil dilation measures to Provide nData.

用以提供nData之生理量測之其他實例包含但不限於對體溫之量測、使用一心電圖(ECG)對心或其他心臟相關功能之量測、使用一腦電圖(EEG)對腦電活動之量測、對事件關聯電位(ERP)之量測、磁共振造影(MRI)之量測、功能磁共振造影(fMRI)之量測、對血壓之量測、對皮膚之一部分處之電位之量測、膚電反應(GSR)之量測、腦磁圖(MEG)之量測、包含經程式化以判定瞳孔擴大程度之處理單元之眼動追蹤裝置或其他光學偵測裝置之量測、功能性近紅外線光譜(fNIRS)之量測,及/或一正子斷層造影(PET)掃描器之量測。一EEG-fMRI或MEG-fMRI量測允許同時獲取電生理學(EEG/MEG) nData及血流力學(fMRI) nData。Other examples used to provide nData for physiological measurements include, but are not limited to, body temperature measurements, use of an electrocardiogram (ECG) to measure heart or other heart-related functions, use of an electroencephalogram (EEG) to measure brain activity Measurement, event-related potential (ERP) measurement, magnetic resonance imaging (MRI) measurement, functional magnetic resonance imaging (fMRI) measurement, blood pressure measurement, potential measurement on a part of the skin Measurement, measurement of skin electrical response (GSR), measurement of magnetoencephalography (MEG), measurement of eye tracking devices or other optical detection devices including a processing unit that is programmed to determine the degree of pupil dilation, Measurement of functional near-infrared spectroscopy (fNIRS), and / or measurement of a PET scanner. An EEG-fMRI or MEG-fMRI measurement allows simultaneous acquisition of electrophysiology (EEG / MEG) nData and hemodynamics (fMRI) nData.

fMRI亦可用於基於去往腦部之充氧血液供應與缺氧血液供應之磁性性質之差異而提供指示神經元活化之量測資料(nData)。fMRI可基於神經元活動與腦代謝之間的一正相關藉由量測血液供應之區域變化而提供神經元活動之一間接度量。fMRI can also be used to provide measurement data (nData) indicative of neuronal activation based on the difference in magnetic properties of oxygenated blood supply and hypoxic blood supply to the brain. fMRI can provide an indirect measure of neuron activity by measuring regional changes in blood supply based on a positive correlation between neuron activity and brain metabolism.

一PET掃描器可用於透過偵測由一正子釋出放射性核種(一示蹤劑)間接釋出之伽瑪射線而執行功能造影以觀察身體之代謝過程及其他生理度量。示蹤劑可使用一生物活性分子而引入至使用者之身體中。身體之代謝過程及其他生理度量之指標可自掃描導出,包含自電腦依據來自掃描之示蹤劑濃度nData而重構之二維及三維影像導出。nData可包含示蹤劑濃度之度量及/或PET影像(諸如二維或三維影像)。A PET scanner can be used to perform functional imaging by detecting gamma rays indirectly released by a positron releasing radionuclides (a tracer) to observe the body's metabolic processes and other physiological measures. The tracer can be introduced into the user's body using a bioactive molecule. The body's metabolic process and other physiological indicators can be derived from the scan, including 2D and 3D images reconstructed from the computer based on the tracer concentration nData from the scan. nData may include measures of tracer concentration and / or PET images (such as two-dimensional or three-dimensional images).

在本文中之任一實例中,任務可係根據本文中之原理之一空間導航任務。在此實例中,一運算裝置經組態以呈現包含一或多個內部路線及障礙物之一景觀之一高位俯視圖。在此實例中,路線之部分經組態以包含允許一角色替身或其他可導引元素穿越之路徑及通路。導航任務要求一個體圍繞策略性定位之障礙物制定自一起始點(「A」)至至少一個目標位置(「B」)之一路徑。運算裝置可經組態以向個體呈現導航路線之指令。運算裝置亦可經組態以向一個體提供允許個體穿越路線之一輸入裝置或其他類型之控制元件,包含規定及/或控制以下各項中之一或多者:移動速度、定向、速度、導航策略之選擇、在沿一路線之一既定方向繼續行進或改變方向之前的等待或延遲週期或其他不活動週期、完成一路線之時間間隔、及/或參看一景觀之一鳥瞰圖或高位視圖(包含作為一地圖)之頻率或次數,包含此等參數中之任一者隨時間而變之值。In any of the examples herein, the task may be a space navigation task according to one of the principles in this article. In this example, a computing device is configured to present a high-level top view of a landscape including one or more internal routes and obstacles. In this example, portions of the route are configured to include paths and pathways that allow a character stand-in or other guideable element to traverse. The navigation task requires a body to establish a path from a starting point ("A") to at least one target position ("B") around a strategically located obstacle. The computing device may be configured to present instructions to the individual on a navigation route. A computing device may also be configured to provide an entity with an input device or other type of control element that allows an individual to traverse a route, including specifying and / or controlling one or more of the following: movement speed, orientation, speed, Choice of navigation strategy, waiting or delay period or other periods of inactivity before continuing or changing direction along one of the directions of a route, time interval for completing a route, and / or seeing a bird's eye view or elevated view The frequency or number of times (including as a map) includes the value of any of these parameters over time.

運算裝置可經組態以收集指示使個體自起始點(「A」)到達一或多個目標點(「B」)所採用之導航策略量化之表現度量的資料。舉例而言,運算裝置可經組態以收集指示自起始點(「A」)沿著短劃線或點劃線繼續行進之個體決策、移動速度、角色替身或其他可導引元素之定向以及其他度量的資料。在各種實例中,可使用運算裝置而量測之表現度量可包含指示以下各項之資料:移動速度、定向、速度、導航策略之選擇、在沿一路線之一既定方向繼續行進或改變方向之前的等待或延遲週期或其他不活動週期、完成一路線之時間間隔、及/或參看一景觀之一鳥瞰圖或高位視圖(包含作為一地圖)之頻率或次數,包含此等參數中之任一者隨時間而變之值。作為另一非限制性實例,表現度量可包含穿過該路線之個體所導航之路徑之最佳化程度之一度量,諸如透過判定穿過該路線之最短路徑或接近最短路徑。The computing device may be configured to collect data indicative of performance metrics quantified by the navigation strategy used to bring the individual from the starting point ("A") to one or more target points ("B"). For example, the computing device may be configured to collect individual directions, movement speeds, character avatars, or other guideable elements that indicate the direction of travel from the starting point ("A") along the dashed or dotted line And other metrics. In various examples, a performance metric that can be measured using a computing device may include data indicating the following: movement speed, orientation, speed, choice of navigation strategy, before continuing or changing direction along a given direction of a route Waiting or delay periods or other periods of inactivity, the time interval to complete a route, and / or the frequency or number of times a bird's-eye view or high-level view (including as a map) of a landscape is viewed, including any of these parameters This value changes over time. As another non-limiting example, the performance metric may include a metric that optimizes the degree of the path navigated by individuals traveling through the route, such as by determining the shortest path or near the shortest path through the route.

在本文中之另一實例中,一任務可涉及需要一使用者參與之一或多個活動。任務中之任何一或多者可由電腦實施為電腦化刺激或互動(下文更詳細闡述)。針對一尋標任務,認知平台可需要來自一使用者之時間特定回應及/或位置特定回應。針對一導航任務,認知平台可需要來自使用者之位置特定回應及/或運動特定回應。針對一記憶任務,認知平台可需要來自使用者之刺激特定回應、位置特定回應及/或時間特定回應。針對一臉部表情辨識或物件辨識任務,認知平台可需要來自使用者之時間特定回應及/或位置特定回應。針對綜合認知及全身運動任務,認知平台可需要與特定身體移動/舞蹈結合之刺激特定回應、位置特定回應及/或時間特定回應。多任務性任務可包含兩個或多於兩個任務之任何組合。在非限制性實例中,使用者對任務(諸如但不限於尋標任務、及/或導航任務、及/或臉部表情辨識或物件辨識任務)之回應可使用認知平台之一輸入裝置而記錄。此等輸入裝置之非限制性實例可包含相對於一使用者介面或影像擷取裝置(諸如但不限於一觸控螢幕或其他壓敏螢幕,或一攝影機)之一觸控、撥動或其他手勢,該使用者介面或影像擷取裝置包含經組態用於記錄一使用者互動之任何形式之圖形使用者介面。在其他非限制性實例中,使用認知平台所記錄的針對任務(諸如但不限於尋標任務、及/或導航任務、及/或臉部表情辨識或物件辨識任務)之使用者回應可包含致使包含認知平台之一運算裝置之一位置、定向或移動發生改變之使用者動作。一運算裝置之一位置、定向或移動之此等改變可使用安置於運算裝置中或以其他方式耦合至運算裝置之一輸入裝置(諸如但不限於一感測器)而記錄。感測器之非限制性實例包含一運動感測器、位置感測器及/或一影像擷取裝置(諸如但不限於一攝影機)。In another example herein, a task may involve one or more activities requiring a user to participate. Any one or more of the tasks may be implemented by a computer as computerized stimulation or interaction (explained in more detail below). For a targeting task, the cognitive platform may require time-specific responses and / or location-specific responses from a user. For a navigation task, the cognitive platform may require position-specific responses and / or motion-specific responses from the user. For a memory task, the cognitive platform may require stimulus-specific responses, location-specific responses, and / or time-specific responses from the user. For a facial expression recognition or object recognition task, the cognitive platform may require a time-specific response and / or a position-specific response from the user. For integrated cognitive and whole body motor tasks, cognitive platforms may require stimulus-specific responses, location-specific responses, and / or time-specific responses combined with specific body movements / dances. Multitasking tasks can include any combination of two or more tasks. In a non-limiting example, a user's response to a task (such as, but not limited to, a targeting task, and / or a navigation task, and / or a facial expression recognition or object recognition task) may be recorded using an input device of a cognitive platform . Non-limiting examples of such input devices may include touch, toggle, or other relative to a user interface or an image capture device such as, but not limited to, a touch screen or other pressure-sensitive screen, or a camera. Gestures, the user interface or image capture device includes any form of graphical user interface configured to record a user interaction. In other non-limiting examples, user responses to tasks (such as, but not limited to, targeting tasks, and / or navigation tasks, and / or facial expression recognition or object recognition tasks) recorded using the cognitive platform may include causing Contains user actions that change the position, orientation, or movement of a computing device on a cognitive platform. Such changes in the position, orientation, or movement of a computing device may be recorded using an input device (such as, but not limited to, a sensor) disposed in or otherwise coupled to a computing device. Non-limiting examples of sensors include a motion sensor, a position sensor, and / or an image capture device (such as, but not limited to, a camera).

在涉及多任務性任務之一實例性實施方案中,電腦裝置經組態(諸如,使用至少一個專門程式化之處理單元)以致使認知平台在一短時段期間(包含即時地及/或實質上同時地)向一使用者呈現兩個或多於兩個不同類型之任務,諸如但不限於尋標任務、及/或導航任務、及/或臉部表情辨識或物件辨識任務。電腦裝置亦經組態(諸如,使用至少一個專門程式化之處理單元)以在短時段內(包含即時地及/或實質上同時地)收集指示所接收的使用者對多任務性任務之回應之類型之資料。在此等實例中,在短時段內(包含即時地及/或實質上同時地)可向個體呈現兩種或多於兩種不同類型之任務,且運算裝置可經組態以在短時段內(包含即時地及/或實質上同時地)接收指示相對於兩種或多於兩種不同類型之任務之使用者回應之資料。In one example implementation involving a multi-tasking task, the computer device is configured (such as using at least one specially programmed processing unit) to cause the cognitive platform to operate over a short period of time (including instant and / or substantial Simultaneously) present a user with two or more than two different types of tasks, such as, but not limited to, targeting tasks, and / or navigation tasks, and / or facial expression recognition or object recognition tasks. The computer device is also configured (e.g., using at least one specially programmed processing unit) to collect, within a short period of time (including real-time and / or substantially simultaneously), instructions indicating the user's response to the multi-tasking task Type of information. In these examples, an individual may be presented with two or more different types of tasks within a short period of time (including instantaneously and / or substantially simultaneously), and the computing device may be configured to perform the task within a short period of time. Receive (including in real time and / or substantially simultaneously) data that indicates a user response with respect to two or more different types of tasks.

在某些實例中,短時段可為處於至多約1.0毫秒或更大之一解析度之任何時間間隔。該等時間間隔可為(但不限於)約2.0毫秒或更大之一週期性之任何分區之持續時間,直至任何合理結束時間。該等時間間隔可為(但不限於)約3.0毫秒、約5.0毫秒、約10毫秒、約25毫秒、約40毫秒、約50毫秒、約60毫秒、約70毫秒、約100毫秒或更大。在其他實例中,短時段可為(但不限於)幾分之一秒、約一秒、介於約1.0秒與約2.0秒之間或至多約2.0秒,或更多。In some examples, the short period of time may be any time interval at a resolution of at most about 1.0 milliseconds or greater. These time intervals may be, but are not limited to, the duration of any partition with a periodicity of about 2.0 milliseconds or greater, up to any reasonable end time. Such time intervals may be, but are not limited to, about 3.0 milliseconds, about 5.0 milliseconds, about 10 milliseconds, about 25 milliseconds, about 40 milliseconds, about 50 milliseconds, about 60 milliseconds, about 70 milliseconds, about 100 milliseconds or more. In other examples, the short period of time may be, but is not limited to, a fraction of a second, about a second, between about 1.0 second and about 2.0 seconds, or up to about 2.0 seconds, or more.

在某些實例中,平台產品或認知平台可經組態以收集指示相對於任務之呈現時間的一使用者回應之一反應時間之資料。舉例而言,運算裝置可經組態以致使平台產品或認知平台向一使用者提供更小或更大反應時間視窗以作為調整難度水準之一方式而提供對任務之一回應。In some examples, the platform product or cognitive platform may be configured to collect data indicating a response time of a user response relative to the presentation time of the task. For example, the computing device may be configured to cause the platform product or the cognitive platform to provide a user with a smaller or larger response time window as a way of adjusting the difficulty level to provide one of the responses to the task.

如本文中所使用,術語「電腦化刺激或互動」或「CSI」係指呈現給一使用者以促進使用者與一刺激之互動或其他互動(無論係主動還是被動)之一電腦化元素。作為非限制性實例,運算裝置可經組態以呈現聽覺刺激或起始與使用者之其他基於聽覺之互動,及/或呈現振動刺激或起始與使用者之其他基於振動之互動,及/或呈現觸覺刺激或起始與使用者之其他基於觸覺之互動,及/或呈現視覺刺激或起始與使用者之其他基於視覺之互動。As used herein, the term "computerized stimulus or interaction" or "CSI" refers to a computerized element that is presented to a user to facilitate the user's interaction or other interaction (whether active or passive) with a stimulus. As a non-limiting example, the computing device may be configured to present auditory stimuli or initiate other auditory-based interactions with the user, and / or present vibratory stimuli or initiate other vibration-based interactions with the user, and / Or present tactile stimuli or initiate other tactile-based interactions with the user, and / or present visual stimuli or initiate other visual-based interactions with the user.

根據本文中之原理之任何任務可經由用於實施一或多個刺激或其他互動元素之一運算裝置、致動組件或其他裝置而呈現給一使用者。舉例而言,任務可藉由演現一圖形使用者介面而呈現給一使用者以呈現電腦化刺激或互動(CSI)或其他互動元素。在其他實例中,任務可使用一致動組件作為聽覺、觸覺或振動電腦化元素(包含CSI)而呈現給一使用者。對本文中之各種實例中之一或多個CSI之使用之說明(及對來自一或多個CSI之資料之分析)亦囊括彼等實例中之包括一或多個CSI之任務之使用(及對來自任務之資料之分析)。Any task in accordance with the principles herein may be presented to a user via a computing device, actuation component, or other device for implementing one or more stimuli or other interactive elements. For example, a task may be presented to a user by presenting a graphical user interface to present computerized stimulation or interaction (CSI) or other interactive elements. In other examples, the task may be presented to a user using a concerted motion component as an auditory, tactile or vibratory computerized element (including CSI). The description of the use of one or more CSIs (and analysis of data from one or more CSIs) in the various examples in this document also includes the use of tasks that include one or more CSIs in their examples (and Analysis of data from tasks).

在其中運算裝置經組態以呈現視覺CSI之一實例中,CSI可使用將呈現給一使用者之至少一個圖形使用者介面而演現。在某些實例中,在使用者與使用至少一個圖形使用者介面而演現之CSI電腦化元素互動時,至少一個圖形使用者介面經組態用於量測回應。在一非限制性實例中,圖形使用者介面可經組態使得CSI電腦化元素為主動的,且可需要來自一使用者之至少一個回應,使得圖形使用者介面經組態以量測指示使用者與平台產品之互動之類型或程度之資料。在另一實例中,圖形使用者介面可經組態使得CSI電腦化元素為被動的,且使用至少一個圖形使用者介面而呈現給使用者,但可不需要來自使用者之一回應。在此實例中,至少一個圖形使用者介面可經組態以排除使用者之一互動之所記錄回應,將一加權因子應用於指示回應之資料(例如, 將回應加權至而較低或較高值),或利用平台產品而量測指示使用者之回應之資料作為使用者之一錯誤引導回應之一度量(例如, 向使用者發出錯誤引導回應之一通知或其他回饋)。In one example where the computing device is configured to present visual CSI, the CSI may be rendered using at least one graphical user interface to be presented to a user. In some examples, at least one graphical user interface is configured to measure a response when a user interacts with a CSI computerized element that is rendered using at least one graphical user interface. In a non-limiting example, the graphical user interface may be configured such that the CSI computerized element is active and may require at least one response from a user, such that the graphical user interface is configured to measure instructions for use Information on the type or degree of interaction between the user and the platform product. In another example, the graphical user interface may be configured such that the CSI computerized elements are passive and presented to the user using at least one graphical user interface, but may not require a response from one of the users. In this example, at least one graphical user interface may be configured to exclude a recorded response of one of the user interactions, applying a weighting factor to the data indicating the response ( e.g., weighting the response to a lower or higher Value), or use platform products to measure the data indicating the user ’s response as a metric of one of the user ’s misleading responses ( for example, sending a notification or other feedback to the user of misleading guidance).

在一實例中,認知平台及/或平台產品可組態為包含至少一個處理單元之一處理器實施之系統、方法或設備。在一實例中,至少一個處理單元可經程式化以演現至少一個圖形使用者介面以向用於互動之使用者呈現電腦化刺激或互動(CSI)或其他互動元素。在其他實例中,至少一個處理單元可經程式化以致使平台產品之一致動組件產生聽覺、觸覺或振動電腦化元素(包含CSI)以產生刺激或與使用者之其他互動。至少一個處理單元可經程式化以基於與CSI或其他互動元素之使用者互動而致使程式產品之一組件接收指示至少一個使用者回應之資料(諸如但不限於cData),包含使用輸入裝置而提供之回應。在其中至少一個圖形使用者介面經演現以向使用者呈現電腦化刺激或互動(CSI)或其他互動元素之一實例中,至少一個處理單元可經程式化以致使圖形使用者介面接收指示至少一個使用者回應之資料。至少一個處理單元亦可經程式化以:分析cData以提供個體之認知病況之一度量,及/或基於判定使用者之回應之間的差異(包含基於cData之差異)而分析個體之表現之差異,及/或基於對cData之分析(包含該分析中所判定之個體之表現之度量)而調整聽覺、觸覺或振動電腦化元素(包含CSI)、CSI或其他互動元素之難度水準,及/或提供來自平台產品的可指示個體之表現、及/或認知評估、及/或對認知處理之回應、及/或所評估認知度量之一輸出或其他回饋。在非限制性實例中,至少一個處理單元亦可經程式化以基於自個體與認知平台及/或平台產品之互動而收集之cData及/或基於對彼cData之分析(及相關聯運算)而運算之度量相對於一免疫調節或神經退化性病況、病況中可具有臨床意義之蛋白質表達水準、及/或在對個體施用一藥品、生物或其他藥物製劑時使用認知平台及/或平台產品之潛在效力而對一個體進行分類。在非限制性實例中,至少一個處理單元亦可經程式化以相對於一免疫調節或神經退化性病況之發作可能性及/或進展期基於自個體與認知平台及/或平台產品之互動而收集之cData及/或基於對彼cData之分析(及相關聯運算)而運算之度量而對一個體進行分類。神經退化性病況可為(但不限於)狼瘡或多發性硬化症。In one example, the cognitive platform and / or platform product may be configured as a system, method or device implemented by a processor including at least one processing unit. In one example, at least one processing unit may be programmed to render at least one graphical user interface to present computerized stimulation or interaction (CSI) or other interactive elements to a user for interaction. In other examples, the at least one processing unit may be programmed to cause the consistent motion components of the platform product to produce auditory, tactile, or vibratory computerized elements (including CSI) to generate stimuli or other interactions with the user. The at least one processing unit may be programmed to cause a component of the program product to receive data (such as, but not limited to, cData) indicating at least one user response based on user interaction with CSI or other interactive elements, including the use of input devices provided Response. In one instance where at least one graphical user interface is rendered to present a computerized stimulation or interaction (CSI) or other interactive element to the user, at least one processing unit may be programmed to cause the graphical user interface to receive instructions at least Data from a user response. At least one processing unit may also be programmed to: analyze cData to provide a measure of an individual's cognitive condition, and / or analyze differences in individual performance based on determining differences between user responses (including differences based on cData). , And / or adjust the level of difficulty of auditory, tactile or vibratory computerized elements (including CSI), CSI or other interactive elements based on an analysis of cData (including measures of the performance of the individuals identified in the analysis), and / or Provide performance from platform products that can indicate an individual's performance, and / or cognitive assessment, and / or response to cognitive processing, and / or one of the outputs of the evaluated cognitive metric or other feedback. In a non-limiting example, at least one processing unit may also be programmed to be based on cData collected from an individual's interaction with a cognitive platform and / or platform product and / or based on analysis (and associated operations) of that cData. The computational measure is relative to an immunomodulatory or neurodegenerative condition, a protein expression level that may be clinically significant in the condition, and / or the use of cognitive platforms and / or platform products when administering a drug, biological or other pharmaceutical preparation to an individual Potential for classifying a body. In a non-limiting example, at least one processing unit may also be programmed to have an onset probability and / or progression relative to an immunomodulatory or neurodegenerative condition based on interactions between the individual and the cognitive platform and / or platform product. Collecting cData and / or classifying a body based on metrics calculated based on the analysis (and associated operations) of that cData. The neurodegenerative condition may be, but is not limited to, lupus or multiple sclerosis.

在一實例中,至少一個處理單元可經程式化以演現至少一個圖形使用者介面以呈現CSI或其他互動元素、及/或致使平台產品之一致動組件產生聽覺、觸覺或振動電腦化元素(包含CSI)、或致使所連接裝置(舉例而言護目鏡、耳機、觸覺裝置或其他)產生使用者被動接受之刺激,如在認知處理期間經由圖形使用者介面及/或獨立於圖形使用者介面互動而以意欲用於腦部之頻帶同步化及/或用於減少免疫反應之炎症/調變之一模式所呈現。In one example, at least one processing unit may be programmed to render at least one graphical user interface to present CSI or other interactive elements, and / or cause the consistent motion components of the platform product to produce audible, tactile, or vibratory computerized elements ( Include CSI), or cause connected devices (such as goggles, headphones, haptics, or other) to generate passive stimuli to the user, such as via a graphical user interface and / or independent of the graphical user interface during cognitive processing The interaction is presented in a pattern of frequency band synchronization intended for the brain and / or inflammation / modulation for reducing the immune response.

根據本文中之原理之一實例性系統、方法及設備包含使用一認知平台之一平台產品(包含使用一APP),該認知平台經組態以演現至少一個情緒/情感元素(EAE),以針對多任務遊戲(MTG)或單任務遊戲(STG)中之任務作為一外顯組件而添加情緒處理。在一項實例中,EAE用於經組態以評估與情緒相關之認知或改善與情緒相關之認知之任務中,且作為與平台產品中之所演現EAE之使用者互動之一度量而收集之資料(包含cData)用於在一處理之後判定認知評估之度量或對認知度量之改善,該處理經組態用於使用平台產品之圖形使用者介面進行互動,或者作為平台產品之聽覺、觸覺或振動元素進行互動。EAE可經組態以收集用以量測情緒對非情緒認知之影響之資料,諸如藉由致使圖形使用者介面向使用者演現用以在情緒負荷下執行之空間任務,及/或收集用以量測非情緒認知對情緒之影響之資料,諸如藉由致使圖形使用者介面演現採用執行功能之度量來調控情緒之特徵。在一項實例性實施方案中,圖形使用者介面可經組態以演現用於在由MTG所致之認知負荷下進行以下操作之任務:識別由CSI指示之情緒(基於量測資料);使彼識別維持於工作記憶中;及比較該情緒與由後續CSI指示之情緒度量。An example system, method, and device according to the principles herein includes using a platform product (including the use of an app) of a cognitive platform that is configured to perform at least one emotional / emotional element (EAE) to Add emotional processing to tasks in a multi-tasking game (MTG) or a single-tasking game (STG) as an explicit component. In one example, EAE is used in tasks that are configured to assess or improve emotion-related cognition, and is collected as a measure of user interactions with EAE manifested in platform products The data (including cData) is used to determine the cognitive assessment measure or improvement of the cognitive measure after a process that is configured to interact with the graphical user interface of the platform product, or as the auditory and tactile sense of the platform product Or vibrating elements to interact. EAE can be configured to collect data to measure the impact of emotions on non-emotional cognition, such as by causing a graphical user interface to present to the user a spatial task to perform under an emotional load, and / or to collect Information that measures the impact of non-emotional cognition on emotions, such as by controlling the characteristics of emotions by causing graphical user interface performance to use measures of executive function. In an exemplary embodiment, the graphical user interface may be configured to perform tasks for performing the following operations under the cognitive load caused by MTG: identifying emotions indicated by CSI (based on measurement data); enabling His identification is maintained in working memory; and the mood is compared with the mood measure indicated by subsequent CSI.

在其他實例中,平台產品可組態為包含一顯示組件、一輸入裝置及至少一個處理單元之一處理器實施之系統、方法或設備。至少一個處理單元可經程式化以演現供在顯示組件處顯示之至少一個圖形使用者介面,以向用於互動之使用者呈現電腦化刺激或互動(CSI)或其他互動元素。在其他實例中,至少一個處理單元可經程式化以致使平台產品之一致動組件產生聽覺、觸覺或振動電腦化元素(包含CSI)以產生刺激或與使用者之其他互動。In other examples, the platform product may be configured as a system, method or device implemented by a processor including a display component, an input device, and at least one processing unit. At least one processing unit may be programmed to render at least one graphical user interface for display at a display component to present computerized stimulation or interaction (CSI) or other interactive elements to a user for interaction. In other examples, the at least one processing unit may be programmed to cause the consistent motion components of the platform product to produce auditory, tactile, or vibratory computerized elements (including CSI) to generate stimuli or other interactions with the user.

