MX2017014667A - Sistema y metodo para proporcionar un anuncio en un entorno interactivo. - Google Patents

Sistema y metodo para proporcionar un anuncio en un entorno interactivo.

Info

Publication number
MX2017014667A
MX2017014667A MX2017014667A MX2017014667A MX2017014667A MX 2017014667 A MX2017014667 A MX 2017014667A MX 2017014667 A MX2017014667 A MX 2017014667A MX 2017014667 A MX2017014667 A MX 2017014667A MX 2017014667 A MX2017014667 A MX 2017014667A
Authority
MX
Mexico
Prior art keywords
processor
advertisement
interaction data
virtual game
providing
Prior art date
Application number
MX2017014667A
Other languages
English (en)
Inventor
Ronquillo Roberto
Original Assignee
Ronquillo Roberto
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Ronquillo Roberto filed Critical Ronquillo Roberto
Publication of MX2017014667A publication Critical patent/MX2017014667A/es

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/02Marketing; Price estimation or determination; Fundraising
    • G06Q30/0241Advertisements
    • G06Q30/0242Determining effectiveness of advertisements
    • G06Q30/0246Traffic
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/02Marketing; Price estimation or determination; Fundraising
    • G06Q30/0241Advertisements
    • G06Q30/0277Online advertisement
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/61Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor using advertising information
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/02Marketing; Price estimation or determination; Fundraising
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/02Marketing; Price estimation or determination; Fundraising
    • G06Q30/0241Advertisements
    • G06Q30/0251Targeted advertisements
    • G06Q30/0267Wireless devices
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/34Betting or bookmaking, e.g. Internet betting
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L63/00Network architectures or network communication protocols for network security
    • H04L63/08Network architectures or network communication protocols for network security for authentication of entities
    • H04L63/0861Network architectures or network communication protocols for network security for authentication of entities using biometrical features, e.g. fingerprint, retina-scan

Landscapes

  • Engineering & Computer Science (AREA)
  • Business, Economics & Management (AREA)
  • Strategic Management (AREA)
  • Finance (AREA)
  • Development Economics (AREA)
  • Accounting & Taxation (AREA)
  • Economics (AREA)
  • Game Theory and Decision Science (AREA)
  • Entrepreneurship & Innovation (AREA)
  • Marketing (AREA)
  • Physics & Mathematics (AREA)
  • General Business, Economics & Management (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Multimedia (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Information Transfer Between Computers (AREA)

Abstract

Se proporciona un sistema (100) para proporcionar un anuncio en un entorno interactivo. El sistema (100) comprende una base de datos (120) para identificar y almacenar conjuntos de datos que representan anuncios, medidas cuantitativas (122) y un entorno de juego virtual (126). Representaciones de los conjuntos de datos se presentan en una interfaz de usuario (110) de un dispositivo de comunicación (112) por un procesador (104) basándose en datos de interacción de usuario. Un acceso al entorno de juego virtual (126) que tiene un indicio (130) indicativo de un premio del mundo real se proporciona por el procesador (104) basándose en un valor (122a) asociado con uno de los conjuntos de datos que representan las medidas cuantitativas (122) indicativas de una medida de uno de los datos de interacción de usuario. El indicio (130) puede ser atribuido a una cuenta de usuario almacenada en la base de datos (102) basándose en otros datos de interacción de usuario que el procesador (104) recibe del dispositivo de comunicación a través de la interfaz de usuario (110) en la que el entorno de juego virtual (126) es representado.
MX2017014667A 2015-05-15 2015-05-15 Sistema y metodo para proporcionar un anuncio en un entorno interactivo. MX2017014667A (es)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
PCT/IB2015/053584 WO2016185248A1 (en) 2015-05-15 2015-05-15 System and method for providing an advertisement in an interactive environment

Publications (1)

Publication Number Publication Date
MX2017014667A true MX2017014667A (es) 2018-06-22

Family

ID=57318984

Family Applications (1)

Application Number Title Priority Date Filing Date
MX2017014667A MX2017014667A (es) 2015-05-15 2015-05-15 Sistema y metodo para proporcionar un anuncio en un entorno interactivo.

