SG10201403194QA - Simulation method and system for real-time broadcasting - Google Patents

Simulation method and system for real-time broadcasting

Info

Publication number
SG10201403194QA
SG10201403194QA SG10201403194QA SG10201403194QA SG10201403194QA SG 10201403194Q A SG10201403194Q A SG 10201403194QA SG 10201403194Q A SG10201403194Q A SG 10201403194QA SG 10201403194Q A SG10201403194Q A SG 10201403194QA SG 10201403194Q A SG10201403194Q A SG 10201403194QA
Authority
SG
Singapore
Prior art keywords
real
simulation method
time broadcasting
broadcasting
time
Prior art date
Application number
SG10201403194QA
Inventor
Hyeok Jun Kwon
Chan Jong Lee
Kieran Kyunghoon Park
Chul Byung Chae
Jong Woon Park
Original Assignee
Nhn Entertainment Corp
Nhn Blackpick Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority claimed from KR1020130080178A external-priority patent/KR101540460B1/en
Priority claimed from KR1020130080179A external-priority patent/KR101540461B1/en
Application filed by Nhn Entertainment Corp, Nhn Blackpick Corp filed Critical Nhn Entertainment Corp
Publication of SG10201403194QA publication Critical patent/SG10201403194QA/en

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F30/00Computer-aided design [CAD]
    • G06F30/20Design optimisation, verification or simulation
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • A63F13/355Performing operations on behalf of clients with restricted processing capabilities, e.g. servers transform changing game scene into an MPEG-stream for transmitting to a mobile phone or a thin client
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/49Saving the game status; Pausing or ending the game
    • A63F13/497Partially or entirely replaying previous game actions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • A63F13/525Changing parameters of virtual cameras
    • A63F13/5258Changing parameters of virtual cameras by dynamically adapting the position of the virtual camera to keep a game object or game character in its viewing frustum, e.g. for tracking a character or a ball
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/828Managing virtual sport teams

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Computer Hardware Design (AREA)
  • Evolutionary Computation (AREA)
  • Geometry (AREA)
  • General Engineering & Computer Science (AREA)
  • General Physics & Mathematics (AREA)
  • Processing Or Creating Images (AREA)
SG10201403194QA 2013-07-09 2014-06-12 Simulation method and system for real-time broadcasting SG10201403194QA (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
KR1020130080178A KR101540460B1 (en) 2013-07-09 2013-07-09 Simulation method and system for real-time broadcasting
KR1020130080179A KR101540461B1 (en) 2013-07-09 2013-07-09 Simulation method and system using senario

Publications (1)

Publication Number Publication Date
SG10201403194QA true SG10201403194QA (en) 2015-02-27

Family

ID=51389861

Family Applications (1)

Application Number Title Priority Date Filing Date
SG10201403194QA SG10201403194QA (en) 2013-07-09 2014-06-12 Simulation method and system for real-time broadcasting

Country Status (5)

Country Link
US (2) US10445440B2 (en)
EP (1) EP2823867A1 (en)
JP (2) JP5902229B2 (en)
CN (1) CN104274969B (en)
SG (1) SG10201403194QA (en)

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KR101756504B1 (en) * 2014-03-12 2017-07-11 엔에이치엔엔터테인먼트 주식회사 Game method and system for league game
US20170244992A1 (en) * 2014-10-30 2017-08-24 Sharp Kabushiki Kaisha Media playback communication
CN106611517B (en) * 2016-08-12 2020-04-24 简极科技有限公司 Ball tactical demonstration method and device
CN109646956B (en) * 2017-10-11 2021-08-20 腾讯科技(深圳)有限公司 Information display method, information display apparatus, storage medium, and electronic apparatus
CN108525304B (en) * 2018-04-16 2021-06-22 网易(杭州)网络有限公司 Image analysis method and device, storage medium and electronic device
CN109101911B (en) * 2018-07-31 2021-03-05 浙江大学 Visual analysis method for football match formation change and personnel flow
CN110610089B (en) * 2019-08-16 2023-02-28 创新先进技术有限公司 User behavior simulation method and device and computer equipment
CN113268882A (en) * 2021-05-28 2021-08-17 视伴科技(北京)有限公司 Event activity operation simulation system
CN114567627B (en) * 2022-02-25 2024-01-26 山东云海国创云计算装备产业创新中心有限公司 Simulation platform management method, system, equipment and medium

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Also Published As

Publication number Publication date
JP5902229B2 (en) 2016-04-13
US20190392097A1 (en) 2019-12-26
US10445440B2 (en) 2019-10-15
JP6182184B2 (en) 2017-08-16
CN104274969B (en) 2018-03-13
EP2823867A1 (en) 2015-01-14
US11361128B2 (en) 2022-06-14
CN104274969A (en) 2015-01-14
JP2015231539A (en) 2015-12-24
US20150019186A1 (en) 2015-01-15
JP2015016299A (en) 2015-01-29

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