一輸入裝置之非限制性實例包含一觸控螢幕或其他壓敏或觸敏表面、一運動感測器、一位置感測器、一壓力感測器、搖桿、健身裝備及/或一影像擷取裝置(諸如但不限於一攝影機)。Non-limiting examples of an input device include a touch screen or other pressure-sensitive or touch-sensitive surface, a motion sensor, a position sensor, a pressure sensor, a joystick, fitness equipment, and / or an image Capture device (such as, but not limited to, a camera).

在任一實例中,輸入裝置經組態以包含經組態以接收指示個體之一身體動作之輸入資料之至少一個組件,其中該資料提供在與認知平台及/或平台產品互動時個體之身體動作之一度量,例如,以執行一或多個任務及/或具有干擾之任務。In any example, the input device is configured to include at least one component configured to receive input data indicative of a body movement of an individual, wherein the data provides the body movement of the individual when interacting with a cognitive platform and / or platform product One metric, for example, to perform one or more tasks and / or tasks with interference.

對個體之表現之分析可包含使用運算裝置來運算在一工作階段期間或來自一先前完成之工作階段之百分比準確度、命中數目及/或未命中數目。可用於運算表現度量之其他標識係個體在呈現一任務(例如,作為一尋標刺激)之後作出回應所花費之時間量。其他標識可包含但不限於反應時間、回應變化、正確命中數目、遺漏錯誤、假警報、學習速率、空間偏差、主觀評定及/或表現臨限值等。Analysis of an individual's performance may include using a computing device to calculate percentage accuracy, number of hits, and / or number of misses during a session or from a previously completed session. Other identifiers that can be used to compute performance metrics are the amount of time it takes an individual to respond after presenting a task (eg, as a target-seeking stimulus). Other identifiers may include, but are not limited to, response time, response changes, number of correct hits, missed errors, false alarms, learning rates, spatial deviations, subjective assessments, and / or performance thresholds.

在一非限制性實例中,可進一步分析使用者之表現以比較兩種不同類型之任務對使用者之表現之影響,其中此等任務呈現不同類型之干擾(例如, 一分心或一阻礙物)。運算裝置經組態以呈現不同類型之干擾作為分散使用者對一主要任務之注意力之CSI或其他互動元素。針對一分心,運算裝置經組態以指示個體提供對主要任務之一主要回應且不提供一回應(亦即, 忽略分心)。針對一阻礙物,運算裝置經組態以指示個體作為一次要任務而提供一回應,且運算裝置經組態以隨著使用者對主要任務之回應(其中使用至少一個輸入裝置而收集回應)而在一短時段內(包含在實質上相同時間)獲得指示使用者對阻礙物之次要回應之資料。運算裝置經組態以運算在不具有一干擾之情況下一使用者在主要任務處之表現、在干擾為一分心之情況下之表現及在干擾為一阻礙之情況下之表現中之一或多者之度量。可基於此等度量而運算使用者之表現度量。舉例而言,使用者之表現可運算為每一類型之干擾之一代價(表現變化) (例如, 分心代價及阻礙物/多任務代價)。使用者對任務之表現水準可經分析且作為回饋而報告,包含作為回饋而報告至認知平台以供用來調整任務之難度水準,及/或作為回饋而報告至關心使用者之狀態或進展之個體。In a non-limiting example, the user's performance can be further analyzed to compare the impact of two different types of tasks on the user's performance, where these tasks exhibit different types of interference ( e.g., a distraction or an obstacle ). The computing device is configured to present different types of interference as CSI or other interactive elements that distract a user's attention from a main task. For a distraction, the computing device is configured to instruct the individual to provide a primary response to one of the main tasks and not provide a response ( ie, ignore distraction). For an obstacle, the computing device is configured to instruct the individual to provide a response as a secondary task, and the computing device is configured to follow the user's response to the main task (where at least one input device is used to collect the response). Obtain information indicating the user's secondary response to the obstruction within a short period of time, including at substantially the same time. The computing device is configured to calculate one of the user's performance at the main task without an interference, the performance when the interference is a distraction, and the performance when the interference is an obstacle Or more. A user's performance metric can be calculated based on these metrics. For example, the user's performance can be calculated as one cost (performance change) of each type of interference ( eg, distraction cost and obstacle / multi-tasking cost). The user's performance level on the task can be analyzed and reported as feedback, including reporting to the cognitive platform as a feedback for adjusting the difficulty level of the task, and / or reporting to individuals who care about the user's status or progress .

在一非限制性實例中,運算裝置亦可經組態以分析、儲存及/或輸出使用者之回應之反應時間及/或針對個體之表現之任何統計度量(例如, 在最後幾次工作階段中、在一規定持續時間內或特定針對一任務類型(包含非目標及/或目標刺激、一特定類型之任務等)的正確或不正確回應之百分比)。In a non-limiting example, the computing device may also be configured to analyze, store, and / or output the response time of the user's response and / or any statistical measure of an individual's performance ( e.g., in the last few sessions The percentage of correct or incorrect responses to a task type (including non-target and / or target stimuli, a specific type of task, etc.) within a specified duration or specifically.

在一非限制性實例中,電腦化元素包含在一圖形使用者介面處作為一視覺任務而演現或作為一聽覺、觸覺或振動任務而呈現之至少一個任務。出於cData及/或nData收集目的,每一任務可演現為經設計以在使使用者受到刺激之後引出來自一使用者之一回應之互動機制。In a non-limiting example, the computerized element includes at least one task that is presented at a graphical user interface as a visual task or as an auditory, tactile, or vibration task. For cData and / or nData collection purposes, each task may present an interactive mechanism designed to elicit a response from one of the users after the user is stimulated.

在一非限制性實例中,電腦化元素包含一圖形使用者介面處所演現之平台之至少一個平台互動(遊戲)元素,或作為一程式產品之聽覺、觸覺或振動元素之至少一個平台互動(遊戲)元素。平台產品之每一平台互動(遊戲)元素可包含互動機制(包含呈類似視訊遊戲之機制之形式),或者可或可不為用於cData及/或nData收集之目標之視覺(或外觀)特徵。In a non-limiting example, the computerized element includes at least one platform interaction (game) element of a platform rendered on a graphical user interface, or at least one platform interaction as an aural, tactile, or vibration element of a program product ( Game) elements. Each platform interaction (game) element of the platform product may include an interaction mechanism (including in the form of a mechanism similar to a video game), or may or may not be a visual (or appearance) feature for the purpose of cData and / or nData collection.

如本文中所使用,術語「遊戲」囊括與平台產品之態樣之一使用者互動(包含其他使用者體驗)。As used herein, the term "game" encompasses user interaction (including other user experiences) with one of the aspects of a platform product.

在一非限制性實例中,電腦化元素包含用以指示對一使用者之積極回饋之至少一個元素。每一元素可包含發射至使用者的指示在一任務或其他平台互動元素處成功之一聽覺信號及/或一視覺信號,亦即 ,平台產品處之使用者回應已超過一任務或平台互動(遊戲)元素上之一臨限成功度量。In a non-limiting example, the computerized element includes at least one element to indicate positive feedback to a user. Each element may include an acoustic signal and / or a visual signal transmitted to the user indicating success at a task or other platform interaction element, that is , the user response at the platform product has exceeded one task or platform interaction ( Threshold success measure on one of the game elements.

在一非限制性實例中,電腦化元素包含用以指示對一使用者之消極回饋之至少一個元素。每一元素可包含發射至使用者的指示在一任務或平台互動(遊戲)元素處失敗之一聽覺信號及/或一視覺信號,亦即 ,平台產品處之使用者回應未滿足一任務或平台互動元素上之一臨限成功度量。In a non-limiting example, the computerized element includes at least one element to indicate negative feedback to a user. Each element may include an audible signal and / or a visual signal transmitted to the user indicating failure at a task or platform interaction (game) element, that is , the user at the platform product responds that a task or platform is not met Threshold success measure on an interactive element.

在一非限制性實例中,電腦化元素包含用於訊息傳遞之至少一個元素,亦即 ,不同於積極回饋或消極回饋之與使用者之一通信。In a non-limiting example, the computerized element includes at least one element for message transfer, that is , communication with one of the users other than positive feedback or negative feedback.

在一非限制性實例中,電腦化元素包含用於指示一獎勵之至少一個元素。一獎勵電腦元素可係遞送至一使用者以提升使用者對CSI之滿意度且因此增加積極使用者互動(及因此使用者體驗之樂趣)的一電腦產生之特徵。In a non-limiting example, the computerized element includes at least one element for indicating a reward. A rewarding computer element may be a computer-generated feature delivered to a user to increase user satisfaction with CSI and thus increase active user interaction (and therefore the joy of the user experience).

在一非限制性實例中,認知平台可經組態以演現多任務互動元素。在某些實例中,多任務互動元素稱為多任務遊戲(MTG)。多任務互動元素包含經組態以使使用者參與多個時間重叠任務(亦即 ,可需要來自一使用者之多個實質上同時回應之任務)之互動機制。In a non-limiting example, the cognitive platform may be configured to render multi-tasking interactive elements. In some instances, the multi-tasking interactive element is called a multi-tasking game (MTG). The multi-tasking interaction element includes an interaction mechanism configured to allow a user to participate in multiple time-overlapping tasks ( ie , multiple tasks that may require a substantially simultaneous response from a user).

在一非限制性實例中,認知平台可經組態以演現單任務互動元素。在某些實例中,單任務互動元素稱為單任務遊戲(STG)。單任務互動元素包含經組態以在一既定時間間隔中使使用者參與一單個任務之互動機制。In a non-limiting example, the cognitive platform may be configured to render a single task interactive element. In some instances, a single task interactive element is called a single task game (STG). A single task interaction element includes an interaction mechanism configured to engage a user in a single task at a given time interval.

根據本文中之原理,術語「認知」或「認知的」係指透過思考、體驗及感受而獲取知識及理解之心理動作或過程。此包含但不限於心理概念/領域,諸如,執行功能、記憶、知覺、注意力、情緒/情感、運動控制及干擾處理。根據本文中之原理之一實例性電腦實施之裝置可經組態以收集指示與一平台產品之使用者互動之資料,且運算量化使用者表現之度量。使用者表現之數量詞可用於提供認知之度量(針對認知評估)或提供一認知處理之狀態或進展之度量。According to the principles in this article, the term "cognitive" or "cognitive" refers to a mental action or process that acquires knowledge and understanding through thinking, experience, and feelings. This includes, but is not limited to, psychological concepts / areas, such as executive function, memory, perception, attention, emotion / emotion, motion control, and interference processing. An example computer-implemented device based on one of the principles herein may be configured to collect data indicating interactions with users of a platform product, and compute metrics that quantify user performance. The quantifiers of user performance can be used to provide a measure of cognition (for cognitive evaluation) or to provide a measure of the status or progress of a cognitive process.

根據本文中之原理,術語「處理(treatment或treat)」係指對一平台產品(包含呈一APP之形式)中之CSI之任何操縱,該操縱產生一使用者之能力之一可量測改善,諸如但不限於與認知、一使用者之心情、情緒狀態及/或對認知平台之參與水準或注意力相關之改善。改善程度或改善水準可基於如本文中所闡述之使用者表現度量而量化。在一實例中,術語「處理」亦可係指一療法。According to the principles in this article, the term "treatment" refers to any manipulation of CSI in a platform product (including in the form of an APP), which manipulation results in a measurable improvement in a user's ability , Such as, but not limited to, improvements related to cognition, a user's mood, emotional state, and / or level of participation or attention to the cognitive platform. The degree or level of improvement can be quantified based on user performance metrics as described herein. In one example, the term "treatment" may also refer to a therapy.

根據本文中之原理,術語「工作階段」係指具有一明確開始及結束之一離散時間週期,在該離散時間週期期間,一使用者與一平台產品互動以接收來自平台產品(包含呈一APP形式)之評估或處理。According to the principles in this article, the term "working phase" refers to a discrete time period with a clear beginning and end. During this discrete time period, a user interacts with a platform product to receive a platform product (including an APP). Form).

根據本文中之原理,術語「評估」係指使用者與一平台產品之CSI或其他特徵或元素互動之至少一個工作階段。自一使用者使用一平台產品(包含呈一APP形式)而執行之一或多個評估所收集之資料可用於導出認知之度量或其他數量詞或者一使用者之能力之其他態樣。According to the principles in this article, the term "evaluation" refers to at least one working stage where a user interacts with the CSI or other features or elements of a platform product. The data collected from one or more evaluations performed by a user using a platform product (including in the form of an APP) can be used to derive cognitive measures or other quantifiers or other aspects of a user's capabilities.

根據本文中之原理,術語「情緒負荷」係指特定與處理情緒資訊或調控情緒相關聯之認知負荷。According to the principles in this article, the term "emotional load" refers to the cognitive load specifically associated with processing emotional information or regulating emotions.

根據本文中之原理,術語「認知負荷」係指一使用者為完成一任務可需要耗費之心理資源量。此術語亦可用於指一任務或遊戲之挑戰或難度水準。According to the principles in this article, the term "cognitive load" refers to the amount of psychological resources that a user may need to complete a task. This term can also be used to refer to the challenge or difficulty level of a task or game.

在一實例中,平台產品包括經組態以基於干擾處理而向一使用者呈現一認知平台之一運算裝置。在實施干擾處理之一實例性系統、方法及設備中,至少一個處理單元經程式化以演現至少一個第一圖形使用者介面或致使一致動組件產生一聽覺、觸覺或振動信號,以作為一第一任務而呈現第一CSI,該第一任務需要來自一使用者之一第一類型之回應。實例性系統、方法及設備亦經組態以致使至少一個處理單元演現至少一個第二圖形使用者介面或致使致動組件產生一聽覺、觸覺或振動信號,以作為對第一任務之一第一干擾而呈現第二CSI,因而需要在存在該第一干擾之情況下來自使用者之對第一任務之一第二類型之回應。在一非限制性實例中,第二類型之回應可包含對第一任務之第一類型之回應以及對第一干擾之一次要回應。在另一非限制性實例中,第二類型之回應可不包含第一類型之回應,且完全不同於第一類型之回應。至少一個處理單元亦經程式化以基於與平台產品之使用者互動而接收指示第一類型之回應及第二類型之回應之資料(諸如但不限於cData),諸如但不限於藉由演現至少一個圖形使用者介面以接收該資料。平台產品亦可經組態以接收指示在使用者與認知平台互動之前、在使用者與認知平台互動期間及/或在使用者與認知平台互動之後做出之量測之nData (包含來自生理或監測組件及/或認知測驗組件之量測之nData)。至少一個處理單元亦可經程式化以:分析cData及/或nData以提供個體之病況(包含生理及/或認知病況)之一度量,及/或基於判定使用者之第一類型之回應與第二類型之回應之度量之間的差異(包含基於cData之差異)及相關聯nData之差異而分析個體之表現之差異。至少一個處理單元亦可經程式化以:基於對cData及/或nData之分析(包含該分析中所判定之個體之表現及/或病況(包含生理及/或認知病況)之度量)而調整第一任務及/或第一干擾之難度水準,及/或自平台產品提供可指示個體之表現、及/或認知評估、及/或對認知處理之回應、及/或認知之所評估度量的一輸出或其他回饋。在非限制性實例中,至少一個處理單元亦可經程式化以基於自個體與認知平台及/或平台產品之互動而收集之nData及cData及/或基於對彼cData及nData之分析(及相關聯運算)而運算之度量相對於一免疫調節或神經退化性病況、病況中可具有臨床意義之蛋白質表達水準、及/或在對個體施用一藥品、生物或其他藥物製劑時使用認知平台及/或平台產品之潛在效力而對一個體進行分類。在非限制性實例中,至少一個處理單元亦可經程式化以基於自個體與認知平台及/或平台產品之互動而收集之nData及cData及/或基於對彼cData及nData之分析(及相關聯運算)而運算之度量相對於一免疫調節或神經退化性病況之發作可能性及/或進展期而對一個體進行分類。免疫調節或神經退化性病況可為(但不限於)狼瘡及多發性硬化症。In one example, the platform product includes a computing device configured to present a cognitive platform to a user based on interference processing. In an example system, method, and device that implements interference processing, at least one processing unit is programmed to render at least one first graphical user interface or cause a concerted component to generate an audible, tactile, or vibration signal as a The first task presents the first CSI, which requires a first type of response from a user. Example systems, methods, and devices are also configured to cause at least one processing unit to render at least one second graphical user interface or cause the actuation component to generate an audible, tactile, or vibration signal as one of the first tasks. A second CSI is presented by an interference, and a response from the user to one of the first tasks is required in the presence of the first interference. In a non-limiting example, the second type of response may include a first type of response to the first task and a secondary response to the first interference. In another non-limiting example, the second type of response may not include the first type of response, and is completely different from the first type of response. At least one processing unit is also programmed to receive data (such as, but not limited to, cData) indicating a first type of response and a second type of response based on interaction with the user of the platform product, such as, but not limited to, by rendering at least A graphical user interface to receive the data. The platform product may also be configured to receive nData (including data from physiological or physiological) indicating measurements made before, during, and / or after the user interacts with the cognitive platform. NData for measurement of monitoring components and / or cognitive testing components). At least one processing unit may also be programmed to: analyze cData and / or nData to provide a measure of an individual's condition (including physical and / or cognitive conditions), and / or based on the first type of response and The differences between the two types of responses (including differences based on cData) and the differences in associated nData are used to analyze differences in individual performance. At least one processing unit may also be programmed to adjust the data based on an analysis of cData and / or nData (including measures of the individual's performance and / or condition (including physiological and / or cognitive conditions) determined in the analysis). A task and / or first level of difficulty, and / or a platform product that provides an indication of an individual's performance, and / or cognitive assessment, and / or a response to cognitive processing, and / or one of the assessed measures of cognitive Output or other feedback. In a non-limiting example, at least one processing unit may also be programmed to be based on nData and cData collected from an individual's interaction with the cognitive platform and / or platform products and / or based on an analysis of their cData and nData (and related (Combined calculations) and calculated metrics relative to an immunomodulatory or neurodegenerative condition, a level of protein expression that may be clinically significant in the condition, and / or use cognitive platforms when administering a drug, biological or other pharmaceutical preparation to an individual, and / Or the potential effectiveness of a platform product to classify an entity. In a non-limiting example, at least one processing unit may also be programmed to be based on nData and cData collected from an individual's interaction with the cognitive platform and / or platform products and / or based on an analysis of their cData and nData (and related (Joint operation) and the metric of the operation classifies an individual relative to the likelihood and / or progression of an immune-modulating or neurodegenerative condition. Immunomodulatory or neurodegenerative conditions can be, but are not limited to, lupus and multiple sclerosis.

在一實例中,來自基於判定使用者之第一類型之回應與第二類型之回應之度量之間的差異及nData而得出的個體之表現之差異之回饋可用作認知平台中之指示個體在一或多個工作階段期間之即時表現之一輸入。回饋之資料可在正進行之同一工作階段內及/或在一後續執行之工作階段內用作至運算裝置之一運算組件之一輸入以判定認知平台對使用者進行互動之第一任務及/或第一干擾之一難度水準做出之調整之一程度。In an example, the feedback from the difference in the performance of the individual based on the difference between the measurement of the first type of response and the second type of response to determine the user and the nData can be used as an indicator entity in the cognitive platform Enter one of the immediate performances during one or more sessions. The feedback information can be used as an input to one of the computing components of the computing device in the same working phase being performed and / or in a subsequent working phase to determine the first task of the cognitive platform to interact with the user and / Or a degree of adjustment made at a difficulty level of the first disturbance.

作為一非限制性實例,基於干擾處理之認知平台可係基於Akili Interactive Labs公司(馬薩諸塞州波士頓)之Project: EVO™平台之一認知平台。As a non-limiting example, the interference processing-based cognitive platform may be a cognitive platform based on one of the Project: EVO ™ platforms of Akili Interactive Labs (Boston, Mass.).

在根據本文中之原理之基於干擾處理之一實例性系統、方法及設備中,作為干擾處理之一組件,圖形使用者介面經組態使得使用者作出回應之尋標任務之鑑別特徵中之一者係平台中之顯示充當干擾處理中之一干擾元素之一情緒、一形狀、一色彩及/或一位置之一特徵。In an example system, method, and device based on interference processing based on the principles in this article, as one of the components of interference processing, the graphical user interface is configured to identify one of the identification characteristics of the user-targeting task. The display in the platform serves as a feature of emotion, a shape, a color, and / or a position of an interference element in the interference process.

根據本文中之原理之一實例性系統、方法及設備包含經組態以基於指示生理病況及/或認知病況之量測nData (包含神經心理失調之指標)而設定APP工作階段中之CSI水準/屬性之基準線度量以增大評估準確性及處理效率的一認知平台及/或平台產品(包含使用一APP)。CSI可用於將一nData組件校準至nData之個體使用者動態。An example system, method, and device according to one of the principles herein includes a configuration to set a CSI level in an APP session based on measured nData (including indicators of neuropsychological disorders) indicative of physiological and / or cognitive conditions. A baseline measurement of attributes to increase the accuracy and processing efficiency of a cognitive platform and / or platform product (including the use of an APP). CSI can be used to calibrate an nData component to the individual user dynamics of nData.

根據本文中之原理之一實例性系統、方法及設備包含經組態以使用nData來偵測專注/不專注、警覺、警醒及/或疲勞狀態以使與處理或評估相關之CSI之遞送最佳化的一認知平台及/或平台產品(包含使用一APP)。An example system, method, and device according to one of the principles herein includes configuring to use nData to detect states of focus / non-focus, alertness, alertness, and / or fatigue to optimize delivery of CSI related to processing or evaluation A cognitive platform and / or platform product (including the use of an APP).

根據本文中之原理之一實例性系統、方法及設備包含經組態以透過對CSI之微妙或明顯操縱而使用對nData與CSI cData之分析來偵測及關注與處理或評估相關之特定CSI的一認知平台及/或平台產品(包含使用一APP)。An example system, method, and device in accordance with one of the principles herein includes configurations configured to detect and focus on the processing and evaluation of specific CSIs related to the use of nData and CSI cData through subtle or apparent manipulation of CSI. A cognitive platform and / or platform product (including using an APP).

根據本文中之原理之一實例性系統、方法及設備包含經組態以使用在多個評估或處理工作階段內或跨越多個評估或處理工作階段對cData之CSI圖案與nData之分析來產生cData及nData之使用者概況(包含理想、最佳或期望使用者回應之概況)且跨越多個工作階段或在多個工作階段內操縱CSI以指導使用者複製此等概況的一認知平台及/或平台產品(包含使用一APP)。An example system, method, and device according to one of the principles herein includes configuration to generate cData using analysis of CSI patterns and nData of cData within or across multiple evaluation or processing sessions. And nData user profiles (including profiles that are ideal, best, or expected user responses) and a cognitive platform that manipulates CSI across multiple sessions or within multiple sessions to guide users to replicate these profiles and / or Platform products (including using an APP).

根據本文中之原理之一實例性系統、方法及設備包含經組態以監測與使用者參與相關之參數之指標之nData且使藉由CSI而產生之認知負荷最佳化以與一最佳參與狀態中之時間對準以便使神經可塑性及由處理產生之益處之轉移最大化的一認知平台及/或平台產品(包含使用一APP)。如本文中所使用,術語「神經可塑性」係指中樞神經系統之有針對性重組。An example system, method, and device according to one of the principles herein includes nData configured to monitor indicators of parameters related to user participation and to optimize the cognitive load generated by CSI for optimal participation A cognitive platform and / or platform product (including the use of an APP) that aligns time in a state to maximize neural plasticity and the transfer of benefits from processing. As used herein, the term "neural plasticity" refers to the targeted reorganization of the central nervous system.

根據本文中之原理之一實例性系統、方法及設備包含經組態以監測指示憤怒及/或挫折感之nData以藉由提供替代性CSI而促進與認知平台之持續使用者互動(亦稱為「玩遊戲」)或促進擺脫CSI的一認知平台及/或平台產品(包含使用一APP)。An example system, method, and device according to one of the principles herein includes nData configured to monitor anger and / or frustration to facilitate continuous user interaction with cognitive platforms by providing alternative CSI (also known as ("Playing a game") or a cognitive platform and / or platform product (including the use of an APP) that promotes CSI.

根據本文中之原理之一實例性系統、方法及設備包含經組態以在多個評估或處理工作階段內或跨越多個評估或處理工作階段而改變CSI動態以使與使用者之認知或者其他生理或認知態樣相關之nData最佳化的一認知平台及/或平台產品(包含使用一APP)。An example system, method, and device according to one of the principles herein includes a configuration to change the CSI dynamics within a plurality of assessment or processing sessions or across a plurality of assessment or processing sessions to make users aware or otherwise A cognitive platform and / or platform product (including the use of an APP) for nData optimization related to physiological or cognitive patterns.

根據本文中之原理之一實例性系統、方法及設備包含經組態以在偵測到任務自動化之nData信號或與任務學習相關之生理量測展示衰減徵象之情況下調整CSI或CSI認知負荷的一認知平台及/或平台產品(包含使用一APP)。An example system, method, and device according to one of the principles in this document includes a system configured to adjust CSI or CSI cognitive load in the event that a task automation nData signal is detected or task learning-related physiological measurements show signs of attenuation. A cognitive platform and / or platform product (including using an APP).

根據本文中之原理之一實例性系統、方法及設備包含經組態以組合來自CSI cData與nData之信號以使個體化處理最佳化從而促進對認知能力及藉此認知之指標之改善的一認知平台及/或平台產品(包含使用一APP)。An example system, method, and device in accordance with one of the principles herein includes a method configured to combine signals from CSI cData and nData to optimize individualized processing to promote cognitive abilities and improvements in indicators of cognition. Cognitive platforms and / or platform products (including using an APP).

根據本文中之原理之一實例性系統、方法及設備包含經組態以使用nData之一概況來確認/驗證/鑒認一使用者之身份的一認知平台及/或平台產品(包含使用一APP)。An example system, method, and device according to the principles herein includes a cognitive platform and / or platform product (including using an APP) configured to use a profile of nData to confirm / verify / identify a user's identity ).