Country Status (8)

Country Link
US (1) US20180101862A1 (es)
JP (1) JP3216098U (es)
KR (1) KR20180000589U (es)
CN (1) CN107615324A (es)
AU (1) AU2015395050A1 (es)
BR (1) BR112017024511A2 (es)
MX (1) MX2017014667A (es)
WO (1) WO2016185248A1 (es)

Families Citing this family (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20180268452A1 (en) * 2017-03-19 2018-09-20 En-Shin Chu Crossover interactive transaction system and method
US20180268445A1 (en) * 2017-03-20 2018-09-20 En-Shin Chu Crossover interactive marking system and method
US20200034874A1 (en) * 2018-05-30 2020-01-30 Yieldmo, Inc. Method for modeling mobile advertisement consumption
CN108932632A (zh) * 2018-06-01 2018-12-04 北京市商汤科技开发有限公司 广告互动方法及装置、电子设备和存储介质
US11367103B2 (en) * 2020-03-02 2022-06-21 Yieldmo, Inc. Method for modeling digital advertisement consumption

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US7895076B2 (en) * 1995-06-30 2011-02-22 Sony Computer Entertainment Inc. Advertisement insertion, profiling, impression, and feedback
US5823879A (en) * 1996-01-19 1998-10-20 Sheldon F. Goldberg Network gaming system
US6264560B1 (en) * 1996-01-19 2001-07-24 Sheldon F. Goldberg Method and system for playing games on a network
US9047609B2 (en) * 2000-11-29 2015-06-02 Noatak Software Llc Method and system for dynamically incorporating advertising content into multimedia environments
US8296794B2 (en) * 2001-10-15 2012-10-23 Rovi Technologies Corporation Systems and methods for providing advertisements in a fantasy sports contest application
US20100057654A1 (en) * 2001-11-14 2010-03-04 Retaildna, Llc Self-learning system and method for providing a lottery ticket at a point of sale device
US20060063587A1 (en) * 2004-09-13 2006-03-23 Manzo Anthony V Gaming advertisement systems and methods
US20070244757A1 (en) * 2006-03-27 2007-10-18 Brett Walter Automated system and method for advertising, utilizing an online sweepstakes
US20090017892A1 (en) * 2007-07-09 2009-01-15 Patrick Guttmann Persistent viewer communication method and apparatus
US8366550B2 (en) * 2007-12-26 2013-02-05 Scientific Games Holdings Limited System and method for collecting and using player information
US20090239663A1 (en) * 2008-03-19 2009-09-24 Ferdinand Richard Albert Game-based advertising system and method
US8771059B2 (en) * 2008-07-25 2014-07-08 Geonomics Global Games Limited Systems and methods for prize discovery games
US20100069151A1 (en) * 2008-09-18 2010-03-18 Edward Suchocki Gaming device with integrated advertising
WO2010057057A1 (en) * 2008-11-14 2010-05-20 Wms Gaming, Inc. Storing and using casino content
US20120232988A1 (en) * 2011-03-08 2012-09-13 Ruiduo Yang Method and system for generating dynamic ads within a video game of a portable computing device
WO2012170574A1 (en) * 2011-06-06 2012-12-13 WebTuner, Corporation System and method for enhancing and extending video advertisements
US8715077B2 (en) * 2012-08-08 2014-05-06 Skillz Inc. Dynamic gameplay advertisements
CN102968737A (zh) * 2012-11-27 2013-03-13 辜进荣 基于游戏的广告推送方法
US10275985B2 (en) * 2015-12-11 2019-04-30 Igt Canada Solutions Ulc Enhanced electronic gaming machine with gaze-based dynamic advertising

Also Published As

Publication number Publication date
BR112017024511A2 (pt) 2018-07-24
KR20180000589U (ko) 2018-02-28
CN107615324A (zh) 2018-01-19
JP3216098U (ja) 2018-05-17
WO2016185248A1 (en) 2016-11-24
AU2015395050A1 (en) 2017-12-07
US20180101862A1 (en) 2018-04-12

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