KR20230096649A - Simulation game system with cell combination function - Google Patents

Simulation game system with cell combination function Download PDF

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KR20230096649A
KR20230096649A KR1020210186344A KR20210186344A KR20230096649A KR 20230096649 A KR20230096649 A KR 20230096649A KR 1020210186344 A KR1020210186344 A KR 1020210186344A KR 20210186344 A KR20210186344 A KR 20210186344A KR 20230096649 A KR20230096649 A KR 20230096649A
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game
website
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chatting
surfing
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박태준
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주식회사 스낵콘
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/85Providing additional services to players
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/06Buying, selling or leasing transactions
    • G06Q30/0601Electronic shopping [e-shopping]
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/01Social networking
    • G06Q50/30
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/50Business processes related to the communications industry

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Abstract

본 발명은 인터넷 온라인 게임도중에 웹사이트 입주건물을 방문하여 웹서핑을 하면서 이와 동시에 채팅이나 전자상거래를 할 수 있도록 하는 방법에 관한 것으로, 첫째, 웹서핑을 단순한 웹서버상에서 구현되는 기술이 아닌 온라인 게임상에서 채팅과 그룹간 커뮤니케이션을 바탕으로 기존 웹사이트서핑에 대한 현실적
인 벽을 넘어 점원 또는 상담원에 의한 안내서비스를 직접적으로 제공하도록 함으로써 보다 신속하고 정확한 커뮤니케이션이 가능하도록 한다. 따라서, 웹사이트에 제공된 화면을 보며 웹사이트 운영자에게 신속,정확하게 질의 답변하거나, 이용자들간에 정보를 교류할 수 있도록 함으로써, 인터넷쇼핑몰에서도 오프라인에서와 같은 생동감있는 커뮤니케이션이 가능하도록 한다. 둘째로는, 전송속도가 늦은 이미지나 케뮤니케이션 기반의 프로그램은 게임 CD에 담아 제공하므로서 인터넷 온라인 게임중에 오프라인에서와 같은 생생한 화면을 제공할 수 있도록 하여, 보다 재미있고 실질적인 커뮤니케이션을 실현할 수 있도록 한다.
셋째로는, 게임도중 게임실행자가 아닌 제 3자의 입장으로 참여할 경우에, 이용자가 게임에 직접 참여하지 않으므로 게임도중 웹서핑이나 채팅 등의 다양한 작업을 수행할 수 있도록 하며, 게임과 함께 병행함므로써 별 거부감없이 즐길 수 있도록 하여 광고 및 학습 효과가 크게 향상되도록 한다.
The present invention relates to a method for enabling chatting or e-commerce while simultaneously surfing the web by visiting a building occupied by a website during an Internet online game. First, web surfing is not a technology implemented on a simple web server, but an online game. Based on chatting and inter-group communication on the platform, realistic website surfing
It enables faster and more accurate communication by directly providing information service by a salesperson or counselor beyond the barrier. Therefore, while looking at the screen provided on the website, it is possible to quickly and accurately answer questions to the website operator or to exchange information among users, enabling lively communication like offline in the Internet shopping mall. Second, images with slow transmission speed or communication-based programs are provided on a game CD so that it can provide a vivid screen like offline during Internet online games, so that more fun and practical communication can be realized. .
Thirdly, in the case of participating as a third party other than the game player during the game, since the user does not directly participate in the game, it is possible to perform various tasks such as web surfing or chatting during the game, and by being in parallel with the game It allows users to enjoy without any objection so that the effect of advertising and learning is greatly improved.

Figure pat00001
Figure pat00001

Description

세포 조합 기능이 포함된 시뮬레이션 게임시스템 {Simulation game system with cell combination function}Simulation game system with cell combination function {Simulation game system with cell combination function}

본 발명은 온라인 게임상에서 게임상의 채팅기술과 실시간 네트워크 기술을 이용하여 인터넷서핑과 그룹서핑을 제공함과 동시에, 이용자와 기업의 판매자가 웹상에서 실시간으로 만나 보다 현실감있고 직접적인 내용의 인터넷 비즈니스 커뮤니케이션의 서비스를 제공하는 시스템에 관한 것이다.The present invention provides Internet surfing and group surfing using in-game chat technology and real-time network technology in online games, and at the same time, users and corporate sellers meet on the web in real time to provide more realistic and direct Internet business communication services. It's about the system it provides.

인터넷상에서의 게임은 게임 프로그램에 의하여 프로그램 즉 서버와 인터넷 사용자사이에서 진행하는 전략 시뮬레이션 게임, 게임 프로그램을 이용하되 인터넷 사용자들끼리 게임을 진행하는 일명 머드(MUD)게임, 인터넷사용자가 각 자의 역할을 정해놓고 정해진 규칙에 따라 진행하는 롤플레잉게임(RPG;Role Playing Game) 그리고 상기 롤플레잉게임의 한 분류이기는 하지만 게임을 진행하면서 각 게임 참여자가 대화를 통하여 게임을 진행하는 일명 대화 롤플레잉게임(TRPG; Talking Role Playing Game)으로 나뉘어진다.Games on the Internet include strategy simulation games played between the server and Internet users by game programs, so-called MUD games in which Internet users play games using game programs, and Internet users play their own roles. A role-playing game (RPG) that is played according to predetermined rules, and a so-called conversation role-playing game (TRPG), which is a category of the role-playing game but in which each game participant proceeds with the game through dialogue while playing the game. ; Talking Role Playing Game).