根據本文中之原理之一實例性系統、方法及設備包含經組態以使用nData來偵測對CSI之積極情緒回應以便編入個體使用者偏好目錄以定製CSI以便使樂趣最佳化且促進對評估或處理工作階段之持續參與的一認知平台及/或平台產品(包含使用一APP)。An example system, method, and device in accordance with one of the principles in this article includes a configuration to use nData to detect positive emotional responses to CSI in order to catalog individual user preferences to customize CSI in order to optimize fun and facilitate response. A cognitive platform and / or platform product (including the use of an app) that evaluates or deals with ongoing participation in the work phase.

根據本文中之原理之一實例性系統、方法及設備包含經組態以產生認知改善之使用者概況(諸如但不限於,與經分類為或已知為展現經改善工作記憶、注意力、處理速度及/或知覺偵測/鑑別之使用者相關聯之使用者概況)且遞送調適CSI之一處理以使如藉由來自nData之概況而確認的一新使用者之概況最佳化的一認知平台及/或平台產品(包含使用一APP)。An exemplary system, method, and device according to one of the principles herein includes a user profile configured to produce cognitive improvement (such as, but not limited to, and classified as or known to exhibit improved working memory, attention, processing Speed and / or perceptual detection / identification of the user profile associated with the user) and delivery of one of the processes adapted to CSI to optimize the profile of a new user as confirmed by the profile from nData Platform and / or platform products (including using an APP).

根據本文中之原理之一實例性系統、方法及設備包含經組態以為一使用者提供經組態用於認知改善之一或多個概況之一選擇的一認知平台及/或平台產品(包含使用一APP)。An example system, method, and device according to the principles herein includes a cognitive platform and / or platform product (including a cognitive platform configured to provide a user with one or more profiles selected for cognitive improvement) Use an APP).

根據本文中之原理之一實例性系統、方法及設備包含經組態以監測來自聽覺及視覺生理量測之nData以偵測可干擾一使用者使用一認知平台或程式產品所執行之評估或處理的來自外部環境來源之干擾的一認知平台及/或平台產品(包含使用一APP)。An example system, method, and device in accordance with principles described herein includes nData configured to monitor auditory and visual physiological measurements to detect evaluations or processes that can interfere with a user's use of a cognitive platform or program product A cognitive platform and / or platform product (including the use of an APP) from external environmental sources.

根據本文中之原理之一實例性系統、方法及設備包含經組態以監測來自環境之裝置聽覺及視覺量測之nData以偵測可干擾一使用者使用一認知平台或程式產品所執行之評估或處理的來自外部環境來源之干擾並據此調整平台或產品或者通知使用者改變環境條件或推遲至更合適時間的一認知平台及/或平台產品(包含使用一APP)。An example system, method, and device according to one of the principles herein includes nData configured to monitor the audio and visual measurements of devices from the environment to detect evaluations that can interfere with a user's use of a cognitive platform or program product A cognitive platform and / or platform product (including the use of an app) that handles interference from external environmental sources and adjusts the platform or product accordingly or notifies users to change environmental conditions or postpone to a more appropriate time.

根據本文中之原理之一實例性系統、方法及設備包含經組態以使用cData及/或nData (包含來自分析資料之度量)作為一決定因素或做出關於一使用者(包含使用一醫療裝置之一病患)係可能對一處理(諸如但不限於,一認知處理及/或使用一生物、一藥品或其他藥物製劑之一處理)作出回應還是不可能對該處理作出回應之一決策的一認知平台及/或平台產品(包含使用一APP)。舉例而言,該系統、方法及設備可經組態以基於特定生理或認知量測而選擇一使用者(包含使用一醫療裝置之一病患)是否應接受處理,該等特定生理或認知量測可用作經驗證以預測在群體中之一既定個體或某些個體(例如, 分類至免疫調節或神經退化性疾病之一既定群組之個體)中之效力之特徵。經組態以執行本文中所闡述之分析(及相關聯運算)之此一實例性系統、方法及設備可用作用以執行監測及/或篩檢之一生物標記。作為一非限制性實例,實例性系統、方法及設備經組態以提供一認知處理對群體中之一既定個體或某些個體(例如, 基於免疫調節疾病之狀態而分類至一既定群組之個體)之效力程度(包含結合使用一生物、一藥品或其他藥物製劑之效力程度)之一數量度量。在某些實例中,群體中之該個體或某些個體可分類為具有一特定神經退化性病況。An example system, method, and device according to one of the principles herein includes configurations to use cData and / or nData (including metrics from analytical data) as a determining factor or to make decisions about a user (including using a medical device) (A patient) is a decision that is likely to respond to a treatment (such as, but not limited to, a cognitive treatment and / or treatment using one of a biological, a drug, or other pharmaceutical preparation) or it is not possible to respond to the treatment A cognitive platform and / or platform product (including using an APP). For example, the system, method, and device can be configured to select whether a user (including a patient using a medical device) should be treated based on specific physiological or cognitive measures, such specific physiological or cognitive measures Tests can be used as a feature that has been validated to predict efficacy in a given individual or groups of individuals in a population ( eg, individuals classified into a given group of immunomodulatory or neurodegenerative diseases). This example system, method, and device configured to perform the analysis (and associated operations) described herein may be used as a biomarker to perform monitoring and / or screening. As a non-limiting example, exemplary systems, methods, and devices are configured to provide a cognitive process for a given individual or certain individuals in a population ( e.g., classification into a given group based on the state of an immunomodulatory disease). Individual) is a quantitative measure of the degree of efficacy (including the degree of efficacy of a biological, pharmaceutical or other pharmaceutical preparation in combination). In some examples, the individual or individuals in the population may be classified as having a particular neurodegenerative condition.

非限制性實例性分類器模型可經訓練以使用訓練cData及對應nData且基於自使用者與一實例性認知平台及/或平台產品之至少一個互動收集之度量而產生個體之免疫調節或神經退化性疾病之狀態之預測量。訓練nData可包含指示對應於針對一既定使用者所收集之cData之每一使用者之免疫調節疾病之狀態及年齡之資料(諸如但不限於,來自與本文中之任何實例性認知平台及/或平台產品之至少一個互動之使用者分數)。在某些實例中,nData可包含指示使用者之性別之資料。在其他實例中,所收集之nData可指示考量到認知處理調整之依從性或效力。舉例而言,cData可基於與本文中之任何實例性認知平台及/或平台產品之一有限使用者互動(例如,大約幾分鐘)而收集。有限使用者互動之時間長度可為(例如 )約5分鐘、約7分鐘、約10分鐘、約15分鐘、約20分鐘或約30分鐘。實例性認知平台及/或平台產品可經組態以實施一評估工作階段(諸如但不限於,使用一Project: EVO™平台而實施之一評估)。A non-limiting example classifier model can be trained to use trained cData and corresponding nData and generate an individual's immune regulation or neurodegeneration based on metrics collected from a user's interaction with at least one example cognitive platform and / or platform product Prediction of the status of sexually transmitted diseases. Training nData may include information indicating the status and age of immunomodulatory diseases corresponding to each user of cData collected for a given user (such as, but not limited to, from any of the example cognitive platforms and / or herein) User score for at least one interaction with the platform product). In some examples, nData may include data indicating the gender of the user. In other examples, the nData collected may indicate compliance or effectiveness with regard to cognitive processing adjustments. For example, cData may be collected based on a limited user interaction (e.g., about a few minutes) with any of the example cognitive platforms and / or platform products herein. The length of time for limited user interaction may be, for example , about 5 minutes, about 7 minutes, about 10 minutes, about 15 minutes, about 20 minutes, or about 30 minutes. Example cognitive platforms and / or platform products may be configured to perform an evaluation session (such as, but not limited to, performing an evaluation using a Project: EVO ™ platform).

根據本文中之原理之非限制性實例性系統、方法及設備亦提供經組態以實施一實例性分類器模型之一認知平台及/或平台產品,該實例性分類器模型經組態以基於來自與實例性認知平台及/或平台產品之複數個使用者互動之量測資料(包含cData)而以一高準確度識別具有免疫調節疾病之一陽性狀態與免疫調節疾病之一陰性狀態之個體。舉例而言,實例性分類器模型可經組態以基於來自使用實例性認知平台及/或平台產品進行之一第一評估之前幾次使用者表現之基準線表現資料與使用實例性認知平台及/或平台產品進行之三個(3個)後續評估之使用者表現之表現資料值之比較的量測資料(包含cData)而以約一83%準確度識別具有免疫調節疾病之陽性狀態之個體且以約一79%準確度識別具有免疫調節疾病之陰性狀態之個體。Non-limiting example systems, methods, and devices based on principles herein also provide a cognitive platform and / or platform product configured to implement an example classifier model that is configured to be based on Measured data (including cData) from interactions with multiple users of example cognitive platforms and / or platform products to identify individuals with a positive state of immunomodulatory disease and a negative state of immunomodulatory disease with high accuracy . For example, the example classifier model can be configured to be based on baseline performance data from several user performances before using the example cognitive platform and / or platform products to perform a first assessment and use the example cognitive platform and And / or three (three) subsequent evaluations of the performance of the user's performance by the platform product to compare the measured data (including cData) to identify individuals with a positive state of immunomodulatory disease with an accuracy of about 83% Individuals with a negative state of immunomodulatory disease were identified with approximately a 79% accuracy.

根據本文中之原理之非限制性實例性分類器模型可經訓練以使用訓練cData及對應nData且基於自使用者與一實例性認知平台及/或平台產品之複數個互動收集之度量而產生個體之免疫調節疾病之狀態之預測量。訓練nData可包含指示每一使用者之免疫調節疾病之狀態及年齡之資料。在某些實例中,nData可包含指示使用者之性別之資料。對應cData係針對一既定使用者而收集(諸如但不限於,來自與本文中之任何實例性認知平台及/或平台產品之至少一個互動之使用者分數)。舉例而言,cData可係基於一使用者使用本文中之一認知平台及/或平台產品進行之複數個互動工作階段(例如,兩個或多於兩個互動工作階段)而收集。每一互動工作階段之時間長度可為(例如 )約5分鐘、約7分鐘、約10分鐘、約15分鐘、約20分鐘或約30分鐘。實例性認知平台及/或平台產品可經組態以實施複數個評估工作階段(諸如但不限於,使用一Project: EVO™平台而實施之一評估)。A non-limiting example classifier model according to the principles herein can be trained to generate individuals using training cData and corresponding nData based on metrics collected from a user's interaction with an example cognitive platform and / or platform product The predicted amount of the state of the immunomodulatory disease. The training nData may contain data indicating the status and age of the immunomodulatory disease of each user. In some examples, nData may include data indicating the gender of the user. The corresponding cData is collected for a given user (such as, but not limited to, user scores from at least one interaction with any of the example cognitive platforms and / or platform products herein). For example, cData may be collected based on a plurality of interactive work sessions (eg, two or more interactive work sessions) performed by a user using one of the cognitive platforms and / or platform products herein. The length of each interactive session can be, for example , about 5 minutes, about 7 minutes, about 10 minutes, about 15 minutes, about 20 minutes, or about 30 minutes. Example cognitive platforms and / or platform products may be configured to perform multiple evaluation work phases (such as, but not limited to, performing an evaluation using a Project: EVO ™ platform).

如上文所闡述,根據本文中之原理之實例性系統、方法及設備可使用一經程式化運算裝置之至少一個處理單元而實施以提供認知平台及/或平台產品。圖2展示根據本文中之原理之一實例性設備200,該實例性設備可用於實施包含上文中所闡述之分類器模型之認知平台及/或平台產品。實例性設備200包含至少一個記憶體202及至少一個處理單元204。至少一個處理單元204通信地耦合至至少一個記憶體202。As set forth above, example systems, methods, and devices according to the principles herein may be implemented using at least one processing unit of a programmed computing device to provide a cognitive platform and / or platform product. FIG. 2 illustrates an example device 200 that can be used to implement a cognitive platform and / or platform product that includes the classifier model described above, according to one of the principles herein. The example device 200 includes at least one memory 202 and at least one processing unit 204. At least one processing unit 204 is communicatively coupled to at least one memory 202.

實例性記憶體202可包含但不限於硬體記憶體、非暫時性有形媒體、儲存磁碟、光碟、快閃磁碟機、運算裝置記憶體、隨機存取記憶體(諸如但不限於DRAM、SRAM、EDO RAM)、任何其他類型之記憶體,或其組合。實例性處理單元204可包含但不限於一微晶片、一處理器、一微處理器、一特殊用途處理器、一特殊應用積體電路、一微控制器、一場可程式化閘陣列、任何其他適合處理器,或其組合。Example memory 202 may include, but is not limited to, hardware memory, non-transitory tangible media, storage disks, optical disks, flash drives, computing device memory, random access memory (such as but not limited to DRAM, SRAM, EDO RAM), any other type of memory, or a combination thereof. The example processing unit 204 may include, but is not limited to, a microchip, a processor, a microprocessor, a special-purpose processor, a special-application integrated circuit, a microcontroller, a programmable gate array, any other Suitable for processors, or a combination thereof.

至少一個記憶體202經組態以儲存處理器可執行指令206及一運算組件208。在一非限制性實例中,運算組件208可用於分析自與如本文中所闡述之一或多個生理或監測組件及/或認知測驗組件耦合之認知平台及/或平台產品接收之cData及/或nData。如圖2中所展示,記憶體202亦可用於儲存資料210,諸如但不限於nData 212 (包含來自一實例性分類器模型之應用之運算結果、來自使用一或多個生理或監測組件及/或認知測驗組件進行之量測之量測資料)及/或指示一個體對一或多個任務之回應之資料(cData),該回應包含對設備200之一圖形使用者介面處所演現之任務及/或使用來自耦合至設備200或與設備200成整體之一致動組件之一聽覺、觸覺或振動信號而產生之任務的回應。資料210可自耦合至設備200或與設備200成整體之一或多個生理或監測組件及/或認知測驗組件而接收。At least one memory 202 is configured to store processor-executable instructions 206 and a computing component 208. In a non-limiting example, the computing component 208 may be used to analyze cData and / or platform products received from a cognitive platform and / or platform product coupled to one or more physiological or monitoring components and / or cognitive test components as set forth herein. Or nData. As shown in FIG. 2, the memory 202 may also be used to store data 210 such as, but not limited to, nData 212 (including the results of operations from an example classifier model application, from the use of one or more physiological or monitoring components, and / Or measurement data for measurements performed by cognitive test components) and / or data (cData) indicating a body's response to one or more tasks, the response containing tasks performed on one of the graphical user interface locations of device 200 And / or using a response from a task generated by an audible, tactile, or vibration signal coupled to or integrated with the device 200. The material 210 may be received by being self-coupled to or integrated with the device 200 or one or more physiological or monitoring components and / or cognitive test components.

在一非限制性實例中,至少一個處理單元204執行儲存於記憶體202中之處理器可執行指令206以至少使用運算組件208來分析自與如本文中所闡述之一或多個生理或監測組件及/或認知測驗組件耦合之認知平台及/或平台產品接收之cData及/或nData。至少一個處理單元204亦可經組態以執行儲存於記憶體202中之處理器可執行指令206以將實例性分類器模型應用於cDdata及nData,以產生指示根據一免疫調節或神經退化性病況之發作可能性及/或一神經退化性病況(包含一執行功能失調)之發作可能性及/或進展期而進行之對一個體之分類之運算結果。至少一個處理單元204亦執行處理器可執行指令206以控制一傳輸單元來傳輸指示對自與如本文中所闡述之一或多個生理或監測組件及/或認知測驗組件耦合之認知平台及/或平台產品接收之cData及/或nData之分析之值,及/或控制記憶體202來儲存指示對cData及/或nData之分析之值。In a non-limiting example, the at least one processing unit 204 executes processor-executable instructions 206 stored in the memory 202 to analyze at least one of the physiological or monitoring processes using at least the computing component 208 CData and / or nData received by the cognitive platform and / or platform product coupled to the component and / or cognitive test component. The at least one processing unit 204 may also be configured to execute processor-executable instructions 206 stored in the memory 202 to apply the example classifier model to cDdata and nData to generate an indicator based on an immune regulation or neurodegenerative condition The result of an operation to classify an individual with the possibility of onset and / or the likelihood of onset and / or progression of a neurodegenerative condition (including an executive dysfunction). At least one processing unit 204 also executes processor-executable instructions 206 to control a transmission unit to transmit instructions to a cognitive platform coupled with one or more physiological or monitoring components and / or cognitive test components as described herein and / Or the analysis value of cData and / or nData received by the platform product, and / or the control memory 202 to store the value indicating the analysis of cData and / or nData.

在另一非限制性實例中,至少一個處理單元204執行儲存於記憶體202中之處理器可執行指令206以至少在電腦實施之適應性回應期限程序中應用信號偵測度量。In another non-limiting example, at least one processing unit 204 executes processor-executable instructions 206 stored in memory 202 to apply signal detection metrics in at least a computer-implemented adaptive response deadline program.

圖3係根據本文中之原理之可用作一運算組件之一實例性運算裝置310之一方塊圖。在本文中之任一實例中,運算裝置310可組態為接收使用者輸入之一控制台以實施運算組件,包含在電腦實施之適應性回應期限程序中應用信號偵測度量。為清晰起見,圖3亦重新提及圖2之實例性系統之各種元素且提供該等元素之更多細節。運算裝置310可包含用於儲存用於實施實例之一或多個電腦可執行指令或軟體之一或多個非暫時性電腦可讀媒體。非暫時性電腦可讀媒體可包含但不限於一或多種類型之硬體記憶體、非暫時性有形媒體(舉例而言,一或多個儲存磁碟、一或多個光碟、一或多個快閃磁碟機)及諸如此類。舉例而言,運算裝置310中所包含之記憶體202可儲存用於執行本文中所揭示之操作之電腦可讀及電腦可執行指令或軟體。舉例而言,記憶體202可儲存經組態以執行各種所揭示操作(例如,分析認知平台及/或平台產品量測資料及回應資料、應用一實例性分類器模型或執行一運算)之一軟體應用程式340。運算裝置310亦包含可組態及/或可程式化處理器204及一相關聯核心314,及視情況一或多個額外可組態及/或可程式化處理裝置,例如,處理器312'及相關聯核心314' (舉例而言,在具有多個處理器/核心之運算裝置之情形中),以用於執行記憶體202中所儲存之電腦可讀及電腦可執行指令或軟體以及用於控制系統硬體之其他程式。處理器204及處理器312'可各自為一單核心處理器或多核心(314及314')處理器。FIG. 3 is a block diagram of an exemplary computing device 310 that can be used as a computing component in accordance with the principles herein. In any of the examples herein, the computing device 310 may be configured to receive user input as a console to implement a computing component, including applying a signal detection metric in a computer-implemented adaptive response deadline program. For clarity, FIG. 3 also re-refers to various elements of the example system of FIG. 2 and provides more details of these elements. The computing device 310 may include one or more non-transitory computer-readable media for storing one or more computer-executable instructions or software for implementing the examples. Non-transitory computer-readable media may include, but is not limited to, one or more types of hardware memory, non-transitory tangible media (for example, one or more storage disks, one or more optical disks, one or more Flash drives) and the like. For example, the memory 202 included in the computing device 310 may store computer-readable and computer-executable instructions or software for performing the operations disclosed herein. For example, the memory 202 may store one of the configurations configured to perform various disclosed operations (e.g., analyze cognitive platform and / or platform product measurement data and response data, apply an example classifier model, or perform an operation) Software application 340. The computing device 310 also includes a configurable and / or programmable processor 204 and an associated core 314, and optionally one or more additional configurable and / or programmable processing devices, such as the processor 312 ' And associated cores 314 '(for example, in the case of a computing device with multiple processors / cores) for executing computer-readable and computer-executable instructions or software stored in memory 202, and for Other programs in the control system hardware. The processor 204 and the processor 312 'may each be a single-core processor or a multi-core (314 and 314') processor.

運算裝置310中可採用虛擬化,使得可動態地共用控制台中之基礎設施及資源。可提供一虛擬機器324以處置在多個處理器上運行之一程序,使得該程序似乎係使用僅一個運算資源而非多個運算資源。多個虛擬機器亦可與一個處理器一起使用。Virtualization can be used in the computing device 310, so that infrastructure and resources in the console can be shared dynamically. A virtual machine 324 may be provided to handle a program running on multiple processors such that the program appears to use only one computing resource rather than multiple computing resources. Multiple virtual machines can also be used with one processor.

記憶體202可包含一運算裝置記憶體或隨機存取記憶體,諸如但不限於DRAM、SRAM、EDO RAM及諸如此類。記憶體202可包含一非揮發性記憶體,諸如但不限於一硬碟或快閃記憶體。記憶體202亦可包含其他類型之記憶體或其組合。The memory 202 may include a computing device memory or a random access memory, such as but not limited to DRAM, SRAM, EDO RAM, and the like. The memory 202 may include a non-volatile memory, such as but not limited to a hard disk drive or a flash memory. The memory 202 may also include other types of memory or a combination thereof.

在一非限制性實例中,記憶體202及至少一個處理單元204可係諸如但不限於一伺服器鑰(包含一配接器)或其他周邊硬體之一周邊裝置之組件。實例性周邊裝置可經程式化以與一主要運算裝置通信或以其他方式耦合至一主要運算裝置,以提供實例性認知平台及/或平台產品中之任一者之功能性、應用一實例性分類器模型及實施本文中所闡述之實例性分析(包含相關聯運算)中之任一者。在某些實例中,周邊裝置可經程式化以直接與主要運算裝置通信或以其他方式耦合至主要運算裝置(諸如但不限於經由一USB或HDMI輸入),或經由一電纜(包含一同軸電纜)、銅線(包含但不限於PSTN、ISDN及DSL)、光纖或其他連接器或配接器而間接通信。在另一實例中,周邊裝置可經程式化以與主要運算裝置無線地通信(諸如但不限於Wi-Fi或Bluetooth®)。實例性主要運算裝置可係一智慧電話(諸如但不限於一iPhone®、一BlackBerry®或一基於Android™之智慧電話)、一電視、一工作站、一桌上型電腦、一膝上型電腦、一平板電腦、一無鍵盤平板電腦(slate)、一電子閱讀器(e-reader)、一數位助理、或其他電子閱讀器或手持式、可携式或可穿戴運算裝置、或任何其他等效裝置、一Xbox®、一Wii®或其他等效形式之運算裝置。In a non-limiting example, the memory 202 and the at least one processing unit 204 may be components of a peripheral device such as, but not limited to, a server key (including an adapter) or other peripheral hardware. An example peripheral device may be programmed to communicate with or otherwise couple to a main computing device to provide the functionality of an example cognitive platform and / or any of the platform products, an example application The classifier model and implements any of the example analyses (including associated operations) described herein. In some examples, the peripheral device may be programmed to communicate directly with or otherwise couple to the main computing device (such as, but not limited to, via a USB or HDMI input), or via a cable (including a coaxial cable) ), Copper wire (including but not limited to PSTN, ISDN and DSL), optical fiber or other connectors or adapters for indirect communication. In another example, a peripheral device may be programmed to communicate wirelessly with a main computing device (such as, but not limited to, Wi-Fi or Bluetooth®). An exemplary main computing device may be a smartphone (such as, but not limited to, an iPhone®, a BlackBerry®, or an Android ™ -based smartphone), a television, a workstation, a desktop computer, a laptop computer, A tablet, a keyboardless slate, an e-reader, a digital assistant, or other electronic reader or handheld, portable or wearable computing device, or any other equivalent Device, an Xbox®, a Wii® or other equivalent computing device.

一使用者可透過一視覺顯示單元328 (諸如一電腦監視器)與運算裝置310互動,該視覺顯示單元可顯示可根據實例性系統及方法而提供之一或多個使用者介面330。運算裝置310可包含用於接收來自一使用者之輸入之其他I/O裝置,舉例而言,一鍵盤或任何適合多點觸控介面318、一指標裝置320 (例如, 一滑鼠)、一攝影機或其他影像記錄裝置、一麥克風或其他聲音記錄裝置、一加速度計、一陀螺儀、用於觸覺、振動或聽覺信號之一感測器,及/或至少一個致動器。鍵盤318及指標裝置320可耦合至視覺顯示單元328。運算裝置310可包含其他適合習用I/O周邊設備。A user may interact with the computing device 310 through a visual display unit 328, such as a computer monitor. The visual display unit may display one or more user interfaces 330 that may be provided according to example systems and methods. The computing device 310 may include other I / O devices for receiving input from a user, for example, a keyboard or any suitable multi-touch interface 318, a pointing device 320 ( e.g., a mouse), a A camera or other image recording device, a microphone or other sound recording device, an accelerometer, a gyroscope, a sensor for tactile, vibration or auditory signals, and / or at least one actuator. The keyboard 318 and the pointing device 320 may be coupled to the visual display unit 328. The computing device 310 may include other suitable I / O peripherals.

運算裝置310亦可包含用於儲存執行本文中所揭示之操作之資料及電腦可讀指令及/或軟體的一或多個儲存裝置334 (包含一單核心處理器或多核心處理器336),諸如一硬碟機、CD-ROM或其他電腦可讀媒體。實例性儲存裝置334 (包含一單核心處理器或多核心處理器336)亦可儲存用於儲存實施實例性系統及方法所需之任何適合資訊的一或多個資料庫。該等資料庫可在任何適合時間手動或自動更新以添加、删除及/或更新資料庫中之一或多個項。The computing device 310 may also include one or more storage devices 334 (including a single-core processor or a multi-core processor 336) for storing data and computer-readable instructions and / or software for performing the operations disclosed herein, Such as a hard drive, CD-ROM, or other computer-readable media. The example storage device 334 (including a single-core processor or a multi-core processor 336) may also store one or more databases for storing any suitable information required to implement the example systems and methods. These databases may be manually or automatically updated at any suitable time to add, delete, and / or update one or more items in the database.

