SG10201403194QA - Simulation method and system for real-time broadcasting - Google Patents
Simulation method and system for real-time broadcastingInfo
- Publication number
- SG10201403194QA SG10201403194QA SG10201403194QA SG10201403194QA SG10201403194QA SG 10201403194Q A SG10201403194Q A SG 10201403194QA SG 10201403194Q A SG10201403194Q A SG 10201403194QA SG 10201403194Q A SG10201403194Q A SG 10201403194QA SG 10201403194Q A SG10201403194Q A SG 10201403194QA
- Authority
- SG
- Singapore
- Prior art keywords
- real
- simulation method
- time broadcasting
- broadcasting
- time
- Prior art date
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F30/00—Computer-aided design [CAD]
- G06F30/20—Design optimisation, verification or simulation
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/33—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
- A63F13/355—Performing operations on behalf of clients with restricted processing capabilities, e.g. servers transform changing game scene into an MPEG-stream for transmitting to a mobile phone or a thin client
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/49—Saving the game status; Pausing or ending the game
- A63F13/497—Partially or entirely replaying previous game actions
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
- A63F13/525—Changing parameters of virtual cameras
- A63F13/5258—Changing parameters of virtual cameras by dynamically adapting the position of the virtual camera to keep a game object or game character in its viewing frustum, e.g. for tracking a character or a ball
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/828—Managing virtual sport teams
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Computer Hardware Design (AREA)
- Evolutionary Computation (AREA)
- Geometry (AREA)
- General Engineering & Computer Science (AREA)
- General Physics & Mathematics (AREA)
- Processing Or Creating Images (AREA)
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
KR1020130080178A KR101540460B1 (en) | 2013-07-09 | 2013-07-09 | Simulation method and system for real-time broadcasting |
KR1020130080179A KR101540461B1 (en) | 2013-07-09 | 2013-07-09 | Simulation method and system using senario |
Publications (1)
Publication Number | Publication Date |
---|---|
SG10201403194QA true SG10201403194QA (en) | 2015-02-27 |
Family
ID=51389861
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
SG10201403194QA SG10201403194QA (en) | 2013-07-09 | 2014-06-12 | Simulation method and system for real-time broadcasting |
Country Status (5)
Country | Link |
---|---|
US (2) | US10445440B2 (en) |
EP (1) | EP2823867A1 (en) |
JP (2) | JP5902229B2 (en) |
CN (1) | CN104274969B (en) |
SG (1) | SG10201403194QA (en) |
Families Citing this family (9)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR101756504B1 (en) * | 2014-03-12 | 2017-07-11 | 엔에이치엔엔터테인먼트 주식회사 | Game method and system for league game |
US20170244992A1 (en) * | 2014-10-30 | 2017-08-24 | Sharp Kabushiki Kaisha | Media playback communication |
CN106611517B (en) * | 2016-08-12 | 2020-04-24 | 简极科技有限公司 | Ball tactical demonstration method and device |
CN109646956B (en) * | 2017-10-11 | 2021-08-20 | 腾讯科技(深圳)有限公司 | Information display method, information display apparatus, storage medium, and electronic apparatus |
CN108525304B (en) * | 2018-04-16 | 2021-06-22 | 网易(杭州)网络有限公司 | Image analysis method and device, storage medium and electronic device |
CN109101911B (en) * | 2018-07-31 | 2021-03-05 | 浙江大学 | Visual analysis method for football match formation change and personnel flow |
CN110610089B (en) * | 2019-08-16 | 2023-02-28 | 创新先进技术有限公司 | User behavior simulation method and device and computer equipment |
CN113268882A (en) * | 2021-05-28 | 2021-08-17 | 视伴科技(北京)有限公司 | Event activity operation simulation system |
CN114567627B (en) * | 2022-02-25 | 2024-01-26 | 山东云海国创云计算装备产业创新中心有限公司 | Simulation platform management method, system, equipment and medium |
Family Cites Families (33)
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JP2726026B2 (en) | 1995-12-15 | 1998-03-11 | コナミ株式会社 | Psychological game device |
US6280323B1 (en) | 1996-11-21 | 2001-08-28 | Konami Co., Ltd. | Device, method and storage medium for displaying penalty kick match cursors in a video soccer game |
JP4129651B2 (en) * | 1998-04-17 | 2008-08-06 | 株式会社セガ | Image processing apparatus, game apparatus, image processing method, and recording medium |
WO2000066239A1 (en) | 1999-04-30 | 2000-11-09 | Sony Corporation | Electronic pet system, network system, robot, and storage medium |
JP3292852B2 (en) * | 2000-06-08 | 2002-06-17 | 株式会社 ティーネット | Baseball game device, baseball game control method, and recording medium storing program for the control method |