본 발명은 이와 같은 문제점을 해결하기위한 것으로, 본 발명의 목적은 첫째, 웹서핑을 단순한 웹서버상에서 구현되는 기술이 아닌 온라인 게임상에서 채팅과 그룹간 커뮤니케이션을 바탕으로 기존 웹사이트서핑에 대한 현실적인 벽을 넘어 점원 또는 상담원에 의한 안내서비스를 직접적으로 제공하도록 함으로써 보다 신속하고 정확한 커뮤니케이션이 가능하도록 한다. 따라서, 웹사이트에 제공된 화면을 보며 웹사이트 운영자에게 신속, 정확하게 질의 답변하거나, 이용자들간에 정보를 교류할 수 있도록 함으로써, 인터넷쇼핑몰에서도 오프라인에서와 같은 생동감있는 커뮤니케이션이 가능하도록 한다.The present invention is to solve this problem, and the object of the present invention is, firstly, a realistic barrier to existing website surfing based on chatting and communication between groups in an online game, rather than a technology implemented on a simple web server. It enables faster and more accurate communication by directly providing guidance services by clerk or counselor. Therefore, while looking at the screen provided on the website, it is possible to quickly and accurately answer questions to the website operator or to exchange information among users, enabling lively communication in the Internet shopping mall as in offline.

종래에 인터넷상에 서비스되는 대부분의 사이트에서는 네트워크 속도와 기술상의 문제로 인해 이미지등과 같이 용량이 큰 파일에 대한 전송속도가 현저히 떨어짐으로서 많은 이미지를 실시간으로 전송하는데 어려움이 크다. 따라서, 이러한 웹상에서의 한계로 인해 좀 더 재미있고 실질적인 커뮤니케이션이 불가능하며 사용자는 정해진 정보를 수동적으로 받아들이기만 할 뿐 정보에 대한 능동적인 교류가 불가능하였다.In most sites that are conventionally serviced on the Internet, transmission speed for large files such as images is significantly reduced due to network speed and technical problems, making it difficult to transmit many images in real time. Therefore, due to such limitations on the web, more fun and practical communication is impossible, and users only passively accept predetermined information, and active exchange of information is impossible.

게임도중 게임실행자가 아닌 제 3자의 입장으로 참여할 경우에, 이용자가 게임에 직접 참여하지 않으므로 게임도중 웹서핑이나 채팅 등의 다양한 작업을 수행할 수 있도록 하며, 게임과 함께 병행함므로써 별 거부감없이 즐길 수 있도록 하여 광고 및 학습 효과가 크게 향상되도록 한다.When participating in the game as a third party, not the game player, the user does not directly participate in the game, so it is possible to perform various tasks such as web surfing or chatting during the game. so that advertising and learning effects can be greatly improved.

도 1은 본 발명이 실현되기 위해 온라인 게임상에서 웹사이트 운영자와, 이용자간의 실시간 중계서비스를 제공하기위한 시스템 구상도,1 is a conceptual diagram of a system for providing a real-time relay service between a website operator and users on an online game in order to realize the present invention;

물건을 구입하기위해 인터넷 쇼핑몰을 방문한 자는 그곳에서 제공하는 물품사진만을 보면서 물품에 대한 정보를 알 수 있을 뿐, 보다 구체적인 질문을 하기위해서는 이메일등의 부가적인 커뮤니케이션수단을 이용하여야 하는데, 이메일의 경우 자신의 의사를 문자만으로 표현하여야 하므로 정확한 의사전달이 어려울뿐만 아니라 오랜 시간이 소요되므로, 신속하고 정확한 답을 요구하는 이용자에 대하여 전혀 만족감을 줄 수 없었다. 따라서, 상당수의 이용자들은 인터넷 쇼핑몰의 편리함을 이해하고있으면서도 커뮤니케이션상의 불편함으로 인해, 아직까지도 오프라인 쇼핑을 더 선호하는 추세이다.A person who visits an internet shopping mall to purchase a product can only know information about the product by looking at the picture of the product provided there. Since the intention of must be expressed only in text, it is not only difficult to communicate accurately, but also takes a long time, so it could not give satisfaction to users who demand quick and accurate answers. Therefore, a significant number of users understand the convenience of Internet shopping malls, but still prefer offline shopping due to communication inconveniences.

1 : 웹사이트 입주건물 2 : 유저의 승용수단
3 : 게임 캐릭터4 : 출구
5 : 웹사이트6 : 채팅창
1: Website occupancy building 2: User's vehicle
3: Game Character 4: Exit
5: Website 6: Chat Window

Claims (1)

웹사이트 입주건물(1)안에 입장한 자가 먼저 채팅기능을 선택하고 자신의 ID와 패스워드를 입력하여 로그인한 다음, 채팅그룹을 선택하고 채팅창을 열어 문자를 입력한 후에, 해당 웹사이트를 선택하여 웹블라우져를 실행하고, 채팅창에 입력된 내용을 전송하거나 전송받음으로서 상대방과 의사 전달하는 것을 특징으로 하는 인터넷 온라인게임도중 전자상거래하는 방법.A person entering the building (1) of the website first selects the chatting function, enters his or her ID and password to log in, selects a chatting group, opens a chatting window, enters text, and then selects the website A method of conducting e-commerce transactions during an Internet online game, characterized in that executing a web browser and communicating with the other party by transmitting or receiving information entered in a chatting window.
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