運算裝置310可包含經組態以經由一或多個網路裝置332而與一或多個網路介接之一網路介面322,舉例而言,透過多種連接而與區域網路(LAN)、都會區域網路(MAN)、廣域網路(WAN)或網際網路介接,該等連接包含但不限於標準電話線、LAN或WAN鏈路(舉例而言,802.11、T1、T3、56kb、X.25)、寬頻連接(舉例而言,ISDN、訊框中繼、ATM)、無線連接、控制器區域網路(CAN)或以上中之任一者或全部之某一組合。網路介面322可包含一內建網路配接器、網路介面卡、PCMCIA網路卡、卡片匯流排網路配接器、無線網路配接器、USB網路配接器、數據機,或適合將運算裝置310介接至能够進行通信之任何類型之網路及執行本文中所闡述之操作的任何其他裝置。此外,運算裝置310可係任何運算裝置,諸如一智慧電話(諸如但不限於一iPhone®、一BlackBerry®或一基於Android™之智慧電話)、一電視、一工作站、一桌上型電腦、一伺服器、一膝上型電腦、一平板電腦、一無鍵盤平板電腦、一電子閱讀器(e-reader)、一數位助理、或其他電子閱讀器或手持式、可携式或可穿戴運算裝置、或任何其他等效裝置,一Xbox®,一Wii®,或能够進行通信且具有或可耦合至充分處理器功率及記憶體容量以執行本文中所闡述之操作的其他等效形式之運算或電信裝置。一或多個網路裝置332可使用不同類型之協定進行通信,諸如但不限於WAP (無線應用協定)、TCP/IP (傳輸控制協定/網際網路協定)、NetBEUI (NetBIOS延伸使用者介面)或IPX/SPX (網間封包交換/循序封包交換)。The computing device 310 may include a network interface 322 configured to interface with one or more networks via one or more network devices 332, for example, via a variety of connections to a local area network (LAN) , Metropolitan Area Network (MAN), Wide Area Network (WAN), or Internet access, these connections include, but are not limited to, standard phone lines, LAN or WAN links (for example, 802.11, T1, T3, 56kb, X.25), broadband connection (for example, ISDN, frame relay, ATM), wireless connection, controller area network (CAN) or any or all of the above combinations. The network interface 322 may include a built-in network adapter, a network interface card, a PCMCIA network card, a card bus network adapter, a wireless network adapter, a USB network adapter, and a modem. Or suitable for interfacing the computing device 310 to any type of network capable of communication and any other device that performs the operations set forth herein. In addition, the computing device 310 may be any computing device, such as a smartphone (such as, but not limited to, an iPhone®, a BlackBerry®, or an Android ™ -based smartphone), a television, a workstation, a desktop computer, a Server, a laptop, a tablet, a keyboardless tablet, an e-reader, a digital assistant, or other e-reader or handheld, portable, or wearable computing device , Or any other equivalent device, an Xbox®, a Wii®, or other equivalent form of operation that is capable of communicating and has or can be coupled to sufficient processor power and memory capacity to perform the operations described herein Telecommunications equipment. One or more network devices 332 can communicate using different types of protocols, such as but not limited to WAP (Wireless Application Protocol), TCP / IP (Transmission Control Protocol / Internet Protocol), NetBEUI (NetBIOS Extended User Interface) Or IPX / SPX (Internet packet exchange / sequential packet exchange).

運算裝置310可運行任何作業系統326,諸如Microsoft® Windows®作業系統之版本中之任一者、iOS®作業系統、Android™作業系統、Unix及Linux作業系統之不同版次、用於Macintosh電腦之MacOS®之任何版本、任何嵌入式作業系統、任何即時作業系統、任何開源作業系統、任何專屬作業系統,或能够在控制台上運行且執行本文中所闡述之操作之任何其他作業系統。在某些實例中,作業系統326可在本機模式或經仿真模式中運行。在一實例中,作業系統326可在一或多個雲端機器執行個體上運行。The computing device 310 can run any operating system 326, such as any of the versions of the Microsoft® Windows® operating system, iOS® operating system, Android ™ operating system, different versions of Unix and Linux operating systems, for Macintosh computers Any version of MacOS®, any embedded operating system, any real-time operating system, any open source operating system, any proprietary operating system, or any other operating system capable of running on a console and performing the operations described in this article. In some examples, the operating system 326 may operate in a native mode or a simulated mode. In one example, the operating system 326 may run on one or more cloud machine instances.

在本文中之任一實例中,可即時地做出對任務及/或CSI之類型之調整。
認知工具之實例
干擾
In any of the examples herein, adjustments to the type of task and / or CSI can be made on the fly.
Examples of cognitive tools
interference

圖4A至圖6D展示可使用本文中之實例性系統、方法及設備而演現之非限制性實例性使用者介面,該等介面用以演現用於使用者互動之任務及/或干擾(任一者或兩者皆具有電腦實施之時變元素)。圖4A至圖6D之非限制性實例性使用者介面亦可用於中之一或多者:向個體顯示用於執行任務及/或干擾之指令;與電腦實施之時變元素互動;收集指示個體對任務及/或干擾以及電腦實施之時變元素之回應之資料;展示進展度量;及提供分析度量。Figures 4A through 6D show non-limiting, exemplary user interfaces that can be implemented using the example systems, methods, and devices herein, which interfaces are used to perform tasks and / or interferences for user interaction (any Either or both have computer-implemented time-varying elements). The non-limiting example user interfaces of FIGS. 4A to 6D may also be used for one or more of them: to show individuals instructions for performing tasks and / or interruptions; to interact with time-varying elements implemented by computers; to collect and indicate individuals Information on responses to tasks and / or disturbances and time-varying elements of computer implementation; display progress metrics; and provide analytical metrics.

圖4A至圖4D展示使用本文中之實例性系統、方法及設備演現之非限制性實例性使用者介面。如圖4A至圖4B中所展示,一實例性經程式化處理單元可用於將顯示特徵500及度量特徵502演現至使用者介面(包含圖形使用者介面),顯示特徵500用於向個體顯示用於執行任務及/或干擾之指令,度量特徵502用以展示來自進展度量之狀態指標及/或來自對自個體之互動(包含對任務/干擾之回應)收集之資料應用分析以提供分析度量之結果。在本文中之任何實例性系統、方法及設備中,預測模型可用於提供作為一回應輸出而提供之分析度量。在本文中之任何實例性系統、方法及設備中,自使用者互動收集之資料可作為輸入用來訓練預測模型。如圖4A至圖4B中所展示,一實例性經程式化處理單元亦可用於將一個體需要控制(諸如但不限於,在一視覺運動任務中導航一路徑或其他環境,及/或在一目標鑑別任務中選擇一物件)之一角色替身或其他處理器演現之導引物504演現至使用者介面(包含圖形使用者介面)。如圖4B中所展示,在使用者介面繪示(使用短劃線)需要執行導航任務之角色替身或其他處理器演現之導引物504之移動類型時,顯示特徵500可用於向個體指示預期執行之一導航任務之內容。在一實例中,導航任務可包含個體需要操縱一角色替身穿越或避開之里程碑物件510,以便判定評分。如圖4C中所展示,在使用者介面繪示可演現至使用者介面之物件506及508之類型時,顯示特徵500可用於向個體指示預期執行之一目標鑑別任務之內容,其中一種類型之物件506指定為一目標,而可演現至使用者介面之另一類型之物件508指定為一非目標,例如, 在此實例中藉由被劃掉而指定為一非目標。如圖4D中所展示,在使用者介面繪示(使用短劃線)需要執行導航任務之角色替身或其他處理器演現之導引物504之移動類型及使用者介面演現指定為一目標物件506之物件類型及指定為一非目標物件508之物件類型時,顯示特徵500可用於向個體指示預期執行之一導航任務(作為一主要任務)及一目標鑑別(作為一次要任務) (亦即, 一干擾)兩者之內容。4A-4D show non-limiting example user interfaces implemented using the example systems, methods, and devices herein. As shown in FIG. 4A to FIG. 4B, an example stylized processing unit may be used to render the display feature 500 and the measurement feature 502 to a user interface (including a graphical user interface), and the display feature 500 is used to display to an individual Instructions for performing tasks and / or disturbances. The metric feature 502 is used to display status indicators from progress measures and / or data collected from interactions with individuals (including responses to tasks / interferences). Apply analytics to provide analytical metrics. The result. In any of the example systems, methods, and devices herein, a predictive model can be used to provide an analytical metric provided as a response output. In any of the example systems, methods, and devices herein, data collected from user interactions can be used as input to train a predictive model. As shown in FIGS. 4A-4B, an example stylized processing unit can also be used to control a body's needs (such as, but not limited to, navigating a path or other environment in a visual motion task, and / or In the target identification task, an object), a character avatar, or other processor-guided guide 504 is rendered to a user interface (including a graphical user interface). As shown in FIG. 4B, when the user interface draws (using dashes) the type of movement of the character avatar or the guide 504 rendered by other processors to perform navigation tasks, the display feature 500 can be used to indicate to the individual Expected to perform one of the navigation tasks. In one example, the navigation task may include an individual needing to manipulate a milestone object 510 that a character doubles through or avoids in order to determine a score. As shown in FIG. 4C, when the user interface depicts the types of objects 506 and 508 that can be rendered to the user interface, the display feature 500 can be used to indicate to the individual the content of a target identification task that is expected to be performed, one of which type The object 506 is designated as a target, and another type of object 508 that can be rendered to the user interface is designated as a non-target, for example, designated as a non-target by being crossed out in this example. As shown in FIG. 4D, the user interface draws (using dashes) the type of movement of the guide 504 that is performed by a character avatar or other processor that needs to perform navigation tasks, and the user interface presentation is designated as a target When the object type of the object 506 and the object type designated as a non-target object 508, the display feature 500 can be used to indicate to the individual a navigation task (as a main task) and a target identification (as a secondary task) expected to be performed ( also That is, one interference) the content of both.

可分析指示個體對演現為一尋標任務之單任務性任務之回應之所量測資料以提供對知覺(偵測及鑑別)、運動功能(偵測及鑑別)、衝動性/抑制性控制及視覺工作記憶之認知領域之數量洞察。可分析指示個體對演現為一導航任務之單任務性任務之回應之所量測資料以提供對視覺運動追蹤及運動功能之認知領域之數量洞察。在一多任務性任務中,可分析指示在存在一干擾(演現為一尋標任務)之情況下個體對一主要任務(演現為一導航任務)之回應之所量測資料以提供對分配性注意力及干擾管理之認知領域之數量洞察。Analyze measured data that indicates an individual's response to a single-task task that appears as a target-seeking task to provide perception (detection and identification), motor function (detection and identification), impulsive / inhibitory control And quantitative insights into the cognitive domain of visual working memory. Measured data indicating an individual's response to a single-task task that appears as a navigation task can be analyzed to provide quantitative insights into the cognitive domain of visual motion tracking and motor function. In a multi-tasking task, the measured data indicating the response of an individual to a main task (acting as a navigation task) in the presence of an interference (acting as a targeting task) can be analyzed to provide a response Quantitative insight into the cognitive domain of distractive attention and interference management.

圖5A至圖5T展示根據本文中之原理之在使用者介面處可演現之任務及干擾之動態之一非限制性實例。在此實例中,主要任務係一視覺運動導航任務,且干擾係目標鑑別(作為一次要任務)。如圖5D、圖5I至圖5K及圖5O至圖5Q中所展示,個體需要藉由控制角色替身602沿著與里程碑物件604重合之一路徑之運動而執行導航任務。圖5A至圖5T展示其中在導航任務中作為回應預期個體將致動一設備或運算裝置(或其他感測裝置)以致使角色替身602與里程碑物件604重合之一非限制性實例性實施方案,其中評分係基於個體在穿越具有里程碑物件604之路徑(例如,命中)方面之成功度。在另一實例中,預期個體將致動一設備或運算裝置(或其他感測裝置)以致使角色替身602不命中里程碑物件604,其中評分係基於個體在避開里程碑物件604方面之成功度。圖5A至圖5C展示一目標物件606 (具有一第一類型之圖案之一星形物)之動態。圖5E至圖5H展示一非目標物件608 (具有一第二類型之圖案之一星形物)之動態。圖5I至圖5T展示導航任務之其他部分之動態,其中在不存在一干擾(一次要任務之一執行個體)之情況下預期個體將指導角色替身602穿越具有里程碑物件604之路徑。5A to 5T show one non-limiting example of tasks and interference dynamics that can be realized at the user interface according to the principles herein. In this example, the main task is a visual motion navigation task, and the interference is target identification (as a secondary task). As shown in FIGS. 5D, 5I to 5K, and 5O to 5Q, the individual needs to perform navigation tasks by controlling the movement of the character avatar 602 along a path that coincides with the milestone object 604. 5A-5T show a non-limiting exemplary embodiment in which a device or computing device (or other sensing device) is expected to be actuated in response to a navigation task to cause a character avatar 602 to coincide with a milestone object 604, The score is based on an individual's success in traversing a path (eg, a hit) with the landmark object 604. In another example, an individual is expected to actuate a device or computing device (or other sensing device) to cause the character avatar 602 to miss the milestone object 604, where the score is based on the individual's success in avoiding the milestone object 604. 5A to 5C show the dynamics of a target object 606 (a star with a pattern of a first type). 5E to 5H show the dynamics of a non-target object 608 (a star with a second type of pattern). Figures 5I to 5T show the dynamics of other parts of the navigation task, in which the individual is expected to guide the character avatar 602 through the path of the milestone object 604 in the absence of a distraction (one of the instances of the secondary task).

在圖5A至圖5T之實例中,實例性系統、方法及設備之處理單元經組態以接收指示個體之身體動作之資料以致使角色替身602導航該路徑。舉例而言,個體可需要執行身體動作來「操縱」角色替身,例如 ,藉由改變旋轉定向或以其他方式移動一運算裝置。此動作可致使一陀螺儀、或加速度計、或其他運動或位置感測器裝置偵測移動,藉此提供指示個體在執行導航任務時之成功程度之量測資料。In the examples of FIGS. 5A-5T, the processing units of the exemplary systems, methods, and devices are configured to receive data indicative of the physical movements of the individual such that the character avatar 602 navigates the path. For example, an individual may need to perform a physical action to "manipulate" a character avatar, for example , by changing a rotational orientation or otherwise moving a computing device. This action can cause a gyroscope, or accelerometer, or other motion or position sensor device to detect movement, thereby providing measurement data indicating the success of the individual in performing navigation tasks.

在圖5A至圖5C及圖5E至圖5H之實例中,實例性系統、方法及設備之處理單元經組態以接收指示個體用以執行目標鑑別任務之身體動作之資料。舉例而言,在一試驗或其他工作階段之前,回應於一目標物件606之顯示,可指示個體進行輕觸或做出其他身體指示,且回應於一非目標物件608之顯示,可指示個體不進行輕觸以做出身體指示。在圖5A至圖5C及圖5E至圖5H中,在一干擾處理多任務性實施方案中,目標鑑別任務充當對主要導航任務之一干擾(亦即,一次要任務之一執行個體)。如上文所闡述,實例性系統、方法及設備可致使處理單元演現一顯示特徵以向個體顯示關於預期表現之指令。亦如上文中所闡述,實例性系統、方法及設備之處理單元可經組態以(i)在收集指示個體對干擾之回應之程度及類型之度量之資料(無論干擾是否包含一目標或一非目標)時實質上同時接收指示個體對主要任務之回應之程度及類型之度量之資料,或(ii)在收集指示個體對任務之回應之程度及類型之度量之資料時實質上同時(亦即 ,在實質上相同時間)選擇性地接收指示個體對包含一目標刺激(亦即 ,一阻礙物)之一干擾之回應之程度及類型之度量之資料,且在收集指示個體對任務之回應之程度及類型之度量之資料時實質上同時(亦即 ,在實質上相同時間)選擇性地不收集個體對包含一非目標刺激(亦即, 一分心)之一干擾之回應之程度及類型之度量。In the examples of FIGS. 5A to 5C and 5E to 5H, the processing units of the example systems, methods, and devices are configured to receive data indicating physical actions used by an individual to perform target identification tasks. For example, prior to a test or other work session, in response to the display of a target object 606, the individual may be instructed to touch or make other physical instructions, and in response to the display of a non-target object 608, the individual may be instructed not to Tap to make physical instructions. In FIGS. 5A to 5C and 5E to 5H, in an interference processing multitasking implementation, the target identification task acts as an interference to one of the main navigation tasks (that is, one of the executions of the secondary task). As set forth above, the example systems, methods, and devices may cause the processing unit to exhibit a display feature to display instructions to an individual regarding expected performance. As also set forth above, the processing units of the exemplary systems, methods, and devices can be configured to (i) collect data that indicates the extent and type of an entity's response to interference (whether or not the interference includes a target or a non- (Objective) while receiving data indicating the degree and type of the entity's response to the main task, or (ii) collecting data indicating the degree and type of the entity's response to the task, substantially simultaneously ( i.e., (At substantially the same time) to selectively receive data indicative of the magnitude and type of response of the individual to a disturbance that includes a target stimulus ( i.e. , an obstacle), and to collect information indicating the individual's response to the task The degree and type of measurement data are substantially simultaneously ( i.e. , at substantially the same time) selectively not collecting the extent and type of the individual's response to an interference that includes a non-targeted stimulus ( i.e., a distraction) Measurement.

圖6A至圖6D展示根據本文中之原理之在使用者介面處可演現之任務及干擾之動態之其他非限制性實例。在此實例中,主要任務係一視覺運動導航任務,且干擾係目標鑑別(作為一次要任務之一執行個體)。類似於圖5A至圖5T,個體需要藉由控制角色替身702沿著一路徑之運動而執行導航任務。個體需要提供在存在或不存在一干擾704 (演現為用於鑑別之一目標)之情況下對任務之一回應。6A-6D show other non-limiting examples of tasks and interference dynamics that can be realized at the user interface in accordance with the principles herein. In this example, the main task is a visual motion navigation task, and the interference is target identification (as one of the secondary task execution instances). Similar to FIG. 5A to FIG. 5T, the individual needs to perform navigation tasks by controlling the movement of the character avatar 702 along a path. The individual is required to provide a response to one of the tasks in the presence or absence of an interference 704 (acting to identify a target).

在一非限制性實例中,可利用呈現為一電腦實施之時變元素之每一不同刺激來調適一任務及/或干擾之難度之適應性。In a non-limiting example, each different stimulus presented as a computer-implemented time-varying element can be used to adapt the adaptability of the difficulty of a task and / or interference.

在另一非限制性實例中,本文中之實例性系統、方法及設備可經組態而以固定時間間隔或以其他設定排程對一任務及/或干擾之一難度水準進行一或多次調適,諸如但不限於每秒、以10秒間隔、每30秒或以1次/秒、2次/秒或更大(諸如但不限於30次/秒)之頻率。In another non-limiting example, the example systems, methods, and devices herein can be configured to perform one or more tasks and / or interference at a level of difficulty at a fixed time interval or other set schedule. Adaptation, such as, but not limited to, frequencies per second, at 10-second intervals, every 30 seconds, or at 1 / second, 2 / second, or greater (such as, but not limited to, 30 times / second).

在一視覺運動任務(導航任務之一類型)之一非限制性實例中,可改變導航速度、路線之形狀(轉彎頻率變化、轉彎半徑變化)以及障礙物之數目及/或大小中之一或多者以修改一導航遊戲級別之難度,其中難度水準隨速度之增大及/或障礙物(包含多種類型之里程碑物件(例如,某些里程碑物件係用以避開的,或某些里程碑物件係用以穿越/重合的))之數目及/或大小之增大而增大。In one non-limiting example of a visual motion task (a type of navigation task), one of the navigation speed, the shape of the route (turn frequency change, turn radius change), and the number and / or size of obstacles may be changed or Many to modify the difficulty of a navigation game level, where the level of difficulty increases with speed and / or obstacles (including multiple types of milestone objects (for example, some milestone objects are used to avoid, or some milestone objects It is used to increase the number and / or size of)).

在一非限制性實例中,作為回饋亦可即時地改變一後續級別之一任務及/或干擾之難度水準,例如, 一後續級別之難度可與指示任務之表現之資料相關地增大或減小。In a non-limiting example, as a feedback, the difficulty level of a task and / or interference at a subsequent level can be changed immediately, for example, the difficulty of a subsequent level can be increased or decreased in relation to the information indicating the performance of the task small.

在一實例中,針對尋標任務所記錄之回應可為(但不限於)相對於用以與一使用者介面互動之一使用者介面或影像收集裝置(包含一觸控螢幕或其他壓敏螢幕,或一攝影機)之一觸控、撥動或其他手勢。在另一實例中,針對尋標任務所記錄之回應可為(但不限於)致使包含認知平台之一運算裝置之一位置、定向或移動發生改變之使用者動作,該等改變係使用安置於運算裝置中或以其他方式耦合至運算裝置之一感測器(諸如但不限於一運動感測器或位置感測器)而記錄。In one example, the response recorded for the targeting task may be, but is not limited to, a user interface or image collection device (including a touch screen or other pressure-sensitive screen) used to interact with a user interface. , Or a camera). In another example, the response recorded for the targeting task may be, but is not limited to, a user action that causes a change in the position, orientation, or movement of a computing device that includes a cognitive platform. The computing device is recorded in or otherwise coupled to a sensor of the computing device, such as but not limited to a motion sensor or a position sensor.

在本文中之此實例及任何其他實例中,可即時地收集cData及/或nData。In this and any other examples herein, cData and / or nData may be collected on the fly.

在本文中之此實例及任何其他實例中,可即時地做出對任務及/或CSI之類型之調整。
導航
In this and any other examples herein, adjustments to the type of task and / or CSI can be made on the fly.
navigation

圖7A至圖7D展示呈現導航任務之路線(路徑)之電腦化演現之非限制性實例。7A to 7D show non-limiting examples of computerized presentation of a route (path) for a navigation task.

圖7A展示根據本文中之原理之可用於呈現一導航任務之一路線之一電腦化演現之一非限制性實例,該導航任務包含一路線學習任務、或一相對定向任務、或一尋路任務或其任何組合。在此實例中,運算裝置經組態以呈現包含一或多個內部路線712及障礙物714之一環境710之一高位俯視圖。在此實例中,路線712之部分經組態以包含允許使用者指示器(諸如但不限於一角色替身或其他可導引元素716)穿越之路徑及通路。在此實例中,環境演現為一城市街廓類型結構,然而,本發明中囊括其他實例性環境。針對本發明中之說明,環境中之笛卡爾(Cartesian)軸(x軸、y軸及z軸)方向僅用作指引,且並非意欲為對環境之限制。實例性環境亦包含一使用者負責定位之若干個策略性放置之經塑形物件718 (諸如一環狀物、一球、一錐體等)。在此實例中,向使用者呈現充分局域化的景觀及障礙物之一透視圖,使得使用者需要在不藉助整個路線或路線之一顯著部分之一鳥瞰圖之情況下對穿越路線之策略做出選擇或決策。導航任務要求一個體圍繞策略性定位之障礙物714而制定自一起始點至經塑形物件718中之至少一者之一路徑。實例性環境可包含相對於環境710保持處於一相同位置或處於不同位置之一或多個入口719。運算裝置可經組態以在一測驗階段向個體呈現用以指示定位經塑形物件718之指令,且視情況允許使用者在一探索階段中(包含一經導引路線階段或一自由探索階段)熟悉環境710中之障礙物714及經塑形物件718之位置及類型。運算裝置亦可經組態以向一個體提供允許個體穿越路線712之一輸入裝置或其他類型之控制元件(包含搖桿、操縱盤、按鈕或上文中所闡述之其他控制件),包含規定及/或控制以下各項中之一或多者:移動速度、定向、速度、導航策略之選擇、在沿一路線之一既定方向繼續行進或改變方向之前的等待或延遲週期或其他不活動週期、完成一路線之時間間隔、及/或參看一景觀之一鳥瞰圖或高位視圖(包含作為一地圖)之頻率或次數、在重新產生一先前學習之路線時(例如,在一或多個測驗階段中)之準確性之一度量、一使用者在使用空間記憶而非視覺提示相對於空間中之一特定位置(諸如但不限於既定預先規定之導航路線之原點)而定向使用者指示器(包含使使用者指示器往回指向該特定位置)時之準確性之一度量,及/或在探索及學習一新穎環境中所採用之策略之一度量。在本文中之任一實例中,度量可包含此等參數中之任一者隨時間而變之值。作為非限制性實例,表現度量可包含穿過路線之個體所導航之路徑之最佳化程度之一度量,諸如判定穿過路線之最短路徑或接近最短路徑、完成任務之時間、或與一路線學習任務相關聯之其他評分機制、或一相對定向任務、或一尋路任務,或其任何組合(如本文中所闡述)。FIG. 7A shows a non-limiting example of a computerized presentation of a route that can be used to present a navigation task, which includes a route learning task, or a relatively directional task, or a wayfinding, according to the principles herein. Tasks or any combination thereof. In this example, the computing device is configured to present a high-level top view of an environment 710 including one or more internal routes 712 and obstacles 714. In this example, a portion of the route 712 is configured to include paths and pathways that allow a user indicator, such as but not limited to a character stand-in or other navigable element 716, to traverse. In this example, the environment appears as a city street type structure, however, other exemplary environments are included in the present invention. According to the description in the present invention, the Cartesian axis (x-axis, y-axis, and z-axis) directions in the environment are only used as a guide, and are not intended to limit the environment. The example environment also includes a number of strategically placed shaped objects 718 (such as a ring, a ball, a cone, etc.) that a user is responsible for positioning. In this example, the user is presented with a perspective view of a fully localized landscape and obstacles, so that the user needs a strategy for crossing the route without resorting to the entire route or a bird's eye view of a significant part of the route Make a choice or decision. The navigation task requires a body to develop a path from a starting point to at least one of the shaped objects 718 around a strategically located obstacle 714. The example environment may include one or more portals 719 that remain in the same location or in different locations relative to the environment 710. The computing device may be configured to present the instruction to the individual to instruct the positioning of the shaped object 718 during a test phase, and optionally allow the user in an exploration phase (including a guided route phase or a free exploration phase) Familiarize yourself with the location and type of obstacles 714 and shaped objects 718 in environment 710. The computing device may also be configured to provide an entity with an input device or other type of control element (including a joystick, joystick, buttons, or other controls described above) that allows an individual to pass through route 712, including provisions and / Or control one or more of the following: movement speed, orientation, speed, choice of navigation strategy, waiting or delay periods or other periods of inactivity before continuing to travel or change direction along one of a route, The time interval for completing a route, and / or the frequency or number of times a bird's-eye view or elevated view (including as a map) of a landscape is viewed, when a previously learned route is regenerated (e.g., at one or more test stages) (Medium) Accuracy is a measure of a user's use of spatial memory rather than visual cues to orient a user's pointer (such as, but not limited to, the origin of a predetermined, predetermined navigation route) in space Including a measure of accuracy when pointing the user pointer back to that particular location) and / or one of the strategies used in exploring and learning a novel environment measure. In any of the examples herein, a metric may include a value of any of these parameters over time. As a non-limiting example, a performance metric may include a measure of how well an individual traversing a route navigates, such as determining the shortest or nearest shortest route through a route, the time to complete a task, or a route Other scoring mechanisms associated with a learning task, or a relatively directional task, or a pathfinding task, or any combination thereof (as set forth herein).