JP4048244B2 (en) | 2001-02-05 | 2008-02-20 | 満正 江頭 | Data distribution system, data distribution method, storage medium storing scenario data, communication terminal device, and data distribution device |
KR100497780B1 (en) | 2001-05-15 | 2005-06-29 | 주식회사 스포츠데이타뱅크 | Method of analysis for soccer game data use of computer network, its system, and computer-readable medium recording the method |
JP2003103059A (en) | 2001-09-28 | 2003-04-08 | Io:Kk | Game server, game processing method, and recording medium having game program recorded |
US7474698B2 (en) * | 2001-10-19 | 2009-01-06 | Sharp Laboratories Of America, Inc. | Identification of replay segments |
US8702504B1 (en) * | 2001-11-05 | 2014-04-22 | Rovi Technologies Corporation | Fantasy sports contest highlight segments systems and methods |
JP2003199060A (en) * | 2001-12-26 | 2003-07-11 | Bellsystem 24 Inc | Sport video delivery system and video processing system |
JP3973957B2 (en) * | 2002-04-12 | 2007-09-12 | 株式会社リコー | Formation animation creation method and program for computer to execute the method |
US7657836B2 (en) * | 2002-07-25 | 2010-02-02 | Sharp Laboratories Of America, Inc. | Summarization of soccer video content |
JP3961419B2 (en) | 2002-12-27 | 2007-08-22 | 株式会社バンダイナムコゲームス | GAME DEVICE, GAME CONTROL PROGRAM, AND RECORDING MEDIUM CONTAINING THE PROGRAM |
JP3526302B1 (en) * | 2003-03-19 | 2004-05-10 | 株式会社コナミコンピュータエンタテインメント東京 | GAME DEVICE, GAME CONTROL METHOD, AND PROGRAM |
JP3606383B2 (en) | 2003-05-26 | 2005-01-05 | 株式会社セガ | Electronic play equipment |
JP3699718B2 (en) * | 2003-10-31 | 2005-09-28 | コナミ株式会社 | GAME DEVICE, GAME DEVICE CONTROL METHOD, AND PROGRAM |
JP4199140B2 (en) * | 2004-02-19 | 2008-12-17 | 株式会社バンダイナムコゲームス | PROGRAM, INFORMATION STORAGE MEDIUM, AND GAME DEVICE |
JP4787963B2 (en) | 2006-08-10 | 2011-10-05 | 国立大学法人北海道大学 | Route estimation device and control method therefor, route estimation device control program, and recording medium recording the program |
US20090029754A1 (en) * | 2007-07-23 | 2009-01-29 | Cybersports, Inc | Tracking and Interactive Simulation of Real Sports Equipment |
EP2175948A1 (en) * | 2007-07-27 | 2010-04-21 | Empire Of Sports Developments Ltd. | A method and device for controlling a movement sequence within the course of a simulated game or sport event |
KR100979198B1 (en) | 2008-03-26 | 2010-08-31 | (주) 플레이볼 | A simulation system and a simulation method for analyzing sporting events and improving competition skills |
US8279051B2 (en) * | 2008-04-14 | 2012-10-02 | Naser Mohammed Khan | Realtime coaching system |
US20120100911A1 (en) | 2008-09-24 | 2012-04-26 | Iopener Media Gmbh | System and method for simulating events in a real environment |
JP2010263951A (en) | 2009-05-12 | 2010-11-25 | Namco Bandai Games Inc | Program, information storage medium, and electronic devices |
US20110087515A1 (en) * | 2009-10-08 | 2011-04-14 | Miller Bradford W | Cognitive interactive mission planning system and method |
TWI481438B (en) * | 2009-12-31 | 2015-04-21 | Golfzon Co Ltd | Apparatus and method for virtual golf simulation |
JP5518545B2 (en) | 2010-03-31 | 2014-06-11 | 株式会社スクウェア・エニックス | GAME SYSTEM, GAME DEVICE, AND GAME PROGRAM |
US8606090B2 (en) * | 2011-03-17 | 2013-12-10 | Sony Corporation | Sport program chaptering |
US20130053989A1 (en) | 2011-08-26 | 2013-02-28 | Cbs Interactive Inc. | Autopilot simulation system and method |
US9965129B2 (en) * | 2012-06-01 | 2018-05-08 | Excalibur Ip, Llc | Personalized content from indexed archives |
US9283457B2 (en) * | 2012-11-09 | 2016-03-15 | Wilson Sporting Goods Co. | Sport performance system with ball sensing |
KR101756504B1 (en) * | 2014-03-12 | 2017-07-11 | 엔에이치엔엔터테인먼트 주식회사 | Game method and system for league game |
-
2014
- 2014-05-21 JP JP2014105597A patent/JP5902229B2/en active Active
- 2014-05-22 US US14/285,256 patent/US10445440B2/en active Active
- 2014-05-27 CN CN201410228312.8A patent/CN104274969B/en not_active Expired - Fee Related
- 2014-06-12 SG SG10201403194QA patent/SG10201403194QA/en unknown
- 2014-07-08 EP EP14176079.3A patent/EP2823867A1/en not_active Withdrawn
-
2015
- 2015-07-27 JP JP2015147631A patent/JP6182184B2/en active Active
-
2019
- 2019-09-04 US US16/559,675 patent/US11361128B2/en active Active
Also Published As
Publication number | Publication date |
---|---|
JP5902229B2 (en) | 2016-04-13 |
US20190392097A1 (en) | 2019-12-26 |
US10445440B2 (en) | 2019-10-15 |
JP6182184B2 (en) | 2017-08-16 |
CN104274969B (en) | 2018-03-13 |
EP2823867A1 (en) | 2015-01-14 |
US11361128B2 (en) | 2022-06-14 |
CN104274969A (en) | 2015-01-14 |
JP2015231539A (en) | 2015-12-24 |
US20150019186A1 (en) | 2015-01-15 |
JP2015016299A (en) | 2015-01-29 |
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