在一實例性實施方案中,環境之壁可組態有不同色彩(指示為一色彩1、色彩2、色彩3及色彩4),以向一使用者提供用於導航穿過環境710之視覺提示。舉例而言,每一色彩可係一不同色彩,兩個或多於兩個色彩可係相同色彩,或全部色彩可係相同色彩。一第一特定色彩可用於指示與環境之x軸交叉之壁(例如,色彩3與色彩4相同),而一第二不同特定色彩可用於指示與環境之y軸交叉之壁(例如,色彩3與色彩4相同)。In an exemplary embodiment, the walls of the environment can be configured with different colors (indicated as a color 1, color 2, color 3, and color 4) to provide a user with a visual cue for navigating through the environment 710 . For example, each color can be a different color, two or more colors can be the same color, or all colors can be the same color. A first specific color can be used to indicate a wall that intersects the x-axis of the environment (for example, color 3 is the same as color 4), and a second different specific color can be used to indicate a wall that intersects the y-axis of the environment (for example, color 3 (Same as Color 4).

運算裝置可經組態以收集指示表現度量之資料,該表現度量將個體在執行路線學習任務、尋路任務或組合任務時自起始點(「A」)或入口719到達一或多個目標位置、陸標、經塑形物件或結束點(「B」)所採用之導航策略(包含路徑、速度、以及轉彎數及掃視)量化。舉例而言,運算裝置可經組態以收集指示沿著短劃線或點劃線自起始點(「A」)或入口719繼續行進之個體決策、移動速度、使用者指示器(諸如但不限於角色替身或其他可導引元素716)之定向以及其他度量(如上文所闡述)的資料。該資料可在一或多個測驗階段中收集。該資料亦可在探索階段中收集以提供一基準線或其他比較度量以用於運算本文中所闡述之分數。在各種實例中,可使用運算裝置而量測之表現度量可包含指示以下各項之資料:移動速度、定向、速度、導航策略之選擇、在沿一路線之一既定方向繼續行進或改變方向之前的等待或延遲週期或其他不活動週期、完成一路線之時間間隔、及/或參看一景觀之一鳥瞰圖或高位視圖(包含作為一地圖)之頻率或次數,包含此等參數中之任一者隨時間而變之值。作為另一非限制性實例,表現度量可包含穿過路線之個體所導航之路徑之最佳化程度之一度量,諸如判定穿過路線之最短路徑或接近最短路徑、完成任務之時間、或與一路線學習任務相關聯之其他評分機制、或一相對定向任務、或一尋路任務,或其任何組合(如本文中所闡述)。The computing device may be configured to collect data indicative of performance metrics that bring individuals to one or more targets from a starting point ("A") or entrance 719 when performing a route learning task, a wayfinding task, or a combined task Quantification of the navigation strategy (including path, speed, and number of turns and glances) used by location, landmark, shaped object, or end point ("B"). For example, the computing device may be configured to collect individual decisions, movement speeds, user indicators (such as but It is not limited to the orientation of character avatars or other navigable elements 716) and other metrics (as explained above). This information may be collected during one or more quiz stages. This data may also be collected during the exploration phase to provide a baseline or other comparative metric for computing the scores described herein. In various examples, a performance metric that can be measured using a computing device may include data indicating the following: movement speed, orientation, speed, choice of navigation strategy, before continuing or changing direction along a given direction of a route Waiting or delay periods or other periods of inactivity, the time interval to complete a route, and / or the frequency or number of times a bird's-eye view or high-level view (including as a map) of a landscape is viewed, including any of these parameters This value changes over time. As another non-limiting example, a performance metric may include a measure of how well an individual traveling through a route has navigated, such as determining the shortest or nearest path through a route, time to complete a task, or Other scoring mechanisms associated with a route learning task, or a relatively directional task, or a pathfinding task, or any combination thereof (as set forth herein).

如圖7A之實例中所展示,路線712可包含在穿越路線712時指示個體進行定位之一或多個目標(諸如經塑形物件718、陸標或其他期望位置)。在此實例中,表現度量可包含基於所定位之目標之一特定類型、及/或所定位之目標之總數及/或定位目標所花費之時間的一評分。在一非限制性實例中,可指示個體導航路線712,使得在一規定序列中定位多個目標。在此實例中,表現度量可包含基於序列中所定位之目標之數目及/或完成該序列所花費之時間的一評分。As shown in the example of FIG. 7A, the route 712 may include instructing an individual to locate one or more targets (such as a shaped object 718, a landmark, or other desired location) as the route 712 is crossed. In this example, the performance metric may include a score based on a specific type of one of the targeted targets, and / or the total number of targeted targets and / or the time it takes to locate the targets. In a non-limiting example, an individual navigation route 712 may be instructed such that multiple targets are located in a prescribed sequence. In this example, the performance metric may include a score based on the number of targets located in the sequence and / or the time it takes to complete the sequence.

圖7B展示根據本文中之原理之一運算裝置可演現以呈現一導航任務之一環境720之另一電腦化演現之一非限制性實例。在此實例性景觀720中,路線722之部分由障礙物724界定,且經組態以允許使用者指示器(諸如但不限於一角色替身或其他可導引元素726)自一原點729穿越至一規定目標。如上文所闡述,在兩個測驗階段之間,原點729相對於環境可處於相同或不同位置。如圖7B中所展示,障礙物724可具有不同剖面形狀,諸如與障礙物O2 之一縱向剖面相比,障礙物O1 之一實質上方形剖面。在此實例中,向使用者呈現充分局域化的景觀及障礙物之一透視圖,使得一個體需要在不藉助整個路線或路線之一顯著部分之一鳥瞰圖之情況下對穿越路線之策略做出選擇或決策。運算裝置可經組態以收集指示沿著短劃線或點劃線繼續行進(諸如但不限於在一路線學習任務之測驗階段中一使用者之向前或原路返回移動)之個體決策、及/或移動速度、及/或使用者指示器(諸如但不限於角色替身或其他可導引元素726)之定向,諸如但不限於在一路線學習任務之測驗階段中一使用者可需要之原點指向(或其他指示)以及其他度量的資料。在此實例中,相對於經局域化景觀可使用運算裝置而量測之表現度量可包含指示以下各項中之一或多者之資料:移動速度、定向、速度、導航策略之選擇、在沿一路線之一既定方向繼續行進或改變方向之前的等待或延遲週期或其他不活動週期、完成一路線之時間間隔、及/或參看一景觀之一鳥瞰圖或高位視圖(包含作為一地圖)之頻率或次數、在重新產生一先前學習之路線時(例如,在一或多個測驗階段中)之準確性之一度量、一使用者在使用空間記憶而非視覺提示相對於空間中之一特定位置(諸如但不限於既定預先規定之導航路線之原點)而定向使用者指示器(包含使使用者指示器往回指向該特定位置)時之準確性之一度量,及/或在探索及學習一新穎環境中所採用之策略之一度量。在本文中之任一實例中,度量可包含此等參數中之任一者隨時間而變之值。作為另一非限制性實例,表現度量可包含穿過路線之個體所導航之路徑之最佳化程度之一度量,諸如但不限於判定穿過路線之最短路徑或接近最短路徑。FIG. 7B shows a non-limiting example of another computerized rendering of a computing device that can be implemented to present an environment 720 of a navigation task according to the principles herein. In this example landscape 720, a portion of the route 722 is defined by an obstacle 724 and is configured to allow a user indicator (such as, but not limited to, a character stand-in or other navigable element 726) to pass from an origin 729 To a prescribed goal. As explained above, the origin 729 may be in the same or different position relative to the environment between the two quiz stages. As shown in FIG. 7B, the obstacle 724 may have a different cross-sectional shape, such as a substantially square cross-section of one of the obstacles O 1 compared to a longitudinal cross-section of one of the obstacles O 2 . In this example, the user is presented with a perspective view of a fully localized landscape and one of the obstacles, so that a body needs a strategy for crossing the route without resorting to the entire route or a bird's eye view of a significant part of the route Make a choice or decision. The computing device may be configured to collect individual decisions indicating continued travel along dashed or dotted lines (such as, but not limited to, a user's forward or original return movement during the test phase of a route learning task), And / or speed of movement, and / or orientation of user indicators (such as, but not limited to, character avatars or other navigable elements 726), such as, but not limited to, a user may require during the quiz phase of a course learning task Origin point (or other indication) and other metrics. In this example, a performance metric measured using a computing device relative to a localized landscape may include data indicating one or more of the following: movement speed, orientation, speed, choice of navigation strategy, in Wait or delay periods or other periods of inactivity before proceeding or changing directions along one of the routes, time interval between completing a route, and / or seeing a bird's eye view or elevated view of a landscape (including as a map) Frequency or number of times, a measure of accuracy in regenerating a previously learned route (e.g., in one or more quiz stages), a user using spatial memory rather than visual cues relative to one of the spaces A measure of the accuracy of a specific location (such as, but not limited to, the origin of a predetermined, predetermined navigation route) when orienting a user pointer (including directing the user pointer back to that specific location), and / or exploring And learning one of the strategies used in a novel environment. In any of the examples herein, a metric may include a value of any of these parameters over time. As another non-limiting example, the performance metric may include a metric that optimizes the degree of the path navigated by the individual traveling through the route, such as, but not limited to, determining the shortest path or near the shortest path through the route.

實例性環境720包含在自原點729穿越路線722時指示個體進行定位之多個目標經塑形物件S i (i = 1, 2, 3, 4)。在此實例中,表現度量可包含基於定位一特定目標物件之成功度、所定位之目標之數目(包含自多個測驗階段起)及/或定位目標所花費之時間的一評分。在一非限制性實例中,可指示個體導航路線722,使得在一規定序列中定位多個目標。在此實例中,表現度量可包含基於序列中所定位之目標之數目及/或完成該序列所花費之時間的一評分。The example environment 720 includes a plurality of target shaped objects S i ( i = 1, 2, 3, 4) that instruct the individual to locate when crossing the route 722 from the origin 729. In this example, the performance metric may include a score based on the success of locating a specific target object, the number of targets located (including from multiple test stages), and / or the time it takes to locate the target. In a non-limiting example, an individual navigation route 722 may be instructed such that multiple targets are located in a prescribed sequence. In this example, the performance metric may include a score based on the number of targets located in the sequence and / or the time it takes to complete the sequence.

在一實例性尋路任務中,一運算裝置可經組態以向一個體呈現在一工作階段之至少一個執行個體中自一較寬廣鳥瞰圖(諸如但不限於圖7A至圖7B中所展示之視圖)改變為一更局域化透視圖(諸如但不限於下文中在圖9A至圖9U中所展示之透視圖)的能力。In an exemplary pathfinding task, a computing device may be configured to present a body with a broader bird's-eye view (such as, but not limited to, those shown in FIGS. 7A-7B) of at least one instance of a working phase. View) to the ability to change to a more localized perspective, such as, but not limited to, the perspectives shown below in FIGS. 9A-9U.

作為一尋路任務之一非限制性實例性實施方案,可向一個體呈現諸如圖7A或圖7B中所展示之一鳥瞰圖以獲得路線之一概觀,但然後,一個體可需要自下文中之圖9A至圖9U中所展示之一更局域化透視圖導航路線。在此實例中,一個體可需要依賴於非自我中心(allocentric)導航能力,以藉由基於個體自圖7A或7B之較寬廣鳥瞰圖形成之空間記憶而自更局域化透視圖(類似於下文中之圖9A至圖9U中所展示之更局域化透視圖)做出選擇及決策來導航路線。As a non-limiting exemplary embodiment of a wayfinding task, a bird's eye view such as that shown in FIG. 7A or FIG. 7B can be presented to an individual to obtain an overview of the route, but then an individual may need to read from below One of the more localized perspective navigation routes shown in Figs. 9A to 9U. In this example, an entity may need to rely on non-allocentric navigation capabilities to self-localize the perspective view based on the spatial memory formed by the individual from a broader bird's-eye view of Figure 7A or 7B (similar to The more localized perspectives shown in Figures 9A-9U below) make choices and decisions to navigate the route.

圖7C展示可强加於環境之通路、障礙物及尺寸之尺寸約束之類型之一非限制性實例。如圖7C中所展示,障礙物之寬度(α1 )大約或約等於通路之寬度(α2 )。在一非限制性實例中,α1 為α2 之約兩倍。寬度(α1 )亦小於環境壁之長度(α3 ),使得環境之任何部分皆不會演現為因一障礙物而無法接近。在一非限制性實例中,α1 為α3 之約四分之一或五分之一。雖然針對通路、障礙物及環境壁之相對尺寸(寬度及長度)給出了實例性適當值,但此等值並非意欲為限制性的,惟需要α3 > α2 > α1FIG. 7C shows one non-limiting example of the types of dimensional constraints that can be imposed on the environment's pathways, obstacles, and sizes. As shown in FIG. 7C, the width of the obstacle (α 1 ) is approximately or approximately equal to the width of the path (α 2 ). In a non-limiting example, α 1 is about twice as large as α 2 . The width (α 1 ) is also smaller than the length of the environment wall (α 3 ), so that no part of the environment will appear as inaccessible due to an obstacle. In a non-limiting example, α 1 is about a quarter or a fifth of α 3 . Although example appropriate values are given for the relative dimensions (width and length) of the pathway, obstacle, and environmental wall, these values are not intended to be limiting, but only α 3 > α 2 > α 1 is required .

圖7D展示一電腦化環境之一非限制性實例,其中自點A至點B之路徑740包含具有一離散角量(由角度θ1 表示)之至少一個轉彎742。在涉及路徑整合(諸如但不限於航位推算法(dead-reckoning))之一任務之一非限制性實例中,一使用者需要經由該路徑自一起始點A導航至一目標結束點(C),且自點C使用一指示器往回「指向」或以其他方式指示原點A。在一實例中,系統係可控制的以允許使用者指示圍繞點C在0°至至少約180°之範圍內之任一角度。在另一實例中,系統係可控制的以允許使用者指示圍繞點C在自0°至360°之整個範圍內之任一角度。任務之表現之成功程度之一度量係使用者指示為原點之相對定向(虛線箭頭744)與原點之實際相對定向(虛線箭頭746)之間的Δ角(Δα)之度量。FIG. 7D shows a non-limiting example of a computerized environment, where the path 740 from point A to point B includes at least one turn 742 with a discrete angle (represented by angle θ 1 ). In one non-limiting example of a task involving path integration, such as, but not limited to dead-reckoning, a user needs to navigate from a starting point A to a target end point (C ) And use a pointer from point C to "point" or otherwise indicate origin A. In one example, the system is controllable to allow the user to indicate any angle around point C in the range of 0 ° to at least about 180 °. In another example, the system is controllable to allow the user to indicate any angle around point C over the entire range from 0 ° to 360 °. One measure of the success of the performance of the task is a measure of the angle Δ (Δα) between the relative orientation of the origin (dashed arrow 744) and the actual relative orientation of the origin (dashed arrow 746).

如圖7D中所展示,本文中所闡述之任何實例性環境之一導航路徑(包含在下文中之圖8A至圖9U中之任一者之實例中)可包含為彎曲或實質上非線性之一部分。As shown in FIG. 7D, one of the navigation paths (included in the examples of any of Figures 8A-9U below) of any of the example environments described herein may be included as part of a curve or substantially non-linear .

圖8A至圖9U展示根據本文中之原理之在各種非限制性實例性導航任務期間之一環境之電腦化演現之多個部分之各種透視圖。在此等實例中,運算裝置經組態以呈現個體需要導航之一環境之一選定部分之不同透視圖,但係自使用者指示器(諸如但不限於一角色替身或其他可導引元素)之角度而呈現。實例性透視圖係圖解說明穿過一實例性環境之導航,且並非係對本發明之範疇之限制。實例性影像繪示在一使用者導航穿過環境時該使用者可遇到之透視圖序列之類型。8A-9U show various perspective views of portions of a computerized rendering of an environment during various non-limiting example navigation tasks in accordance with the principles herein. In these examples, the computing device is configured to present a different perspective view of a selected portion of an environment in which an individual needs to navigate, but from a user pointer (such as, but not limited to, a character stand-in or other navigable element) Angle of view. The example perspective view illustrates navigation through an example environment and is not a limitation on the scope of the invention. Example images depict the type of perspective sequence that a user may encounter as the user navigates through the environment.

圖8A至圖8C展示在使用者致動運算裝置之控制件以通過入口而進入環境時一實例性入口800 (此處繪示為一被照亮開口)之不同透視圖。圖8A至圖8C亦展示在使用者導航環境時運算裝置可用於顯示給一使用者之抬頭顯示畫面(HUD) 802之類型之實例。在此實例中,運算裝置利用指令「準備好探索」(如HUD 802)之顯示而提示使用者。8A-8C show different perspective views of an exemplary inlet 800 (shown here as a illuminated opening) when a user activates a control of the computing device to enter the environment through the inlet. 8A to 8C also show examples of the type of head-up display (HUD) 802 that the computing device can use to display to a user when the user navigates the environment. In this example, the computing device prompts the user with the display of the command "Ready to explore" (such as HUD 802).

圖9A至圖9U展示在運算裝置允許一使用者進行一探索以略微熟悉環境時一環境之一系列透視圖之非限制性實例。在圖9A之實例中,在使用者探索環境時,實例性路線902之部分由障礙物904及一壁906界定,且經組態以允許使用者指示器(諸如但不限於一角色替身或其他可導引元素)穿越。亦展示在一或多個測驗工作階段中可指示使用者進行定位之一目標經塑形物件908 (在此實例中,一球)之一實例。圖9B及圖9C展示在使用者致動運算裝置控制件以轉彎及在環境中四處移動時所演現之透視圖之實例。圖9D至圖9U展示在使用者在環境中向前移動、向後移動及圍繞障礙物而轉向時環境之透視圖。圖9D至圖9U亦展示運算裝置演現給使用者之用以指示其為一探索階段及允許使用者進行探索(無論係一經導引路線還是一自由探索)之時間量的非限制性實例性HUD 910顯示,以及指示使用者在探索階段內進行導航所花費之時間之一HUD 912。圖9D至圖9U展示定位在環境四處之其他非限制性實例性經塑形物件,包含一錐體914、一立方體916及一環狀物918。9A to 9U show non-limiting examples of a series of perspective views of an environment when the computing device allows a user to conduct an exploration to become slightly familiar with the environment. In the example of FIG. 9A, as the user explores the environment, portions of the exemplary route 902 are defined by obstacles 904 and a wall 906, and are configured to allow the user indicators such as, but not limited to, a character stand-in or other Guided element) through. An example of a target shaped object 908 (in this example, a ball) that can instruct the user to locate during one or more quiz sessions is also shown. Figures 9B and 9C show examples of perspective views rendered when a user actuates a control of a computing device to turn and move around in the environment. 9D-9U show perspective views of the environment when a user moves forward, backwards, and turns around an obstacle in the environment. Figures 9D to 9U also show non-limiting examples of the amount of time the computing device renders to the user to indicate that it is an exploration phase and allows the user to explore (whether it is a guided route or a free exploration) HUD 910 displays and instructs the user HUD 912, one of the time it takes to navigate during the exploration phase. 9D-9U show other non-limiting exemplary shaped objects positioned around the environment, including a cone 914, a cube 916, and a ring 918.

在一非限制性實例中,可向一個體呈現諸如圖9A至圖9U中所展示之一透視圖,其中利用口頭或視覺指令來指示:個體已置於一先前體驗之虛擬環境(透過探索階段)內之一未知位置處,且指示個體自此未知位置執行一導航任務。作為此一導航任務之一實例,一個體可需要使用運算裝置控制件來環視、以其最大能力判定其當前位置及指向環境內之一先前所導航(及假定已知)位置。此一任務之表現度量將包含定向回應之準確性及產生此回應所需之時間。作為此一導航任務之另一實例,一個體可需要將其角色替身自未知位置移動至環境內之一假定已知位置。此一任務之表現度量可包含到達目標位置所需之時間及到達目標位置所使用之路徑與一或多個最佳路徑(例如,使用數學或演算法運算或模型化方法而判定之最佳路徑)之間的差異。In a non-limiting example, a subject may be presented with a perspective view such as that shown in Figures 9A-9U, where verbal or visual instructions are used to indicate that the individual has been placed in a previously experienced virtual environment (through the exploration phase ) At an unknown location, and instructs the individual to perform a navigation task from this unknown location. As an example of such a navigation task, an entity may need to use computing device controls to look around, determine its current position with its maximum power, and point to a previously navigated (and presumed known) position within the environment. The performance measure for this task will include the accuracy of the targeted response and the time required to generate the response. As another example of such a navigation task, an entity may need to move its character avatar from an unknown location to a hypothetical known location within the environment. The performance metric for this task may include the time required to reach the target location and the path used to reach the target location and one or more optimal paths (e.g., the optimal path determined using mathematical or algorithmic operations or modeling methods) )difference between.

如圖9A至圖9U中所展示,通路、障礙物及環境壁之相對尺寸經組態使得α3 > α2 > α1 (如結合圖7C所闡述),且使得阻礙透視圖被呈現給之一使用者觀察毗鄰通路之內容,直至使用者位於一交叉通道或一轉彎之某一距離內為止。作為一非限制性實例,尺寸α321 可與一10:2:1比率相關。
情緒處理
As shown in FIGS. 9A to 9U, the relative sizes of the pathway, obstacles, and environmental walls are configured such that α 3 > α 2 > α 1 (as explained in connection with FIG. 7C), and obstructive perspective views are presented to them. A user observes the content of an adjacent passageway until the user is within a certain distance of a crossing passage or a turn. As a non-limiting example, the dimensions α 3 : α 2 : α 1 may be related to a 10: 2: 1 ratio.
Emotional processing

如本文中所闡述,本文中之實例性系統、方法及設備可經實施以在使用者工作階段間(或甚至在使用者試驗間)調適任務及/或干擾(至少一者包含一引發元素)以基於大腦可塑性科學而增强一個體在情緒負荷下之認知技能。適應性係用於任何有效可塑性利用工具之一有益設計元素。在實例性系統、方法及設備中,處理單元經組態以控制任務及/或干擾之參數(諸如但不限於刺激之計時、定位及本質),使得在互動期間可記錄個體之身體動作。如上文所闡述,在與運算裝置互動以執行單任務性任務及多任務性任務期間,個體之身體動作受其神經活動影響。干擾處理科學展示(基於來自生理及行為量測之結果),適應性態樣可基於神經可塑性回應於來自多個工作階段(或試驗)之訓練而產生一個體之腦部之變化,藉此增强個體之認知技能。實例性系統、方法及設備經組態以利用至少一個引發元素而實施任務及/或干擾,其中個體在情緒負荷下執行干擾處理。如上文中所闡述之公開研究成果中所支援,對一個體在情緒負荷下執行任務之影響可挖掘認知訓練之新穎態樣以增强個體之認知能力。As set forth herein, the example systems, methods, and devices herein may be implemented to adapt tasks and / or interference between user sessions (or even user experiments) (at least one of which includes a triggering element) Based on the science of brain plasticity to enhance one's cognitive skills under emotional load. Adaptability is a useful design element for any effective plasticity tool. In the example systems, methods, and devices, the processing unit is configured to control tasks and / or parameters of the disturbance (such as, but not limited to, the timing, positioning, and nature of the stimulus) such that the physical movements of the individual can be recorded during the interaction. As explained above, during interaction with a computing device to perform single-tasking tasks and multi-tasking tasks, an individual's physical movements are affected by their neural activity. Scientific presentation of interference processing (based on results from physiological and behavioral measurements), adaptive patterns can be based on neuroplasticity in response to training from multiple work phases (or experiments) to produce changes in the brain of a body, thereby enhancing Individual cognitive skills. Example systems, methods, and devices are configured to perform tasks and / or disturbances using at least one triggering element, where an individual performs disturbance processing under an emotional load. As supported by the public research results described above, the impact on a person's performance of tasks under emotional load can unearth novel aspects of cognitive training to enhance individuals' cognitive abilities.

圖10A至圖13P展示可使用本文中之實例性系統、方法及設備而演現以演現用於使用者互動之任務及/或干擾(任一者或兩者皆具有引發元素)之非限制性實例性使用者介面。圖10A至圖13P之非限制性實例性使用者介面亦可用於以下各項中之一或多者:向個體顯示用於執行任務及/或干擾之指令;與引發元素互動;收集指示個體對任務及/或干擾及引發元素之回應之資料;展示進展度量;及提供分析度量。Figures 10A to 13P show non-limiting examples of systems and methods and devices herein that can be used to perform tasks and / or interference (either or both of which have triggering elements) for user interaction. Example user interface. The non-limiting example user interface of FIGS. 10A to 13P may also be used for one or more of the following: displaying instructions to an individual to perform tasks and / or interruptions; interacting with triggering elements; collecting instructions to the individual to Information on tasks and / or interference and triggering element responses; display progress metrics; and provide analytical metrics.

圖10A至圖10B展示根據本文中之原理之可演現至一實例性使用者介面之引發元素(目標或非目標)之實例。圖10A展示演現為不同類型之臉部表情之引發元素之一實例,該等臉部表情包含具有正向效價(高興)之臉部表情及具有負向效價(憤怒)之臉部表情。舉例而言,引發元素可演現為具有一高興表情1005、一中性表情1006或一憤怒表情1007之一臉。圖10A亦展示引發元素之臉部表情之調變,從而展示隨著高興程度逐漸降低自極高興臉1005 (最高程度)降至中性臉1006之不同程度之臉部表情,且亦展示隨著憤怒程度逐漸降低自極憤怒臉1007 (最高程度)降至中性臉1006之不同程度之臉部表情,其中每一臉部表情潛在地引發一個體之不同水準之情緒回應。圖10B展示具有演現為不同類型之臉部表情(高興1010、中性1014、憤怒1016)之引發元素之一實例性使用者介面。圖10B亦展示用於向個體顯示用於執行任務及/或干擾之指令且用以與引發元素互動之一實例性顯示特徵1018。在圖10B之非限制性實例中,顯示特徵1018可用於利用對引發元素所需之回應類型之一指示而向個體指示預期執行一目標鑑別任務之內容(在此實例中,對高興臉1012進行辨識及尋標)。10A to 10B show examples of initiating elements (target or non-target) that are realizable to an exemplary user interface according to the principles herein. FIG. 10A shows an example of a triggering element that appears as different types of facial expressions, which include facial expressions with positive valence (happy) and facial expressions with negative valence (anger) . For example, the triggering element may be represented as a face having a happy expression 1005, a neutral expression 1006, or an angry expression 1007. FIG. 10A also shows the adjustment of the facial expression that triggers the element, thereby showing the facial expression of varying degrees from the extremely happy face 1005 (the highest level) to the neutral face 1006 as the level of happiness gradually decreases, and also shows as The degree of anger gradually decreases from the extremely angry face 1007 (the highest degree) to the neutral face 1006 to different degrees of facial expressions, each of which can potentially trigger a different level of emotional response. FIG. 10B shows an example user interface with one of the triggering elements that manifest as different types of facial expressions (happy 1010, neutral 1014, anger 1016). FIG. 10B also shows an example display feature 1018 for displaying to an individual instructions for performing tasks and / or disturbances and for interacting with the triggering element. In the non-limiting example of FIG. 10B, the display feature 1018 may be used to indicate to an individual the content expected to perform a target identification task using one of the types of response required to trigger the element (in this example, the happy face 1012 is performed Identification and targeting).

圖11A至圖11D展示根據本文中之原理之可作為時變特性演現至一實例性使用者介面之物件特徵(目標或非目標)之實例。圖11A展示其中對演現至使用者介面之物件1100之一態樣之時變特性之修改係物件1100相對於圖形使用者介面中所演現之環境之位置及/或速度之一動態改變之一實例。圖11B展示其中對演現至使用者介面之物件1102之一態樣之時變特性之修改係軌跡/運動之大小及/或方向及/或物件1102相對於圖形使用者介面中所演現之環境之定向之一動態改變之一實例。圖11C展示其中對演現至使用者介面之物件1104之一態樣之時變特性之修改係物件1104相對於圖形使用者介面中所演現之環境之形狀或其他類型之一動態改變之一實例。在此非限制性實例中,物件1104之時變特性使用自一第一類型之物件(一星形物件)至一第二類型之物件(一圓形物件)之變形而實現。在另一非限制性實例中,物件1104之時變特性藉由將一混合形狀演現為一第一類型之物件與一第二類型之物件之一適當組合而實現。圖11C展示其中對演現至使用者介面之物件1104之一態樣之時變特性之修改係圖形使用者介面中所演現之物件1104之形狀或其他類型之一動態改變(在此非限制性實例中,自一星形物件至一圓形物件)之一實例。圖11D展示其中對演現至使用者介面之物件1106之一態樣之時變特性之修改係物件1106相對於圖形使用者介面中所演現之環境之圖案或色彩或視覺特徵之一動態改變(在此非限制性實例中,自具有一第一圖案之一星形物件至具有一第二圖案之一圓形物件)之一實例。在另一非限制性實例中,物件之時變特性可係物件上所繪示或相對於物件之一臉部表情之一改變速率。在本文中之任一實例中,前述時變特性可應用於包含引發元素之一物件以修改個體與設備(例如,運算裝置或認知平台)進行互動之一情緒負荷。11A to 11D show examples of object features (target or non-target) that can be implemented as time-varying characteristics to an exemplary user interface according to the principles herein. FIG. 11A shows a modification in which the time-varying characteristics of one of the objects 1100 rendered to the user interface is a dynamic change of one of the position and / or speed of the object 1100 relative to the environment rendered in the graphical user interface. An example. FIG. 11B shows the modification of the time-varying characteristics of one aspect of the object 1102 rendered to the user interface, which is the size and / or direction of the trajectory / movement and / or the object 1102 rendered relative to the graphical user interface. An example of dynamic changes in the orientation of the environment. FIG. 11C shows that one of the changes to the time-varying characteristics of one of the objects 1104 rendered to the user interface is one of the dynamic changes of the shape or other type of the object 1104 relative to the environment rendered in the graphical user interface. Instance. In this non-limiting example, the time-varying properties of the object 1104 are achieved using deformations from an object of a first type (a star-shaped object) to an object of a second type (a circular object). In another non-limiting example, the time-varying property of the object 1104 is achieved by rendering a mixed shape into an appropriate combination of an object of a first type and an object of a second type. FIG. 11C shows that the modification of the time-varying characteristics of one of the objects 1104 rendered to the user interface is a dynamic change of the shape or one of other types of the objects 1104 rendered in the graphical user interface (herein non-limiting In one example, from a star object to a circular object). FIG. 11D shows that the modification of the time-varying characteristics of one of the objects 1106 rendered to the user interface is a dynamic change of one of the patterns or colors or visual characteristics of the object 1106 relative to the environment rendered in the graphical user interface. (In this non-limiting example, from a star-shaped object with a first pattern to a circular object with a second pattern). In another non-limiting example, the time-varying characteristics of an object may be a rate of change drawn on the object or relative to one of the facial expressions of the object. In any of the examples herein, the aforementioned time-varying characteristic may be applied to an object containing a triggering element to modify an emotional load of an individual interacting with a device (eg, a computing device or a cognitive platform).

圖12A至圖12T展示根據本文中之原理之在使用者介面處可演現之任務及干擾之動態之一非限制性實例。在此實例中,任務係一視覺運動導航任務,且干擾係目標鑑別(作為一次要任務)。引發元素係具有不同臉部表情之所演現臉,且引發元素係干擾之一部分。實例性系統經程式化以指示個體執行視覺運動任務及目標鑑別(其中作為對引發元素之回應而識別一特定臉部表情)。如圖12A至圖12T中所展示,個體需要藉由控制角色替身1202沿著與里程碑物件1204重合之一路徑之運動而執行導航任務。圖12A至圖12T展示其中在導航任務中作為回應預期個體將致動一設備或運算裝置(或其他感測裝置)以致使角色替身1202與里程碑物件1204重合之一非限制性實例性實施方案,其中評分係基於個體在穿越具有里程碑物件804之路徑(例如,命中)方面之成功度。在另一實例中,預期個體將致動一設備或運算裝置(或其他感測裝置)以致使角色替身1202不命中里程碑物件1204,其中評分係基於個體在避開里程碑物件1204方面之成功度。圖12A至圖12T亦展示具有一第一類型之引發元素(一中性臉部表情)之一非目標物件1206之動態,其中時變特性係物件之運動軌跡。圖12A至圖12T亦展示具有一第二類型之引發元素(一高興臉部表情)之一目標物件1208之動態,其中時變特性係物件之運動軌跡。圖12A至圖12T亦展示具有一第三類型之引發元素(一憤怒臉部表情)之另一非目標物件1210之動態,其中時變特性係物件之運動軌跡。12A to 12T show one non-limiting example of tasks and interference dynamics that can be realized at the user interface in accordance with the principles herein. In this example, the task is a visual motion navigation task, and the interference is target identification (as a secondary task). The priming element is a rendered face with different facial expressions, and the priming element is part of the interference. The example system is programmed to instruct the individual to perform visual motor tasks and target identification (where a specific facial expression is identified as a response to a priming element). As shown in FIGS. 12A to 12T, an individual needs to perform navigation tasks by controlling the movement of the character avatar 1202 along a path that coincides with the milestone object 1204. FIGS. 12A to 12T show a non-limiting exemplary embodiment in which a device or computing device (or other sensing device) is expected to be actuated in response to a navigation task to cause a character avatar 1202 to coincide with a milestone object 1204, The score is based on the individual's success in traversing the milestone object 804 (eg, hit). In another example, an individual is expected to actuate a device or computing device (or other sensing device) to cause the character avatar 1202 to miss the milestone object 1204, where the score is based on the individual's success in avoiding the milestone object 1204. 12A to 12T also show the dynamics of a non-target object 1206 with a first type of triggering element (a neutral facial expression), where the time-varying characteristic is the motion trajectory of the object. 12A to 12T also show the dynamics of a target object 1208 having a second type of triggering element (a happy facial expression), where the time-varying characteristic is the motion trajectory of the object. 12A to 12T also show the dynamics of another non-target object 1210 with a third type of triggering element (an angry facial expression), where the time-varying characteristic is the motion trajectory of the object.

在圖12A至圖12T之實例中,實例性系統、方法及設備之處理單元經組態以接收指示個體之身體動作之資料以致使角色替身1202導航路徑。舉例而言,個體可需要執行身體動作來「操縱」角色替身,例如 ,藉由改變旋轉定向或以其他方式移動一運算裝置。此動作可致使一陀螺儀、或加速度計、或其他運動或位置感測器裝置偵測移動,藉此提供指示個體在執行導航任務時之成功程度之量測資料。In the examples of FIGS. 12A to 12T, the processing units of the example systems, methods, and devices are configured to receive data indicative of an individual's physical movements to cause the character avatar 1202 to navigate a path. For example, an individual may need to perform a physical action to "manipulate" a character avatar, for example , by changing a rotational orientation or otherwise moving a computing device. This action can cause a gyroscope, or accelerometer, or other motion or position sensor device to detect movement, thereby providing measurement data indicating the success of the individual in performing navigation tasks.

在圖12A至圖12T之實例中,實例性系統、方法及設備之處理單元經組態以接收指示個體之身體動作之資料以執行目標鑑別且識別一規定引發元素(亦即,一規定臉部表情)。舉例而言,在一試驗或其他工作階段之前,回應於具有規定引發元素1208之一目標物件之顯示,可指示個體進行輕觸或做出其他身體指示,且回應於一非目標物件1206或1210 (基於引發元素之類型)之顯示,可指示個體不進行輕觸以做出身體指示。在圖12A至圖12C及圖12E至圖12H中,在一干擾處理多任務性實施方案中,目標鑑別充當對主要導航任務之一干擾(亦即,一次要任務)。如上文所闡述,實例性系統、方法及設備可致使處理單元演現一顯示特徵(例如,圖4A至圖4D中之顯示特徵500)以向個體顯示關於預期表現之指令(亦即,哪一引發元素將作出回應,及如何執行目標鑑別及導航任務)。亦如上文中所闡述,實例性系統、方法及設備之處理單元可經組態以(i)在收集指示個體對引發元素之回應之度量之資料(針對一規定引發元素)時實質上同時接收指示個體對主要任務之回應之程度及類型之度量之資料,或(i)在收集指示個體對任務之回應之程度及類型之度量之資料時實質上同時(亦即 ,在實質上相同時間)選擇性地接收指示個體對作為一目標刺激(亦即 ,一阻礙物)之規定引發元素之回應之度量之資料,且在收集指示個體對任務之回應之程度及類型之度量之資料時實質上同時(亦即 ,在實質上相同時間)選擇性地不收集個體對作為一非目標刺激(亦即 ,一分心)之非規定引發元素之回應之度量。In the examples of FIGS. 12A to 12T, the processing units of the exemplary systems, methods, and devices are configured to receive data indicative of an individual's physical actions to perform target identification and identify a prescribed triggering element (i.e., a prescribed face expression). For example, prior to an experiment or other work session, responding to the display of a target object with a prescribed triggering element 1208 may instruct the individual to tap or make other physical instructions, and respond to a non-target object 1206 or 1210 The display (based on the type of trigger element) may indicate that the individual does not tap to make a physical indication. In FIGS. 12A to 12C and 12E to 12H, in an interference processing multitasking implementation, target discrimination acts as an interference to one of the main navigation tasks (ie, a secondary task). As set forth above, example systems, methods, and apparatus may cause a processing unit to render a display feature (e.g., display feature 500 in FIGS. 4A-4D) to display instructions to an individual on an expected performance (i.e., which The triggering element will respond and how to perform target identification and navigation tasks). As also set forth above, the processing units of the exemplary systems, methods, and devices may be configured to (i) receive substantially simultaneous instructions when collecting data (for a specified triggering element) that indicates the measurement of an individual's response to the triggering element. Information on the measurement of the extent and type of the entity's response to the main task, or (i) when collecting data indicating the measurement of the extent and type of the entity's response to the task, select substantially simultaneously ( that is , at substantially the same time) Sexually receive data that indicates an entity's response to a prescribed triggering element that is a target stimulus ( i.e. , an obstruction), and collect data that indicates the extent and type of an entity's response to a task substantially simultaneously ( I.e. , at substantially the same time) selectively does not collect an individual's response to an unspecified triggering element that is a non-targeted stimulus ( i.e. , a distraction).

在圖12A至圖12T中,接近角色替身1202而演現包含字「良好」之一特徵1212以發信號通知個體:對指示個體對導航任務及包含引發元素之目標鑑別干擾之回應之資料之分析指示令人滿意表現。該等圖展示作為對令人滿意表現之另一指示而呈現給個體之獎勵類型之一改變之一實例,包含對角色替身1202之至少一個修改以象徵激勵,諸如但不限於環1214或其他活動元素,及/或展示變為星形形狀(及獎勵圖形,諸如但不限於「星形區帶」圖形)之噴氣助推器元素1216。可使用諸多其他類型之獎勵元素,且可作為一時變元素而改變及調變所顯示之獎勵元素之速率及類型。In FIGS. 12A to 12T, a character 1212 containing the word "Good" is rendered near the character avatar 1202 to signal the individual: analysis of data indicating the individual's response to navigation tasks and target discrimination interference including triggering elements Indicates satisfactory performance. The figures show an example of a change in the type of reward presented to an individual as another indication of satisfactory performance, including at least one modification of the role avatar 1202 to symbolize motivation, such as but not limited to ring 1214 or other activities Element, and / or a jet booster element 1216 that exhibits a star shape (and a reward graphic, such as, but not limited to, a "star zone" graphic). Many other types of reward elements can be used, and the rate and type of reward elements displayed can be changed and adjusted as a time-varying element.

圖13A至圖13P展示根據本文中之原理之在使用者介面處可演現之任務及干擾之動態之一非限制性實例。在此實例中,任務係一視覺運動導航任務,且干擾係目標鑑別(作為一次要任務)。引發元素係具有不同臉部表情之所演現臉,且引發元素係干擾之一部分。圖13A展示可經演現以指示個體執行視覺運動任務及目標鑑別(其中作為對引發元素之回應而識別一特定臉部表情)之一實例性顯示特徵1300。如圖13A至圖13P中所展示,個體需要藉由控制角色替身1302沿著避開里程碑物件1304 (亦即,不與里程碑物件1304重合)之一路徑之運動而執行導航任務。圖13A至圖13P展示其中在導航任務中作為回應預期個體將致動一設備或運算裝置(或其他感測裝置)以致使角色替身1302避開里程碑物件1304之一非限制性實例性實施方案,其中評分係基於個體在不穿越具有里程碑物件1304之路徑(例如,不命中)方面之成功度。圖13A至圖13P亦展示具有一第一類型之引發元素(一高興臉部表情)之一非目標物件1306之動態,其中時變特性係物件之運動軌跡。圖13A至圖13P亦展示具有一第二類型之引發元素(一憤怒臉部表情)之一目標物件1308之動態,其中時變特性係物件之運動軌跡。圖13A至圖13P亦展示具有一第三類型之引發元素(一憤怒臉部表情)之另一非目標物件1310之動態,其中時變特性係物件之運動軌跡。13A to 13P show one non-limiting example of tasks and interference dynamics that can be realized at the user interface according to the principles herein. In this example, the task is a visual motion navigation task, and the interference is target identification (as a secondary task). The priming element is a rendered face with different facial expressions, and the priming element is part of the interference. FIG. 13A shows an example display feature 1300 that can be rendered to instruct an individual to perform visual motor tasks and target identification (where a specific facial expression is identified as a response to a priming element). As shown in FIGS. 13A to 13P, the individual needs to perform navigation tasks by controlling the movement of the character avatar 1302 along a path that avoids the milestone object 1304 (ie, does not coincide with the milestone object 1304). 13A to 13P show one non-limiting exemplary embodiment in which a device or computing device (or other sensing device) is expected to be actuated in response to a navigation task in order for a character avatar 1302 to avoid a milestone object 1304, The score is based on the individual's success in not traversing the path (e.g., miss) of the landmark object 1304. 13A to 13P also show the dynamics of a non-target object 1306 with a first type of triggering element (a happy facial expression), where the time-varying characteristic is the motion trajectory of the object. 13A to 13P also show the dynamics of a target object 1308 having a second type of initiating element (an angry facial expression), where the time-varying characteristic is the motion trajectory of the object. 13A to 13P also show the dynamics of another non-target object 1310 with a third type of initiating element (an angry facial expression), where the time-varying characteristic is the motion trajectory of the object.

在圖13A至圖13P之實例中,實例性系統、方法及設備之處理單元經組態以接收指示個體之身體動作之資料以致使角色替身1302導航路徑。舉例而言,個體可需要執行身體動作來「操縱」角色替身,例如 ,藉由改變旋轉定向或以其他方式移動一運算裝置。此動作可致使一陀螺儀、或加速度計、或其他運動或位置感測器裝置偵測移動,藉此提供指示個體在執行導航任務時之成功程度之量測資料。In the examples of FIGS. 13A-13P, the processing units of the exemplary systems, methods, and devices are configured to receive data indicative of the physical movements of the individual to cause the character substitute 1302 to navigate the path. For example, an individual may need to perform a physical action to "manipulate" a character avatar, for example , by changing a rotational orientation or otherwise moving a computing device. This action can cause a gyroscope, or accelerometer, or other motion or position sensor device to detect movement, thereby providing measurement data indicating the success of the individual in performing navigation tasks.

在圖13A至圖13P之實例中,實例性系統、方法及設備之處理單元經組態以接收指示個體之身體動作之資料以執行目標鑑別且識別一規定引發元素(亦即,一規定臉部表情)。舉例而言,在一試驗或其他工作階段之前,回應於具有規定引發元素1308之一目標物件之顯示,可使用顯示特徵1300來指示個體進行輕觸或做出其他身體指示,且回應於一非目標物件1306或1310 (基於引發元素之類型)之顯示,可使用顯示特徵1300來指示個體不進行輕觸以做出身體指示。在圖13A至圖13P中,在一干擾處理多任務性實施方案中,目標鑑別充當對主要導航任務之一干擾(亦即,一次要任務)。如上文所闡述,實例性系統、方法及設備可致使處理單元演現一顯示特徵(例如,圖4A至圖4D中之顯示特徵500)以向個體顯示關於預期表現之指令(亦即,哪一引發元素將作出回應,及如何執行目標鑑別及導航任務)。亦如上文中所闡述,實例性系統、方法及設備之處理單元可經組態以(i)在收集指示個體對引發元素之回應之度量之資料(針對一規定引發元素)時實質上同時接收指示個體對主要任務之回應之程度及類型之度量之資料,或(i)在收集指示個體對任務之回應之程度及類型之度量之資料時實質上同時(亦即, 在實質上相同時間)選擇性地接收指示個體對作為一目標刺激(亦即 ,一阻礙物)之規定引發元素之回應之度量之資料,且在收集指示個體對任務之回應之程度及類型之度量之資料時實質上同時(亦即 ,在實質上相同時間)選擇性地不收集個體對作為一非目標刺激(亦即 ,一分心)之非規定引發元素之回應之度量。In the examples of FIGS. 13A to 13P, the processing units of the exemplary systems, methods, and devices are configured to receive data indicative of an individual's physical movements to perform target identification and identify a prescribed triggering element (i.e., a prescribed face expression). For example, before an experiment or other work phase, in response to the display of a target object having a prescribed triggering element 1308, the display feature 1300 may be used to instruct the individual to tap or make other physical instructions, and respond to a non- The display of the target object 1306 or 1310 (based on the type of triggering element) may use the display feature 1300 to instruct the individual not to touch to make a physical indication. In FIGS. 13A to 13P, in an interference processing multitasking implementation, target discrimination acts as an interference to one of the main navigation tasks (ie, a secondary task). As set forth above, example systems, methods, and apparatus may cause a processing unit to render a display feature (e.g., display feature 500 in FIGS. 4A-4D) to display instructions to an individual on an expected performance (i.e., which The triggering element will respond and how to perform target identification and navigation tasks). As also set forth above, the processing units of the exemplary systems, methods, and devices may be configured to (i) receive substantially simultaneous instructions when collecting data (for a specified triggering element) that indicates the measurement of an individual's response to the triggering element. Information on the measurement of the extent and type of the entity's response to the main task, or (i) when collecting data indicating the measurement of the extent and type of the entity's response to the task, select substantially simultaneously ( that is, at substantially the same time) Sexually receive data that indicates an entity's response to a prescribed triggering element that is a target stimulus ( i.e. , an obstruction), and collect data that indicates the extent and type of an entity's response to a task substantially simultaneously ( I.e. , at substantially the same time) selectively does not collect an individual's response to an unspecified triggering element that is a non-targeted stimulus ( i.e. , a distraction).

在各種實例中,用於做出一個體之決策(亦即 ,關於是否執行一回應)之信念累積之非線性程度可基於調整任務及/或干擾之時變特性而調變。作為一非限制性實例,在時變特性係物件(目標或非目標)之一軌跡、速度、定向或大小之情況下,一個體可獲得以發展一信念(以便做出關於是否執行一回應之決策)之資訊量最初可係較小的(例如 ,在此情況下,藉由將物件演現為更遠或更小而致使物件更難以鑑別),且取決於可如何使個體迅速地獲得更多資訊以發展信念而可以不同速率(非線性地)增大(例如 ,在物件經演現為在環境中顯得更大、改變定向、更慢地移動或靠得更近時)。可經調整以調變信念累積之非線性程度之任務及/或干擾之其他非限制性實例性時變特性包含以下各項中之一或多者:一臉部表情之一改變速率;一物件之至少一種色彩;物件之類型;一第一類型之物件改變為一第二類型之物件之一變形速率;及引發元素之一混合形狀(例如,臉部表情之一混合形狀)。In various examples, the degree of non-linearity of the accumulated beliefs used to make a single decision ( ie , whether to perform a response) may be adjusted based on the time-varying nature of the adjustment task and / or interference. As a non-limiting example, where time-varying properties are the trajectory, velocity, orientation, or size of one of the objects (target or non-target), an entity can acquire to develop a belief (in order to make a decision about whether to perform a response The amount of information for decision making may initially be small ( e.g. , in this case, making the object more difficult to discern by rendering it farther or smaller), and depends on how quickly the individual can obtain more Multi-information can grow at different rates (non-linearly) in order to develop beliefs ( for example , when objects appear to appear larger in the environment, change orientation, move more slowly, or move closer). Other non-limiting example time-varying properties of tasks and / or disturbances that can be adjusted to modulate the degree of non-linearity accumulated by beliefs include one or more of the following: a face expression rate of change; an object At least one of the colors; the type of the object; a deformation rate of an object of the first type changing to an object of the second type; and a mixed shape of one of the initiating elements (eg, a mixed shape of a facial expression).

指示個體對任務之回應及個體對至少一個引發元素之回應的資料用於運算至少一個表現度量,該至少一個表現度量包括個體在情緒負荷下之認知能力之至少一個經量化指標。在一非限制性實例中,表現度量可包含在情緒負荷下之所運算干擾成本。Data indicating an individual's response to a task and an individual's response to at least one priming element are used to compute at least one performance metric, which includes at least one quantified indicator of an individual's cognitive ability under emotional load. In a non-limiting example, the performance metric may include the calculated interference cost under emotional load.

一後續工作階段之難度水準(包含任務及/或干擾以及引發元素之難度)可基於針對來自一先前工作階段之個體表現而運算之表現度量而設定,且可被最佳化以修改一個體之表現度量(例如,降低在情緒負荷下之干擾成本,或使在情緒負荷下之干擾成本最佳化)。The difficulty level of a subsequent session (including the difficulty of tasks and / or disturbances and triggering elements) can be set based on performance metrics calculated for individual performance from a previous session, and can be optimized to modify an individual's performance. Performance measures (eg, reducing or optimizing interference costs under emotional load).

在一非限制性實例中,可隨呈現為一引發元素之每一不同刺激而調適一任務及/或干擾之難度之適應性。In a non-limiting example, the adaptability of the difficulty of a task and / or interference may be adapted with each different stimulus presented as a priming element.

在另一非限制性實例中,本文中之實例性系統、方法及設備可經組態而以固定時間間隔或以其他設定排程對一任務及/或干擾(包含引發元素)之一難度水準進行一或多次地調適,諸如但不限於每秒、以10秒間隔、每30秒、或以1次/秒、2次/秒或更大(諸如但不限於30次/秒)之頻率。In another non-limiting example, the example systems, methods, and devices herein may be configured to perform at a fixed time interval or at other settings on a task and / or interference (including triggering elements) at a level of difficulty Perform one or more adaptations, such as, but not limited to, a frequency of every second, at 10-second intervals, every 30 seconds, or at 1 / second, 2 / second, or greater (such as, but not limited to, 30 times / second) .

在一實例中,一任務或干擾之難度水準可藉由改變時變特性或改變呈現一目標刺激與一非目標刺激之一順序或平衡而調適,該等時變特性諸如但不限於一物件之一速度、一臉部表情之一改變速率、一物件之軌跡之一方向、一物件之定向之一改變、一物件之至少一種色彩、一物件之一類型或一物件之一大小。In one example, the difficulty level of a task or interference can be adjusted by changing the time-varying characteristics or changing the order or balance between presenting a target stimulus and a non-target stimulus, such as, but not limited to, an object A speed, a rate of change of a facial expression, a direction of an object's trajectory, a change of an object's orientation, at least one color of an object, a type of an object, or a size of an object.

在一視覺運動任務(導航任務之一類型)之一非限制性實例中,可改變導航速度、路線之形狀(轉彎頻率變化、轉彎半徑變化)以及障礙物之數目或大小中之一或多者以修改一導航遊戲級別之難度,其中難度水準隨速度之增大及/或障礙物(里程碑物件)之數目及/或大小之增大而增大。In one non-limiting example of a visual motion task (a type of navigation task), one or more of the speed of navigation, the shape of the route (change in turning frequency, change in turning radius), and the number or size of obstacles can be changed In order to modify the difficulty of a navigation game level, the level of difficulty increases as the speed increases and / or the number and / or size of obstacles (milestone objects) increases.

在一非限制性實例中,作為回饋亦可即時地改變一後續級別之一任務及/或干擾之難度水準,例如 ,一後續級別之難度可與指示任務之表現之資料相關地增大或減小。In a non-limiting example, as a feedback, the difficulty level of a task and / or interference at a subsequent level can be changed immediately, for example , the difficulty of a subsequent level can be increased or decreased in relation to the information indicating the performance of the task small.

圖14展示用於產生針對一個體之一個人化認知處理建議之一非限制性例示性電腦實施之方法之一流程圖,該方法可使用一或多個處理器及一記憶體而實施。一或多個處理器執行一或多個記憶體儲存裝置中所儲存之指令,該等指令包括用以執行多個操作之電腦可執行指令。在方塊1405中,操作係接收用於至少一個認知處理工具之參數。在方塊1410中,操作係接收指示個體之一病況之生理資料。在方塊1415中,操作係接收與個體相關聯之臨床資料。在方塊1420中,基於生理資料或臨床資料中之至少一者而產生個人化認知處理建議,該建議包含對以下各項之一規定:(i)至少一個第一認知處理工具;(ii)不同於至少一個第一認知處理工具之至少一個第二認知處理工具;或(iii) (i)與(ii)兩者。在方塊1430中,操作視情況進一步包含接收指示與建議之至少一個認知處理工具相關聯之至少一個任務之個體表現之表現資料。
結論
FIG. 14 shows a flowchart of a non-limiting, exemplary computer-implemented method for generating personalized cognitive processing suggestions for a subject, which may be implemented using one or more processors and a memory. One or more processors execute instructions stored in one or more memory storage devices, the instructions including computer-executable instructions for performing multiple operations. In block 1405, the operation receives parameters for at least one cognitive processing tool. At block 1410, the operation is to receive physiological data indicative of a condition of one of the individuals. In block 1415, the operation is to receive clinical data associated with the individual. In block 1420, a personalized cognitive processing recommendation is generated based on at least one of the physiological data or the clinical data, the recommendation including specifying one of the following: (i) at least one first cognitive processing tool; (ii) different At least one second cognitive processing tool on at least one first cognitive processing tool; or (iii) both (i) and (ii). In block 1430, the operation further includes receiving performance data indicative of individual performance of at least one task associated with the suggested at least one cognitive processing tool, as appropriate.
in conclusion

上文所闡述實施例可以衆多方式中之任一者實施。舉例而言,某些實施例可使用硬體、軟體或其一組合而實施。當一實施例之任一態樣至少部分地以軟體實施時,無論係提供於一單個電腦中還是分布於多個電腦當中,軟體程式碼皆可在任何適合處理器或處理器集合上執行。The embodiments described above may be implemented in any of a number of ways. For example, some embodiments may be implemented using hardware, software, or a combination thereof. When any aspect of an embodiment is implemented at least partially in software, whether provided in a single computer or distributed among multiple computers, the software code can be executed on any suitable processor or processor set.

為此,本發明之各種態樣可至少部分地體現為編碼有一或多個程式之一電腦可讀儲存媒體(或多個電腦可讀儲存媒體) (例如,一電腦記憶體、壓縮碟片、光碟、磁帶、快閃記憶體、場可程式化閘陣列或其他半導體裝置中之電路組態、或其他有形電腦儲存媒體或非暫時性媒體),該一或多個程式在於一或多個電腦或其他處理器上執行時執行實施上文所論述之技術之各種實施例之方法。該或該等電腦可讀媒體可係可移式的,使得其上所儲存之該或該等程式可載入至一或多個不同電腦或其他處理器上以實施如上文所論述之本發明技術之各種態樣。For this reason, various aspects of the present invention may be at least partially embodied as a computer-readable storage medium (or a plurality of computer-readable storage media) encoded with one or more programs (for example, a computer memory, a compressed disc, Optical discs, magnetic tapes, flash memory, field programmable gate arrays or other semiconductor device circuit configurations, or other tangible computer storage media or non-transitory media), the one or more programs reside in one or more computers The methods implementing various embodiments of the techniques discussed above are executed when executed on other processors. The computer-readable medium or media may be removable, such that the program or programs stored thereon can be loaded onto one or more different computers or other processors to implement the invention as discussed above Various aspects of technology.

本文中以一通用意義使用術語「程式」或「軟體」以指代可用於程式化一電腦或其他處理器以實施如上文所論述之本發明技術之各種態樣的任何類型之電腦程式碼或電腦可執行指令集。另外,應瞭解,根據此實施例之一項態樣,在執行時執行本發明技術之方法之一或多個電腦程式不需要駐存於一單個電腦或處理器上,而是可以一模組化方式分佈於若干個不同電腦或處理器當中以實施本發明技術之各種態樣。The term "program" or "software" is used herein in a general sense to refer to any type of computer code or software that can be used to program a computer or other processor to implement various aspects of the technology of the present invention as discussed above. Computer executable instruction set. In addition, it should be understood that according to one aspect of this embodiment, one or more computer programs that execute the method of the present technology when executed need not reside on a single computer or processor, but may be a module The distributed method is distributed among several different computers or processors to implement various aspects of the technology of the present invention.

電腦可執行指令可以諸多形式(諸如程式模組)由一或多個電腦或其他裝置執行。通常,程式模組包含執行特定任務或實施特定抽象資料類型之常式、程式、物件、組件、資料結構等。通常,在各種實施例中,程式模組之功能性可視需要而組合或分布。Computer-executable instructions may be executed by one or more computers or other devices in many forms, such as program modules. Generally, program modules include routines, programs, objects, components, data structures, etc. that perform specific tasks or implement specific abstract data types. Generally, in various embodiments, the functionality of the program modules may be combined or distributed as required.

此外,本文中所闡述之技術可體現為方法,其中已提供至少一項實例。作為方法之一部分而執行之行動可以任一適合方式排序。因此,實施例可經建構,其中以不同於所圖解說明之一次序執行行動,其可包含同時執行某些行動,即使在說明性實施例中展示為依序行動。Furthermore, the techniques set forth herein may be embodied as a method in which at least one example has been provided. Actions performed as part of a method can be ordered in any suitable way. Accordingly, embodiments may be structured in which actions are performed in an order different from one illustrated, which may include performing certain actions simultaneously, even as shown as sequential actions in the illustrative embodiments.

如本文中所定義及所使用之所有定義應理解為支配辭典定義、以引用方式所並入之文件中之定義及/或所定義術語之普通意義。All definitions as defined and used herein should be understood to govern the definition of a dictionary, the definitions in documents incorporated by reference, and / or the ordinary meaning of the defined terms.

除非明確指示相反情形,否則如本文中在說明書中及申請專利範圍中所使用之不定冠詞「一(a及an)」應理解為意指「至少一個」。Unless the contrary is explicitly indicated, the indefinite article "a (an and an)" as used herein in the description and the scope of the patent application should be understood to mean "at least one".

如本文中在說明書中及申請專利範圍中所使用之片語「及/或」應理解為意指如此連結之元素中之「任一者或兩者」,亦即,在某些情形下以連結方式存在之元素及在其他情形下以分離方式存在之元素。以「及/或」列示之多個元素應以相同方式解釋,亦即,如此連結之元素中之「一或多者」。除由「及/或」子句所具體識別之元素之外的其他元素可視情況而存在,無論與所具體識別之彼等元素相關還是不相關。因此,作為一非限制性實例,對「A及/或B」之一提及連同諸如「包括」等開端式語言一起使用時在一項實施例中可係指僅A (視情況包含除B之外的元素);在另一實施例中可係指僅B (視情況包含除A之外的元素);在又一實施例中可係指A及B兩者(視情況包含其他元素)等。The phrase "and / or" as used herein in the description and the scope of the patent application should be understood to mean "either or both" of the elements so connected, that is, in some cases, to Elements that exist in a connected manner and elements that exist in a separate manner in other cases. Multiple elements listed with "and / or" should be construed in the same way, that is, "one or more" of the elements so connected. Elements other than those specifically identified by the "and / or" clause may exist as appropriate, whether related or unrelated to those elements specifically identified. Thus, as a non-limiting example, a reference to one of "A and / or B" when used in conjunction with an open-ended language such as "includes" may refer to only A in one embodiment (including except for B as appropriate). Other elements); in another embodiment may refer to only B (contains elements other than A as appropriate); in yet another embodiment may refer to both A and B (contains other elements as appropriate) Wait.

如本文中在說明書中及申請專利範圍中所使用,「或」應理解為具有與如上文所定義之「及/或」相同之含義。舉例而言,在分離清單中之物項時,「或」或者「及/或」應闡釋為係包括性的,亦即,包含若干個元素或一元素清單中之至少一者(但亦包括一者以上)及視情況包含額外未列出物項。術語「僅(only)」明確指示相反情形,諸如「...中之僅一者」或「...中之恰好一者」或在申請專利範圍中使用時「由...組成」將係指包含若干個元素或一元素清單中之恰好一個元素。一般而言,如本文中所使用之術語「或」在前面有排他性術語(諸如「任一」、「...中之一者」、「...中之僅一者」或「...中之恰好一者」)時應僅解釋為指示排他性選擇(亦即,「一者或另一者而非兩者」)。當在申請專利範圍中使用時,「基本上由...組成」應具有如其在專利法領域中所使用之普通含義。As used herein in the specification and the scope of the patent application, "or" should be understood to have the same meaning as "and / or" as defined above. For example, when separating items in a list, "or" or "and / or" should be interpreted as inclusive, that is, containing at least one of several elements or a list of elements (but also including One or more) and optionally additional items not listed. The term "only" clearly indicates the opposite, such as "only one of" or "exactly one of" or "consisting of" when used in the context of a patent application Refers to a number of elements or exactly one element in a list of elements. In general, the term "or" as used herein is preceded by an exclusive term (such as "any", "one of ...", "only one of ..." or ".. The "exactly one of them") should only be interpreted as indicating an exclusive choice (ie, "one or the other and not both"). When used in the context of a patent application, "consisting essentially of" shall have its ordinary meaning as used in the field of patent law.

如本文中在說明書中及申請專利範圍中所使用,關於一或多個元素之一清單之片語「至少一個」應理解為意指選自元素清單中之元素中之任一或多者之至少一個元素,但未必包含元素清單內具體列出之每一及每個元素中之至少一者,且不排除元素清單中之元素之任何組合。此定義亦允許可視情況存在除片語「至少一個」所指之元素清單內具體識別之元素之外的元素,無論與具體識別之彼等元素相關還是不相關。因此,作為一非限定性實例,「A及B中之至少一者」(或等效地,「A或B中之至少一者」,或等效地,「A及/或B中之至少一者」)在一項實施例中可係指至少一個(視情況包含一個以上) A,而不存在B (且視情況包含除B之外的元素);在另一實施例中可係指至少一個(視情況包含一個以上) B,而不存在A (且視情況包含除A之外的元素);在又一實施例中,可係指至少一個(視情況包含一個以上) A及至少一個(視情況包含一個以上) B (且視情況包含其他元素);等等。As used herein in the specification and the scope of the patent application, the phrase "at least one" with respect to a list of one or more elements should be understood to mean any one or more of the elements selected from the list of elements. At least one element, but not necessarily each and every one of the elements specifically listed in the list of elements, and any combination of elements in the list of elements is not excluded. This definition also allows elements other than those specifically identified in the list of elements referred to by the phrase "at least one" to be present, whether related or unrelated to those elements specifically identified. Thus, as a non-limiting example, "at least one of A and B" (or equivalently, "at least one of A or B", or equivalently, "at least one of A and / or B" (A) "may refer to at least one (including more than one as appropriate) A in one embodiment, and B does not exist (and optionally include elements other than B); in another embodiment, may refer to At least one (contains more than one as appropriate) B, and A is absent (and optionally includes elements other than A); in yet another embodiment, it can mean at least one (contains more than one as appropriate) A and at least One (including more than one if appropriate) B (and optionally other elements); etc.

在申請專利範圍中以及在上文說明書中,所有過渡性片語(諸如「包括」、「包含」、「携載」、「具有」、「含有」、「涉及」、「固持」、「由...構成」及諸如此類)應理解為係開端式,亦即,意指包含但不限於。僅過渡性片語「由...組成」及「基本上由...組成」應分別為封閉式或半封閉式過渡性片語,如美國專利局專利審查程序手册(United States Patent Office Manual of Patent Examining Procedures)第2111.03節中所陳述。In the scope of the patent application and in the above description, all transitional phrases (such as "include", "include", "carry", "have", "include", "relate", "hold", "by" "Construct" and the like) should be understood as an opening form, that is, including, but not limited to. Only transitional phrases "consisting of" and "consisting essentially of" shall be closed or semi-closed transitional phrases, such as the United States Patent Office Manual of Patent Examining Procedures) as set out in Section 2111.03.

10‧‧‧閉合環路系統10‧‧‧ closed loop system

12‧‧‧介面 12‧‧‧ interface

14‧‧‧認知處理引擎 14‧‧‧cognitive processing engine

16‧‧‧閉合環路反覆/閉合環路2反覆 16‧‧‧ closed loop repeat / closed loop 2 repeat

20‧‧‧資料/輸出 20‧‧‧data / output

50‧‧‧閉合環路系統/實例性閉合環路系統 50‧‧‧ Closed Loop System / Example Closed Loop System

52‧‧‧經訓練監測組件/監測組件/實例性監測組件/實例性經訓練監測組件 52‧‧‧Trained monitoring component / monitoring component / example monitoring component / example training component

54‧‧‧處理產生組件/個人化處理組件/實例性個人化處理組件/實例性經訓練個人化處理組件/經訓練個人化處理組件/處理個人化組件/經訓練處理個人化組件 54‧‧‧Process generation component / personalized processing component / example personalization processing component / example trained personalization processing component / trained personalization processing component / processing personalization component / trained processing personalization component

55‧‧‧輸出/輸出資料 55‧‧‧output / output data

56‧‧‧閉合環路反覆/閉合環路1反覆 56‧‧‧ closed loop repeat / closed loop 1 repeat

58‧‧‧開業醫師 58‧‧‧Practitioner

60‧‧‧病患登記表 60‧‧‧patient registration form

62‧‧‧元素/輸出資料/傳輸點 62‧‧‧Element / Output Data / Transfer Point

200‧‧‧實例性設備/設備 200‧‧‧ Example Equipment / Equipment

202‧‧‧記憶體/實例性記憶體 202‧‧‧Memory / Example Memory

204‧‧‧處理單元/實例性處理單元/可組態及/或可程式化處理器/處理器 204‧‧‧Processing Unit / Example Processing Unit / Configurable and / or Programmable Processor / Processor

206‧‧‧處理器可執行指令 206‧‧‧ processor executable instructions

208‧‧‧運算組件 208‧‧‧Computing component

210‧‧‧資料 210‧‧‧ Information

212‧‧‧nData 212‧‧‧nData

310‧‧‧實例性運算裝置/運算裝置 310‧‧‧ Exemplary Computing Device / Computing Device

312'‧‧‧處理器 312'‧‧‧ processor

314‧‧‧相關聯核心 314‧‧‧Associated Core

314'‧‧‧相關聯核心 314'‧‧‧Associated Core

318‧‧‧多點觸控介面/鍵盤 318‧‧‧multi-touch interface / keyboard

320‧‧‧指標裝置 320‧‧‧ indicator device

322‧‧‧網路介面 322‧‧‧Interface

324‧‧‧虛擬機器 324‧‧‧Virtual Machine

326‧‧‧作業系統 326‧‧‧operating system

328‧‧‧視覺顯示單元 328‧‧‧Visual Display Unit

332‧‧‧網路裝置 332‧‧‧Network Device

334‧‧‧儲存裝置/實例性儲存裝置 334‧‧‧Storage / Exemplary Storage

336‧‧‧單核心處理器或多核心處理器 336‧‧‧Single-core processor or multi-core processor

340‧‧‧軟體應用程式 340‧‧‧software applications

500‧‧‧顯示特徵 500‧‧‧ display characteristics

502‧‧‧度量特徵 502‧‧‧Measurement characteristics

504‧‧‧角色替身或其他處理器演現之導引物 504‧‧‧Guide for character avatars or other processors

506‧‧‧物件/目標物件 506‧‧‧ Object / Target Object

508‧‧‧物件/非目標物件 508‧‧‧ Objects / non-target objects

510‧‧‧里程碑物件 510‧‧‧ Milestone Object

602‧‧‧角色替身 602‧‧‧Character stand-in

604‧‧‧里程碑物件 604‧‧‧ Milestone Object

606‧‧‧目標物件 606‧‧‧Target Object

608‧‧‧非目標物件 608‧‧‧ Non-target

702‧‧‧角色替身 702‧‧‧Character stand-in

704‧‧‧干擾 704‧‧‧ interference

710‧‧‧環境 710‧‧‧Environment

712‧‧‧內部路線/路線 712‧‧‧Internal route / route

714‧‧‧障礙物/策略性定位之障礙物 714‧‧‧ Obstacles / strategically located obstacles

716‧‧‧角色替身或其他可導引元素 716‧‧‧ Character avatars or other navigable elements

718‧‧‧策略性放置之經塑形物件/經塑形物件 718‧‧‧ Strategically placed shaped objects

719‧‧‧入口 719‧‧‧ Entrance

720‧‧‧環境/實例性景觀/實例性環境 720‧‧‧Environment / Example Landscape / Example Environment

722‧‧‧路線 722‧‧‧ route

724‧‧‧障礙物 724‧‧‧obstacles

726‧‧‧角色替身或其他可導引元素 726‧‧‧ Character avatar or other navigable element

729‧‧‧原點 729‧‧‧ Origin

740‧‧‧路徑 740‧‧‧path

742‧‧‧轉彎 742‧‧‧turn

744‧‧‧虛線箭頭 744‧‧‧ dotted arrow

746‧‧‧虛線箭頭 746‧‧‧ dotted arrow

800‧‧‧實例性入口 800‧‧‧ Example entrance

802‧‧‧抬頭顯示畫面 802‧‧‧ head up display

902‧‧‧實例性路線 902‧‧‧ Exemplary route

904‧‧‧障礙物 904‧‧‧ obstacle

906‧‧‧壁 906‧‧‧ wall

908‧‧‧目標經塑形物件 908‧‧‧Target shaped object

910‧‧‧非限制性實例性抬頭顯示畫面 910‧‧‧ Non-limiting exemplary head-up display

912‧‧‧抬頭顯示畫面 912‧‧‧Head-up display

914‧‧‧錐體 914‧‧‧ cone

916‧‧‧立方體 916‧‧‧ cube

918‧‧‧環狀物 918‧‧‧Ring

1005‧‧‧高興表情/極高興臉 1005‧‧‧Happy expression / very happy face

1006‧‧‧中性表情/中性臉 1006‧‧‧Neutral expression / Neutral face

1007‧‧‧憤怒表情/極憤怒臉 1007‧‧‧Angry / Extremely Angry Face

1010‧‧‧高興 1010‧‧‧ happy

1012‧‧‧高興臉 1012‧‧‧ happy face

1014‧‧‧中性 1014‧‧‧ Neutral

1016‧‧‧憤怒 1016 ‧ ‧ anger

1018‧‧‧實例性顯示特徵/顯示特徵 1018‧‧‧Example display features / display features

1100‧‧‧物件 1100‧‧‧ Object

1102‧‧‧物件 1102‧‧‧ Object

1104‧‧‧物件 1104‧‧‧ Object

1106‧‧‧物件 1106‧‧‧ Object

1202‧‧‧角色替身 1202‧‧‧Character Double

1204‧‧‧里程碑物件 1204‧‧‧ Milestone Object

1206‧‧‧非目標物件 1206‧‧‧ Non-target

1208‧‧‧目標物件/規定引發元素 1208‧‧‧Target object / Required trigger element

1210‧‧‧非目標物件 1210‧‧‧ Non-target

1212‧‧‧特徵 1212‧‧‧ Features

1214‧‧‧環 1214‧‧‧circle

1216‧‧‧噴氣助推器元素 1216‧‧‧jet booster element

1300‧‧‧實例性顯示特徵/顯示特徵 1300‧‧‧Example display features / display features

1302‧‧‧角色替身 1302‧‧‧Character stand-in

1304‧‧‧里程碑物件 1304‧‧‧ Milestone Object

1306‧‧‧非目標物件 1306‧‧‧ Non-target

1308‧‧‧目標物件/規定引發元素 1308‧‧‧Target Object / Required Trigger Element

1310‧‧‧非目標物件 1310‧‧‧ Non-target

1405‧‧‧方塊 1405‧‧‧box

1410‧‧‧方塊 1410‧‧‧box

1415‧‧‧方塊 1415‧‧‧box

1420‧‧‧方塊 1420‧‧‧box

1430‧‧‧方塊 1430‧‧‧box

A‧‧‧起始點/點/原點 A‧‧‧starting point / point / origin

B‧‧‧目標位置/目標點/結束點/點 B‧‧‧ target position / target point / end point / point

C‧‧‧目標結束點/點 C‧‧‧ target end point / point

O1‧‧‧障礙物O 1 ‧‧‧ obstacle

O2‧‧‧障礙物O 2 ‧‧‧ obstacle

S1‧‧‧目標經塑形物件S 1 ‧‧‧ target shaped object

S2‧‧‧目標經塑形物件S 2 ‧‧‧ target shaped object

S3‧‧‧目標經塑形物件S 3 ‧‧‧ target shaped object

S4‧‧‧目標經塑形物件S 4 ‧‧‧ target shaped object

α1‧‧‧寬度α 1 ‧‧‧Width

α2‧‧‧寬度α 2 ‧‧‧Width

α3‧‧‧長度α 3 ‧‧‧ length

Δα‧‧‧Δ角 Δα‧‧‧Δ angle

θ1‧‧‧角度 θ1‧‧‧ angle

熟習此項技術者將理解,本文中所闡述之各圖僅用於圖解目的。應理解,在某些例項中,所闡述實施方案之各種態樣可展示為誇大或放大的以促進對所闡述實施方案之一理解。在圖式中,相似元件符號一般係指貫穿各個圖式的相似特徵、功能上類似及/或結構上類似之元件。圖式未必按比例繪製,而是將重點放在圖解說明本教示之原理上。該等圖式並非意欲以任何方式限制本發明教示之範疇。參考以下圖式依據以下說明性闡述可較佳地理解系統及方法,在圖式中:Those skilled in the art will understand that the figures illustrated in this article are for illustration purposes only. It should be understood that in certain instances, various aspects of the described embodiments may be shown exaggerated or enlarged to facilitate understanding of one of the described embodiments. In the drawings, similar component symbols generally refer to similar features, functionally similar, and / or structurally similar components throughout the various drawings. The drawings are not necessarily drawn to scale, but rather focus on illustrating the principles of this teaching. These drawings are not intended to limit the scope of the teachings of the present invention in any way. Systems and methods can be better understood with reference to the following diagrams in accordance with the following illustrative illustrations, in the diagrams:

圖1係根據本文中之原理之圖解說明一個人化認知處理建議之產生之一示意圖。FIG. 1 is a schematic diagram illustrating the generation of a personalized cognitive processing proposal according to the principles in this article.

圖2係根據本文中之原理之一實例性運算裝置之一方塊圖。FIG. 2 is a block diagram of an exemplary computing device according to the principles herein.

圖3係根據本文中之原理之一例示性電腦系統之一方塊圖。FIG. 3 is a block diagram of an exemplary computer system according to the principles herein.

圖4A至圖4D展示根據本文中之原理之具有給一使用者之指令之實例性使用者介面,該等指令可演現至一實例性使用者介面。Figures 4A to 4D show an example user interface with instructions to a user according to the principles herein, which instructions can be implemented into an example user interface.

圖5A至圖5T展示根據本文中之原理之在使用者介面處演現任務及干擾之實例。5A to 5T show examples of tasks and disturbances being performed at a user interface in accordance with the principles herein.

圖6A至圖6D展示根據本文中之原理之在使用者介面處演現任務及干擾之實例。6A-6D show examples of tasks and disturbances being performed at a user interface in accordance with the principles herein.

圖7A至圖7D展示根據本文中之原理之呈現導航任務之路線之電腦化演現之非限制性實例。7A to 7D show non-limiting examples of computerized rendering of a route to present navigation tasks in accordance with the principles herein.

圖8A至圖8C展示根據本文中之原理之通往一非限制性實例性導航任務之一環境之一入口之一電腦化演現。8A-8C illustrate a computerized rendering of an entrance to an environment of a non-limiting example navigation task in accordance with the principles herein.

圖9A至圖9U展示根據本文中之原理之一非限制性實例性導航任務之一環境之一電腦化演現之各部分之視圖。9A-9U show views of various portions of a computerized rendering of an environment, one of a non-limiting example navigation task according to the principles herein.

圖10A至圖10B展示根據本文中之原理之引發元素及包含用於使用者互動之指令之一使用者介面之實例。10A to 10B show examples of a triggering element and a user interface including instructions for user interaction according to the principles herein.

圖11A至圖11D展示根據本文中之原理之可演現至一實例性使用者介面之實例性物件(目標或非目標)之時變特徵之實例。11A-11D show examples of time-varying features of an example object (target or non-target) that is realizable to an example user interface according to the principles herein.

圖12A至圖12T展示根據本文中之原理之在使用者介面處可演現之任務及干擾之動態之一非限制性實例。12A to 12T show one non-limiting example of tasks and interference dynamics that can be realized at the user interface in accordance with the principles herein.

圖13A至圖13P展示根據本文中之原理之在使用者介面處可演現之任務及干擾之動態之一非限制性實例。13A to 13P show one non-limiting example of tasks and interference dynamics that can be realized at the user interface according to the principles herein.

圖14係根據本文中之原理之一例示性方法之一流程圖。FIG. 14 is a flowchart of an exemplary method according to the principles herein.

Claims (45)

一種用於產生針對一個體之一個人化認知處理建議之系統,該系統包括: 一或多個處理器;及 一記憶體,其用以儲存處理器可執行指令且與該一或多個處理器通信地耦合, 其中在該一或多個處理器執行該等處理器可執行指令後,該一或多個處理器旋即經組態以: a) 接收用於至少一個認知處理工具之參數; b) 接收指示該個體之一病況之生理資料或與該個體相關聯之臨床資料中之至少一者;及 c) 基於該生理資料或該臨床資料中之至少一者而產生該個人化認知處理建議,該建議包括對以下各項之一規定:(i)至少一個第一認知處理工具;(ii)不同於該至少一個第一認知處理工具之至少一個第二認知處理工具;或(iii) (i)與(ii)兩者。A system for generating personalized cognitive processing suggestions for a body, the system including: One or more processors; and A memory for storing processor-executable instructions and communicatively coupled with the one or more processors, After the processor-executable instructions are executed by the one or more processors, the one or more processors are configured to: a) receiving parameters for at least one cognitive processing tool; b) receiving at least one of physiological data indicative of a condition of the individual or clinical data associated with the individual; and c) generating the personalized cognitive processing recommendation based on at least one of the physiological data or the clinical data, the recommendation including specifying one of the following: (i) at least one first cognitive processing tool; (ii) different At least one second cognitive processing tool in the at least one first cognitive processing tool; or (iii) both (i) and (ii). 如請求項1之系統,其中該臨床資料係自至少一個病患登記表而獲得。The system of claim 1, wherein the clinical information is obtained from at least one patient registration form. 如請求項1之系統,其中該一或多個處理器進一步經組態以: 接收指示與該建議之該至少一個認知處理工具相關聯之至少一個任務之個體表現之表現資料。The system of claim 1, wherein the one or more processors are further configured to: Receive performance data indicative of individual performance of at least one task associated with the proposed at least one cognitive processing tool. 如請求項3之系統,其中該個人化認知處理建議係進一步基於該所接收表現資料。The system of claim 3, wherein the personalized cognitive processing proposal is further based on the received performance data. 如請求項1之系統,其進一步包括: d) 在該個體執行該個人化認知處理建議之後重複進行步驟b)及c),其中在步驟b)之該重複進行期間所接收之資料包括在與該建議之該至少一個認知處理工具相關聯之至少一個任務之個體表現之後所收集之資料。If the system of claim 1, further comprising: d) repeating steps b) and c) after the individual executes the personalized cognitive processing recommendation, wherein the information received during the repetition of step b) is included in association with the at least one cognitive processing tool of the recommendation Information collected after the individual performance of at least one task. 如請求項5之系統,其中該一或多個處理器進一步經組態以: 基於對該生理資料、該臨床資料或指示該個體與至少一個認知監測工具之一互動之資料中之至少一者之一分析而監測該個體之該病況之一狀態; 其中在步驟b)之該重複進行期間所接收之資料包括基於該監測之指示該病況之該狀態之資料。The system of claim 5, wherein the one or more processors are further configured to: Monitoring a state of the condition of the individual based on analysis of at least one of the physiological data, the clinical data, or data instructing the individual to interact with at least one cognitive monitoring tool; The information received during the repetition of step b) includes information indicative of the state of the condition based on the monitoring. 如請求項1之系統,其中產生該個人化認知處理建議包括使用一預測模型,該預測模型係使用複數個訓練資料集而訓練,每一訓練資料集對應於複數個個體中之一先前經分類個體,且每一訓練資料集包括表示該經分類個體之認知能力之至少一個指標之資料及指示對該經分類個體之該病況之一狀態或進展之一診斷之資料。The system of claim 1, wherein generating the personalized cognitive processing proposal includes using a prediction model that is trained using a plurality of training data sets, each training data set corresponding to one of the plurality of individuals previously classified An individual, and each training data set includes information representing at least one indicator of the cognitive ability of the classified individual and information indicating a diagnosis of a state or progress of the condition of the classified individual. 如請求項7之系統,其中該預測模型包括一線性/邏輯迴歸、主成分分析、一廣義線性混合模型、一隨機決策森林、一支援向量機或一人工類神經網路中之至少一者。The system of claim 7, wherein the prediction model includes at least one of a linear / logistic regression, principal component analysis, a generalized linear mixed model, a random decision forest, a support vector machine, or an artificial neural network. 如請求項1之系統,其中該病況包括多發性硬化症或狼瘡。The system of claim 1, wherein the condition comprises multiple sclerosis or lupus. 如請求項1之系統,其中該病況包括失智、帕金森氏症、大腦澱粉樣血管病變、家族性澱粉樣神經病變、亨丁頓氏舞蹈症、自閉症譜系障礙、存在16p11.2重複、注意力不足過動症、感覺處理失調(SPD)、輕度認知損傷、阿茲海默氏症、精神分裂症、抑鬱或焦慮中之至少一者。The system of claim 1, wherein the condition includes dementia, Parkinson's disease, cerebral amyloid angiopathy, familial amyloid neuropathy, Huntington's disease, autism spectrum disorder, 16p11.2 repetition , Attention deficit hyperactivity disorder, sensory processing disorder (SPD), mild cognitive impairment, Alzheimer's disease, schizophrenia, depression or anxiety. 如請求項1之系統,其中該一或多個處理器進一步經組態以: 產生指示(i)該個體之該病況之一發作可能性、(ii)該病況之一進展期或(iii)其組合之一輸出。The system of claim 1, wherein the one or more processors are further configured to: An output is generated that indicates (i) the onset probability of one of the conditions of the individual, (ii) one of the progression stages of the condition, or (iii) one of a combination thereof. 如請求項1之系統,其中該一或多個處理器進一步經組態以: 基於對該生理資料、該臨床資料或指示該個體與該至少一個認知處理工具之一互動之資料中之至少一者之一分析而監測該個體之該病況之一狀態。The system of claim 1, wherein the one or more processors are further configured to: Monitoring a state of the condition of the individual based on at least one of the physiological data, the clinical data, or data instructing the individual to interact with one of the at least one cognitive processing tool. 如請求項1之系統,其中該至少一個認知處理工具包括一干擾處理工具、一空間導航工具或一情緒處理工具中之至少一者。The system of claim 1, wherein the at least one cognitive processing tool comprises at least one of an interference processing tool, a spatial navigation tool, or an emotion processing tool. 如請求項13之系統,其中該建議包括一干擾處理工具,且該一或多個處理器進一步經組態以: 產生一使用者介面; 經由該使用者介面而在該使用者介面處呈現具有一干擾之一任務之一第一執行個體,因而需要在存在該干擾之情況下來自該個體對該任務之該第一執行個體之一第一回應; 經由該使用者介面而呈現該任務之該第一執行個體,因而需要在不存在該干擾之情況下來自該個體對該任務之該第一執行個體之一第二回應; 其中: 該任務之該第一執行個體及該干擾中之至少一者包括一電腦化元素; 實質上同時量測來自該個體對該任務之該第一執行個體之該第一回應及來自該個體對該干擾之回應; 接收指示該第一回應及該第二回應之資料;及 分析指示該第一回應及該第二回應之該資料以運算至少一個表現度量,該至少一個表現度量包括該個體之認知能力之至少一個經量化指標。The system of claim 13, wherein the proposal includes an interference processing tool, and the one or more processors are further configured to: Generate a user interface; A first instance of a task with an interference is presented at the user interface via the user interface, so it is necessary to obtain a first instance of the first instance of the task from the individual in the presence of the interference. A response The first instance of the task is presented via the user interface, and therefore requires a second response from the individual to the first instance of the task without the interference; among them: At least one of the first instance of the task and the interference includes a computerized element; The first response from the entity to the first instance of the task and the response to the interference from the entity are measured substantially simultaneously; Receiving information indicating the first response and the second response; and The analysis indicates the data of the first response and the second response to calculate at least one performance metric, the at least one performance metric including at least one quantified indicator of the cognitive ability of the individual. 如請求項14之系統,其中該一或多個處理器經組態以將該任務呈現為一連續視覺運動追蹤任務,且其中該任務之該第一執行個體係該連續視覺運動任務之一第一時間間隔。The system of claim 14, wherein the one or more processors are configured to present the task as a continuous visual motion tracking task, and wherein the first execution of the task is a system of one of the continuous visual motion tasks. One time interval. 如請求項14之系統,其中該一或多個處理器經組態以經由該使用者介面將該干擾呈現為一目標鑑別干擾。The system of claim 14, wherein the one or more processors are configured to present the interference as a target discrimination interference via the user interface. 如請求項13之系統,其中該建議包括一空間導航工具,且該一或多個處理器進一步經組態以: 產生一使用者介面; 經由該使用者介面而呈現需要導航穿過一環境之一規定路線之一第一任務; 經由該使用者介面而呈現一第一指示器,該第一指示器經組態以在具有或不具有來自該個體之輸入之情況下導航自該環境中之一起始點至一目標結束點之該規定路線; 將該使用者介面組態成向該個體顯示用以執行一第二任務之指令,該第二任務需要該個體:(i)導航該規定路線之至少一部分之一逆向,或(ii)至少再一次導航該規定路線之至少一部分; 經由該使用者介面而呈現一第二指示器,該第二指示器經組態以回應於該個體之身體動作而在該環境中導航以控制以下各項中之一者:(i)該第二指示器之一相對方向、或(ii)該第二指示器之一移動速度、或(iii) (i)與(ii)兩者,以執行該第二任務; 在執行該第二任務時藉由量測指示該個體用來控制該第二指示器之該等身體動作之資料而獲得量測資料;及 分析該量測資料以產生關於該第二任務之表現之一表現度量,該表現度量提供對該個體之認知能力之一指示。The system of claim 13, wherein the proposal includes a space navigation tool, and the one or more processors are further configured to: Generate a user interface; Presenting, via the user interface, a first task that requires navigation through a prescribed route of an environment; A first indicator is presented via the user interface, the first indicator being configured to navigate from a starting point in the environment to a target ending point with or without input from the individual. The prescribed route; The user interface is configured to display to the individual a command to perform a second task, which requires the individual to: (i) navigate at least one of the prescribed routes in reverse, or (ii) at least a second time Navigate at least part of the prescribed route at one time; A second indicator is presented via the user interface, the second indicator being configured to navigate in the environment in response to the individual's physical movements to control one of the following: (i) the first The relative direction of one of the two indicators, or (ii) the moving speed of one of the second indicators, or (iii) (i) and (ii) both to perform the second task; Obtaining measurement data by measuring data indicating the physical movement of the individual to control the second indicator while performing the second task; and The measurement data is analyzed to generate a performance metric related to the performance of the second task, the performance metric providing an indication of the cognitive ability of the individual. 如請求項17之系統,其中產生該表現度量包括考量以下各項中之至少一者:成功地完成該第二任務所花費之一總時間;該第二指示器所做出之不正確轉彎之一數目;該第二指示器所做出之不正確移動方向之一數目;或在該第二任務中使用者所導航路線與該規定路線相比之一偏離程度。If the system of claim 17, wherein generating the performance metric includes considering at least one of the following: a total time spent successfully completing the second task; an incorrect turn by the second indicator A number; a number of incorrect movement directions made by the second indicator; or a degree of deviation of the route navigated by the user from the prescribed route in the second task. 如請求項13之系統,其中該建議包括一情緒處理工具,且該一或多個處理器進一步經組態以: 產生一使用者介面; 經由該使用者介面而在該使用者介面處呈現具有一干擾之一任務之一第一執行個體,因而需要在存在該干擾之情況下來自該個體對該任務之該第一執行個體之一第一回應及來自該個體對至少一個引發元素之一回應; 其中: 該任務之該第一執行個體及該干擾中之至少一者包括該至少一個引發元素; 實質上同時量測(i)來自該個體對該任務之該第一執行個體之該第一回應及(ii)來自該個體對該至少一個引發元素之該回應,從而提供該個體在情緒負荷下之情緒處理能力之一度量; 接收指示該第一回應及該個體對該至少一個引發元素之該回應之資料;及 分析指示該第一回應及該個體對該至少一個引發元素之該回應之該資料以運算至少一個表現度量,該至少一個表現度量包括該個體在情緒負荷下之認知能力之至少一個經量化指標。The system of claim 13, wherein the suggestion includes an emotion processing tool, and the one or more processors are further configured to: Generate a user interface; A first instance of a task with an interference is presented at the user interface via the user interface, so it is necessary to obtain a first instance of the first instance of the task from the individual in the presence of the interference. A response and a response from the individual to one of the at least one triggering element; among them: At least one of the first instance of the task and the interference includes the at least one triggering element; Substantially measuring (i) the first response from the individual to the first instance of the task and (ii) the response from the individual to the at least one triggering element, thereby providing the individual with an emotional load A measure of emotional processing capacity; Receiving information indicating the first response and the entity's response to the at least one triggering element; and The analysis indicates the first response and the data of the response of the individual to the at least one triggering element to calculate at least one performance metric, the at least one performance metric including at least one quantified indicator of the cognitive ability of the individual under emotional load. 如請求項19之系統,其進一步包括一致動組件,其中該一或多個處理器進一步經組態以控制該致動組件以產生一聽覺刺激、一觸覺刺激或一振動刺激,且其中該引發元素包括該聽覺刺激、該觸覺刺激或該振動刺激中之至少一者。The system of claim 19, further comprising an actuating component, wherein the one or more processors are further configured to control the actuating component to generate an auditory stimulus, a tactile stimulus, or a vibrational stimulus, and wherein the triggering The element includes at least one of the auditory stimulus, the tactile stimulus, or the vibrational stimulus. 如請求項19之系統,其進一步包括一或多個感測器組件,其中該一或多個處理器經組態以控制該一或多個感測器組件以量測指示該任務之個體表現之資料。The system of claim 19, further comprising one or more sensor components, wherein the one or more processors are configured to control the one or more sensor components to measure individual performance indicative of the task Information. 如請求項21之系統,其中該一或多個感測器組件包括一陀螺儀、一加速度計、一運動感測器、一位置感測器、一壓力感測器、一光學感測器、一視訊攝影機、一聽覺感測器或一振動感測器中之至少一者。The system of claim 21, wherein the one or more sensor components include a gyroscope, an accelerometer, a motion sensor, a position sensor, a pressure sensor, an optical sensor, At least one of a video camera, an audio sensor, or a vibration sensor. 如前述請求項中任一項之系統,其中該系統係一虛擬實境系統、一擴增實境系統或一混合實境系統中之至少一者。The system of any one of the preceding claims, wherein the system is at least one of a virtual reality system, an augmented reality system, or a mixed reality system. 一種用於產生針對一個體之一個人化認知處理建議之電腦實施之方法,該方法包括: 使用一或多個處理器來執行一或多個記憶體儲存裝置中所儲存之指令,該等指令包括用以執行以下操作之電腦可執行指令,該等操作包含: a) 接收用於至少一個認知處理工具之參數; b) 接收指示該個體之一病況之生理資料或與該個體相關聯之臨床資料中之至少一者;及 c) 基於該生理資料或該臨床資料中之至少一者而產生該個人化認知處理建議,該建議包括對以下各項之一規定:(i)至少一個第一認知處理工具;(ii)不同於該至少一個第一認知處理工具之至少一個第二認知處理工具;或(iii) (i)與(ii)兩者。A computer-implemented method for generating personalized cognitive processing suggestions for a subject, the method comprising: Use one or more processors to execute instructions stored in one or more memory storage devices. These instructions include computer-executable instructions to perform the following operations, including: a) receiving parameters for at least one cognitive processing tool; b) receiving at least one of physiological data indicative of a condition of the individual or clinical data associated with the individual; and c) generating the personalized cognitive processing recommendation based on at least one of the physiological data or the clinical data, the recommendation including specifying one of the following: (i) at least one first cognitive processing tool; (ii) different At least one second cognitive processing tool in the at least one first cognitive processing tool; or (iii) both (i) and (ii). 如請求項24之方法,其中該臨床資料係自至少一個病患登記表而獲得。The method of claim 24, wherein the clinical information is obtained from at least one patient registration form. 如請求項24之方法,其中該等操作進一步包含: 接收指示與該建議之該至少一個認知處理工具相關聯之至少一個任務之個體表現之表現資料。The method of claim 24, wherein the operations further include: Receive performance data indicative of individual performance of at least one task associated with the proposed at least one cognitive processing tool. 如請求項26之方法,其中該個人化認知處理建議係進一步基於該所接收表現資料。The method of claim 26, wherein the personalized cognitive processing proposal is further based on the received performance data. 如請求項24之方法,其中該等操作進一步包含: d) 在該個體執行該個人化認知處理建議之後重複進行步驟b)及c),其中在步驟b)之該重複進行期間所接收之資料包括在與該建議之該至少一個認知處理工具相關聯之至少一個任務之個體表現之後所收集之資料。The method of claim 24, wherein the operations further include: d) repeating steps b) and c) after the individual executes the personalized cognitive processing recommendation, wherein the information received during the repetition of step b) is included in association with the at least one cognitive processing tool of the recommendation Information collected after the individual performance of at least one task. 如請求項28之方法,其中該等操作進一步包含: 基於對該生理資料、該臨床資料或指示該個體與至少一個認知監測工具之一互動之資料中之至少一者之一分析而監測該個體之該病況之一狀態; 其中在步驟b)之該重複進行期間所接收之資料包括基於該監測之指示該病況之該狀態之資料。The method of claim 28, wherein the operations further include: Monitoring a state of the condition of the individual based on analysis of at least one of the physiological data, the clinical data, or data instructing the individual to interact with at least one cognitive monitoring tool; The information received during the repetition of step b) includes information indicative of the state of the condition based on the monitoring. 如請求項24之方法,其中產生該個人化認知處理建議包括使用一預測模型,該預測模型係使用複數個訓練資料集而訓練,每一訓練資料集對應於複數個個體中之一先前經分類個體,且每一訓練資料集包括表示該經分類個體之認知能力之至少一個指標之資料及指示對該經分類個體之該病況之一狀態或進展之一診斷之資料。The method of claim 24, wherein generating the personalized cognitive processing proposal includes using a prediction model that is trained using a plurality of training data sets, each training data set corresponding to one of the plurality of individuals previously classified An individual, and each training data set includes information representing at least one indicator of the cognitive ability of the classified individual and information indicating a diagnosis of a state or progress of the condition of the classified individual. 如請求項30之方法,其中該預測模型包括一線性/邏輯迴歸、主成分分析、一廣義線性混合模型、一隨機決策森林、一支援向量機或一人工類神經網路中之至少一者。The method of claim 30, wherein the prediction model includes at least one of a linear / logistic regression, principal component analysis, a generalized linear mixed model, a random decision forest, a support vector machine, or an artificial neural network. 如請求項24之方法,其中該病況包括多發性硬化症或狼瘡。The method of claim 24, wherein the condition comprises multiple sclerosis or lupus. 如請求項24之方法,其中該病況包括失智、帕金森氏症、大腦澱粉樣血管病變、家族性澱粉樣神經病變、亨丁頓氏舞蹈症、自閉症譜系障礙、存在16p11.2重複、注意力不足過動症、感覺處理失調(SPD)、輕度認知損傷、阿茲海默氏症、精神分裂症、抑鬱或焦慮中之至少一者。The method of claim 24, wherein the condition includes dementia, Parkinson's disease, cerebral amyloid angiopathy, familial amyloid neuropathy, Huntington's disease, autism spectrum disorder, 16p11.2 repetition , Attention deficit hyperactivity disorder, sensory processing disorder (SPD), mild cognitive impairment, Alzheimer's disease, schizophrenia, depression or anxiety. 如請求項24之方法,其中該等操作進一步包含: 產生指示(i)該個體之該病況之一發作可能性、(ii)該病況之一進展期或(iii)其組合之一輸出。The method of claim 24, wherein the operations further include: An output is generated that indicates (i) the onset probability of one of the conditions of the individual, (ii) one of the progression stages of the condition, or (iii) one of a combination thereof. 如請求項24之方法,其中該等操作進一步包含: 基於對該生理資料、該臨床資料或指示該個體與該至少一個認知處理工具之一互動之資料中之至少一者之一分析而監測該個體之該病況之一狀態。The method of claim 24, wherein the operations further include: Monitoring a state of the condition of the individual based on at least one of the physiological data, the clinical data, or data instructing the individual to interact with one of the at least one cognitive processing tool. 如請求項24之方法,其中該至少一個認知處理工具包括一干擾處理工具、一空間導航工具或一情緒處理工具中之至少一者。The method of claim 24, wherein the at least one cognitive processing tool comprises at least one of an interference processing tool, a spatial navigation tool, or an emotion processing tool. 如請求項36之方法,其中該建議包括一干擾處理工具,且該等操作進一步包含: 產生一使用者介面; 經由該使用者介面而在該使用者介面處呈現具有一干擾之一任務之一第一執行個體,因而需要在存在該干擾之情況下來自該個體對該任務之該第一執行個體之一第一回應; 經由該使用者介面而呈現該任務之該第一執行個體,因而需要在不存在該干擾之情況下來自該個體對該任務之該第一執行個體之一第二回應; 其中: 該任務之該第一執行個體及該干擾中之至少一者包括一電腦化元素; 實質上同時量測來自該個體對該任務之該第一執行個體之該第一回應及來自該個體對該干擾之回應; 接收指示該第一回應及該第二回應之資料;及 分析指示該第一回應及該第二回應之該資料以運算至少一個表現度量,該至少一個表現度量包括該個體之認知能力之至少一個經量化指標。The method of claim 36, wherein the proposal includes an interference processing tool, and the operations further include: Generate a user interface; A first instance of a task with an interference is presented at the user interface via the user interface, so it is necessary to obtain a first instance of the first instance of the task from the individual in the presence of the interference. A response The first instance of the task is presented via the user interface, and therefore requires a second response from the individual to the first instance of the task without the interference; among them: At least one of the first instance of the task and the interference includes a computerized element; The first response from the entity to the first instance of the task and the response to the interference from the entity are measured substantially simultaneously; Receiving information indicating the first response and the second response; and The analysis indicates the data of the first response and the second response to calculate at least one performance metric, the at least one performance metric including at least one quantified indicator of the cognitive ability of the individual. 如請求項37之方法,其中將該任務呈現為一連續視覺運動追蹤任務,且其中該任務之該第一執行個體係該連續視覺運動任務之一第一時間間隔。The method of claim 37, wherein the task is presented as a continuous visual motion tracking task, and wherein the first execution of the task is a first time interval of the continuous visual motion task. 如請求項37之方法,其中將該干擾呈現為一目標鑑別干擾。The method of claim 37, wherein the interference is presented as a target discrimination interference. 如請求項36之方法,其中該建議包括一空間導航工具,且該等操作進一步包含: 產生一使用者介面; 經由該使用者介面而呈現需要導航穿過一環境之一規定路線之一第一任務; 經由該使用者介面而呈現一第一指示器,該第一指示器經組態以在具有或不具有來自該個體之輸入之情況下導航自該環境中之一起始點至一目標結束點之該規定路線; 將該使用者介面組態成向該個體顯示用以執行一第二任務之指令,該第二任務需要該個體:(i)導航該規定路線之至少一部分之一逆向,或(ii)至少再一次導航該規定路線之至少一部分; 經由該使用者介面而呈現一第二指示器,該第二指示器經組態以回應於該個體之身體動作而在該環境中導航以控制以下各項中之一者:(i)該第二指示器之一相對方向、或(ii)該第二指示器之一移動速度、或(iii) (i)與(ii)兩者,以執行該第二任務; 在執行該第二任務時藉由量測指示該個體用來控制該第二指示器之該等身體動作之資料而獲得量測資料;及 分析該量測資料以產生關於該第二任務之表現之一表現度量,該表現度量提供對該個體之認知能力之一指示。The method of claim 36, wherein the proposal includes a space navigation tool, and the operations further include: Generate a user interface; Presenting, via the user interface, a first task that requires navigation through a prescribed route of an environment; A first indicator is presented via the user interface, the first indicator being configured to navigate from a starting point in the environment to a target ending point with or without input from the individual. The prescribed route; The user interface is configured to display to the individual a command to perform a second task, which requires the individual to: (i) navigate at least one of the prescribed routes in reverse, or (ii) at least a second time Navigate at least part of the prescribed route at one time; A second indicator is presented via the user interface, the second indicator being configured to navigate in the environment in response to the individual's physical movements to control one of the following: (i) the first The relative direction of one of the two indicators, or (ii) the moving speed of one of the second indicators, or (iii) (i) and (ii) both to perform the second task; Obtaining measurement data by measuring data indicating the physical movement of the individual to control the second indicator while performing the second task; and The measurement data is analyzed to generate a performance metric related to the performance of the second task, the performance metric providing an indication of the cognitive ability of the individual. 如請求項40之方法,其中產生該表現度量包括考量以下各項中之至少一者:成功地完成該第二任務所花費之一總時間;該第二指示器所做出之不正確轉彎之一數目;該第二指示器所做出之不正確移動方向之一數目;或在該第二任務中使用者所導航路線與該規定路線相比之一偏離程度。The method of claim 40, wherein generating the performance metric includes considering at least one of: a total time spent successfully completing the second task; and an incorrect turn by the second indicator A number; a number of incorrect movement directions made by the second indicator; or a degree of deviation of the route navigated by the user from the prescribed route in the second task. 如請求項36之方法,其中該建議包括一情緒處理工具,且該等操作進一步包含: 產生一使用者介面; 經由該使用者介面而在該使用者介面處呈現具有一干擾之一任務之一第一執行個體,因而需要在存在該干擾之情況下來自該個體對該任務之該第一執行個體之一第一回應及來自該個體對至少一個引發元素之一回應; 其中: 該任務之該第一執行個體及該干擾中之至少一者包括該至少一個引發元素; 實質上同時量測(i)來自該個體對該任務之該第一執行個體之該第一回應及(ii)來自該個體對該至少一個引發元素之該回應,從而提供該個體在情緒負荷下之情緒處理能力之一度量; 接收指示該第一回應及該個體對該至少一個引發元素之該回應之資料;及 分析指示該第一回應及該個體對該至少一個引發元素之該回應之該資料以運算至少一個表現度量,該至少一個表現度量包括該個體在情緒負荷下之認知能力之至少一個經量化指標。The method of claim 36, wherein the suggestion includes an emotion processing tool, and the operations further include: Generate a user interface; A first instance of a task with an interference is presented at the user interface via the user interface, so it is necessary to obtain a first instance of the first instance of the task from the individual in the presence of the interference. A response and a response from the individual to one of the at least one triggering element; among them: At least one of the first instance of the task and the interference includes the at least one triggering element; Substantially measuring (i) the first response from the individual to the first instance of the task and (ii) the response from the individual to the at least one triggering element, thereby providing the individual with an emotional load A measure of emotional processing capacity; Receiving information indicating the first response and the entity's response to the at least one triggering element; and The analysis indicates the first response and the data of the response of the individual to the at least one triggering element to calculate at least one performance metric, the at least one performance metric including at least one quantified indicator of the cognitive ability of the individual under emotional load. 如請求項42之方法,其中該等操作進一步包含控制一致動組件以產生一聽覺刺激、一觸覺刺激或一振動刺激,且其中該引發元素包括該聽覺刺激、該觸覺刺激或該振動刺激中之至少一者。The method of claim 42, wherein the operations further include controlling the concertine component to generate an auditory stimulus, a tactile stimulus, or a vibrational stimulus, and wherein the triggering element includes one of the auditory stimulus, the tactile stimulus, or the vibrational stimulus. At least one. 如請求項42之方法,其中該等操作進一步包含控制一或多個感測器組件以量測指示該任務之個體表現之資料。The method of claim 42, wherein the operations further comprise controlling one or more sensor components to measure information indicative of the performance of the individual for the task. 如請求項44之方法,其中該一或多個感測器組件包括一陀螺儀、一加速度計、一運動感測器、一位置感測器、一壓力感測器、一光學感測器、一視訊攝影機、一聽覺感測器或一振動感測器中之至少一者。The method of claim 44, wherein the one or more sensor components include a gyroscope, an accelerometer, a motion sensor, a position sensor, a pressure sensor, an optical sensor, At least one of a video camera, an audio sensor, or a vibration sensor.
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